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authorMichel Dänzer <michel@tungstengraphics.com>2008-02-28 17:38:04 +0100
committerMichel Dänzer <michel@tungstengraphics.com>2008-02-28 17:40:19 +0100
commit72a53d6f20ac29b3baddb7d8af04f19b76d2e04f (patch)
tree7c04c08efc08a373aed605409b60ee4977dce667 /src/radeon_probe.h
parent5249f450a2487475a95531603cc8668db2c21c33 (diff)
Handle EXA coordinate limits more cleverly.
Generally set the 2D engine limits, and only enforce the 3D engine limits in the CheckComposite hook. This should still prevent useless migration of pixmaps the 3D engine can't handle but allows for basic acceleration of bigger ones. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=14708 .
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