diff options
author | Jerome Glisse <jglisse@redhat.com> | 2012-04-04 17:08:30 -0400 |
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committer | Jerome Glisse <jglisse@redhat.com> | 2012-04-05 15:55:39 -0400 |
commit | d282719a9c2fb0ee32830aa75b8dfbb9392954ed (patch) | |
tree | 47521731fdfcc5a13f3c104559afcacb607f7a92 /src/radeon_exa.c | |
parent | de2419e5509398328903ca61f4ea80852cba6bc4 (diff) |
r6xx-r9xx: force 1D tiling for buffer with height < 64
Due to some old kernel issue, height is 8 aligned insided the ddx
For buffer with height btw 57 & 63 this lead ddx to believe it can
allocate a 2D tiled surface while mesa will not align height and
will assume 1D tiled leading to disagreement and rendering issue.
This patch force buffer with height < 64 to be 1D tiled.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Diffstat (limited to 'src/radeon_exa.c')
-rw-r--r-- | src/radeon_exa.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/radeon_exa.c b/src/radeon_exa.c index 99a58069..270dad44 100644 --- a/src/radeon_exa.c +++ b/src/radeon_exa.c @@ -511,6 +511,13 @@ void *RADEONEXACreatePixmap2(ScreenPtr pScreen, int width, int height, surface.last_level = 0; surface.bpe = cpp; surface.nsamples = 1; + if (height < 64) { + /* disable 2d tiling for small surface to work around + * the fact that ddx align height to 8 pixel for old + * obscure reason i can't remember + */ + tiling &= ~RADEON_TILING_MACRO; + } surface.flags = RADEON_SURF_SCANOUT; surface.flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE); surface.flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR, MODE); |