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author | Fredrik Höglund <fredrik@kde.org> | 2007-12-14 23:56:12 +0100 |
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committer | Fredrik Höglund <fredrik@kde.org> | 2007-12-14 23:56:12 +0100 |
commit | 818ccf0fd4b5879171c5f20526d5a58638f8fde5 (patch) | |
tree | b79a6719a6ef8c738b6ea126a1e7390f6bf91140 /README.ati.sgml | |
parent | 3cfbcf4cafbdfdb33411d16e51fb1f77cd0f93dd (diff) |
RADEON: Fix the vertex coordinates for transformed pictures
This partially fixes transformed pictures on R100/R200 based
cards. The texture still doesn't appear to be clamped correctly,
but since that doesn't matter for rotations at perpendicular
angles, I'm committing this now so randr rotation and reflection
will work properly.
Diffstat (limited to 'README.ati.sgml')
0 files changed, 0 insertions, 0 deletions