/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_accelfuncs.c,v 1.6 2003/01/29 18:06:06 martin Exp $ */ /* * Copyright 2000 ATI Technologies Inc., Markham, Ontario, and * VA Linux Systems Inc., Fremont, California. * * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation on the rights to use, copy, modify, merge, * publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR * THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /* * Authors: * Kevin E. Martin * Rickard E. Faith * Alan Hourihane * Michel Dänzer * * Credits: * * Thanks to Ani Joshi for providing source * code to his Radeon driver. Portions of this file are based on the * initialization code for that driver. * * References: * * !!!! FIXME !!!! * RAGE 128 VR/ RAGE 128 GL Register Reference Manual (Technical * Reference Manual P/N RRG-G04100-C Rev. 0.04), ATI Technologies: April * 1999. * * RAGE 128 Software Development Manual (Technical Reference Manual P/N * SDK-G04000 Rev. 0.01), ATI Technologies: June 1999. * * Notes on unimplemented XAA optimizations: * * SetClipping: This has been removed as XAA expects 16bit registers * for full clipping. * TwoPointLine: The Radeon supports this. Not Bresenham. * DashedLine with non-power-of-two pattern length: Apparently, there is * no way to set the length of the pattern -- it is always * assumed to be 8 or 32 (or 1024?). * ScreenToScreenColorExpandFill: See p. 4-17 of the Technical Reference * Manual where it states that monochrome expansion of frame * buffer data is not supported. * CPUToScreenColorExpandFill, direct: The implementation here uses a hybrid * direct/indirect method. If we had more data registers, * then we could do better. If XAA supported a trigger write * address, the code would be simpler. * Color8x8PatternFill: Apparently, an 8x8 color brush cannot take an 8x8 * pattern from frame buffer memory. * ImageWrites: Same as CPUToScreenColorExpandFill * */ #if defined(ACCEL_MMIO) && defined(ACCEL_CP) #error Cannot define both MMIO and CP acceleration! #endif #if !defined(UNIXCPP) || defined(ANSICPP) #define FUNC_NAME_CAT(prefix,suffix) prefix##suffix #else #define FUNC_NAME_CAT(prefix,suffix) prefix/**/suffix #endif #ifdef ACCEL_MMIO #define FUNC_NAME(prefix) FUNC_NAME_CAT(prefix,MMIO) #else #ifdef ACCEL_CP #define FUNC_NAME(prefix) FUNC_NAME_CAT(prefix,CP) #else #error No accel type defined! #endif #endif /* MMIO: * * Wait for the graphics engine to be completely idle: the FIFO has * drained, the Pixel Cache is flushed, and the engine is idle. This is * a standard "sync" function that will make the hardware "quiescent". * * CP: * * Wait until the CP is completely idle: the FIFO has drained and the CP * is idle. */ void FUNC_NAME(RADEONWaitForIdle)(ScrnInfoPtr pScrn) { RADEONInfoPtr info = RADEONPTR(pScrn); unsigned char *RADEONMMIO = info->MMIO; int i = 0; #ifdef ACCEL_CP /* Make sure the CP is idle first */ if (info->CPStarted) { int ret; FLUSH_RING(); for (;;) { do { ret = drmCommandNone(info->drmFD, DRM_RADEON_CP_IDLE); if (ret && ret != -EBUSY) { xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "%s: CP idle %d\n", __FUNCTION__, ret); } } while ((ret == -EBUSY) && (i++ < RADEON_TIMEOUT)); if (ret == 0) return; xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "Idle timed out, resetting engine...\n"); RADEONEngineReset(pScrn); RADEONEngineRestore(pScrn); /* Always restart the engine when doing CP 2D acceleration */ RADEONCP_RESET(pScrn, info); RADEONCP_START(pScrn, info); } } #endif RADEONTRACE(("WaitForIdle (entering): %d entries, stat=0x%08x\n", INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_FIFOCNT_MASK, INREG(RADEON_RBBM_STATUS))); /* Wait for the engine to go idle */ RADEONWaitForFifoFunction(pScrn, 64); for (;;) { for (i = 0; i < RADEON_TIMEOUT; i++) { if (!(INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_ACTIVE)) { RADEONEngineFlush(pScrn); return; } } RADEONTRACE(("Idle timed out: %d entries, stat=0x%08x\n", INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_FIFOCNT_MASK, INREG(RADEON_RBBM_STATUS))); xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "Idle timed out, resetting engine...