From df92245e1fd0ead2581b675cd96ac8bcc8cb65d7 Mon Sep 17 00:00:00 2001 From: Alex Deucher Date: Sun, 24 Oct 2010 14:27:27 -0400 Subject: r100: add some missing bits in SE_COORD_FMT Texture coordinates work fine with or without these, but this should be more correct I think although I don't think it matters since we aren't sending w anyway. --- src/radeon_commonfuncs.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/radeon_commonfuncs.c b/src/radeon_commonfuncs.c index 95193f69..2199daf9 100644 --- a/src/radeon_commonfuncs.c +++ b/src/radeon_commonfuncs.c @@ -810,6 +810,8 @@ static void FUNC_NAME(RADEONInit3DEngine)(ScrnInfoPtr pScrn) OUT_ACCEL_REG(RADEON_SE_CNTL_STATUS, RADEON_TCL_BYPASS); OUT_ACCEL_REG(RADEON_SE_COORD_FMT, RADEON_VTX_XY_PRE_MULT_1_OVER_W0 | + RADEON_VTX_ST0_PRE_MULT_1_OVER_W0 | + RADEON_VTX_ST1_PRE_MULT_1_OVER_W0 | RADEON_TEX1_W_ROUTING_USE_W0); FINISH_ACCEL(); -- cgit v1.2.3