Age | Commit message (Expand) | Author |
2008-12-22 | R3xx-R5xx: better fix for xv primitive tearing issues | Alex Deucher |
2008-12-17 | R2xx: switch EXA composite to rects rather quads | Alex Deucher |
2008-12-15 | R3xx-R5xx: switch back to quad rendering for Xv | Alex Deucher |
2008-12-05 | Fix scissor setup for Xv | Pierre Ossman |
2008-12-05 | Make VSync for EXA and Xv configurable | Alex Deucher |
2008-12-05 | Optimise RADEONWaitForVLine | Pierre Ossman |
2008-12-04 | Improve tearing avoidance for Xvideo in two steps | Pierre Ossman |
2008-12-04 | First pass at tear-free accel | Alex Deucher |
2008-12-04 | Switch r200 Xv to use rect lists rather than quads to avoid tearing | Pierre Ossman |
2008-12-04 | Fix up US setup after r3xx bicubic merge | Alex Deucher |
2008-12-04 | Merge branch 'bicubic' of git://git.infradead.org/users/drzeus/xf86-video-ati | Alex Deucher |
2008-12-03 | Make sure 3D state is emited when switching to 3D IB | Alex Deucher |
2008-12-03 | Make the R300 bicubic shader program a bit easier to understand by | Pierre Ossman |
2008-12-03 | Now that we have a bicubic code path that messes up the pixel shader, | Pierre Ossman |
2008-12-03 | Fix node setup on R300 bicubic pixel shader. It was backwards and used | Pierre Ossman |
2008-12-02 | move 3d state init after RADEON_SWITCH_TO_3D() | Alex Deucher |
2008-12-02 | Stability fixes from radeon-gem-cs | Dave Airlie |
2008-12-01 | Fix comments for R500 fragment shader to reflect the code. | Pierre Ossman |
2008-12-01 | Fix indentation on IS_R300_3D Xv code. | Corbin Simpson |
2008-12-01 | r3xx: Various Xv fixes. | Corbin Simpson |
2008-12-01 | Switch to Mesa-style 24-bit float packing. | Corbin Simpson |
2008-12-01 | Add r3xx-specific bicubic filtering code. FP, RS, mostly, everything else is ... | Maciej Cencora |
2008-08-25 | Move accel state to a separate struct | Alex Deucher |
2008-08-25 | match textured video macro names with other accel code | Alex Deucher |
2008-08-25 | Additional cleanups and re-arragement following bicubic merge | Alex Deucher |
2008-08-25 | Whitespace cleanup from bucubic merge | Alex Deucher |
2008-08-25 | Fix typos. | Dennis Kasprzyk |
2008-08-25 | Fix bicubic fp calculation. | Dennis Kasprzyk |
2008-08-25 | Fixed bicubic fragment program comments. | Dennis Kasprzyk |
2008-08-25 | Switch from 32-bit floats to 16-bit half-floats. | Corbin Simpson |
2008-08-25 | Move some ALU instructions after the TEX instructions, so we can do something... | Dennis Kasprzyk |
2008-08-25 | Another uneeded SEM_AQUIRE. | Dennis Kasprzyk |
2008-08-25 | Smarter usage of the texture semaphore. | Dennis Kasprzyk |
2008-08-25 | Remove one constant. | Dennis Kasprzyk |
2008-08-25 | Heavy optimizations. | Dennis Kasprzyk |
2008-08-25 | Remove uneeded negations. | Dennis Kasprzyk |
2008-08-25 | Implement LPR in one instruction. | Dennis Kasprzyk |
2008-08-25 | Set helper texture filter correctly. | Dennis Kasprzyk |
2008-08-25 | Oops, made a mistake with vertices. | Corbin Simpson |
2008-08-25 | Merge upstream changes to vertices, and also add Xv attributes for textured v... | Corbin Simpson |
2008-08-25 | Fix constants. | Corbin Simpson |
2008-08-25 | Finally got the fragment program fully working for bicubic filtering on r5xx. | Corbin Simpson |
2008-08-25 | More bicubic FP buggies. | Corbin Simpson |
2008-08-25 | Fix texture size, texture filter, vertex offsets, etc. | Dennis Kasprzyk |
2008-08-25 | Make vertices emit properly. | Corbin Simpson |
2008-08-25 | Try to get tex coords from the VAP to RS properly when bicubic filtering is e... | Corbin Simpson |
2008-08-25 | Upload pixel shader to card for r5xx. This was ridiculous. Also it doesn't wo... | Corbin Simpson |
2008-07-29 | Change prim types for exa and textured video to help avoid tearing | Alex Deucher |
2008-07-07 | clamp tex coords (r100/r200) for textured video | Roland Scheidegger |
2008-06-26 | RADEON: fix copy/paste error in accel code | Brad Smith |