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+/*
+ * Copyright (c) 2007,2008 Paulo Cesar Pereira de Andrade
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Author: Paulo Cesar Pereira de Andrade
+ */
+
+#include "util.h"
+#include <stdlib.h>
+#include <string.h>
+
+/*
+ * This is a very simplified and adapted version of the hash tables I am
+ * using in a personal project. It was added to try to have a single hash
+ * table implementation in xedit. The lisp (for user code) version was not
+ * converted, but the following hastables have been converted:
+ * ispell.c - list of replace and ignore words
+ * hook.c - list of auto replace words
+ * internal lisp data structures:
+ * atoms
+ * strings
+ * packages
+ * opaque types
+ * also, all code traversing hash tables is now using
+ * hash_iter_first() and hash_iter_next()
+ * conversion isn't as good as I originally wanted, code is using hash_check
+ * instead of hash_get, but this is due to the code not having a basic
+ * { void *data; int length; } object to store string like objects
+ *
+ * Also, this hash table implementation was added mainly for the tags
+ * support.
+ */
+
+/*
+ * Prototypes
+ */
+static int hash_equal(hash_table *hash, hash_key *left, hash_key *right);
+static unsigned int hash_data(char *value, unsigned int length);
+static unsigned int hash_value(hash_key *key);
+
+
+/*
+ * Implementation
+ */
+static int
+hash_equal(hash_table *hash, hash_key *left, hash_key *right)
+{
+ if (left->length == right->length) {
+ if (left == right)
+ return (1);
+ if (hash->compare)
+ return (hash->compare(left, right));
+ return (memcmp(left->value, right->value, left->length) == 0);
+ }
+
+ return (0);
+}
+
+static unsigned int
+hash_data(char *value, unsigned int length)
+{
+ char *ptr;
+ unsigned int i, key;
+
+ for (i = key = 0, ptr = value; i < length; i++)
+ key = (key << (key & 1)) ^ ptr[i];
+
+ return (key);
+}
+
+static unsigned int
+hash_value(hash_key *key)
+{
+ return (hash_data(key->value, key->length));
+}
+
+hash_table *
+hash_new(unsigned int length, hash_compare compare)
+{
+ hash_table *hash;
+
+ hash = calloc(1, sizeof(hash_table));
+ if (hash) {
+ hash->entries = calloc(length, sizeof(hash_entry *));
+ if (hash->entries) {
+ hash->length = length;
+ hash->compare = compare;
+ hash->iter.offset = -1;
+ }
+ else {
+ free(hash);
+ hash = (hash_table *)0;
+ }
+ }
+
+ return (hash);
+}
+
+hash_entry *
+hash_put(hash_table *hash, hash_entry *entry)
+{
+ unsigned int key;
+ hash_entry *prev, *ptr;
+
+ /* Offset in hash table vector for this entry */
+ key = hash_value(entry->key) % hash->length;
+
+ /* We hope this is nil for most calls */
+ ptr = hash->entries[key];
+
+ /* Check if clashed with another entry */
+ for (prev = ptr; ptr; prev = ptr, ptr = ptr->next) {
+ /* Replace current entry */
+ if (hash_equal(hash, entry->key, ptr->key)) {
+ /* If not trying to readd same value */
+ if (entry != ptr) {
+ if (ptr == prev)
+ hash->entries[key] = entry;
+ else
+ prev->next = entry;
+ entry->next = ptr->next;
+ /* Finished */
+ }
+ else
+ ptr = (hash_entry *)0;
+ goto hash_put_done;
+ }
+ }
+
+ /* Add new entry */
+ if (prev == (hash_entry *)0)
+ /* If no entry in offset */
+ hash->entries[key] = entry;
+ else
+ /* Add to end of clashing list */
+ prev->next = entry;
+ entry->next = (hash_entry *)0;
+
+ /* Increase sum of entries counter*/
+ ++hash->count;
