diff options
Diffstat (limited to 'src/radeon_dri.c')
-rw-r--r-- | src/radeon_dri.c | 1861 |
1 files changed, 1861 insertions, 0 deletions
diff --git a/src/radeon_dri.c b/src/radeon_dri.c new file mode 100644 index 00000000..96787f12 --- /dev/null +++ b/src/radeon_dri.c @@ -0,0 +1,1861 @@ +/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.c,v 1.32.2.1 2003/05/06 23:21:38 daenzer Exp $ */ +/* + * Copyright 2000 ATI Technologies Inc., Markham, Ontario, + * VA Linux Systems Inc., Fremont, California. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation on the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR + * THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/* + * Authors: + * Kevin E. Martin <martin@xfree86.org> + * Rickard E. Faith <faith@valinux.com> + * Gareth Hughes <gareth@valinux.com> + * + */ + + + /* Driver data structures */ +#include "radeon.h" +#include "radeon_macros.h" +#include "radeon_dri.h" +#include "radeon_reg.h" +#include "radeon_version.h" + + /* X and server generic header files */ +#include "xf86.h" +#include "windowstr.h" +#include "xf86PciInfo.h" + + +#include "shadowfb.h" + /* GLX/DRI/DRM definitions */ +#define _XF86DRI_SERVER_ +#include "GL/glxtokens.h" +#include "sarea.h" +#include "radeon_sarea.h" + +/* HACK - for now, put this here... */ +/* Alpha - this may need to be a variable to handle UP1x00 vs TITAN */ +#if defined(__alpha__) +# define DRM_PAGE_SIZE 8192 +#elif defined(__ia64__) +# define DRM_PAGE_SIZE getpagesize() +#else +# define DRM_PAGE_SIZE 4096 +#endif + + +static Bool RADEONDRICloseFullScreen(ScreenPtr pScreen); +static Bool RADEONDRIOpenFullScreen(ScreenPtr pScreen); +static void RADEONDRITransitionTo2d(ScreenPtr pScreen); +static void RADEONDRITransitionTo3d(ScreenPtr pScreen); +static void RADEONDRITransitionMultiToSingle3d(ScreenPtr pScreen); +static void RADEONDRITransitionSingleToMulti3d(ScreenPtr pScreen); + +static void RADEONDRIRefreshArea(ScrnInfoPtr pScrn, int num, BoxPtr pbox); + +/* Initialize the visual configs that are supported by the hardware. + * These are combined with the visual configs that the indirect + * rendering core supports, and the intersection is exported to the + * client. + */ +static Bool RADEONInitVisualConfigs(ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + RADEONInfoPtr info = RADEONPTR(pScrn); + int numConfigs = 0; + __GLXvisualConfig *pConfigs = 0; + RADEONConfigPrivPtr pRADEONConfigs = 0; + RADEONConfigPrivPtr *pRADEONConfigPtrs = 0; + int i, accum, stencil, db, use_db; + + use_db = !info->noBackBuffer ? 1 : 0; + + switch (info->CurrentLayout.pixel_code) { + case 8: /* 8bpp mode is not support */ + case 15: /* FIXME */ + case 24: /* FIXME */ + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[dri] RADEONInitVisualConfigs failed " + "(depth %d not supported). " + "Disabling DRI.\n", info->CurrentLayout.pixel_code); + return FALSE; + +#define RADEON_USE_ACCUM 1 +#define RADEON_USE_STENCIL 1 + + case 16: + numConfigs = 1; + if (RADEON_USE_ACCUM) numConfigs *= 2; + if (RADEON_USE_STENCIL) numConfigs *= 2; + if (use_db) numConfigs *= 2; + + if (!(pConfigs + = (__GLXvisualConfig *)xcalloc(sizeof(__GLXvisualConfig), + numConfigs))) { + return FALSE; + } + if (!(pRADEONConfigs + = (RADEONConfigPrivPtr)xcalloc(sizeof(RADEONConfigPrivRec), + numConfigs))) { + xfree(pConfigs); + return FALSE; + } + if (!(pRADEONConfigPtrs + = (RADEONConfigPrivPtr *)xcalloc(sizeof(RADEONConfigPrivPtr), + numConfigs))) { + xfree(pConfigs); + xfree(pRADEONConfigs); + return FALSE; + } + + i = 0; + for (db = 0; db <= use_db; db++) { + for (accum = 0; accum <= RADEON_USE_ACCUM; accum++) { + for (stencil = 0; stencil <= RADEON_USE_STENCIL; stencil++) { + pRADEONConfigPtrs[i] = &pRADEONConfigs[i]; + + pConfigs[i].vid = (VisualID)(-1); + pConfigs[i].class = -1; + pConfigs[i].rgba = TRUE; + pConfigs[i].redSize = 5; + pConfigs[i].greenSize = 6; + pConfigs[i].blueSize = 5; + pConfigs[i].alphaSize = 0; + pConfigs[i].redMask = 0x0000F800; + pConfigs[i].greenMask = 0x000007E0; + pConfigs[i].blueMask = 0x0000001F; + pConfigs[i].alphaMask = 0x00000000; + if (accum) { /* Simulated in software */ + pConfigs[i].accumRedSize = 16; + pConfigs[i].accumGreenSize = 16; + pConfigs[i].accumBlueSize = 16; + pConfigs[i].accumAlphaSize = 0; + } else { + pConfigs[i].accumRedSize = 0; + pConfigs[i].accumGreenSize = 0; + pConfigs[i].accumBlueSize = 0; + pConfigs[i].accumAlphaSize = 0; + } + if (db) + pConfigs[i].doubleBuffer = TRUE; + else + pConfigs[i].doubleBuffer = FALSE; + pConfigs[i].stereo = FALSE; + pConfigs[i].bufferSize = 16; + pConfigs[i].depthSize = 16; + if (stencil) + pConfigs[i].stencilSize = 8; + else + pConfigs[i].stencilSize = 0; + pConfigs[i].auxBuffers = 0; + pConfigs[i].level = 0; + if (accum) { + pConfigs[i].visualRating = GLX_SLOW_VISUAL_EXT; + } else { + pConfigs[i].visualRating = GLX_NONE_EXT; + } + pConfigs[i].transparentPixel = GLX_NONE; + pConfigs[i].transparentRed = 0; + pConfigs[i].transparentGreen = 0; + pConfigs[i].transparentBlue = 0; + pConfigs[i].transparentAlpha = 0; + pConfigs[i].transparentIndex = 0; + i++; + } + } + } + break; + + case 32: + numConfigs = 1; + if (RADEON_USE_ACCUM) numConfigs *= 2; + if (RADEON_USE_STENCIL) numConfigs *= 2; + if (use_db) numConfigs *= 2; + + if (!(pConfigs + = (__GLXvisualConfig *)xcalloc(sizeof(__GLXvisualConfig), + numConfigs))) { + return FALSE; + } + if (!(pRADEONConfigs + = (RADEONConfigPrivPtr)xcalloc(sizeof(RADEONConfigPrivRec), + numConfigs))) { + xfree(pConfigs); + return FALSE; + } + if (!(pRADEONConfigPtrs + = (RADEONConfigPrivPtr *)xcalloc(sizeof(RADEONConfigPrivPtr), + numConfigs))) { + xfree(pConfigs); + xfree(pRADEONConfigs); + return FALSE; + } + + i = 0; + for (db = 0; db <= use_db; db++) { + for (accum = 0; accum <= RADEON_USE_ACCUM; accum++) { + for (stencil = 0; stencil <= RADEON_USE_STENCIL; stencil++) { + pRADEONConfigPtrs[i] = &pRADEONConfigs[i]; + + pConfigs[i].vid = (VisualID)(-1); + pConfigs[i].class = -1; + pConfigs[i].rgba = TRUE; + pConfigs[i].redSize = 8; + pConfigs[i].greenSize = 8; + pConfigs[i].blueSize = 8; + pConfigs[i].alphaSize = 8; + pConfigs[i].redMask = 0x00FF0000; + pConfigs[i].greenMask = 0x0000FF00; + pConfigs[i].blueMask = 0x000000FF; + pConfigs[i].alphaMask = 0xFF000000; + if (accum) { /* Simulated in software */ + pConfigs[i].accumRedSize = 16; + pConfigs[i].accumGreenSize = 16; + pConfigs[i].accumBlueSize = 16; + pConfigs[i].accumAlphaSize = 16; + } else { + pConfigs[i].accumRedSize = 0; + pConfigs[i].accumGreenSize = 0; + pConfigs[i].accumBlueSize = 0; + pConfigs[i].accumAlphaSize = 0; + } + if (db) + pConfigs[i].doubleBuffer = TRUE; + else + pConfigs[i].doubleBuffer = FALSE; + pConfigs[i].stereo = FALSE; + pConfigs[i].bufferSize = 32; + if (stencil) { + pConfigs[i].depthSize = 24; + pConfigs[i].stencilSize = 8; + } else { + pConfigs[i].depthSize = 24; + pConfigs[i].stencilSize = 0; + } + pConfigs[i].auxBuffers = 0; + pConfigs[i].level = 0; + if (accum) { + pConfigs[i].visualRating = GLX_SLOW_VISUAL_EXT; + } else { + pConfigs[i].visualRating = GLX_NONE_EXT; + } + pConfigs[i].transparentPixel = GLX_NONE; + pConfigs[i].transparentRed = 0; + pConfigs[i].transparentGreen = 0; + pConfigs[i].transparentBlue = 0; + pConfigs[i].transparentAlpha = 0; + pConfigs[i].transparentIndex = 0; + i++; + } + } + } + break; + } + + info->numVisualConfigs = numConfigs; + info->pVisualConfigs = pConfigs; + info->pVisualConfigsPriv = pRADEONConfigs; + GlxSetVisualConfigs(numConfigs, pConfigs, (void**)pRADEONConfigPtrs); + return TRUE; +} + +/* Create the Radeon-specific context information */ +static Bool RADEONCreateContext(ScreenPtr pScreen, VisualPtr visual, + drmContext hwContext, void *pVisualConfigPriv, + DRIContextType contextStore) +{ +#ifdef PER_CONTEXT_SAREA + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + RADEONInfoPtr info = RADEONPTR(pScrn); + RADEONDRIContextPtr ctx_info; + + ctx_info = (RADEONDRIContextPtr)contextStore; + if (!ctx_info) return FALSE; + + if (drmAddMap(info->drmFD, 0, + info->perctx_sarea_size, + DRM_SHM, + DRM_REMOVABLE, + &ctx_info->sarea_handle) < 0) { + xf86DrvMsg(pScrn->scrnIndex, X_INFO, + "[dri] could not create private sarea for ctx id (%d)\n", + (int)hwContext); + return FALSE; + } + + if (drmAddContextPrivateMapping(info->drmFD, hwContext, + ctx_info->sarea_handle) < 0) { + xf86DrvMsg(pScrn->scrnIndex, X_INFO, + "[dri] could not associate private sarea to ctx id (%d)\n", + (int)hwContext); + drmRmMap(info->drmFD, ctx_info->sarea_handle); + return FALSE; + } + + ctx_info->ctx_id = hwContext; +#endif + return TRUE; +} + +/* Destroy the Radeon-specific context information */ +static void RADEONDestroyContext(ScreenPtr pScreen, drmContext hwContext, + DRIContextType contextStore) +{ +#ifdef PER_CONTEXT_SAREA + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + RADEONInfoPtr info = RADEONPTR(pScrn); + RADEONDRIContextPtr ctx_info; + + ctx_info = (RADEONDRIContextPtr)contextStore; + if (!ctx_info) return; + + if (drmRmMap(info->drmFD, ctx_info->sarea_handle) < 0) { + xf86DrvMsg(pScrn->scrnIndex, X_INFO, + "[dri] could not remove private sarea for ctx id (%d)\n", + (int)hwContext); + } +#endif +} + +/* Called when the X server is woken up to allow the last client's + * context to be saved and the X server's context to be loaded. This is + * not necessary for the Radeon since the client detects when it's + * context is not currently loaded and then load's it itself. Since the + * registers to start and stop the CP are privileged, only the X server + * can start/stop the engine. + */ +static void RADEONEnterServer(ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + RADEONInfoPtr info = RADEONPTR(pScrn); + + if (info->accel) info->accel->NeedToSync = TRUE; +} + +/* Called when the X server goes to sleep to allow the X server's + * context to be saved and the last client's context to be loaded. This + * is not necessary for the Radeon since the client detects when it's + * context is not currently loaded and then load's it itself. Since the + * registers to start and stop the CP are privileged, only the X server + * can start/stop the engine. + */ +static void RADEONLeaveServer(ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + RADEONInfoPtr info = RADEONPTR(pScrn); + RING_LOCALS; + + /* The CP is always running, but if we've generated any CP commands + * we must flush them to the kernel module now. + */ + if (info->CPInUse) { + RADEON_FLUSH_CACHE(); + RADEON_WAIT_UNTIL_IDLE(); + RADEONCPReleaseIndirect(pScrn); + + info->CPInUse = FALSE; + } +} + +/* Contexts can be swapped by the X server if necessary. This callback + * is currently only used to perform any functions necessary when + * entering or leaving the X server, and in the future might not be + * necessary. + */ +static void RADEONDRISwapContext(ScreenPtr pScreen, DRISyncType syncType, + DRIContextType oldContextType, + void *oldContext, + DRIContextType newContextType, + void *newContext) +{ + if ((syncType==DRI_3D_SYNC) && (oldContextType==DRI_2D_CONTEXT) && + (newContextType==DRI_2D_CONTEXT)) { /* Entering from Wakeup */ + RADEONEnterServer(pScreen); + } + + if ((syncType==DRI_2D_SYNC) && (oldContextType==DRI_NO_CONTEXT) && + (newContextType==DRI_2D_CONTEXT)) { /* Exiting from Block Handler */ + RADEONLeaveServer(pScreen); + } +} + +/* The Radeon has depth tiling on all the time, so we have to convert + * the x,y coordinates into the memory bus address (mba) in the same + * manner as the engine. In each case, the linear block address (ba) + * is calculated, and then wired with x and y to produce the final + * memory address. + */ +static CARD32 radeon_mba_z16(RADEONInfoPtr info, int x, int y) +{ + CARD32 pitch = info->frontPitch; + CARD32 address = 0; /* a[0] = 0 */ + CARD32 ba; + + ba = (y / 16) * (pitch / 32) + (x / 32); + + address |= (x & 0x7) << 1; /* a[1..3] = x[0..2] */ + address |= (y & 0x7) << 4; /* a[4..6] = y[0..2] */ + address |= (x & 0x8) << 4; /* a[7] = x[3] */ + address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */ + address |= (y & 0x8) << 7; /* a[10] = y[3] */ + address |= ((x & 0x10) ^ (y & 0x10)) << 7; /* a[11] = x[4] ^ y[4] */ + address |= (ba & ~0x3u) << 10; /* a[12..] = ba[2..] */ + + return address; +} + +static CARD32 radeon_mba_z32(RADEONInfoPtr info, int x, int y) +{ + CARD32 pitch = info->frontPitch; + CARD32 address = 0; /* a[0..1] = 0 */ + CARD32 ba; + + ba = (y / 16) * (pitch / 16) + (x / 16); + + address |= (x & 0x7) << 2; /* a[2..4] = x[0..2] */ + address |= (y & 0x3) << 5; /* a[5..6] = y[0..1] */ + address |= + (((x & 0x10) >> 2) ^ (y & 0x4)) << 5; /* a[7] = x[4] ^ y[2] */ + address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */ + + address |= (y & 0x8) << 7; /* a[10] = y[3] */ + address |= + (((x & 0x8) << 1) ^ (y & 0x10)) << 7; /* a[11] = x[3] ^ y[4] */ + address |= (ba & ~0x3u) << 10; /* a[12..] = ba[2..] */ + + return address; +} + +/* 16-bit depth buffer functions */ +#define WRITE_DEPTH16(_x, _y, d) \ + *(CARD16 *)(pointer)(buf + radeon_mba_z16(info, (_x), (_y))) = (d) + +#define READ_DEPTH16(d, _x, _y) \ + (d) = *(CARD16 *)(pointer)(buf + radeon_mba_z16(info, (_x), (_y))) + +/* 24 bit depth, 8 bit stencil depthbuffer functions */ +#define WRITE_DEPTH32(_x, _y, d) \ +do { \ + CARD32 tmp = \ + *(CARD32 *)(pointer)(buf + radeon_mba_z32(info, (_x), (_y))); \ + tmp &= 0xff000000; \ + tmp |= ((d) & 0x00ffffff); \ + *(CARD32 *)(pointer)(buf + radeon_mba_z32(info, (_x), (_y))) = tmp; \ +} while (0) + +#define READ_DEPTH32(d, _x, _y) \ + d = (*(CARD32 *)(pointer)(buf + radeon_mba_z32(info, (_x), (_y))) \ + & 0x00ffffff) + +/* Screen to screen copy of data in the depth buffer */ +static void RADEONScreenToScreenCopyDepth(ScrnInfoPtr pScrn, + int xa, int ya, + int xb, int yb, + int w, int h) +{ + RADEONInfoPtr info = RADEONPTR(pScrn); + unsigned char *buf = info->FB + info->depthOffset; + int xstart, xend, xdir; + int ystart, yend, ydir; + int x, y, d; + + if (xa < xb) xdir = -1, xstart = w-1, xend = 0; + else xdir = 1, xstart = 0, xend = w-1; + + if (ya < yb) ydir = -1, ystart = h-1, yend = 0; + else ydir = 1, ystart = 0, yend = h-1; + + switch (pScrn->bitsPerPixel) { + case 16: + for (x = xstart; x != xend; x += xdir) { + for (y = ystart; y != yend; y += ydir) { + READ_DEPTH16(d, xa+x, ya+y); + WRITE_DEPTH16(xb+x, yb+y, d); + } + } + break; + + case 32: + for (x = xstart; x != xend; x += xdir) { + for (y = ystart; y != yend; y += ydir) { + READ_DEPTH32(d, xa+x, ya+y); + WRITE_DEPTH32(xb+x, yb+y, d); + } + } + break; + + default: + break; + } +} + +/* Initialize the state of the back and depth buffers */ +static void RADEONDRIInitBuffers(WindowPtr pWin, RegionPtr prgn, CARD32 indx) +{ + /* NOOP. There's no need for the 2d driver to be clearing buffers + * for the 3d client. It knows how to do that on its own. + */ +} + +/* Copy the back and depth buffers when the X server moves a window. + * + * This routine is a modified form of XAADoBitBlt with the calls to + * ScreenToScreenBitBlt built in. My routine has the prgnSrc as source + * instead of destination. My origin is upside down so the ydir cases + * are reversed. + */ +static void RADEONDRIMoveBuffers(WindowPtr pParent, DDXPointRec ptOldOrg, + RegionPtr prgnSrc, CARD32 indx) +{ + ScreenPtr pScreen = pParent->drawable.pScreen; + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + RADEONInfoPtr info = RADEONPTR(pScrn); + + BoxPtr pboxTmp, pboxNext, pboxBase; + DDXPointPtr pptTmp; + int xdir, ydir; + + int screenwidth = pScrn->virtualX; + int screenheight = pScrn->virtualY; + + BoxPtr pbox = REGION_RECTS(prgnSrc); + int nbox = REGION_NUM_RECTS(prgnSrc); + + BoxPtr pboxNew1 = NULL; + BoxPtr pboxNew2 = NULL; + DDXPointPtr pptNew1 = NULL; + DDXPointPtr pptNew2 = NULL; + DDXPointPtr pptSrc = &ptOldOrg; + + int dx = pParent->drawable.x - ptOldOrg.x; + int dy = pParent->drawable.y - ptOldOrg.y; + + /* If the copy will overlap in Y, reverse the order */ + if (dy > 0) { + ydir = -1; + + if (nbox > 1) { + /* Keep ordering in each band, reverse order of bands */ + pboxNew1 = (BoxPtr)ALLOCATE_LOCAL(sizeof(BoxRec)*nbox); + if (!pboxNew1) return; + + pptNew1 = (DDXPointPtr)ALLOCATE_LOCAL(sizeof(DDXPointRec)*nbox); + if (!pptNew1) { + DEALLOCATE_LOCAL(pboxNew1); + return; + } + + pboxBase = pboxNext = pbox+nbox-1; + + while (pboxBase >= pbox) { + while ((pboxNext >= pbox) && (pboxBase->y1 == pboxNext->y1)) + pboxNext--; + + pboxTmp = pboxNext+1; + pptTmp = pptSrc + (pboxTmp - pbox); + + while (pboxTmp <= pboxBase) { + *pboxNew1++ = *pboxTmp++; + *pptNew1++ = *pptTmp++; + } + + pboxBase = pboxNext; + } + + pboxNew1 -= nbox; + pbox = pboxNew1; + pptNew1 -= nbox; + pptSrc = pptNew1; + } + } else { + /* No changes required */ + ydir = 1; + } + + /* If the regions will overlap in X, reverse the order */ + if (dx > 0) { + xdir = -1; + + if (nbox > 1) { + /* reverse order of rects in each band */ + pboxNew2 = (BoxPtr)ALLOCATE_LOCAL(sizeof(BoxRec)*nbox); + pptNew2 = (DDXPointPtr)ALLOCATE_LOCAL(sizeof(DDXPointRec)*nbox); + + if (!pboxNew2 || !pptNew2) { + DEALLOCATE_LOCAL(pptNew2); + DEALLOCATE_LOCAL(pboxNew2); + DEALLOCATE_LOCAL(pptNew1); + DEALLOCATE_LOCAL(pboxNew1); + return; + } + + pboxBase = pboxNext = pbox; + + while (pboxBase < pbox+nbox) { + while ((pboxNext < pbox+nbox) + && (pboxNext->y1 == pboxBase->y1)) + pboxNext++; + + pboxTmp = pboxNext; + pptTmp = pptSrc + (pboxTmp - pbox); + + while (pboxTmp != pboxBase) { + *pboxNew2++ = *--pboxTmp; + *pptNew2++ = *--pptTmp; + } + + pboxBase = pboxNext; + } + + pboxNew2 -= nbox; + pbox = pboxNew2; + pptNew2 -= nbox; + pptSrc = pptNew2; + } + } else { + /* No changes are needed */ + xdir = 1; + } + + (*info->accel->SetupForScreenToScreenCopy)(pScrn, xdir, ydir, GXcopy, + (CARD32)(-1), -1); + + for (; nbox-- ; pbox++) { + int xa = pbox->x1; + int ya = pbox->y1; + int destx = xa + dx; + int desty = ya + dy; + int w = pbox->x2 - xa + 1; + int h = pbox->y2 - ya + 1; + + if (destx < 0) xa -= destx, w += destx, destx = 0; + if (desty < 0) ya -= desty, h += desty, desty = 0; + if (destx + w > screenwidth) w = screenwidth - destx; + if (desty + h > screenheight) h = screenheight - desty; + + if (w <= 0) continue; + if (h <= 0) continue; + + RADEONSelectBuffer(pScrn, RADEON_BACK); + (*info->accel->SubsequentScreenToScreenCopy)(pScrn, + xa, ya, + destx, desty, + w, h); + + if (info->depthMoves) { + RADEONSelectBuffer(pScrn, RADEON_DEPTH); + RADEONScreenToScreenCopyDepth(pScrn, + xa, ya, + destx, desty, + w, h); + } + } + + RADEONSelectBuffer(pScrn, RADEON_FRONT); + + DEALLOCATE_LOCAL(pptNew2); + DEALLOCATE_LOCAL(pboxNew2); + DEALLOCATE_LOCAL(pptNew1); + DEALLOCATE_LOCAL(pboxNew1); + + info->accel->NeedToSync = TRUE; +} + +/* Initialize the AGP state. Request memory for use in AGP space, and + * initialize the Radeon registers to point to that memory. + */ +static Bool RADEONDRIAgpInit(RADEONInfoPtr info, ScreenPtr pScreen) +{ + unsigned char *RADEONMMIO = info->MMIO; + unsigned long mode; + unsigned int vendor, device; + unsigned long agpBase; + int ret; + int s, l; + + if (drmAgpAcquire(info->drmFD) < 0) { + xf86DrvMsg(pScreen->myNum, X_WARNING, "[agp] AGP not available\n"); + return FALSE; + } + + /* Workaround for some hardware bugs */ + if (info->ChipFamily < CHIP_FAMILY_R200) + OUTREG(RADEON_AGP_CNTL, INREG(RADEON_AGP_CNTL) | 0x000e0000); + + /* Modify the mode if the default mode + * is not appropriate for this + * particular combination of graphics + * card and AGP chipset. + */ + + mode = drmAgpGetMode(info->drmFD); /* Default mode */ + vendor = drmAgpVendorId(info->drmFD); + device = drmAgpDeviceId(info->drmFD); + + mode &= ~RADEON_AGP_MODE_MASK; + switch (info->agpMode) { + case 4: mode |= RADEON_AGP_4X_MODE; + case 2: mode |= RADEON_AGP_2X_MODE; + case 1: default: mode |= RADEON_AGP_1X_MODE; + } + + if (info->agpFastWrite) mode |= RADEON_AGP_FW_MODE; + + if ((vendor == PCI_VENDOR_AMD) && + (device == PCI_CHIP_AMD761)) { + /* The combination of 761 with MOBILITY chips will lockup the + * system; however, currently there is no such a product on the + * market, so this is not yet a problem. + */ + if ((info->ChipFamily == CHIP_FAMILY_M6) || + (info->ChipFamily == CHIP_FAMILY_M7)) + return FALSE; + + /* Disable fast write for AMD 761 chipset, since they cause + * lockups when enabled. + */ + mode &= ~0x10; /* FIXME: Magic number */ + } + + xf86DrvMsg(pScreen->myNum, X_INFO, + "[agp] Mode 0x%08lx [AGP 0x%04x/0x%04x; Card 0x%04x/0x%04x]\n", + mode, vendor, device, + info->PciInfo->vendor, + info->PciInfo->chipType); + + if (drmAgpEnable(info->drmFD, mode) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, "[agp] AGP not enabled\n"); + drmAgpRelease(info->drmFD); + return FALSE; + } + + info->agpOffset = 0; + + if ((ret = drmAgpAlloc(info->drmFD, info->agpSize*1024*1024, 0, NULL, + &info->agpMemHandle)) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, "[agp] Out of memory (%d)\n", ret); + drmAgpRelease(info->drmFD); + return FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, + "[agp] %d kB allocated with handle 0x%08x\n", + info->agpSize*1024, info->agpMemHandle); + + if (drmAgpBind(info->drmFD, + info->agpMemHandle, info->agpOffset) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, "[agp] Could not bind\n"); + drmAgpFree(info->drmFD, info->agpMemHandle); + drmAgpRelease(info->drmFD); + return FALSE; + } + + /* Initialize the CP ring buffer data */ + info->ringStart = info->agpOffset; + info->ringMapSize = info->ringSize*1024*1024 + DRM_PAGE_SIZE; + info->ringSizeLog2QW = RADEONMinBits(info->ringSize*1024*1024/8)-1; + + info->ringReadOffset = info->ringStart + info->ringMapSize; + info->ringReadMapSize = DRM_PAGE_SIZE; + + /* Reserve space for vertex/indirect buffers */ + info->bufStart = info->ringReadOffset + info->ringReadMapSize; + info->bufMapSize = info->bufSize*1024*1024; + + /* Reserve the rest for AGP textures */ + info->agpTexStart = info->bufStart + info->bufMapSize; + s = (info->agpSize*1024*1024 - info->agpTexStart); + l = RADEONMinBits((s-1) / RADEON_NR_TEX_REGIONS); + if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY; + info->agpTexMapSize = (s >> l) << l; + info->log2AGPTexGran = l; + + if (drmAddMap(info->drmFD, info->ringStart, info->ringMapSize, + DRM_AGP, DRM_READ_ONLY, &info->ringHandle) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[agp] Could not add ring mapping\n"); + return FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, + "[agp] ring handle = 0x%08lx\n", info->ringHandle); + + if (drmMap(info->drmFD, info->ringHandle, info->ringMapSize, + (drmAddressPtr)&info->ring) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, "[agp] Could not map ring\n"); + return FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, + "[agp] Ring mapped at 0x%08lx\n", + (unsigned long)info->ring); + + if (drmAddMap(info->drmFD, info->ringReadOffset, info->ringReadMapSize, + DRM_AGP, DRM_READ_ONLY, &info->ringReadPtrHandle) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[agp] Could not add ring read ptr mapping\n"); + return FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, + "[agp] ring read ptr handle = 0x%08lx\n", + info->ringReadPtrHandle); + + if (drmMap(info->drmFD, info->ringReadPtrHandle, info->ringReadMapSize, + (drmAddressPtr)&info->ringReadPtr) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[agp] Could not map ring read ptr\n"); + return FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, + "[agp] Ring read ptr mapped at 0x%08lx\n", + (unsigned long)info->ringReadPtr); + + if (drmAddMap(info->drmFD, info->bufStart, info->bufMapSize, + DRM_AGP, 0, &info->bufHandle) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[agp] Could not add vertex/indirect buffers mapping\n"); + return FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, + "[agp] vertex/indirect buffers handle = 0x%08lx\n", + info->bufHandle); + + if (drmMap(info->drmFD, info->bufHandle, info->bufMapSize, + (drmAddressPtr)&info->buf) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[agp] Could not map vertex/indirect buffers\n"); + return FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, + "[agp] Vertex/indirect buffers mapped at 0x%08lx\n", + (unsigned long)info->buf); + + if (drmAddMap(info->drmFD, info->agpTexStart, info->agpTexMapSize, + DRM_AGP, 0, &info->agpTexHandle) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[agp] Could not add AGP texture map mapping\n"); + return FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, + "[agp] AGP texture map handle = 0x%08lx\n", + info->agpTexHandle); + + if (drmMap(info->drmFD, info->agpTexHandle, info->agpTexMapSize, + (drmAddressPtr)&info->agpTex) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[agp] Could not map AGP texture map\n"); + return FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, + "[agp] AGP Texture map mapped at 0x%08lx\n", + (unsigned long)info->agpTex); + + /* Initialize Radeon's AGP registers */ + + agpBase = drmAgpBase(info->drmFD); + OUTREG(RADEON_AGP_BASE, agpBase); + + return TRUE; +} + +/* Initialize the PCIGART state. Request memory for use in PCI space, + * and initialize the Radeon registers to point to that memory. + */ +static Bool RADEONDRIPciInit(RADEONInfoPtr info, ScreenPtr pScreen) +{ + int ret; + int flags; + + info->agpOffset = 0; + + ret = drmScatterGatherAlloc(info->drmFD, info->agpSize*1024*1024, + &info->pciMemHandle); + if (ret < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, "[pci] Out of memory (%d)\n", ret); + return FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, + "[pci] %d kB allocated with handle 0x%08x\n", + info->agpSize*1024, info->pciMemHandle); + + /* Initialize the CCE ring buffer data */ + info->ringStart = info->agpOffset; + info->ringMapSize = info->ringSize*1024*1024 + DRM_PAGE_SIZE; + info->ringSizeLog2QW = RADEONMinBits(info->ringSize*1024*1024/8)-1; + + info->ringReadOffset = info->ringStart + info->ringMapSize; + info->ringReadMapSize = DRM_PAGE_SIZE; + + /* Reserve space for vertex/indirect buffers */ + info->bufStart = info->ringReadOffset + info->ringReadMapSize; + info->bufMapSize = info->bufSize*1024*1024; + + flags = DRM_READ_ONLY | DRM_LOCKED | DRM_KERNEL; + + if (drmAddMap(info->drmFD, info->ringStart, info->ringMapSize, + DRM_SCATTER_GATHER, flags, &info->ringHandle) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[pci] Could not add ring mapping\n"); + return FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, + "[pci] ring handle = 0x%08lx\n", info->ringHandle); + + if (drmMap(info->drmFD, info->ringHandle, info->ringMapSize, + (drmAddressPtr)&info->ring) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, "[pci] Could not map ring\n"); + return FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, + "[pci] Ring mapped at 0x%08lx\n", + (unsigned long)info->ring); + xf86DrvMsg(pScreen->myNum, X_INFO, + "[pci] Ring contents 0x%08lx\n", + *(unsigned long *)(pointer)info->ring); + + if (drmAddMap(info->drmFD, info->ringReadOffset, info->ringReadMapSize, + DRM_SCATTER_GATHER, flags, &info->ringReadPtrHandle) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[pci] Could not add ring read ptr