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authorJerome Glisse <jglisse@redhat.com>2012-04-04 17:08:30 -0400
committerJerome Glisse <jglisse@redhat.com>2012-04-05 15:55:39 -0400
commitd282719a9c2fb0ee32830aa75b8dfbb9392954ed (patch)
tree47521731fdfcc5a13f3c104559afcacb607f7a92 /src
parentde2419e5509398328903ca61f4ea80852cba6bc4 (diff)
r6xx-r9xx: force 1D tiling for buffer with height < 64
Due to some old kernel issue, height is 8 aligned insided the ddx For buffer with height btw 57 & 63 this lead ddx to believe it can allocate a 2D tiled surface while mesa will not align height and will assume 1D tiled leading to disagreement and rendering issue. This patch force buffer with height < 64 to be 1D tiled. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Diffstat (limited to 'src')
-rw-r--r--src/radeon_exa.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/radeon_exa.c b/src/radeon_exa.c
index 99a58069..270dad44 100644
--- a/src/radeon_exa.c
+++ b/src/radeon_exa.c
@@ -511,6 +511,13 @@ void *RADEONEXACreatePixmap2(ScreenPtr pScreen, int width, int height,
surface.last_level = 0;
surface.bpe = cpp;
surface.nsamples = 1;
+ if (height < 64) {
+ /* disable 2d tiling for small surface to work around
+ * the fact that ddx align height to 8 pixel for old
+ * obscure reason i can't remember
+ */
+ tiling &= ~RADEON_TILING_MACRO;
+ }
surface.flags = RADEON_SURF_SCANOUT;
surface.flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE);
surface.flags |= RADEON_SURF_SET(RADEON_SURF_MODE_LINEAR, MODE);