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authorPeter Hutterer <peter.hutterer@who-t.net>2010-10-11 09:33:28 +1000
committerPeter Hutterer <peter.hutterer@who-t.net>2010-10-18 09:54:42 +1000
commitb48f4c41c0d3386bba3e9d8fa3da91f18aae190b (patch)
tree746564bef5d8f63bd4d5f7fd0e06721ee5c6d6cd
parent185ad42078a3bcb423b83e41ebeddbb7541fe26c (diff)
Add proximity support.
When one of the tools comes into proximity, queue up a proximity event and send it accordingly. Includes special handling for tablets that do not send axes with tools (#29645) Some tablets send axis values, then EV_SYN, and in the next event the BTN_TOOL_PEN/BTN_TOUCH, etc. For these tablets, the cursor doesn't move as coordinates while not in proximity are ignored. Buffer coordinates received while out-of-proximity and if we get a proximity event without other coordinates, re-use the last ones received. X.Org Bug 29645 <http://bugs.freedesktop.org/show_bug.cgi?id=29645> Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Reviewed-by: Chris Bagwell <chris@cnpbagwell.com> Reviewed-by: Benjamin Tissoires <tissoire@cena.fr>
-rw-r--r--src/evdev.c118
-rw-r--r--src/evdev.h5
2 files changed, 121 insertions, 2 deletions
diff --git a/src/evdev.c b/src/evdev.c
index 9e1fb10..ef54443 100644
--- a/src/evdev.c
+++ b/src/evdev.c
@@ -322,7 +322,18 @@ EvdevQueueButtonEvent(InputInfoPtr pInfo, int button, int value)
pQueue->key = button;
pQueue->val = value;
}
+}
+void
+EvdevQueueProximityEvent(InputInfoPtr pInfo, int value)
+{
+ EventQueuePtr pQueue;
+ if ((pQueue = EvdevNextInQueue(pInfo)))
+ {
+ pQueue->type = EV_QUEUE_PROXIMITY;
+ pQueue->key = 0;
+ pQueue->val = value;
+ }
}
/**
@@ -459,6 +470,70 @@ EvdevProcessValuators(InputInfoPtr pInfo, int v[MAX_VALUATORS], int *num_v,
}
}
+static void
+EvdevProcessProximityEvent(InputInfoPtr pInfo, struct input_event *ev)
+{
+ EvdevPtr pEvdev = pInfo->private;
+
+ pEvdev->prox = 1;
+
+ EvdevQueueProximityEvent(pInfo, ev->value);
+}
+
+/**
+ * Proximity handling is rather weird because of tablet-specific issues.
+ * Some tablets, notably Wacoms, send a 0/0 coordinate in the same EV_SYN as
+ * the out-of-proximity notify. We need to ignore those, hence we only
+ * actually post valuator events when we're in proximity.
+ *
+ * Other tablets send the x/y coordinates, then EV_SYN, then the proximity
+ * event. For those, we need to remember x/y to post it when the proximity
+ * comes.
+ *
+ * If we're not in proximity and we get valuator events, remember that, they
+ * won't be posted though. If we move into proximity without valuators, use
+ * the last ones we got and let the rest of the code post them.
+ */
+static int
+EvdevProcessProximityState(InputInfoPtr pInfo)
+{
+ EvdevPtr pEvdev = pInfo->private;
+ int prox_state = 0;
+ int i;
+
+ /* no proximity change in the queue */
+ if (!pEvdev->prox)
+ {
+ if (pEvdev->abs && !pEvdev->proximity)
+ pEvdev->abs_prox = pEvdev->abs;
+ return 0;
+ }
+
+ for (i = 0; i < pEvdev->num_queue; i++)
+ {
+ if (pEvdev->queue[i].type == EV_QUEUE_PROXIMITY)
+ {
+ prox_state = pEvdev->queue[i].val;
+ break;
+ }
+ }
+
+ if ((prox_state && !pEvdev->proximity) ||
+ (!prox_state && pEvdev->proximity))
+ {
+ /* We're about to go into/out of proximity but have no abs events
+ * within the EV_SYN. Use the last coordinates we have. */
+ if (!pEvdev->abs && pEvdev->abs_prox)
+ {
+ pEvdev->abs = pEvdev->abs_prox;
+ pEvdev->abs_prox = 0;
+ }
+ }
+
+ pEvdev->proximity = prox_state;
+ return 1;
+}
+
/**
* Take a button input event and process it accordingly.