+
+hash_put_done:
+ /* ptr will be nil if no entry was replaced, of tried to add
+ * again an entry already in the hash table */
+ return (ptr);
+}
+
+hash_entry *
+hash_get(hash_table *hash, hash_key *name)
+{
+ unsigned int key;
+ hash_entry *entry;
+
+ key = hash_value(name) % hash->length;
+ for (entry = hash->entries[key]; entry; entry = entry->next) {
+ if (hash_equal(hash, name, entry->key)) {
+
+ return (entry);
+ }
+ }
+
+ return ((hash_entry *)0);
+}
+
+hash_entry *
+hash_check(hash_table *hash, char *name, unsigned int length)
+{
+ unsigned int key;
+ hash_entry *entry;
+
+ key = hash_data(name, length) % hash->length;
+ for (entry = hash->entries[key]; entry; entry = entry->next) {
+ if (length == entry->key->length &&
+ memcmp(name, entry->key->value, length) == 0) {
+
+ return (entry);
+ }
+ }
+
+ return ((hash_entry *)0);
+}
+
+hash_entry *
+hash_rem_no_free(hash_table *hash, hash_entry *entry)
+{
+ unsigned int key;
+ hash_entry *ptr, *prev;
+
+ key = hash_value(entry->key) % hash->length;
+ for (ptr = prev = hash->entries[key]; ptr; prev = ptr, ptr = ptr->next) {
+ if (ptr == entry) {
+ --hash->count;
+ if (ptr == prev)
+ hash->entries[key] = ptr->next;
+ else
+ prev->next = ptr->next;
+ break;
+ }
+ }
+
+ if (ptr && ptr == hash->iter.entry)
+ hash->iter.entry = ptr->next;
+
+ /* If entry wasn't in hash table ptr will be nil */
+ return (ptr);
+}
+
+void
+hash_rem(hash_table *hash, hash_entry *entry)
+{
+ entry = hash_rem_no_free(hash, entry);
+ if (entry) {
+ free(entry->key->value);
+ free(entry->key);
+ free(entry);
+ }
+}
+
+void
+hash_rehash(hash_table *hash, unsigned int length)
+{
+ unsigned int i, key;
+ hash_entry *entry, *next, **entries;
+
+ entries = (hash_entry **)calloc(length, sizeof(hash_entry *));
+ if (entries) {
+ /* Populate the new table, note that clashes are now in reverse order */
+ for (i = 0; i < hash->length; i++) {
+ for (entry = hash->entries[i]; entry; entry = next) {
+ next = entry->next;
+ key = hash_value(entry->key) % length;
+ entry->next = entries[key];
+ entries[key] = entry;
+ }
+ }
+
+ /* Finish updating hash table */
+ free(hash->entries);
+ hash->entries = entries;
+ hash->length = length;
+ }
+ hash->iter.offset = -1;
+}
+
+hash_entry *
+hash_iter_first(hash_table *hash)
+{
+ hash->iter.offset = 0;
+ hash->iter.entry = (hash_entry *)0;
+
+ return (hash_iter_next(hash));
+}
+
+hash_entry *
+hash_iter_next(hash_table *hash)
+{
+ if (hash->iter.offset >= 0) {
+ if (hash->iter.entry) {
+ if ((hash->iter.entry = hash->iter.entry->next))
+ return (hash->iter.entry);
+ ++hash->iter.offset;
+ }
+ for (; hash->iter.offset < hash->length; hash->iter.offset++) {
+ if ((hash->iter.entry = hash->entries[hash->iter.offset]))
+ return (hash->iter.entry);
+ }
+ hash->iter.entry = (hash_entry *)0;
+ hash->iter.offset = -1;
+ }
+
+ return ((hash_entry *)0);
+}
+
+void
+hash_clr(hash_table *hash)
+{
+ unsigned int i;
+ hash_entry *entry, *next;
+
+ /* Extra data should be free'd with the iterator */
+ for (i = 0; i < hash->length; i++) {
+ entry = hash->entries[i];
+ if (entry) {
+ for (next = entry; entry; entry = next) {
+ next = entry->next;
+ free(entry->key->value);
+ free(entry->key);
+ free(entry);
+ }
+ hash->entries[i] = (hash_entry *)0;
+ }
+ }
+
+ hash->count = 0;
+ hash->iter.offset = -1;
+}
+
+void
+hash_del(hash_table *hash)
+{
+ hash_clr(hash);
+ free(hash->entries);
+ free(hash);
+}