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-rw-r--r--src/radeon_dri.c1861
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diff --git a/src/radeon_dri.c b/src/radeon_dri.c
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+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.c,v 1.32.2.1 2003/05/06 23:21:38 daenzer Exp $ */
+/*
+ * Copyright 2000 ATI Technologies Inc., Markham, Ontario,
+ * VA Linux Systems Inc., Fremont, California.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation on the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR
+ * THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Authors:
+ * Kevin E. Martin <martin@xfree86.org>
+ * Rickard E. Faith <faith@valinux.com>
+ * Gareth Hughes <gareth@valinux.com>
+ *
+ */
+
+
+ /* Driver data structures */
+#include "radeon.h"
+#include "radeon_macros.h"
+#include "radeon_dri.h"
+#include "radeon_reg.h"
+#include "radeon_version.h"
+
+ /* X and server generic header files */
+#include "xf86.h"
+#include "windowstr.h"
+#include "xf86PciInfo.h"
+
+
+#include "shadowfb.h"
+ /* GLX/DRI/DRM definitions */
+#define _XF86DRI_SERVER_
+#include "GL/glxtokens.h"
+#include "sarea.h"
+#include "radeon_sarea.h"
+
+/* HACK - for now, put this here... */
+/* Alpha - this may need to be a variable to handle UP1x00 vs TITAN */
+#if defined(__alpha__)
+# define DRM_PAGE_SIZE 8192
+#elif defined(__ia64__)
+# define DRM_PAGE_SIZE getpagesize()
+#else
+# define DRM_PAGE_SIZE 4096
+#endif
+
+
+static Bool RADEONDRICloseFullScreen(ScreenPtr pScreen);
+static Bool RADEONDRIOpenFullScreen(ScreenPtr pScreen);
+static void RADEONDRITransitionTo2d(ScreenPtr pScreen);
+static void RADEONDRITransitionTo3d(ScreenPtr pScreen);
+static void RADEONDRITransitionMultiToSingle3d(ScreenPtr pScreen);
+static void RADEONDRITransitionSingleToMulti3d(ScreenPtr pScreen);
+
+static void RADEONDRIRefreshArea(ScrnInfoPtr pScrn, int num, BoxPtr pbox);
+
+/* Initialize the visual configs that are supported by the hardware.
+ * These are combined with the visual configs that the indirect
+ * rendering core supports, and the intersection is exported to the
+ * client.
+ */
+static Bool RADEONInitVisualConfigs(ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ int numConfigs = 0;
+ __GLXvisualConfig *pConfigs = 0;
+ RADEONConfigPrivPtr pRADEONConfigs = 0;
+ RADEONConfigPrivPtr *pRADEONConfigPtrs = 0;
+ int i, accum, stencil, db, use_db;
+
+ use_db = !info->noBackBuffer ? 1 : 0;
+
+ switch (info->CurrentLayout.pixel_code) {
+ case 8: /* 8bpp mode is not support */
+ case 15: /* FIXME */
+ case 24: /* FIXME */
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[dri] RADEONInitVisualConfigs failed "
+ "(depth %d not supported). "
+ "Disabling DRI.\n", info->CurrentLayout.pixel_code);
+ return FALSE;
+
+#define RADEON_USE_ACCUM 1
+#define RADEON_USE_STENCIL 1
+
+ case 16:
+ numConfigs = 1;
+ if (RADEON_USE_ACCUM) numConfigs *= 2;
+ if (RADEON_USE_STENCIL) numConfigs *= 2;
+ if (use_db) numConfigs *= 2;
+
+ if (!(pConfigs
+ = (__GLXvisualConfig *)xcalloc(sizeof(__GLXvisualConfig),
+ numConfigs))) {
+ return FALSE;
+ }
+ if (!(pRADEONConfigs
+ = (RADEONConfigPrivPtr)xcalloc(sizeof(RADEONConfigPrivRec),
+ numConfigs))) {
+ xfree(pConfigs);
+ return FALSE;
+ }
+ if (!(pRADEONConfigPtrs
+ = (RADEONConfigPrivPtr *)xcalloc(sizeof(RADEONConfigPrivPtr),
+ numConfigs))) {
+ xfree(pConfigs);
+ xfree(pRADEONConfigs);
+ return FALSE;
+ }
+
+ i = 0;
+ for (db = 0; db <= use_db; db++) {
+ for (accum = 0; accum <= RADEON_USE_ACCUM; accum++) {
+ for (stencil = 0; stencil <= RADEON_USE_STENCIL; stencil++) {
+ pRADEONConfigPtrs[i] = &pRADEONConfigs[i];
+
+ pConfigs[i].vid = (VisualID)(-1);
+ pConfigs[i].class = -1;
+ pConfigs[i].rgba = TRUE;
+ pConfigs[i].redSize = 5;
+ pConfigs[i].greenSize = 6;
+ pConfigs[i].blueSize = 5;
+ pConfigs[i].alphaSize = 0;
+ pConfigs[i].redMask = 0x0000F800;
+ pConfigs[i].greenMask = 0x000007E0;
+ pConfigs[i].blueMask = 0x0000001F;
+ pConfigs[i].alphaMask = 0x00000000;
+ if (accum) { /* Simulated in software */
+ pConfigs[i].accumRedSize = 16;
+ pConfigs[i].accumGreenSize = 16;
+ pConfigs[i].accumBlueSize = 16;
+ pConfigs[i].accumAlphaSize = 0;
+ } else {
+ pConfigs[i].accumRedSize = 0;
+ pConfigs[i].accumGreenSize = 0;
+ pConfigs[i].accumBlueSize = 0;
+ pConfigs[i].accumAlphaSize = 0;
+ }
+ if (db)
+ pConfigs[i].doubleBuffer = TRUE;
+ else
+ pConfigs[i].doubleBuffer = FALSE;
+ pConfigs[i].stereo = FALSE;
+ pConfigs[i].bufferSize = 16;
+ pConfigs[i].depthSize = 16;
+ if (stencil)
+ pConfigs[i].stencilSize = 8;
+ else
+ pConfigs[i].stencilSize = 0;
+ pConfigs[i].auxBuffers = 0;
+ pConfigs[i].level = 0;
+ if (accum) {
+ pConfigs[i].visualRating = GLX_SLOW_VISUAL_EXT;
+ } else {
+ pConfigs[i].visualRating = GLX_NONE_EXT;
+ }
+ pConfigs[i].transparentPixel = GLX_NONE;
+ pConfigs[i].transparentRed = 0;
+ pConfigs[i].transparentGreen = 0;
+ pConfigs[i].transparentBlue = 0;
+ pConfigs[i].transparentAlpha = 0;
+ pConfigs[i].transparentIndex = 0;
+ i++;
+ }
+ }
+ }
+ break;
+
+ case 32:
+ numConfigs = 1;
+ if (RADEON_USE_ACCUM) numConfigs *= 2;
+ if (RADEON_USE_STENCIL) numConfigs *= 2;
+ if (use_db) numConfigs *= 2;
+
+ if (!(pConfigs
+ = (__GLXvisualConfig *)xcalloc(sizeof(__GLXvisualConfig),
+ numConfigs))) {
+ return FALSE;
+ }
+ if (!(pRADEONConfigs
+ = (RADEONConfigPrivPtr)xcalloc(sizeof(RADEONConfigPrivRec),
+ numConfigs))) {
+ xfree(pConfigs);
+ return FALSE;
+ }
+ if (!(pRADEONConfigPtrs
+ = (RADEONConfigPrivPtr *)xcalloc(sizeof(RADEONConfigPrivPtr),
+ numConfigs))) {
+ xfree(pConfigs);
+ xfree(pRADEONConfigs);
+ return FALSE;
+ }
+
+ i = 0;
+ for (db = 0; db <= use_db; db++) {
+ for (accum = 0; accum <= RADEON_USE_ACCUM; accum++) {
+ for (stencil = 0; stencil <= RADEON_USE_STENCIL; stencil++) {
+ pRADEONConfigPtrs[i] = &pRADEONConfigs[i];
+
+ pConfigs[i].vid = (VisualID)(-1);
+ pConfigs[i].class = -1;
+ pConfigs[i].rgba = TRUE;
+ pConfigs[i].redSize = 8;
+ pConfigs[i].greenSize = 8;
+ pConfigs[i].blueSize = 8;
+ pConfigs[i].alphaSize = 8;
+ pConfigs[i].redMask = 0x00FF0000;
+ pConfigs[i].greenMask = 0x0000FF00;
+ pConfigs[i].blueMask = 0x000000FF;
+ pConfigs[i].alphaMask = 0xFF000000;
+ if (accum) { /* Simulated in software */
+ pConfigs[i].accumRedSize = 16;
+ pConfigs[i].accumGreenSize = 16;
+ pConfigs[i].accumBlueSize = 16;
+ pConfigs[i].accumAlphaSize = 16;
+ } else {
+ pConfigs[i].accumRedSize = 0;
+ pConfigs[i].accumGreenSize = 0;
+ pConfigs[i].accumBlueSize = 0;
+ pConfigs[i].accumAlphaSize = 0;
+ }
+ if (db)
+ pConfigs[i].doubleBuffer = TRUE;
+ else
+ pConfigs[i].doubleBuffer = FALSE;
+ pConfigs[i].stereo = FALSE;
+ pConfigs[i].bufferSize = 32;
+ if (stencil) {
+ pConfigs[i].depthSize = 24;
+ pConfigs[i].stencilSize = 8;
+ } else {
+ pConfigs[i].depthSize = 24;
+ pConfigs[i].stencilSize = 0;
+ }
+ pConfigs[i].auxBuffers = 0;
+ pConfigs[i].level = 0;
+ if (accum) {
+ pConfigs[i].visualRating = GLX_SLOW_VISUAL_EXT;
+ } else {
+ pConfigs[i].visualRating = GLX_NONE_EXT;
+ }
+ pConfigs[i].transparentPixel = GLX_NONE;
+ pConfigs[i].transparentRed = 0;
+ pConfigs[i].transparentGreen = 0;
+ pConfigs[i].transparentBlue = 0;
+ pConfigs[i].transparentAlpha = 0;
+ pConfigs[i].transparentIndex = 0;
+ i++;
+ }
+ }
+ }
+ break;
+ }
+
+ info->numVisualConfigs = numConfigs;
+ info->pVisualConfigs = pConfigs;