\n"); RADEONEngineReset(pScrn); RADEONEngineRestore(pScrn); #ifdef XF86DRI if (info->directRenderingEnabled) { RADEONCP_RESET(pScrn, info); RADEONCP_START(pScrn, info); } #endif } } /* This callback is required for multiheader cards using XAA */ static void FUNC_NAME(RADEONRestoreAccelState)(ScrnInfoPtr pScrn) { RADEONInfoPtr info = RADEONPTR(pScrn); unsigned char *RADEONMMIO = info->MMIO; #ifdef ACCEL_MMIO CARD32 pitch64; RADEONEntPtr pRADEONEnt; DevUnion *pPriv; pPriv = xf86GetEntityPrivate(pScrn->entityList[0], gRADEONEntityIndex); pRADEONEnt = pPriv->ptr; #if 0 /* Not working yet */ if (pRADEONEnt->IsDRIEnabled) { RADEONInfoPtr info0 = RADEONPTR(pRADEONEnt->pPrimaryScrn); RADEONCP_TO_MMIO(pRADEONEnt->pPrimaryScrn, info0); } #endif pitch64 = ((pScrn->displayWidth * (pScrn->bitsPerPixel / 8) + 0x3f)) >> 6; OUTREG(RADEON_DEFAULT_OFFSET, ((pScrn->fbOffset>>10) | (pitch64 << 22))); /* FIXME: May need to restore other things, like BKGD_CLK FG_CLK... */ RADEONWaitForIdleMMIO(pScrn); #else /* ACCEL_CP */ RADEONWaitForFifo(pScrn, 1); OUTREG(RADEON_DEFAULT_OFFSET, info->frontPitchOffset); RADEONWaitForIdleMMIO(pScrn); #if 0 /* Not working yet */ RADEONMMIO_TO_CP(pScrn, info); #endif /* FIXME: May need to restore other things, like BKGD_CLK FG_CLK... */ #endif } /* Setup for XAA SolidFill */ static void FUNC_NAME(RADEONSetupForSolidFill)(ScrnInfoPtr pScrn, int color, int rop, unsigned int planemask) { RADEONInfoPtr info = RADEONPTR(pScrn); ACCEL_PREAMBLE(); /* Save for later clipping */ info->dp_gui_master_cntl_clip = (info->dp_gui_master_cntl | RADEON_GMC_BRUSH_SOLID_COLOR | RADEON_GMC_SRC_DATATYPE_COLOR | RADEON_ROP[rop].pattern); BEGIN_ACCEL(4); OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, info->dp_gui_master_cntl_clip); OUT_ACCEL_REG(RADEON_DP_BRUSH_FRGD_CLR, color); OUT_ACCEL_REG(RADEON_DP_WRITE_MASK, planemask); OUT_ACCEL_REG(RADEON_DP_CNTL, (RADEON_DST_X_LEFT_TO_RIGHT | RADEON_DST_Y_TOP_TO_BOTTOM)); FINISH_ACCEL(); } /* Subsequent XAA SolidFillRect * * Tests: xtest CH06/fllrctngl, xterm */ static void FUNC_NAME(RADEONSubsequentSolidFillRect)(ScrnInfoPtr pScrn, int x, int y, int w, int h) { RADEONInfoPtr info = RADEONPTR(pScrn); ACCEL_PREAMBLE(); BEGIN_ACCEL(2); OUT_ACCEL_REG(RADEON_DST_Y_X, (y << 16) | x); OUT_ACCEL_REG(RADEON_DST_WIDTH_HEIGHT, (w << 16) | h); FINISH_ACCEL(); } /* Setup for XAA solid lines */ static void FUNC_NAME(RADEONSetupForSolidLine)(ScrnInfoPtr pScrn, int color, int rop, unsigned int planemask) { RADEONInfoPtr info = RADEONPTR(pScrn); ACCEL_PREAMBLE(); /* Save for later clipping */ info->dp_gui_master_cntl_clip = (info->dp_gui_master_cntl | RADEON_GMC_BRUSH_SOLID_COLOR | RADEON_GMC_SRC_DATATYPE_COLOR | RADEON_ROP[rop].pattern); if (info->ChipFamily >= CHIP_FAMILY_RV200) { BEGIN_ACCEL(1); OUT_ACCEL_REG(RADEON_DST_LINE_PATCOUNT, 0x55 << RADEON_BRES_CNTL_SHIFT); } BEGIN_ACCEL(3); OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, info->dp_gui_master_cntl_clip); OUT_ACCEL_REG(RADEON_DP_BRUSH_FRGD_CLR, color); OUT_ACCEL_REG(RADEON_DP_WRITE_MASK, planemask); FINISH_ACCEL(); } /* Subsequent XAA solid horizontal and vertical lines */ static void FUNC_NAME(RADEONSubsequentSolidHorVertLine)(ScrnInfoPtr pScrn, int x, int y, int len, int dir) { RADEONInfoPtr info = RADEONPTR(pScrn); int w = 1; int h = 1; ACCEL_PREAMBLE(); if (dir == DEGREES_0) w = len; else h = len; BEGIN_ACCEL(3); OUT_ACCEL_REG(RADEON_DP_CNTL, (RADEON_DST_X_LEFT_TO_RIGHT | RADEON_DST_Y_TOP_TO_BOTTOM)); OUT_ACCEL_REG(RADEON_DST_Y_X, (y << 16) | x); OUT_ACCEL_REG(RADEON_DST_WIDTH_HEIGHT, (w << 16) | h); FINISH_ACCEL(); } /* Subsequent XAA solid TwoPointLine line * * Tests: xtest CH06/drwln, ico, Mark Vojkovich's linetest program * * [See http://www.xfree86.org/devel/archives/devel/1999-Jun/0102.shtml for * Mark Vojkovich's linetest program, posted 2Jun99 to devel@xfree86.org.] */ static void FUNC_NAME(RADEONSubsequentSolidTwoPointLine)(ScrnInfoPtr pScrn, int xa, int ya, int xb, int yb, int flags) { RADEONInfoPtr info = RADEONPTR(pScrn); ACCEL_PREAMBLE(); /* TODO: Check bounds -- RADEON only has 14 bits */ if (!