diff options
Diffstat (limited to 'src/r6xx_accel.c')
-rw-r--r-- | src/r6xx_accel.c | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/r6xx_accel.c b/src/r6xx_accel.c index 3ec9018a..d7a95a46 100644 --- a/src/r6xx_accel.c +++ b/src/r6xx_accel.c @@ -222,7 +222,7 @@ sq_setup(ScrnInfoPtr pScrn, drmBufPtr ib, sq_config_t *sq_conf) } void -set_render_target(ScrnInfoPtr pScrn, drmBufPtr ib, cb_config_t *cb_conf) +set_render_target(ScrnInfoPtr pScrn, drmBufPtr ib, cb_config_t *cb_conf, uint32_t domain) { uint32_t cb_color_info; int pitch, slice, h; @@ -259,7 +259,7 @@ set_render_target(ScrnInfoPtr pScrn, drmBufPtr ib, cb_config_t *cb_conf) BEGIN_BATCH(3 + 2); EREG(ib, (CB_COLOR0_BASE + (4 * cb_conf->id)), (cb_conf->base >> 8)); - RELOC_BATCH(cb_conf->bo, RADEON_GEM_DOMAIN_VRAM, 0); + RELOC_BATCH(cb_conf->bo, 0, domain); END_BATCH(); // rv6xx workaround @@ -276,11 +276,11 @@ set_render_target(ScrnInfoPtr pScrn, drmBufPtr ib, cb_config_t *cb_conf) */ BEGIN_BATCH(3 + 2); EREG(ib, (CB_COLOR0_TILE + (4 * cb_conf->id)), (0 >> 8)); // CMASK per-tile data base/256 - RELOC_BATCH(cb_conf->bo, RADEON_GEM_DOMAIN_VRAM, 0); + RELOC_BATCH(cb_conf->bo, 0, domain); END_BATCH(); BEGIN_BATCH(3 + 2); EREG(ib, (CB_COLOR0_FRAG + (4 * cb_conf->id)), (0 >> 8)); // FMASK per-tile data base/256 - RELOC_BATCH(cb_conf->bo, RADEON_GEM_DOMAIN_VRAM, 0); + RELOC_BATCH(cb_conf->bo, 0, domain); END_BATCH(); BEGIN_BATCH(12); // pitch only for ARRAY_LINEAR_GENERAL, other tiling modes require addrlib @@ -399,7 +399,7 @@ void cp_wait_vline_sync(ScrnInfoPtr pScrn, drmBufPtr ib, PixmapPtr pPix, } void -fs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *fs_conf) +fs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *fs_conf, uint32_t domain) { RADEONInfoPtr info = RADEONPTR(pScrn); uint32_t sq_pgm_resources; @@ -412,7 +412,7 @@ fs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *fs_conf) BEGIN_BATCH(3 + 2); EREG(ib, SQ_PGM_START_FS, fs_conf->shader_addr >> 8); - RELOC_BATCH(fs_conf->bo, RADEON_GEM_DOMAIN_VRAM, 0); + RELOC_BATCH(fs_conf->bo, domain, 0); END_BATCH(); BEGIN_BATCH(6); @@ -422,7 +422,7 @@ fs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *fs_conf) } void -vs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *vs_conf) +vs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *vs_conf, uint32_t domain) { RADEONInfoPtr info = RADEONPTR(pScrn); uint32_t sq_pgm_resources; @@ -439,7 +439,7 @@ vs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *vs_conf) BEGIN_BATCH(3 + 2); EREG(ib, SQ_PGM_START_VS, vs_conf->shader_addr >> 8); - RELOC_BATCH(vs_conf->bo, RADEON_GEM_DOMAIN_VRAM, 0); + RELOC_BATCH(vs_conf->bo, domain, 0); END_BATCH(); BEGIN_BATCH(6); @@ -449,7 +449,7 @@ vs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *vs_conf) } void -ps_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *ps_conf) +ps_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *ps_conf, uint32_t domain) { RADEONInfoPtr info = RADEONPTR(pScrn); uint32_t sq_pgm_resources; @@ -468,7 +468,7 @@ ps_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *ps_conf) BEGIN_BATCH(3 + 2); EREG(ib, SQ_PGM_START_PS, ps_conf->shader_addr >> 8); - RELOC_BATCH(ps_conf->bo, RADEON_GEM_DOMAIN_VRAM, 0); + RELOC_BATCH(ps_conf->bo, domain, 0); END_BATCH(); BEGIN_BATCH(9); @@ -505,7 +505,7 @@ set_bool_consts(ScrnInfoPtr pScrn, drmBufPtr ib, int offset, uint32_t val) } void -set_vtx_resource(ScrnInfoPtr pScrn, drmBufPtr ib, vtx_resource_t *res) +set_vtx_resource(ScrnInfoPtr pScrn, drmBufPtr ib, vtx_resource_t *res, uint32_t domain) { RADEONInfoPtr info = RADEONPTR(pScrn); uint32_t sq_vtx_constant_word2; @@ -533,12 +533,12 @@ set_vtx_resource(ScrnInfoPtr pScrn, drmBufPtr ib, vtx_resource_t *res) E32(ib, 0); // 4: n/a E32(ib, 0); // 5: n/a E32(ib, SQ_TEX_VTX_VALID_BUFFER << SQ_VTX_CONSTANT_WORD6_0__TYPE_shift); // 6: TYPE - RELOC_BATCH(res->bo, RADEON_GEM_DOMAIN_GTT, 0); + RELOC_BATCH(res->bo, domain, 0); END_BATCH(); } void -set_tex_resource(ScrnInfoPtr pScrn, drmBufPtr ib, tex_resource_t *tex_res) +set_tex_resource(ScrnInfoPtr pScrn, drmBufPtr ib, tex_resource_t *tex_res, uint32_t domain) { RADEONInfoPtr info = RADEONPTR(pScrn); uint32_t sq_tex_resource_word0, sq_tex_resource_word1, sq_tex_resource_word4; @@ -599,8 +599,8 @@ set_tex_resource(ScrnInfoPtr pScrn, drmBufPtr ib, tex_resource_t *tex_res) E32(ib, sq_tex_resource_word4); E32(ib, sq_tex_resource_word5); E32(ib, sq_tex_resource_word6); - RELOC_BATCH(tex_res->bo, RADEON_GEM_DOMAIN_VRAM, 0); - RELOC_BATCH(tex_res->mip_bo, RADEON_GEM_DOMAIN_VRAM, 0); + RELOC_BATCH(tex_res->bo, domain, 0); + RELOC_BATCH(tex_res->mip_bo, domain, 0); END_BATCH(); } @@ -1085,7 +1085,7 @@ set_default_state(ScrnInfoPtr pScrn, drmBufPtr ib) // clear FS fs_conf.bo = accel_state->shaders_bo; - fs_setup(pScrn, ib, &fs_conf); + fs_setup(pScrn, ib, &fs_conf, RADEON_GEM_DOMAIN_VRAM); // VGT BEGIN_BATCH(75); @@ -1271,7 +1271,7 @@ void r600_finish_op(ScrnInfoPtr pScrn, int vtx_size) vtx_res.mem_req_size = 1; vtx_res.vb_addr = accel_state->vb_mc_addr + accel_state->vb_start_op; vtx_res.bo = accel_state->vb_bo; - set_vtx_resource (pScrn, accel_state->ib, &vtx_res); + set_vtx_resource (pScrn, accel_state->ib, &vtx_res, RADEON_GEM_DOMAIN_GTT); /* Draw */ draw_conf.prim_type = DI_PT_RECTLIST; @@ -1288,7 +1288,7 @@ void r600_finish_op(ScrnInfoPtr pScrn, int vtx_size) /* sync dst surface */ cp_set_surface_sync(pScrn, accel_state->ib, (CB_ACTION_ENA_bit | CB0_DEST_BASE_ENA_bit), accel_state->dst_size, accel_state->dst_mc_addr, - accel_state->dst_bo, RADEON_GEM_DOMAIN_VRAM, 0); + accel_state->dst_bo, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT, 0); accel_state->vb_start_op = -1; accel_state->ib_reset_op = 0; |