+ info->pVisualConfigsPriv = pRADEONConfigs;
+ GlxSetVisualConfigs(numConfigs, pConfigs, (void**)pRADEONConfigPtrs);
+ return TRUE;
+}
+
+/* Create the Radeon-specific context information */
+static Bool RADEONCreateContext(ScreenPtr pScreen, VisualPtr visual,
+ drmContext hwContext, void *pVisualConfigPriv,
+ DRIContextType contextStore)
+{
+#ifdef PER_CONTEXT_SAREA
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ RADEONDRIContextPtr ctx_info;
+
+ ctx_info = (RADEONDRIContextPtr)contextStore;
+ if (!ctx_info) return FALSE;
+
+ if (drmAddMap(info->drmFD, 0,
+ info->perctx_sarea_size,
+ DRM_SHM,
+ DRM_REMOVABLE,
+ &ctx_info->sarea_handle) < 0) {
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO,
+ "[dri] could not create private sarea for ctx id (%d)\n",
+ (int)hwContext);
+ return FALSE;
+ }
+
+ if (drmAddContextPrivateMapping(info->drmFD, hwContext,
+ ctx_info->sarea_handle) < 0) {
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO,
+ "[dri] could not associate private sarea to ctx id (%d)\n",
+ (int)hwContext);
+ drmRmMap(info->drmFD, ctx_info->sarea_handle);
+ return FALSE;
+ }
+
+ ctx_info->ctx_id = hwContext;
+#endif
+ return TRUE;
+}
+
+/* Destroy the Radeon-specific context information */
+static void RADEONDestroyContext(ScreenPtr pScreen, drmContext hwContext,
+ DRIContextType contextStore)
+{
+#ifdef PER_CONTEXT_SAREA
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ RADEONDRIContextPtr ctx_info;
+
+ ctx_info = (RADEONDRIContextPtr)contextStore;
+ if (!ctx_info) return;
+
+ if (drmRmMap(info->drmFD, ctx_info->sarea_handle) < 0) {
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO,
+ "[dri] could not remove private sarea for ctx id (%d)\n",
+ (int)hwContext);
+ }
+#endif
+}
+
+/* Called when the X server is woken up to allow the last client's
+ * context to be saved and the X server's context to be loaded. This is
+ * not necessary for the Radeon since the client detects when it's
+ * context is not currently loaded and then load's it itself. Since the
+ * registers to start and stop the CP are privileged, only the X server
+ * can start/stop the engine.
+ */
+static void RADEONEnterServer(ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+
+ if (info->accel) info->accel->NeedToSync = TRUE;
+}
+
+/* Called when the X server goes to sleep to allow the X server's
+ * context to be saved and the last client's context to be loaded. This
+ * is not necessary for the Radeon since the client detects when it's
+ * context is not currently loaded and then load's it itself. Since the
+ * registers to start and stop the CP are privileged, only the X server
+ * can start/stop the engine.
+ */
+static void RADEONLeaveServer(ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ RING_LOCALS;
+
+ /* The CP is always running, but if we've generated any CP commands
+ * we must flush them to the kernel module now.
+ */
+ if (info->CPInUse) {
+ RADEON_FLUSH_CACHE();
+ RADEON_WAIT_UNTIL_IDLE();
+ RADEONCPReleaseIndirect(pScrn);
+
+ info->CPInUse = FALSE;
+ }
+}
+
+/* Contexts can be swapped by the X server if necessary. This callback
+ * is currently only used to perform any functions necessary when
+ * entering or leaving the X server, and in the future might not be
+ * necessary.
+ */
+static void RADEONDRISwapContext(ScreenPtr pScreen, DRISyncType syncType,
+ DRIContextType oldContextType,
+ void *oldContext,
+ DRIContextType newContextType,
+ void *newContext)
+{
+ if ((syncType==DRI_3D_SYNC) && (oldContextType==DRI_2D_CONTEXT) &&
+ (newContextType==DRI_2D_CONTEXT)) { /* Entering from Wakeup */
+ RADEONEnterServer(pScreen);
+ }
+
+ if ((syncType==DRI_2D_SYNC) && (oldContextType==DRI_NO_CONTEXT) &&
+ (newContextType==DRI_2D_CONTEXT)) { /* Exiting from Block Handler */
+ RADEONLeaveServer(pScreen);
+ }
+}
+
+/* The Radeon has depth tiling on all the time, so we have to convert
+ * the x,y coordinates into the memory bus address (mba) in the same
+ * manner as the engine. In each case, the linear block address (ba)
+ * is calculated, and then wired with x and y to produce the final
+ * memory address.
+ */
+static CARD32 radeon_mba_z16(RADEONInfoPtr info, int x, int y)
+{
+ CARD32 pitch = info->frontPitch;
+ CARD32 address = 0; /* a[0] = 0 */
+ CARD32 ba;
+
+ ba = (y / 16) * (pitch / 32) + (x / 32);
+
+ address |= (x & 0x7) << 1; /* a[1..3] = x[0..2] */
+ address |= (y & 0x7) << 4; /* a[4..6] = y[0..2] */
+ address |= (x & 0x8) << 4; /* a[7] = x[3] */
+ address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */
+ address |= (y & 0x8) << 7; /* a[10] = y[3] */
+ address |= ((x & 0x10) ^ (y & 0x10)) << 7; /* a[11] = x[4] ^ y[4] */
+ address |= (ba & ~0x3u) << 10; /* a[12..] = ba[2..] */
+
+ return address;
+}
+
+static CARD32 radeon_mba_z32(RADEONInfoPtr info, int x, int y)
+{
+ CARD32 pitch = info->frontPitch;
+ CARD32 address = 0; /* a[0..1] = 0 */
+ CARD32 ba;
+
+ ba = (y / 16) * (pitch / 16) + (x / 16);
+
+ address |= (x & 0x7) << 2; /* a[2..4] = x[0..2] */
+ address |= (y & 0x3) << 5; /* a[5..6] = y[0..1] */
+ address |=
+ (((x & 0x10) >> 2) ^ (y & 0x4)) << 5; /* a[7] = x[4] ^ y[2] */
+ address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */
+
+ address |= (y & 0x8) << 7; /* a[10] = y[3] */
+ address |=
+ (((x & 0x8) << 1) ^ (y & 0x10)) << 7; /* a[11] = x[3] ^ y[4] */
+ address |= (ba & ~0x3u) << 10; /* a[12..] = ba[2..] */
+
+ return address;
+}
+
+/* 16-bit depth buffer functions */
+#define WRITE_DEPTH16(_x, _y, d) \
+ *(CARD16 *)(pointer)(buf + radeon_mba_z16(info, (_x), (_y))) = (d)
+
+#define READ_DEPTH16(d, _x, _y) \
+ (d) = *(CARD16 *)(pointer)(buf + radeon_mba_z16(info, (_x), (_y)))
+
+/* 24 bit depth, 8 bit stencil depthbuffer functions */
+#define WRITE_DEPTH32(_x, _y, d) \
+do { \
+ CARD32 tmp = \
+ *(CARD32 *)(pointer)(buf + radeon_mba_z32(info, (_x), (_y))); \
+ tmp &= 0xff000000; \
+ tmp |= ((d) & 0x00ffffff); \
+ *(CARD32 *)(pointer)(buf + radeon_mba_z32(info, (_x), (_y))) = tmp; \
+} while (0)
+
+#define READ_DEPTH32(d, _x, _y) \
+ d = (*(CARD32 *)(pointer)(buf + radeon_mba_z32(info, (_x), (_y))) \
+ & 0x00ffffff)
+
+/* Screen to screen copy of data in the depth buffer */
+static void RADEONScreenToScreenCopyDepth(ScrnInfoPtr pScrn,
+ int xa, int ya,
+ int xb, int yb,
+ int w, int h)
+{
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ unsigned char *buf = info->FB + info->depthOffset;
+ int xstart, xend, xdir;
+ int ystart, yend, ydir;
+ int x, y, d;
+
+ if (xa < xb) xdir = -1, xstart = w-1, xend = 0;
+ else xdir = 1, xstart = 0, xend = w-1;
+
+ if (ya < yb) ydir = -1, ystart = h-1, yend = 0;
+ else ydir = 1, ystart = 0, yend = h-1;
+
+ switch (pScrn->bitsPerPixel) {
+ case 16:
+ for (x = xstart; x != xend; x += xdir) {
+ for (y = ystart; y != yend; y += ydir) {
+ READ_DEPTH16(d, xa+x, ya+y);
+ WRITE_DEPTH16(xb+x, yb+y, d);
+ }
+ }
+ break;
+
+ case 32:
+ for (x = xstart; x != xend; x += xdir) {
+ for (y = ystart; y != yend; y += ydir) {
+ READ_DEPTH32(d, xa+x, ya+y);
+ WRITE_DEPTH32(xb+x, yb+y, d);
+ }
+ }
+ break;
+
+ default:
+ break;
+ }
+}
+
+/* Initialize the state of the back and depth buffers */
+static void RADEONDRIInitBuffers(WindowPtr pWin, RegionPtr prgn, CARD32 indx)
+{
+ /* NOOP. There's no need for the 2d driver to be clearing buffers
+ * for the 3d client. It knows how to do that on its own.
