From 62ef210d11714703345dc8d35915ff53c37aee01 Mon Sep 17 00:00:00 2001 From: Peter Hutterer Date: Mon, 7 Apr 2014 16:16:13 +1000 Subject: Comment the touch states Everytime I look at this I get confused about OPEN_EMPTY vs EMPTY. Let's fix that. Signed-off-by: Peter Hutterer Reviewed-by: Hans de Goede --- src/synproto.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/synproto.h b/src/synproto.h index d81ee42..c52838c 100644 --- a/src/synproto.h +++ b/src/synproto.h @@ -44,11 +44,11 @@ struct _SynapticsPrivateRec; typedef struct _SynapticsPrivateRec SynapticsPrivate; enum SynapticsSlotState { - SLOTSTATE_EMPTY = 0, - SLOTSTATE_OPEN, - SLOTSTATE_CLOSE, - SLOTSTATE_OPEN_EMPTY, - SLOTSTATE_UPDATE, + SLOTSTATE_EMPTY = 0, /* no slot in this cycle */ + SLOTSTATE_OPEN, /* tracking ID received */ + SLOTSTATE_CLOSE, /* tracking ID -1 received */ + SLOTSTATE_OPEN_EMPTY, /* previously had tracking id, no events in this read cycle */ + SLOTSTATE_UPDATE, /* had tracking id, other events in this cycle */ }; /* used to mark emulated hw button state */ -- cgit v1.2.3