1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
|
/*
* Copyright 1990,91 by Thomas Roell, Dinkelscherben, Germany.
* Copyright 1993 by David Dawes <dawes@xfree86.org>
* Copyright 2002 by SuSE Linux AG, Author: Egbert Eich
* Copyright 1994-2002 by The XFree86 Project, Inc.
* Copyright 2002 by Paul Elliott
* (Ported from xf86-input-mouse, above copyrights taken from there)
* Copyright © 2008 University of South Australia
*
* Permission to use, copy, modify, distribute, and sell this software
* and its documentation for any purpose is hereby granted without
* fee, provided that the above copyright notice appear in all copies
* and that both that copyright notice and this permission notice
* appear in supporting documentation, and that the name of the authors
* not be used in advertising or publicity pertaining to distribution of the
* software without specific, written prior permission. The authors make no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied
* warranty.
*
* THE AUTHORS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
* NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
*/
/* Middle mouse button emulation code. */
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <X11/Xatom.h>
#include <xf86.h>
#include <xf86Xinput.h>
#include <exevents.h>
#include <evdev-properties.h>
#include "evdev.h"
enum {
MBEMU_DISABLED = 0,
MBEMU_ENABLED,
MBEMU_AUTO
};
#ifdef HAVE_PROPERTIES
static Atom prop_mbemu = 0; /* Middle button emulation on/off property */
static Atom prop_mbtimeout = 0; /* Middle button timeout property */
#endif
/*
* Lets create a simple finite-state machine for 3 button emulation:
*
* We track buttons 1 and 3 (left and right). There are 11 states:
* 0 ground - initial state
* 1 delayed left - left pressed, waiting for right
* 2 delayed right - right pressed, waiting for left
* 3 pressed middle - right and left pressed, emulated middle sent
* 4 pressed left - left pressed and sent
* 5 pressed right - right pressed and sent
* 6 released left - left released after emulated middle
* 7 released right - right released after emulated middle
* 8 repressed left - left pressed after released left
* 9 repressed right - right pressed after released right
* 10 pressed both - both pressed, not emulating middle
*
* At each state, we need handlers for the following events
* 0: no buttons down
* 1: left button down
* 2: right button down
* 3: both buttons down
* 4: emulate3Timeout passed without a button change
* Note that button events are not deltas, they are the set of buttons being
* pressed now. It's possible (ie, mouse hardware does it) to go from (eg)
* left down to right down without anything in between, so all cases must be
* handled.
*
* a handler consists of three values:
* 0: action1
* 1: action2
* 2: new emulation state
*
* action > 0: ButtonPress
* action = 0: nothing
* action < 0: ButtonRelease
*
* The comment preceeding each section is the current emulation state.
* The comments to the right are of the form
* <button state> (<events>) -> <new emulation state>
* which should be read as
* If the buttons are in <button state>, generate <events> then go to
* <new emulation state>.
*/
static signed char stateTab[11][5][3] = {
/* 0 ground */
{
{ 0, 0, 0 }, /* nothing -> ground (no change) */
{ 0, 0, 1 }, /* left -> delayed left */
{ 0, 0, 2 }, /* right -> delayed right */
{ 2, 0, 3 }, /* left & right (middle press) -> pressed middle */
{ 0, 0, -1 } /* timeout N/A */
},
/* 1 delayed left */
{
{ 1, -1, 0 }, /* nothing (left event) -> ground */
{ 0, 0, 1 }, /* left -> delayed left (no change) */
{ 1, -1, 2 }, /* right (left event) -> delayed right */
{ 2, 0, 3 }, /* left & right (middle press) -> pressed middle */
{ 1, 0, 4 }, /* timeout (left press) -> pressed left */
},
/* 2 delayed right */
{
{ 3, -3, 0 }, /* nothing (right event) -> ground */