+ */
+}
+
+/* Copy the back and depth buffers when the X server moves a window.
+ *
+ * This routine is a modified form of XAADoBitBlt with the calls to
+ * ScreenToScreenBitBlt built in. My routine has the prgnSrc as source
+ * instead of destination. My origin is upside down so the ydir cases
+ * are reversed.
+ */
+static void RADEONDRIMoveBuffers(WindowPtr pParent, DDXPointRec ptOldOrg,
+ RegionPtr prgnSrc, CARD32 indx)
+{
+ ScreenPtr pScreen = pParent->drawable.pScreen;
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+
+ BoxPtr pboxTmp, pboxNext, pboxBase;
+ DDXPointPtr pptTmp;
+ int xdir, ydir;
+
+ int screenwidth = pScrn->virtualX;
+ int screenheight = pScrn->virtualY;
+
+ BoxPtr pbox = REGION_RECTS(prgnSrc);
+ int nbox = REGION_NUM_RECTS(prgnSrc);
+
+ BoxPtr pboxNew1 = NULL;
+ BoxPtr pboxNew2 = NULL;
+ DDXPointPtr pptNew1 = NULL;
+ DDXPointPtr pptNew2 = NULL;
+ DDXPointPtr pptSrc = &ptOldOrg;
+
+ int dx = pParent->drawable.x - ptOldOrg.x;
+ int dy = pParent->drawable.y - ptOldOrg.y;
+
+ /* If the copy will overlap in Y, reverse the order */
+ if (dy > 0) {
+ ydir = -1;
+
+ if (nbox > 1) {
+ /* Keep ordering in each band, reverse order of bands */
+ pboxNew1 = (BoxPtr)ALLOCATE_LOCAL(sizeof(BoxRec)*nbox);
+ if (!pboxNew1) return;
+
+ pptNew1 = (DDXPointPtr)ALLOCATE_LOCAL(sizeof(DDXPointRec)*nbox);
+ if (!pptNew1) {
+ DEALLOCATE_LOCAL(pboxNew1);
+ return;
+ }
+
+ pboxBase = pboxNext = pbox+nbox-1;
+
+ while (pboxBase >= pbox) {
+ while ((pboxNext >= pbox) && (pboxBase->y1 == pboxNext->y1))
+ pboxNext--;
+
+ pboxTmp = pboxNext+1;
+ pptTmp = pptSrc + (pboxTmp - pbox);
+
+ while (pboxTmp <= pboxBase) {
+ *pboxNew1++ = *pboxTmp++;
+ *pptNew1++ = *pptTmp++;
+ }
+
+ pboxBase = pboxNext;
+ }
+
+ pboxNew1 -= nbox;
+ pbox = pboxNew1;
+ pptNew1 -= nbox;
+ pptSrc = pptNew1;
+ }
+ } else {
+ /* No changes required */
+ ydir = 1;
+ }
+
+ /* If the regions will overlap in X, reverse the order */
+ if (dx > 0) {
+ xdir = -1;
+
+ if (nbox > 1) {
+ /* reverse order of rects in each band */
+ pboxNew2 = (BoxPtr)ALLOCATE_LOCAL(sizeof(BoxRec)*nbox);
+ pptNew2 = (DDXPointPtr)ALLOCATE_LOCAL(sizeof(DDXPointRec)*nbox);
+
+ if (!pboxNew2 || !pptNew2) {
+ DEALLOCATE_LOCAL(pptNew2);
+ DEALLOCATE_LOCAL(pboxNew2);
+ DEALLOCATE_LOCAL(pptNew1);
+ DEALLOCATE_LOCAL(pboxNew1);
+ return;
+ }
+
+ pboxBase = pboxNext = pbox;
+
+ while (pboxBase < pbox+nbox) {
+ while ((pboxNext < pbox+nbox)
+ && (pboxNext->y1 == pboxBase->y1))
+ pboxNext++;
+
+ pboxTmp = pboxNext;
+ pptTmp = pptSrc + (pboxTmp - pbox);
+
+ while (pboxTmp != pboxBase) {
+ *pboxNew2++ = *--pboxTmp;
+ *pptNew2++ = *--pptTmp;
+ }
+
+ pboxBase = pboxNext;
+ }
+
+ pboxNew2 -= nbox;
+ pbox = pboxNew2;
+ pptNew2 -= nbox;
+ pptSrc = pptNew2;
+ }
+ } else {
+ /* No changes are needed */
+ xdir = 1;
+ }
+
+ (*info->accel->SetupForScreenToScreenCopy)(pScrn, xdir, ydir, GXcopy,
+ (CARD32)(-1), -1);
+
+ for (; nbox-- ; pbox++) {
+ int xa = pbox->x1;
+ int ya = pbox->y1;
+ int destx = xa + dx;
+ int desty = ya + dy;
+ int w = pbox->x2 - xa + 1;
+ int h = pbox->y2 - ya + 1;
+
+ if (destx < 0) xa -= destx, w += destx, destx = 0;
+ if (desty < 0) ya -= desty, h += desty, desty = 0;
+ if (destx + w > screenwidth) w = screenwidth - destx;
+ if (desty + h > screenheight) h = screenheight - desty;
+
+ if (w <= 0) continue;
+ if (h <= 0) continue;
+
+ RADEONSelectBuffer(pScrn, RADEON_BACK);
+ (*info->accel->SubsequentScreenToScreenCopy)(pScrn,
+ xa, ya,
+ destx, desty,
+ w, h);
+
+ if (info->depthMoves) {
+ RADEONSelectBuffer(pScrn, RADEON_DEPTH);
+ RADEONScreenToScreenCopyDepth(pScrn,
+ xa, ya,
+ destx, desty,
+ w, h);
+ }
+ }
+
+ RADEONSelectBuffer(pScrn, RADEON_FRONT);
+
+ DEALLOCATE_LOCAL(pptNew2);
+ DEALLOCATE_LOCAL(pboxNew2);
+ DEALLOCATE_LOCAL(pptNew1);
+ DEALLOCATE_LOCAL(pboxNew1);
+
+ info->accel->NeedToSync = TRUE;
+}
+
+/* Initialize the AGP state. Request memory for use in AGP space, and
+ * initialize the Radeon registers to point to that memory.
+ */
+static Bool RADEONDRIAgpInit(RADEONInfoPtr info, ScreenPtr pScreen)
+{
+ unsigned char *RADEONMMIO = info->MMIO;
+ unsigned long mode;
+ unsigned int vendor, device;
+ unsigned long agpBase;
+ int ret;
+ int s, l;
+
+ if (drmAgpAcquire(info->drmFD) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_WARNING, "[agp] AGP not available\n");
+ return FALSE;
+ }
+
+ /* Workaround for some hardware bugs */
+ if (info->ChipFamily < CHIP_FAMILY_R200)
+ OUTREG(RADEON_AGP_CNTL, INREG(RADEON_AGP_CNTL) | 0x000e0000);
+
+ /* Modify the mode if the default mode
+ * is not appropriate for this
+ * particular combination of graphics
+ * card and AGP chipset.
