Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-16 | r600: fix num format in vtx fetch | Alex Deucher | |
Signed-off-by: Alex Deucher <alexdeucher@gmail.com> | |||
2009-06-08 | R6xx/r7xx: don't clamp tex coords in composite VS | Alex Deucher | |
Fixes broken repeat modes. see fdo bugs 21818, 22139 | |||
2009-05-13 | R6xx/R7xx Xv: normalize texture coordinates in the vertex shader | Alex Deucher | |
2009-05-13 | R6xx/R7xx: do EXA transforms in the vertex shader | Alex Deucher | |
2009-04-17 | R6xx/R7xx: implement Xv attributes | Alex Deucher | |
- brightness, contrast, hue, etc. - TODO: implement gamma | |||
2009-03-26 | R6xx/R7xx EXA: rework composite pixel shader | Alex Deucher | |
- move to vram storage - move swizzle logic to tex setup | |||
2009-03-02 | R6xx/R7xx EXA: combine composite mask/non-mask VS | Alex Deucher | |
Also fix set_bool_const() the CF bool consts are not contiguous by shader type There are 96 boolean constants (32 each for PS, VS, GS) and they are ordered as follows: ps, vs, gs ... ps, vs, gs | |||
2009-03-02 | R6xx/R7xx Xv: combine packed and planar shaders | Alex Deucher | |
use a bool const to select the tex fetch routine | |||
2009-03-01 | R6xx/R7xx: move shaders to r600_shader.c and fixup Xv PS | Christian Koenig | |
patches from Christian Koenig with some adjustments from me |