index
:
driver/xf86-video-ati
6.12-branch
COMPOSITEWRAP
CYGWIN
DAMAGE-XFIXES
IPv6-REVIEW
STSF-CURRENT
XACE-SELINUX
XEVIE
XINERAMA_2
XORG-6_8-branch
XORG-CURRENT
XORG-RELEASE-1
XORG-RELEASE-1-STSF
XORG-RELEASE-1-TM
XORG-STABLE
XPRINT
accelerated_indirect-0-0-1
agd5f-superpatch
ati-1-0-branch
ati-6.6-branch
ati-6.7-branch
import-1.1.3
lg3d
lg3d-dev-0-6-1
lg3d-dev-0-6-1-1
lg3d-dev-0-6-1-current
lg3d-dev-0-6-1-latest
lg3d-dev-0-6-2
lg3d-dev-0-6-latest
lg3d-dev-0-7-0
lg3d-dev-0-7-1
lg3d-event
lg3d-master
mach64-pci
mach64-pci-1
master
obsd
obsd-6.12-branch
obsd-6.13.0
obsd-xf86-video-ati-6.9.0
pci-rework
randr-1.2
sco_port_update
ums
xf86-video-ati-6.14-branch
xprint_packagertest_20041125
xprint_packagertest_20041217
ATI video cards driver
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refs
log
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path:
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src
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radeon_commonfuncs.c
Age
Commit message (
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Author
2010-10-24
r100: add some missing bits in SE_COORD_FMT
Alex Deucher
2010-04-22
r3xx-r5xx: fix vertex units
Alex Deucher
2009-09-25
radeon: fix segfault in MMIO path in RADEONInit3DEngine
Alex Deucher
2009-09-25
radeon: fix vline handling for kms
Alex Deucher
2009-08-26
radeon: afaics these aren't radeon regs but r128 regs.
Dave Airlie
2009-08-07
r200: fixup scissors for DDX.
Dave Airlie
2009-07-18
Set the STALL bit in the CRTC_GUI_TRIG_VLINE registers.
Michel Dänzer
2009-07-02
Warning fixes.
Michel Dänzer
2009-07-02
radeon: fix CS imbalance
Dave Airlie
2009-07-02
radeon/kms: fixup 3d state emission for KMS
Dave Airlie
2009-07-02
radeon: add KMS support (still disabled)
Dave Airlie
2009-06-12
Fix count in 3d state setup after 43374c7420e378918bec062f4cbd581f16adb6f0
Alex Deucher
2009-06-09
r1xx/r2xx: clip 3D rendering to destination buffer
Alex Deucher
2009-05-15
R100: switch to normalized texture coordinates
Alex Deucher
2009-05-12
R3xx-R5xx: do EXA transforms in the vertex shader
Alex Deucher
2009-05-03
r3xx-r5xx: switch to 1/12 subpixel precision
Alex Deucher
2009-04-17
r200/r300: implement brightness/contrast/hue/saturation/gamma controls for te...
Roland Scheidegger
2009-03-13
R6xx/R7xx: return in RADEONWaitForIdleMMIO() if accel is off
Alex Deucher
2009-02-26
Merge branch 'r6xx-r7xx-support' of git+ssh://agd5f@git.freedesktop.org/git/x...
Alex Deucher
2009-02-24
Only call RADEONWaitForVLine if it might actually do anything useful.
Michel Dänzer
2009-02-19
R6xx/R7xx: add wait for idle MMIO path
Alex Deucher
2009-02-07
Fix bad range adjustment in VLINE code.
Pierre Ossman
2009-02-03
Initial R6xx/R7xx EXA and textured video support
Alex Deucher
2008-12-15
r600: don't idle engine
Dave Airlie
2008-12-05
R200: Remove scissor setup from init3d()
Alex Deucher
2008-12-05
Make VSync for EXA and Xv configurable
Alex Deucher
2008-12-05
Optimise RADEONWaitForVLine
Pierre Ossman
2008-12-04
Improve tearing avoidance for Xvideo in two steps
Pierre Ossman
2008-12-04
First pass at tear-free accel
Alex Deucher
2008-12-04
Fix up US setup after r3xx bicubic merge
Alex Deucher
2008-08-25
Move DRI to a separate struct
Alex Deucher
2008-08-25
Move accel state to a separate struct
Alex Deucher
2008-08-25
Move CP into a separate struct
Alex Deucher
2008-08-25
Additional cleanups and re-arragement following bicubic merge
Alex Deucher
2008-07-11
R300: NUM_FPU adjustments for VAP_CNTL
Alex Deucher
2008-06-03
RADEON: minor cleanups
Alex Deucher
2008-05-14
Add RS600 support
Alex Deucher
2008-05-12
Replace CARD{8,16,32} with uint{8,16,32}_t
Matt Turner
2008-04-28
R3xx+: further fix for IGP chips
Stephan Wolf
2008-04-27
IGP: fix EXA composite corruption
Alex Deucher
2008-04-27
RADEON: remove duplicate register define
Alex Deucher
2008-04-17
R300+: move more common code into init3d()
Alex Deucher
2008-04-15
fix up some things from the last commit
Alex Deucher
2008-04-14
R300+: properly setup vap_cntl
Alex Deucher
2008-04-14
R300: move more common code to init3d()
Alex Deucher
2008-04-12
R300+: consolidate some tcl/non-tcl paths
Alex Deucher
2008-04-12
R3xx+: more fixes to 2D/3D engine init
Alex Deucher
2008-04-11
R300+: pre-load vertex programs in init3D()
Alex Deucher
2008-04-10
R3xx+: consolidate more tcl code
Alex Deucher
2008-04-10
R3xx+: consolidate some common 3D code
Alex Deucher
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