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authorPierre Ossman <pierre@ossman.eu>2008-12-04 23:29:31 +0100
committerPierre Ossman <pierre@ossman.eu>2008-12-05 08:10:53 +0100
commit33638d9e388b330e2f4eb4debd05ba09924cf176 (patch)
tree5321988a75235f0559d9359b82bcd8aecbc498b2 /src/radeon_textured_videofuncs.c
parentd1690f5cc096e2f735c8b407c370a1c1cd7a8afc (diff)
Optimise RADEONWaitForVLine
Only avoid the vlines we are rendering to, instead of the entire screen. This way we don't stall the card for longer than we absolutely have to. EXA calls fixed by Alex Deucher.
Diffstat (limited to 'src/radeon_textured_videofuncs.c')
-rw-r--r--src/radeon_textured_videofuncs.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/radeon_textured_videofuncs.c b/src/radeon_textured_videofuncs.c
index ddf2df63..06387511 100644
--- a/src/radeon_textured_videofuncs.c
+++ b/src/radeon_textured_videofuncs.c
@@ -1519,7 +1519,9 @@ FUNC_NAME(RADEONDisplayTexturedVideo)(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv
pPriv->drw_x + pPriv->dst_w,
pPriv->drw_y,
pPriv->drw_y + pPriv->dst_h,
- pPriv->desired_crtc));
+ pPriv->desired_crtc),
+ pPriv->drw_y,
+ pPriv->drw_y + pPriv->dst_h);
while (nBox--) {
int srcX, srcY, srcw, srch;