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authorAlex Deucher <alexdeucher@gmail.com>2009-03-01 22:30:31 -0500
committerAlex Deucher <alexdeucher@gmail.com>2009-03-01 22:30:31 -0500
commita8e631c1b1c9b46602aeca66f8e7e68154d0bfc8 (patch)
tree1f14b38a0934abb872a6c6d663ff19b1468bf105
parent528061d51bb4248d6fabec9579dead32a730467a (diff)
R6xx/R7xx: code cleanups
-rw-r--r--src/r600_exa.c742
-rw-r--r--src/r600_textured_videofuncs.c68
2 files changed, 380 insertions, 430 deletions
diff --git a/src/r600_exa.c b/src/r600_exa.c
index 02152d0c..633663c7 100644
--- a/src/r600_exa.c
+++ b/src/r600_exa.c
@@ -42,7 +42,7 @@
extern PixmapPtr
RADEONGetDrawablePixmap(DrawablePtr pDrawable);
-//#define SHOW_VERTEXES
+/* #define SHOW_VERTEXES */
# define RADEON_ROP3_ZERO 0x00000000
# define RADEON_ROP3_DSa 0x00880000
@@ -103,11 +103,11 @@ R600PrepareSolid(PixmapPtr pPix, int alu, Pixel pm, Pixel fg)
accel_state->dst_size = exaGetPixmapPitch(pPix) * pPix->drawable.height;
accel_state->dst_pitch = exaGetPixmapPitch(pPix) / (pPix->drawable.bitsPerPixel / 8);
- // bad pitch
+ /* bad pitch */
if (accel_state->dst_pitch & 7)
return FALSE;
- // bad offset
+ /* bad offset */
if (accel_state->dst_mc_addr & 0xff)
return FALSE;
@@ -118,7 +118,7 @@ R600PrepareSolid(PixmapPtr pPix, int alu, Pixel pm, Pixel fg)
CLEAR (vs_conf);
CLEAR (ps_conf);
- //return FALSE;
+ /* return FALSE; */
#ifdef SHOW_VERTEXES
ErrorF("%dx%d @ %dbpp, 0x%08x\n", pPix->drawable.width, pPix->drawable.height,
@@ -130,8 +130,6 @@ R600PrepareSolid(PixmapPtr pPix, int alu, Pixel pm, Pixel fg)
/* Init */
start_3d(pScrn, accel_state->ib);
- //cp_set_surface_sync(pScrn, accel_state->ib);
-
set_default_state(pScrn, accel_state->ib);
/* Scissor / viewport */
@@ -170,13 +168,13 @@ R600PrepareSolid(PixmapPtr pPix, int alu, Pixel pm, Pixel fg)
/* Render setup */
if (pm & 0x000000ff)
- pmask |= 4; //B
+ pmask |= 4; /* B */
if (pm & 0x0000ff00)
- pmask |= 2; //G
+ pmask |= 2; /* G */
if (pm & 0x00ff0000)
- pmask |= 1; //R
+ pmask |= 1; /* R */
if (pm & 0xff000000)
- pmask |= 8; //A
+ pmask |= 8; /* A */
EREG(accel_state->ib, CB_SHADER_MASK, (pmask << OUTPUT0_ENABLE_shift));
EREG(accel_state->ib, R7xx_CB_SHADER_CONTROL, (RT0_ENABLE_bit));
EREG(accel_state->ib, CB_COLOR_CONTROL, RADEON_ROP[alu]);
@@ -188,13 +186,13 @@ R600PrepareSolid(PixmapPtr pPix, int alu, Pixel pm, Pixel fg)
if (pPix->drawable.bitsPerPixel == 8) {
cb_conf.format = COLOR_8;
- cb_conf.comp_swap = 3; //A
+ cb_conf.comp_swap = 3; /* A */
} else if (pPix->drawable.bitsPerPixel == 16) {
cb_conf.format = COLOR_5_6_5;
- cb_conf.comp_swap = 2; //RGB
+ cb_conf.comp_swap = 2; /* RGB */
} else {
cb_conf.format = COLOR_8_8_8_8;
- cb_conf.comp_swap = 1; //ARGB
+ cb_conf.comp_swap = 1; /* ARGB */
}
cb_conf.source_format = 1;
cb_conf.blend_clamp = 1;
@@ -207,46 +205,46 @@ R600PrepareSolid(PixmapPtr pPix, int alu, Pixel pm, Pixel fg)
DUAL_EXPORT_ENABLE_bit)); /* Only useful if no depth export */
/* Interpolator setup */
- // one unused export from VS (VS_EXPORT_COUNT is zero based, count minus one)
+ /* one unused export from VS (VS_EXPORT_COUNT is zero based, count minus one) */
EREG(accel_state->ib, SPI_VS_OUT_CONFIG, (0 << VS_EXPORT_COUNT_shift));
EREG(accel_state->ib, SPI_VS_OUT_ID_0, (0 << SEMANTIC_0_shift));
/* Enabling flat shading needs both FLAT_SHADE_bit in SPI_PS_INPUT_CNTL_x
* *and* FLAT_SHADE_ENA_bit in SPI_INTERP_CONTROL_0 */
- // no VS exports as PS input (NUM_INTERP is not zero based, no minus one)
+ /* no VS exports as PS input (NUM_INTERP is not zero based, no minus one) */
EREG(accel_state->ib, SPI_PS_IN_CONTROL_0, (0 << NUM_INTERP_shift));
EREG(accel_state->ib, SPI_PS_IN_CONTROL_1, 0);
- // color semantic id 0 -> GPR[0]
+ /* color semantic id 0 -> GPR[0] */
EREG(accel_state->ib, SPI_PS_INPUT_CNTL_0 + (0 <<2), ((0 << SEMANTIC_shift) |
(0x03 << DEFAULT_VAL_shift) |
FLAT_SHADE_bit |
SEL_CENTROID_bit));
EREG(accel_state->ib, SPI_INTERP_CONTROL_0, FLAT_SHADE_ENA_bit | 0);
- // PS alu constants
+ /* PS alu constants */
if (pPix->drawable.bitsPerPixel == 16) {
r = (fg >> 11) & 0x1f;
g = (fg >> 5) & 0x3f;
b = (fg >> 0) & 0x1f;
- ps_alu_consts[0] = (float)r / 31; //R
- ps_alu_consts[1] = (float)g / 63; //G
- ps_alu_consts[2] = (float)b / 31; //B
- ps_alu_consts[3] = 1.0; //A
+ ps_alu_consts[0] = (float)r / 31; /* R */
+ ps_alu_consts[1] = (float)g / 63; /* G */
+ ps_alu_consts[2] = (float)b / 31; /* B */
+ ps_alu_consts[3] = 1.0; /* A */
} else if (pPix->drawable.bitsPerPixel == 8) {
a = (fg >> 0) & 0xff;
- ps_alu_consts[0] = 0.0; //R
- ps_alu_consts[1] = 0.0; //G
- ps_alu_consts[2] = 0.0; //B
- ps_alu_consts[3] = (float)a / 255; //A
+ ps_alu_consts[0] = 0.0; /* R */
+ ps_alu_consts[1] = 0.0; /* G */
+ ps_alu_consts[2] = 0.0; /* B */
+ ps_alu_consts[3] = (float)a / 255; /* A */
} else {
a = (fg >> 24) & 0xff;
r = (fg >> 16) & 0xff;
g = (fg >> 8) & 0xff;
b = (fg >> 0) & 0xff;
- ps_alu_consts[0] = (float)r / 255; //R
- ps_alu_consts[1] = (float)g / 255; //G
- ps_alu_consts[2] = (float)b / 255; //B
- ps_alu_consts[3] = (float)a / 255; //A
+ ps_alu_consts[0] = (float)r / 255; /* R */
+ ps_alu_consts[1] = (float)g / 255; /* G */
+ ps_alu_consts[2] = (float)b / 255; /* B */
+ ps_alu_consts[3] = (float)a / 255; /* A */
}
set_alu_consts(pScrn, accel_state->ib, 0, sizeof(ps_alu_consts) / SQ_ALU_CONSTANT_offset, ps_alu_consts);
@@ -374,8 +372,6 @@ R600DoPrepareCopy(ScrnInfoPtr pScrn,
/* Init */
start_3d(pScrn, accel_state->ib);
- //cp_set_surface_sync(pScrn, accel_state->ib);
-
set_default_state(pScrn, accel_state->ib);
/* Scissor / viewport */
@@ -434,22 +430,22 @@ R600DoPrepareCopy(ScrnInfoPtr pScrn,
tex_res.mip_base = accel_state->src_mc_addr[0];
if (src_bpp == 8) {
tex_res.format = FMT_8;
- tex_res.dst_sel_x = SQ_SEL_1; //R
- tex_res.dst_sel_y = SQ_SEL_1; //G
- tex_res.dst_sel_z = SQ_SEL_1; //B
- tex_res.dst_sel_w = SQ_SEL_X; //A
+ tex_res.dst_sel_x = SQ_SEL_1; /* R */
+ tex_res.dst_sel_y = SQ_SEL_1; /* G */
+ tex_res.dst_sel_z = SQ_SEL_1; /* B */
+ tex_res.dst_sel_w = SQ_SEL_X; /* A */
} else if (src_bpp == 16) {
tex_res.format = FMT_5_6_5;
- tex_res.dst_sel_x = SQ_SEL_Z; //R
- tex_res.dst_sel_y = SQ_SEL_Y; //G
- tex_res.dst_sel_z = SQ_SEL_X; //B
- tex_res.dst_sel_w = SQ_SEL_1; //A
+ tex_res.dst_sel_x = SQ_SEL_Z; /* R */
+ tex_res.dst_sel_y = SQ_SEL_Y; /* G */
+ tex_res.dst_sel_z = SQ_SEL_X; /* B */
+ tex_res.dst_sel_w = SQ_SEL_1; /* A */
} else {
tex_res.format = FMT_8_8_8_8;
- tex_res.dst_sel_x = SQ_SEL_Z; //R
- tex_res.dst_sel_y = SQ_SEL_Y; //G
- tex_res.dst_sel_z = SQ_SEL_X; //B
- tex_res.dst_sel_w = SQ_SEL_W; //A
+ tex_res.dst_sel_x = SQ_SEL_Z; /* R */
+ tex_res.dst_sel_y = SQ_SEL_Y; /* G */
+ tex_res.dst_sel_z = SQ_SEL_X; /* B */
+ tex_res.dst_sel_w = SQ_SEL_W; /* A */
}
tex_res.request_size = 1;
@@ -471,13 +467,13 @@ R600DoPrepareCopy(ScrnInfoPtr pScrn,
/* Render setup */
if (planemask & 0x000000ff)
- pmask |= 4; //B