*/
@@ -583,6 +658,7 @@ EvdevProcessKeyEvent(InputInfoPtr pInfo, struct input_event *ev)
return;
switch (ev->code) {
+ /* keep this list in sync with InitProximityClassDeviceStruct */
case BTN_TOOL_PEN:
case BTN_TOOL_RUBBER:
case BTN_TOOL_BRUSH:
@@ -591,7 +667,7 @@ EvdevProcessKeyEvent(InputInfoPtr pInfo, struct input_event *ev)
case BTN_TOOL_FINGER:
case BTN_TOOL_MOUSE:
case BTN_TOOL_LENS:
- pEvdev->proximity = value ? ev->code : 0;
+ EvdevProcessProximityEvent(pInfo, ev);
break;
case BTN_TOUCH:
@@ -645,6 +721,27 @@ EvdevPostAbsoluteMotionEvents(InputInfoPtr pInfo, int num_v, int first_v,
}
}
+static void
+EvdevPostProximityEvents(InputInfoPtr pInfo, int which, int num_v, int first_v,
+ int v[MAX_VALUATORS])
+{
+ int i;
+ EvdevPtr pEvdev = pInfo->private;
+
+ for (i = 0; pEvdev->prox && i < pEvdev->num_queue; i++) {
+ switch (pEvdev->queue[i].type) {
+ case EV_QUEUE_KEY:
+ case EV_QUEUE_BTN:
+ break;
+ case EV_QUEUE_PROXIMITY:
+ if (pEvdev->queue[i].val == which)
+ xf86PostProximityEventP(pInfo->dev, which, first_v, num_v,
+ v + first_v);
+ break;
+ }
+ }
+}
+
/**
* Post the queued key/button events.
*/
@@ -672,6 +769,8 @@ static void EvdevPostQueuedEvents(InputInfoPtr pInfo, int num_v, int first_v,
xf86PostButtonEvent(pInfo->dev, 0, pEvdev->queue[i].key,
pEvdev->queue[i].val, 0, 0);
break;
+ case EV_QUEUE_PROXIMITY:
+ break;
}
}
}
@@ -687,17 +786,23 @@ EvdevProcessSyncEvent(InputInfoPtr pInfo, struct input_event *ev)
int v[MAX_VALUATORS] = {};
EvdevPtr pEvdev = pInfo->private;
+ EvdevProcessProximityState(pInfo);
+
EvdevProcessValuators(pInfo, v, &num_v, &first_v);
+ EvdevPostProximityEvents(pInfo, TRUE, num_v, first_v, v);
EvdevPostRelativeMotionEvents(pInfo, num_v, first_v, v);
EvdevPostAbsoluteMotionEvents(pInfo, num_v, first_v, v);
EvdevPostQueuedEvents(pInfo, num_v, first_v, v);
+ EvdevPostProximityEvents(pInfo, FALSE, num_v, first_v, v);
memset(pEvdev->delta, 0, sizeof(pEvdev->delta));
memset(pEvdev->queue, 0, sizeof(pEvdev->queue));
pEvdev->num_queue = 0;
pEvdev->abs = 0;
pEvdev->rel = 0;
+ pEvdev->prox = 0;
+
}
/**
@@ -1226,6 +1331,17 @@ EvdevAddAbsClass(DeviceIntPtr device)
free(atoms);
+ /* keep this list in sync with EvdevProcessKeyEvent */
+ if (TestBit(BTN_TOOL_PEN, pEvdev->key_bitmask) ||
+ TestBit(BTN_TOOL_RUBBER, pEvdev->key_bitmask) ||
+ TestBit(BTN_TOOL_BRUSH, pEvdev->key_bitmask) ||
+ TestBit(BTN_TOOL_PENCIL, pEvdev->key_bitmask) ||
+ TestBit(BTN_TOOL_AIRBRUSH, pEvdev->key_bitmask) ||
+ TestBit(BTN_TOOL_FINGER, pEvdev->key_bitmask) ||
+ TestBit(BTN_TOOL_MOUSE, pEvdev->key_bitmask) ||
+ TestBit(BTN_TOOL_LENS, pEvdev->key_bitmask))
+ InitProximityClassDeviceStruct(device);
+
if (!InitPtrFeedbackClassDeviceStruct(device, EvdevPtrCtrlProc))
return !Success;
diff --git a/src/evdev.h b/src/evdev.h
index b382670..af93d41 100644
--- a/src/evdev.h
+++ b/src/evdev.h
@@ -109,6 +109,7 @@ typedef struct {
enum {
EV_QUEUE_KEY, /* xf86PostKeyboardEvent() */
EV_QUEUE_BTN, /* xf86PostButtonEvent() */
+ EV_QUEUE_PROXIMITY, /* xf86PostProximityEvent() */
} type;
int key; /* May be either a key code or button number. */
int val; /* State of the key/button; pressed or released. */
@@ -131,7 +132,8 @@ typedef struct {
BOOL invert_y;
int delta[REL_CNT];
- unsigned int abs, rel;
+ unsigned int abs, rel, prox;
+ unsigned int abs_prox; /* valuators posted while out of prox? */
/* XKB stuff has to be per-device rather than per-driver */
#if GET_ABI_MAJOR(ABI_XINPUT_VERSION) < 5
@@ -198,6 +200,7 @@ typedef struct {
/* Event posting functions */
void EvdevQueueKbdEvent(InputInfoPtr pInfo, struct input_event *ev, int value);
void EvdevQueueButtonEvent(InputInfoPtr pInfo, int button, int value);
+void EvdevQueueProximityEvent(InputInfoPtr pInfo, int value);
void EvdevPostButtonEvent(InputInfoPtr pInfo, int button, int value);
void EvdevQueueButtonClicks(InputInfoPtr pInfo, int button, int count);
void EvdevPostRelativeMotionEvents(InputInfoPtr pInfo, int num_v, int first_v,