/* * Copyright 2008 Alex Deucher * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * * Based on radeon_exa_render.c and kdrive ati_video.c by Eric Anholt, et al. * */ #if defined(ACCEL_MMIO) && defined(ACCEL_CP) #error Cannot define both MMIO and CP acceleration! #endif #if !defined(UNIXCPP) || defined(ANSICPP) #define FUNC_NAME_CAT(prefix,suffix) prefix##suffix #else #define FUNC_NAME_CAT(prefix,suffix) prefix/**/suffix #endif #ifdef ACCEL_MMIO #define FUNC_NAME(prefix) FUNC_NAME_CAT(prefix,MMIO) #else #ifdef ACCEL_CP #define FUNC_NAME(prefix) FUNC_NAME_CAT(prefix,CP) #else #error No accel type defined! #endif #endif #ifdef ACCEL_CP #define VTX_OUT_6(_dstX, _dstY, _srcX, _srcY, _maskX, _maskY) \ do { \ OUT_RING_F(_dstX); \ OUT_RING_F(_dstY); \ OUT_RING_F(_srcX); \ OUT_RING_F(_srcY); \ OUT_RING_F(_maskX); \ OUT_RING_F(_maskY); \ } while (0) #define VTX_OUT_4(_dstX, _dstY, _srcX, _srcY) \ do { \ OUT_RING_F(_dstX); \ OUT_RING_F(_dstY); \ OUT_RING_F(_srcX); \ OUT_RING_F(_srcY); \ } while (0) #else /* ACCEL_CP */ #define VTX_OUT_6(_dstX, _dstY, _srcX, _srcY, _maskX, _maskY) \ do { \ OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _dstX); \ OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _dstY); \ OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _srcX); \ OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _srcY); \ OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _maskX); \ OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _maskY); \ } while (0) #define VTX_OUT_4(_dstX, _dstY, _srcX, _srcY) \ do { \ OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _dstX); \ OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _dstY); \ OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _srcX); \ OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _srcY); \ } while (0) #endif /* !ACCEL_CP */ static void FUNC_NAME(RADEONDisplayTexturedVideo)(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv) { RADEONInfoPtr info = RADEONPTR(pScrn); PixmapPtr pPixmap = pPriv->pPixmap; struct radeon_exa_pixmap_priv *driver_priv; struct radeon_bo *src_bo = pPriv->src_bo[pPriv->currentBuffer]; uint32_t txformat, txsize, txpitch, txoffset; uint32_t dst_pitch, dst_format; uint32_t colorpitch; Bool isplanar = FALSE; int dstxoff, dstyoff, pixel_shift, vtx_count; BoxPtr pBox = REGION_RECTS(&pPriv->clip); int nBox = REGION_NUM_RECTS(&pPriv->clip); ACCEL_PREAMBLE(); #ifdef XF86DRM_MODE if (info->cs) { int ret; radeon_cs_space_reset_bos(info->cs); radeon_cs_space_add_persistent_bo(info->cs, src_bo, RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0); if (pPriv->bicubic_enabled) radeon_cs_space_add_persistent_bo(info->cs, info->bicubic_bo, RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0); driver_priv = exaGetPixmapDriverPrivate(pPixmap); radeon_cs_space_add_persistent_bo(info->cs, driver_priv->bo, 0, RADEON_GEM_DOMAIN_VRAM); ret = radeon_cs_space_check(info->cs); if (ret) { ErrorF("Not enough RAM to hw accel xv operation\n"); return; } } #endif pixel_shift = pPixmap->drawable.bitsPerPixel >> 4; #ifdef USE_EXA if (info->useEXA) { dst_pitch = exaGetPixmapPitch(pPixmap); } else #endif { dst_pitch = pPixmap->devKind; } #ifdef COMPOSITE dstxoff = -pPixmap->screen_x + pPixmap->drawable.x; dstyoff = -pPixmap->screen_y + pPixmap->drawable.y; #else dstxoff = 0; dstyoff = 0; #endif #ifdef USE_EXA if (info->useEXA) { RADEON_SWITCH_TO_3D(); } else #endif { BEGIN_ACCEL(2); OUT_ACCEL_REG(RADEON_RB3D_DSTCACHE_CTLSTAT, RADEON_RB3D_DC_FLUSH); /* We must wait for 3d to idle, in case source was just written as a dest. */ OUT_ACCEL_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_HOST_IDLECLEAN | RADEON_WAIT_2D_IDLECLEAN | RADEON_WAIT_3D_IDLECLEAN | RADEON_WAIT_DMA_GUI_IDLE); FINISH_ACCEL(); if (!info->accel_state->XInited3D) RADEONInit3DEngine(pScrn); } /* Same for R100/R200 */ switch (pPixmap->drawable.bitsPerPixel) { case 16: if (pPixmap->drawable.depth == 15) dst_format = RADEON_COLOR_FORMAT_ARGB1555; else dst_format = RADEON_COLOR_FORMAT_RGB565; break; case 32: dst_format = RADEON_COLOR_FORMAT_ARGB8888; break; default: return; } if (pPriv->id == FOURCC_I420 || pPriv->id == FOURCC_YV12) { isplanar = TRUE; txformat = RADEON_TXFORMAT_Y8; } else { if (pPriv->id == FOURCC_UYVY) txformat = RADEON_TXFORMAT_YVYU422; else txformat = RADEON_TXFORMAT_VYUY422; } txformat |= RADEON_TXFORMAT_NON_POWER2; colorpitch = dst_pitch >> pixel_shift; if (RADEONTilingEnabled(pScrn, pPixmap)) colorpitch |= RADEON_COLOR_TILE_ENABLE; txoffset = info->cs ? 0 : pPriv->src_offset; BEGIN_ACCEL_RELOC(4,2); OUT_ACCEL_REG(RADEON_RB3D_CNTL, dst_format); EMIT_WRITE_OFFSET(RADEON_RB3D_COLOROFFSET, 0, pPixmap); EMIT_COLORPITCH(RADEON_RB3D_COLORPITCH, colorpitch, pPixmap); OUT_ACCEL_REG(RADEON_RB3D_BLENDCNTL, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ZERO); FINISH_ACCEL(); if (isplanar) { /* need 2 texcoord sets (even though they are identical) due to denormalization! hw apparently can't premultiply same coord set by different texture size */ vtx_count = 6; txsize = (((((pPriv->w + 1 ) >> 1) - 1) & 0x7ff) | (((((pPriv->h + 1 ) >> 1) - 1) & 0x7ff) << RADEON_TEX_VSIZE_SHIFT)); txpitch = RADEON_ALIGN(pPriv->src_pitch >> 1, 64); txpitch -= 32; BEGIN_ACCEL_RELOC(23, 3); OUT_ACCEL_REG(RADEON_SE_VTX_FMT, (RADEON_SE_VTX_FMT_XY | RADEON_SE_VTX_FMT_ST0 | RADEON_SE_VTX_FMT_ST1)); OUT_ACCEL_REG(RADEON_PP_CNTL, (RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE | RADEON_TEX_1_ENABLE | RADEON_TEX_BLEND_1_ENABLE | RADEON_TEX_2_ENABLE | RADEON_TEX_BLEND_2_ENABLE | RADEON_PLANAR_YUV_ENABLE)); /* Y */ OUT_ACCEL_REG(RADEON_PP_TXFILTER_0, RADEON_MAG_FILTER_LINEAR | RADEON_MIN_FILTER_LINEAR | RADEON_CLAMP_S_CLAMP_LAST | RADEON_CLAMP_T_CLAMP_LAST | RADEON_YUV_TO_RGB); OUT_ACCEL_REG(RADEON_PP_TXFORMAT_0, txformat | RADEON_TXFORMAT_ST_ROUTE_STQ0); OUT_TEXTURE_REG(RADEON_PP_TXOFFSET_0, txoffset, src_bo); OUT_ACCEL_REG(RADEON_PP_TXCBLEND_0, RADEON_COLOR_ARG_A_ZERO | RADEON_COLOR_ARG_B_ZERO | RADEON_COLOR_ARG_C_T0_COLOR | RADEON_BLEND_CTL_ADD | RADEON_CLAMP_TX); OUT_ACCEL_REG(RADEON_PP_TXABLEND_0, RADEON_ALPHA_ARG_A_ZERO | RADEON_ALPHA_ARG_B_ZERO | RADEON_ALPHA_ARG_C_T0_ALPHA | RADEON_BLEND_CTL_ADD | RADEON_CLAMP_TX); OUT_ACCEL_REG(RADEON_PP_TEX_SIZE_0, (pPriv->w - 1) | ((pPriv->h - 1) << RADEON_TEX_VSIZE_SHIFT)); OUT_ACCEL_REG(RADEON_PP_TEX_PITCH_0, pPriv->src_pitch - 32); /* U */ OUT_ACCEL_REG(RADEON_PP_TXFILTER_1, RADEON_MAG_FILTER_LINEAR | RADEON_MIN_FILTER_LINEAR | RADEON_CLAMP_S_CLAMP_LAST | RADEON_CLAMP_T_CLAMP_LAST); OUT_ACCEL_REG(RADEON_PP_TXFORMAT_1, txformat | RADEON_TXFORMAT_ST_ROUTE_STQ1); OUT_TEXTURE_REG(RADEON_PP_TXOFFSET_1, txoffset + pPriv->planeu_offset, src_bo); OUT_ACCEL_REG(RADEON_PP_TXCBLEND_1, RADEON_COLOR_ARG_A_ZERO | RADEON_COLOR_ARG_B_ZERO | RADEON_COLOR_ARG_C_T0_COLOR | RADEON_BLEND_CTL_ADD | RADEON_CLAMP_TX); OUT_ACCEL_REG(RADEON_PP_TXABLEND_1, RADEON_ALPHA_ARG_A_ZERO | RADEON_ALPHA_ARG_B_ZERO | RADEON_ALPHA_ARG_C_T0_ALPHA | RADEON_BLEND_CTL_ADD | RADEON_CLAMP_TX); OUT_ACCEL_REG(RADEON_PP_TEX_SIZE_1, txsize); OUT_ACCEL_REG(RADEON_PP_TEX_PITCH_1, txpitch); /* V */ OUT_ACCEL_REG(RADEON_PP_TXFILTER_2, RADEON_MAG_FILTER_LINEAR | RADEON_MIN_FILTER_LINEAR | RADEON_CLAMP_S_CLAMP_LAST | RADEON_CLAMP_T_CLAMP_LAST); OUT_ACCEL_REG(RADEON_PP_TXFORMAT_2, txformat | RADEON_TXFORMAT_ST_ROUTE_STQ1); OUT_TEXTURE_REG(RADEON_PP_TXOFFSET_2, txoffset + pPriv->planev_offset, src_bo); OUT_ACCEL_REG(RADEON_PP_TXCBLEND_2, RADEON_COLOR_ARG_A_ZERO | RADEON_COLOR_ARG_B_ZERO | RADEON_COLOR_ARG_C_T0_COLOR | RADEON_BLEND_CTL_ADD | RADEON_CLAMP_TX); OUT_ACCEL_REG(RADEON_PP_TXABLEND_2, RADEON_ALPHA_ARG_A_ZERO | RADEON_ALPHA_ARG_B_ZERO | RADEON_ALPHA_ARG_C_T0_ALPHA | RADEON_BLEND_CTL_ADD | RADEON_CLAMP_TX); OUT_ACCEL_REG(RADEON_PP_TEX_SIZE_2, txsize); OUT_ACCEL_REG(RADEON_PP_TEX_PITCH_2, txpitch); FINISH_ACCEL(); } else { vtx_count = 4; BEGIN_ACCEL_RELOC(9, 1); OUT_ACCEL_REG(RADEON_SE_VTX_FMT, (RADEON_SE_VTX_FMT_XY | RADEON_SE_VTX_FMT_ST0)); OUT_ACCEL_REG(RADEON_PP_CNTL, RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE); OUT_ACCEL_REG(RADEON_PP_TXFILTER_0, RADEON_MAG_FILTER_LINEAR | RADEON_MIN_FILTER_LINEAR | RADEON_CLAMP_S_CLAMP_LAST | RADEON_CLAMP_T_CLAMP_LAST | RADEON_YUV_TO_RGB); OUT_ACCEL_REG(RADEON_PP_TXFORMAT_0, txformat | RADEON_TXFORMAT_ST_ROUTE_STQ0); OUT_TEXTURE_REG(RADEON_PP_TXOFFSET_0, txoffset, src_bo); OUT_ACCEL_REG(RADEON_PP_TXCBLEND_0, RADEON_COLOR_ARG_A_ZERO | RADEON_COLOR_ARG_B_ZERO | RADEON_COLOR_ARG_C_T0_COLOR | RADEON_BLEND_CTL_ADD | RADEON_CLAMP_TX); OUT_ACCEL_REG(RADEON_PP_TXABLEND_0, RADEON_ALPHA_ARG_A_ZERO | RADEON_ALPHA_ARG_B_ZERO | RADEON_ALPHA_ARG_C_T0_ALPHA | RADEON_BLEND_CTL_ADD | RADEON_CLAMP_TX); OUT_ACCEL_REG(RADEON_PP_TEX_SIZE_0, (pPriv->w - 1) | ((pPriv->h - 1) << RADEON_TEX_VSIZE_SHIFT)); OUT_ACCEL_REG(RADEON_PP_TEX_PITCH_0, pPriv->src_pitch - 32); FINISH_ACCEL(); } { int scissor_w, scissor_h; scissor_w = MIN(pPixmap->drawable.width, 2047); scissor_h = MIN(pPixmap->drawable.height, 2047); BEGIN_ACCEL(2); OUT_ACCEL_REG(RADEON_RE_TOP_LEFT, 0); OUT_ACCEL_REG(RADEON_RE_WIDTH_HEIGHT, ((scissor_w << RADEON_RE_WIDTH_SHIFT) | (scissor_h << RADEON_RE_HEIGHT_SHIFT))); FINISH_ACCEL(); } if (pPriv->vsync) { xf86CrtcPtr crtc; if (pPriv->desired_crtc) crtc = pPriv->desired_crtc; else crtc = radeon_pick_best_crtc(pScrn, pPriv->drw_x, pPriv->drw_x + pPriv->dst_w, pPriv->drw_y, pPriv->drw_y + pPriv->dst_h); if (crtc) FUNC_NAME(RADEONWaitForVLine)(pScrn, pPixmap, crtc, pPriv->drw_y - crtc->y, (pPriv->drw_y - crtc->y) + pPriv->dst_h); } /* * Rendering of the actual polygon is done in two different * ways depending on chip generation: * * < R300: * * These chips can render a rectangle in one pass, so * handling is pretty straight-forward. * * >= R300: * * These chips can accept a quad, but will render it as * two triangles which results in a diagonal tear. Instead * We render a single, large triangle and use the scissor * functionality to restrict it to the desired rectangle. * Due to guardband limits on r3xx/r4xx, we can only use * the single triangle up to 2560/4021 pixels; above that we * render as a quad. */ #ifdef ACCEL_CP BEGIN_RING(nBox * 3 * vtx_count + 5); OUT_RING(CP_PACKET3(RADEON_CP_PACKET3_3D_DRAW_IMMD, nBox * 3 * vtx_count + 1)); if (isplanar) OUT_RING(RADEON_CP_VC_FRMT_XY | RADEON_CP_VC_FRMT_ST0 | RADEON_CP_VC_FRMT_ST1); else OUT_RING(RADEON_CP_VC_FRMT_XY | RADEON_CP_VC_FRMT_ST0); OUT_RING(RADEON_CP_VC_CNTL_PRIM_TYPE_RECT_LIST | RADEON_CP_VC_CNTL_PRIM_WALK_RING | RADEON_CP_VC_CNTL_MAOS_ENABLE | RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE | ((nBox * 3) << RADEON_CP_VC_CNTL_NUM_SHIFT)); #else /* ACCEL_CP */ BEGIN_ACCEL(nBox * vtx_count * 3 + 2); OUT_ACCEL_REG(RADEON_SE_VF_CNTL, (RADEON_VF_PRIM_TYPE_RECTANGLE_LIST | RADEON_VF_PRIM_WALK_DATA | RADEON_VF_RADEON_MODE | ((nBox * 3) << RADEON_VF_NUM_VERTICES_SHIFT))); #endif while (nBox--) { int srcX, srcY, srcw, srch; int dstX, dstY, dstw, dsth; dstX = pBox->x1 + dstxoff; dstY = pBox->y1 + dstyoff; dstw = pBox->x2 - pBox->x1; dsth = pBox->y2 - pBox->y1; srcX = pPriv->src_x; srcX += ((pBox->x1 - pPriv->drw_x) * pPriv->src_w) / pPriv->dst_w; srcY = pPriv->src_y; srcY += ((pBox->y1 - pPriv->drw_y) * pPriv->src_h) / pPriv->dst_h; srcw = (pPriv->src_w * dstw) / pPriv->dst_w; srch = (pPriv->src_h * dsth) / pPriv->dst_h; if (isplanar) { /* * Just render a rect (using three coords). */ VTX_OUT_6((float)dstX, (float)(dstY + dsth), (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h, (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h); VTX_OUT_6((float)(dstX + dstw), (float)(dstY + dsth), (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h, (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h); VTX_OUT_6((float)(dstX + dstw), (float)dstY, (float)(srcX + srcw) / pPriv->w, (float)srcY / pPriv->h, (float)(srcX + srcw) / pPriv->w, (float)srcY / pPriv->h); } else { /* * Just render a rect (using three coords). */ VTX_OUT_4((float)dstX, (float)(dstY + dsth), (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h); VTX_OUT_4((float)(dstX + dstw), (float)(dstY + dsth), (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h); VTX_OUT_4((float)(dstX + dstw), (float)dstY, (float)(srcX + srcw) / pPriv->w, (float)srcY / pPriv->h); } pBox++; } OUT_ACCEL_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN); #ifdef ACCEL_CP ADVANCE_RING(); #else FINISH_ACCEL(); #endif /* !ACCEL_CP */ DamageDamageRegion(pPriv->pDraw, &pPriv->clip); } static void FUNC_NAME(R200DisplayTexturedVideo)(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv) { RADEONInfoPtr info = RADEONPTR(pScrn); PixmapPtr pPixmap = pPriv->pPixmap; struct radeon_exa_pixmap_priv *driver_priv; struct radeon_bo *src_bo = pPriv->src_bo[pPriv->currentBuffer]; uint32_t txformat; uint32_t txfilter, txsize, txpitch, txoffset; uint32_t dst_pitch, dst_format; uint32_t colorpitch; Bool isplanar = FALSE; int dstxoff, dstyoff, pixel_shift, vtx_count; BoxPtr pBox = REGION_RECTS(&pPriv->clip); int nBox = REGION_NUM_RECTS(&pPriv->clip); /* note: in contrast to r300, use input biasing on uv components */ const float Loff = -0.0627; float uvcosf, uvsinf; float yco, yoff; float uco[3], vco[3]; float bright, cont, sat; int ref = pPriv->transform_index; float ucscale = 0.25, vcscale = 0.25; Bool needux8 = FALSE, needvx8 = FALSE; ACCEL_PREAMBLE(); #ifdef XF86DRM_MODE if (info->cs) { int ret; radeon_cs_space_reset_bos(info->cs); radeon_cs_space_add_persistent_bo(info->cs, src_bo, RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0); if (pPriv->bicubic_enabled) radeon_cs_space_add_persistent_bo(info->cs, info->bicubic_bo, RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0); driver_priv = exaGetPixmapDriverPrivate(pPixmap); radeon_cs_space_add_persistent_bo(info->cs, driver_priv->bo, 0, RADEON_GEM_DOMAIN_VRAM); ret = radeon_cs_space_check(info->cs); if (ret) { ErrorF("Not enough RAM to hw accel xv operation\n"); return; } } #endif pixel_shift = pPixmap->drawable.bitsPerPixel >> 4; #ifdef USE_EXA if (info->useEXA) { dst_pitch = exaGetPixmapPitch(pPixmap); } else #endif { dst_pitch = pPixmap->devKind; } #ifdef COMPOSITE dstxoff = -pPixmap->screen_x + pPixmap->drawable.x; dstyoff = -pPixmap->screen_y + pPixmap->drawable.y; #else dstxoff = 0; dstyoff = 0; #endif #ifdef USE_EXA if (info->useEXA) { RADEON_SWITCH_TO_3D(); } else #endif { BEGIN_ACCEL(2); OUT_ACCEL_REG(RADEON_RB3D_DSTCACHE_CTLSTAT, RADEON_RB3D_DC_FLUSH); /* We must wait for 3d to idle, in case source was just written as a dest. */ OUT_ACCEL_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_HOST_IDLECLEAN | RADEON_WAIT_2D_IDLECLEAN | RADEON_WAIT_3D_IDLECLEAN | RADEON_WAIT_DMA_GUI_IDLE); FINISH_ACCEL(); if (!info->accel_state->XInited3D) RADEONInit3DEngine(pScrn); } /* Same for R100/R200 */ switch (pPixmap->drawable.bitsPerPixel) { case 16: if (pPixmap->drawable.depth == 15) dst_format = RADEON_COLOR_FORMAT_ARGB1555; else dst_format = RADEON_COLOR_FORMAT_RGB565; break; case 32: dst_format = RADEON_COLOR_FORMAT_ARGB8888; break; default: return; } if (pPriv->id == FOURCC_I420 || pPriv->id == FOURCC_YV12) { isplanar = TRUE; txformat = RADEON_TXFORMAT_I8; } else { if (pPriv->id == FOURCC_UYVY) txformat = RADEON_TXFORMAT_YVYU422; else txformat = RADEON_TXFORMAT_VYUY422; } txformat |= RADEON_TXFORMAT_NON_POWER2; colorpitch = dst_pitch >> pixel_shift; if (RADEONTilingEnabled(pScrn, pPixmap)) colorpitch |= RADEON_COLOR_TILE_ENABLE; BEGIN_ACCEL_RELOC(4,2); OUT_ACCEL_REG(RADEON_RB3D_CNTL, dst_format); EMIT_WRITE_OFFSET(RADEON_RB3D_COLOROFFSET, 