+ */
+
+ mode = drmAgpGetMode(info->drmFD); /* Default mode */
+ vendor = drmAgpVendorId(info->drmFD);
+ device = drmAgpDeviceId(info->drmFD);
+
+ mode &= ~RADEON_AGP_MODE_MASK;
+ switch (info->agpMode) {
+ case 4: mode |= RADEON_AGP_4X_MODE;
+ case 2: mode |= RADEON_AGP_2X_MODE;
+ case 1: default: mode |= RADEON_AGP_1X_MODE;
+ }
+
+ if (info->agpFastWrite) mode |= RADEON_AGP_FW_MODE;
+
+ if ((vendor == PCI_VENDOR_AMD) &&
+ (device == PCI_CHIP_AMD761)) {
+ /* The combination of 761 with MOBILITY chips will lockup the
+ * system; however, currently there is no such a product on the
+ * market, so this is not yet a problem.
+ */
+ if ((info->ChipFamily == CHIP_FAMILY_M6) ||
+ (info->ChipFamily == CHIP_FAMILY_M7))
+ return FALSE;
+
+ /* Disable fast write for AMD 761 chipset, since they cause
+ * lockups when enabled.
+ */
+ mode &= ~0x10; /* FIXME: Magic number */
+ }
+
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[agp] Mode 0x%08lx [AGP 0x%04x/0x%04x; Card 0x%04x/0x%04x]\n",
+ mode, vendor, device,
+ info->PciInfo->vendor,
+ info->PciInfo->chipType);
+
+ if (drmAgpEnable(info->drmFD, mode) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR, "[agp] AGP not enabled\n");
+ drmAgpRelease(info->drmFD);
+ return FALSE;
+ }
+
+ info->agpOffset = 0;
+
+ if ((ret = drmAgpAlloc(info->drmFD, info->agpSize*1024*1024, 0, NULL,
+ &info->agpMemHandle)) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR, "[agp] Out of memory (%d)\n", ret);
+ drmAgpRelease(info->drmFD);
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[agp] %d kB allocated with handle 0x%08x\n",
+ info->agpSize*1024, info->agpMemHandle);
+
+ if (drmAgpBind(info->drmFD,
+ info->agpMemHandle, info->agpOffset) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR, "[agp] Could not bind\n");
+ drmAgpFree(info->drmFD, info->agpMemHandle);
+ drmAgpRelease(info->drmFD);
+ return FALSE;
+ }
+
+ /* Initialize the CP ring buffer data */
+ info->ringStart = info->agpOffset;
+ info->ringMapSize = info->ringSize*1024*1024 + DRM_PAGE_SIZE;
+ info->ringSizeLog2QW = RADEONMinBits(info->ringSize*1024*1024/8)-1;
+
+ info->ringReadOffset = info->ringStart + info->ringMapSize;
+ info->ringReadMapSize = DRM_PAGE_SIZE;
+
+ /* Reserve space for vertex/indirect buffers */
+ info->bufStart = info->ringReadOffset + info->ringReadMapSize;
+ info->bufMapSize = info->bufSize*1024*1024;
+
+ /* Reserve the rest for AGP textures */
+ info->agpTexStart = info->bufStart + info->bufMapSize;
+ s = (info->agpSize*1024*1024 - info->agpTexStart);
+ l = RADEONMinBits((s-1) / RADEON_NR_TEX_REGIONS);
+ if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY;
+ info->agpTexMapSize = (s >> l) << l;
+ info->log2AGPTexGran = l;
+
+ if (drmAddMap(info->drmFD, info->ringStart, info->ringMapSize,
+ DRM_AGP, DRM_READ_ONLY, &info->ringHandle) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[agp] Could not add ring mapping\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[agp] ring handle = 0x%08lx\n", info->ringHandle);
+
+ if (drmMap(info->drmFD, info->ringHandle, info->ringMapSize,
+ (drmAddressPtr)&info->ring) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR, "[agp] Could not map ring\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[agp] Ring mapped at 0x%08lx\n",
+ (unsigned long)info->ring);
+
+ if (drmAddMap(info->drmFD, info->ringReadOffset, info->ringReadMapSize,
+ DRM_AGP, DRM_READ_ONLY, &info->ringReadPtrHandle) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[agp] Could not add ring read ptr mapping\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[agp] ring read ptr handle = 0x%08lx\n",
+ info->ringReadPtrHandle);
+
+ if (drmMap(info->drmFD, info->ringReadPtrHandle, info->ringReadMapSize,
+ (drmAddressPtr)&info->ringReadPtr) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[agp] Could not map ring read ptr\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[agp] Ring read ptr mapped at 0x%08lx\n",
+ (unsigned long)info->ringReadPtr);
+
+ if (drmAddMap(info->drmFD, info->bufStart, info->bufMapSize,
+ DRM_AGP, 0, &info->bufHandle) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[agp] Could not add vertex/indirect buffers mapping\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[agp] vertex/indirect buffers handle = 0x%08lx\n",
+ info->bufHandle);
+
+ if (drmMap(info->drmFD, info->bufHandle, info->bufMapSize,
+ (drmAddressPtr)&info->buf) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[agp] Could not map vertex/indirect buffers\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[agp] Vertex/indirect buffers mapped at 0x%08lx\n",
+ (unsigned long)info->buf);
+
+ if (drmAddMap(info->drmFD, info->agpTexStart, info->agpTexMapSize,
+ DRM_AGP, 0, &info->agpTexHandle) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[agp] Could not add AGP texture map mapping\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[agp] AGP texture map handle = 0x%08lx\n",
+ info->agpTexHandle);
+
+ if (drmMap(info->drmFD, info->agpTexHandle, info->agpTexMapSize,
+ (drmAddressPtr)&info->agpTex) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[agp] Could not map AGP texture map\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[agp] AGP Texture map mapped at 0x%08lx\n",
+ (unsigned long)info->agpTex);
+
+ /* Initialize Radeon's AGP registers */
+
+ agpBase = drmAgpBase(info->drmFD);
+ OUTREG(RADEON_AGP_BASE, agpBase);
+
+ return TRUE;
+}
+
+/* Initialize the PCIGART state. Request memory for use in PCI space,
+ * and initialize the Radeon registers to point to that memory.
+ */
+static Bool RADEONDRIPciInit(RADEONInfoPtr info, ScreenPtr pScreen)
+{
+ int ret;
+ int flags;
+
+ info->agpOffset = 0;
+
+ ret = drmScatterGatherAlloc(info->drmFD, info->agpSize*1024*1024,
+ &info->pciMemHandle);
+ if (ret < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR, "[pci] Out of memory (%d)\n", ret);
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[pci] %d kB allocated with handle 0x%08x\n",
+ info->agpSize*1024, info->pciMemHandle);
+
+ /* Initialize the CCE ring buffer data */
+ info->ringStart = info->agpOffset;
+ info->ringMapSize = info->ringSize*1024*1024 + DRM_PAGE_SIZE;
+ info->ringSizeLog2QW = RADEONMinBits(info->ringSize*1024*1024/8)-1;
+
+ info->ringReadOffset = info->ringStart + info->ringMapSize;
+ info->ringReadMapSize = DRM_PAGE_SIZE;
+
+ /* Reserve space for vertex/indirect buffers */
+ info->bufStart = info->ringReadOffset + info->ringReadMapSize;
+ info->bufMapSize = info->bufSize*1024*1024;
+
+ flags = DRM_READ_ONLY | DRM_LOCKED | DRM_KERNEL;
+
+ if (drmAddMap(info->drmFD, info->ringStart, info->ringMapSize,
+ DRM_SCATTER_GATHER, flags, &info->ringHandle) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[pci] Could not add ring mapping\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[pci] ring handle = 0x%08lx\n", info->ringHandle);
+
+ if (drmMap(info->drmFD, info->ringHandle, info->ringMapSize,
+ (drmAddressPtr)&info->ring) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR, "[pci] Could not map ring\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[pci] Ring mapped at 0x%08lx\n",
+ (unsigned long)info->ring);
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[pci] Ring contents 0x%08lx\n",
+ *(unsigned long *)(pointer)info->ring);
+
+ if (drmAddMap(info->drmFD, info->ringReadOffset, info->ringReadMapSize,
+ DRM_SCATTER_GATHER, flags, &info->ringReadPtrHandle) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[pci] Could not add ring read ptr mapping\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[pci] ring read ptr handle = 0x%08lx\n",
+ info->ringReadPtrHandle);
+
+ if (drmMap(info->drmFD, info->ringReadPtrHandle, info->ringReadMapSize,
+ (drmAddressPtr)&info->ringReadPtr) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[pci] Could not map ring read ptr\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[pci] Ring read ptr mapped at 0x%08lx\n",
+ (unsigned long)info->ringReadPtr);
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[pci] Ring read ptr contents 0x%08lx\n",
+ *(unsigned long *)(pointer)info->ringReadPtr);
+
+ if (drmAddMap(info->drmFD, info->bufStart, info->bufMapSize,
+ DRM_SCATTER_GATHER, 0, &info->bufHandle) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[pci] Could not add vertex/indirect buffers mapping\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[pci] vertex/indirect buffers handle = 0x%08lx\n",
+ info->bufHandle);
+
+ if (drmMap(info->drmFD, info->bufHandle, info->bufMapSize,
+ (drmAddressPtr)&info->buf) < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[pci] Could not map vertex/indirect buffers\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[pci] Vertex/indirect buffers mapped at 0x%08lx\n",
+ (unsigned long)info->buf);
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[pci] Vertex/indirect buffers contents 0x%08lx\n",
+ *(unsigned long *)(pointer)info->buf);
+
+ return TRUE;
+}
+
+/* Add a map for the MMIO registers that will be accessed by any
+ * DRI-based clients.