mapping\n"); + return FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, + "[pci] ring read ptr handle = 0x%08lx\n", + info->ringReadPtrHandle); + + if (drmMap(info->drmFD, info->ringReadPtrHandle, info->ringReadMapSize, + (drmAddressPtr)&info->ringReadPtr) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[pci] Could not map ring read ptr\n"); + return FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, + "[pci] Ring read ptr mapped at 0x%08lx\n", + (unsigned long)info->ringReadPtr); + xf86DrvMsg(pScreen->myNum, X_INFO, + "[pci] Ring read ptr contents 0x%08lx\n", + *(unsigned long *)(pointer)info->ringReadPtr); + + if (drmAddMap(info->drmFD, info->bufStart, info->bufMapSize, + DRM_SCATTER_GATHER, 0, &info->bufHandle) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[pci] Could not add vertex/indirect buffers mapping\n"); + return FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, + "[pci] vertex/indirect buffers handle = 0x%08lx\n", + info->bufHandle); + + if (drmMap(info->drmFD, info->bufHandle, info->bufMapSize, + (drmAddressPtr)&info->buf) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[pci] Could not map vertex/indirect buffers\n"); + return FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, + "[pci] Vertex/indirect buffers mapped at 0x%08lx\n", + (unsigned long)info->buf); + xf86DrvMsg(pScreen->myNum, X_INFO, + "[pci] Vertex/indirect buffers contents 0x%08lx\n", + *(unsigned long *)(pointer)info->buf); + + return TRUE; +} + +/* Add a map for the MMIO registers that will be accessed by any + * DRI-based clients. + */ +static Bool RADEONDRIMapInit(RADEONInfoPtr info, ScreenPtr pScreen) +{ + /* Map registers */ + info->registerSize = RADEON_MMIOSIZE; + if (drmAddMap(info->drmFD, info->MMIOAddr, info->registerSize, + DRM_REGISTERS, DRM_READ_ONLY, &info->registerHandle) < 0) { + return FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, + "[drm] register handle = 0x%08lx\n", info->registerHandle); + + return TRUE; +} + +/* Initialize the kernel data structures */ +static int RADEONDRIKernelInit(RADEONInfoPtr info, ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + int cpp = info->CurrentLayout.pixel_bytes; + drmRadeonInit drmInfo; + + memset(&drmInfo, 0, sizeof(drmRadeonInit)); + + if ( (info->ChipFamily == CHIP_FAMILY_R200) || + (info->ChipFamily == CHIP_FAMILY_RV250) || + (info->ChipFamily == CHIP_FAMILY_M9) ) + drmInfo.func = DRM_RADEON_INIT_R200_CP; + else + drmInfo.func = DRM_RADEON_INIT_CP; + + drmInfo.sarea_priv_offset = sizeof(XF86DRISAREARec); + drmInfo.is_pci = info->IsPCI; + drmInfo.cp_mode = info->CPMode; + drmInfo.agp_size = info->agpSize*1024*1024; + drmInfo.ring_size = info->ringSize*1024*1024; + drmInfo.usec_timeout = info->CPusecTimeout; + + drmInfo.fb_bpp = info->CurrentLayout.pixel_code; + drmInfo.depth_bpp = info->CurrentLayout.pixel_code; + + drmInfo.front_offset = info->frontOffset; + drmInfo.front_pitch = info->frontPitch * cpp; + drmInfo.back_offset = info->backOffset; + drmInfo.back_pitch = info->backPitch * cpp; + drmInfo.depth_offset = info->depthOffset; + drmInfo.depth_pitch = info->depthPitch * cpp; + + drmInfo.fb_offset = info->fbHandle; + drmInfo.mmio_offset = info->registerHandle; + drmInfo.ring_offset = info->ringHandle; + drmInfo.ring_rptr_offset = info->ringReadPtrHandle; + drmInfo.buffers_offset = info->bufHandle; + drmInfo.agp_textures_offset = info->agpTexHandle; + + if (drmCommandWrite(info->drmFD, DRM_RADEON_CP_INIT, + &drmInfo, sizeof(drmRadeonInit)) < 0) + return FALSE; + + /* DRM_RADEON_CP_INIT does an engine reset, which resets some engine + * registers back to their default values, so we need to restore + * those engine register here. + */ + RADEONEngineRestore(pScrn); + + return TRUE; +} + +static void RADEONDRIAgpHeapInit(RADEONInfoPtr info, ScreenPtr pScreen) +{ + drmRadeonMemInitHeap drmHeap; + + /* Start up the simple memory manager for agp space */ + if (info->drmMinor >= 6) { + drmHeap.region = RADEON_MEM_REGION_AGP; + drmHeap.start = 0; + drmHeap.size = info->agpTexMapSize; + + if (drmCommandWrite(info->drmFD, DRM_RADEON_INIT_HEAP, + &drmHeap, sizeof(drmHeap))) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[drm] Failed to initialized agp heap manager\n"); + } else { + xf86DrvMsg(pScreen->myNum, X_INFO, + "[drm] Initialized kernel agp heap manager, %d\n", + info->agpTexMapSize); + } + } else { + xf86DrvMsg(pScreen->myNum, X_INFO, + "[drm] Kernel module too old (1.%d) for agp heap manager\n", + info->drmMinor); + } +} + +/* Add a map for the vertex buffers that will be accessed by any + * DRI-based clients. + */ +static Bool RADEONDRIBufInit(RADEONInfoPtr info, ScreenPtr pScreen) +{ + /* Initialize vertex buffers */ + if (info->IsPCI) { + info->bufNumBufs = drmAddBufs(info->drmFD, + info->bufMapSize / RADEON_BUFFER_SIZE, + RADEON_BUFFER_SIZE, + DRM_SG_BUFFER, + info->bufStart); + } else { + info->bufNumBufs = drmAddBufs(info->drmFD, + info->bufMapSize / RADEON_BUFFER_SIZE, + RADEON_BUFFER_SIZE, + DRM_AGP_BUFFER, + info->bufStart); + } + if (info->bufNumBufs <= 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[drm] Could not create vertex/indirect buffers list\n"); + return FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, + "[drm] Added %d %d byte vertex/indirect buffers\n", + info->bufNumBufs, RADEON_BUFFER_SIZE); + + if (!(info->buffers = drmMapBufs(info->drmFD))) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[drm] Failed to map vertex/indirect buffers list\n"); + return FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, + "[drm] Mapped %d vertex/indirect buffers\n", + info->buffers->count); + + return TRUE; +} + +static void RADEONDRIIrqInit(RADEONInfoPtr info, ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + + if (!info->irq) { + info->irq = drmGetInterruptFromBusID( + info->drmFD, + ((pciConfigPtr)info->PciInfo->thisCard)->busnum, + ((pciConfigPtr)info->PciInfo->thisCard)->devnum, + ((pciConfigPtr)info->PciInfo->thisCard)->funcnum); + + if ((drmCtlInstHandler(info->drmFD, info->irq)) != 0) { + xf86DrvMsg(pScrn->scrnIndex, X_INFO, + "[drm] failure adding irq handler, " + "there is a device already using that irq\n" + "[drm] falling back to irq-free operation\n"); + info->irq = 0; + } else { + unsigned char *RADEONMMIO = info->MMIO; + info->ModeReg.gen_int_cntl = INREG( RADEON_GEN_INT_CNTL ); + } + } + + if (info->irq) + xf86DrvMsg(pScrn->scrnIndex, X_INFO, + "[drm] dma control initialized, using IRQ %d\n", + info->irq); +} + + +/* Initialize the CP state, and start the CP (if used by the X server) */ +static void RADEONDRICPInit(ScrnInfoPtr pScrn) +{ + RADEONInfoPtr info = RADEONPTR(pScrn); + + /* Turn on bus mastering */ + info->BusCntl &= ~RADEON_BUS_MASTER_DIS; + + /* Make sure the CP is on for the X server */ + RADEONCP_START(pScrn, info); + RADEONSelectBuffer(pScrn, RADEON_FRONT); +} + + +/* Initialize the screen-specific data structures for the DRI and the + * Radeon. This is the main entry point to the device-specific + * initialization code. It calls device-independent DRI functions to + * create the DRI data structures and initialize the DRI state. + */ +Bool RADEONDRIScreenInit(ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + RADEONInfoPtr info = RADEONPTR(pScrn); + DRIInfoPtr pDRIInfo; + RADEONDRIPtr pRADEONDRI; + int major, minor, patch; + drmVersionPtr version; + + /* Check that the GLX, DRI, and DRM modules have been loaded by testing + * for known symbols in each module. + */ + if (!xf86LoaderCheckSymbol("GlxSetVisualConfigs")) return FALSE; + if (!xf86LoaderCheckSymbol("DRIScreenInit")) return FALSE; + if (!xf86LoaderCheckSymbol("drmAvailable")) return FALSE; + if (!xf86LoaderCheckSymbol("DRIQueryVersion")) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[dri] RADEONDRIScreenInit failed (libdri.a too old)\n"); + return FALSE; + } + + /* Check the DRI version */ + DRIQueryVersion(&major, &minor, &patch); + if (major != 4 || minor < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[dri] RADEONDRIScreenInit failed because of a version " + "mismatch.\n" + "[dri] libDRI version is %d.%d.%d but version 4.0.x is " + "needed.\n" + "[dri] Disabling DRI.\n", + major, minor, patch); + return FALSE; + } + + switch (info->CurrentLayout.pixel_code) { + case 8: + case 15: + case 24: + /* These modes are not supported (yet). */ + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[dri] RADEONInitVisualConfigs failed " + "(depth %d not supported). " + "Disabling DRI.\n", info->CurrentLayout.pixel_code); + return FALSE; + + /* Only 16 and 32 color depths are supports currently. */ + case 16: + case 32: + break; + } + + /* Create the DRI data structure, and fill it in before calling the + * DRIScreenInit(). + */ + if (!(pDRIInfo = DRICreateInfoRec())) return FALSE; + + info->pDRIInfo = pDRIInfo; + pDRIInfo->drmDriverName = RADEON_DRIVER_NAME; + + if (info->ChipFamily == CHIP_FAMILY_R200) + pDRIInfo->clientDriverName = R200_DRIVER_NAME; + else if ((info->ChipFamily == CHIP_FAMILY_RV250) || + (info->ChipFamily == CHIP_FAMILY_M9)) + pDRIInfo->clientDriverName = RV250_DRIVER_NAME; + else + pDRIInfo->clientDriverName = RADEON_DRIVER_NAME; + + pDRIInfo->busIdString = xalloc(64); + sprintf(pDRIInfo->busIdString, + "PCI:%d:%d:%d", + info->PciInfo->bus, + info->PciInfo->device, + info->PciInfo->func); + pDRIInfo->ddxDriverMajorVersion = RADEON_VERSION_MAJOR; + pDRIInfo->ddxDriverMinorVersion = RADEON_VERSION_MINOR; + pDRIInfo->ddxDriverPatchVersion = RADEON_VERSION_PATCH; + pDRIInfo->frameBufferPhysicalAddress = info->LinearAddr; + pDRIInfo->frameBufferSize = info->FbMapSize; + pDRIInfo->frameBufferStride = (pScrn->displayWidth * + info->CurrentLayout.pixel_bytes); + pDRIInfo->ddxDrawableTableEntry = RADEON_MAX_DRAWABLES; + pDRIInfo->maxDrawableTableEntry = (SAREA_MAX_DRAWABLES + < RADEON_MAX_DRAWABLES + ? SAREA_MAX_DRAWABLES + : RADEON_MAX_DRAWABLES); + +#ifdef PER_CONTEXT_SAREA + /* This is only here for testing per-context SAREAs. When used, the + magic number below would be properly defined in a header file. */ + info->perctx_sarea_size = 64 * 1024; +#endif + +#ifdef NOT_DONE + /* FIXME: Need to extend DRI protocol to pass this size back to + * client for SAREA mapping that includes a device private record + */ + pDRIInfo->SAREASize = ((sizeof(XF86DRISAREARec) + 0xfff) + & 0x1000); /* round to page */ + /* + shared memory device private rec */ +#else + /* For now the mapping works by using a fixed size defined + * in the SAREA header + */ + if (sizeof(XF86DRISAREARec)+sizeof(RADEONSAREAPriv) > SAREA_MAX) { + ErrorF("Data does not fit in SAREA\n"); + return FALSE; + } + pDRIInfo->SAREASize = SAREA_MAX; +#endif + + if (!(pRADEONDRI = (RADEONDRIPtr)xcalloc(sizeof(RADEONDRIRec),1))) { + DRIDestroyInfoRec(info->pDRIInfo); + info->pDRIInfo = NULL; + return FALSE; + } + pDRIInfo->devPrivate = pRADEONDRI; + pDRIInfo->devPrivateSize = sizeof(RADEONDRIRec); + pDRIInfo->contextSize = sizeof(RADEONDRIContextRec); + + pDRIInfo->CreateContext = RADEONCreateContext; + pDRIInfo->DestroyContext = RADEONDestroyContext; + pDRIInfo->SwapContext = RADEONDRISwapContext; + pDRIInfo->InitBuffers = RADEONDRIInitBuffers; + pDRIInfo->MoveBuffers = RADEONDRIMoveBuffers; + pDRIInfo->bufferRequests = DRI_ALL_WINDOWS; + pDRIInfo->OpenFullScreen = RADEONDRIOpenFullScreen; + pDRIInfo->CloseFullScreen = RADEONDRICloseFullScreen; + pDRIInfo->TransitionTo2d = RADEONDRITransitionTo2d; + pDRIInfo->TransitionTo3d = RADEONDRITransitionTo3d; + pDRIInfo->TransitionSingleToMulti3D = RADEONDRITransitionSingleToMulti3d; + pDRIInfo->TransitionMultiToSingle3D = RADEONDRITransitionMultiToSingle3d; + + pDRIInfo->createDummyCtx = TRUE; + pDRIInfo->createDummyCtxPriv = FALSE; + + if (!DRIScreenInit(pScreen, pDRIInfo, &info->drmFD)) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[dri] DRIScreenInit failed. Disabling DRI.\n"); + xfree(pDRIInfo->devPrivate); + pDRIInfo->devPrivate = NULL; + DRIDestroyInfoRec(pDRIInfo); + pDRIInfo = NULL; + return FALSE; + } + + /* Check the DRM lib version. + * drmGetLibVersion was not supported in version 1.0, so check for + * symbol first to avoid possible crash or hang. + */ + if (xf86LoaderCheckSymbol("drmGetLibVersion")) { + version = drmGetLibVersion(info->drmFD); + } else { + /* drmlib version 1.0.0 didn't have the drmGetLibVersion + * entry point. Fake it by allocating a version record + * via drmGetVersion and changing it to version 1.0.0. + */ + version = drmGetVersion(info->drmFD); + version->version_major = 1; + version->version_minor = 0; + version->version_patchlevel = 0; + } + + if (version) { + if (version->version_major != 1 || + version->version_minor < 1) { + /* incompatible drm library version */ + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[dri] RADEONDRIScreenInit failed because of a " + "version mismatch.\n" + "[dri] libdrm.a module version is %d.%d.%d but " + "version 1.1.x is needed.\n" + "[dri] Disabling DRI.\n", + version->version_major, + version->version_minor, + version->version_patchlevel); + drmFreeVersion(version); + RADEONDRICloseScreen(pScreen); + return FALSE; + } + drmFreeVersion(version); + } + + /* Check the radeon DRM version */ + version = drmGetVersion(info->drmFD); + if (version) { + int req_minor, req_patch; + + if ((info->ChipFamily == CHIP_FAMILY_R200) || + (info->ChipFamily == CHIP_FAMILY_RV250) || + (info->ChipFamily == CHIP_FAMILY_M9)) { + req_minor = 5; + req_patch = 0; + } else { +#if X_BYTE_ORDER == X_LITTLE_ENDIAN + req_minor = 1; + req_patch = 0; +#else + req_minor = 2; + req_patch = 1; +#endif + } + + if (version->version_major != 1 || + version->version_minor < req_minor || + (version->version_minor == req_minor && + version->version_patchlevel < req_patch)) { + /* Incompatible drm version */ + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[dri] RADEONDRIScreenInit failed because of a version " + "mismatch.