+ pmask |= 4; /* B */
if (planemask & 0x0000ff00)
- pmask |= 2; //G
+ pmask |= 2; /* G */
if (planemask & 0x00ff0000)
- pmask |= 1; //R
+ pmask |= 1; /* R */
if (planemask & 0xff000000)
- pmask |= 8; //A
+ pmask |= 8; /* A */
EREG(accel_state->ib, CB_SHADER_MASK, (pmask << OUTPUT0_ENABLE_shift));
EREG(accel_state->ib, R7xx_CB_SHADER_CONTROL, (RT0_ENABLE_bit));
EREG(accel_state->ib, CB_COLOR_CONTROL, RADEON_ROP[rop]);
@@ -494,13 +490,13 @@ R600DoPrepareCopy(ScrnInfoPtr pScrn,
cb_conf.base = accel_state->dst_mc_addr;
if (dst_bpp == 8) {
cb_conf.format = COLOR_8;
- cb_conf.comp_swap = 3; // A
+ cb_conf.comp_swap = 3; /* A */
} else if (dst_bpp == 16) {
cb_conf.format = COLOR_5_6_5;
- cb_conf.comp_swap = 2; // RGB
+ cb_conf.comp_swap = 2; /* RGB */
} else {
cb_conf.format = COLOR_8_8_8_8;
- cb_conf.comp_swap = 1; // ARGB
+ cb_conf.comp_swap = 1; /* ARGB */
}
cb_conf.source_format = 1;
cb_conf.blend_clamp = 1;
@@ -513,16 +509,16 @@ R600DoPrepareCopy(ScrnInfoPtr pScrn,
DUAL_EXPORT_ENABLE_bit)); /* Only useful if no depth export */
/* Interpolator setup */
- // export tex coord from VS
+ /* export tex coord from VS */
EREG(accel_state->ib, SPI_VS_OUT_CONFIG, ((1 - 1) << VS_EXPORT_COUNT_shift));
EREG(accel_state->ib, SPI_VS_OUT_ID_0, (0 << SEMANTIC_0_shift));
/* Enabling flat shading needs both FLAT_SHADE_bit in SPI_PS_INPUT_CNTL_x
* *and* FLAT_SHADE_ENA_bit in SPI_INTERP_CONTROL_0 */
- // input tex coord from VS
+ /* input tex coord from VS */
EREG(accel_state->ib, SPI_PS_IN_CONTROL_0, ((1 << NUM_INTERP_shift)));
EREG(accel_state->ib, SPI_PS_IN_CONTROL_1, 0);
- // color semantic id 0 -> GPR[0]
+ /* color semantic id 0 -> GPR[0] */
EREG(accel_state->ib, SPI_PS_INPUT_CNTL_0 + (0 <<2), ((0 << SEMANTIC_shift) |
(0x01 << DEFAULT_VAL_shift) |
SEL_CENTROID_bit));
@@ -648,13 +644,13 @@ R600PrepareCopy(PixmapPtr pSrc, PixmapPtr pDst,
accel_state->dst_height = pDst->drawable.height;
accel_state->dst_bpp = pDst->drawable.bitsPerPixel;
- // bad pitch
+ /* bad pitch */
if (accel_state->src_pitch[0] & 7)
return FALSE;
if (accel_state->dst_pitch & 7)
return FALSE;
- // bad offset
+ /* bad offset */
if (accel_state->src_mc_addr[0] & 0xff)
return FALSE;
if (accel_state->dst_mc_addr & 0xff)
@@ -665,7 +661,7 @@ R600PrepareCopy(PixmapPtr pSrc, PixmapPtr pDst,
if (pDst->drawable.bitsPerPixel == 24)
return FALSE;
- //return FALSE;
+ /* return FALSE; */
#ifdef SHOW_VERTEXES
ErrorF("src: %dx%d @ %dbpp, 0x%08x\n", pSrc->drawable.width, pSrc->drawable.height,
@@ -704,10 +700,10 @@ R600PrepareCopy(PixmapPtr pSrc, PixmapPtr pDst,
static Bool
is_overlap(int sx1, int sx2, int sy1, int sy2, int dx1, int dx2, int dy1, int dy2)
{
- if (((sx1 >= dx1) && (sx1 <= dx2) && (sy1 >= dy1) && (sy1 <= dy2)) || // TL x1, y1
- ((sx2 >= dx1) && (sx2 <= dx2) && (sy1 >= dy1) && (sy1 <= dy2)) || // TR x2, y1
- ((sx1 >= dx1) && (sx1 <= dx2) && (sy2 >= dy1) && (sy2 <= dy2)) || // BL x1, y2
- ((sx2 >= dx1) && (sx2 <= dx2) && (sy2 >= dy1) && (sy2 <= dy2))) // BR x2, y2
+ if (((sx1 >= dx1) && (sx1 <= dx2) && (sy1 >= dy1) && (sy1 <= dy2)) || /* TL x1, y1 */
+ ((sx2 >= dx1) && (sx2 <= dx2) && (sy1 >= dy1) && (sy1 <= dy2)) || /* TR x2, y1 */
+ ((sx1 >= dx1) && (sx1 <= dx2) && (sy2 >= dy1) && (sy2 <= dy2)) || /* BL x1, y2 */
+ ((sx2 >= dx1) && (sx2 <= dx2) && (sy2 >= dy1) && (sy2 <= dy2))) /* BR x2, y2 */
return TRUE;
else
return FALSE;
@@ -736,9 +732,9 @@ R600OverlapCopy(PixmapPtr pDst,
* by copying a part of the non-overlapping portion, then adjusting coordinates
* Choose horizontal vs vertical to minimize the total number of copy operations
*/
- if (vchunk != 0 && hchunk != 0) { //diagonal
- if ((w / hchunk) <= (h / vchunk)) { // reduce to horizontal
- if (srcY > dstY ) { // diagonal up
+ if (vchunk != 0 && hchunk != 0) { /* diagonal */
+ if ((w / hchunk) <= (h / vchunk)) { /* reduce to horizontal */
+ if (srcY > dstY ) { /* diagonal up */
R600DoPrepareCopy(pScrn,
dst_pitch, pDst->drawable.width, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel,
dst_pitch, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel,
@@ -748,7 +744,7 @@ R600OverlapCopy(PixmapPtr pDst,
srcY = srcY + vchunk;
dstY = dstY + vchunk;
- } else { // diagonal down
+ } else { /* diagonal down */
R600DoPrepareCopy(pScrn,
dst_pitch, pDst->drawable.width, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel,
dst_pitch, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel,
@@ -758,8 +754,8 @@ R600OverlapCopy(PixmapPtr pDst,
}
h = h - vchunk;
vchunk = 0;
- } else { //reduce to vertical
- if (srcX > dstX ) { // diagonal left
+ } else { /* reduce to vertical */
+ if (srcX > dstX ) { /* diagonal left */
R600DoPrepareCopy(pScrn,
dst_pitch, pDst->drawable.width, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel,
dst_pitch, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel,
@@ -769,7 +765,7 @@ R600OverlapCopy(PixmapPtr pDst,
srcX = srcX + hchunk;
dstX = dstX + hchunk;
- } else { // diagonal right
+ } else { /* diagonal right */
R600DoPrepareCopy(pScrn,
dst_pitch, pDst->drawable.width, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel,
dst_pitch, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel,
@@ -782,9 +778,9 @@ R600OverlapCopy(PixmapPtr pDst,
}
}
- if (vchunk == 0) { // left/right
- if (srcX < dstX) { // right
- // copy right to left
+ if (vchunk == 0) { /* left/right */
+ if (srcX < dstX) { /* right */
+ /* copy right to left */
for (i = w; i > 0; i -= hchunk) {
R600DoPrepareCopy(pScrn,
dst_pitch, pDst->drawable.width, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel,
@@ -793,8 +789,8 @@ R600OverlapCopy(PixmapPtr pDst,
R600AppendCopyVertex(pScrn, srcX + i - hchunk, srcY, dstX + i - hchunk, dstY, hchunk, h);
R600DoCopy(pScrn);
}
- } else { //left
- // copy left to right
+ } else { /* left */
+ /* copy left to right */
for (i = 0; i < w; i += hchunk) {
R600DoPrepareCopy(pScrn,
dst_pitch, pDst->drawable.width, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel,
@@ -805,9 +801,9 @@ R600OverlapCopy(PixmapPtr pDst,
R600DoCopy(pScrn);
}
}
- } else { //up/down
- if (srcY > dstY) { // up
- // copy top to bottom
+ } else { /* up/down */
+ if (srcY > dstY) { /* up */
+ /* copy top to bottom */
for (i = 0; i < h; i += vchunk) {
R600DoPrepareCopy(pScrn,
dst_pitch, pDst->drawable.width, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel,
@@ -818,8 +814,8 @@ R600OverlapCopy(PixmapPtr pDst,
R600AppendCopyVertex(pScrn, srcX, srcY + i, dstX, dstY + i, w, vchunk);
R600DoCopy(pScrn);
}
- } else { // down
- // copy bottom to top
+ } else { /* down */
+ /* copy bottom to top */
for (i = h; i > 0; i -= vchunk) {
R600DoPrepareCopy(pScrn,
dst_pitch, pDst->drawable.width, pDst->drawable.height, dst_offset, pDst->drawable.bitsPerPixel,
@@ -1081,7 +1077,7 @@ static Bool R600CheckCompositeTexture(PicturePtr pPict,
* matter. I have not, however, verified that the X server always does such
* clipping.