{ 3, -3, 1 }, /* left (right event) -> delayed left (no change) */
{ 0, 0, 2 }, /* right -> delayed right (no change) */
{ 2, 0, 3 }, /* left & right (middle press) -> pressed middle */
{ 3, 0, 5 }, /* timeout (right press) -> pressed right */
},
/* 3 pressed middle */
{
{ -2, 0, 0 }, /* nothing (middle release) -> ground */
{ 0, 0, 7 }, /* left -> released right */
{ 0, 0, 6 }, /* right -> released left */
{ 0, 0, 3 }, /* left & right -> pressed middle (no change) */
{ 0, 0, -1 }, /* timeout N/A */
},
/* 4 pressed left */
{
{ -1, 0, 0 }, /* nothing (left release) -> ground */
{ 0, 0, 4 }, /* left -> pressed left (no change) */
{ -1, 0, 2 }, /* right (left release) -> delayed right */
{ 3, 0, 10 }, /* left & right (right press) -> pressed both */
{ 0, 0, -1 }, /* timeout N/A */
},
/* 5 pressed right */
{
{ -3, 0, 0 }, /* nothing (right release) -> ground */
{ -3, 0, 1 }, /* left (right release) -> delayed left */
{ 0, 0, 5 }, /* right -> pressed right (no change) */
{ 1, 0, 10 }, /* left & right (left press) -> pressed both */
{ 0, 0, -1 }, /* timeout N/A */
},
/* 6 released left */
{
{ -2, 0, 0 }, /* nothing (middle release) -> ground */
{ -2, 0, 1 }, /* left (middle release) -> delayed left */
{ 0, 0, 6 }, /* right -> released left (no change) */
{ 1, 0, 8 }, /* left & right (left press) -> repressed left */
{ 0, 0, -1 }, /* timeout N/A */
},
/* 7 released right */
{
{ -2, 0, 0 }, /* nothing (middle release) -> ground */
{ 0, 0, 7 }, /* left -> released right (no change) */
{ -2, 0, 2 }, /* right (middle release) -> delayed right */
{ 3, 0, 9 }, /* left & right (right press) -> repressed right */
{ 0, 0, -1 }, /* timeout N/A */
},
/* 8 repressed left */
{
{ -2, -1, 0 }, /* nothing (middle release, left release) -> ground */
{ -2, 0, 4 }, /* left (middle release) -> pressed left */
{ -1, 0, 6 }, /* right (left release) -> released left */
{ 0, 0, 8 }, /* left & right -> repressed left (no change) */
{ 0, 0, -1 }, /* timeout N/A */
},
/* 9 repressed right */
{
{ -2, -3, 0 }, /* nothing (middle release, right release) -> ground */
{ -3, 0, 7 }, /* left (right release) -> released right */
{ -2, 0, 5 }, /* right (middle release) -> pressed right */
{ 0, 0, 9 }, /* left & right -> repressed right (no change) */
{ 0, 0, -1 }, /* timeout N/A */
},
/* 10 pressed both */
{
{ -1, -3, 0 }, /* nothing (left release, right release) -> ground */
{ -3, 0, 4 }, /* left (right release) -> pressed left */
{ -1, 0, 5 }, /* right (left release) -> pressed right */
{ 0, 0, 10 }, /* left & right -> pressed both (no change) */
{ 0, 0, -1 }, /* timeout N/A */
},
};
int
EvdevMBEmuTimer(InputInfoPtr pInfo)
{
EvdevPtr pEvdev = pInfo->private;
int sigstate;
int id;
sigstate = xf86BlockSIGIO ();
pEvdev->emulateMB.pending = FALSE;
if ((id = stateTab[pEvdev->emulateMB.state][4][0]) != 0) {
xf86PostButtonEvent(pInfo->dev, 0, abs(id), (id >= 0), 0, 0);
pEvdev->emulateMB.state =
stateTab[pEvdev->emulateMB.state][4][2];
} else {
ErrorF("Got unexpected buttonTimer in state %d\n",
pEvdev->emulateMB.state);
}
xf86UnblockSIGIO (sigstate);
return 0;
}
/**
* Emulate a middle button on button press.
*
* @param code button number (1 for left, 3 for right)
* @param press TRUE if press, FALSE if release.
*
* @return TRUE if event was swallowed by middle mouse button emulation, FALSE
* otherwise.
*/
BOOL
EvdevMBEmuFilterEvent(InputInfoPtr pInfo, int button, BOOL press)
{
EvdevPtr pEvdev = pInfo->private;
int id;
int *btstate;
int ret = FALSE;
if (!pEvdev->emulateMB.enabled)
return ret;
if (button == 2) {
EvdevMBEmuEnable(pInfo, FALSE);
return ret;
}
/* don't care about other buttons */
if (button != 1 && button != 3)
return ret;
btstate = &pEvdev->emulateMB.buttonstate;
if (press)
*btstate |= (button == 1) ? 0x1 : 0x2;
else
*btstate &= (button == 1) ? ~0x1 : ~0x2;
if ((id = stateTab[pEvdev->emulateMB.state][*btstate][0]) != 0)