+ */
+static Bool RADEONDRIMapInit(RADEONInfoPtr info, ScreenPtr pScreen)
+{
+ /* Map registers */
+ info->registerSize = RADEON_MMIOSIZE;
+ if (drmAddMap(info->drmFD, info->MMIOAddr, info->registerSize,
+ DRM_REGISTERS, DRM_READ_ONLY, &info->registerHandle) < 0) {
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[drm] register handle = 0x%08lx\n", info->registerHandle);
+
+ return TRUE;
+}
+
+/* Initialize the kernel data structures */
+static int RADEONDRIKernelInit(RADEONInfoPtr info, ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ int cpp = info->CurrentLayout.pixel_bytes;
+ drmRadeonInit drmInfo;
+
+ memset(&drmInfo, 0, sizeof(drmRadeonInit));
+
+ if ( (info->ChipFamily == CHIP_FAMILY_R200) ||
+ (info->ChipFamily == CHIP_FAMILY_RV250) ||
+ (info->ChipFamily == CHIP_FAMILY_M9) )
+ drmInfo.func = DRM_RADEON_INIT_R200_CP;
+ else
+ drmInfo.func = DRM_RADEON_INIT_CP;
+
+ drmInfo.sarea_priv_offset = sizeof(XF86DRISAREARec);
+ drmInfo.is_pci = info->IsPCI;
+ drmInfo.cp_mode = info->CPMode;
+ drmInfo.agp_size = info->agpSize*1024*1024;
+ drmInfo.ring_size = info->ringSize*1024*1024;
+ drmInfo.usec_timeout = info->CPusecTimeout;
+
+ drmInfo.fb_bpp = info->CurrentLayout.pixel_code;
+ drmInfo.depth_bpp = info->CurrentLayout.pixel_code;
+
+ drmInfo.front_offset = info->frontOffset;
+ drmInfo.front_pitch = info->frontPitch * cpp;
+ drmInfo.back_offset = info->backOffset;
+ drmInfo.back_pitch = info->backPitch * cpp;
+ drmInfo.depth_offset = info->depthOffset;
+ drmInfo.depth_pitch = info->depthPitch * cpp;
+
+ drmInfo.fb_offset = info->fbHandle;
+ drmInfo.mmio_offset = info->registerHandle;
+ drmInfo.ring_offset = info->ringHandle;
+ drmInfo.ring_rptr_offset = info->ringReadPtrHandle;
+ drmInfo.buffers_offset = info->bufHandle;
+ drmInfo.agp_textures_offset = info->agpTexHandle;
+
+ if (drmCommandWrite(info->drmFD, DRM_RADEON_CP_INIT,
+ &drmInfo, sizeof(drmRadeonInit)) < 0)
+ return FALSE;
+
+ /* DRM_RADEON_CP_INIT does an engine reset, which resets some engine
+ * registers back to their default values, so we need to restore
+ * those engine register here.
+ */
+ RADEONEngineRestore(pScrn);
+
+ return TRUE;
+}
+
+static void RADEONDRIAgpHeapInit(RADEONInfoPtr info, ScreenPtr pScreen)
+{
+ drmRadeonMemInitHeap drmHeap;
+
+ /* Start up the simple memory manager for agp space */
+ if (info->drmMinor >= 6) {
+ drmHeap.region = RADEON_MEM_REGION_AGP;
+ drmHeap.start = 0;
+ drmHeap.size = info->agpTexMapSize;
+
+ if (drmCommandWrite(info->drmFD, DRM_RADEON_INIT_HEAP,
+ &drmHeap, sizeof(drmHeap))) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[drm] Failed to initialized agp heap manager\n");
+ } else {
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[drm] Initialized kernel agp heap manager, %d\n",
+ info->agpTexMapSize);
+ }
+ } else {
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[drm] Kernel module too old (1.%d) for agp heap manager\n",
+ info->drmMinor);
+ }
+}
+
+/* Add a map for the vertex buffers that will be accessed by any
+ * DRI-based clients.
+ */
+static Bool RADEONDRIBufInit(RADEONInfoPtr info, ScreenPtr pScreen)
+{
+ /* Initialize vertex buffers */
+ if (info->IsPCI) {
+ info->bufNumBufs = drmAddBufs(info->drmFD,
+ info->bufMapSize / RADEON_BUFFER_SIZE,
+ RADEON_BUFFER_SIZE,
+ DRM_SG_BUFFER,
+ info->bufStart);
+ } else {
+ info->bufNumBufs = drmAddBufs(info->drmFD,
+ info->bufMapSize / RADEON_BUFFER_SIZE,
+ RADEON_BUFFER_SIZE,
+ DRM_AGP_BUFFER,
+ info->bufStart);
+ }
+ if (info->bufNumBufs <= 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[drm] Could not create vertex/indirect buffers list\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[drm] Added %d %d byte vertex/indirect buffers\n",
+ info->bufNumBufs, RADEON_BUFFER_SIZE);
+
+ if (!(info->buffers = drmMapBufs(info->drmFD))) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[drm] Failed to map vertex/indirect buffers list\n");
+ return FALSE;
+ }
+ xf86DrvMsg(pScreen->myNum, X_INFO,
+ "[drm] Mapped %d vertex/indirect buffers\n",
+ info->buffers->count);
+
+ return TRUE;
+}
+
+static void RADEONDRIIrqInit(RADEONInfoPtr info, ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+
+ if (!info->irq) {
+ info->irq = drmGetInterruptFromBusID(
+ info->drmFD,
+ ((pciConfigPtr)info->PciInfo->thisCard)->busnum,
+ ((pciConfigPtr)info->PciInfo->thisCard)->devnum,
+ ((pciConfigPtr)info->PciInfo->thisCard)->funcnum);
+
+ if ((drmCtlInstHandler(info->drmFD, info->irq)) != 0) {
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO,
+ "[drm] failure adding irq handler, "
+ "there is a device already using that irq\n"
+ "[drm] falling back to irq-free operation\n");
+ info->irq = 0;
+ } else {
+ unsigned char *RADEONMMIO = info->MMIO;
+ info->ModeReg.gen_int_cntl = INREG( RADEON_GEN_INT_CNTL );
+ }
+ }
+
+ if (info->irq)
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO,
+ "[drm] dma control initialized, using IRQ %d\n",
+ info->irq);
+}
+
+
+/* Initialize the CP state, and start the CP (if used by the X server) */
+static void RADEONDRICPInit(ScrnInfoPtr pScrn)
+{
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+
+ /* Turn on bus mastering */
+ info->BusCntl &= ~RADEON_BUS_MASTER_DIS;
+
+ /* Make sure the CP is on for the X server */
+ RADEONCP_START(pScrn, info);
+ RADEONSelectBuffer(pScrn, RADEON_FRONT);
+}
+
+
+/* Initialize the screen-specific data structures for the DRI and the
+ * Radeon. This is the main entry point to the device-specific
+ * initialization code. It calls device-independent DRI functions to
+ * create the DRI data structures and initialize the DRI state.
+ */
+Bool RADEONDRIScreenInit(ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ DRIInfoPtr pDRIInfo;
+ RADEONDRIPtr pRADEONDRI;
+ int major, minor, patch;
+ drmVersionPtr version;
+
+ /* Check that the GLX, DRI, and DRM modules have been loaded by testing
+ * for known symbols in each module.