\n" + "[dri] radeon.o kernel module version is %d.%d.%d " + "but version 1.%d.%d or newer is needed.\n" + "[dri] Disabling DRI.\n", + version->version_major, + version->version_minor, + version->version_patchlevel, + req_minor, + req_patch); + drmFreeVersion(version); + RADEONDRICloseScreen(pScreen); + return FALSE; + } + + if (version->version_minor < 3) { + xf86DrvMsg(pScreen->myNum, X_WARNING, + "[dri] Some DRI features disabled because of version " + "mismatch.\n" + "[dri] radeon.o kernel module version is %d.%d.%d but " + "1.3.1 or later is preferred.\n", + version->version_major, + version->version_minor, + version->version_patchlevel); + } + info->drmMinor = version->version_minor; + drmFreeVersion(version); + } + + /* Initialize AGP */ + if (!info->IsPCI && !RADEONDRIAgpInit(info, pScreen)) { +#if defined(__alpha__) || defined(__powerpc__) + info->IsPCI = TRUE; + xf86DrvMsg(pScreen->myNum, X_WARNING, + "[agp] AGP failed to initialize " + "-- falling back to PCI mode.\n"); + xf86DrvMsg(pScreen->myNum, X_WARNING, + "[agp] If this is an AGP card, you may want to make sure " + "the agpgart\nkernel module is loaded before the radeon " + "kernel module.\n"); +#else + RADEONDRICloseScreen(pScreen); + return FALSE; +#endif + } + + /* Initialize PCI */ + if (info->IsPCI && !RADEONDRIPciInit(info, pScreen)) { + RADEONDRICloseScreen(pScreen); + return FALSE; + } + + /* DRIScreenInit doesn't add all the + * common mappings. Add additional + * mappings here. + */ + if (!RADEONDRIMapInit(info, pScreen)) { + RADEONDRICloseScreen(pScreen); + return FALSE; + } + + /* DRIScreenInit adds the frame buffer + map, but we need it as well */ + { + void *scratch_ptr; + int scratch_int; + + DRIGetDeviceInfo(pScreen, &info->fbHandle, + &scratch_int, &scratch_int, + &scratch_int, &scratch_int, + &scratch_ptr); + } + + /* FIXME: When are these mappings unmapped? */ + + if (!RADEONInitVisualConfigs(pScreen)) { + RADEONDRICloseScreen(pScreen); + return FALSE; + } + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "[dri] Visual configs initialized\n"); + + return TRUE; +} + +/* Finish initializing the device-dependent DRI state, and call + * DRIFinishScreenInit() to complete the device-independent DRI + * initialization. + */ +Bool RADEONDRIFinishScreenInit(ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + RADEONInfoPtr info = RADEONPTR(pScrn); + RADEONSAREAPrivPtr pSAREAPriv; + RADEONDRIPtr pRADEONDRI; + + info->pDRIInfo->driverSwapMethod = DRI_HIDE_X_CONTEXT; + /* info->pDRIInfo->driverSwapMethod = DRI_SERVER_SWAP; */ + + /* NOTE: DRIFinishScreenInit must be called before *DRIKernelInit + * because *DRIKernelInit requires that the hardware lock is held by + * the X server, and the first time the hardware lock is grabbed is + * in DRIFinishScreenInit. + */ + if (!DRIFinishScreenInit(pScreen)) { + RADEONDRICloseScreen(pScreen); + return FALSE; + } + + /* Initialize the kernel data structures */ + if (!RADEONDRIKernelInit(info, pScreen)) { + RADEONDRICloseScreen(pScreen); + return FALSE; + } + + /* Initialize the vertex buffers list */ + if (!RADEONDRIBufInit(info, pScreen)) { + RADEONDRICloseScreen(pScreen); + return FALSE; + } + + /* Initialize IRQ */ + RADEONDRIIrqInit(info, pScreen); + + /* Initialize kernel agp memory manager */ + RADEONDRIAgpHeapInit(info, pScreen); + + /* Initialize and start the CP if required */ + RADEONDRICPInit(pScrn); + + /* Initialize the SAREA private data structure */ + pSAREAPriv = (RADEONSAREAPrivPtr)DRIGetSAREAPrivate(pScreen); + memset(pSAREAPriv, 0, sizeof(*pSAREAPriv)); + + pRADEONDRI = (RADEONDRIPtr)info->pDRIInfo->devPrivate; + + pRADEONDRI->deviceID = info->Chipset; + pRADEONDRI->width = pScrn->virtualX; + pRADEONDRI->height = pScrn->virtualY; + pRADEONDRI->depth = pScrn->depth; + pRADEONDRI->bpp = pScrn->bitsPerPixel; + + pRADEONDRI->IsPCI = info->IsPCI; + pRADEONDRI->AGPMode = info->agpMode; + + pRADEONDRI->frontOffset = info->frontOffset; + pRADEONDRI->frontPitch = info->frontPitch; + pRADEONDRI->backOffset = info->backOffset; + pRADEONDRI->backPitch = info->backPitch; + pRADEONDRI->depthOffset = info->depthOffset; + pRADEONDRI->depthPitch = info->depthPitch; + pRADEONDRI->textureOffset = info->textureOffset; + pRADEONDRI->textureSize = info->textureSize; + pRADEONDRI->log2TexGran = info->log2TexGran; + + pRADEONDRI->registerHandle = info->registerHandle; + pRADEONDRI->registerSize = info->registerSize; + + pRADEONDRI->statusHandle = info->ringReadPtrHandle; + pRADEONDRI->statusSize = info->ringReadMapSize; + + pRADEONDRI->agpTexHandle = info->agpTexHandle; + pRADEONDRI->agpTexMapSize = info->agpTexMapSize; + pRADEONDRI->log2AGPTexGran = info->log2AGPTexGran; + pRADEONDRI->agpTexOffset = info->agpTexStart; + + pRADEONDRI->sarea_priv_offset = sizeof(XF86DRISAREARec); + +#ifdef PER_CONTEXT_SAREA + /* Set per-context SAREA size */ + pRADEONDRI->perctx_sarea_size = info->perctx_sarea_size; +#endif + + /* Have shadowfb run only while there is 3d active. */ + if (info->allowPageFlip /* && info->drmMinor >= 3 */) { + ShadowFBInit( pScreen, RADEONDRIRefreshArea ); + } else { + info->allowPageFlip = 0; + } + + return TRUE; +} + +/* The screen is being closed, so clean up any state and free any + * resources used by the DRI. + */ +void RADEONDRICloseScreen(ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + RADEONInfoPtr info = RADEONPTR(pScrn); + drmRadeonInit drmInfo; + RING_LOCALS; + + /* Stop the CP */ + if (info->directRenderingEnabled) { + /* If we've generated any CP commands, we must flush them to the + * kernel module now. + */ + if (info->CPInUse) { + RADEON_FLUSH_CACHE(); + RADEON_WAIT_UNTIL_IDLE(); + RADEONCPReleaseIndirect(pScrn); + + info->CPInUse = FALSE; + } + RADEONCP_STOP(pScrn, info); + } + + if (info->irq) { + drmCtlUninstHandler(info->drmFD); + info->irq = 0; + info->ModeReg.gen_int_cntl = 0; + } + + /* De-allocate vertex buffers */ + if (info->buffers) { + drmUnmapBufs(info->buffers); + info->buffers = NULL; + } + + /* De-allocate all kernel resources */ + memset(&drmInfo, 0, sizeof(drmRadeonInit)); + drmInfo.func = DRM_RADEON_CLEANUP_CP; + drmCommandWrite(info->drmFD, DRM_RADEON_CP_INIT, + &drmInfo, sizeof(drmRadeonInit)); + + /* De-allocate all AGP resources */ + if (info->agpTex) { + drmUnmap(info->agpTex, info->agpTexMapSize); + info->agpTex = NULL; + } + if (info->buf) { + drmUnmap(info->buf, info->bufMapSize); + info->buf = NULL; + } + if (info->ringReadPtr) { + drmUnmap(info->ringReadPtr, info->ringReadMapSize); + info->ringReadPtr = NULL; + } + if (info->ring) { + drmUnmap(info->ring, info->ringMapSize); + info->ring = NULL; + } + if (info->agpMemHandle) { + drmAgpUnbind(info->drmFD, info->agpMemHandle); + drmAgpFree(info->drmFD, info->agpMemHandle); + info->agpMemHandle = 0; + drmAgpRelease(info->drmFD); + } + if (info->pciMemHandle) { + drmScatterGatherFree(info->drmFD, info->pciMemHandle); + info->pciMemHandle = 0; + } + + /* De-allocate all DRI resources */ + DRICloseScreen(pScreen); + + /* De-allocate all DRI data structures */ + if (info->pDRIInfo) { + if (info->pDRIInfo->devPrivate) { + xfree(info->pDRIInfo->devPrivate); + info->pDRIInfo->devPrivate = NULL; + } + DRIDestroyInfoRec(info->pDRIInfo); + info->pDRIInfo = NULL; + } + if (info->pVisualConfigs) { + xfree(info->pVisualConfigs); + info->pVisualConfigs = NULL; + } + if (info->pVisualConfigsPriv) { + xfree(info->pVisualConfigsPriv); + info->pVisualConfigsPriv = NULL; + } +} + + + +/* Fullscreen hooks. The DRI fullscreen mode can probably be removed as + * it adds little or nothing above the mechanism below (and isn't widely + * used). + */ +static Bool RADEONDRIOpenFullScreen(ScreenPtr pScreen) +{ + return TRUE; +} + +static Bool RADEONDRICloseFullScreen(ScreenPtr pScreen) +{ + return TRUE; +} + + + +/* Use callbacks from dri.c to support pageflipping mode for a single + * 3d context without need for any specific full-screen extension. + * + * Also use these callbacks to allocate and free 3d-specific memory on + * demand. + */ + + +/* Use the shadowfb module to maintain a list of dirty rectangles. + * These are blitted to the back buffer to keep both buffers clean + * during page-flipping when the 3d application isn't fullscreen. + * + * Unlike most use of the shadowfb code, both buffers are in video memory. + * + * An alternative to this would be to organize for all on-screen drawing + * operations to be duplicated for the two buffers. That might be + * faster, but seems like a lot more work... + */ + + +static void RADEONDRIRefreshArea(ScrnInfoPtr pScrn, int num, BoxPtr pbox) +{ + RADEONInfoPtr info = RADEONPTR(pScrn); + int i; + RADEONSAREAPrivPtr pSAREAPriv = DRIGetSAREAPrivate(pScrn->pScreen); + + /* Don't want to do this when no 3d is active and pages are + * right-way-round + */ + if (!pSAREAPriv->pfAllowPageFlip && pSAREAPriv->pfCurrentPage == 0) + return; + + (*info->accel->SetupForScreenToScreenCopy)(pScrn, + 1, 1, GXcopy, + (CARD32)(-1), -1); + + for (i = 0 ; i < num ; i++, pbox++) { + int xa = max(pbox->x1, 0), xb = min(pbox->x2, pScrn->virtualX-1); + int ya = max(pbox->y1, 0), yb = min(pbox->y2, pScrn->virtualY-1); + + if (xa <= xb && ya <= yb) { + (*info->accel->SubsequentScreenToScreenCopy)(pScrn, xa, ya, + xa + info->backX, + ya + info->backY, + xb - xa + 1, + yb - ya + 1); + } + } +} + +static void RADEONEnablePageFlip(ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + RADEONInfoPtr info = RADEONPTR(pScrn); + RADEONSAREAPrivPtr pSAREAPriv = DRIGetSAREAPrivate(pScreen); + + if (info->allowPageFlip) { + /* Duplicate the frontbuffer to the backbuffer */ + (*info->accel->SetupForScreenToScreenCopy)(pScrn, + 1, 1, GXcopy, + (CARD32)(-1), -1); + + (*info->accel->SubsequentScreenToScreenCopy)(pScrn, + 0, + 0, + info->backX, + info->backY, + pScrn->virtualX, + pScrn->virtualY); + + pSAREAPriv->pfAllowPageFlip = 1; + } +} + +static void RADEONDisablePageFlip(ScreenPtr pScreen) +{ + /* Tell the clients not to pageflip. How? + * -- Field in sarea, plus bumping the window counters. + * -- DRM needs to cope with Front-to-Back swapbuffers. + */ + RADEONSAREAPrivPtr pSAREAPriv = DRIGetSAREAPrivate(pScreen); + + pSAREAPriv->pfAllowPageFlip = 0; +} + +static void RADEONDRITransitionSingleToMulti3d(ScreenPtr pScreen) +{ + RADEONDisablePageFlip(pScreen); +} + +static void RADEONDRITransitionMultiToSingle3d(ScreenPtr pScreen) +{ + /* Let the remaining 3d app start page flipping again */ + RADEONEnablePageFlip(pScreen); +} + +static void RADEONDRITransitionTo3d(ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + RADEONInfoPtr info = RADEONPTR(pScrn); + FBAreaPtr fbarea; + int width, height; + + /* reserve offscreen area for back and depth buffers and textures */ + + /* If we still have an area for the back buffer reserved, free it + * first so we always start with all free offscreen memory, except + * maybe for Xv + */ + if (info->backArea) { + xf86FreeOffscreenArea(info->backArea); + info->backArea = NULL; + } + + xf86PurgeUnlockedOffscreenAreas(pScreen); + + xf86QueryLargestOffscreenArea(pScreen, &width, &height, 0, 0, 0); + + /* Free Xv linear offscreen memory if necessary */ + if (height < (info->depthTexLines + info->backLines)) { + xf86FreeOffscreenLinear(info->videoLinear); + info->videoLinear = NULL; + xf86QueryLargestOffscreenArea(pScreen, &width, &height, 0, 0, 0); + } + + /* Reserve placeholder area so the other areas will match the + * pre-calculated offsets + */ + fbarea = xf86AllocateOffscreenArea(pScreen, pScrn->displayWidth, + height + - info->depthTexLines + - info->backLines, + pScrn->displayWidth, + NULL, NULL, NULL); + if (!fbarea) + xf86DrvMsg(pScreen->myNum, X_ERROR, "Unable to reserve placeholder " + "offscreen area, you might experience screen corruption\n"); + + info->backArea = xf86AllocateOffscreenArea(pScreen, pScrn->displayWidth, + info->backLines, + pScrn->displayWidth, + NULL, NULL, NULL); + if (!info->backArea) + xf86DrvMsg(pScreen->myNum, X_ERROR, "Unable to reserve offscreen " + "area for back buffer, you might experience screen " + "corruption\n"); + + info->depthTexArea = xf86AllocateOffscreenArea(pScreen, + pScrn->displayWidth, + info->depthTexLines, + pScrn->displayWidth, + NULL, NULL, NULL); + if (!info->depthTexArea) + xf86DrvMsg(pScreen->myNum, X_ERROR, "Unable to reserve offscreen " + "area for depth buffer and textures, you might " + "experience screen corruption\n"); + + xf86FreeOffscreenArea(fbarea); + + RADEONEnablePageFlip(pScreen); + + info->have3DWindows = 1; + + if (info->cursor_start) + xf86ForceHWCursor (pScreen, TRUE); +} + +static void RADEONDRITransitionTo2d(ScreenPtr pScreen) +{ + ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; + RADEONInfoPtr info = RADEONPTR(pScrn); + RADEONSAREAPrivPtr pSAREAPriv = DRIGetSAREAPrivate(pScreen); + + /* Shut down shadowing if we've made it back to the front page */ + if (pSAREAPriv->pfCurrentPage == 0) { + RADEONDisablePageFlip(pScreen); + xf86FreeOffscreenArea(info->backArea); + info->backArea = NULL; + } else { + xf86DrvMsg(pScreen->myNum, X_WARNING, + "[dri] RADEONDRITransitionTo2d: " + "kernel failed to unflip buffers.\n"); + } + + xf86FreeOffscreenArea(info->depthTexArea); + + info->have3DWindows = 0; + + if (info->cursor_start) + xf86ForceHWCursor (pScreen, FALSE); +} |