*/
- //FIXME R6xx
+ /* FIXME R6xx */
if (pPict->transform != 0 && !pPict->repeat && PICT_FORMAT_A(pPict->format) == 0) {
if (!(((op == PictOpSrc) || (op == PictOpClear)) && (PICT_FORMAT_A(pDstPict->format) == 0)))
RADEON_FALLBACK(("REPEAT_NONE unsupported for transformed xRGB source\n"));
@@ -1113,7 +1109,7 @@ static Bool R600TextureSetup(PicturePtr pPict, PixmapPtr pPix,
accel_state->texW[unit] = w;
accel_state->texH[unit] = h;
- //ErrorF("Tex %d setup %dx%d\n", unit, w, h);
+ /* ErrorF("Tex %d setup %dx%d\n", unit, w, h); */
accel_state->src_pitch[unit] = exaGetPixmapPitch(pPix) / (pPix->drawable.bitsPerPixel / 8);
accel_state->src_size[unit] = exaGetPixmapPitch(pPix) * h;
@@ -1138,41 +1134,41 @@ static Bool R600TextureSetup(PicturePtr pPict, PixmapPtr pPix,
switch (pPict->format) {
case PICT_a1r5g5b5:
case PICT_a8r8g8b8:
- tex_res.dst_sel_x = SQ_SEL_Z; //R
- tex_res.dst_sel_y = SQ_SEL_Y; //G
- tex_res.dst_sel_z = SQ_SEL_X; //B
- tex_res.dst_sel_w = SQ_SEL_W; //A
+ tex_res.dst_sel_x = SQ_SEL_Z; /* R */
+ tex_res.dst_sel_y = SQ_SEL_Y; /* G */
+ tex_res.dst_sel_z = SQ_SEL_X; /* B */
+ tex_res.dst_sel_w = SQ_SEL_W; /* A */
break;
case PICT_a8b8g8r8:
- tex_res.dst_sel_x = SQ_SEL_X; //R
- tex_res.dst_sel_y = SQ_SEL_Y; //G
- tex_res.dst_sel_z = SQ_SEL_Z; //B
- tex_res.dst_sel_w = SQ_SEL_W; //A
+ tex_res.dst_sel_x = SQ_SEL_X; /* R */
+ tex_res.dst_sel_y = SQ_SEL_Y; /* G */
+ tex_res.dst_sel_z = SQ_SEL_Z; /* B */
+ tex_res.dst_sel_w = SQ_SEL_W; /* A */
break;
case PICT_x8b8g8r8:
- tex_res.dst_sel_x = SQ_SEL_X; //R
- tex_res.dst_sel_y = SQ_SEL_Y; //G
- tex_res.dst_sel_z = SQ_SEL_Z; //B
- tex_res.dst_sel_w = SQ_SEL_1; //A
+ tex_res.dst_sel_x = SQ_SEL_X; /* R */
+ tex_res.dst_sel_y = SQ_SEL_Y; /* G */
+ tex_res.dst_sel_z = SQ_SEL_Z; /* B */
+ tex_res.dst_sel_w = SQ_SEL_1; /* A */
break;
case PICT_x1r5g5b5:
case PICT_x8r8g8b8:
- tex_res.dst_sel_x = SQ_SEL_Z; //R
- tex_res.dst_sel_y = SQ_SEL_Y; //G
- tex_res.dst_sel_z = SQ_SEL_X; //B
- tex_res.dst_sel_w = SQ_SEL_1; //A
+ tex_res.dst_sel_x = SQ_SEL_Z; /* R */
+ tex_res.dst_sel_y = SQ_SEL_Y; /* G */
+ tex_res.dst_sel_z = SQ_SEL_X; /* B */
+ tex_res.dst_sel_w = SQ_SEL_1; /* A */
break;
case PICT_r5g6b5:
- tex_res.dst_sel_x = SQ_SEL_Z; //R
- tex_res.dst_sel_y = SQ_SEL_Y; //G
- tex_res.dst_sel_z = SQ_SEL_X; //B
- tex_res.dst_sel_w = SQ_SEL_1; //A
+ tex_res.dst_sel_x = SQ_SEL_Z; /* R */
+ tex_res.dst_sel_y = SQ_SEL_Y; /* G */
+ tex_res.dst_sel_z = SQ_SEL_X; /* B */
+ tex_res.dst_sel_w = SQ_SEL_1; /* A */
break;
case PICT_a8:
- tex_res.dst_sel_x = SQ_SEL_0; //R
- tex_res.dst_sel_y = SQ_SEL_0; //G
- tex_res.dst_sel_z = SQ_SEL_0; //B
- tex_res.dst_sel_w = SQ_SEL_X; //A
+ tex_res.dst_sel_x = SQ_SEL_0; /* R */
+ tex_res.dst_sel_y = SQ_SEL_0; /* G */
+ tex_res.dst_sel_z = SQ_SEL_0; /* B */
+ tex_res.dst_sel_w = SQ_SEL_X; /* A */
break;
default:
RADEON_FALLBACK(("Bad format 0x%x\n", pPict->format));
@@ -1243,10 +1239,7 @@ static Bool R600CheckComposite(int op, PicturePtr pSrcPicture, PicturePtr pMaskP
PicturePtr pDstPicture)
{
uint32_t tmp1;
-// ScreenPtr pScreen = pDstPicture->pDrawable->pScreen;
PixmapPtr pSrcPixmap, pDstPixmap;
-// ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
-// RADEONInfoPtr info = RADEONPTR(pScrn);
int max_tex_w, max_tex_h, max_dst_w, max_dst_h;
/* Check for unsupported compositing operations. */
@@ -1326,7 +1319,7 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
int i = 0;
uint32_t ps[24];
- //return FALSE;
+ /* return FALSE; */
if (pMask)
accel_state->has_mask = TRUE;
@@ -1372,104 +1365,83 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
/* setup pixel shader */
if (PICT_FORMAT_RGB(pSrcPicture->format) == 0) {
- //src_color = R300_ALU_RGB_0_0;
src_r = SQ_SEL_0;
src_g = SQ_SEL_0;
src_b = SQ_SEL_0;
} else {
- //src_color = R300_ALU_RGB_SRC0_RGB;
src_r = SQ_SEL_X;
src_g = SQ_SEL_Y;
src_b = SQ_SEL_Z;
}
if (PICT_FORMAT_A(pSrcPicture->format) == 0) {
- //src_alpha = R300_ALU_ALPHA_1_0;
src_a = SQ_SEL_1;
} else {
- //src_alpha = R300_ALU_ALPHA_SRC0_A;
src_a = SQ_SEL_W;
}
if (pMaskPicture->componentAlpha) {
if (R600BlendOp[op].src_alpha) {
if (PICT_FORMAT_A(pSrcPicture->format) == 0) {
- //src_color = R300_ALU_RGB_1_0;
- //src_alpha = R300_ALU_ALPHA_1_0;
src_r = SQ_SEL_1;
src_g = SQ_SEL_1;
src_b = SQ_SEL_1;
src_a = SQ_SEL_1;
} else {
- //src_color = R300_ALU_RGB_SRC0_AAA;
- //src_alpha = R300_ALU_ALPHA_SRC0_A;
src_r = SQ_SEL_W;
src_g = SQ_SEL_W;
src_b = SQ_SEL_W;
src_a = SQ_SEL_W;
}
- //mask_color = R300_ALU_RGB_SRC1_RGB;
mask_r = SQ_SEL_X;
mask_g = SQ_SEL_Y;
mask_b = SQ_SEL_Z;
if (PICT_FORMAT_A(pMaskPicture->format) == 0) {
- //mask_alpha = R300_ALU_ALPHA_1_0;
mask_a = SQ_SEL_1;
} else {
- //mask_alpha = R300_ALU_ALPHA_SRC1_A;
mask_a = SQ_SEL_W;
}
} else {
- //src_color = R300_ALU_RGB_SRC0_RGB;
src_r = SQ_SEL_X;
src_g = SQ_SEL_Y;
src_b = SQ_SEL_Z;
if (PICT_FORMAT_A(pSrcPicture->format) == 0) {
- //src_alpha = R300_ALU_ALPHA_1_0;
src_a = SQ_SEL_1;
} else {
- //src_alpha = R300_ALU_ALPHA_SRC0_A;
src_a = SQ_SEL_W;
}
- //mask_color = R300_ALU_RGB_SRC1_RGB;
mask_r = SQ_SEL_X;
mask_g = SQ_SEL_Y;
mask_b = SQ_SEL_Z;
if (PICT_FORMAT_A(pMaskPicture->format) == 0) {
- //mask_alpha = R300_ALU_ALPHA_1_0;
mask_a = SQ_SEL_1;
} else {
- //mask_alpha = R300_ALU_ALPHA_SRC1_A;
mask_a = SQ_SEL_W;
}
}
} else {
if (PICT_FORMAT_A(pMaskPicture->format) == 0) {
- //mask_color = R300_ALU_RGB_1_0;
mask_r = SQ_SEL_1;
mask_g = SQ_SEL_1;
mask_b = SQ_SEL_1;
} else {
- //mask_color = R300_ALU_RGB_SRC1_AAA;
mask_r = SQ_SEL_W;
mask_g = SQ_SEL_W;
mask_b = SQ_SEL_W;
}
if (PICT_FORMAT_A(pMaskPicture->format) == 0) {
- //mask_alpha = R300_ALU_ALPHA_1_0;
mask_a = SQ_SEL_1;
} else {
- //mask_alpha = R300_ALU_ALPHA_SRC1_A;
mask_a = SQ_SEL_W;
}
}
- //0
+ /* 0 */
ps[i++] = CF_DWORD0(ADDR(8));
ps[i++] = CF_DWORD1(POP_COUNT(0),
CF_CONST(0),
@@ -1482,7 +1454,7 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
WHOLE_QUAD_MODE(0),
BARRIER(1));
- // 1
+ /* 1 */
ps[i++] = CF_ALU_DWORD0(ADDR(3),
KCACHE_BANK0(0),
KCACHE_BANK1(0),
@@ -1496,7 +1468,7 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
WHOLE_QUAD_MODE(0),
BARRIER(1));
- //2
+ /* 2 */
ps[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_PIXEL_MRT0),
TYPE(SQ_EXPORT_PIXEL),
RW_GPR(2),
@@ -1516,8 +1488,8 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
WHOLE_QUAD_MODE(0),
BARRIER(1));
- // 3 - alu 0
- // MUL gpr[2].x gpr[1].x gpr[0].x
+ /* 3 - alu 0 */
+ /* MUL gpr[2].x gpr[1].x gpr[0].x */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_X),
@@ -1543,8 +1515,8 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_X),
CLAMP(1));
- // 4 - alu 1
- // MUL gpr[2].y gpr[1].y gpr[0].y
+ /* 4 - alu 1 */
+ /* MUL gpr[2].y gpr[1].y gpr[0].y */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_Y),
@@ -1570,8 +1542,8 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_Y),
CLAMP(1));
- // 5 - alu 2
- // MUL gpr[2].z gpr[1].z gpr[0].z
+ /* 5 - alu 2 */
+ /* MUL gpr[2].z gpr[1].z gpr[0].z */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_Z),
@@ -1597,8 +1569,8 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_Z),
CLAMP(1));
- // 6 - alu 3
- // MUL gpr[2].w gpr[1].w gpr[0].w
+ /* 6 - alu 3 */
+ /* MUL gpr[2].w gpr[1].w gpr[0].w */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_W),
@@ -1624,11 +1596,11 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_W),
CLAMP(1));
- // 7
+ /* 7 */
ps[i++] = 0x00000000;
ps[i++] = 0x00000000;
- //8/9 - src
+ /* 8/9 - src */
ps[i++] = TEX_DWORD0(TEX_INST(SQ_TEX_INST_SAMPLE),
BC_FRAC_MODE(0),
FETCH_WHOLE_QUAD(0),
@@ -1656,7 +1628,7 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
SRC_SEL_Z(SQ_SEL_0),
SRC_SEL_W(SQ_SEL_1));
ps[i++] = TEX_DWORD_PAD;
- //10/11 - mask
+ /* 10/11 - mask */
ps[i++] = TEX_DWORD0(TEX_INST(SQ_TEX_INST_SAMPLE),
BC_FRAC_MODE(0),
FETCH_WHOLE_QUAD(0),
@@ -1688,26 +1660,22 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
int src_a, src_r, src_g, src_b;
/* setup pixel shader */
if (PICT_FORMAT_RGB(pSrcPicture->format) == 0) {
- //src_color = R300_ALU_RGB_0_0;
src_r = SQ_SEL_0;
src_g = SQ_SEL_0;
src_b = SQ_SEL_0;
} else {
- //src_color = R300_ALU_RGB_SRC0_RGB;
src_r = SQ_SEL_X;
src_g = SQ_SEL_Y;
src_b = SQ_SEL_Z;
}
if (PICT_FORMAT_A(pSrcPicture->format) == 0) {
- //src_alpha = R300_ALU_ALPHA_1_0;
src_a = SQ_SEL_1;
} else {
- //src_alpha = R300_ALU_ALPHA_SRC0_A;
src_a = SQ_SEL_W;
}
- //0
+ /* 0 */
ps[i++] = CF_DWORD0(ADDR(2));
ps[i++] = CF_DWORD1(POP_COUNT(0),
CF_CONST(0),
@@ -1719,7 +1687,7 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
CF_INST(SQ_CF_INST_TEX),
WHOLE_QUAD_MODE(0),
BARRIER(1));
- //1
+ /* 1 */
ps[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_PIXEL_MRT0),
TYPE(SQ_EXPORT_PIXEL),
RW_GPR(0),
@@ -1740,7 +1708,7 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
BARRIER(1));
- //2/3 - src
+ /* 2/3 - src */
ps[i++] = TEX_DWORD0(TEX_INST(SQ_TEX_INST_SAMPLE),
BC_FRAC_MODE(0),
FETCH_WHOLE_QUAD(0),
@@ -1779,20 +1747,18 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
/* Init */
start_3d(pScrn, accel_state->ib);
- //cp_set_surface_sync(pScrn, accel_state->ib);
-
set_default_state(pScrn, accel_state->ib);
/* Scissor / viewport */
EREG(accel_state->ib, PA_CL_VTE_CNTL, VTX_XY_FMT_bit);
EREG(accel_state->ib, PA_CL_CLIP_CNTL, CLIP_DISABLE_bit);
- // fix me if false discard buffer!
+ /* fix me if false discard buffer! */
if (!R600TextureSetup(pSrcPicture, pSrc, 0))
return FALSE;
if (pMask != NULL) {
- // fix me if false discard buffer!