(flags & OMIT_LAST)) FUNC_NAME(RADEONSubsequentSolidHorVertLine)(pScrn, xb, yb, 1, DEGREES_0); BEGIN_ACCEL(2); OUT_ACCEL_REG(RADEON_DST_LINE_START, (ya << 16) | xa); OUT_ACCEL_REG(RADEON_DST_LINE_END, (yb << 16) | xb); FINISH_ACCEL(); } /* Setup for XAA dashed lines * * Tests: xtest CH05/stdshs, XFree86/drwln * * NOTE: Since we can only accelerate lines with power-of-2 patterns of * length <= 32 */ static void FUNC_NAME(RADEONSetupForDashedLine)(ScrnInfoPtr pScrn, int fg, int bg, int rop, unsigned int planemask, int length, unsigned char *pattern) { RADEONInfoPtr info = RADEONPTR(pScrn); CARD32 pat = *(CARD32 *)(pointer)pattern; ACCEL_PREAMBLE(); /* Save for determining whether or not to draw last pixel */ info->dashLen = length; info->dashPattern = pat; #if X_BYTE_ORDER == X_BIG_ENDIAN # define PAT_SHIFT(pat, shift) (pat >> shift) #else # define PAT_SHIFT(pat, shift) (pat << shift) #endif switch (length) { case 2: pat |= PAT_SHIFT(pat, 2); /* fall through */ case 4: pat |= PAT_SHIFT(pat, 4); /* fall through */ case 8: pat |= PAT_SHIFT(pat, 8); /* fall through */ case 16: pat |= PAT_SHIFT(pat, 16); } /* Save for later clipping */ info->dp_gui_master_cntl_clip = (info->dp_gui_master_cntl | (bg == -1 ? RADEON_GMC_BRUSH_32x1_MONO_FG_LA : RADEON_GMC_BRUSH_32x1_MONO_FG_BG) | RADEON_ROP[rop].pattern | RADEON_GMC_BYTE_LSB_TO_MSB); info->dash_fg = fg; info->dash_bg = bg; BEGIN_ACCEL((bg == -1) ? 4 : 5); OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, info->dp_gui_master_cntl_clip); OUT_ACCEL_REG(RADEON_DP_WRITE_MASK, planemask); OUT_ACCEL_REG(RADEON_DP_BRUSH_FRGD_CLR, fg); if (bg != -1) OUT_ACCEL_REG(RADEON_DP_BRUSH_BKGD_CLR, bg); OUT_ACCEL_REG(RADEON_BRUSH_DATA0, pat); FINISH_ACCEL(); } /* Helper function to draw last point for dashed lines */ static void FUNC_NAME(RADEONDashedLastPel)(ScrnInfoPtr pScrn, int x, int y, int fg) { RADEONInfoPtr info = RADEONPTR(pScrn); CARD32 dp_gui_master_cntl = info->dp_gui_master_cntl_clip; ACCEL_PREAMBLE(); dp_gui_master_cntl &= ~RADEON_GMC_BRUSH_DATATYPE_MASK; dp_gui_master_cntl |= RADEON_GMC_BRUSH_SOLID_COLOR; dp_gui_master_cntl &= ~RADEON_GMC_SRC_DATATYPE_MASK; dp_gui_master_cntl |= RADEON_GMC_SRC_DATATYPE_COLOR; BEGIN_ACCEL(7); OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, dp_gui_master_cntl); OUT_ACCEL_REG(RADEON_DP_BRUSH_FRGD_CLR, fg); OUT_ACCEL_REG(RADEON_DP_CNTL, (RADEON_DST_X_LEFT_TO_RIGHT | RADEON_DST_Y_TOP_TO_BOTTOM)); OUT_ACCEL_REG(RADEON_DST_Y_X, (y << 16) | x); OUT_ACCEL_REG(RADEON_DST_WIDTH_HEIGHT, (1 << 16) | 1); /* Restore old values */ OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, info->dp_gui_master_cntl_clip); OUT_ACCEL_REG(RADEON_DP_BRUSH_FRGD_CLR, info->dash_fg); FINISH_ACCEL(); } /* Subsequent XAA dashed line */ static void FUNC_NAME(RADEONSubsequentDashedTwoPointLine)(ScrnInfoPtr pScrn, int xa, int ya, int xb, int yb, int flags, int phase) { RADEONInfoPtr info = RADEONPTR(pScrn); ACCEL_PREAMBLE(); /* TODO: Check bounds -- RADEON only has 14 bits */ if (!(flags & OMIT_LAST)) { int deltax = abs(xa - xb); int deltay = abs(ya - yb); int shift; if (deltax > deltay) shift = deltax; else shift = deltay; shift += phase; shift %= info->dashLen; if ((info->dashPattern >> shift) & 1) FUNC_NAME(RADEONDashedLastPel)(pScrn, xb, yb, info->dash_fg); else if (info->dash_bg != -1) FUNC_NAME(RADEONDashedLastPel)(pScrn, xb, yb, info->dash_bg); } BEGIN_ACCEL(3); OUT_ACCEL_REG(RADEON_DST_LINE_START, (ya << 16) | xa); OUT_ACCEL_REG(RADEON_DST_LINE_PATCOUNT, phase); OUT_ACCEL_REG(RADEON_DST_LINE_END, (yb << 16) | xb); FINISH_ACCEL(); } /* Set up for transparency * * Mmmm, Seems as though the transparency compare is opposite to r128. * It should only draw when source != trans_color, this is the opposite * of that. */ static void FUNC_NAME(RADEONSetTransparency)(ScrnInfoPtr pScrn, int trans_color) { RADEONInfoPtr info = RADEONPTR(pScrn); if ((trans_color != -1) || (info->XAAForceTransBlit == TRUE)) { ACCEL_PREAMBLE(); BEGIN_ACCEL(3); OUT_ACCEL_REG(RADEON_CLR_CMP_CLR_SRC, trans_color); OUT_ACCEL_REG(RADEON_CLR_CMP_MASK, RADEON_CLR_CMP_MSK); OUT_ACCEL_REG(RADEON_CLR_CMP_CNTL, (RADEON_SRC_CMP_EQ_COLOR | RADEON_CLR_CMP_SRC_SOURCE)); FINISH_ACCEL(); } } /* Setup for XAA screen-to-screen copy * * Tests: xtest CH06/fllrctngl (also tests transparency) */ static void FUNC_NAME(RADEONSetupForScreenToScreenCopy)(ScrnInfoPtr pScrn, int xdir, int ydir, int rop, unsigned int planemask, int trans_color) { RADEONInfoPtr info = RADEONPTR(pScrn); ACCEL_PREAMBLE(); info->xdir = xdir; info->ydir = ydir; /* Save for later clipping */ info->dp_gui_master_cntl_clip = (info->dp_gui_master_cntl | RADEON_GMC_BRUSH_NONE | RADEON_GMC_SRC_DATATYPE_COLOR | RADEON_ROP[rop].rop | RADEON_DP_SRC_SOURCE_MEMORY); BEGIN_ACCEL(3); OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, info->dp_gui_master_cntl_clip); OUT_ACCEL_REG(RADEON_DP_WRITE_MASK, planemask); OUT_ACCEL_REG(RADEON_DP_CNTL, ((xdir >= 0 ? RADEON_DST_X_LEFT_TO_RIGHT : 0) | (ydir >= 0 ? RADEON_DST_Y_TOP_TO_BOTTOM : 0))); FINISH_ACCEL(); info->trans_color = trans_color; FUNC_NAME(RADEONSetTransparency)(pScrn, trans_color); } /* Subsequent XAA screen-to-screen copy */ static void FUNC_NAME(RADEONSubsequentScreenToScreenCopy)(ScrnInfoPtr pScrn, int xa, int ya, int xb, int yb, int w, int h) { RADEONInfoPtr info = RADEONPTR(pScrn); ACCEL_PREAMBLE(); if (info->xdir < 0) xa += w - 1, xb += w - 1; if (info->ydir < 0) ya += h - 1, yb += h - 1; BEGIN_ACCEL(3); OUT_ACCEL_REG(RADEON_SRC_Y_X, (ya << 16) | xa); OUT_ACCEL_REG(RADEON_DST_Y_X, (yb << 16) | xb); OUT_ACCEL_REG(RADEON_DST_HEIGHT_WIDTH, (h << 16) | w); FINISH_ACCEL(); } /* Setup for XAA mono 8x8 pattern color expansion. Patterns with * transparency use `bg == -1'. This routine is only used if the XAA * pixmap cache is turned on. * * Tests: xtest XFree86/fllrctngl (no other test will test this routine with * both transparency and non-transparency) */ static void FUNC_NAME(RADEONSetupForMono8x8PatternFill)(ScrnInfoPtr pScrn, int patternx, int patterny, int fg, int bg, int rop, unsigned int planemask) { RADEONInfoPtr info = RADEONPTR(pScrn); #if X_BYTE_ORDER == X_BIG_ENDIAN unsigned char pattern[8]; #endif ACCEL_PREAMBLE(); #if X_BYTE_ORDER == X_BIG_ENDIAN /* Take care of endianness */ pattern[0] = (patternx & 0x000000ff); pattern[1] = (patternx & 0x0000ff00) >> 8; pattern[2] = (patternx & 0x00ff0000) >> 16; pattern[3] = (patternx & 0xff000000) >> 24; pattern[4] = (patterny & 0x000000ff); pattern[5] = (patterny & 0x0000ff00) >> 8; pattern[6] = (patterny & 0x00ff0000) >> 16; pattern[7] = (patterny & 0xff000000) >> 24; #endif /* Save for later clipping */ info->dp_gui_master_cntl_clip = (info->dp_gui_master_cntl | (bg == -1 ? RADEON_GMC_BRUSH_8X8_MONO_FG_LA : RADEON_GMC_BRUSH_8X8_MONO_FG_BG) | RADEON_ROP[rop].pattern #if X_BYTE_ORDER == X_LITTLE_ENDIAN | RADEON_GMC_BYTE_MSB_TO_LSB #endif ); BEGIN_ACCEL((bg == -1) ? 5 : 6); OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, info->dp_gui_master_cntl_clip); OUT_ACCEL_REG(RADEON_DP_WRITE_MASK, planemask); OUT_ACCEL_REG(RADEON_DP_BRUSH_FRGD_CLR, fg); if (bg != -1) OUT_ACCEL_REG(RADEON_DP_BRUSH_BKGD_CLR, bg); #if X_BYTE_ORDER == X_LITTLE_ENDIAN OUT_ACCEL_REG(RADEON_BRUSH_DATA0, patternx); OUT_ACCEL_REG(RADEON_BRUSH_DATA1, patterny); #else OUT_ACCEL_REG(RADEON_BRUSH_DATA0, *(CARD32 *)(pointer)&pattern[0]); OUT_ACCEL_REG(RADEON_BRUSH_DATA1, *(CARD32 *)(pointer)&pattern[4]); #endif FINISH_ACCEL(); } /* Subsequent XAA 8x8 pattern color expansion. Because they are used in * the setup function, `patternx' and `patterny' are not used here. */ static void FUNC_NAME(RADEONSubsequentMono8x8PatternFillRect)(ScrnInfoPtr pScrn, int patternx, int patterny, int x, int y, int w, int h) { RADEONInfoPtr info = RADEONPTR(pScrn); ACCEL_PREAMBLE(); BEGIN_ACCEL(3); OUT_ACCEL_REG(RADEON_BRUSH_Y_X, (patterny << 8) | patternx); OUT_ACCEL_REG(RADEON_DST_Y_X, (y << 16) | x); OUT_ACCEL_REG(RADEON_DST_HEIGHT_WIDTH, (h << 16) | w); FINISH_ACCEL(); } #if 0 /* Setup for XAA color 8x8 pattern fill * * Tests: xtest XFree86/fllrctngl (with Mono8x8PatternFill off) */ static void FUNC_NAME(RADEONSetupForColor8x8PatternFill)(ScrnInfoPtr pScrn, int patx, int paty, int rop, unsigned int planemask, int trans_color) { RADEONInfoPtr info = RADEONPTR(pScrn); ACCEL_PREAMBLE(); /* Save for later clipping */ info->dp_gui_master_cntl_clip = (info->dp_gui_master_cntl | RADEON_GMC_BRUSH_8x8_COLOR | RADEON_GMC_SRC_DATATYPE_COLOR | RADEON_ROP[rop].pattern | RADEON_DP_SRC_SOURCE_MEMORY); BEGIN_ACCEL(3); OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, info->dp_gui_master_cntl_clip); OUT_ACCEL_REG(RADEON_DP_WRITE_MASK, planemask); OUT_ACCEL_REG(RADEON_SRC_Y_X, (paty << 16) | patx); FINISH_ACCEL(); info->trans_color = trans_color; FUNC_NAME(RADEONSetTransparency)(pScrn, trans_color); } /* Subsequent XAA 8x8 pattern color expansion */ static void FUNC_NAME(RADEONSubsequentColor8x8PatternFillRect)(ScrnInfoPtr pScrn, int patx, int paty, int x, int y, int w, int h) { RADEONInfoPtr info = RADEONPTR(pScrn); ACCEL_PREAMBLE(); BEGIN_ACCEL(3); OUT_ACCEL_REG(RADEON_BRUSH_Y_X, (paty << 16) | patx); OUT_ACCEL_REG(RADEON_DST_Y_X, (y << 16) | x); OUT_ACCEL_REG(RADEON_DST_HEIGHT_WIDTH, (h << 16) | w); FINISH_ACCEL(); } #endif #ifdef ACCEL_CP #define CP_BUFSIZE (info->indirectBuffer->total/4-9) /* Helper function to write out a HOSTDATA_BLT packet into the indirect * buffer and set the XAA scratch buffer address appropriately. */ static void RADEONCPScanlinePacket(ScrnInfoPtr pScrn, int bufno) { RADEONInfoPtr info = RADEONPTR(pScrn); int chunk_words = info->scanline_hpass * info->scanline_words; ACCEL_PREAMBLE(); if (RADEON_VERBOSE) { xf86DrvMsg(pScrn->scrnIndex, X_INFO, "CPScanline Packet h=%d hpass=%d chunkwords=%d\n", info->scanline_h, info->scanline_hpass, chunk_words); } BEGIN_RING(chunk_words+9); OUT_RING(CP_PACKET3(RADEON_CP_PACKET3_CNTL_HOSTDATA_BLT,chunk_words+9-2)); OUT_RING(info->dp_gui_master_cntl_clip); OUT_RING((info->scanline_y << 16) | (info->scanline_x1clip & 0xffff)); OUT_RING(((info->scanline_y+info->scanline_hpass) << 16) | (info->scanline_x2clip & 0xffff)); OUT_RING(info->scanline_fg); OUT_RING(info->scanline_bg); OUT_RING((info->scanline_y << 16) | (info->scanline_x & 0xffff)); OUT_RING((info->scanline_hpass << 16) | (info->scanline_w & 0xffff)); OUT_RING(chunk_words); info->scratch_buffer[bufno] = (unsigned char *)&__head[__count]; __count += chunk_words; /* The ring can only be advanced after the __head and __count have been adjusted above */ FINISH_ACCEL(); info->scanline_y += info->scanline_hpass; info->scanline_h -= info->scanline_hpass; } #endif /* Setup for XAA indirect CPU-to-screen color expansion (indirect). * Because of how the scratch buffer is initialized, this is really a * mainstore-to-screen color expansion. Transparency is supported when * `bg == -1'. */ static void FUNC_NAME(RADEONSetupForScanlineCPUToScreenColorExpandFill)(ScrnInfoPtr pScrn, int fg, int bg, int rop, unsigned int planemask) { RADEONInfoPtr info = RADEONPTR(pScrn); ACCEL_PREAMBLE(); /* Save for later clipping */ info->dp_gui_master_cntl_clip = (info->dp_gui_master_cntl | RADEON_GMC_DST_CLIPPING | RADEON_GMC_BRUSH_NONE | (bg == -1 ? RADEON_GMC_SRC_DATATYPE_MONO_FG_LA : RADEON_GMC_SRC_DATATYPE_MONO_FG_BG) | RADEON_ROP[rop].rop #if X_BYTE_ORDER == X_LITTLE_ENDIAN | RADEON_GMC_BYTE_LSB_TO_MSB #else | RADEON_GMC_BYTE_MSB_TO_LSB #endif | RADEON_DP_SRC_SOURCE_HOST_DATA); #ifdef ACCEL_MMIO #if X_BYTE_ORDER == X_LITTLE_ENDIAN BEGIN_ACCEL(4); #else BEGIN_ACCEL(5); OUT_ACCEL_REG(RADEON_RBBM_GUICNTL, RADEON_HOST_DATA_SWAP_NONE); #endif OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, info->dp_gui_master_cntl_clip); OUT_ACCEL_REG(RADEON_DP_WRITE_MASK, planemask); OUT_ACCEL_REG(RADEON_DP_SRC_FRGD_CLR, fg); OUT_ACCEL_REG(RADEON_DP_SRC_BKGD_CLR, bg); #else /* ACCEL_CP */ info->scanline_fg = fg; info->scanline_bg = bg; #if X_BYTE_ORDER == X_LITTLE_ENDIAN BEGIN_ACCEL(1); #else BEGIN_ACCEL(2); OUT_ACCEL_REG(RADEON_RBBM_GUICNTL, RADEON_HOST_DATA_SWAP_32BIT); #endif OUT_ACCEL_REG(RADEON_DP_WRITE_MASK, planemask); #endif FINISH_ACCEL(); } /* Subsequent XAA indirect CPU-to-screen color expansion. This is only * called once for each rectangle. */ static void FUNC_NAME(RADEONSubsequentScanlineCPUToScreenColorExpandFill)(ScrnInfoPtr pScrn, int x, int y, int w, int h, int skipleft) { RADEONInfoPtr info = RADEONPTR(pScrn); #ifdef ACCEL_MMIO ACCEL_PREAMBLE(); info->scanline_h = h; info->scanline_words = (w + 31) >> 5; #ifdef __alpha__ /* Always use indirect for Alpha */ if (0) #else if ((info->scanline_words * h) <= 9) #endif { /* Turn on direct for less than 9 dword colour expansion */ info->scratch_buffer[0] = (unsigned char *)(ADDRREG(RADEON_HOST_DATA_LAST) - (info->scanline_words - 1)); info->scanline_direct = 1; } else { /* Use indirect for anything else */ info->scratch_buffer[0] = info->scratch_save; info->scanline_direct = 0; } BEGIN_ACCEL(4 + (info->scanline_direct ? (info->scanline_words * h) : 0)); OUT_ACCEL_REG(RADEON_SC_TOP_LEFT, (y << 16) | ((x+skipleft) & 0xffff)); OUT_ACCEL_REG(RADEON_SC_BOTTOM_RIGHT, ((y+h) << 16) | ((x+w) & 0xffff)); OUT_ACCEL_REG(RADEON_DST_Y_X, (y << 16) | (x & 0xffff)); /* Have to pad the width here and use clipping engine */ OUT_ACCEL_REG(RADEON_DST_HEIGHT_WIDTH, (h << 16) | ((w + 31) & ~31)); FINISH_ACCEL(); #else /* ACCEL_CP */ info->scanline_x = x; info->scanline_y = y; /* Have to pad the width here and use clipping engine */ info->scanline_w = (w + 31) & ~31; info->scanline_h = h; info->scanline_x1clip = x + skipleft; info->scanline_x2clip = x + w; info->scanline_words = info->scanline_w / 32; info->scanline_hpass = min(h,(CP_BUFSIZE/info->scanline_words)); RADEONCPScanlinePacket(pScrn, 0); #endif } /* Subsequent XAA indirect CPU-to-screen color expansion and indirect * image write. This is called once for each scanline. */ static void FUNC_NAME(RADEONSubsequentScanline)(ScrnInfoPtr pScrn, int bufno) { RADEONInfoPtr info = RADEONPTR(pScrn); #ifdef ACCEL_MMIO CARD32 *p = (pointer)info->scratch_buffer[bufno]; int i; int left = info->scanline_words; volatile CARD32 *d; ACCEL_PREAMBLE(); if (info->scanline_direct) return; --info->scanline_h; while (left) { write_mem_barrier(); if (left <= 8) { /* Last scanline - finish write to DATA_LAST */ if (info->scanline_h == 0) { BEGIN_ACCEL(left); /* Unrolling doesn't improve performance */ for (d = ADDRREG(RADEON_HOST_DATA_LAST) - (left - 1); left; --left) *d++ = *p++; return; } else { BEGIN_ACCEL(left); /* Unrolling doesn't improve performance */ for (d = ADDRREG(RADEON_HOST_DATA7) - (left - 1); left; --left) *d++ = *p++; } } else { BEGIN_ACCEL(8); /* Unrolling doesn't improve performance */ for (d = ADDRREG(RADEON_HOST_DATA0), i = 0; i < 8; i++) *d++ = *p++; left -= 8; } } FINISH_ACCEL(); #else /* ACCEL_CP */ if (--info->scanline_hpass) { info->scratch_buffer[bufno] += 4 * info->scanline_words; } else if (info->scanline_h) { info->scanline_hpass = min(info->scanline_h,(CP_BUFSIZE/info->scanline_words)); RADEONCPScanlinePacket(pScrn, bufno); } #endif } /* Setup for XAA indirect image write */ static void FUNC_NAME(RADEONSetupForScanlineImageWrite)(ScrnInfoPtr pScrn, int rop, unsigned int planemask, int trans_color, int bpp, int depth) { RADEONInfoPtr info = RADEONPTR(pScrn); ACCEL_PREAMBLE(); info->scanline_bpp = bpp; /* Save for later clipping */ info->dp_gui_master_cntl_clip = (info->dp_gui_master_cntl | RADEON_GMC_DST_CLIPPING | RADEON_GMC_BRUSH_NONE | RADEON_GMC_SRC_DATATYPE_COLOR | RADEON_ROP[rop].rop | RADEON_GMC_BYTE_MSB_TO_LSB | RADEON_DP_SRC_SOURCE_HOST_DATA); #ifdef ACCEL_MMIO #if X_BYTE_ORDER == X_LITTLE_ENDIAN BEGIN_ACCEL(2); #else BEGIN_ACCEL(3); if (bpp == 16) OUT_ACCEL_REG(RADEON_RBBM_GUICNTL, RADEON_HOST_DATA_SWAP_16BIT); else if (bpp == 32) OUT_ACCEL_REG(RADEON_RBBM_GUICNTL, RADEON_HOST_DATA_SWAP_32BIT); else OUT_ACCEL_REG(RADEON_RBBM_GUICNTL, RADEON_HOST_DATA_SWAP_NONE); #endif OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, info->dp_gui_master_cntl_clip); #else /* ACCEL_CP */ #if X_BYTE_ORDER == X_LITTLE_ENDIAN BEGIN_ACCEL(1); #else BEGIN_ACCEL(2); if (bpp == 16) OUT_ACCEL_REG(RADEON_RBBM_GUICNTL, RADEON_HOST_DATA_SWAP_HDW); else OUT_ACCEL_REG(RADEON_RBBM_GUICNTL, RADEON_HOST_DATA_SWAP_NONE); #endif #endif OUT_ACCEL_REG(RADEON_DP_WRITE_MASK, planemask); FINISH_ACCEL(); info->trans_color = trans_color; FUNC_NAME(RADEONSetTransparency)(pScrn, trans_color); } /* Subsequent XAA indirect image write. This is only called once for * each rectangle. */ static void FUNC_NAME(RADEONSubsequentScanlineImageWriteRect)(ScrnInfoPtr pScrn, int x, int y, int w, int h, int skipleft) { RADEONInfoPtr info = RADEONPTR(pScrn); #ifdef ACCEL_MMIO int shift = 0; /* 32bpp */ ACCEL_PREAMBLE(); if (pScrn->bitsPerPixel == 8) shift = 3; else if (pScrn->bitsPerPixel == 16) shift = 1; info->scanline_h = h; info->scanline_words = (w * info->scanline_bpp + 31) >> 5; #ifdef __alpha__ /* Always use indirect for Alpha */ if (0) #else if ((info->scanline_words * h) <= 9) #endif { /* Turn on direct for less than 9 dword colour expansion */ info->scratch_buffer[0] = (unsigned char *)(ADDRREG(RADEON_HOST_DATA_LAST) - (info->scanline_words - 1)); info->scanline_direct = 1; } else { /* Use indirect for anything else */ info->scratch_buffer[0] = info->scratch_save; info->scanline_direct = 0; } BEGIN_ACCEL(4 + (info->scanline_direct ? (info->scanline_words * h) : 0)); OUT_ACCEL_REG(RADEON_SC_TOP_LEFT, (y << 16) | ((x+skipleft) & 0xffff)); OUT_ACCEL_REG(RADEON_SC_BOTTOM_RIGHT, ((y+h) << 16) | ((x+w) & 0xffff)); OUT_ACCEL_REG(RADEON_DST_Y_X, (y << 16) | (x & 0xffff)); /* Have to pad the width here and use clipping engine */ OUT_ACCEL_REG(RADEON_DST_HEIGHT_WIDTH, (h << 16) | ((w + shift) & ~shift)); FINISH_ACCEL(); #else /* ACCEL_CP */ int pad = 0; /* 32bpp */ if (pScrn->bitsPerPixel == 8) pad = 3; else if (pScrn->bitsPerPixel == 16) pad = 1; info->scanline_x = x; info->scanline_y = y; /* Have to pad the width here and use clipping engine */ info->scanline_w = (w + pad) & ~pad; info->scanline_h = h; info->scanline_x1clip = x + skipleft; info->scanline_x2clip = x + w; info->scanline_words = (w * info->scanline_bpp + 31) / 32; info->scanline_hpass = min(h,(CP_BUFSIZE/info->scanline_words)); RADEONCPScanlinePacket(pScrn, 0); #endif } /* Set up the clipping rectangle */ static void FUNC_NAME(RADEONSetClippingRectangle)(ScrnInfoPtr pScrn, int xa, int ya, int xb, int yb) { RADEONInfoPtr info = RADEONPTR(pScrn); unsigned long tmp1 = 0; unsigned long tmp2 = 0; ACCEL_PREAMBLE(); if (xa < 0) { tmp1 = (-xa) & 0x3fff; tmp1 |= RADEON_SC_SIGN_MASK_LO; } else { tmp1 = xa; } if (ya < 0) { tmp1 |= (((-ya) & 0x3fff) << 16); tmp1 |= RADEON_SC_SIGN_MASK_HI; } else { tmp1 |= (ya << 16); } xb++; yb++; if (xb < 0) { tmp2 = (-xb) & 0x3fff; tmp2 |= RADEON_SC_SIGN_MASK_LO; } else { tmp2 = xb; } if (yb < 0) { tmp2 |= (((-yb) & 0x3fff) << 16); tmp2 |= RADEON_SC_SIGN_MASK_HI; } else { tmp2 |= (yb << 16); } BEGIN_ACCEL(3); OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, (info->dp_gui_master_cntl_clip | RADEON_GMC_DST_CLIPPING)); OUT_ACCEL_REG(RADEON_SC_TOP_LEFT, tmp1); OUT_ACCEL_REG(RADEON_SC_BOTTOM_RIGHT, tmp2); FINISH_ACCEL(); FUNC_NAME(RADEONSetTransparency)(pScrn, info->trans_color); } /* Disable the clipping rectangle */ static void FUNC_NAME(RADEONDisableClipping)(ScrnInfoPtr pScrn) { RADEONInfoPtr info = RADEONPTR(pScrn); ACCEL_PREAMBLE(); BEGIN_ACCEL(3); OUT_ACCEL_REG(RADEON_DP_GUI_MASTER_CNTL, info->dp_gui_master_cntl_clip); OUT_ACCEL_REG(RADEON_SC_TOP_LEFT, 0); OUT_ACCEL_REG(RADEON_SC_BOTTOM_RIGHT, (RADEON_DEFAULT_SC_RIGHT_MAX | RADEON_DEFAULT_SC_BOTTOM_MAX)); FINISH_ACCEL(); FUNC_NAME(RADEONSetTransparency)(pScrn, info->trans_color); } #ifdef ACCEL_CP /* Point the DST_PITCH_OFFSET register at the current buffer. This * allows us to interact with the back and depth buffers. All CP 2D * acceleration commands use the DST_PITCH_OFFSET register. */ void RADEONSelectBuffer(ScrnInfoPtr pScrn, int buffer) { RADEONInfoPtr info = RADEONPTR(pScrn); ACCEL_PREAMBLE(); switch (buffer) { case RADEON_BACK: info->dst_pitch_offset = info->backPitchOffset; break; case RADEON_DEPTH: info->dst_pitch_offset = info->depthPitchOffset; break; default: case RADEON_FRONT: info->dst_pitch_offset = info->frontPitchOffset; break; } BEGIN_ACCEL(1); OUT_ACCEL_REG(RADEON_DEFAULT_OFFSET, info->dst_pitch_offset); FINISH_ACCEL(); } #endif static void FUNC_NAME(RADEONAccelInit)(ScreenPtr pScreen, XAAInfoRecPtr a) { ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; RADEONInfoPtr info = RADEONPTR(pScrn); a->Flags = (PIXMAP_CACHE | OFFSCREEN_PIXMAPS | LINEAR_FRAMEBUFFER); /* Sync */ a->Sync = FUNC_NAME(RADEONWaitForIdle); /* Solid Filled Rectangle */ a->PolyFillRectSolidFlags = 0; a->SetupForSolidFill = FUNC_NAME(RADEONSetupForSolidFill); a->SubsequentSolidFillRect = FUNC_NAME(RADEONSubsequentSolidFillRect); /* Screen-to-screen Copy */ a->ScreenToScreenCopyFlags = 0; a->SetupForScreenToScreenCopy = FUNC_NAME(RADEONSetupForScreenToScreenCopy); a->SubsequentScreenToScreenCopy = FUNC_NAME(RADEONSubsequentScreenToScreenCopy); /* Mono 8x8 Pattern Fill (Color Expand) */ a->SetupForMono8x8PatternFill = FUNC_NAME(RADEONSetupForMono8x8PatternFill); a->SubsequentMono8x8PatternFillRect = FUNC_NAME(RADEONSubsequentMono8x8PatternFillRect); a->Mono8x8PatternFillFlags = (HARDWARE_PATTERN_PROGRAMMED_BITS | HARDWARE_PATTERN_PROGRAMMED_ORIGIN | HARDWARE_PATTERN_SCREEN_ORIGIN); #if X_BYTE_ORDER == X_LITTLE_ENDIAN if (info->ChipFamily >= CHIP_FAMILY_RV200) a->Mono8x8PatternFillFlags |= BIT_ORDER_IN_BYTE_MSBFIRST; else a->Mono8x8PatternFillFlags |= BIT_ORDER_IN_BYTE_LSBFIRST; #else a->Mono8x8PatternFillFlags |= BIT_ORDER_IN_BYTE_LSBFIRST; #endif /* Indirect CPU-To-Screen Color Expand */ /* RADEON gets upset, when using HOST provided data without a source rop. To show run 'xtest's drwarc. */ a->ScanlineCPUToScreenColorExpandFillFlags = (LEFT_EDGE_CLIPPING | ROP_NEEDS_SOURCE | LEFT_EDGE_CLIPPING_NEGATIVE_X); a->NumScanlineColorExpandBuffers = 1; a->ScanlineColorExpandBuffers = info->scratch_buffer; info->scratch_save = xalloc(((pScrn->virtualX+31)/32*4) + (pScrn->virtualX * info->CurrentLayout.pixel_bytes)); info->scratch_buffer[0] = info->scratch_save; a->SetupForScanlineCPUToScreenColorExpandFill = FUNC_NAME(RADEONSetupForScanlineCPUToScreenColorExpandFill); a->SubsequentScanlineCPUToScreenColorExpandFill = FUNC_NAME(RADEONSubsequentScanlineCPUToScreenColorExpandFill); a->SubsequentColorExpandScanline = FUNC_NAME(RADEONSubsequentScanline); /* Solid Lines */ a->SetupForSolidLine = FUNC_NAME(RADEONSetupForSolidLine); a->SubsequentSolidHorVertLine = FUNC_NAME(RADEONSubsequentSolidHorVertLine); #ifdef XFree86LOADER if (info->xaaReq.minorversion >= 1) { #endif /* RADEON only supports 14 bits for lines and clipping and only * draws lines that are completely on-screen correctly. This will * cause display corruption problem in the cases when out-of-range * commands are issued, like when dimming screen during GNOME logout * in dual-head setup. Solid and dashed lines are therefore limited * to the virtual screen. */ a->SolidLineFlags = LINE_LIMIT_COORDS; a->SolidLineLimits.x1 = 0; a->SolidLineLimits.y1 = 0; a->SolidLineLimits.x2 = pScrn->virtualX-1; a->SolidLineLimits.y2 = pScrn->virtualY-1; /* Call miSetZeroLineBias() to have mi/mfb/cfb/fb routines match hardware accel two point lines */ miSetZeroLineBias(pScreen, (OCTANT5 | OCTANT6 | OCTANT7 | OCTANT8)); a->SubsequentSolidTwoPointLine = FUNC_NAME(RADEONSubsequentSolidTwoPointLine); /* Disabled on RV200 and newer because it does not pass XTest */ if (info->ChipFamily < CHIP_FAMILY_RV200) { a->SetupForDashedLine = FUNC_NAME(RADEONSetupForDashedLine); a->SubsequentDashedTwoPointLine = FUNC_NAME(RADEONSubsequentDashedTwoPointLine); a->DashPatternMaxLength = 32; /* ROP3 doesn't seem to work properly for dashedline with GXinvert */ a->DashedLineFlags = (LINE_PATTERN_LSBFIRST_LSBJUSTIFIED | LINE_PATTERN_POWER_OF_2_ONLY | LINE_LIMIT_COORDS | ROP_NEEDS_SOURCE); a->DashedLineLimits.x1 = 0; a->DashedLineLimits.y1 = 0; a->DashedLineLimits.x2 = pScrn->virtualX-1; a->DashedLineLimits.y2 = pScrn->virtualY-1; } #ifdef XFree86LOADER } else { xf86DrvMsg(pScrn->scrnIndex, X_WARNING, "libxaa too old, can't accelerate TwoPoint lines\n"); } #endif /* Clipping, note that without this, all line accelerations will * not be called */ a->SetClippingRectangle = FUNC_NAME(RADEONSetClippingRectangle); a->DisableClipping = FUNC_NAME(RADEONDisableClipping); a->ClippingFlags = (HARDWARE_CLIP_SOLID_LINE | HARDWARE_CLIP_DASHED_LINE /* | HARDWARE_CLIP_SOLID_FILL -- seems very slow with this on */ | HARDWARE_CLIP_MONO_8x8_FILL | HARDWARE_CLIP_SCREEN_TO_SCREEN_COPY); if (xf86IsEntityShared(pScrn->entityList[0])) { DevUnion *pPriv; RADEONEntPtr pRADEONEnt; pPriv = xf86GetEntityPrivate(pScrn->entityList[0], gRADEONEntityIndex); pRADEONEnt = pPriv->ptr; /* If there are more than one devices sharing this entity, we * have to assign this call back, otherwise the XAA will be * disabled */ #ifdef ACCEL_MMIO if (pRADEONEnt->HasSecondary || pRADEONEnt->BypassSecondary) #else /* ACCEL_CP */ if (!info->IsSecondary && xf86IsEntityShared(pScrn->entityList[0])) #endif a->RestoreAccelState = FUNC_NAME(RADEONRestoreAccelState); } /* ImageWrite */ a->NumScanlineImageWriteBuffers = 1; a->ScanlineImageWriteBuffers = info->scratch_buffer; a->SetupForScanlineImageWrite = FUNC_NAME(RADEONSetupForScanlineImageWrite); a->SubsequentScanlineImageWriteRect = FUNC_NAME(RADEONSubsequentScanlineImageWriteRect); a->SubsequentImageWriteScanline = FUNC_NAME(RADEONSubsequentScanline); a->ScanlineImageWriteFlags = (CPU_TRANSFER_PAD_DWORD #ifdef ACCEL_MMIO /* Performance tests show that we shouldn't use GXcopy * for uploads as a memcpy is faster */ | NO_GXCOPY #endif /* RADEON gets upset, when using HOST provided data * without a source rop. To show run 'xtest's ptimg */ | ROP_NEEDS_SOURCE | SCANLINE_PAD_DWORD | LEFT_EDGE_CLIPPING | LEFT_EDGE_CLIPPING_NEGATIVE_X); #if 0 /* Color 8x8 Pattern Fill */ a->SetupForColor8x8PatternFill = FUNC_NAME(RADEONSetupForColor8x8PatternFill); a->SubsequentColor8x8PatternFillRect = FUNC_NAME(RADEONSubsequentColor8x8PatternFillRect); a->Color8x8PatternFillFlags = (HARDWARE_PATTERN_PROGRAMMED_ORIGIN | HARDWARE_PATTERN_SCREEN_ORIGIN | BIT_ORDER_IN_BYTE_LSBFIRST); #endif } #undef FUNC_NAME