Age | Commit message (Collapse) | Author |
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Fix i810 driver startup on Sony VAIO laptop (Bug #1084, Dave Airlie).
Fix several library build problem (Bug #1147).
Fix build problems (Bugs #1148 and #1149).
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should be resolved.
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sanely included in both the ati core and the r128/radeon submodules;
r128 and radeon can now be directly loaded under dlloader. Teach imstt
about the dlloader- frendly way to talk to fbdevhw. (Partial for bugs
#393 and #400.)
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by Michel Daenzer.
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conflicts with the 3D code.
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SetupForCPUToScreenAlphaTexture2. These add a dstFormat argument after
the previous format argument, which the driver needs to use to properly
set up the destination format. Two new arrays are added for the list of
destination formats supported that correspond to the previous format
arrays for sources.
- Make Render acceleration only occur when the new hook for that
acceleration type is supplied and the dst format list is set, along
with the src format list being set. Without knowing the destination
format, the Render acceleration couldn't properly support all the
destinations it might encounter.
- Bump XAA module minor version.
- Update the Radeon Render acceleration to use the new hooks when the XAA
module is sufficiently new. Fix a bug in the src/dst alpha booleans for
ops, and use them to set blend_cntl to support destinations without
alpha. Add missing PICT_a1r5g5b5 texture format, and add list
terminator. (!)
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programs/Xserver/hw/xfree86/drivers/ati/r128_probe.h
programs/Xserver/hw/xfree86/drivers/ati/radeon_driver.c
programs/Xserver/hw/xfree86/drivers/ati/radeon_probe.h Fix Constification
problems.
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*Weak() resolver functions.
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Add special handlings for DELL triple-head server (RV100). Misc. bug
fixes for flat panel, host aperture, etc (Bug #946)
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framebuffer formats except cfb and the overlay modes should work, and
r128 and radeon need to be loaded from the ati driver (both issues to
be fixed soon). Tested on i740, s3virge, mach64, tdfx, vesa, and vga
drivers. elfloader users shouldn't be affected.
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- Add small fixes and clean ups from ati's last code drop (typo_fixes,
remove_fudge, laptop, xvfix)
- fix possible segfault in mga_dri.c (Ryan Underwood)
- Add Xv support to pre-nm2160 neomagic chipsets
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IA64 (Egbert Eich).
Fixed wrong function prototype (Egbert Eich).
Don't test for generic VGA on IA64 (Egbert Eich).
Fixed a segfault when accessing a structure before verifying the pointer
exists (Egbert Eich).
Added a showcache option for debugging (Egbert Eich).
Increase default video RAM size to 16MB when DRI is enabled and more than
128MB are available (Egbert Eich). Fixed lockups during mode switch.
Problem was introduced when attempting to copy the behavior during
LeaveVT()/EnterVT() but but forgetting to call I810DRILeave() before
I810DRIEnter(). The entire DRILeave()/Enter() scenario has been
commented out as it didn't seem to be necessary (Egbert Eich).
Fix TweakMemorySize() (tested with i855/i865) (Egbert Eich).
increased MAX_DEVICES to 128 (Egbert Eich).
Use OS provided PCI config space access as default method (Egbert Eich).
Added support for Linux 2.6 proc file format.
Fixed unaligned accesses to pieces of the VBE info block. VESA did not
align elements to size (Egbert Eich).
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- Add Render acceleration for Radeon 100 and 200-series cards, enabled by
default. Notable performance gains include 27fps in cairogears instead
of 6fps (compared to 50 with glitz), and my disks are now the
bottleneck in an ls -lR in gnome-terminal. Only supported in DRI mode
because the MMIO submission hangs the card so far, but the code is left
in because it may be supportable soon.
- Add xorg.conf options to disable Render acceleration and to force the
subpixel order in the server (Hui Yu).
Many thanks to Hui Yu at ATI for the code this was based off of, Michel
Daenzer for bugfixes and suggestions, and LinuxFund for sponsoring the
work.
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with the following notes:
- Savage and Mach64 (= ati/ati*.[ch] changes) DRI not merged due to
insecurity.
- VIA driver converted to new drmContext and drmHandle names.
- Radeon driver merge conflicted in many places, and MergedFB at least
could probably use some checking at this point.
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