diff options
-rw-r--r-- | src/emuWheel.c | 13 |
1 files changed, 3 insertions, 10 deletions
diff --git a/src/emuWheel.c b/src/emuWheel.c index f1d1990..c82c240 100644 --- a/src/emuWheel.c +++ b/src/emuWheel.c @@ -95,7 +95,7 @@ BOOL EvdevWheelEmuFilterMotion(InputInfoPtr pInfo, struct input_event *pEv) { EvdevPtr pEvdev = (EvdevPtr)pInfo->private; - WheelAxisPtr pAxis = NULL, pOtherAxis = NULL; + WheelAxisPtr pAxis = NULL; int value = pEv->value; /* Has wheel emulation been configured to be enabled? */ @@ -130,13 +130,11 @@ EvdevWheelEmuFilterMotion(InputInfoPtr pInfo, struct input_event *pEv) /* ABS_X has the same value as REL_X, so this case catches both */ case REL_X: pAxis = &(pEvdev->emulateWheel.X); - pOtherAxis = &(pEvdev->emulateWheel.Y); break; /* ABS_Y has the same value as REL_Y, so this case catches both */ case REL_Y: pAxis = &(pEvdev->emulateWheel.Y); - pOtherAxis = &(pEvdev->emulateWheel.X); break; default: @@ -144,15 +142,10 @@ EvdevWheelEmuFilterMotion(InputInfoPtr pInfo, struct input_event *pEv) } /* If we found REL_X, REL_Y, ABS_X or ABS_Y then emulate a mouse - wheel. Reset the inertia of the other axis when a scroll event - was sent to avoid the buildup of erroneous scroll events if the - user doesn't move in a perfectly straight line. + wheel. */ if (pAxis) - { - if (EvdevWheelEmuInertia(pInfo, pAxis, value)) - pOtherAxis->traveled_distance = 0; - } + EvdevWheelEmuInertia(pInfo, pAxis, value); /* Eat motion events while emulateWheel button pressed. */ return TRUE; |