/* * Copyright 2008 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Author: Alex Deucher * */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "xf86.h" #include "exa.h" #include "radeon.h" #include "radeon_reg.h" #include "r600_shader.h" #include "r600_reg.h" #include "r600_state.h" #include "radeon_video.h" #include #include "fourcc.h" #include "damage.h" static void R600DoneTexturedVideo(ScrnInfoPtr pScrn) { RADEONInfoPtr info = RADEONPTR(pScrn); struct radeon_accel_state *accel_state = info->accel_state; draw_config_t draw_conf; vtx_resource_t vtx_res; CLEAR (draw_conf); CLEAR (vtx_res); if (accel_state->vb_index == 0) { R600IBDiscard(pScrn, accel_state->ib); return; } accel_state->vb_mc_addr = info->gartLocation + info->dri->bufStart + (accel_state->ib->idx * accel_state->ib->total) + (accel_state->ib->total / 2); accel_state->vb_size = accel_state->vb_index * 16; /* flush vertex cache */ if ((info->ChipFamily == CHIP_FAMILY_RV610) || (info->ChipFamily == CHIP_FAMILY_RV620) || (info->ChipFamily == CHIP_FAMILY_RS780) || (info->ChipFamily == CHIP_FAMILY_RV710)) cp_set_surface_sync(pScrn, accel_state->ib, TC_ACTION_ENA_bit, accel_state->vb_size, accel_state->vb_mc_addr); else cp_set_surface_sync(pScrn, accel_state->ib, VC_ACTION_ENA_bit, accel_state->vb_size, accel_state->vb_mc_addr); /* Vertex buffer setup */ vtx_res.id = SQ_VTX_RESOURCE_vs; vtx_res.vtx_size_dw = 16 / 4; vtx_res.vtx_num_entries = accel_state->vb_size / 4; vtx_res.mem_req_size = 1; vtx_res.vb_addr = accel_state->vb_mc_addr; set_vtx_resource (pScrn, accel_state->ib, &vtx_res); draw_conf.prim_type = DI_PT_RECTLIST; draw_conf.vgt_draw_initiator = DI_SRC_SEL_AUTO_INDEX; draw_conf.num_instances = 1; draw_conf.num_indices = vtx_res.vtx_num_entries / vtx_res.vtx_size_dw; draw_conf.index_type = DI_INDEX_SIZE_16_BIT; draw_auto(pScrn, accel_state->ib, &draw_conf); wait_3d_idle_clean(pScrn, accel_state->ib); /* sync destination surface */ cp_set_surface_sync(pScrn, accel_state->ib, (CB_ACTION_ENA_bit | CB0_DEST_BASE_ENA_bit), accel_state->dst_size, accel_state->dst_mc_addr); R600CPFlushIndirect(pScrn, accel_state->ib); } void R600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv) { RADEONInfoPtr info = RADEONPTR(pScrn); struct radeon_accel_state *accel_state = info->accel_state; PixmapPtr pPixmap = pPriv->pPixmap; BoxPtr pBox = REGION_RECTS(&pPriv->clip); int nBox = REGION_NUM_RECTS(&pPriv->clip); int dstxoff, dstyoff; cb_config_t cb_conf; tex_resource_t tex_res; tex_sampler_t tex_samp; shader_config_t vs_conf, ps_conf; int uv_offset; static float ps_alu_consts[] = { 1.0, 0.0, 1.4020, 0, /* r - c[0] */ 1.0, -0.34414, -0.71414, 0, /* g - c[1] */ 1.0, 1.7720, 0.0, 