+ */
+ if (!xf86LoaderCheckSymbol("GlxSetVisualConfigs")) return FALSE;
+ if (!xf86LoaderCheckSymbol("DRIScreenInit")) return FALSE;
+ if (!xf86LoaderCheckSymbol("drmAvailable")) return FALSE;
+ if (!xf86LoaderCheckSymbol("DRIQueryVersion")) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[dri] RADEONDRIScreenInit failed (libdri.a too old)\n");
+ return FALSE;
+ }
+
+ /* Check the DRI version */
+ DRIQueryVersion(&major, &minor, &patch);
+ if (major != 4 || minor < 0) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[dri] RADEONDRIScreenInit failed because of a version "
+ "mismatch.\n"
+ "[dri] libDRI version is %d.%d.%d but version 4.0.x is "
+ "needed.\n"
+ "[dri] Disabling DRI.\n",
+ major, minor, patch);
+ return FALSE;
+ }
+
+ switch (info->CurrentLayout.pixel_code) {
+ case 8:
+ case 15:
+ case 24:
+ /* These modes are not supported (yet). */
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[dri] RADEONInitVisualConfigs failed "
+ "(depth %d not supported). "
+ "Disabling DRI.\n", info->CurrentLayout.pixel_code);
+ return FALSE;
+
+ /* Only 16 and 32 color depths are supports currently. */
+ case 16:
+ case 32:
+ break;
+ }
+
+ /* Create the DRI data structure, and fill it in before calling the
+ * DRIScreenInit().
+ */
+ if (!(pDRIInfo = DRICreateInfoRec())) return FALSE;
+
+ info->pDRIInfo = pDRIInfo;
+ pDRIInfo->drmDriverName = RADEON_DRIVER_NAME;
+
+ if (info->ChipFamily == CHIP_FAMILY_R200)
+ pDRIInfo->clientDriverName = R200_DRIVER_NAME;
+ else if ((info->ChipFamily == CHIP_FAMILY_RV250) ||
+ (info->ChipFamily == CHIP_FAMILY_M9))
+ pDRIInfo->clientDriverName = RV250_DRIVER_NAME;
+ else
+ pDRIInfo->clientDriverName = RADEON_DRIVER_NAME;
+
+ pDRIInfo->busIdString = xalloc(64);
+ sprintf(pDRIInfo->busIdString,
+ "PCI:%d:%d:%d",
+ info->PciInfo->bus,
+ info->PciInfo->device,
+ info->PciInfo->func);
+ pDRIInfo->ddxDriverMajorVersion = RADEON_VERSION_MAJOR;
+ pDRIInfo->ddxDriverMinorVersion = RADEON_VERSION_MINOR;
+ pDRIInfo->ddxDriverPatchVersion = RADEON_VERSION_PATCH;
+ pDRIInfo->frameBufferPhysicalAddress = info->LinearAddr;
+ pDRIInfo->frameBufferSize = info->FbMapSize;
+ pDRIInfo->frameBufferStride = (pScrn->displayWidth *
+ info->CurrentLayout.pixel_bytes);
+ pDRIInfo->ddxDrawableTableEntry = RADEON_MAX_DRAWABLES;
+ pDRIInfo->maxDrawableTableEntry = (SAREA_MAX_DRAWABLES
+ < RADEON_MAX_DRAWABLES
+ ? SAREA_MAX_DRAWABLES
+ : RADEON_MAX_DRAWABLES);
+
+#ifdef PER_CONTEXT_SAREA
+ /* This is only here for testing per-context SAREAs. When used, the
+ magic number below would be properly defined in a header file. */
+ info->perctx_sarea_size = 64 * 1024;
+#endif
+
+#ifdef NOT_DONE
+ /* FIXME: Need to extend DRI protocol to pass this size back to
+ * client for SAREA mapping that includes a device private record
+ */
+ pDRIInfo->SAREASize = ((sizeof(XF86DRISAREARec) + 0xfff)
+ & 0x1000); /* round to page */
+ /* + shared memory device private rec */
+#else
+ /* For now the mapping works by using a fixed size defined
+ * in the SAREA header
+ */
+ if (sizeof(XF86DRISAREARec)+sizeof(RADEONSAREAPriv) > SAREA_MAX) {
+ ErrorF("Data does not fit in SAREA\n");
+ return FALSE;
+ }
+ pDRIInfo->SAREASize = SAREA_MAX;
+#endif
+
+ if (!(pRADEONDRI = (RADEONDRIPtr)xcalloc(sizeof(RADEONDRIRec),1))) {
+ DRIDestroyInfoRec(info->pDRIInfo);
+ info->pDRIInfo = NULL;
+ return FALSE;
+ }
+ pDRIInfo->devPrivate = pRADEONDRI;
+ pDRIInfo->devPrivateSize = sizeof(RADEONDRIRec);
+ pDRIInfo->contextSize = sizeof(RADEONDRIContextRec);
+
+ pDRIInfo->CreateContext = RADEONCreateContext;
+ pDRIInfo->DestroyContext = RADEONDestroyContext;
+ pDRIInfo->SwapContext = RADEONDRISwapContext;
+ pDRIInfo->InitBuffers = RADEONDRIInitBuffers;
+ pDRIInfo->MoveBuffers = RADEONDRIMoveBuffers;
+ pDRIInfo->bufferRequests = DRI_ALL_WINDOWS;
+ pDRIInfo->OpenFullScreen = RADEONDRIOpenFullScreen;
+ pDRIInfo->CloseFullScreen = RADEONDRICloseFullScreen;
+ pDRIInfo->TransitionTo2d = RADEONDRITransitionTo2d;
+ pDRIInfo->TransitionTo3d = RADEONDRITransitionTo3d;
+ pDRIInfo->TransitionSingleToMulti3D = RADEONDRITransitionSingleToMulti3d;
+ pDRIInfo->TransitionMultiToSingle3D = RADEONDRITransitionMultiToSingle3d;
+
+ pDRIInfo->createDummyCtx = TRUE;
+ pDRIInfo->createDummyCtxPriv = FALSE;
+
+ if (!DRIScreenInit(pScreen, pDRIInfo, &info->drmFD)) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[dri] DRIScreenInit failed. Disabling DRI.\n");
+ xfree(pDRIInfo->devPrivate);
+ pDRIInfo->devPrivate = NULL;
+ DRIDestroyInfoRec(pDRIInfo);
+ pDRIInfo = NULL;
+ return FALSE;
+ }
+
+ /* Check the DRM lib version.
+ * drmGetLibVersion was not supported in version 1.0, so check for
+ * symbol first to avoid possible crash or hang.
+ */
+ if (xf86LoaderCheckSymbol("drmGetLibVersion")) {
+ version = drmGetLibVersion(info->drmFD);
+ } else {
+ /* drmlib version 1.0.0 didn't have the drmGetLibVersion
+ * entry point. Fake it by allocating a version record
+ * via drmGetVersion and changing it to version 1.0.0.
+ */
+ version = drmGetVersion(info->drmFD);
+ version->version_major = 1;
+ version->version_minor = 0;
+ version->version_patchlevel = 0;
+ }
+
+ if (version) {
+ if (version->version_major != 1 ||
+ version->version_minor < 1) {
+ /* incompatible drm library version */
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[dri] RADEONDRIScreenInit failed because of a "
+ "version mismatch.\n"
+ "[dri] libdrm.a module version is %d.%d.%d but "
+ "version 1.1.x is needed.\n"
+ "[dri] Disabling DRI.\n",
+ version->version_major,
+ version->version_minor,
+ version->version_patchlevel);
+ drmFreeVersion(version);
+ RADEONDRICloseScreen(pScreen);
+ return FALSE;
+ }
+ drmFreeVersion(version);
+ }
+
+ /* Check the radeon DRM version */
+ version = drmGetVersion(info->drmFD);
+ if (version) {
+ int req_minor, req_patch;
+
+ if ((info->ChipFamily == CHIP_FAMILY_R200) ||
+ (info->ChipFamily == CHIP_FAMILY_RV250) ||
+ (info->ChipFamily == CHIP_FAMILY_M9)) {
+ req_minor = 5;
+ req_patch = 0;
+ } else {
+#if X_BYTE_ORDER == X_LITTLE_ENDIAN
+ req_minor = 1;
+ req_patch = 0;
+#else
+ req_minor = 2;
+ req_patch = 1;
+#endif
+ }
+
+ if (version->version_major != 1 ||
+ version->version_minor < req_minor ||
+ (version->version_minor == req_minor &&
+ version->version_patchlevel < req_patch)) {
+ /* Incompatible drm version */
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[dri] RADEONDRIScreenInit failed because of a version "
+ "mismatch.\n"
+ "[dri] radeon.o kernel module version is %d.%d.%d "
+ "but version 1.%d.%d or newer is needed.\n"
+ "[dri] Disabling DRI.\n",
+ version->version_major,
+ version->version_minor,
+ version->version_patchlevel,
+ req_minor,
+ req_patch);
+ drmFreeVersion(version);
+ RADEONDRICloseScreen(pScreen);
+ return FALSE;
+ }
+
+ if (version->version_minor < 3) {
+ xf86DrvMsg(pScreen->myNum, X_WARNING,
+ "[dri] Some DRI features disabled because of version "
+ "mismatch.\n"
+ "[dri] radeon.o kernel module version is %d.%d.%d but "
+ "1.3.1 or later is preferred.\n",
+ version->version_major,
+ version->version_minor,
+ version->version_patchlevel);
+ }
+ info->drmMinor = version->version_minor;
+ drmFreeVersion(version);
+ }
+
+ /* Initialize AGP */
+ if (!info->IsPCI && !RADEONDRIAgpInit(info, pScreen)) {
+#if defined(__alpha__) || defined(__powerpc__)
+ info->IsPCI = TRUE;
+ xf86DrvMsg(pScreen->myNum, X_WARNING,
+ "[agp] AGP failed to initialize "
+ "-- falling back to PCI mode.\n");
+ xf86DrvMsg(pScreen->myNum, X_WARNING,
+ "[agp] If this is an AGP card, you may want to make sure "
+ "the agpgart\nkernel module is loaded before the radeon "
+ "kernel module.\n");
+#else
+ RADEONDRICloseScreen(pScreen);
+ return FALSE;
+#endif
+ }
+
+ /* Initialize PCI */
+ if (info->IsPCI && !RADEONDRIPciInit(info, pScreen)) {
+ RADEONDRICloseScreen(pScreen);
+ return FALSE;
+ }
+
+ /* DRIScreenInit doesn't add all the
+ * common mappings. Add additional
+ * mappings here.