+ /* fix me if false discard buffer! */
if (!R600TextureSetup(pMaskPicture, pMask, 1))
return FALSE;
} else {
@@ -1842,7 +1808,7 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
blendcntl = R600GetBlendCntl(op, pMaskPicture, pDstPicture->format);
if (info->ChipFamily == CHIP_FAMILY_R600) {
- // no per-MRT blend on R600
+ /* no per-MRT blend on R600 */
EREG(accel_state->ib, CB_COLOR_CONTROL, RADEON_ROP[3] | (1 << TARGET_BLEND_ENABLE_shift));
EREG(accel_state->ib, CB_BLEND_CONTROL, blendcntl);
} else {
@@ -1860,31 +1826,17 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
switch (pDstPicture->format) {
case PICT_a8r8g8b8:
- //ErrorF("dst: PICT_a8r8g8b8\n");
- cb_conf.comp_swap = 1; //ARGB
- break;
case PICT_x8r8g8b8:
- //ErrorF("dst: PICT_x8r8g8b8\n");
- cb_conf.comp_swap = 1; //ARGB
- break;
- case PICT_r5g6b5:
- //ErrorF("dst: PICT_r5g6b5\n");
- cb_conf.comp_swap = 2; //RGB
- break;
case PICT_a1r5g5b5:
- //ErrorF("dst: PICT_a1r5g5b5\n");
- cb_conf.comp_swap = 1; //ARGB
- break;
case PICT_x1r5g5b5:
- //ErrorF("dst: PICT_x1r5g5b5\n");
- cb_conf.comp_swap = 1; //ARGB
+ default:
+ cb_conf.comp_swap = 1; /* ARGB */
break;
- case PICT_a8:
- //ErrorF("dst: PICT_a8\n");
- cb_conf.comp_swap = 3; //A
+ case PICT_r5g6b5:
+ cb_conf.comp_swap = 2; /* RGB */
break;
- default:
- cb_conf.comp_swap = 1;
+ case PICT_a8:
+ cb_conf.comp_swap = 3; /* A */
break;
}
cb_conf.source_format = 1;
@@ -1899,27 +1851,27 @@ static Bool R600PrepareComposite(int op, PicturePtr pSrcPicture,
/* Interpolator setup */
if (pMask) {
- // export 2 tex coords from VS
+ /* export 2 tex coords from VS */
EREG(accel_state->ib, SPI_VS_OUT_CONFIG, ((2 - 1) << VS_EXPORT_COUNT_shift));
- // src = semantic id 0; mask = semantic id 1
+ /* src = semantic id 0; mask = semantic id 1 */
EREG(accel_state->ib, SPI_VS_OUT_ID_0, ((0 << SEMANTIC_0_shift) |
(1 << SEMANTIC_1_shift)));
- // input 2 tex coords from VS
+ /* input 2 tex coords from VS */
EREG(accel_state->ib, SPI_PS_IN_CONTROL_0, (2 << NUM_INTERP_shift));
} else {
- // export 1 tex coords from VS
+ /* export 1 tex coords from VS */
EREG(accel_state->ib, SPI_VS_OUT_CONFIG, ((1 - 1) << VS_EXPORT_COUNT_shift));
- // src = semantic id 0
+ /* src = semantic id 0 */
EREG(accel_state->ib, SPI_VS_OUT_ID_0, (0 << SEMANTIC_0_shift));
- // input 1 tex coords from VS
+ /* input 1 tex coords from VS */
EREG(accel_state->ib, SPI_PS_IN_CONTROL_0, (1 << NUM_INTERP_shift));
}
EREG(accel_state->ib, SPI_PS_IN_CONTROL_1, 0);
- // SPI_PS_INPUT_CNTL_0 maps to GPR[0] - load with semantic id 0
+ /* SPI_PS_INPUT_CNTL_0 maps to GPR[0] - load with semantic id 0 */
EREG(accel_state->ib, SPI_PS_INPUT_CNTL_0 + (0 <<2), ((0 << SEMANTIC_shift) |
(0x01 << DEFAULT_VAL_shift) |
SEL_CENTROID_bit));
- // SPI_PS_INPUT_CNTL_1 maps to GPR[1] - load with semantic id 1
+ /* SPI_PS_INPUT_CNTL_1 maps to GPR[1] - load with semantic id 1 */
EREG(accel_state->ib, SPI_PS_INPUT_CNTL_0 + (1 <<2), ((1 << SEMANTIC_shift) |
(0x01 << DEFAULT_VAL_shift) |
SEL_CENTROID_bit));
@@ -1954,7 +1906,7 @@ static void R600Composite(PixmapPtr pDst,
srcBottomRight.x = IntToxFixed(srcX + w);
srcBottomRight.y = IntToxFixed(srcY + h);
- //XXX do transform in vertex shader
+ /* XXX do transform in vertex shader */
if (accel_state->is_transform[0]) {
transformPoint(accel_state->transform[0], &srcTopLeft);
transformPoint(accel_state->transform[0], &srcTopRight);
@@ -2137,7 +2089,7 @@ R600CopyToVRAM(ScrnInfoPtr pScrn,
temph = hpass = min(h, scratch->total/2 / scratch_pitch_bytes);
dst = (char *)scratch->address;
- //memcopy from sys to scratch
+ /* memcopy from sys to scratch */
while (temph--) {
memcpy (dst, src, wpass);
src += src_pitch;
@@ -2153,7 +2105,7 @@ R600CopyToVRAM(ScrnInfoPtr pScrn,
if (hpass) {
scratch_offset = scratch->total/2 - scratch_offset;
dst = (char *)scratch->address + scratch_offset;
- // wait for the engine to be idle
+ /* wait for the engine to be idle */
RADEONWaitForIdleCP(pScrn);
//memcopy from sys to scratch
while (temph--) {
@@ -2162,7 +2114,7 @@ R600CopyToVRAM(ScrnInfoPtr pScrn,
dst += scratch_pitch_bytes;
}
}
- //blit from scratch to vram
+ /* blit from scratch to vram */
R600DoPrepareCopy(pScrn,
scratch_pitch, w, oldhpass, offset, bpp,
dst_pitch, dst_height, dst_mc_addr, bpp,
@@ -2222,7 +2174,7 @@ R600DownloadFromScreen(PixmapPtr pSrc, int x, int y, int w, int h,
scratch_mc_addr = info->gartLocation + info->dri->bufStart + (scratch->idx * scratch->total);
hpass = min(h, scratch->total/2 / scratch_pitch_bytes);
- //blit from vram to scratch
+ /* blit from vram to scratch */
R600DoPrepareCopy(pScrn,
src_pitch, src_width, src_height, src_mc_addr, bpp,
scratch_pitch, hpass, scratch_mc_addr, bpp,
@@ -2239,7 +2191,7 @@ R600DownloadFromScreen(PixmapPtr pSrc, int x, int y, int w, int h,
if (hpass) {
scratch_offset = scratch->total/2 - scratch_offset;
- //blit from vram to scratch
+ /* blit from vram to scratch */
R600DoPrepareCopy(pScrn,
src_pitch, src_width, src_height, src_mc_addr, bpp,
scratch_pitch, hpass, scratch_mc_addr + scratch_offset, bpp,
@@ -2248,9 +2200,9 @@ R600DownloadFromScreen(PixmapPtr pSrc, int x, int y, int w, int h,
R600DoCopy(pScrn);
}
- // wait for the engine to be idle
+ /* wait for the engine to be idle */
RADEONWaitForIdleCP(pScrn);
- //memcopy from scratch to sys
+ /* memcopy from scratch to sys */
while (oldhpass--) {
memcpy (dst, src, wpass);
dst += dst_pitch;
@@ -2296,7 +2248,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
struct radeon_accel_state *accel_state = info->accel_state;
uint32_t *vs;
uint32_t *ps;
- // 512 bytes per shader for now
+ /* 512 bytes per shader for now */
int size = 512 * 11;
int i;
@@ -2322,9 +2274,9 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
accel_state->xv_ps_offset_packed = 4608;
accel_state->xv_ps_offset_planar = 5120;
- // solid vs ---------------------------------------
+ /* solid vs --------------------------------------- */
i = accel_state->solid_vs_offset / 4;
- //0
+ /* 0 */
vs[i++] = CF_DWORD0(ADDR(4));
vs[i++] = CF_DWORD1(POP_COUNT(0),
CF_CONST(0),
@@ -2336,7 +2288,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_VTX),
WHOLE_QUAD_MODE(0),
BARRIER(1));
- //1
+ /* 1 */
vs[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_POS0),
TYPE(SQ_EXPORT_POS),
RW_GPR(1),
@@ -2354,7 +2306,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_EXPORT_DONE),
WHOLE_QUAD_MODE(0),
BARRIER(1));
- //2 - always export a param whether it's used or not
+ /*2 - always export a param whether it's used or not */
vs[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(0),
TYPE(SQ_EXPORT_PARAM),
RW_GPR(0),
@@ -2371,11 +2323,11 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
VALID_PIXEL_MODE(0),
CF_INST(SQ_CF_INST_EXPORT_DONE),
WHOLE_QUAD_MODE(0),
- BARRIER(0));
- //3 - padding
+ BARRIER(0));
+ /* 3 - padding */
vs[i++] = 0x00000000;
vs[i++] = 0x00000000;
- //4/5
+ /* 4/5 */
vs[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
FETCH_TYPE(SQ_VTX_FETCH_VERTEX_DATA),
FETCH_WHOLE_QUAD(0),
@@ -2391,9 +2343,9 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_SEL_Z(SQ_SEL_0),
DST_SEL_W(SQ_SEL_1),
USE_CONST_FIELDS(0),
- DATA_FORMAT(FMT_32_32_FLOAT), //xxx
- NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), //xxx
- FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), //xxx
+ DATA_FORMAT(FMT_32_32_FLOAT),
+ NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM),
+ FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED),
SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE));
vs[i++] = VTX_DWORD2(OFFSET(0),
ENDIAN_SWAP(ENDIAN_NONE),
@@ -2401,9 +2353,9 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
MEGA_FETCH(1));
vs[i++] = VTX_DWORD_PAD;
- // solid ps ---------------------------------------
+ /* solid ps --------------------------------------- */
i = accel_state->solid_ps_offset / 4;
- // 0
+ /* 0 */
ps[i++] = CF_ALU_DWORD0(ADDR(2),
KCACHE_BANK0(0),
KCACHE_BANK1(0),
@@ -2416,7 +2368,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_ALU),
WHOLE_QUAD_MODE(0),
BARRIER(1));
- // 1
+ /* 1 */
ps[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_PIXEL_MRT0),
TYPE(SQ_EXPORT_PIXEL),
RW_GPR(0),
@@ -2435,7 +2387,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
WHOLE_QUAD_MODE(0),
BARRIER(1));
- // 2
+ /* 2 */
ps[i++] = ALU_DWORD0(SRC0_SEL(256),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_X),
@@ -2461,7 +2413,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_X),
CLAMP(1));
- // 3
+ /* 3 */
ps[i++] = ALU_DWORD0(SRC0_SEL(256),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_Y),
@@ -2487,7 +2439,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_Y),
CLAMP(1));
- // 4
+ /* 4 */
ps[i++] = ALU_DWORD0(SRC0_SEL(256),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_Z),
@@ -2513,7 +2465,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_Z),
CLAMP(1));
- // 5
+ /* 5 */
ps[i++] = ALU_DWORD0(SRC0_SEL(256),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_W),
@@ -2540,9 +2492,9 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_ELEM(ELEM_W),
CLAMP(1));
- // copy vs ---------------------------------------
+ /* copy vs --------------------------------------- */
i = accel_state->copy_vs_offset / 4;
- //0
+ /* 0 */
vs[i++] = CF_DWORD0(ADDR(4));
vs[i++] = CF_DWORD1(POP_COUNT(0),
CF_CONST(0),
@@ -2554,7 +2506,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_VTX),
WHOLE_QUAD_MODE(0),