0, /* b - c[2] */ /* Constants for undoing Y'CbCr scaling * - Y' is scaled from 16:235 * - Cb/Cr are scaled from 16:240 * Unscaled value N' = N * N_mul + N_shift (N' in range [-0.5, 0.5]) * Vector is [Y_mul, Y_shfit, C_mul, C_shift] */ 256.0/219.0, -16.0/219.0, 256.0/224.0, -128.0/224.0, }; CLEAR (cb_conf); CLEAR (tex_res); CLEAR (tex_samp); CLEAR (vs_conf); CLEAR (ps_conf); accel_state->dst_pitch = exaGetPixmapPitch(pPixmap) / (pPixmap->drawable.bitsPerPixel / 8); accel_state->src_pitch[0] = pPriv->src_pitch; /* bad pitch */ if (accel_state->src_pitch[0] & 7) return; if (accel_state->dst_pitch & 7) return; #ifdef COMPOSITE dstxoff = -pPixmap->screen_x + pPixmap->drawable.x; dstyoff = -pPixmap->screen_y + pPixmap->drawable.y; #else dstxoff = 0; dstyoff = 0; #endif accel_state->ib = RADEONCPGetBuffer(pScrn); /* Init */ start_3d(pScrn, accel_state->ib); set_default_state(pScrn, accel_state->ib); /* Scissor / viewport */ EREG(accel_state->ib, PA_CL_VTE_CNTL, VTX_XY_FMT_bit); EREG(accel_state->ib, PA_CL_CLIP_CNTL, CLIP_DISABLE_bit); accel_state->vs_mc_addr = info->fbLocation + pScrn->fbOffset + accel_state->shaders->offset + accel_state->xv_vs_offset; accel_state->ps_mc_addr = info->fbLocation + pScrn->fbOffset + accel_state->shaders->offset + accel_state->xv_ps_offset; /* PS bool constant */ switch(pPriv->id) { case FOURCC_YV12: case FOURCC_I420: set_bool_const(pScrn, accel_state->ib, 0, 1); break; case FOURCC_UYVY: case FOURCC_YUY2: default: set_bool_const(pScrn, accel_state->ib, 0, 0); break; } accel_state->vs_size = 512; accel_state->ps_size = 512; /* Shader */ /* flush SQ cache */ cp_set_surface_sync(pScrn, accel_state->ib, SH_ACTION_ENA_bit, accel_state->vs_size, accel_state->vs_mc_addr); vs_conf.shader_addr = accel_state->vs_mc_addr; vs_conf.num_gprs = 2; vs_conf.stack_size = 0; vs_setup (pScrn, accel_state->ib, &vs_conf); /* flush SQ cache */ cp_set_surface_sync(pScrn, accel_state->ib, SH_ACTION_ENA_bit, accel_state->ps_size, accel_state->ps_mc_addr); ps_conf.shader_addr = accel_state->ps_mc_addr; ps_conf.num_gprs = 3; ps_conf.stack_size = 1; ps_conf.uncached_first_inst = 1; ps_conf.clamp_consts = 0; ps_conf.export_mode = 2; ps_setup (pScrn, accel_state->ib, &ps_conf); /* PS alu constants */ set_alu_consts(pScrn, accel_state->ib, SQ_ALU_CONSTANT_ps, sizeof(ps_alu_consts) / SQ_ALU_CONSTANT_offset, ps_alu_consts); /* Texture */ switch(pPriv->id) { case FOURCC_YV12: case FOURCC_I420: accel_state->src_mc_addr[0] = pPriv->src_offset; accel_state->src_size[0] = accel_state->src_pitch[0] * pPriv->h; /* flush texture cache */ cp_set_surface_sync(pScrn, accel_state->ib, TC_ACTION_ENA_bit, accel_state->src_size[0], accel_state->src_mc_addr[0]); /* Y