From f70d7a0fd9ac3659d93511ab362eb80a7ff49777 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Fri, 13 Mar 2009 12:56:29 +1000 Subject: r600: reload shaders into VRAM on resume As VRAM gets zeroed out over s/r, we need to reload the shaders. --- src/radeon.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/radeon.h') diff --git a/src/radeon.h b/src/radeon.h index 4c966ec0..7bb720a0 100644 --- a/src/radeon.h +++ b/src/radeon.h @@ -1084,6 +1084,7 @@ extern void RADEONDoPrepareCopyMMIO(ScrnInfoPtr pScrn, uint32_t datatype, int rop, Pixel planemask); extern Bool R600DrawInit(ScreenPtr pScreen); +extern Bool R600LoadShaders(ScrnInfoPtr pScrn); #endif #if defined(XF86DRI) && defined(USE_EXA) -- cgit v1.2.3