BARRIER(1));
- //1
+ /* 1 */
vs[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_POS0),
TYPE(SQ_EXPORT_POS),
RW_GPR(1),
@@ -2572,7 +2524,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_EXPORT_DONE),
WHOLE_QUAD_MODE(0),
BARRIER(1));
- //2
+ /* 2 */
vs[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(0),
TYPE(SQ_EXPORT_PARAM),
RW_GPR(0),
@@ -2590,10 +2542,10 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_EXPORT_DONE),
WHOLE_QUAD_MODE(0),
BARRIER(0));
- //3
+ /* 3 */
vs[i++] = 0x00000000;
vs[i++] = 0x00000000;
- //4/5
+ /* 4/5 */
vs[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
FETCH_TYPE(SQ_VTX_FETCH_VERTEX_DATA),
FETCH_WHOLE_QUAD(0),
@@ -2609,16 +2561,16 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_SEL_Z(SQ_SEL_0),
DST_SEL_W(SQ_SEL_1),
USE_CONST_FIELDS(0),
- DATA_FORMAT(FMT_32_32_FLOAT), //xxx
- NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), //xxx
- FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), //xxx
+ DATA_FORMAT(FMT_32_32_FLOAT),
+ NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM),
+ FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED),
SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE));
vs[i++] = VTX_DWORD2(OFFSET(0),
ENDIAN_SWAP(ENDIAN_NONE),
CONST_BUF_NO_STRIDE(0),
MEGA_FETCH(1));
vs[i++] = VTX_DWORD_PAD;
- //6/7
+ /* 6/7 */
vs[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
FETCH_TYPE(SQ_VTX_FETCH_VERTEX_DATA),
FETCH_WHOLE_QUAD(0),
@@ -2634,9 +2586,9 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_SEL_Z(SQ_SEL_0),
DST_SEL_W(SQ_SEL_1),
USE_CONST_FIELDS(0),
- DATA_FORMAT(FMT_32_32_FLOAT), //xxx
- NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), //xxx
- FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), //xxx
+ DATA_FORMAT(FMT_32_32_FLOAT),
+ NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM),
+ FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED),
SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE));
vs[i++] = VTX_DWORD2(OFFSET(8),
ENDIAN_SWAP(ENDIAN_NONE),
@@ -2644,9 +2596,9 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
MEGA_FETCH(0));
vs[i++] = VTX_DWORD_PAD;
- // copy ps ---------------------------------------
+ /* copy ps --------------------------------------- */
i = accel_state->copy_ps_offset / 4;
- // CF INST 0
+ /* CF INST 0 */
ps[i++] = CF_DWORD0(ADDR(2));
ps[i++] = CF_DWORD1(POP_COUNT(0),
CF_CONST(0),
@@ -2658,7 +2610,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_TEX),
WHOLE_QUAD_MODE(0),
BARRIER(1));
- // CF INST 1
+ /* CF INST 1 */
ps[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_PIXEL_MRT0),
TYPE(SQ_EXPORT_PIXEL),
RW_GPR(0),
@@ -2676,7 +2628,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_EXPORT_DONE),
WHOLE_QUAD_MODE(0),
BARRIER(1));
- // TEX INST 0
+ /* TEX INST 0 */
ps[i++] = TEX_DWORD0(TEX_INST(SQ_TEX_INST_SAMPLE),
BC_FRAC_MODE(0),
FETCH_WHOLE_QUAD(0),
@@ -2686,10 +2638,10 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
R7xx_ALT_CONST(0));
ps[i++] = TEX_DWORD1(DST_GPR(0),
DST_REL(ABSOLUTE),
- DST_SEL_X(SQ_SEL_X), //R
- DST_SEL_Y(SQ_SEL_Y), //G
- DST_SEL_Z(SQ_SEL_Z), //B
- DST_SEL_W(SQ_SEL_W), //A
+ DST_SEL_X(SQ_SEL_X), /* R */
+ DST_SEL_Y(SQ_SEL_Y), /* G */
+ DST_SEL_Z(SQ_SEL_Z), /* B */
+ DST_SEL_W(SQ_SEL_W), /* A */
LOD_BIAS(0),
COORD_TYPE_X(TEX_UNNORMALIZED),
COORD_TYPE_Y(TEX_UNNORMALIZED),
@@ -2705,9 +2657,9 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
SRC_SEL_W(SQ_SEL_1));
ps[i++] = TEX_DWORD_PAD;
- // xv vs ---------------------------------------
+ /* xv vs --------------------------------------- */
i = accel_state->xv_vs_offset / 4;
- //0
+ /* 0 */
vs[i++] = CF_DWORD0(ADDR(4));
vs[i++] = CF_DWORD1(POP_COUNT(0),
CF_CONST(0),
@@ -2719,7 +2671,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_VTX),
WHOLE_QUAD_MODE(0),
BARRIER(1));
- //1
+ /* 1 */
vs[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_POS0),
TYPE(SQ_EXPORT_POS),
RW_GPR(1),
@@ -2737,7 +2689,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_EXPORT_DONE),
WHOLE_QUAD_MODE(0),
BARRIER(1));
- //2
+ /* 2 */
vs[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(0),
TYPE(SQ_EXPORT_PARAM),
RW_GPR(0),
@@ -2755,10 +2707,10 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_EXPORT_DONE),
WHOLE_QUAD_MODE(0),
BARRIER(0));
- //3
+ /* 3 */
vs[i++] = 0x00000000;
vs[i++] = 0x00000000;
- //4/5
+ /* 4/5 */
vs[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
FETCH_TYPE(SQ_VTX_FETCH_VERTEX_DATA),
FETCH_WHOLE_QUAD(0),
@@ -2774,16 +2726,16 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_SEL_Z(SQ_SEL_0),
DST_SEL_W(SQ_SEL_1),
USE_CONST_FIELDS(0),
- DATA_FORMAT(FMT_32_32_FLOAT), //xxx
- NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), //xxx
- FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), //xxx
+ DATA_FORMAT(FMT_32_32_FLOAT),
+ NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM),
+ FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED),
SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE));
vs[i++] = VTX_DWORD2(OFFSET(0),
ENDIAN_SWAP(ENDIAN_NONE),
CONST_BUF_NO_STRIDE(0),
MEGA_FETCH(1));
vs[i++] = VTX_DWORD_PAD;
- //6/7
+ /* 6/7 */
vs[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
FETCH_TYPE(SQ_VTX_FETCH_VERTEX_DATA),
FETCH_WHOLE_QUAD(0),
@@ -2799,9 +2751,9 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_SEL_Z(SQ_SEL_0),
DST_SEL_W(SQ_SEL_1),
USE_CONST_FIELDS(0),
- DATA_FORMAT(FMT_32_32_FLOAT), //xxx
- NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), //xxx
- FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), //xxx
+ DATA_FORMAT(FMT_32_32_FLOAT),
+ NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM),
+ FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED),
SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE));
vs[i++] = VTX_DWORD2(OFFSET(8),
ENDIAN_SWAP(ENDIAN_NONE),
@@ -2809,9 +2761,9 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
MEGA_FETCH(0));
vs[i++] = VTX_DWORD_PAD;
- // xv ps packed ----------------------------------
+ /* xv ps packed ---------------------------------- */
i = accel_state->xv_ps_offset_packed / 4;
- // 0
+ /* 0 */
ps[i++] = CF_DWORD0(ADDR(20));
ps[i++] = CF_DWORD1(POP_COUNT(0),
CF_CONST(0),
@@ -2823,7 +2775,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_TEX),
WHOLE_QUAD_MODE(0),
BARRIER(0));
- // 1
+ /* 1 */
ps[i++] = CF_ALU_DWORD0(ADDR(3),
KCACHE_BANK0(0),
KCACHE_BANK1(0),
@@ -2836,7 +2788,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_ALU),
WHOLE_QUAD_MODE(0),
BARRIER(1));
- // 2
+ /* 2 */
ps[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_PIXEL_MRT0),
TYPE(SQ_EXPORT_PIXEL),
RW_GPR(2),
@@ -2858,8 +2810,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
* Y' is scaled from 16:235
* Cb/Cr are scaled from 16:240
*/
- // 3 - alu 0
- // MULADD gpr[1].x gpr[1].x c[3].x c[3].y
+ /* 3 - alu 0 */
+ /* MULADD gpr[1].x gpr[1].x c[3].x c[3].y */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_X),
@@ -2881,8 +2833,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_X),
CLAMP(1));
- // 4 - alu 1
- // MULADD gpr[1].y gpr[1].y c[3].z c[3].w
+ /* 4 - alu 1 */
+ /* MULADD gpr[1].y gpr[1].y c[3].z c[3].w */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_Y),
@@ -2904,8 +2856,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_Y),
CLAMP(0));
- // 5 - alu 2
- // MULADD gpr[1].z gpr[1].z c[3].z c[3].w
+ /* 5 - alu 2 */
+ /* MULADD gpr[1].z gpr[1].z c[3].z c[3].w */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_Z),
@@ -2927,8 +2879,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_Z),
CLAMP(0));
- // 6 - alu 3
- // MOV gpr[1].w 0.0
+ /* 6 - alu 3 */
+ /* MOV gpr[1].w 0.0 */
ps[i++] = ALU_DWORD0(SRC0_SEL(SQ_ALU_SRC_0),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_X),
@@ -2954,8 +2906,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_W),
CLAMP(0));
- // 7 - alu 4
- // DP4 gpr[2].x gpr[1].x c[0].x
+ /* 7 - alu 4 */
+ /* DP4 gpr[2].x gpr[1].x c[0].x */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_X),
@@ -2981,8 +2933,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_X),
CLAMP(1));
- // 8 - alu 5
- // DP4 gpr[2].y gpr[1].y c[0].y
+ /* 8 - alu 5 */
+ /* DP4 gpr[2].y gpr[1].y c[0].y */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_Y),
@@ -3008,8 +2960,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_Y),
CLAMP(1));
- // 9 - alu 6
- // DP4 gpr[2].z gpr[1].z c[0].z
+ /* 9 - alu 6 */
+ /* DP4 gpr[2].z gpr[1].z c[0].z */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_Z),
@@ -3035,8 +2987,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_Z),
CLAMP(1));
- // 10 - alu 7
- // DP4 gpr[2].w gpr[1].w c[0].w
+ /* 10 - alu 7 */
+ /* DP4 gpr[2].w gpr[1].w c[0].w */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_W),
@@ -3062,8 +3014,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_W),
CLAMP(1));
- // 11 - alu 8
- // DP4 gpr[2].x gpr[1].x c[1].x
+ /* 11 - alu 8 */
+ /* DP4 gpr[2].x gpr[1].x c[1].x */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_X),
@@ -3089,8 +3041,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_X),
CLAMP(1));
- // 12 - alu 9
- // DP4 gpr[2].y gpr[1].y c[1].y
+ /* 12 - alu 9 */
+ /* DP4 gpr[2].y gpr[1].y c[1].y */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_Y),
@@ -3116,8 +3068,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_Y),
CLAMP(1));
- // 13 - alu 10
- // DP4 gpr[2].z gpr[1].z c[1].z
+ /* 13 - alu 10 */
