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author | Grigori Goronzy <greg@chown.ath.cx> | 2013-07-18 16:06:23 +0200 |
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committer | Grigori Goronzy <greg@chown.ath.cx> | 2013-07-22 05:05:48 +0200 |
commit | 94d0d14914a025525a0766669b556eaa6681def7 (patch) | |
tree | 0c945be3a24f486974500aff80fc9626100b8385 /src/ati.c | |
parent | 5bb04351c43a91a1d60348b7293544da05d75e72 (diff) |
EXA/evergreen/ni: fast solid pixmap support
Solid pixmaps are currently implemented with scratch pixmaps, which
is slow. This replaces the hack with a proper implementation. The
Composite shader can now either sample a src/mask or use a constant
value.
Diffstat (limited to 'src/ati.c')
0 files changed, 0 insertions, 0 deletions