+ */
+ if (!RADEONDRIMapInit(info, pScreen)) {
+ RADEONDRICloseScreen(pScreen);
+ return FALSE;
+ }
+
+ /* DRIScreenInit adds the frame buffer
+ map, but we need it as well */
+ {
+ void *scratch_ptr;
+ int scratch_int;
+
+ DRIGetDeviceInfo(pScreen, &info->fbHandle,
+ &scratch_int, &scratch_int,
+ &scratch_int, &scratch_int,
+ &scratch_ptr);
+ }
+
+ /* FIXME: When are these mappings unmapped? */
+
+ if (!RADEONInitVisualConfigs(pScreen)) {
+ RADEONDRICloseScreen(pScreen);
+ return FALSE;
+ }
+ xf86DrvMsg(pScrn->scrnIndex, X_INFO, "[dri] Visual configs initialized\n");
+
+ return TRUE;
+}
+
+/* Finish initializing the device-dependent DRI state, and call
+ * DRIFinishScreenInit() to complete the device-independent DRI
+ * initialization.
+ */
+Bool RADEONDRIFinishScreenInit(ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ RADEONSAREAPrivPtr pSAREAPriv;
+ RADEONDRIPtr pRADEONDRI;
+
+ info->pDRIInfo->driverSwapMethod = DRI_HIDE_X_CONTEXT;
+ /* info->pDRIInfo->driverSwapMethod = DRI_SERVER_SWAP; */
+
+ /* NOTE: DRIFinishScreenInit must be called before *DRIKernelInit
+ * because *DRIKernelInit requires that the hardware lock is held by
+ * the X server, and the first time the hardware lock is grabbed is
+ * in DRIFinishScreenInit.
+ */
+ if (!DRIFinishScreenInit(pScreen)) {
+ RADEONDRICloseScreen(pScreen);
+ return FALSE;
+ }
+
+ /* Initialize the kernel data structures */
+ if (!RADEONDRIKernelInit(info, pScreen)) {
+ RADEONDRICloseScreen(pScreen);
+ return FALSE;
+ }
+
+ /* Initialize the vertex buffers list */
+ if (!RADEONDRIBufInit(info, pScreen)) {
+ RADEONDRICloseScreen(pScreen);
+ return FALSE;
+ }
+
+ /* Initialize IRQ */
+ RADEONDRIIrqInit(info, pScreen);
+
+ /* Initialize kernel agp memory manager */
+ RADEONDRIAgpHeapInit(info, pScreen);
+
+ /* Initialize and start the CP if required */
+ RADEONDRICPInit(pScrn);
+
+ /* Initialize the SAREA private data structure */
+ pSAREAPriv = (RADEONSAREAPrivPtr)DRIGetSAREAPrivate(pScreen);
+ memset(pSAREAPriv, 0, sizeof(*pSAREAPriv));
+
+ pRADEONDRI = (RADEONDRIPtr)info->pDRIInfo->devPrivate;
+
+ pRADEONDRI->deviceID = info->Chipset;
+ pRADEONDRI->width = pScrn->virtualX;
+ pRADEONDRI->height = pScrn->virtualY;
+ pRADEONDRI->depth = pScrn->depth;
+ pRADEONDRI->bpp = pScrn->bitsPerPixel;
+
+ pRADEONDRI->IsPCI = info->IsPCI;
+ pRADEONDRI->AGPMode = info->agpMode;
+
+ pRADEONDRI->frontOffset = info->frontOffset;
+ pRADEONDRI->frontPitch = info->frontPitch;
+ pRADEONDRI->backOffset = info->backOffset;
+ pRADEONDRI->backPitch = info->backPitch;
+ pRADEONDRI->depthOffset = info->depthOffset;
+ pRADEONDRI->depthPitch = info->depthPitch;
+ pRADEONDRI->textureOffset = info->textureOffset;
+ pRADEONDRI->textureSize = info->textureSize;
+ pRADEONDRI->log2TexGran = info->log2TexGran;
+
+ pRADEONDRI->registerHandle = info->registerHandle;
+ pRADEONDRI->registerSize = info->registerSize;
+
+ pRADEONDRI->statusHandle = info->ringReadPtrHandle;
+ pRADEONDRI->statusSize = info->ringReadMapSize;
+
+ pRADEONDRI->agpTexHandle = info->agpTexHandle;
+ pRADEONDRI->agpTexMapSize = info->agpTexMapSize;
+ pRADEONDRI->log2AGPTexGran = info->log2AGPTexGran;
+ pRADEONDRI->agpTexOffset = info->agpTexStart;
+
+ pRADEONDRI->sarea_priv_offset = sizeof(XF86DRISAREARec);
+
+#ifdef PER_CONTEXT_SAREA
+ /* Set per-context SAREA size */
+ pRADEONDRI->perctx_sarea_size = info->perctx_sarea_size;
+#endif
+
+ /* Have shadowfb run only while there is 3d active. */
+ if (info->allowPageFlip /* && info->drmMinor >= 3 */) {
+ ShadowFBInit( pScreen, RADEONDRIRefreshArea );
+ } else {
+ info->allowPageFlip = 0;
+ }
+
+ return TRUE;
+}
+
+/* The screen is being closed, so clean up any state and free any
+ * resources used by the DRI.
+ */
+void RADEONDRICloseScreen(ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ drmRadeonInit drmInfo;
+ RING_LOCALS;
+
+ /* Stop the CP */
+ if (info->directRenderingEnabled) {
+ /* If we've generated any CP commands, we must flush them to the
+ * kernel module now.
+ */
+ if (info->CPInUse) {
+ RADEON_FLUSH_CACHE();
+ RADEON_WAIT_UNTIL_IDLE();
+ RADEONCPReleaseIndirect(pScrn);
+
+ info->CPInUse = FALSE;
+ }
+ RADEONCP_STOP(pScrn, info);
+ }
+
+ if (info->irq) {
+ drmCtlUninstHandler(info->drmFD);
+ info->irq = 0;
+ info->ModeReg.gen_int_cntl = 0;
+ }
+
+ /* De-allocate vertex buffers */
+ if (info->buffers) {
+ drmUnmapBufs(info->buffers);
+ info->buffers = NULL;
+ }
+
+ /* De-allocate all kernel resources */
+ memset(&drmInfo, 0, sizeof(drmRadeonInit));
+ drmInfo.func = DRM_RADEON_CLEANUP_CP;
+ drmCommandWrite(info->drmFD, DRM_RADEON_CP_INIT,
+ &drmInfo, sizeof(drmRadeonInit));
+
+ /* De-allocate all AGP resources */
+ if (info->agpTex) {
+ drmUnmap(info->agpTex, info->agpTexMapSize);
+ info->agpTex = NULL;
+ }
+ if (info->buf) {
+ drmUnmap(info->buf, info->bufMapSize);
+ info->buf = NULL;
+ }
+ if (info->ringReadPtr) {
+ drmUnmap(info->ringReadPtr, info->ringReadMapSize);
+ info->ringReadPtr = NULL;
+ }
+ if (info->ring) {
+ drmUnmap(info->ring, info->ringMapSize);
+ info->ring = NULL;
+ }
+ if (info->agpMemHandle) {
+ drmAgpUnbind(info->drmFD, info->agpMemHandle);
+ drmAgpFree(info->drmFD, info->agpMemHandle);
+ info->agpMemHandle = 0;
+ drmAgpRelease(info->drmFD);
+ }
+ if (info->pciMemHandle) {
+ drmScatterGatherFree(info->drmFD, info->pciMemHandle);
+ info->pciMemHandle = 0;
+ }
+
+ /* De-allocate all DRI resources */
+ DRICloseScreen(pScreen);
+
+ /* De-allocate all DRI data structures */
+ if (info->pDRIInfo) {
+ if (info->pDRIInfo->devPrivate) {
+ xfree(info->pDRIInfo->devPrivate);
+ info->pDRIInfo->devPrivate = NULL;
+ }
+ DRIDestroyInfoRec(info->pDRIInfo);
+ info->pDRIInfo = NULL;
+ }
+ if (info->pVisualConfigs) {
+ xfree(info->pVisualConfigs);
+ info->pVisualConfigs = NULL;
+ }
+ if (info->pVisualConfigsPriv) {
+ xfree(info->pVisualConfigsPriv);
+ info->pVisualConfigsPriv = NULL;
+ }
+}
+
+
+
+/* Fullscreen hooks. The DRI fullscreen mode can probably be removed as
+ * it adds little or nothing above the mechanism below (and isn't widely
+ * used).
