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+/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* mach64_common.h -- common header definitions for Rage Pro 2D/3D/DRM suite
+ * Created: Sun Dec 03 11:34:16 2000 by gareth@valinux.com
+ *
+ * Copyright 2000 Gareth Hughes
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * GARETH HUGHES BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Author:
+ * Gareth Hughes <gareth@valinux.com>
+ * Leif Delgass <ldelgass@retinalburn.net>
+ */
+
+#ifndef __MACH64_COMMON_H__
+#define __MACH64_COMMON_H__ 1
+
+/* WARNING: If you change any of these defines, make sure to change
+ * the kernel include file as well (mach64_drm.h)
+ */
+
+/* Driver specific DRM command indices
+ * NOTE: these are not OS specific, but they are driver specific
+ */
+#define DRM_MACH64_INIT 0x00
+#define DRM_MACH64_IDLE 0x01
+#define DRM_MACH64_RESET 0x02
+#define DRM_MACH64_SWAP 0x03
+#define DRM_MACH64_CLEAR 0x04
+#define DRM_MACH64_VERTEX 0x05
+#define DRM_MACH64_BLIT 0x06
+#define DRM_MACH64_FLUSH 0x07
+#define DRM_MACH64_GETPARAM 0x08
+
+/* Buffer flags for clears
+ */
+#define MACH64_FRONT 0x1
+#define MACH64_BACK 0x2
+#define MACH64_DEPTH 0x4
+
+/* Primitive types for vertex buffers
+ */
+#define MACH64_PRIM_POINTS 0x00000000
+#define MACH64_PRIM_LINES 0x00000001
+#define MACH64_PRIM_LINE_LOOP 0x00000002
+#define MACH64_PRIM_LINE_STRIP 0x00000003
+#define MACH64_PRIM_TRIANGLES 0x00000004
+#define MACH64_PRIM_TRIANGLE_STRIP 0x00000005
+#define MACH64_PRIM_TRIANGLE_FAN 0x00000006
+#define MACH64_PRIM_QUADS 0x00000007
+#define MACH64_PRIM_QUAD_STRIP 0x00000008
+#define MACH64_PRIM_POLYGON 0x00000009
+
+
+typedef enum _drmMach64DMAMode {
+ MACH64_MODE_DMA_ASYNC,
+ MACH64_MODE_DMA_SYNC,
+ MACH64_MODE_MMIO
+} drmMach64DMAMode;
+
+typedef struct {
+ enum {
+ DRM_MACH64_INIT_DMA = 0x01,
+ DRM_MACH64_CLEANUP_DMA = 0x02
+ } func;
+ unsigned long sarea_priv_offset;
+ int is_pci;
+ drmMach64DMAMode dma_mode;
+
+ unsigned int fb_bpp;
+ unsigned int front_offset, front_pitch;
+ unsigned int back_offset, back_pitch;
+
+ unsigned int depth_bpp;
+ unsigned int depth_offset, depth_pitch;
+
+ unsigned long fb_offset;
+ unsigned long mmio_offset;
+ unsigned long ring_offset;
+ unsigned long buffers_offset;
+ unsigned long agp_textures_offset;
+} drmMach64Init;
+
+typedef struct {
+ unsigned int flags;
+ int x, y, w, h;
+ unsigned int clear_color;
+ unsigned int clear_depth;
+} drmMach64Clear;
+
+typedef struct {
+ int prim;
+ void *buf; /* Address of vertex buffer */
+ unsigned long used; /* Number of bytes in buffer */
+ int discard; /* Client finished with buffer? */
+} drmMach64Vertex;
+
+typedef struct {
+ int idx;
+ int pitch;
+ int offset;
+ int format;
+ unsigned short x, y;
+ unsigned short width, height;
+} drmMach64Blit;
+
+typedef struct {
+ int param;
+ int *value;
+} drmMach64GetParam;
+
+#define MACH64_PARAM_FRAMES_QUEUED 1
+#define MACH64_PARAM_IRQ_NR 2
+
+#endif /* __MACH64_COMMON_H__ */