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author | Owen Taylor <otaylor@huygens.home.fishsoup.net> | 2008-04-17 13:14:53 +0200 |
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committer | Michel Dänzer <michel@tungstengraphics.com> | 2008-04-17 13:36:36 +0200 |
commit | c5d62fa0e8f52c3264ff9db3ff10cdf5a806bfc0 (patch) | |
tree | 5535bacf470aec18e0282219252e5eeb347419db /src/legacy_output.c | |
parent | eeb7b74bb6c813b0e3afa4b704f6ffb0d0aab92b (diff) |
Emulate repeats by drawing in tiles
When we can't turn on hardware repeats, because the texture
is non-power-of-two, or has padding at the ends of lines,
try to draw the image in multiple tiles rather than falling
back to software. (We can only do this when there is no
transform.)
Diffstat (limited to 'src/legacy_output.c')
0 files changed, 0 insertions, 0 deletions