diff options
author | Michael Witten <mfwitten@gmail.com> | 2009-08-04 03:11:49 -0500 |
---|---|---|
committer | Peter Hutterer <peter.hutterer@who-t.net> | 2009-08-06 14:08:35 +1000 |
commit | 4c1c4f2c830dbfc34503d8ee4996f5bcd5547b6a (patch) | |
tree | d1d42f89935dd4f92f9f8dc7b124ec92f62af71c | |
parent | c0bee1b4d6d3664322b2f35775675ac84354f702 (diff) |
evdev.c: Fix/improve discrimination of rel/abs axes
The relevant comment from evdev.c:
We don't allow relative and absolute axes on the same device. The
reason is that some devices (MS Optical Desktop 2000) register both
rel and abs axes for x/y.
The abs axes register min/max; this min/max then also applies to the
relative device (the mouse) and caps it at 0..255 for both axes.
So, unless you have a small screen, you won't be enjoying it much;
consequently, absolute axes are generally ignored.
However, currenly only a device with absolute axes can be registered
as a touch{pad,screen}. Thus, given such a device, absolute axes are
used and relative axes are ignored.
The code for initializing abs/rel axes has been abstracted out into
3 functions, so that initialization in EvdevInit(device) is as easy
as:
if (pEvdev->flags & (EVDEV_TOUCHPAD | EVDEV_TOUCHSCREEN))
EvdevInitTouchDevice(device, pEvdev);
else if (pEvdev->flags & EVDEV_RELATIVE_EVENTS)
EvdevInitRelClass(device, pEvdev);
else if (pEvdev->flags & EVDEV_ABSOLUTE_EVENTS)
EvdevInitAbsClass(device, pEvdev);
Signed-off-by: Michael Witten <mfwitten@gmail.com>
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
(cherry picked from commit f352598e45be86f9e24d9dba88c657f03f3b168e)
-rw-r--r-- | src/evdev.c | 97 |
1 files changed, 77 insertions, 20 deletions
diff --git a/src/evdev.c b/src/evdev.c index acf2943..9f330e3 100644 --- a/src/evdev.c +++ b/src/evdev.c @@ -1163,6 +1163,64 @@ EvdevInitButtonMapping(InputInfoPtr pInfo) } +static void +EvdevInitAbsClass(DeviceIntPtr device, EvdevPtr pEvdev) +{ + if (EvdevAddAbsClass(device) == Success) { + + xf86Msg(X_INFO,"%s: initialized for absolute axes.\n", device->name); + + } else { + + xf86Msg(X_ERROR,"%s: failed to initialize for absolute axes.\n", + device->name); + + pEvdev->flags &= ~EVDEV_ABSOLUTE_EVENTS; + + } +} + +static void +EvdevInitRelClass(DeviceIntPtr device, EvdevPtr pEvdev) +{ + int has_abs_axes = pEvdev->flags & EVDEV_ABSOLUTE_EVENTS; + + if (EvdevAddRelClass(device) == Success) { + + xf86Msg(X_INFO,"%s: initialized for relative axes.\n", device->name); + + if (has_abs_axes) { + + xf86Msg(X_WARNING,"%s: ignoring absolute axes.\n", device->name); + pEvdev->flags &= ~EVDEV_ABSOLUTE_EVENTS; + } + + } else { + + xf86Msg(X_ERROR,"%s: failed to initialize for relative axes.\n", + device->name); + + pEvdev->flags &= ~EVDEV_RELATIVE_EVENTS; + + if (has_abs_axes) + EvdevInitAbsClass(device, pEvdev); + } +} + +static void +EvdevInitTouchDevice(DeviceIntPtr device, EvdevPtr pEvdev) +{ + if (pEvdev->flags & EVDEV_RELATIVE_EVENTS) { + + xf86Msg(X_WARNING,"%s: touchpads and touchscreens ignore relative " + "axes.\n", device->name); + + pEvdev->flags &= ~EVDEV_RELATIVE_EVENTS; + } + + EvdevInitAbsClass(device, pEvdev); +} + static int EvdevInit(DeviceIntPtr device) { @@ -1181,28 +1239,27 @@ EvdevInit(DeviceIntPtr device) EvdevAddKeyClass(device); if (pEvdev->flags & EVDEV_BUTTON_EVENTS) EvdevAddButtonClass(device); - /* We don't allow relative and absolute axes on the same device. Reason - Reason being that some devices (MS Optical Desktop 2000) register both - rel and abs axes for x/y. - The abs axes register min/max, this min/max then also applies to the - relative device (the mouse) and caps it at 0..255 for both axis. - So unless you have a small screen, you won't be enjoying it much. - - FIXME: somebody volunteer to fix this. + + /* We don't allow relative and absolute axes on the same device. The + * reason is that some devices (MS Optical Desktop 2000) register both + * rel and abs axes for x/y. + * + * The abs axes register min/max; this min/max then also applies to the + * relative device (the mouse) and caps it at 0..255 for both axes. + * So, unless you have a small screen, you won't be enjoying it much; + * consequently, absolute axes are generally ignored. + * + * However, currenly only a device with absolute axes can be registered + * as a touch{pad,screen}. Thus, given such a device, absolute axes are + * used and relative axes are ignored. */ - if (pEvdev->flags & EVDEV_RELATIVE_EVENTS) { - if (EvdevAddRelClass(device) == Success) - { - if (pEvdev->flags & EVDEV_ABSOLUTE_EVENTS) - xf86Msg(X_INFO,"%s: relative axes found, ignoring absolute " - "axes.\n", device->name); - pEvdev->flags &= ~EVDEV_ABSOLUTE_EVENTS; - } else - pEvdev->flags &= ~EVDEV_RELATIVE_EVENTS; - } - if (pEvdev->flags & EVDEV_ABSOLUTE_EVENTS) - EvdevAddAbsClass(device); + if (pEvdev->flags & (EVDEV_TOUCHPAD | EVDEV_TOUCHSCREEN)) + EvdevInitTouchDevice(device, pEvdev); + else if (pEvdev->flags & EVDEV_RELATIVE_EVENTS) + EvdevInitRelClass(device, pEvdev); + else if (pEvdev->flags & EVDEV_ABSOLUTE_EVENTS) + EvdevInitAbsClass(device, pEvdev); #ifdef HAVE_PROPERTIES /* We drop the return value, the only time we ever want the handlers to |