diff options
author | Michel Dänzer <michel.daenzer@amd.com> | 2016-06-08 16:44:26 +0900 |
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committer | Michel Dänzer <michel@daenzer.net> | 2016-06-14 18:25:16 +0900 |
commit | 5518bf5d793439b5bab369e5fc18de9a4a3b9dd6 (patch) | |
tree | 4217b941b234d6baf46d7ee5ce32420bbfd8604b /src/amdgpu_glamor.c | |
parent | 641f4647b7f51dfd2da330376cd10fa9702b6423 (diff) |
Move DRI2's local fixup_glamor helper to amdgpu_glamor_set_pixmap_bo v2
So it can be used outside of the DRI2 code.
v2: Keep pixmap refcnt increment in amdgpu_dri2_create_buffer2 (Qiang Yu)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Tested-by: Qiang Yu <qiang.yu@amd.com> (v1)
Diffstat (limited to 'src/amdgpu_glamor.c')
-rw-r--r-- | src/amdgpu_glamor.c | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/src/amdgpu_glamor.c b/src/amdgpu_glamor.c index b6ec98f..6fbe089 100644 --- a/src/amdgpu_glamor.c +++ b/src/amdgpu_glamor.c @@ -272,6 +272,54 @@ fallback_pixmap: return fbCreatePixmap(screen, w, h, depth, usage); } +PixmapPtr +amdgpu_glamor_set_pixmap_bo(DrawablePtr drawable, PixmapPtr pixmap) +{ + PixmapPtr old = get_drawable_pixmap(drawable); + ScreenPtr screen = drawable->pScreen; + struct amdgpu_pixmap *priv = amdgpu_get_pixmap_private(pixmap); + GCPtr gc; + + /* With a glamor pixmap, 2D pixmaps are created in texture + * and without a static BO attached to it. To support DRI, + * we need to create a new textured-drm pixmap and + * need to copy the original content to this new textured-drm + * pixmap, and then convert the old pixmap to a coherent + * textured-drm pixmap which has a valid BO attached to it + * and also has a valid texture, thus both glamor and DRI2 + * can access it. + * + */ + + /* Copy the current contents of the pixmap to the bo. */ + gc = GetScratchGC(drawable->depth, screen); + if (gc) { + ValidateGC(&pixmap->drawable, gc); + gc->ops->CopyArea(&old->drawable, &pixmap->drawable, + gc, + 0, 0, + old->drawable.width, + old->drawable.height, 0, 0); + FreeScratchGC(gc); + } + + amdgpu_set_pixmap_private(pixmap, NULL); + + /* And redirect the pixmap to the new bo (for 3D). */ + glamor_egl_exchange_buffers(old, pixmap); + amdgpu_set_pixmap_private(old, priv); + + screen->ModifyPixmapHeader(old, + old->drawable.width, + old->drawable.height, + 0, 0, pixmap->devKind, NULL); + old->devPrivate.ptr = NULL; + + screen->DestroyPixmap(pixmap); + + return old; +} + #ifdef AMDGPU_PIXMAP_SHARING static Bool |