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authorMichel Dänzer <michel.daenzer@amd.com>2016-09-01 12:54:13 +0900
committerMichel Dänzer <michel@daenzer.net>2016-09-06 17:13:16 +0900
commiteda1f3df6aaed683036369fe8820da4dac3c2ae2 (patch)
tree2baa7e50b05c9eb6eac1dd8275651151a65e9053 /src/drmmode_display.h
parent2f6e5fb15f1a9ce523c85550e493f8bda9d0c00f (diff)
Synchronize scanout pixmaps for TearFree
Copy the damaged areas which are still valid in the other scanout pixmap from there, then only copy the remaining damaged area from the screen pixmap. This is slightly more efficient (only needs one Damage record instead of two, and only needs to copy each screen update across PCIe once with ShadowPrimary and a discrete GPU), and will be significantly more efficient for PRIME with the following change. Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'src/drmmode_display.h')
-rw-r--r--src/drmmode_display.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/drmmode_display.h b/src/drmmode_display.h
index 53c79268..5df9773d 100644
--- a/src/drmmode_display.h
+++ b/src/drmmode_display.h
@@ -73,7 +73,6 @@ typedef struct {
struct drmmode_scanout {
struct radeon_bo *bo;
PixmapPtr pixmap;
- DamagePtr damage;
unsigned fb_id;
int width, height;
};
@@ -85,6 +84,8 @@ typedef struct {
struct radeon_bo *cursor_bo;
struct drmmode_scanout rotate;
struct drmmode_scanout scanout[2];
+ DamagePtr scanout_damage;
+ RegionRec scanout_last_region;
unsigned scanout_id;
Bool scanout_update_pending;
int dpms_mode;