0, pPixmap); EMIT_COLORPITCH(RADEON_RB3D_COLORPITCH, colorpitch, pPixmap); OUT_ACCEL_REG(RADEON_RB3D_BLENDCNTL, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ZERO); FINISH_ACCEL(); txfilter = R200_MAG_FILTER_LINEAR | R200_MIN_FILTER_LINEAR | R200_CLAMP_S_CLAMP_LAST | R200_CLAMP_T_CLAMP_LAST; /* contrast can cause constant overflow, clamp */ cont = RTFContrast(pPriv->contrast); if (cont * trans[ref].RefLuma > 2.0) cont = 2.0 / trans[ref].RefLuma; /* brightness is only from -0.5 to 0.5 should be safe */ bright = RTFBrightness(pPriv->brightness); /* saturation can also cause overflow, clamp */ sat = RTFSaturation(pPriv->saturation); if (sat * trans[ref].RefBCb > 4.0) sat = 4.0 / trans[ref].RefBCb; uvcosf = sat * cos(RTFHue(pPriv->hue)); uvsinf = sat * sin(RTFHue(pPriv->hue)); yco = trans[ref].RefLuma * cont; uco[0] = -trans[ref].RefRCr * uvsinf; uco[1] = trans[ref].RefGCb * uvcosf - trans[ref].RefGCr * uvsinf; uco[2] = trans[ref].RefBCb * uvcosf; vco[0] = trans[ref].RefRCr * uvcosf; vco[1] = trans[ref].RefGCb * uvsinf + trans[ref].RefGCr * uvcosf; vco[2] = trans[ref].RefBCb * uvsinf; yoff = Loff * yco + bright; if ((uco[0] > 2.0) || (uco[2] > 2.0)) { needux8 = TRUE; ucscale = 0.125; } if ((vco[0] > 2.0) || (vco[2] > 2.0)) { needvx8 = TRUE; vcscale = 0.125; } txoffset = info->cs ? 0 : pPriv->src_offset; if (isplanar) { /* need 2 texcoord sets (even though they are identical) due to denormalization! hw apparently can't premultiply same coord set by different texture size */ vtx_count = 6; txsize = (((((pPriv->w + 1 ) >> 1) - 1) & 0x7ff) | (((((pPriv->h + 1 ) >> 1) - 1) & 0x7ff) << RADEON_TEX_VSIZE_SHIFT)); txpitch = RADEON_ALIGN(pPriv->src_pitch >> 1, 64); txpitch -= 32; BEGIN_ACCEL_RELOC(36, 3); OUT_ACCEL_REG(RADEON_PP_CNTL, RADEON_TEX_0_ENABLE | RADEON_TEX_1_ENABLE | RADEON_TEX_2_ENABLE | RADEON_TEX_BLEND_0_ENABLE | RADEON_TEX_BLEND_1_ENABLE | RADEON_TEX_BLEND_2_ENABLE); OUT_ACCEL_REG(R200_SE_VTX_FMT_0, R200_VTX_XY); OUT_ACCEL_REG(R200_SE_VTX_FMT_1, (2 << R200_VTX_TEX0_COMP_CNT_SHIFT) | (2 << R200_VTX_TEX1_COMP_CNT_SHIFT)); OUT_ACCEL_REG(R200_PP_TXFILTER_0, txfilter); OUT_ACCEL_REG(R200_PP_TXFORMAT_0, txformat); OUT_ACCEL_REG(R200_PP_TXFORMAT_X_0, 0); OUT_ACCEL_REG(R200_PP_TXSIZE_0, (pPriv->w - 1) | ((pPriv->h - 1) << RADEON_TEX_VSIZE_SHIFT)); OUT_ACCEL_REG(R200_PP_TXPITCH_0, pPriv->src_pitch - 32); OUT_TEXTURE_REG(R200_PP_TXOFFSET_0, txoffset, src_bo); OUT_ACCEL_REG(R200_PP_TXFILTER_1, txfilter); OUT_ACCEL_REG(R200_PP_TXFORMAT_1, txformat | R200_TXFORMAT_ST_ROUTE_STQ1); OUT_ACCEL_REG(R200_PP_TXFORMAT_X_1, 0); OUT_ACCEL_REG(R200_PP_TXSIZE_1, txsize); OUT_ACCEL_REG(R200_PP_TXPITCH_1, txpitch); OUT_TEXTURE_REG(R200_PP_TXOFFSET_1, txoffset + pPriv->planeu_offset, src_bo); OUT_ACCEL_REG(R200_PP_TXFILTER_2, txfilter); OUT_ACCEL_REG(R200_PP_TXFORMAT_2, txformat | R200_TXFORMAT_ST_ROUTE_STQ1); OUT_ACCEL_REG(R200_PP_TXFORMAT_X_2, 0); OUT_ACCEL_REG(R200_PP_TXSIZE_2, txsize); OUT_ACCEL_REG(R200_PP_TXPITCH_2, txpitch); OUT_TEXTURE_REG(R200_PP_TXOFFSET_2, txoffset + pPriv->planev_offset, src_bo); /* similar to r300 code. Note the big problem is that hardware constants * are 8 bits only, representing 0.0-1.0. We can get that up (using bias * + scale) to -1.0-1.0 (but precision will suffer). AFAIK the hw actually * has 12 bits fractional precision (plus 1 sign bit, 3 range bits) but * the constants not. To get larger range can use output scale, but for * that 2.018 value we need a total scale by 8, which means the constants * really have no accuracy whatsoever (5 fractional bits only). * The only direct way to get high precision "constants" into the fragment * pipe I know of is to use the texcoord interpolator (not color, this one * is 8 bit only too), which seems a bit expensive. We're lucky though it * seems the values we need seem to fit better than worst case (get about * 6 fractional bits for this instead of 5, at least when not correcting for * hue/saturation/contrast/brightness, which is the same as for vco - yco and * yoff get 8 fractional bits). Try to preserve as much accuracy as possible * even with non-default saturation/hue/contrast/brightness adjustments, * it gets a little crazy and ultimately precision might still be lacking. * * A higher precision (8 fractional bits) version might just put uco into * a texcoord, and calculate a new vcoconst in the shader, like so: * cohelper = {1.0, 0.0, 0.0} - shouldn't use 0.5 since not exactly representable * vco = {1.5958 - 1.0, -0.8129 + 1.0, 1.0} * vcocalc = ADD temp, bias/scale(cohelper), vco * would in total use 4 tex units, 4 instructions which seems fairly * balanced for this architecture (instead of 3 + 3 for the solution here) * * temp = MAD(yco, yuv.yyyy, yoff) * temp = MAD(uco, yuv.uuuu, temp) * result = MAD(vco, yuv.vvvv, temp) * * note first mad produces actually scalar, hence we transform * it into a dp2a to get 8 bit precision of yco instead of 7 - * That's assuming hw correctly expands consts to internal precision. * (y * 1 + y * (yco - 1) + yoff) * temp = DP2A / 2 (yco, yuv.yyyy, yoff) * temp = MAD (uco / 4, yuv.uuuu * 2, temp) * result = MAD x2 (vco / 2, yuv.vvvv, temp) * * vco, uco need bias (and hence scale too) * */ /* MAD temp0 / 2, const0.a * 2, temp0, -const0.rgb */ OUT_ACCEL_REG(R200_PP_TXCBLEND_0, R200_TXC_ARG_A_TFACTOR_COLOR | R200_TXC_ARG_B_R0_COLOR | R200_TXC_ARG_C_TFACTOR_COLOR | (yoff < 0 ? R200_TXC_NEG_ARG_C : 0) | R200_TXC_OP_DOT2_ADD); OUT_ACCEL_REG(R200_PP_TXCBLEND2_0, (0 << R200_TXC_TFACTOR_SEL_SHIFT) | R200_TXC_SCALE_INV2 | R200_TXC_CLAMP_8_8 | R200_TXC_OUTPUT_REG_R0); OUT_ACCEL_REG(R200_PP_TXABLEND_0, R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO | R200_TXA_ARG_C_ZERO | R200_TXA_OP_MADD); OUT_ACCEL_REG(R200_PP_TXABLEND2_0, R200_TXA_OUTPUT_REG_NONE); /* MAD temp0, (const1 - 0.5) * 2, (temp1 - 0.5) * 2, temp0 */ OUT_ACCEL_REG(R200_PP_TXCBLEND_1, R200_TXC_ARG_A_TFACTOR_COLOR | R200_TXC_BIAS_ARG_A | R200_TXC_SCALE_ARG_A | R200_TXC_ARG_B_R1_COLOR | R200_TXC_BIAS_ARG_B | (needux8 ? R200_TXC_SCALE_ARG_B : 0) | R200_TXC_ARG_C_R0_COLOR | R200_TXC_OP_MADD); OUT_ACCEL_REG(R200_PP_TXCBLEND2_1, (1 << R200_TXC_TFACTOR_SEL_SHIFT) | R200_TXC_CLAMP_8_8 | R200_TXC_OUTPUT_REG_R0); OUT_ACCEL_REG(R200_PP_TXABLEND_1, R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO | R200_TXA_ARG_C_ZERO | R200_TXA_OP_MADD); OUT_ACCEL_REG(R200_PP_TXABLEND2_1, R200_TXA_OUTPUT_REG_NONE); /* MAD temp0 x 2, (const2 - 0.5) * 2, (temp2 - 0.5), temp0 */ OUT_ACCEL_REG(R200_PP_TXCBLEND_2, R200_TXC_ARG_A_TFACTOR_COLOR | R200_TXC_BIAS_ARG_A | R200_TXC_SCALE_ARG_A | R200_TXC_ARG_B_R2_COLOR | R200_TXC_BIAS_ARG_B | (needvx8 ? R200_TXC_SCALE_ARG_B : 0) | R200_TXC_ARG_C_R0_COLOR | R200_TXC_OP_MADD); OUT_ACCEL_REG(R200_PP_TXCBLEND2_2, (2 << R200_TXC_TFACTOR_SEL_SHIFT) | R200_TXC_SCALE_2X | R200_TXC_CLAMP_0_1 | R200_TXC_OUTPUT_REG_R0); OUT_ACCEL_REG(R200_PP_TXABLEND_2, R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO | R200_TXA_ARG_C_ZERO | R200_TXA_COMP_ARG_C | R200_TXA_OP_MADD); OUT_ACCEL_REG(R200_PP_TXABLEND2_2, R200_TXA_CLAMP_0_1 | R200_TXA_OUTPUT_REG_R0); /* shader constants */ OUT_ACCEL_REG(R200_PP_TFACTOR_0, float4touint(yco > 1.0 ? 