diff options
-rw-r--r-- | src/r600_shader.c | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/src/r600_shader.c b/src/r600_shader.c index 584deb43..e78aa32e 100644 --- a/src/r600_shader.c +++ b/src/r600_shader.c @@ -106,9 +106,9 @@ int R600_solid_vs(RADEONChipFamily ChipSet, uint32_t* shader) DST_SEL_Z(SQ_SEL_0), DST_SEL_W(SQ_SEL_1), USE_CONST_FIELDS(0), - DATA_FORMAT(FMT_32_32_FLOAT), /* xxx */ - NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), /* xxx */ - FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), /* xxx */ + DATA_FORMAT(FMT_32_32_FLOAT), + NUM_FORMAT_ALL(SQ_NUM_FORMAT_SCALED), + FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE)); shader[i++] = VTX_DWORD2(OFFSET(0), ENDIAN_SWAP(ENDIAN_NONE), @@ -336,9 +336,9 @@ int R600_copy_vs(RADEONChipFamily ChipSet, uint32_t* shader) DST_SEL_Z(SQ_SEL_0), DST_SEL_W(SQ_SEL_1), USE_CONST_FIELDS(0), - DATA_FORMAT(FMT_32_32_FLOAT), /* xxx */ - NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), /* xxx */ - FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), /* xxx */ + DATA_FORMAT(FMT_32_32_FLOAT), + NUM_FORMAT_ALL(SQ_NUM_FORMAT_SCALED), + FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE)); shader[i++] = VTX_DWORD2(OFFSET(0), ENDIAN_SWAP(ENDIAN_NONE), @@ -361,9 +361,9 @@ int R600_copy_vs(RADEONChipFamily ChipSet, uint32_t* shader) DST_SEL_Z(SQ_SEL_0), DST_SEL_W(SQ_SEL_1), USE_CONST_FIELDS(0), - DATA_FORMAT(FMT_32_32_FLOAT), /* xxx */ - NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), /* xxx */ - FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), /* xxx */ + DATA_FORMAT(FMT_32_32_FLOAT), + NUM_FORMAT_ALL(SQ_NUM_FORMAT_SCALED), + FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE)); shader[i++] = VTX_DWORD2(OFFSET(8), ENDIAN_SWAP(ENDIAN_NONE), @@ -592,7 +592,7 @@ int R600_xv_vs(RADEONChipFamily ChipSet, uint32_t* shader) DST_SEL_W(SQ_SEL_1), USE_CONST_FIELDS(0), DATA_FORMAT(FMT_32_32_FLOAT), - NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), + NUM_FORMAT_ALL(SQ_NUM_FORMAT_SCALED), FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE)); shader[i++] = VTX_DWORD2(OFFSET(0), @@ -617,7 +617,7 @@ int R600_xv_vs(RADEONChipFamily ChipSet, uint32_t* shader) DST_SEL_W(SQ_SEL_1), USE_CONST_FIELDS(0), DATA_FORMAT(FMT_32_32_FLOAT), - NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), + NUM_FORMAT_ALL(SQ_NUM_FORMAT_SCALED), FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE)); shader[i++] = VTX_DWORD2(OFFSET(8), @@ -1817,9 +1817,9 @@ int R600_comp_vs(RADEONChipFamily ChipSet, uint32_t* shader) DST_SEL_Z(SQ_SEL_0), DST_SEL_W(SQ_SEL_1), USE_CONST_FIELDS(0), - DATA_FORMAT(FMT_32_32_FLOAT), /* xxx */ - NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), /* xxx */ - FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), /* xxx */ + DATA_FORMAT(FMT_32_32_FLOAT), + NUM_FORMAT_ALL(SQ_NUM_FORMAT_SCALED), + FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE)); shader[i++] = VTX_DWORD2(OFFSET(0), ENDIAN_SWAP(ENDIAN_NONE), @@ -1842,9 +1842,9 @@ int R600_comp_vs(RADEONChipFamily ChipSet, uint32_t* shader) DST_SEL_Z(SQ_SEL_1), DST_SEL_W(SQ_SEL_0), USE_CONST_FIELDS(0), - DATA_FORMAT(FMT_32_32_FLOAT), /* xxx */ - NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), /* xxx */ - FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), /* xxx */ + DATA_FORMAT(FMT_32_32_FLOAT), + NUM_FORMAT_ALL(SQ_NUM_FORMAT_SCALED), + FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE)); shader[i++] = VTX_DWORD2(OFFSET(8), ENDIAN_SWAP(ENDIAN_NONE), @@ -1867,9 +1867,9 @@ int R600_comp_vs(RADEONChipFamily ChipSet, uint32_t* shader) DST_SEL_Z(SQ_SEL_1), DST_SEL_W(SQ_SEL_0), USE_CONST_FIELDS(0), - DATA_FORMAT(FMT_32_32_FLOAT), /* xxx */ - NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), /* xxx */ - FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), /* xxx */ + DATA_FORMAT(FMT_32_32_FLOAT), + NUM_FORMAT_ALL(SQ_NUM_FORMAT_SCALED), + FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE)); shader[i++] = VTX_DWORD2(OFFSET(16), ENDIAN_SWAP(ENDIAN_NONE), @@ -2117,9 +2117,9 @@ int R600_comp_vs(RADEONChipFamily ChipSet, uint32_t* shader) DST_SEL_Z(SQ_SEL_0), DST_SEL_W(SQ_SEL_1), USE_CONST_FIELDS(0), - DATA_FORMAT(FMT_32_32_FLOAT), /* xxx */ - NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), /* xxx */ - FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), /* xxx */ + DATA_FORMAT(FMT_32_32_FLOAT), + NUM_FORMAT_ALL(SQ_NUM_FORMAT_SCALED), + FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE)); shader[i++] = VTX_DWORD2(OFFSET(0), ENDIAN_SWAP(ENDIAN_NONE), @@ -2142,9 +2142,9 @@ int R600_comp_vs(RADEONChipFamily ChipSet, uint32_t* shader) DST_SEL_Z(SQ_SEL_1), DST_SEL_W(SQ_SEL_0), USE_CONST_FIELDS(0), - DATA_FORMAT(FMT_32_32_FLOAT), /* xxx */ - NUM_FORMAT_ALL(SQ_NUM_FORMAT_NORM), /* xxx */ - FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), /* xxx */ + DATA_FORMAT(FMT_32_32_FLOAT), + NUM_FORMAT_ALL(SQ_NUM_FORMAT_SCALED), + FORMAT_COMP_ALL(SQ_FORMAT_COMP_SIGNED), SRF_MODE_ALL(SRF_MODE_ZERO_CLAMP_MINUS_ONE)); shader[i++] = VTX_DWORD2(OFFSET(8), ENDIAN_SWAP(ENDIAN_NONE), |