texture */ tex_res.id = 0; tex_res.w = pPriv->w; tex_res.h = pPriv->h; tex_res.pitch = accel_state->src_pitch[0]; tex_res.depth = 0; tex_res.dim = SQ_TEX_DIM_2D; tex_res.base = accel_state->src_mc_addr[0]; tex_res.mip_base = accel_state->src_mc_addr[0]; tex_res.format = FMT_8; tex_res.dst_sel_x = SQ_SEL_X; /* Y */ tex_res.dst_sel_y = SQ_SEL_1; tex_res.dst_sel_z = SQ_SEL_1; tex_res.dst_sel_w = SQ_SEL_1; tex_res.request_size = 1; tex_res.base_level = 0; tex_res.last_level = 0; tex_res.perf_modulation = 0; tex_res.interlaced = 0; set_tex_resource (pScrn, accel_state->ib, &tex_res); /* Y sampler */ tex_samp.id = 0; tex_samp.clamp_x = SQ_TEX_CLAMP_LAST_TEXEL; tex_samp.clamp_y = SQ_TEX_CLAMP_LAST_TEXEL; tex_samp.clamp_z = SQ_TEX_WRAP; /* xxx: switch to bicubic */ tex_samp.xy_mag_filter = SQ_TEX_XY_FILTER_BILINEAR; tex_samp.xy_min_filter = SQ_TEX_XY_FILTER_BILINEAR; tex_samp.z_filter = SQ_TEX_Z_FILTER_NONE; tex_samp.mip_filter = 0; /* no mipmap */ set_tex_sampler (pScrn, accel_state->ib, &tex_samp); /* U or V texture */ uv_offset = accel_state->src_pitch[0] * pPriv->h; uv_offset = (uv_offset + 255) & ~255; cp_set_surface_sync(pScrn, accel_state->ib, TC_ACTION_ENA_bit, accel_state->src_size[0] / 4, accel_state->src_mc_addr[0] + uv_offset); tex_res.id = 1; tex_res.format = FMT_8; tex_res.w = pPriv->w >> 1; tex_res.h = pPriv->h >> 1; tex_res.pitch = accel_state->src_pitch[0] >> 1; tex_res.dst_sel_x = SQ_SEL_X; /* V or U */ tex_res.dst_sel_y = SQ_SEL_1; tex_res.dst_sel_z = SQ_SEL_1; tex_res.dst_sel_w = SQ_SEL_1; tex_res.interlaced = 0; tex_res.base = accel_state->src_mc_addr[0] + uv_offset; tex_res.mip_base = accel_state->src_mc_addr[0] + uv_offset; set_tex_resource (pScrn, accel_state->ib, &tex_res); /* U or V sampler */ tex_samp.id = 1; set_tex_sampler (pScrn, accel_state->ib, &tex_samp); /* U or V texture */ uv_offset += ((accel_state->src_pitch[0] >> 1) * (pPriv->h >> 1)); uv_offset = (uv_offset + 255) & ~255; cp_set_surface_sync(pScrn, accel_state->ib, TC_ACTION_ENA_bit, accel_state->src_size[0] / 4, accel_state->src_mc_addr[0] + uv_offset); tex_res.id = 2; tex_res.format = FMT_8; tex_res.w = pPriv->w >> 1; tex_res.h = pPriv->h >> 1; tex_res.pitch = accel_state->src_pitch[0] >> 1; tex_res.dst_sel_x = SQ_SEL_X; /* V or U */ tex_res.dst_sel_y = SQ_SEL_1; tex_res.dst_sel_z = SQ_SEL_1; tex_res.dst_sel_w = SQ_SEL_1; tex_res.interlaced = 0; tex_res.base = accel_state->src_mc_addr[0] + uv_offset; tex_res.mip_base = accel_state->src_mc_addr[0] + uv_offset; set_tex_resource (pScrn, accel_state->ib, &tex_res); /* UV sampler */ tex_samp.id = 2; set_tex_sampler (pScrn, accel_state->ib, &tex_samp); break; case FOURCC_UYVY: case FOURCC_YUY2: default: accel_state->src_mc_addr[0] = pPriv->src_offset; accel_state->src_size[0] = accel_state->src_pitch[0] * pPriv->h; /* flush texture cache */ cp_set_surface_sync(pScrn, accel_state->ib, TC_ACTION_ENA_bit, accel_state->src_size[0], accel_state->src_mc_addr[0]); /* Y texture */ tex_res.id = 0; tex_res.w = pPriv->w; tex_res.h = pPriv->h; tex_res.pitch = accel_state->src_pitch[0] >> 1; tex_res.depth = 0; tex_res.dim = SQ_TEX_DIM_2D; tex_res.base = accel_state->src_mc_addr[0]; tex_res.mip_base = accel_state->src_mc_addr[0]; tex_res.format = FMT_8_8; if (pPriv->id == FOURCC_UYVY) tex_res.dst_sel_x = SQ_SEL_Y; /* Y */ else tex_res.dst_sel_x = SQ_SEL_X; /* Y */ tex_res.dst_sel_y = SQ_SEL_1; tex_res.dst_sel_z = SQ_SEL_1; tex_res.dst_sel_w = SQ_SEL_1; tex_res.request_size = 1; tex_res.base_level = 0; tex_res.last_level = 0; tex_res.perf_modulation = 0; tex_res.interlaced = 0; set_tex_resource (pScrn, accel_state->ib, &tex_res); /* Y sampler */ tex_samp.id = 0; tex_samp.clamp_x = SQ_TEX_CLAMP_LAST_TEXEL; tex_samp.clamp_y = SQ_TEX_CLAMP_LAST_TEXEL; tex_samp.clamp_z = SQ_TEX_WRAP; /* xxx: switch to bicubic */ tex_samp.xy_mag_filter = SQ_TEX_XY_FILTER_BILINEAR; tex_samp.xy_min_filter = SQ_TEX_XY_FILTER_BILINEAR; tex_samp.z_filter = SQ_TEX_Z_FILTER_NONE; tex_samp.mip_filter = 0; /* no mipmap */ set_tex_sampler (pScrn, accel_state->ib, &tex_samp); /* UV texture */ tex_res.id = 1; tex_res.format = FMT_8_8_8_8; tex_res.w = pPriv->w >> 1; tex_res.h = pPriv->h; tex_res.pitch = accel_state->src_pitch[0] >> 2; if (pPriv->id == FOURCC_UYVY) { tex_res.dst_sel_x = SQ_SEL_X; /* V */ tex_res.dst_sel_y = SQ_SEL_Z; /* U */ } else { tex_res.dst_sel_x = SQ_SEL_Y; /* V */ tex_res.dst_sel_y = SQ_SEL_W; /* U */ } tex_res.dst_sel_z = SQ_SEL_1; tex_res.dst_sel_w = SQ_SEL_1; tex_res.interlaced = 0; tex_res.base = accel_state->src_mc_addr[0]; tex_res.mip_base = accel_state->src_mc_addr[0]; set_tex_resource (pScrn, accel_state->ib, &tex_res); /* UV sampler */ tex_samp.id = 1; set_tex_sampler (pScrn, accel_state->ib, &tex_samp); break; } /* Render setup */ EREG(accel_state->ib, CB_SHADER_MASK, (0x0f << OUTPUT0_ENABLE_shift)); EREG(accel_state->ib, R7xx_CB_SHADER_CONTROL, (RT0_ENABLE_bit)); EREG(accel_state->ib, CB_COLOR_CONTROL, (0xcc << ROP3_shift)); /* copy */ cb_conf.id = 0; accel_state->dst_mc_addr = exaGetPixmapOffset(pPixmap) + info->fbLocation + pScrn->fbOffset; cb_conf.w = accel_state->dst_pitch; cb_conf.h = pPixmap->drawable.height; cb_conf.base = accel_state->dst_mc_addr; switch (pPixmap->drawable.bitsPerPixel) { case 16: if (pPixmap->drawable.depth == 15) { cb_conf.format = COLOR_1_5_5_5; cb_conf.comp_swap = 1; /* ARGB */ } else { cb_conf.format = COLOR_5_6_5; cb_conf.comp_swap = 2; /* RGB */ } break; case 32: cb_conf.format = COLOR_8_8_8_8; cb_conf.comp_swap = 1; /* ARGB */ break; default: return; } cb_conf.source_format = 1; cb_conf.blend_clamp = 1; set_render_target(pScrn, accel_state->ib, &cb_conf); EREG(accel_state->ib, PA_SU_SC_MODE_CNTL, (FACE_bit | (POLYMODE_PTYPE__TRIANGLES << POLYMODE_FRONT_PTYPE_shift) | (POLYMODE_PTYPE__TRIANGLES << POLYMODE_BACK_PTYPE_shift))); EREG(accel_state->ib, DB_SHADER_CONTROL, ((1 << Z_ORDER_shift) | /* EARLY_Z_THEN_LATE_Z */ DUAL_EXPORT_ENABLE_bit)); /* Only useful if no depth export */ /* Interpolator setup */ /* export tex coords from VS */ EREG(accel_state->ib, SPI_VS_OUT_CONFIG, ((1 - 1) << VS_EXPORT_COUNT_shift)); EREG(accel_state->ib, SPI_VS_OUT_ID_0, (0 << SEMANTIC_0_shift)); /* Enabling flat shading needs both FLAT_SHADE_bit in SPI_PS_INPUT_CNTL_x * *and* FLAT_SHADE_ENA_bit in SPI_INTERP_CONTROL_0 */ EREG(accel_state->ib, SPI_PS_IN_CONTROL_0, ((1 << NUM_INTERP_shift))); EREG(accel_state->ib, SPI_PS_IN_CONTROL_1, 0); EREG(accel_state->ib, SPI_PS_INPUT_CNTL_0 + (0 <<2), ((0 << SEMANTIC_shift) | (0x03 << DEFAULT_VAL_shift) | SEL_CENTROID_bit)); EREG(accel_state->ib, SPI_INTERP_CONTROL_0, 0); if (pPriv->vsync) cp_wait_vline_sync(pScrn, accel_state->ib, pPixmap, radeon_covering_crtc_num(pScrn, pPriv->drw_x, pPriv->drw_x + pPriv->dst_w, pPriv->drw_y, pPriv->drw_y + pPriv->dst_h, pPriv->desired_crtc), pPriv->drw_y, pPriv->drw_y + pPriv->dst_h); accel_state->vb_index = 0; while (nBox--) { int srcX, srcY, srcw, srch; int dstX, dstY, dstw, dsth; float *vb; if (((accel_state->vb_index + 3) * 16) > (accel_state->ib->total / 2)) { R600DoneTexturedVideo(pScrn); accel_state->vb_index = 0; accel_state->ib = RADEONCPGetBuffer(pScrn); } vb = (pointer)((char*)accel_state->ib->address + (accel_state->ib->total / 2) + accel_state->vb_index * 16); dstX = pBox->x1 + dstxoff; dstY = pBox->y1 + dstyoff; dstw = pBox->x2 - pBox->x1; dsth = pBox->y2 - pBox->y1; srcX = ((pBox->x1 - pPriv->drw_x) * pPriv->src_w) / pPriv->dst_w; srcY = ((pBox->y1 - pPriv->drw_y) * pPriv->src_h) / pPriv->dst_h; srcw = (pPriv->src_w * dstw) / pPriv->dst_w; srch = (pPriv->src_h * dsth) / pPriv->dst_h; vb[0] = (float)dstX; vb[1] = (float)dstY; vb[2] = (float)srcX / pPriv->w; vb[3] = (float)srcY / pPriv->h; vb[4] = (float)dstX; vb[5] = (float)(dstY + dsth); vb[6] = (float)srcX / pPriv->w; vb[7] = (float)(srcY + srch) / pPriv->h; vb[8] = (float)(dstX + dstw); vb[9] = (float)(dstY + dsth); vb[10] = (float)(srcX + srcw) / pPriv->w; vb[11] = (float)(srcY + srch) / pPriv->h; accel_state->vb_index += 3; pBox++; } R600DoneTexturedVideo(pScrn); DamageDamageRegion(pPriv->pDraw, &pPriv->clip); }