+ */
+static Bool RADEONDRIOpenFullScreen(ScreenPtr pScreen)
+{
+ return TRUE;
+}
+
+static Bool RADEONDRICloseFullScreen(ScreenPtr pScreen)
+{
+ return TRUE;
+}
+
+
+
+/* Use callbacks from dri.c to support pageflipping mode for a single
+ * 3d context without need for any specific full-screen extension.
+ *
+ * Also use these callbacks to allocate and free 3d-specific memory on
+ * demand.
+ */
+
+
+/* Use the shadowfb module to maintain a list of dirty rectangles.
+ * These are blitted to the back buffer to keep both buffers clean
+ * during page-flipping when the 3d application isn't fullscreen.
+ *
+ * Unlike most use of the shadowfb code, both buffers are in video memory.
+ *
+ * An alternative to this would be to organize for all on-screen drawing
+ * operations to be duplicated for the two buffers. That might be
+ * faster, but seems like a lot more work...
+ */
+
+
+static void RADEONDRIRefreshArea(ScrnInfoPtr pScrn, int num, BoxPtr pbox)
+{
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ int i;
+ RADEONSAREAPrivPtr pSAREAPriv = DRIGetSAREAPrivate(pScrn->pScreen);
+
+ /* Don't want to do this when no 3d is active and pages are
+ * right-way-round
+ */
+ if (!pSAREAPriv->pfAllowPageFlip && pSAREAPriv->pfCurrentPage == 0)
+ return;
+
+ (*info->accel->SetupForScreenToScreenCopy)(pScrn,
+ 1, 1, GXcopy,
+ (CARD32)(-1), -1);
+
+ for (i = 0 ; i < num ; i++, pbox++) {
+ int xa = max(pbox->x1, 0), xb = min(pbox->x2, pScrn->virtualX-1);
+ int ya = max(pbox->y1, 0), yb = min(pbox->y2, pScrn->virtualY-1);
+
+ if (xa <= xb && ya <= yb) {
+ (*info->accel->SubsequentScreenToScreenCopy)(pScrn, xa, ya,
+ xa + info->backX,
+ ya + info->backY,
+ xb - xa + 1,
+ yb - ya + 1);
+ }
+ }
+}
+
+static void RADEONEnablePageFlip(ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ RADEONSAREAPrivPtr pSAREAPriv = DRIGetSAREAPrivate(pScreen);
+
+ if (info->allowPageFlip) {
+ /* Duplicate the frontbuffer to the backbuffer */
+ (*info->accel->SetupForScreenToScreenCopy)(pScrn,
+ 1, 1, GXcopy,
+ (CARD32)(-1), -1);
+
+ (*info->accel->SubsequentScreenToScreenCopy)(pScrn,
+ 0,
+ 0,
+ info->backX,
+ info->backY,
+ pScrn->virtualX,
+ pScrn->virtualY);
+
+ pSAREAPriv->pfAllowPageFlip = 1;
+ }
+}
+
+static void RADEONDisablePageFlip(ScreenPtr pScreen)
+{
+ /* Tell the clients not to pageflip. How?
+ * -- Field in sarea, plus bumping the window counters.
+ * -- DRM needs to cope with Front-to-Back swapbuffers.
+ */
+ RADEONSAREAPrivPtr pSAREAPriv = DRIGetSAREAPrivate(pScreen);
+
+ pSAREAPriv->pfAllowPageFlip = 0;
+}
+
+static void RADEONDRITransitionSingleToMulti3d(ScreenPtr pScreen)
+{
+ RADEONDisablePageFlip(pScreen);
+}
+
+static void RADEONDRITransitionMultiToSingle3d(ScreenPtr pScreen)
+{
+ /* Let the remaining 3d app start page flipping again */
+ RADEONEnablePageFlip(pScreen);
+}
+
+static void RADEONDRITransitionTo3d(ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ FBAreaPtr fbarea;
+ int width, height;
+
+ /* reserve offscreen area for back and depth buffers and textures */
+
+ /* If we still have an area for the back buffer reserved, free it
+ * first so we always start with all free offscreen memory, except
+ * maybe for Xv
+ */
+ if (info->backArea) {
+ xf86FreeOffscreenArea(info->backArea);
+ info->backArea = NULL;
+ }
+
+ xf86PurgeUnlockedOffscreenAreas(pScreen);
+
+ xf86QueryLargestOffscreenArea(pScreen, &width, &height, 0, 0, 0);
+
+ /* Free Xv linear offscreen memory if necessary */
+ if (height < (info->depthTexLines + info->backLines)) {
+ xf86FreeOffscreenLinear(info->videoLinear);
+ info->videoLinear = NULL;
+ xf86QueryLargestOffscreenArea(pScreen, &width, &height, 0, 0, 0);
+ }
+
+ /* Reserve placeholder area so the other areas will match the
+ * pre-calculated offsets
+ */
+ fbarea = xf86AllocateOffscreenArea(pScreen, pScrn->displayWidth,
+ height
+ - info->depthTexLines
+ - info->backLines,
+ pScrn->displayWidth,
+ NULL, NULL, NULL);
+ if (!fbarea)
+ xf86DrvMsg(pScreen->myNum, X_ERROR, "Unable to reserve placeholder "
+ "offscreen area, you might experience screen corruption\n");
+
+ info->backArea = xf86AllocateOffscreenArea(pScreen, pScrn->displayWidth,
+ info->backLines,
+ pScrn->displayWidth,
+ NULL, NULL, NULL);
+ if (!info->backArea)
+ xf86DrvMsg(pScreen->myNum, X_ERROR, "Unable to reserve offscreen "
+ "area for back buffer, you might experience screen "
+ "corruption\n");
+
+ info->depthTexArea = xf86AllocateOffscreenArea(pScreen,
+ pScrn->displayWidth,
+ info->depthTexLines,
+ pScrn->displayWidth,
+ NULL, NULL, NULL);
+ if (!info->depthTexArea)
+ xf86DrvMsg(pScreen->myNum, X_ERROR, "Unable to reserve offscreen "
+ "area for depth buffer and textures, you might "
+ "experience screen corruption\n");
+
+ xf86FreeOffscreenArea(fbarea);
+
+ RADEONEnablePageFlip(pScreen);
+
+ info->have3DWindows = 1;
+
+ if (info->cursor_start)
+ xf86ForceHWCursor (pScreen, TRUE);
+}
+
+static void RADEONDRITransitionTo2d(ScreenPtr pScreen)
+{
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ RADEONInfoPtr info = RADEONPTR(pScrn);
+ RADEONSAREAPrivPtr pSAREAPriv = DRIGetSAREAPrivate(pScreen);
+
+ /* Shut down shadowing if we've made it back to the front page */
+ if (pSAREAPriv->pfCurrentPage == 0) {
+ RADEONDisablePageFlip(pScreen);
+ xf86FreeOffscreenArea(info->backArea);
+ info->backArea = NULL;
+ } else {
+ xf86DrvMsg(pScreen->myNum, X_WARNING,
+ "[dri] RADEONDRITransitionTo2d: "
+ "kernel failed to unflip buffers.\n");
+ }
+
+ xf86FreeOffscreenArea(info->depthTexArea);
+
+ info->have3DWindows = 0;
+
+ if (info->cursor_start)
+ xf86ForceHWCursor (pScreen, FALSE);
+}