+ /* DP4 gpr[2].z gpr[1].z c[1].z */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_Z),
@@ -3143,8 +3095,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_Z),
CLAMP(1));
- // 14 - alu 11
- // DP4 gpr[2].w gpr[1].w c[1].w
+ /* 14 - alu 11 */
+ /* DP4 gpr[2].w gpr[1].w c[1].w */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_W),
@@ -3170,8 +3122,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_W),
CLAMP(1));
- // 15 - alu 12
- // DP4 gpr[2].x gpr[1].x c[2].x
+ /* 15 - alu 12 */
+ /* DP4 gpr[2].x gpr[1].x c[2].x */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_X),
@@ -3197,8 +3149,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_X),
CLAMP(1));
- // 16 - alu 13
- // DP4 gpr[2].y gpr[1].y c[2].y
+ /* 16 - alu 13 */
+ /* DP4 gpr[2].y gpr[1].y c[2].y */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_Y),
@@ -3224,8 +3176,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_Y),
CLAMP(1));
- // 17 - alu 14
- // DP4 gpr[2].z gpr[1].z c[2].z
+ /* 17 - alu 14 */
+ /* DP4 gpr[2].z gpr[1].z c[2].z */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_Z),
@@ -3251,8 +3203,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_Z),
CLAMP(1));
- // 18 - alu 15
- // DP4 gpr[2].w gpr[1].w c[2].w
+ /* 18 - alu 15 */
+ /* DP4 gpr[2].w gpr[1].w c[2].w */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_W),
@@ -3278,10 +3230,10 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_W),
CLAMP(1));
- // 19 - alignment
+ /* 19 - alignment */
ps[i++] = 0x00000000;
ps[i++] = 0x00000000;
- // 20/21 - tex 0
+ /* 20/21 - tex 0 */
ps[i++] = TEX_DWORD0(TEX_INST(SQ_TEX_INST_SAMPLE),
BC_FRAC_MODE(0),
FETCH_WHOLE_QUAD(0),
@@ -3291,10 +3243,10 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
R7xx_ALT_CONST(0));
ps[i++] = TEX_DWORD1(DST_GPR(1),
DST_REL(ABSOLUTE),
- DST_SEL_X(SQ_SEL_X), //R
- DST_SEL_Y(SQ_SEL_MASK), //G
- DST_SEL_Z(SQ_SEL_MASK), //B
- DST_SEL_W(SQ_SEL_1), //A
+ DST_SEL_X(SQ_SEL_X), /* R */
+ DST_SEL_Y(SQ_SEL_MASK), /* G */
+ DST_SEL_Z(SQ_SEL_MASK), /* B */
+ DST_SEL_W(SQ_SEL_1), /* A */
LOD_BIAS(0),
COORD_TYPE_X(TEX_NORMALIZED),
COORD_TYPE_Y(TEX_NORMALIZED),
@@ -3309,7 +3261,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
SRC_SEL_Z(SQ_SEL_0),
SRC_SEL_W(SQ_SEL_1));
ps[i++] = TEX_DWORD_PAD;
- // 22/23 - tex 1
+ /* 22/23 - tex 1 */
ps[i++] = TEX_DWORD0(TEX_INST(SQ_TEX_INST_SAMPLE),
BC_FRAC_MODE(0),
FETCH_WHOLE_QUAD(0),
@@ -3319,10 +3271,10 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
R7xx_ALT_CONST(0));
ps[i++] = TEX_DWORD1(DST_GPR(1),
DST_REL(ABSOLUTE),
- DST_SEL_X(SQ_SEL_MASK), //R
- DST_SEL_Y(SQ_SEL_X), //G
- DST_SEL_Z(SQ_SEL_Y), //B
- DST_SEL_W(SQ_SEL_MASK), //A
+ DST_SEL_X(SQ_SEL_MASK), /* R */
+ DST_SEL_Y(SQ_SEL_X), /* G */
+ DST_SEL_Z(SQ_SEL_Y), /* B */
+ DST_SEL_W(SQ_SEL_MASK), /* A */
LOD_BIAS(0),
COORD_TYPE_X(TEX_NORMALIZED),
COORD_TYPE_Y(TEX_NORMALIZED),
@@ -3338,9 +3290,9 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
SRC_SEL_W(SQ_SEL_1));
ps[i++] = TEX_DWORD_PAD;
- // xv ps planar ----------------------------------
- i = accel_state->xv_ps_offset_planar / 4;
- // 0
+ /* xv ps planar ---------------------------------- */
+ i = accel_state->xv_ps_offset_planar / 4;
+ /* 0 */
ps[i++] = CF_DWORD0(ADDR(20));
ps[i++] = CF_DWORD1(POP_COUNT(0),
CF_CONST(0),
@@ -3352,7 +3304,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_TEX),
WHOLE_QUAD_MODE(0),
BARRIER(0));
- // 1
+ /* 1 */
ps[i++] = CF_ALU_DWORD0(ADDR(3),
KCACHE_BANK0(0),
KCACHE_BANK1(0),
@@ -3365,7 +3317,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_ALU),
WHOLE_QUAD_MODE(0),
BARRIER(1));
- // 2
+ /* 2 */
ps[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_PIXEL_MRT0),
TYPE(SQ_EXPORT_PIXEL),
RW_GPR(2),
@@ -3387,8 +3339,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
* Y' is scaled from 16:235
* Cb/Cr are scaled from 16:240
*/
- // 3 - alu 0
- // MULADD gpr[1].x gpr[1].x c[3].x c[3].y
+ /* 3 - alu 0 */
+ /* MULADD gpr[1].x gpr[1].x c[3].x c[3].y */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_X),
@@ -3410,8 +3362,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_X),
CLAMP(1));
- // 4 - alu 1
- // MULADD gpr[1].y gpr[1].y c[3].z c[3].w
+ /* 4 - alu 1 */
+ /* MULADD gpr[1].y gpr[1].y c[3].z c[3].w */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_Y),
@@ -3433,8 +3385,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_Y),
CLAMP(0));
- // 5 - alu 2
- // MULADD gpr[1].z gpr[1].z c[3].z c[3].w
+ /* 5 - alu 2 */
+ /* MULADD gpr[1].z gpr[1].z c[3].z c[3].w */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_Z),
@@ -3456,8 +3408,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_Z),
CLAMP(0));
- // 6 - alu 3
- // MOV gpr[1].w 0.0
+ /* 6 - alu 3 */
+ /* MOV gpr[1].w 0.0 */
ps[i++] = ALU_DWORD0(SRC0_SEL(SQ_ALU_SRC_0),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_X),
@@ -3483,8 +3435,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_W),
CLAMP(0));
- // 7 - alu 4
- // DP4 gpr[2].x gpr[1].x c[0].x
+ /* 7 - alu 4 */
+ /* DP4 gpr[2].x gpr[1].x c[0].x */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_X),
@@ -3510,8 +3462,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_X),
CLAMP(1));
- // 8 - alu 5
- // DP4 gpr[2].y gpr[1].y c[0].y
+ /* 8 - alu 5 */
+ /* DP4 gpr[2].y gpr[1].y c[0].y */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_Y),
@@ -3537,8 +3489,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_Y),
CLAMP(1));
- // 9 - alu 6
- // DP4 gpr[2].z gpr[1].z c[0].z
+ /* 9 - alu 6 */
+ /* DP4 gpr[2].z gpr[1].z c[0].z */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_Z),
@@ -3564,8 +3516,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_Z),
CLAMP(1));
- // 10 - alu 7
- // DP4 gpr[2].w gpr[1].w c[0].w
+ /* 10 - alu 7 */
+ /* DP4 gpr[2].w gpr[1].w c[0].w */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_W),
@@ -3591,8 +3543,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_W),
CLAMP(1));
- // 11 - alu 8
- // DP4 gpr[2].x gpr[1].x c[1].x
+ /* 11 - alu 8 */
+ /* DP4 gpr[2].x gpr[1].x c[1].x */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_X),
@@ -3618,8 +3570,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_X),
CLAMP(1));
- // 12 - alu 9
- // DP4 gpr[2].y gpr[1].y c[1].y
+ /* 12 - alu 9 */
+ /* DP4 gpr[2].y gpr[1].y c[1].y */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_Y),
@@ -3645,8 +3597,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_Y),
CLAMP(1));
- // 13 - alu 10
- // DP4 gpr[2].z gpr[1].z c[1].z
+ /* 13 - alu 10 */
+ /* DP4 gpr[2].z gpr[1].z c[1].z */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_Z),
@@ -3672,8 +3624,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_Z),
CLAMP(1));
- // 14 - alu 11
- // DP4 gpr[2].w gpr[1].w c[1].w
+ /* 14 - alu 11 */
+ /* DP4 gpr[2].w gpr[1].w c[1].w */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_W),
@@ -3699,8 +3651,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_W),
CLAMP(1));
- // 15 - alu 12
- // DP4 gpr[2].x gpr[1].x c[2].x
+ /* 15 - alu 12 */
+ /* DP4 gpr[2].x gpr[1].x c[2].x */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_X),
@@ -3726,8 +3678,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_X),
CLAMP(1));
- // 16 - alu 13
- // DP4 gpr[2].y gpr[1].y c[2].y
+ /* 16 - alu 13 */
+ /* DP4 gpr[2].y gpr[1].y c[2].y */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_Y),
@@ -3753,8 +3705,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_Y),
CLAMP(1));
- // 17 - alu 14
- // DP4 gpr[2].z gpr[1].z c[2].z
+ /* 17 - alu 14 */
+ /* DP4 gpr[2].z gpr[1].z c[2].z */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_Z),
@@ -3780,8 +3732,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_Z),
CLAMP(1));
- // 18 - alu 15
- // DP4 gpr[2].w gpr[1].w c[2].w
+ /* 18 - alu 15 */
+ /* DP4 gpr[2].w gpr[1].w c[2].w */
ps[i++] = ALU_DWORD0(SRC0_SEL(1),
SRC0_REL(ABSOLUTE),
SRC0_ELEM(ELEM_W),
@@ -3807,10 +3759,10 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_REL(ABSOLUTE),
DST_ELEM(ELEM_W),
CLAMP(1));
- // 19 - alignment
+ /* 19 - alignment */
ps[i++] = 0x00000000;
ps[i++] = 0x00000000;
- // 20/21 - tex 0
+ /* 20/21 - tex 0 */
ps[i++] = TEX_DWORD0(TEX_INST(SQ_TEX_INST_SAMPLE),
BC_FRAC_MODE(0),
FETCH_WHOLE_QUAD(0),
@@ -3820,10 +3772,10 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
R7xx_ALT_CONST(0));
ps[i++] = TEX_DWORD1(DST_GPR(1),
DST_REL(ABSOLUTE),
- DST_SEL_X(SQ_SEL_X), //R
- DST_SEL_Y(SQ_SEL_MASK), //G
- DST_SEL_Z(SQ_SEL_MASK), //B
- DST_SEL_W(SQ_SEL_1), //A
+ DST_SEL_X(SQ_SEL_X), /* R */
+ DST_SEL_Y(SQ_SEL_MASK), /* G */
+ DST_SEL_Z(SQ_SEL_MASK), /* B */
+ DST_SEL_W(SQ_SEL_1), /* A */
LOD_BIAS(0),
COORD_TYPE_X(TEX_NORMALIZED),
COORD_TYPE_Y(TEX_NORMALIZED),
@@ -3838,7 +3790,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
SRC_SEL_Z(SQ_SEL_0),
SRC_SEL_W(SQ_SEL_1));
ps[i++] = TEX_DWORD_PAD;
- // 22/23 - tex 1
+ /* 22/23 - tex 1 */
ps[i++] = TEX_DWORD0(TEX_INST(SQ_TEX_INST_SAMPLE),
BC_FRAC_MODE(0),
FETCH_WHOLE_QUAD(0),
@@ -3848,10 +3800,10 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
R7xx_ALT_CONST(0));
ps[i++] = TEX_DWORD1(DST_GPR(1),
DST_REL(ABSOLUTE),
- DST_SEL_X(SQ_SEL_MASK), //R
- DST_SEL_Y(SQ_SEL_MASK), //G
- DST_SEL_Z(SQ_SEL_X), //B
- DST_SEL_W(SQ_SEL_MASK), //A
+ DST_SEL_X(SQ_SEL_MASK), /* R */
+ DST_SEL_Y(SQ_SEL_MASK), /* G */
+ DST_SEL_Z(SQ_SEL_X), /* B */
+ DST_SEL_W(SQ_SEL_MASK), /* A */
LOD_BIAS(0),
COORD_TYPE_X(TEX_NORMALIZED),
COORD_TYPE_Y(TEX_NORMALIZED),
