/* * Copyright 2008 Alex Deucher * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * * Based on radeon_exa_render.c and kdrive ati_video.c by Eric Anholt, et al. * */ #if defined(ACCEL_MMIO) && defined(ACCEL_CP) #error Cannot define both MMIO and CP acceleration! #endif #if !defined(UNIXCPP) || defined(ANSICPP) #define FUNC_NAME_CAT(prefix,suffix) prefix##suffix #else #define FUNC_NAME_CAT(prefix,suffix) prefix/**/suffix #endif #ifdef ACCEL_MMIO #define FUNC_NAME(prefix) FUNC_NAME_CAT(prefix,MMIO) #else #ifdef ACCEL_CP #define FUNC_NAME(prefix) FUNC_NAME_CAT(prefix,CP) #else #error No accel type defined! #endif #endif #define VTX_DWORD_COUNT 4 #ifdef ACCEL_CP #define VTX_OUT(_dstX, _dstY, _srcX, _srcY) \ do { \ OUT_VIDEO_RING_F(_dstX); \ OUT_VIDEO_RING_F(_dstY); \ OUT_VIDEO_RING_F(_srcX); \ OUT_VIDEO_RING_F(_srcY); \ } while (0) #else /* ACCEL_CP */ #define VTX_OUT(_dstX, _dstY, _srcX, _srcY) \ do { \ OUT_VIDEO_REG_F(RADEON_SE_PORT_DATA0, _dstX); \ OUT_VIDEO_REG_F(RADEON_SE_PORT_DATA0, _dstY); \ OUT_VIDEO_REG_F(RADEON_SE_PORT_DATA0, _srcX); \ OUT_VIDEO_REG_F(RADEON_SE_PORT_DATA0, _srcY); \ } while (0) #endif /* !ACCEL_CP */ static void FUNC_NAME(RADEONDisplayTexturedVideo)(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv) { RADEONInfoPtr info = RADEONPTR(pScrn); PixmapPtr pPixmap = pPriv->pPixmap; uint32_t txformat; uint32_t txfilter, txformat0, txformat1, txoffset, txpitch; uint32_t dst_offset, dst_pitch, dst_format; uint32_t txenable, colorpitch; uint32_t blendcntl; int dstxoff, dstyoff, pixel_shift; BoxPtr pBox = REGION_RECTS(&pPriv->clip); int nBox = REGION_NUM_RECTS(&pPriv->clip); VIDEO_PREAMBLE(); pixel_shift = pPixmap->drawable.bitsPerPixel >> 4; #ifdef USE_EXA if (info->useEXA) { dst_offset = exaGetPixmapOffset(pPixmap) + info->fbLocation + pScrn->fbOffset; dst_pitch = exaGetPixmapPitch(pPixmap); } else #endif { dst_offset = (pPixmap->devPrivate.ptr - info->FB) + info->fbLocation + pScrn->fbOffset; dst_pitch = pPixmap->devKind; } #ifdef COMPOSITE dstxoff = -pPixmap->screen_x + pPixmap->drawable.x; dstyoff = -pPixmap->screen_y + pPixmap->drawable.y; #else dstxoff = 0; dstyoff = 0; #endif if (!info->XInited3D) RADEONInit3DEngine(pScrn); /* we can probably improve this */ BEGIN_VIDEO(2); if (IS_R300_3D || IS_R500_3D) OUT_VIDEO_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_DC_FLUSH_3D); else OUT_VIDEO_REG(RADEON_RB3D_DSTCACHE_CTLSTAT, RADEON_RB3D_DC_FLUSH); /* We must wait for 3d to idle, in case source was just written as a dest. */ OUT_VIDEO_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_HOST_IDLECLEAN | RADEON_WAIT_2D_IDLECLEAN | RADEON_WAIT_3D_IDLECLEAN | RADEON_WAIT_DMA_GUI_IDLE); FINISH_VIDEO(); if (IS_R300_3D || IS_R500_3D) { uint32_t output_fmt; switch (pPixmap->drawable.bitsPerPixel) { case 16: if (pPixmap->drawable.depth == 15) dst_format = R300_COLORFORMAT_ARGB1555; else dst_format = R300_COLORFORMAT_RGB565; break; case 32: dst_format = R300_COLORFORMAT_ARGB8888; break; default: return; } output_fmt = (R300_OUT_FMT_C4_8 | R300_OUT_FMT_C0_SEL_BLUE | R300_OUT_FMT_C1_SEL_GREEN | R300_OUT_FMT_C2_SEL_RED | R300_OUT_FMT_C3_SEL_ALPHA); colorpitch = dst_pitch >> pixel_shift; colorpitch |= dst_format; if (RADEONTilingEnabled(pScrn, pPixmap)) colorpitch |= R300_COLORTILE; if (pPriv->id == FOURCC_UYVY) txformat1 = R300_TX_FORMAT_YVYU422; else txformat1 = R300_TX_FORMAT_VYUY422; txformat1 |= R300_TX_FORMAT_YUV_TO_RGB_CLAMP; txformat0 = ((((pPriv->w - 1) & 0x7ff) << R300_TXWIDTH_SHIFT) | (((pPriv->h - 1) & 0x7ff) << R300_TXHEIGHT_SHIFT)); txformat0 |= R300_TXPITCH_EN; info->texW[0] = pPriv->w; info->texH[0] = pPriv->h; txfilter = (R300_TX_CLAMP_S(R300_TX_CLAMP_CLAMP_LAST) | R300_TX_CLAMP_T(R300_TX_CLAMP_CLAMP_LAST) | R300_TX_MAG_FILTER_LINEAR | R300_TX_MIN_FILTER_LINEAR); /* pitch is in pixels */ txpitch = pPriv->src_pitch / 2; txpitch -= 1; if (IS_R500_3D && ((pPriv->w - 1) & 0x800)) txpitch |= R500_TXWIDTH_11; if (IS_R500_3D && ((pPriv->h - 1) & 0x800)) txpitch |= R500_TXHEIGHT_11; txoffset = pPriv->src_offset; BEGIN_VIDEO(6); OUT_VIDEO_REG(R300_TX_FILTER0_0, txfilter); OUT_VIDEO_REG(R300_TX_FILTER1_0, 0); OUT_VIDEO_REG(R300_TX_FORMAT0_0, txformat0); OUT_VIDEO_REG(R300_TX_FORMAT1_0, txformat1); OUT_VIDEO_REG(R300_TX_FORMAT2_0, txpitch); OUT_VIDEO_REG(R300_TX_OFFSET_0, txoffset); FINISH_VIDEO(); txenable = R300_TEX_0_ENABLE; /* setup the VAP */ if (info->has_tcl) BEGIN_VIDEO(6); else BEGIN_VIDEO(4); /* These registers define the number, type, and location of data submitted * to the PVS unit of GA input (when PVS is disabled) * DST_VEC_LOC is the slot in the PVS input vector memory when PVS/TCL is * enabled. This memory provides the imputs to the vertex shader program * and ordering is not important. When PVS/TCL is disabled, this field maps * directly to the GA input memory and the order is signifigant. In * PVS_BYPASS mode the order is as follows: * Position * Point Size * Color 0-3 * Textures 0-7 * Fog */ OUT_VIDEO_REG(R300_VAP_PROG_STREAM_CNTL_0, ((R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_0_SHIFT) | (0 << R300_SKIP_DWORDS_0_SHIFT) | (0 << R300_DST_VEC_LOC_0_SHIFT) | R300_SIGNED_0 | (R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_1_SHIFT) | (0 << R300_SKIP_DWORDS_1_SHIFT) | (6 << R300_DST_VEC_LOC_1_SHIFT) | R300_LAST_VEC_1 | R300_SIGNED_1)); /* load the vertex shader * We pre-load vertex programs in RADEONInit3DEngine(): * - exa no mask * - exa mask * - Xv * Here we select the offset of the vertex program we want to use */ if (info->has_tcl) { OUT_VIDEO_REG(R300_VAP_PVS_CODE_CNTL_0, ((5 << R300_PVS_FIRST_INST_SHIFT) | (6 << R300_PVS_XYZW_VALID_INST_SHIFT) | (6 << R300_PVS_LAST_INST_SHIFT))); OUT_VIDEO_REG(R300_VAP_PVS_CODE_CNTL_1, (6 << R300_PVS_LAST_VTX_SRC_INST_SHIFT)); } /* Position and one set of 2 texture coordinates */ OUT_VIDEO_REG(R300_VAP_OUT_VTX_FMT_0, R300_VTX_POS_PRESENT); OUT_VIDEO_REG(R300_VAP_OUT_VTX_FMT_1, (2 << R300_TEX_0_COMP_CNT_SHIFT)); OUT_VIDEO_REG(R300_US_OUT_FMT_0, output_fmt); FINISH_VIDEO(); /* setup pixel shader */ if (IS_R300_3D) { BEGIN_VIDEO(8); /* 2 components: 2 for tex0 */ OUT_VIDEO_REG(R300_RS_COUNT, ((2 << R300_RS_COUNT_IT_COUNT_SHIFT) | R300_RS_COUNT_HIRES_EN)); /* R300_INST_COUNT_RS - highest RS instruction used */ OUT_VIDEO_REG(R300_RS_INST_COUNT, R300_INST_COUNT_RS(0) | R300_TX_OFFSET_RS(6)); OUT_VIDEO_REG(R300_US_CODE_OFFSET, (R300_ALU_CODE_OFFSET(0) | R300_ALU_CODE_SIZE(1) | R300_TEX_CODE_OFFSET(0) | R300_TEX_CODE_SIZE(1))); OUT_VIDEO_REG(R300_US_CODE_ADDR_3, (R300_ALU_START(0) | R300_ALU_SIZE(0) | R300_TEX_START(0) | R300_TEX_SIZE(0) | R300_RGBA_OUT)); /* tex inst is preloaded in RADEONInit3DEngine() */ /* ALU inst */ /* RGB */ OUT_VIDEO_REG(R300_US_ALU_RGB_ADDR_0, (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_ADDR1(0) | R300_ALU_RGB_ADDR2(0) | R300_ALU_RGB_ADDRD(0) | R300_ALU_RGB_OMASK((R300_ALU_RGB_MASK_R | R300_ALU_RGB_MASK_G | R300_ALU_RGB_MASK_B)) | R300_ALU_RGB_TARGET_A)); OUT_VIDEO_REG(R300_US_ALU_RGB_INST_0, (R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC0_RGB) | R300_ALU_RGB_MOD_A(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_1_0) | R300_ALU_RGB_MOD_B(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_0_0) | R300_ALU_RGB_MOD_C(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE) | R300_ALU_RGB_CLAMP)); /* Alpha */ OUT_VIDEO_REG(R300_US_ALU_ALPHA_ADDR_0, (R300_ALU_ALPHA_ADDR0(0) | R300_ALU_ALPHA_ADDR1(0) | R300_ALU_ALPHA_ADDR2(0) | R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_OMASK(R300_ALU_ALPHA_MASK_A) | R300_ALU_ALPHA_TARGET_A | R300_ALU_ALPHA_OMASK_W(R300_ALU_ALPHA_MASK_NONE))); OUT_VIDEO_REG(R300_US_ALU_ALPHA_INST_0, (R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_SRC0_A) | R300_ALU_ALPHA_MOD_A(R300_ALU_ALPHA_MOD_NOP) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_1_0) | R300_ALU_ALPHA_MOD_B(R300_ALU_ALPHA_MOD_NOP) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_MOD_C(R300_ALU_ALPHA_MOD_NOP) | R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_OMOD(R300_ALU_ALPHA_OMOD_NONE) | R300_ALU_ALPHA_CLAMP)); FINISH_VIDEO(); } else { BEGIN_VIDEO(18); /* 2 components: 2 for tex0 */ OUT_VIDEO_REG(R300_RS_COUNT, ((2 << R300_RS_COUNT_IT_COUNT_SHIFT) | R300_RS_COUNT_HIRES_EN)); /* R300_INST_COUNT_RS - highest RS instruction used */ OUT_VIDEO_REG(R300_RS_INST_COUNT, R300_INST_COUNT_RS(0) | R300_TX_OFFSET_RS(6)); OUT_VIDEO_REG(R500_US_CODE_ADDR, (R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(1))); OUT_VIDEO_REG(R500_US_CODE_RANGE, (R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(1))); OUT_VIDEO_REG(R500_US_CODE_OFFSET, 0); OUT_VIDEO_REG(R500_GA_US_VECTOR_INDEX, 0); /* tex inst */ OUT_VIDEO_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_TEX | R500_INST_TEX_SEM_WAIT | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK | R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP)); OUT_VIDEO_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_ID(0) | R500_TEX_INST_LD | R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED)); OUT_VIDEO_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_SRC_ADDR(0) | R500_TEX_SRC_S_SWIZ_R | R500_TEX_SRC_T_SWIZ_G | R500_TEX_DST_ADDR(0) | R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G | R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A)); OUT_VIDEO_REG(R500_GA_US_VECTOR_DATA, (R500_DX_ADDR(0) | R500_DX_S_SWIZ_R | R500_DX_T_SWIZ_R | R500_DX_R_SWIZ_R | R500_DX_Q_SWIZ_R | R500_DY_ADDR(0) | R500_DY_S_SWIZ_R | R500_DY_T_SWIZ_R | R500_DY_R_SWIZ_R | R500_DY_Q_SWIZ_R)); OUT_VIDEO_REG(R500_GA_US_VECTOR_DATA, 0x00000000); OUT_VIDEO_REG(R500_GA_US_VECTOR_DATA, 0x00000000); /* ALU inst */ OUT_VIDEO_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_OUT | R500_INST_TEX_SEM_WAIT | R500_INST_LAST | R500_INST_RGB_OMASK_R | R500_INST_RGB_OMASK_G | R500_INST_RGB_OMASK_B | R500_INST_ALPHA_OMASK | R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP)); OUT_VIDEO_REG(R500_GA_US_VECTOR_DATA, (R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST | R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST)); OUT_VIDEO_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST | R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST)); OUT_VIDEO_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R | R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B | R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_1 | R500_ALU_RGB_B_SWIZ_B_1 | R500_ALU_RGB_G_SWIZ_B_1)); OUT_VIDEO_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_OP_MAD | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_1)); OUT_VIDEO_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGBA_OP_MAD | R500_ALU_RGBA_R_SWIZ_0 | R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 | R500_ALU_RGBA_A_SWIZ_0)); FINISH_VIDEO(); } BEGIN_VIDEO(5); OUT_VIDEO_REG(R300_TX_INVALTAGS, 0); OUT_VIDEO_REG(R300_TX_ENABLE, txenable); OUT_VIDEO_REG(R300_RB3D_COLOROFFSET0, dst_offset); OUT_VIDEO_REG(R300_RB3D_COLORPITCH0, colorpitch); blendcntl = RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ZERO; /* no need to enable blending */ OUT_VIDEO_REG(R300_RB3D_BLENDCNTL, blendcntl); FINISH_VIDEO(); BEGIN_VIDEO(1); OUT_VIDEO_REG(R300_VAP_VTX_SIZE, VTX_DWORD_COUNT); FINISH_VIDEO(); } else { /* Same for R100/R200 */ switch (pPixmap->drawable.bitsPerPixel) { case 16: if (pPixmap->drawable.depth == 15) dst_format = RADEON_COLOR_FORMAT_ARGB1555; else dst_format = RADEON_COLOR_FORMAT_RGB565; break; case 32: dst_format = RADEON_COLOR_FORMAT_ARGB8888; break; default: return; } if (pPriv->id == FOURCC_UYVY) txformat = RADEON_TXFORMAT_YVYU422; else txformat = RADEON_TXFORMAT_VYUY422; txformat |= RADEON_TXFORMAT_NON_POWER2; colorpitch = dst_pitch >> pixel_shift; if (RADEONTilingEnabled(pScrn, pPixmap)) colorpitch |= RADEON_COLOR_TILE_ENABLE; BEGIN_VIDEO(5); OUT_VIDEO_REG(RADEON_PP_CNTL, RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE); OUT_VIDEO_REG(RADEON_RB3D_CNTL, dst_format | RADEON_ALPHA_BLEND_ENABLE); OUT_VIDEO_REG(RADEON_RB3D_COLOROFFSET, dst_offset); OUT_VIDEO_REG(RADEON_RB3D_COLORPITCH, colorpitch); OUT_VIDEO_REG(RADEON_RB3D_BLENDCNTL, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ZERO); FINISH_VIDEO(); if ((info->ChipFamily == CHIP_FAMILY_RV250) || (info->ChipFamily == CHIP_FAMILY_RV280) || (info->ChipFamily == CHIP_FAMILY_RS300) || (info->ChipFamily == CHIP_FAMILY_R200)) { info->texW[0] = pPriv->w; info->texH[0] = pPriv->h; BEGIN_VIDEO(12); OUT_VIDEO_REG(R200_SE_VTX_FMT_0, R200_VTX_XY); OUT_VIDEO_REG(R200_SE_VTX_FMT_1, (2 << R200_VTX_TEX0_COMP_CNT_SHIFT)); OUT_VIDEO_REG(R200_PP_TXFILTER_0, R200_MAG_FILTER_LINEAR | R200_MIN_FILTER_LINEAR | R200_CLAMP_S_CLAMP_LAST | R200_CLAMP_T_CLAMP_LAST | R200_YUV_TO_RGB); OUT_VIDEO_REG(R200_PP_TXFORMAT_0, txformat); OUT_VIDEO_REG(R200_PP_TXFORMAT_X_0, 0); OUT_VIDEO_REG(R200_PP_TXSIZE_0, (pPriv->w - 1) | ((pPriv->h - 1) << RADEON_TEX_VSIZE_SHIFT)); OUT_VIDEO_REG(R200_PP_TXPITCH_0, pPriv->src_pitch - 32); OUT_VIDEO_REG(R200_PP_TXOFFSET_0, pPriv->src_offset); OUT_VIDEO_REG(R200_PP_TXCBLEND_0, R200_TXC_ARG_A_ZERO | R200_TXC_ARG_B_ZERO | R200_TXC_ARG_C_R0_COLOR | R200_TXC_OP_MADD); OUT_VIDEO_REG(R200_PP_TXCBLEND2_0, R200_TXC_CLAMP_0_1 | R200_TXC_OUTPUT_REG_R0); OUT_VIDEO_REG(R200_PP_TXABLEND_0, R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO | R200_TXA_ARG_C_R0_ALPHA | R200_TXA_OP_MADD); OUT_VIDEO_REG(R200_PP_TXABLEND2_0, R200_TXA_CLAMP_0_1 | R200_TXA_OUTPUT_REG_R0); FINISH_VIDEO(); } else { info->texW[0] = 1; info->texH[0] = 1; BEGIN_VIDEO(8); OUT_VIDEO_REG(RADEON_SE_VTX_FMT, RADEON_SE_VTX_FMT_XY | RADEON_SE_VTX_FMT_ST0); OUT_VIDEO_REG(RADEON_PP_TXFILTER_0, RADEON_MAG_FILTER_LINEAR | RADEON_MIN_FILTER_LINEAR | RADEON_CLAMP_S_CLAMP_LAST | RADEON_CLAMP_T_CLAMP_LAST | RADEON_YUV_TO_RGB); OUT_VIDEO_REG(RADEON_PP_TXFORMAT_0, txformat); OUT_VIDEO_REG(RADEON_PP_TXOFFSET_0, pPriv->src_offset); OUT_VIDEO_REG(RADEON_PP_TXCBLEND_0, RADEON_COLOR_ARG_A_ZERO | RADEON_COLOR_ARG_B_ZERO | RADEON_COLOR_ARG_C_T0_COLOR | RADEON_BLEND_CTL_ADD | RADEON_CLAMP_TX); OUT_VIDEO_REG(RADEON_PP_TXABLEND_0, RADEON_ALPHA_ARG_A_ZERO | RADEON_ALPHA_ARG_B_ZERO | RADEON_ALPHA_ARG_C_T0_ALPHA | RADEON_BLEND_CTL_ADD | RADEON_CLAMP_TX); OUT_VIDEO_REG(RADEON_PP_TEX_SIZE_0, (pPriv->w - 1) | ((pPriv->h - 1) << RADEON_TEX_VSIZE_SHIFT)); OUT_VIDEO_REG(RADEON_PP_TEX_PITCH_0, pPriv->src_pitch - 32); FINISH_VIDEO(); } } while (nBox--) { int srcX, srcY, srcw, srch; int dstX, dstY, dstw, dsth; xPointFixed srcTopLeft, srcTopRight, srcBottomLeft, srcBottomRight; dstX = pBox->x1 + dstxoff; dstY = pBox->y1 + dstyoff; dstw = pBox->x2 - pBox->x1; dsth = pBox->y2 - pBox->y1; srcX = ((pBox->x1 - pPriv->drw_x) * pPriv->src_w) / pPriv->dst_w; srcY = ((pBox->y1 - pPriv->drw_y) * pPriv->src_h) / pPriv->dst_h; srcw = (pPriv->src_w * dstw) / pPriv->dst_w; srch = (pPriv->src_h * dsth) / pPriv->dst_h; srcTopLeft.x = IntToxFixed(srcX); srcTopLeft.y = IntToxFixed(srcY); srcTopRight.x = IntToxFixed(srcX + srcw); srcTopRight.y = IntToxFixed(srcY); srcBottomLeft.x = IntToxFixed(srcX); srcBottomLeft.y = IntToxFixed(srcY + srch); srcBottomRight.x = IntToxFixed(srcX + srcw); srcBottomRight.y = IntToxFixed(srcY + srch); #if 0 ErrorF("dst: %d, %d, %d, %d\n", dstX, dstY, dstw, dsth); ErrorF("src: %d, %d, %d, %d\n", srcX, srcY, srcw, srch); #endif #ifdef ACCEL_CP if (info->ChipFamily < CHIP_FAMILY_R200) { BEGIN_RING(3 * VTX_DWORD_COUNT + 3); OUT_RING(CP_PACKET3(RADEON_CP_PACKET3_3D_DRAW_IMMD, 3 * VTX_DWORD_COUNT + 1)); OUT_RING(RADEON_CP_VC_FRMT_XY | RADEON_CP_VC_FRMT_ST0); OUT_RING(RADEON_CP_VC_CNTL_PRIM_TYPE_RECT_LIST | RADEON_CP_VC_CNTL_PRIM_WALK_RING | RADEON_CP_VC_CNTL_MAOS_ENABLE | RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE | (3 << RADEON_CP_VC_CNTL_NUM_SHIFT)); } else { if (IS_R300_3D || IS_R500_3D) BEGIN_RING(4 * VTX_DWORD_COUNT + 4); else BEGIN_RING(4 * VTX_DWORD_COUNT + 2); OUT_RING(CP_PACKET3(R200_CP_PACKET3_3D_DRAW_IMMD_2, 4 * VTX_DWORD_COUNT)); OUT_RING(RADEON_CP_VC_CNTL_PRIM_TYPE_QUAD_LIST | RADEON_CP_VC_CNTL_PRIM_WALK_RING | (4 << RADEON_CP_VC_CNTL_NUM_SHIFT)); } #else /* ACCEL_CP */ if (IS_R300_3D || IS_R500_3D) BEGIN_VIDEO(2 + VTX_DWORD_COUNT * 4); else if (info->ChipFamily < CHIP_FAMILY_R200) BEGIN_VIDEO(1 + VTX_DWORD_COUNT * 3); else BEGIN_VIDEO(1 + VTX_DWORD_COUNT * 4); if (info->ChipFamily < CHIP_FAMILY_R200) { OUT_VIDEO_REG(RADEON_SE_VF_CNTL, (RADEON_VF_PRIM_TYPE_RECTANGLE_LIST | RADEON_VF_PRIM_WALK_DATA | RADEON_VF_RADEON_MODE | (3 << RADEON_VF_NUM_VERTICES_SHIFT))); } else { OUT_VIDEO_REG(RADEON_SE_VF_CNTL, (RADEON_VF_PRIM_TYPE_QUAD_LIST | RADEON_VF_PRIM_WALK_DATA | (4 << RADEON_VF_NUM_VERTICES_SHIFT))); } #endif if (info->ChipFamily >= CHIP_FAMILY_R200) { VTX_OUT((float)dstX, (float)dstY, xFixedToFloat(srcTopLeft.x) / info->texW[0], xFixedToFloat(srcTopLeft.y) / info->texH[0]); } VTX_OUT((float)dstX, (float)(dstY + dsth), xFixedToFloat(srcBottomLeft.x) / info->texW[0], xFixedToFloat(srcBottomLeft.y) / info->texH[0]); VTX_OUT((float)(dstX + dstw), (float)(dstY + dsth), xFixedToFloat(srcBottomRight.x) / info->texW[0], xFixedToFloat(srcBottomRight.y) / info->texH[0]); VTX_OUT((float)(dstX + dstw), (float)dstY, xFixedToFloat(srcTopRight.x) / info->texW[0], xFixedToFloat(srcTopRight.y) / info->texH[0]); if (IS_R300_3D || IS_R500_3D) /* flushing is pipelined, free/finish is not */ OUT_VIDEO_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_DC_FLUSH_3D); #ifdef ACCEL_CP ADVANCE_RING(); #else FINISH_VIDEO(); #endif /* !ACCEL_CP */ pBox++; } if (IS_R300_3D || IS_R500_3D) { BEGIN_VIDEO(2); OUT_VIDEO_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_RB3D_DC_FLUSH_ALL); } else BEGIN_VIDEO(1); OUT_VIDEO_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN); FINISH_VIDEO(); DamageDamageRegion(pPriv->pDraw, &pPriv->clip); } #undef VTX_OUT #undef FUNC_NAME