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author | Jerome Glisse <jglisse@redhat.com> | 2011-12-13 11:08:19 -0500 |
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committer | Jerome Glisse <jglisse@redhat.com> | 2012-02-06 19:00:37 -0500 |
commit | 615033f2b5e3817e335e9d022fc9fdcf8ac8b11a (patch) | |
tree | ce50a286a4e6b46beaa8c7f2e6ef0c667179aac7 /src/ati.c | |
parent | 36c190671081967bac6fff48aaf66d67b639a48c (diff) |
r600-evergreen: use common surface allocator for tiling v11
Use libdrm common surface code so mesa,ddx have same idea
about tiling surface and what their pitch should be and
the alignment constraint.
v2 fix remaining issue add new option to conditionaly enable
v3 fix fbcon copy and r600 exa copy path
v4 fix non tiled path 2D tiling on GPU >= R600, set it to false
as default
v5 adapt to pixel/element size split of libdrm/radeon
v6 update to properly handle falling back to 1d tiled
v6 final fix to tile split value on evergreen and newer
v7 fix default array mode on r6xx, fix height alignment issue
on evergreen
v8 fix tile split value
v9 add stencil tile split support, simplify dri2 for stencil
with evergreen
v10 Try to fix xv path regarding tiling. Adapt to libdrm API
change. Try to fix case where there is no surface which
means non tiled bo.
v11 check for proper libdrm
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Diffstat (limited to 'src/ati.c')
0 files changed, 0 insertions, 0 deletions