@@ -3866,7 +3818,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
SRC_SEL_Z(SQ_SEL_0),
SRC_SEL_W(SQ_SEL_1));
ps[i++] = TEX_DWORD_PAD;
- // 24/25 - tex 2
+ /* 24/25 - tex 2 */
ps[i++] = TEX_DWORD0(TEX_INST(SQ_TEX_INST_SAMPLE),
BC_FRAC_MODE(0),
FETCH_WHOLE_QUAD(0),
@@ -3876,10 +3828,10 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
R7xx_ALT_CONST(0));
ps[i++] = TEX_DWORD1(DST_GPR(1),
DST_REL(ABSOLUTE),
- DST_SEL_X(SQ_SEL_MASK), //R
- DST_SEL_Y(SQ_SEL_X), //G
- DST_SEL_Z(SQ_SEL_MASK), //B
- DST_SEL_W(SQ_SEL_MASK), //A
+ DST_SEL_X(SQ_SEL_MASK), /* R */
+ DST_SEL_Y(SQ_SEL_X), /* G */
+ DST_SEL_Z(SQ_SEL_MASK), /* B */
+ DST_SEL_W(SQ_SEL_MASK), /* A */
LOD_BIAS(0),
COORD_TYPE_X(TEX_NORMALIZED),
COORD_TYPE_Y(TEX_NORMALIZED),
@@ -3895,9 +3847,9 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
SRC_SEL_W(SQ_SEL_1));
ps[i++] = TEX_DWORD_PAD;
- // comp mask vs ---------------------------------------
+ /* comp mask vs --------------------------------------- */
i = accel_state->comp_mask_vs_offset / 4;
- //0
+ /* 0 */
vs[i++] = CF_DWORD0(ADDR(4));
vs[i++] = CF_DWORD1(POP_COUNT(0),
CF_CONST(0),
@@ -3909,7 +3861,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_VTX),
WHOLE_QUAD_MODE(0),
BARRIER(1));
- //1 - dst
+ /* 1 - dst */
vs[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_POS0),
TYPE(SQ_EXPORT_POS),
RW_GPR(2),
@@ -3927,7 +3879,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_EXPORT_DONE),
WHOLE_QUAD_MODE(0),
BARRIER(1));
- //2 - src
+ /* 2 - src */
vs[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(0),
TYPE(SQ_EXPORT_PARAM),
RW_GPR(1),
@@ -3945,7 +3897,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_EXPORT),
WHOLE_QUAD_MODE(0),
BARRIER(0));
- //3 - mask
+ /* 3 - mask */
vs[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(1),
TYPE(SQ_EXPORT_PARAM),
RW_GPR(0),
@@ -3963,7 +3915,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_EXPORT_DONE),
WHOLE_QUAD_MODE(0),
BARRIER(0));
- //4/5 - dst
+ /* 4/5 - dst */
vs[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
FETCH_TYPE(SQ_VTX_FETCH_VERTEX_DATA),
FETCH_WHOLE_QUAD(0),
@@ -3979,16 +3931,16 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_SEL_Z(SQ_SEL_0),
DST_SEL_W(SQ_SEL_1),
USE_CONST_FIELDS(0),
- DATA_FORMAT(FMT_32_32_FLOAT), //xxx
- NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), //xxx
- FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), //xxx
+ DATA_FORMAT(FMT_32_32_FLOAT),
+ NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM),
+ FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED),
SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE));
vs[i++] = VTX_DWORD2(OFFSET(0),
ENDIAN_SWAP(ENDIAN_NONE),
CONST_BUF_NO_STRIDE(0),
MEGA_FETCH(1));
vs[i++] = VTX_DWORD_PAD;
- //6/7 - src
+ /* 6/7 - src */
vs[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
FETCH_TYPE(SQ_VTX_FETCH_VERTEX_DATA),
FETCH_WHOLE_QUAD(0),
@@ -4004,16 +3956,16 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_SEL_Z(SQ_SEL_0),
DST_SEL_W(SQ_SEL_1),
USE_CONST_FIELDS(0),
- DATA_FORMAT(FMT_32_32_FLOAT), //xxx
- NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), //xxx
- FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), //xxx
+ DATA_FORMAT(FMT_32_32_FLOAT),
+ NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM),
+ FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED),
SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE));
vs[i++] = VTX_DWORD2(OFFSET(8),
ENDIAN_SWAP(ENDIAN_NONE),
CONST_BUF_NO_STRIDE(0),
MEGA_FETCH(0));
vs[i++] = VTX_DWORD_PAD;
- //8/9 - mask
+ /* 8/9 - mask */
vs[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
FETCH_TYPE(SQ_VTX_FETCH_VERTEX_DATA),
FETCH_WHOLE_QUAD(0),
@@ -4029,9 +3981,9 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_SEL_Z(SQ_SEL_0),
DST_SEL_W(SQ_SEL_1),
USE_CONST_FIELDS(0),
- DATA_FORMAT(FMT_32_32_FLOAT), //xxx
- NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), //xxx
- FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), //xxx
+ DATA_FORMAT(FMT_32_32_FLOAT),
+ NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM),
+ FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED),
SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE));
vs[i++] = VTX_DWORD2(OFFSET(16),
ENDIAN_SWAP(ENDIAN_NONE),
@@ -4039,9 +3991,9 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
MEGA_FETCH(0));
vs[i++] = VTX_DWORD_PAD;
- // comp mask vs ---------------------------------------
+ /* comp mask vs --------------------------------------- */
i = accel_state->comp_mask_vs_offset / 4;
- //0
+ /* 0 */
vs[i++] = CF_DWORD0(ADDR(4));
vs[i++] = CF_DWORD1(POP_COUNT(0),
CF_CONST(0),
@@ -4053,7 +4005,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_VTX),
WHOLE_QUAD_MODE(0),
BARRIER(1));
- //1 - dst
+ /* 1 - dst */
vs[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_POS0),
TYPE(SQ_EXPORT_POS),
RW_GPR(2),
@@ -4071,7 +4023,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_EXPORT_DONE),
WHOLE_QUAD_MODE(0),
BARRIER(1));
- //2 - src
+ /* 2 - src */
vs[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(0),
TYPE(SQ_EXPORT_PARAM),
RW_GPR(1),
@@ -4089,7 +4041,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_EXPORT),
WHOLE_QUAD_MODE(0),
BARRIER(0));
- //3 - mask
+ /* 3 - mask */
vs[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(1),
TYPE(SQ_EXPORT_PARAM),
RW_GPR(0),
@@ -4107,7 +4059,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_EXPORT_DONE),
WHOLE_QUAD_MODE(0),
BARRIER(0));
- //4/5 - dst
+ /* 4/5 - dst */
vs[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
FETCH_TYPE(SQ_VTX_FETCH_VERTEX_DATA),
FETCH_WHOLE_QUAD(0),
@@ -4123,16 +4075,16 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_SEL_Z(SQ_SEL_0),
DST_SEL_W(SQ_SEL_1),
USE_CONST_FIELDS(0),
- DATA_FORMAT(FMT_32_32_FLOAT), //xxx
- NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), //xxx
- FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), //xxx
+ DATA_FORMAT(FMT_32_32_FLOAT),
+ NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM),
+ FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED),
SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE));
vs[i++] = VTX_DWORD2(OFFSET(0),
ENDIAN_SWAP(ENDIAN_NONE),
CONST_BUF_NO_STRIDE(0),
MEGA_FETCH(1));
vs[i++] = VTX_DWORD_PAD;
- //6/7 - src
+ /* 6/7 - src */
vs[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
FETCH_TYPE(SQ_VTX_FETCH_VERTEX_DATA),
FETCH_WHOLE_QUAD(0),
@@ -4148,16 +4100,16 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_SEL_Z(SQ_SEL_0),
DST_SEL_W(SQ_SEL_1),
USE_CONST_FIELDS(0),
- DATA_FORMAT(FMT_32_32_FLOAT), //xxx
- NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), //xxx
- FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), //xxx
+ DATA_FORMAT(FMT_32_32_FLOAT),
+ NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM),
+ FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED),
SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE));
vs[i++] = VTX_DWORD2(OFFSET(8),
ENDIAN_SWAP(ENDIAN_NONE),
CONST_BUF_NO_STRIDE(0),
MEGA_FETCH(0));
vs[i++] = VTX_DWORD_PAD;
- //8/9 - mask
+ /* 8/9 - mask */
vs[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
FETCH_TYPE(SQ_VTX_FETCH_VERTEX_DATA),
FETCH_WHOLE_QUAD(0),
@@ -4173,9 +4125,9 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_SEL_Z(SQ_SEL_0),
DST_SEL_W(SQ_SEL_1),
USE_CONST_FIELDS(0),
- DATA_FORMAT(FMT_32_32_FLOAT), //xxx
- NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), //xxx
- FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), //xxx
+ DATA_FORMAT(FMT_32_32_FLOAT),
+ NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM),
+ FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED),
SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE));
vs[i++] = VTX_DWORD2(OFFSET(16),
ENDIAN_SWAP(ENDIAN_NONE),
@@ -4183,12 +4135,12 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
MEGA_FETCH(0));
vs[i++] = VTX_DWORD_PAD;
- // comp mask ps ---------------------------------------
- // not yet
+ // comp mask ps --------------------------------------- */
+ /* not yet */
- // comp vs ---------------------------------------
+ /* comp vs --------------------------------------- */
i = accel_state->comp_vs_offset / 4;
- //0
+ /* 0 */
vs[i++] = CF_DWORD0(ADDR(4));
vs[i++] = CF_DWORD1(POP_COUNT(0),
CF_CONST(0),
@@ -4200,7 +4152,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_VTX),
WHOLE_QUAD_MODE(0),
BARRIER(1));
- //1 - dst
+ /* 1 - dst */
vs[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(CF_POS0),
TYPE(SQ_EXPORT_POS),
RW_GPR(1),
@@ -4218,7 +4170,7 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_EXPORT_DONE),
WHOLE_QUAD_MODE(0),
BARRIER(1));
- //2 - src
+ /* 2 - src */
vs[i++] = CF_ALLOC_IMP_EXP_DWORD0(ARRAY_BASE(0),
TYPE(SQ_EXPORT_PARAM),
RW_GPR(0),
@@ -4236,10 +4188,10 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
CF_INST(SQ_CF_INST_EXPORT_DONE),
WHOLE_QUAD_MODE(0),
BARRIER(0));
- //3
+ /* 3 */
vs[i++] = 0x00000000;
vs[i++] = 0x00000000;
- //4/5 - dst
+ /* 4/5 - dst */
vs[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
FETCH_TYPE(SQ_VTX_FETCH_VERTEX_DATA),
FETCH_WHOLE_QUAD(0),
@@ -4255,16 +4207,16 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_SEL_Z(SQ_SEL_0),
DST_SEL_W(SQ_SEL_1),
USE_CONST_FIELDS(0),
- DATA_FORMAT(FMT_32_32_FLOAT), //xxx
- NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), //xxx
- FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), //xxx