{
xf86PostButtonEvent(pInfo->dev, 0, abs(id), (id >= 0), 0, 0);
ret = TRUE;
}
if ((id = stateTab[pEvdev->emulateMB.state][*btstate][1]) != 0)
{
xf86PostButtonEvent(pInfo->dev, 0, abs(id), (id >= 0), 0, 0);
ret = TRUE;
}
pEvdev->emulateMB.state =
stateTab[pEvdev->emulateMB.state][*btstate][2];
if (stateTab[pEvdev->emulateMB.state][4][0] != 0) {
pEvdev->emulateMB.expires = GetTimeInMillis () + pEvdev->emulateMB.timeout;
pEvdev->emulateMB.pending = TRUE;
ret = TRUE;
} else {
pEvdev->emulateMB.pending = FALSE;
}
return ret;
}
void EvdevMBEmuWakeupHandler(pointer data,
int i,
pointer LastSelectMask)
{
InputInfoPtr pInfo = (InputInfoPtr)data;
EvdevPtr pEvdev = (EvdevPtr)pInfo->private;
int ms;
if (pEvdev->emulateMB.pending)
{
ms = pEvdev->emulateMB.expires - GetTimeInMillis();
if (ms <= 0)
EvdevMBEmuTimer(pInfo);
}
}
void EvdevMBEmuBlockHandler(pointer data,
struct timeval **waitTime,
pointer LastSelectMask)
{
InputInfoPtr pInfo = (InputInfoPtr) data;
EvdevPtr pEvdev= (EvdevPtr) pInfo->private;
int ms;
if (pEvdev->emulateMB.pending)
{
ms = pEvdev->emulateMB.expires - GetTimeInMillis ();
if (ms <= 0)
ms = 0;
AdjustWaitForDelay (waitTime, ms);
}
}
void
EvdevMBEmuPreInit(InputInfoPtr pInfo)
{
EvdevPtr pEvdev = (EvdevPtr)pInfo->private;
pEvdev->emulateMB.enabled = MBEMU_AUTO;
if (xf86FindOption(pInfo->options, "Emulate3Buttons"))
{
pEvdev->emulateMB.enabled = xf86SetBoolOption(pInfo->options,
"Emulate3Buttons",
MBEMU_ENABLED);
xf86Msg(X_INFO, "%s: Forcing middle mouse button emulation %s.\n",
pInfo->name, (pEvdev->emulateMB.enabled) ? "on" : "off");
}
pEvdev->emulateMB.timeout = xf86SetIntOption(pInfo->options,
"Emulate3Timeout", 50);
}
void
EvdevMBEmuOn(InputInfoPtr pInfo)
{
if (!pInfo->dev->button) /* don't init for keyboards */
return;
RegisterBlockAndWakeupHandlers (EvdevMBEmuBlockHandler,
EvdevMBEmuWakeupHandler,
(pointer)pInfo);
}
void
EvdevMBEmuFinalize(InputInfoPtr pInfo)
{
if (!pInfo->dev->button) /* don't cleanup for keyboards */
return;
RemoveBlockAndWakeupHandlers (EvdevMBEmuBlockHandler,
EvdevMBEmuWakeupHandler,
(pointer)pInfo);
}
/* Enable/disable middle mouse button emulation. */
void
EvdevMBEmuEnable(InputInfoPtr pInfo, BOOL enable)
{
EvdevPtr pEvdev = (EvdevPtr)pInfo->private;
if (pEvdev->emulateMB.enabled == MBEMU_AUTO)
pEvdev->emulateMB.enabled = enable;
}
#ifdef HAVE_PROPERTIES
static int
EvdevMBEmuSetProperty(DeviceIntPtr dev, Atom atom, XIPropertyValuePtr val,
BOOL checkonly)
{
InputInfoPtr pInfo = dev->public.devicePrivate;
EvdevPtr pEvdev = pInfo->private;
if (atom == prop_mbemu)
{
if (val->format != 8 || val->size != 1 || val->type != XA_INTEGER)
return BadMatch;
if (!checkonly)
pEvdev->emulateMB.enabled = *((BOOL*)val->data);
} else if (atom == prop_mbtimeout)
{
if (val->format != 32 || val->size != 1 || val->type != XA_INTEGER)
return BadMatch;
if (!checkonly)
pEvdev->emulateMB.timeout = *((CARD32*)val->data);
}
return Success;
}
/**
* Initialise property for MB emulation on/off.
*/
void
EvdevMBEmuInitProperty(DeviceIntPtr dev)
{
InputInfoPtr pInfo = dev->public.devicePrivate;
EvdevPtr pEvdev = pInfo->private;
int rc;
if (!dev->button) /* don't init prop for keyboards */
return;
prop_mbemu = MakeAtom(EVDEV_PROP_MIDBUTTON, strlen(EVDEV_PROP_MIDBUTTON), TRUE);
rc = XIChangeDeviceProperty(dev, prop_mbemu, XA_INTEGER, 8,
PropModeReplace, 1,
&pEvdev->emulateMB.enabled,
FALSE);
if (rc != Success)
return;
XISetDevicePropertyDeletable(dev, prop_mbemu, FALSE);
prop_mbtimeout = MakeAtom(EVDEV_PROP_MIDBUTTON_TIMEOUT,
strlen(EVDEV_PROP_MIDBUTTON_TIMEOUT),
TRUE);
rc = XIChangeDeviceProperty(dev, prop_mbtimeout, XA_INTEGER, 32, PropModeReplace, 1,
&pEvdev->emulateMB.timeout, FALSE);
if (rc != Success)
return;
XISetDevicePropertyDeletable(dev, prop_mbtimeout, FALSE);
XIRegisterPropertyHandler(dev, EvdevMBEmuSetProperty, NULL, NULL);
}
#endif
|