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.TH XEYES 1 __xorgversion__
.SH NAME
xeyes \- a follow the mouse X demo
.SH SYNOPSIS
.B xeyes
[-option ...]
.SH DESCRIPTION
.I Xeyes
watches what you do and reports to the Boss.
.SH OPTIONS
.TP 8
.B \-fg \fIforeground color\fB
choose a different color for the pupil of the eyes.
.TP 8
.B \-bg \fIbackground color\fB
choose a different color for the background.
.TP 8
.B \-outline \fIoutline color\fB
choose a different color for the outline of the eyes.
.TP 8
.B \-center \fIcenter color\fB
choose a different color for the center of the eyes.
.TP 8
.B \-backing \fI{ WhenMapped Always NotUseful }\fB
selects an appropriate level of backing store.
.TP 8
.B \-geometry \fIgeometry\fB
define the initial window geometry; see \fIX(__miscmansuffix__)\fP.
.TP 8
.B \-display \fIdisplay\fB
specify the display to use; see \fIX(__miscmansuffix__)\fP.
.TP 8
.B \-bd \fIborder color\fB
choose a different color for the window border.
.TP 8
.B \-bw \fIborder width\fB
choose a different width for the window border.
.TP 8
.B \-shape
uses the SHAPE extension to shape the window.  This is the default.
.TP 8
.B \+shape
disables use of the SHAPE extension to shape the window.
.TP 8
.B \-render
uses Xrender to draw anti-aliased eyes.
This is the default if \fIxeyes\fP has been compiled with Xrender support.
.TP 8
.B \+render
disables Xrender and draws traditional eyes.
.TP 8
.B \-distance
uses an alternative mapping, as if the eyes were set back from the screen, thus following the mouse more precisely.
.SH "SEE ALSO"
X(__miscmansuffix__), X Toolkit documentation
.SH AUTHOR
Keith Packard, MIT X Consortium
.br
Copied from the NeWS version written (apparently) by Jeremy Huxtable as seen
at SIGGRAPH '88