+ DATA_FORMAT(FMT_32_32_FLOAT),
+ NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM),
+ FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED),
SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE));
vs[i++] = VTX_DWORD2(OFFSET(0),
ENDIAN_SWAP(ENDIAN_NONE),
CONST_BUF_NO_STRIDE(0),
MEGA_FETCH(1));
vs[i++] = VTX_DWORD_PAD;
- //6/7 - src
+ /* 6/7 - src */
vs[i++] = VTX_DWORD0(VTX_INST(SQ_VTX_INST_FETCH),
FETCH_TYPE(SQ_VTX_FETCH_VERTEX_DATA),
FETCH_WHOLE_QUAD(0),
@@ -4280,9 +4232,9 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
DST_SEL_Z(SQ_SEL_0),
DST_SEL_W(SQ_SEL_1),
USE_CONST_FIELDS(0),
- DATA_FORMAT(FMT_32_32_FLOAT), //xxx
- NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), //xxx
- FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), //xxx
+ DATA_FORMAT(FMT_32_32_FLOAT),
+ NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM),
+ FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED),
SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE));
vs[i++] = VTX_DWORD2(OFFSET(8),
ENDIAN_SWAP(ENDIAN_NONE),
@@ -4290,8 +4242,8 @@ R600LoadShaders(ScrnInfoPtr pScrn, ScreenPtr pScreen)
MEGA_FETCH(0));
vs[i++] = VTX_DWORD_PAD;
- // comp ps ---------------------------------------
- // not yet
+ /* comp ps --------------------------------------- */
+ /* not yet */
return TRUE;
@@ -4304,7 +4256,7 @@ R600PrepareAccess(PixmapPtr pPix, int index)
RADEONInfoPtr info = RADEONPTR(pScrn);
unsigned char *RADEONMMIO = info->MMIO;
- //flush HDP read/write caches
+ /* flush HDP read/write caches */
OUTREG(HDP_MEM_COHERENCY_FLUSH_CNTL, 0x1);
return TRUE;
@@ -4317,7 +4269,7 @@ R600FinishAccess(PixmapPtr pPix, int index)
RADEONInfoPtr info = RADEONPTR(pScrn);
unsigned char *RADEONMMIO = info->MMIO;
- //flush HDP read/write caches
+ /* flush HDP read/write caches */
OUTREG(HDP_MEM_COHERENCY_FLUSH_CNTL, 0x1);
}
diff --git a/src/r600_textured_videofuncs.c b/src/r600_textured_videofuncs.c
index 0932bc88..bf98ec78 100644
--- a/src/r600_textured_videofuncs.c
+++ b/src/r600_textured_videofuncs.c
@@ -117,9 +117,9 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
int uv_offset;
static float ps_alu_consts[] = {
- 1.0, 0.0, 1.4020, 0, // r - c[0]
- 1.0, -0.34414, -0.71414, 0, // g - c[1]
- 1.0, 1.7720, 0.0, 0, // b - c[2]
+ 1.0, 0.0, 1.4020, 0, /* r - c[0] */
+ 1.0, -0.34414, -0.71414, 0, /* g - c[1] */
+ 1.0, 1.7720, 0.0, 0, /* b - c[2] */
/* Constants for undoing Y'CbCr scaling
* - Y' is scaled from 16:235
* - Cb/Cr are scaled from 16:240
@@ -138,7 +138,7 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
accel_state->dst_pitch = exaGetPixmapPitch(pPixmap) / (pPixmap->drawable.bitsPerPixel / 8);
accel_state->src_pitch[0] = pPriv->src_pitch;
- // bad pitch
+ /* bad pitch */
if (accel_state->src_pitch[0] & 7)
return;
if (accel_state->dst_pitch & 7)
@@ -157,8 +157,6 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
/* Init */
start_3d(pScrn, accel_state->ib);
- //cp_set_surface_sync(pScrn, accel_state->ib);
-
set_default_state(pScrn, accel_state->ib);
/* Scissor / viewport */
@@ -208,7 +206,7 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
ps_conf.export_mode = 2;
ps_setup (pScrn, accel_state->ib, &ps_conf);
- // PS alu constants
+ /* PS alu constants */
set_alu_consts(pScrn, accel_state->ib, 0, sizeof(ps_alu_consts) / SQ_ALU_CONSTANT_offset, ps_alu_consts);
/* Texture */
@@ -222,7 +220,7 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
cp_set_surface_sync(pScrn, accel_state->ib, TC_ACTION_ENA_bit, accel_state->src_size[0],
accel_state->src_mc_addr[0]);
- // Y texture
+ /* Y texture */
tex_res.id = 0;
tex_res.w = pPriv->w;
tex_res.h = pPriv->h;
@@ -233,7 +231,7 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
tex_res.mip_base = accel_state->src_mc_addr[0];
tex_res.format = FMT_8;
- tex_res.dst_sel_x = SQ_SEL_X; //Y
+ tex_res.dst_sel_x = SQ_SEL_X; /* Y */
tex_res.dst_sel_y = SQ_SEL_1;
tex_res.dst_sel_z = SQ_SEL_1;
tex_res.dst_sel_w = SQ_SEL_1;
@@ -245,13 +243,13 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
tex_res.interlaced = 0;
set_tex_resource (pScrn, accel_state->ib, &tex_res);
- // Y sampler
+ /* Y sampler */
tex_samp.id = 0;
tex_samp.clamp_x = SQ_TEX_CLAMP_LAST_TEXEL;
tex_samp.clamp_y = SQ_TEX_CLAMP_LAST_TEXEL;
tex_samp.clamp_z = SQ_TEX_WRAP;
- // xxx: switch to bicubic
+ /* xxx: switch to bicubic */
tex_samp.xy_mag_filter = SQ_TEX_XY_FILTER_BILINEAR;
tex_samp.xy_min_filter = SQ_TEX_XY_FILTER_BILINEAR;
@@ -259,7 +257,7 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
tex_samp.mip_filter = 0; /* no mipmap */
set_tex_sampler (pScrn, accel_state->ib, &tex_samp);
- // U or V texture
+ /* U or V texture */
uv_offset = accel_state->src_pitch[0] * pPriv->h;
uv_offset = (uv_offset + 255) & ~255;
@@ -272,21 +270,21 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
tex_res.w = pPriv->w >> 1;
tex_res.h = pPriv->h >> 1;
tex_res.pitch = accel_state->src_pitch[0] >> 1;
- tex_res.dst_sel_x = SQ_SEL_X; //V or U
+ tex_res.dst_sel_x = SQ_SEL_X; /* V or U */
tex_res.dst_sel_y = SQ_SEL_1;
tex_res.dst_sel_z = SQ_SEL_1;
tex_res.dst_sel_w = SQ_SEL_1;
tex_res.interlaced = 0;
- // XXX tex bases need to be 256B aligned
+
tex_res.base = accel_state->src_mc_addr[0] + uv_offset;
tex_res.mip_base = accel_state->src_mc_addr[0] + uv_offset;
set_tex_resource (pScrn, accel_state->ib, &tex_res);
- // U or V sampler
+ /* U or V sampler */
tex_samp.id = 1;
set_tex_sampler (pScrn, accel_state->ib, &tex_samp);
- // U or V texture
+ /* U or V texture */
uv_offset += ((accel_state->src_pitch[0] >> 1) * (pPriv->h >> 1));
uv_offset = (uv_offset + 255) & ~255;
@@ -299,17 +297,17 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
tex_res.w = pPriv->w >> 1;
tex_res.h = pPriv->h >> 1;
tex_res.pitch = accel_state->src_pitch[0] >> 1;
- tex_res.dst_sel_x = SQ_SEL_X; //V or U
+ tex_res.dst_sel_x = SQ_SEL_X; /* V or U */
tex_res.dst_sel_y = SQ_SEL_1;
tex_res.dst_sel_z = SQ_SEL_1;
tex_res.dst_sel_w = SQ_SEL_1;
tex_res.interlaced = 0;
- // XXX tex bases need to be 256B aligned
+
tex_res.base = accel_state->src_mc_addr[0] + uv_offset;
tex_res.mip_base = accel_state->src_mc_addr[0] + uv_offset;
set_tex_resource (pScrn, accel_state->ib, &tex_res);
- // UV sampler
+ /* UV sampler */
tex_samp.id = 2;
set_tex_sampler (pScrn, accel_state->ib, &tex_samp);
break;
@@ -323,7 +321,7 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
cp_set_surface_sync(pScrn, accel_state->ib, TC_ACTION_ENA_bit, accel_state->src_size[0],
accel_state->src_mc_addr[0]);
- // Y texture
+ /* Y texture */
tex_res.id = 0;
tex_res.w = pPriv->w;
tex_res.h = pPriv->h;
@@ -335,9 +333,9 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
tex_res.format = FMT_8_8;
if (pPriv->id == FOURCC_UYVY)
- tex_res.dst_sel_x = SQ_SEL_Y; //Y
+ tex_res.dst_sel_x = SQ_SEL_Y; /* Y */
else
- tex_res.dst_sel_x = SQ_SEL_X; //Y
+ tex_res.dst_sel_x = SQ_SEL_X; /* Y */
tex_res.dst_sel_y = SQ_SEL_1;
tex_res.dst_sel_z = SQ_SEL_1;
tex_res.dst_sel_w = SQ_SEL_1;
@@ -349,13 +347,13 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
tex_res.interlaced = 0;
set_tex_resource (pScrn, accel_state->ib, &tex_res);
- // Y sampler
+ /* Y sampler */
tex_samp.id = 0;
tex_samp.clamp_x = SQ_TEX_CLAMP_LAST_TEXEL;
tex_samp.clamp_y = SQ_TEX_CLAMP_LAST_TEXEL;
tex_samp.clamp_z = SQ_TEX_WRAP;
- // xxx: switch to bicubic
+ /* xxx: switch to bicubic */
tex_samp.xy_mag_filter = SQ_TEX_XY_FILTER_BILINEAR;
tex_samp.xy_min_filter = SQ_TEX_XY_FILTER_BILINEAR;
@@ -363,28 +361,28 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
tex_samp.mip_filter = 0; /* no mipmap */
set_tex_sampler (pScrn, accel_state->ib, &tex_samp);
- // UV texture
+ /* UV texture */
tex_res.id = 1;
tex_res.format = FMT_8_8_8_8;
tex_res.w = pPriv->w >> 1;
tex_res.h = pPriv->h;
tex_res.pitch = accel_state->src_pitch[0] >> 2;
if (pPriv->id == FOURCC_UYVY) {
- tex_res.dst_sel_x = SQ_SEL_X; //V
- tex_res.dst_sel_y = SQ_SEL_Z; //U
+ tex_res.dst_sel_x = SQ_SEL_X; /* V */
+ tex_res.dst_sel_y = SQ_SEL_Z; /* U */
} else {
- tex_res.dst_sel_x = SQ_SEL_Y; //V
- tex_res.dst_sel_y = SQ_SEL_W; //U
+ tex_res.dst_sel_x = SQ_SEL_Y; /* V */
+ tex_res.dst_sel_y = SQ_SEL_W; /* U */
}
tex_res.dst_sel_z = SQ_SEL_1;
tex_res.dst_sel_w = SQ_SEL_1;
tex_res.interlaced = 0;
- // XXX tex bases need to be 256B aligned
+
tex_res.base = accel_state->src_mc_addr[0];
tex_res.mip_base = accel_state->src_mc_addr[0];
set_tex_resource (pScrn, accel_state->ib, &tex_res);
- // UV sampler
+ /* UV sampler */
tex_samp.id = 1;
set_tex_sampler (pScrn, accel_state->ib, &tex_samp);
break;
@@ -407,15 +405,15 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
case 16:
if (pPixmap->drawable.depth == 15) {
cb_conf.format = COLOR_1_5_5_5;
- cb_conf.comp_swap = 1; //ARGB
+ cb_conf.comp_swap = 1; /* ARGB */
} else {
cb_conf.format = COLOR_5_6_5;
- cb_conf.comp_swap = 2; //RGB
+ cb_conf.comp_swap = 2; /* RGB */
}
break;
case 32:
cb_conf.format = COLOR_8_8_8_8;
- cb_conf.comp_swap = 1; //ARGB
+ cb_conf.comp_swap = 1; /* ARGB */
break;
default:
return;
@@ -432,7 +430,7 @@ R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
DUAL_EXPORT_ENABLE_bit)); /* Only useful if no depth export */
/* Interpolator setup */
- // export tex coords from VS
+ /* export tex coords from VS */
EREG(accel_state->ib, SPI_VS_OUT_CONFIG, ((1 - 1) << VS_EXPORT_COUNT_shift));
EREG(accel_state->ib, SPI_VS_OUT_ID_0, (0 << SEMANTIC_0_shift));