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authorAlon Ziv <alonz@nolaviz.org>2007-07-30 22:47:59 +0300
committerMichel Dänzer <michel@tungstengraphics.com>2007-08-23 12:07:16 +0200
commitd0f900c857585804fedd501bcf0a603fead271ce (patch)
tree19d4e816bd3aa237f6a3ff9a39edb1472f543dd0 /src/atipreinit.c
parent732880bfaab2224fd6d38086237e17de843def7d (diff)
radeon: Sane handling of timeouts in WaitForVerticalSync(2).
RADEONWaitForVerticalSync() and RADEONWaitForVerticalSync2() need to wait for a timeout specified in milliseconds; looping around usleep() causes the timeout to be unnecessarily long, as the OS may sleep longer than requested (on Linux the minimum actual sleep value may be several ms). The new logic uses gettimeofday() in the loop to see when the (absolute) timeout has arrived. Signed-off-by: Alon Ziv <alonz@nolaviz.org>
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