1.0 : 0.0, /* range special [0, 2] */ yco > 1.0 ? yco - 1.0: yco, yoff < 0 ? -yoff : yoff, /* range special [-1, 1] */ 0.0)); OUT_ACCEL_REG(R200_PP_TFACTOR_1, float4touint(uco[0] * ucscale + 0.5, /* range [-4, 4] */ uco[1] * ucscale + 0.5, /* or [-2, 2] */ uco[2] * ucscale + 0.5, 0.0)); OUT_ACCEL_REG(R200_PP_TFACTOR_2, float4touint(vco[0] * vcscale + 0.5, /* range [-2, 2] */ vco[1] * vcscale + 0.5, /* or [-4, 4] */ vco[2] * vcscale + 0.5, 0.0)); FINISH_ACCEL(); } else { vtx_count = 4; BEGIN_ACCEL_RELOC(24, 1); OUT_ACCEL_REG(RADEON_PP_CNTL, RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE | RADEON_TEX_BLEND_1_ENABLE | RADEON_TEX_BLEND_2_ENABLE); OUT_ACCEL_REG(R200_SE_VTX_FMT_0, R200_VTX_XY); OUT_ACCEL_REG(R200_SE_VTX_FMT_1, (2 << R200_VTX_TEX0_COMP_CNT_SHIFT)); OUT_ACCEL_REG(R200_PP_TXFILTER_0, txfilter); OUT_ACCEL_REG(R200_PP_TXFORMAT_0, txformat); OUT_ACCEL_REG(R200_PP_TXFORMAT_X_0, 0); OUT_ACCEL_REG(R200_PP_TXSIZE_0, (pPriv->w - 1) | ((pPriv->h - 1) << RADEON_TEX_VSIZE_SHIFT)); OUT_ACCEL_REG(R200_PP_TXPITCH_0, pPriv->src_pitch - 32); OUT_TEXTURE_REG(R200_PP_TXOFFSET_0, txoffset, src_bo); /* MAD temp1 / 2, const0.a * 2, temp0.ggg, -const0.rgb */ OUT_ACCEL_REG(R200_PP_TXCBLEND_0, R200_TXC_ARG_A_TFACTOR_COLOR | R200_TXC_ARG_B_R0_COLOR | R200_TXC_ARG_C_TFACTOR_COLOR | (yoff < 0 ? R200_TXC_NEG_ARG_C : 0) | R200_TXC_OP_DOT2_ADD); OUT_ACCEL_REG(R200_PP_TXCBLEND2_0, (0 << R200_TXC_TFACTOR_SEL_SHIFT) | R200_TXC_SCALE_INV2 | (R200_TXC_REPL_GREEN << R200_TXC_REPL_ARG_B_SHIFT) | R200_TXC_CLAMP_8_8 | R200_TXC_OUTPUT_REG_R1); OUT_ACCEL_REG(R200_PP_TXABLEND_0, R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO | R200_TXA_ARG_C_ZERO | R200_TXA_OP_MADD); OUT_ACCEL_REG(R200_PP_TXABLEND2_0, R200_TXA_OUTPUT_REG_NONE); /* MAD temp1, (const1 - 0.5) * 2, (temp0.rrr - 0.5) * 2, temp1 */ OUT_ACCEL_REG(R200_PP_TXCBLEND_1, R200_TXC_ARG_A_TFACTOR_COLOR | R200_TXC_BIAS_ARG_A | R200_TXC_SCALE_ARG_A | R200_TXC_ARG_B_R0_COLOR | R200_TXC_BIAS_ARG_B | (needux8 ? R200_TXC_SCALE_ARG_B : 0) | R200_TXC_ARG_C_R1_COLOR | R200_TXC_OP_MADD); OUT_ACCEL_REG(R200_PP_TXCBLEND2_1, (1 << R200_TXC_TFACTOR_SEL_SHIFT) | (R200_TXC_REPL_BLUE << R200_TXC_REPL_ARG_B_SHIFT) | R200_TXC_CLAMP_8_8 | R200_TXC_OUTPUT_REG_R1); OUT_ACCEL_REG(R200_PP_TXABLEND_1, R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO | R200_TXA_ARG_C_ZERO | R200_TXA_OP_MADD); OUT_ACCEL_REG(R200_PP_TXABLEND2_1, R200_TXA_OUTPUT_REG_NONE); /* MAD temp0 x 2, (const2 - 0.5) * 2, (temp0.bbb - 0.5), temp1 */ OUT_ACCEL_REG(R200_PP_TXCBLEND_2, R200_TXC_ARG_A_TFACTOR_COLOR | R200_TXC_BIAS_ARG_A | R200_TXC_SCALE_ARG_A | R200_TXC_ARG_B_R0_COLOR | R200_TXC_BIAS_ARG_B | (needvx8 ? R200_TXC_SCALE_ARG_B : 0) | R200_TXC_ARG_C_R1_COLOR | R200_TXC_OP_MADD); OUT_ACCEL_REG(R200_PP_TXCBLEND2_2, (2 << R200_TXC_TFACTOR_SEL_SHIFT) | R200_TXC_SCALE_2X | (R200_TXC_REPL_RED << R200_TXC_REPL_ARG_B_SHIFT) | R200_TXC_CLAMP_0_1 | R200_TXC_OUTPUT_REG_R0); OUT_ACCEL_REG(R200_PP_TXABLEND_2, R200_TXA_ARG_A_ZERO | R200_TXA_ARG_B_ZERO | R200_TXA_ARG_C_ZERO | R200_TXA_COMP_ARG_C | R200_TXA_OP_MADD); OUT_ACCEL_REG(R200_PP_TXABLEND2_2, R200_TXA_CLAMP_0_1 | R200_TXA_OUTPUT_REG_R0); /* shader constants */ OUT_ACCEL_REG(R200_PP_TFACTOR_0, float4touint(yco > 1.0 ? 1.0 : 0.0, /* range special [0, 2] */ yco > 1.0 ? yco - 1.0: yco, yoff < 0 ? -yoff : yoff, /* range special [-1, 1] */ 0.0)); OUT_ACCEL_REG(R200_PP_TFACTOR_1, float4touint(uco[0] * ucscale + 0.5, /* range [-4, 4] */ uco[1] * ucscale + 0.5, /* or [-2, 2] */ uco[2] * ucscale + 0.5, 0.0)); OUT_ACCEL_REG(R200_PP_TFACTOR_2, float4touint(vco[0] * vcscale + 0.5, /* range [-2, 2] */ vco[1] * vcscale + 0.5, /* or [-4, 4] */ vco[2] * vcscale + 0.5, 0.0)); FINISH_ACCEL(); } { int scissor_w, scissor_h; scissor_w = MIN(pPixmap->drawable.width, 2047); scissor_h = MIN(pPixmap->drawable.height, 2047); BEGIN_ACCEL(2); OUT_ACCEL_REG(RADEON_RE_TOP_LEFT, 0); OUT_ACCEL_REG(RADEON_RE_WIDTH_HEIGHT, ((scissor_w << RADEON_RE_WIDTH_SHIFT) | (scissor_h << RADEON_RE_HEIGHT_SHIFT))); } FINISH_ACCEL(); if (pPriv->vsync) { xf86CrtcPtr crtc; if (pPriv->desired_crtc) crtc = pPriv->desired_crtc; else crtc = radeon_pick_best_crtc(pScrn, pPriv->drw_x, pPriv->drw_x + pPriv->dst_w, pPriv->drw_y, pPriv->drw_y + pPriv->dst_h); if (crtc) FUNC_NAME(RADEONWaitForVLine)(pScrn, pPixmap, crtc, pPriv->drw_y - crtc->y, (pPriv->drw_y - crtc->y) + pPriv->dst_h); } /* * Rendering of the actual polygon is done in two different * ways depending on chip generation: * * < R300: * * These chips can render a rectangle in one pass, so * handling is pretty straight-forward. * * >= R300: * * These chips can accept a quad, but will render it as * two triangles which results in a diagonal tear. Instead * We render a single, large triangle and use the scissor * functionality to restrict it to the desired rectangle. * Due to guardband limits on r3xx/r4xx, we can only use * the single triangle up to 2560/4021 pixels; above that we * render as a quad. */ #ifdef ACCEL_CP BEGIN_RING(nBox * 3 * vtx_count + 4); OUT_RING(CP_PACKET3(R200_CP_PACKET3_3D_DRAW_IMMD_2, nBox * 3 * vtx_count)); OUT_RING(RADEON_CP_VC_CNTL_PRIM_TYPE_RECT_LIST | RADEON_CP_VC_CNTL_PRIM_WALK_RING | ((nBox * 3) << RADEON_CP_VC_CNTL_NUM_SHIFT)); #else /* ACCEL_CP */ BEGIN_ACCEL(nBox * 3 * vtx_count + 2); OUT_ACCEL_REG(RADEON_SE_VF_CNTL, (RADEON_VF_PRIM_TYPE_RECTANGLE_LIST | RADEON_VF_PRIM_WALK_DATA | ((nBox * 3) << RADEON_VF_NUM_VERTICES_SHIFT))); #endif while (nBox--) { int srcX, srcY, srcw, srch; int dstX, dstY, dstw, dsth; dstX = pBox->x1 + dstxoff; dstY = pBox->y1 + dstyoff; dstw = pBox->x2 - pBox->x1; dsth = pBox->y2 - pBox->y1; srcX = pPriv->src_x; srcX += ((pBox->x1 - pPriv->drw_x) * pPriv->src_w) / pPriv->dst_w; srcY = pPriv->src_y; srcY += ((pBox->y1 - pPriv->drw_y) * pPriv->src_h) / pPriv->dst_h; srcw = (pPriv->src_w * dstw) / pPriv->dst_w; srch = (pPriv->src_h * dsth) / pPriv->dst_h; if (isplanar) { /* * Just render a rect (using three coords). */ VTX_OUT_6((float)dstX, (float)(dstY + dsth), (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h, (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h); VTX_OUT_6((float)(dstX + dstw), (float)(dstY + dsth), (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h, (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h); VTX_OUT_6((float)(dstX + dstw), (float)dstY, (float)(srcX + srcw) / pPriv->w, (float)srcY / pPriv->h, (float)(srcX + srcw) / pPriv->w, (float)srcY / pPriv->h); } else { /* * Just render a rect (using three coords). */ VTX_OUT_4((float)dstX, (float)(dstY + dsth), (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h); VTX_OUT_4((float)(dstX + dstw), (float)(dstY + dsth), (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h); VTX_OUT_4((float)(dstX + dstw), (float)dstY, (float)(srcX + srcw) / pPriv->w, (float)srcY / pPriv->h); } pBox++; } OUT_ACCEL_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN); #ifdef ACCEL_CP ADVANCE_RING(); #else FINISH_ACCEL(); #endif /* !ACCEL_CP */ DamageDamageRegion(pPriv->pDraw, &pPriv->clip); } static void FUNC_NAME(R300DisplayTexturedVideo)(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv) { RADEONInfoPtr info = RADEONPTR(pScrn); PixmapPtr pPixmap = pPriv->pPixmap; struct radeon_exa_pixmap_priv *driver_priv; struct radeon_bo *src_bo = pPriv->src_bo[pPriv->currentBuffer]; uint32_t txfilter, txformat0, txformat1, txoffset, txpitch; uint32_t dst_pitch, dst_format; uint32_t txenable, colorpitch, bicubic_offset; uint32_t output_fmt; Bool isplanar = FALSE; int dstxoff, dstyoff, pixel_shift, vtx_count; BoxPtr pBox = REGION_RECTS(&pPriv->clip); int nBox = REGION_NUM_RECTS(&pPriv->clip); ACCEL_PREAMBLE(); #ifdef XF86DRM_MODE if (info->cs) { int ret; radeon_cs_space_reset_bos(info->cs); radeon_cs_space_add_persistent_bo(info->cs, src_bo, RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0); if (pPriv->bicubic_enabled) radeon_cs_space_add_persistent_bo(info->cs, info->bicubic_bo, RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0); driver_priv = exaGetPixmapDriverPrivate(pPixmap); radeon_cs_space_add_persistent_bo(info->cs, driver_priv->bo, 0, RADEON_GEM_DOMAIN_VRAM); ret = radeon_cs_space_check(info->cs); if (ret) { ErrorF("Not enough RAM to hw accel xv operation\n"); return; } } #endif pixel_shift = pPixmap->drawable.bitsPerPixel >> 4; #ifdef USE_EXA if (info->useEXA) { dst_pitch = exaGetPixmapPitch(pPixmap); } else #endif { dst_pitch = pPixmap->devKind; } #ifdef COMPOSITE dstxoff = -pPixmap->screen_x + pPixmap->drawable.x; dstyoff = -pPixmap->screen_y + pPixmap->drawable.y; #else dstxoff = 0; dstyoff = 0; #endif #ifdef USE_EXA if (info->useEXA) { RADEON_SWITCH_TO_3D(); } else #endif { BEGIN_ACCEL(2); OUT_ACCEL_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_DC_FLUSH_3D); /* We must wait for 3d to idle, in case source was just written as a dest. */ OUT_ACCEL_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_HOST_IDLECLEAN | RADEON_WAIT_2D_IDLECLEAN | RADEON_WAIT_3D_IDLECLEAN | RADEON_WAIT_DMA_GUI_IDLE); FINISH_ACCEL(); if (!info->accel_state->XInited3D) RADEONInit3DEngine(pScrn); } if (pPriv->bicubic_enabled) vtx_count = 6; else vtx_count = 4; switch (pPixmap->drawable.bitsPerPixel) { case 16: if (pPixmap->drawable.depth == 15) dst_format = R300_COLORFORMAT_ARGB1555; else dst_format = R300_COLORFORMAT_RGB565; break; case 32: dst_format = R300_COLORFORMAT_ARGB8888; break; default: return; } output_fmt = (R300_OUT_FMT_C4_8 | R300_OUT_FMT_C0_SEL_BLUE | R300_OUT_FMT_C1_SEL_GREEN | R300_OUT_FMT_C2_SEL_RED | R300_OUT_FMT_C3_SEL_ALPHA); colorpitch = dst_pitch >> pixel_shift; colorpitch |= dst_format; if (RADEONTilingEnabled(pScrn, pPixmap)) colorpitch |= R300_COLORTILE; if (((pPriv->bicubic_state == BICUBIC_OFF)) && (pPriv->id == FOURCC_I420 || pPriv->id == FOURCC_YV12)) isplanar = TRUE; if (isplanar) { txformat1 = R300_TX_FORMAT_X8 | R300_TX_FORMAT_CACHE_HALF_REGION_0; txpitch = pPriv->src_pitch; } else { if (pPriv->id == FOURCC_UYVY) txformat1 = R300_TX_FORMAT_YVYU422; else txformat1 = R300_TX_FORMAT_VYUY422; if (pPriv->bicubic_state != BICUBIC_OFF) txformat1 |= R300_TX_FORMAT_YUV_TO_RGB_CLAMP; /* pitch is in pixels */ txpitch = pPriv->src_pitch / 2; } txpitch -= 1; txformat0 = ((((pPriv->w - 1) & 0x7ff) << R300_TXWIDTH_SHIFT) | (((pPriv->h - 1) & 0x7ff) << R300_TXHEIGHT_SHIFT) | R300_TXPITCH_EN); txfilter = (R300_TX_CLAMP_S(R300_TX_CLAMP_CLAMP_LAST) | R300_TX_CLAMP_T(R300_TX_CLAMP_CLAMP_LAST) | R300_TX_MAG_FILTER_LINEAR | R300_TX_MIN_FILTER_LINEAR | (0 << R300_TX_ID_SHIFT)); txoffset = info->cs ? 0 : pPriv->src_offset; BEGIN_ACCEL_RELOC(6, 1); OUT_ACCEL_REG(R300_TX_FILTER0_0, txfilter); OUT_ACCEL_REG(R300_TX_FILTER1_0, 0); OUT_ACCEL_REG(R300_TX_FORMAT0_0, txformat0); if (isplanar) OUT_ACCEL_REG(R300_TX_FORMAT1_0, txformat1 | R300_TX_FORMAT_CACHE_HALF_REGION_0); else OUT_ACCEL_REG(R300_TX_FORMAT1_0, txformat1); OUT_ACCEL_REG(R300_TX_FORMAT2_0, txpitch); OUT_TEXTURE_REG(R300_TX_OFFSET_0, txoffset, src_bo); FINISH_ACCEL(); txenable = R300_TEX_0_ENABLE; if (isplanar) { txformat0 = ((((((pPriv->w + 1 ) >> 1) - 1) & 0x7ff) << R300_TXWIDTH_SHIFT) | (((((pPriv->h + 1 ) >> 1 ) - 1) & 0x7ff) << R300_TXHEIGHT_SHIFT) | R300_TXPITCH_EN); txpitch = RADEON_ALIGN(pPriv->src_pitch >> 1, 64); txpitch -= 1; txfilter = (R300_TX_CLAMP_S(R300_TX_CLAMP_CLAMP_LAST) | R300_TX_CLAMP_T(R300_TX_CLAMP_CLAMP_LAST) | R300_TX_MIN_FILTER_LINEAR | R300_TX_MAG_FILTER_LINEAR); BEGIN_ACCEL_RELOC(12, 2); OUT_ACCEL_REG(R300_TX_FILTER0_1, txfilter | (1 << R300_TX_ID_SHIFT)); OUT_ACCEL_REG(R300_TX_FILTER1_1, 0); OUT_ACCEL_REG(R300_TX_FORMAT0_1, txformat0); OUT_ACCEL_REG(R300_TX_FORMAT1_1, R300_TX_FORMAT_X8 | R300_TX_FORMAT_CACHE_FOURTH_REGION_2); OUT_ACCEL_REG(R300_TX_FORMAT2_1, txpitch); OUT_TEXTURE_REG(R300_TX_OFFSET_1, txoffset + pPriv->planeu_offset, src_bo); OUT_ACCEL_REG(R300_TX_FILTER0_2, txfilter | (2 << R300_TX_ID_SHIFT)); OUT_ACCEL_REG(R300_TX_FILTER1_2, 0); OUT_ACCEL_REG(R300_TX_FORMAT0_2, txformat0); OUT_ACCEL_REG(R300_TX_FORMAT1_2, R300_TX_FORMAT_X8 | R300_TX_FORMAT_CACHE_FOURTH_REGION_3); OUT_ACCEL_REG(R300_TX_FORMAT2_2, txpitch); OUT_TEXTURE_REG(R300_TX_OFFSET_2, txoffset + pPriv->planev_offset, src_bo); FINISH_ACCEL(); txenable |= R300_TEX_1_ENABLE | R300_TEX_2_ENABLE; } if (pPriv->bicubic_enabled) { /* Size is 128x1 */ txformat0 = ((0x7f << R300_TXWIDTH_SHIFT) | (0x0 << R300_TXHEIGHT_SHIFT) | R300_TXPITCH_EN); /* Format is 32-bit floats, 4bpp */ txformat1 = R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R16G16B16A16); /* Pitch is 127 (128-1) */ txpitch = 0x7f; /* Tex filter */ txfilter = (R300_TX_CLAMP_S(R300_TX_CLAMP_WRAP) | R300_TX_CLAMP_T(R300_TX_CLAMP_WRAP) | R300_TX_MIN_FILTER_NEAREST | R300_TX_MAG_FILTER_NEAREST | (1 << R300_TX_ID_SHIFT)); if (info->cs) bicubic_offset = 0; else bicubic_offset = pPriv->bicubic_src_offset; BEGIN_ACCEL_RELOC(6, 1); OUT_ACCEL_REG(R300_TX_FILTER0_1, txfilter); OUT_ACCEL_REG(R300_TX_FILTER1_1, 0); OUT_ACCEL_REG(R300_TX_FORMAT0_1, txformat0); OUT_ACCEL_REG(R300_TX_FORMAT1_1, txformat1); OUT_ACCEL_REG(R300_TX_FORMAT2_1, txpitch); OUT_TEXTURE_REG(R300_TX_OFFSET_1, bicubic_offset, info->bicubic_bo); FINISH_ACCEL(); /* Enable tex 1 */ txenable |= R300_TEX_1_ENABLE; } /* setup the VAP */ if (info->accel_state->has_tcl) { if (pPriv->bicubic_enabled) BEGIN_ACCEL(7); else BEGIN_ACCEL(6); } else { if (pPriv->bicubic_enabled) BEGIN_ACCEL(5); else BEGIN_ACCEL(4); } /* These registers define the number, type, and location of data submitted * to the PVS unit of GA input (when PVS is disabled) * DST_VEC_LOC is the slot in the PVS input vector memory when PVS/TCL is * enabled. This memory provides the imputs to the vertex shader program * and ordering is not important. When PVS/TCL is disabled, this field maps * directly to the GA input memory and the order is signifigant. In * PVS_BYPASS mode the order is as follows: * Position * Point Size * Color 0-3 * Textures 0-7 * Fog */ if (pPriv->bicubic_enabled) { OUT_ACCEL_REG(R300_VAP_PROG_STREAM_CNTL_0, ((R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_0_SHIFT) | (0 << R300_SKIP_DWORDS_0_SHIFT) | (0 << R300_DST_VEC_LOC_0_SHIFT) | R300_SIGNED_0 | (R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_1_SHIFT) | (0 << R300_SKIP_DWORDS_1_SHIFT) | (6 << R300_DST_VEC_LOC_1_SHIFT) | R300_SIGNED_1)); OUT_ACCEL_REG(R300_VAP_PROG_STREAM_CNTL_1, ((R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_2_SHIFT) | (0 << R300_SKIP_DWORDS_2_SHIFT) | (7 << R300_DST_VEC_LOC_2_SHIFT) | R300_LAST_VEC_2 | R300_SIGNED_2)); } else { OUT_ACCEL_REG(R300_VAP_PROG_STREAM_CNTL_0, ((R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_0_SHIFT) | (0 << R300_SKIP_DWORDS_0_SHIFT) | (0 << R300_DST_VEC_LOC_0_SHIFT) | R300_SIGNED_0 | (R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_1_SHIFT) | (0 << R300_SKIP_DWORDS_1_SHIFT) | (6 << R300_DST_VEC_LOC_1_SHIFT) | R300_LAST_VEC_1 | R300_SIGNED_1)); } /* load the vertex shader * We pre-load vertex programs in RADEONInit3DEngine(): * - exa * - Xv * - Xv bicubic * Here we select the offset of the vertex program we want to use */ if (info->accel_state->has_tcl) { if (pPriv->bicubic_enabled) { OUT_ACCEL_REG(R300_VAP_PVS_CODE_CNTL_0, ((11 << R300_PVS_FIRST_INST_SHIFT) | (13 << R300_PVS_XYZW_VALID_INST_SHIFT) | (13 << R300_PVS_LAST_INST_SHIFT))); OUT_ACCEL_REG(R300_VAP_PVS_CODE_CNTL_1, (13 << R300_PVS_LAST_VTX_SRC_INST_SHIFT)); } else { OUT_ACCEL_REG(R300_VAP_PVS_CODE_CNTL_0, ((9 << R300_PVS_FIRST_INST_SHIFT) | (10 << R300_PVS_XYZW_VALID_INST_SHIFT) | (10 << R300_PVS_LAST_INST_SHIFT))); OUT_ACCEL_REG(R300_VAP_PVS_CODE_CNTL_1, (10 << R300_PVS_LAST_VTX_SRC_INST_SHIFT)); } } /* Position and one set of 2 texture coordinates */ OUT_ACCEL_REG(R300_VAP_OUT_VTX_FMT_0, R300_VTX_POS_PRESENT); if (pPriv->bicubic_enabled) OUT_ACCEL_REG(R300_VAP_OUT_VTX_FMT_1, ((2 << R300_TEX_0_COMP_CNT_SHIFT) | (2 << R300_TEX_1_COMP_CNT_SHIFT))); else OUT_ACCEL_REG(R300_VAP_OUT_VTX_FMT_1, (2 << R300_TEX_0_COMP_CNT_SHIFT)); OUT_ACCEL_REG(R300_US_OUT_FMT_0, output_fmt); FINISH_ACCEL(); /* setup pixel shader */ if (pPriv->bicubic_state != BICUBIC_OFF) { if (pPriv->bicubic_enabled) { BEGIN_ACCEL(79); /* 4 components: 2 for tex0 and 2 for tex1 */ OUT_ACCEL_REG(R300_RS_COUNT, ((4 << R300_RS_COUNT_IT_COUNT_SHIFT) | R300_RS_COUNT_HIRES_EN)); /* R300_INST_COUNT_RS - highest RS instruction used */ OUT_ACCEL_REG(R300_RS_INST_COUNT, R300_INST_COUNT_RS(1)); /* Pixel stack frame size. */ OUT_ACCEL_REG(R300_US_PIXSIZE, 5); /* Indirection levels */ OUT_ACCEL_REG(R300_US_CONFIG, ((2 << R300_NLEVEL_SHIFT) | R300_FIRST_TEX)); /* Set nodes. */ OUT_ACCEL_REG(R300_US_CODE_OFFSET, (R300_ALU_CODE_OFFSET(0) | R300_ALU_CODE_SIZE(14) | R300_TEX_CODE_OFFSET(0) | R300_TEX_CODE_SIZE(6))); /* Nodes are allocated highest first, but executed lowest first */ OUT_ACCEL_REG(R300_US_CODE_ADDR_0, 0); OUT_ACCEL_REG(R300_US_CODE_ADDR_1, (R300_ALU_START(0) | R300_ALU_SIZE(0) | R300_TEX_START(0) | R300_TEX_SIZE(0))); OUT_ACCEL_REG(R300_US_CODE_ADDR_2, (R300_ALU_START(1) | R300_ALU_SIZE(9) | R300_TEX_START(1) | R300_TEX_SIZE(0))); OUT_ACCEL_REG(R300_US_CODE_ADDR_3, (R300_ALU_START(11) | R300_ALU_SIZE(2) | R300_TEX_START(2) | R300_TEX_SIZE(3) | R300_RGBA_OUT)); /* ** BICUBIC FP ** */ /* texcoord0 => temp0 * texcoord1 => temp1 */ // first node /* TEX temp2, temp1.rrr0, tex1, 1D */ OUT_ACCEL_REG(R300_US_TEX_INST(0), (R300_TEX_INST(R300_TEX_INST_LD) | R300_TEX_ID(1) | R300_TEX_SRC_ADDR(1) | R300_TEX_DST_ADDR(2))); /* MOV temp1.r, temp1.ggg0 */ OUT_ACCEL_REG(R300_US_ALU_RGB_INST(0), (R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC0_GGG) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_1_0) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_0_0))); OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(0), (R300_ALU_RGB_ADDR0(1) | R300_ALU_RGB_ADDRD(1) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_R))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(0), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(0), (R300_ALU_ALPHA_ADDRD(1) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); // second node /* TEX temp1, temp1, tex1, 1D */ OUT_ACCEL_REG(R300_US_TEX_INST(1), (R300_TEX_INST(R300_TEX_INST_LD) | R300_TEX_ID(1) | R300_TEX_SRC_ADDR(1) | R300_TEX_DST_ADDR(1))); /* MUL temp3.rg, temp2.ggg0, const0.rgb0 */ OUT_ACCEL_REG(R300_US_ALU_RGB_INST(1), (R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC0_GGG) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_SRC1_RGB) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_0_0))); OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(1), (R300_ALU_RGB_ADDR0(2) | R300_ALU_RGB_ADDR1(R300_ALU_RGB_CONST(0)) | R300_ALU_RGB_ADDRD(3) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_R | R300_ALU_RGB_MASK_G))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(1), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(1), (R300_ALU_ALPHA_ADDRD(3) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); /* MUL temp2.rg, temp2.rrr0, const0.rgb */ OUT_ACCEL_REG(R300_US_ALU_RGB_INST(2), (R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC0_RRR) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_SRC1_RGB) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_0_0))); OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(2), (R300_ALU_RGB_ADDR0(2) | R300_ALU_RGB_ADDR1(R300_ALU_RGB_CONST(0)) | R300_ALU_RGB_ADDRD(2) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_R | R300_ALU_RGB_MASK_G))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(2), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(2), (R300_ALU_ALPHA_ADDRD(2) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); /* MAD temp4.rg, temp1.ggg0, const1.rgb, temp3.rgb0 */ OUT_ACCEL_REG(R300_US_ALU_RGB_INST(3), (R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC0_GGG) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_SRC1_RGB) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_SRC2_RGB))); OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(3), (R300_ALU_RGB_ADDR0(1) | R300_ALU_RGB_ADDR1(R300_ALU_RGB_CONST(1)) | R300_ALU_RGB_ADDR2(3) | R300_ALU_RGB_ADDRD(4) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_R | R300_ALU_RGB_MASK_G))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(3), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(3), (R300_ALU_ALPHA_ADDRD(4) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); /* MAD temp5.rg, temp1.ggg0, const1.rgb, temp2.rgb0 */ OUT_ACCEL_REG(R300_US_ALU_RGB_INST(4), (R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC0_GGG) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_SRC1_RGB) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_SRC2_RGB))); OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(4), (R300_ALU_RGB_ADDR0(1) | R300_ALU_RGB_ADDR1(R300_ALU_RGB_CONST(1)) | R300_ALU_RGB_ADDR2(2) | R300_ALU_RGB_ADDRD(5) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_R | R300_ALU_RGB_MASK_G))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(4), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(4), (R300_ALU_ALPHA_ADDRD(5) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); /* MAD temp3.rg, temp1.rrr0, const1.rgb, temp3.rgb0 */ OUT_ACCEL_REG(R300_US_ALU_RGB_INST(5), (R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC0_RRR) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_SRC1_RGB) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_SRC2_RGB))); OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(5), (R300_ALU_RGB_ADDR0(1) | R300_ALU_RGB_ADDR1(R300_ALU_RGB_CONST(1)) | R300_ALU_RGB_ADDR2(3) | R300_ALU_RGB_ADDRD(3) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_R | R300_ALU_RGB_MASK_G))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(5), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(5), (R300_ALU_ALPHA_ADDRD(3) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); /* MAD temp1.rg, temp1.rrr0, const1.rgb, temp2.rgb0 */ OUT_ACCEL_REG(R300_US_ALU_RGB_INST(6), (R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC0_RRR) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_SRC1_RGB) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_SRC2_RGB))); OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(6), (R300_ALU_RGB_ADDR0(1) | R300_ALU_RGB_ADDR1(R300_ALU_RGB_CONST(1)) | R300_ALU_RGB_ADDR2(2) | R300_ALU_RGB_ADDRD(1) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_R | R300_ALU_RGB_MASK_G))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(6), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(6), (R300_ALU_ALPHA_ADDRD(1) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); /* ADD temp1.rg, temp0.rgb0, temp1.rgb0 */ OUT_ACCEL_REG(R300_US_ALU_RGB_INST(7), (R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC0_RGB) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_1_0) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_SRC2_RGB))); OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(7), (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_ADDR2(1) | R300_ALU_RGB_ADDRD(1) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_R | R300_ALU_RGB_MASK_G))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(7), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(7), (R300_ALU_ALPHA_ADDRD(1) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); /* ADD temp2.rg, temp0.rgb0, temp3.rgb0 */ OUT_ACCEL_REG(R300_US_ALU_RGB_INST(8), (R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC0_RGB) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_1_0) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_SRC2_RGB))); OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(8), (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_ADDR2(3) | R300_ALU_RGB_ADDRD(2) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_R | R300_ALU_RGB_MASK_G))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(8), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(8), (R300_ALU_ALPHA_ADDRD(2) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); /* ADD temp3.rg, temp0.rgb0, temp5.rgb0 */ OUT_ACCEL_REG(R300_US_ALU_RGB_INST(9), (R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC0_RGB) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_1_0) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_SRC2_RGB))); OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(9), (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_ADDR2(5) | R300_ALU_RGB_ADDRD(3) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_R | R300_ALU_RGB_MASK_G))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(9), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(9), (R300_ALU_ALPHA_ADDRD(3) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); /* ADD temp0.rg, temp0.rgb0, temp4.rgb0 */ OUT_ACCEL_REG(R300_US_ALU_RGB_INST(10), (R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC0_RGB) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_1_0) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_SRC2_RGB))); OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(10), (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_ADDR2(4) | R300_ALU_RGB_ADDRD(0) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_R | R300_ALU_RGB_MASK_G))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(10), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(10), (R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); // third node /* TEX temp4, temp1.rg--, tex0, 1D */ OUT_ACCEL_REG(R300_US_TEX_INST(2), (R300_TEX_INST(R300_TEX_INST_LD) | R300_TEX_ID(0) | R300_TEX_SRC_ADDR(1) | R300_TEX_DST_ADDR(4))); /* TEX temp3, temp3.rg--, tex0, 1D */ OUT_ACCEL_REG(R300_US_TEX_INST(3), (R300_TEX_INST(R300_TEX_INST_LD) | R300_TEX_ID(0) | R300_TEX_SRC_ADDR(3) | R300_TEX_DST_ADDR(3))); /* TEX temp5, temp2.rg--, tex0, 1D */ OUT_ACCEL_REG(R300_US_TEX_INST(4), (R300_TEX_INST(R300_TEX_INST_LD) | R300_TEX_ID(0) | R300_TEX_SRC_ADDR(2) | R300_TEX_DST_ADDR(5))); /* TEX temp0, temp0.rg--, tex0, 1D */ OUT_ACCEL_REG(R300_US_TEX_INST(5), (R300_TEX_INST(R300_TEX_INST_LD) | R300_TEX_ID(0) | R300_TEX_SRC_ADDR(0) | R300_TEX_DST_ADDR(0))); /* LRP temp3, temp1.bbbb, temp4, temp3 -> * - PRESUB temps, temp4 - temp3 * - MAD temp3, temp1.bbbb, temps, temp3 */ OUT_ACCEL_REG(R300_US_ALU_RGB_INST(11), (R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC2_BBB) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_SRCP_RGB) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_SRC0_RGB) | R300_ALU_RGB_SRCP_OP(R300_ALU_RGB_SRCP_OP_RGB1_MINUS_RGB0))); OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(11), (R300_ALU_RGB_ADDR0(3) | R300_ALU_RGB_ADDR1(4) | R300_ALU_RGB_ADDR2(1) | R300_ALU_RGB_ADDRD(3) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_RGB))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(11), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_SRC2_B) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_SRCP_A) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_SRC0_A))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(11), (R300_ALU_ALPHA_ADDR0(3) | R300_ALU_ALPHA_ADDR1(4) | R300_ALU_ALPHA_ADDR2(1) | R300_ALU_ALPHA_ADDRD(3) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_A))); /* LRP temp0, temp1.bbbb, temp5, temp0 -> * - PRESUB temps, temp5 - temp0 * - MAD temp0, temp1.bbbb, temps, temp0 */ OUT_ACCEL_REG(R300_US_ALU_RGB_INST(12), (R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC2_BBB) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_SRCP_RGB) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_SRC0_RGB) | R300_ALU_RGB_SRCP_OP(R300_ALU_RGB_SRCP_OP_RGB1_MINUS_RGB0) | R300_ALU_RGB_INSERT_NOP)); OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(12), (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_ADDR1(5) | R300_ALU_RGB_ADDR2(1) | R300_ALU_RGB_ADDRD(0) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_RGB))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(12), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_SRC2_B) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_SRCP_A) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_SRC0_A))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(12), (R300_ALU_ALPHA_ADDR0(0) | R300_ALU_ALPHA_ADDR1(5) | R300_ALU_ALPHA_ADDR2(1) | R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_A))); /* LRP output, temp2.bbbb, temp3, temp0 -> * - PRESUB temps, temp3 - temp0 * - MAD output, temp2.bbbb, temps, temp0 */ OUT_ACCEL_REG(R300_US_ALU_RGB_INST(13), (R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC2_BBB) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_SRCP_RGB) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_SRC0_RGB) | R300_ALU_RGB_SRCP_OP(R300_ALU_RGB_SRCP_OP_RGB1_MINUS_RGB0))); OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(13), (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_ADDR1(3) | R300_ALU_RGB_ADDR2(2) | R300_ALU_RGB_OMASK(R300_ALU_RGB_MASK_RGB))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(13), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_SRC2_B) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_SRCP_A) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_SRC0_A))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(13), (R300_ALU_ALPHA_ADDR0(0) | R300_ALU_ALPHA_ADDR1(3) | R300_ALU_ALPHA_ADDR2(2) | R300_ALU_ALPHA_OMASK(R300_ALU_ALPHA_MASK_A))); /* Shader constants. */ OUT_ACCEL_REG(R300_US_ALU_CONST_R(0), F_TO_24(1.0/(float)pPriv->w)); OUT_ACCEL_REG(R300_US_ALU_CONST_G(0), 0); OUT_ACCEL_REG(R300_US_ALU_CONST_B(0), 0); OUT_ACCEL_REG(R300_US_ALU_CONST_A(0), 0); OUT_ACCEL_REG(R300_US_ALU_CONST_R(1), 0); OUT_ACCEL_REG(R300_US_ALU_CONST_G(1), F_TO_24(1.0/(float)pPriv->h)); OUT_ACCEL_REG(R300_US_ALU_CONST_B(1), 0); OUT_ACCEL_REG(R300_US_ALU_CONST_A(1), 0); FINISH_ACCEL(); } else { BEGIN_ACCEL(11); /* 2 components: 2 for tex0 */ OUT_ACCEL_REG(R300_RS_COUNT, ((2 << R300_RS_COUNT_IT_COUNT_SHIFT) | R300_RS_COUNT_HIRES_EN)); /* R300_INST_COUNT_RS - highest RS instruction used */ OUT_ACCEL_REG(R300_RS_INST_COUNT, R300_INST_COUNT_RS(0)); OUT_ACCEL_REG(R300_US_PIXSIZE, 0); /* highest temp used */ /* Indirection levels */ OUT_ACCEL_REG(R300_US_CONFIG, ((0 << R300_NLEVEL_SHIFT) | R300_FIRST_TEX)); OUT_ACCEL_REG(R300_US_CODE_OFFSET, (R300_ALU_CODE_OFFSET(0) | R300_ALU_CODE_SIZE(1) | R300_TEX_CODE_OFFSET(0) | R300_TEX_CODE_SIZE(1))); OUT_ACCEL_REG(R300_US_CODE_ADDR_3, (R300_ALU_START(0) | R300_ALU_SIZE(0) | R300_TEX_START(0) | R300_TEX_SIZE(0) | R300_RGBA_OUT)); /* tex inst */ OUT_ACCEL_REG(R300_US_TEX_INST_0, (R300_TEX_SRC_ADDR(0) | R300_TEX_DST_ADDR(0) | R300_TEX_ID(0) | R300_TEX_INST(R300_TEX_INST_LD))); /* ALU inst */ /* RGB */ OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR_0, (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_ADDR1(0) | R300_ALU_RGB_ADDR2(0) | R300_ALU_RGB_ADDRD(0) | R300_ALU_RGB_OMASK((R300_ALU_RGB_MASK_R | R300_ALU_RGB_MASK_G | R300_ALU_RGB_MASK_B)) | R300_ALU_RGB_TARGET_A)); OUT_ACCEL_REG(R300_US_ALU_RGB_INST_0, (R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC0_RGB) | R300_ALU_RGB_MOD_A(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_1_0) | R300_ALU_RGB_MOD_B(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_0_0) | R300_ALU_RGB_MOD_C(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE) | R300_ALU_RGB_CLAMP)); /* Alpha */ OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR_0, (R300_ALU_ALPHA_ADDR0(0) | R300_ALU_ALPHA_ADDR1(0) | R300_ALU_ALPHA_ADDR2(0) | R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_OMASK(R300_ALU_ALPHA_MASK_A) | R300_ALU_ALPHA_TARGET_A | R300_ALU_ALPHA_OMASK_W(R300_ALU_ALPHA_MASK_NONE))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST_0, (R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_SRC0_A) | R300_ALU_ALPHA_MOD_A(R300_ALU_ALPHA_MOD_NOP) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_1_0) | R300_ALU_ALPHA_MOD_B(R300_ALU_ALPHA_MOD_NOP) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_MOD_C(R300_ALU_ALPHA_MOD_NOP) | R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_OMOD(R300_ALU_ALPHA_OMOD_NONE) | R300_ALU_ALPHA_CLAMP)); FINISH_ACCEL(); } } else { /* * y' = y - .0625 * u' = u - .5 * v' = v - .5; * * r = 1.1643 * y' + 0.0 * u' + 1.5958 * v' * g = 1.1643 * y' - 0.39173 * u' - 0.81290 * v' * b = 1.1643 * y' + 2.017 * u' + 0.0 * v' * * DP3 might look like the straightforward solution * but we'd need to move the texture yuv values in * the same reg for this to work. Therefore use MADs. * Brightness just adds to the off constant. * Contrast is multiplication of luminance. * Saturation and hue change the u and v coeffs. * Default values (before adjustments - depend on colorspace): * yco = 1.1643 * uco = 0, -0.39173, 2.017 * vco = 1.5958, -0.8129, 0 * off = -0.0625 * yco + -0.5 * uco[r] + -0.5 * vco[r], * -0.0625 * yco + -0.5 * uco[g] + -0.5 * vco[g], * -0.0625 * yco + -0.5 * uco[b] + -0.5 * vco[b], * * temp = MAD(yco, yuv.yyyy, off) * temp = MAD(uco, yuv.uuuu, temp) * result = MAD(vco, yuv.vvvv, temp) */ /* TODO: don't recalc consts always */ const float Loff = -0.0627; const float Coff = -0.502; float uvcosf, uvsinf; float yco; float uco[3], vco[3], off[3]; float bright, cont, gamma; int ref = pPriv->transform_index; Bool needgamma = FALSE; cont = RTFContrast(pPriv->contrast); bright = RTFBrightness(pPriv->brightness); gamma = (float)pPriv->gamma / 1000.0; uvcosf = RTFSaturation(pPriv->saturation) * cos(RTFHue(pPriv->hue)); uvsinf = RTFSaturation(pPriv->saturation) * sin(RTFHue(pPriv->hue)); /* overlay video also does pre-gamma contrast/sat adjust, should we? */ yco = trans[ref].RefLuma * cont; uco[0] = -trans[ref].RefRCr * uvsinf; uco[1] = trans[ref].RefGCb * uvcosf - trans[ref].RefGCr * uvsinf; uco[2] = trans[ref].RefBCb * uvcosf; vco[0] = trans[ref].RefRCr * uvcosf; vco[1] = trans[ref].RefGCb * uvsinf + trans[ref].RefGCr * uvcosf; vco[2] = trans[ref].RefBCb * uvsinf; off[0] = Loff * yco + Coff * (uco[0] + vco[0]) + bright; off[1] = Loff * yco + Coff * (uco[1] + vco[1]) + bright; off[2] = Loff * yco + Coff * (uco[2] + vco[2]) + bright; if (gamma != 1.0) { needgamma = TRUE; /* note: gamma correction is out = in ^ gamma; gpu can only do LG2/EX2 therefore we transform into in ^ gamma = 2 ^ (log2(in) * gamma). Lots of scalar ops, unfortunately (better solution?) - without gamma that's 3 inst, with gamma it's 10... could use different gamma factors per channel, if that's of any use. */ } if (isplanar) { BEGIN_ACCEL(needgamma ? 28 + 33 : 33); /* 2 components: same 2 for tex0/1/2 */ OUT_ACCEL_REG(R300_RS_COUNT, ((2 << R300_RS_COUNT_IT_COUNT_SHIFT) | R300_RS_COUNT_HIRES_EN)); /* R300_INST_COUNT_RS - highest RS instruction used */ OUT_ACCEL_REG(R300_RS_INST_COUNT, R300_INST_COUNT_RS(0)); OUT_ACCEL_REG(R300_US_PIXSIZE, 2); /* highest temp used */ /* Indirection levels */ OUT_ACCEL_REG(R300_US_CONFIG, ((0 << R300_NLEVEL_SHIFT) | R300_FIRST_TEX)); OUT_ACCEL_REG(R300_US_CODE_OFFSET, (R300_ALU_CODE_OFFSET(0) | R300_ALU_CODE_SIZE(needgamma ? 7 + 3 : 3) | R300_TEX_CODE_OFFSET(0) | R300_TEX_CODE_SIZE(3))); OUT_ACCEL_REG(R300_US_CODE_ADDR_3, (R300_ALU_START(0) | R300_ALU_SIZE(needgamma ? 7 + 2 : 2) | R300_TEX_START(0) | R300_TEX_SIZE(2) | R300_RGBA_OUT)); /* tex inst */ OUT_ACCEL_REG(R300_US_TEX_INST_0, (R300_TEX_SRC_ADDR(0) | R300_TEX_DST_ADDR(2) | R300_TEX_ID(0) | R300_TEX_INST(R300_TEX_INST_LD))); OUT_ACCEL_REG(R300_US_TEX_INST_1, (R300_TEX_SRC_ADDR(0) | R300_TEX_DST_ADDR(1) | R300_TEX_ID(1) | R300_TEX_INST(R300_TEX_INST_LD))); OUT_ACCEL_REG(R300_US_TEX_INST_2, (R300_TEX_SRC_ADDR(0) | R300_TEX_DST_ADDR(0) | R300_TEX_ID(2) | R300_TEX_INST(R300_TEX_INST_LD))); /* ALU inst */ /* MAD temp2.rgb, const0.aaa, temp2.rgb, const0.rgb */ OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(0), (R300_ALU_RGB_ADDR0(R300_ALU_RGB_CONST(0)) | R300_ALU_RGB_ADDR1(2) | R300_ALU_RGB_ADDR2(0) | R300_ALU_RGB_ADDRD(2) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_RGB))); OUT_ACCEL_REG(R300_US_ALU_RGB_INST(0), (R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC0_AAA) | R300_ALU_RGB_MOD_A(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_SRC1_RGB) | R300_ALU_RGB_MOD_B(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_SRC0_RGB) | R300_ALU_RGB_MOD_C(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE))); /* alpha nop, but need to set up alpha source for rgb usage */ OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(0), (R300_ALU_ALPHA_ADDR0(R300_ALU_ALPHA_CONST(0)) | R300_ALU_ALPHA_ADDR1(2) | R300_ALU_ALPHA_ADDR2(0) | R300_ALU_ALPHA_ADDRD(2) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(0), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); /* MAD temp2.rgb, const1.rgb, temp1.rgb, temp2.rgb */ OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(1), (R300_ALU_RGB_ADDR0(R300_ALU_RGB_CONST(1)) | R300_ALU_RGB_ADDR1(1) | R300_ALU_RGB_ADDR2(2) | R300_ALU_RGB_ADDRD(2) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_RGB))); OUT_ACCEL_REG(R300_US_ALU_RGB_INST(1), (R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC0_RGB) | R300_ALU_RGB_MOD_A(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_SRC1_RGB) | R300_ALU_RGB_MOD_B(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_SRC2_RGB) | R300_ALU_RGB_MOD_C(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE))); /* alpha nop */ OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(1), (R300_ALU_ALPHA_ADDRD(2) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(1), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); /* MAD result.rgb, const2.rgb, temp0.rgb, temp2.rgb */ OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(2), (R300_ALU_RGB_ADDR0(R300_ALU_RGB_CONST(2)) | R300_ALU_RGB_ADDR1(0) | R300_ALU_RGB_ADDR2(2) | R300_ALU_RGB_ADDRD(0) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_RGB) | (needgamma ? 0 : R300_ALU_RGB_OMASK(R300_ALU_RGB_MASK_RGB)))); OUT_ACCEL_REG(R300_US_ALU_RGB_INST(2), (R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC0_RGB) | R300_ALU_RGB_MOD_A(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_SRC1_RGB) | R300_ALU_RGB_MOD_B(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_SRC2_RGB) | R300_ALU_RGB_MOD_C(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE) | R300_ALU_RGB_CLAMP)); /* write alpha 1 */ OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(2), (R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_OMASK(R300_ALU_ALPHA_MASK_A) | R300_ALU_ALPHA_TARGET_A)); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(2), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_1_0))); if (needgamma) { /* rgb temp0.r = op_sop, set up src0 reg */ OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(3), (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_R))); OUT_ACCEL_REG(R300_US_ALU_RGB_INST(3), R300_ALU_RGB_OP(R300_ALU_RGB_OP_SOP) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE)); /* alpha lg2 temp0, temp0.r */ OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(3), (R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(3), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_LN2) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_SRC0_R) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); /* rgb temp0.g = op_sop, set up src0 reg */ OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(4), (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_G))); OUT_ACCEL_REG(R300_US_ALU_RGB_INST(4), R300_ALU_RGB_OP(R300_ALU_RGB_OP_SOP) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE)); /* alpha lg2 temp0, temp0.g */ OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(4), (R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(4), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_LN2) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_SRC0_G) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); /* rgb temp0.b = op_sop, set up src0 reg */ OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(5), (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_B))); OUT_ACCEL_REG(R300_US_ALU_RGB_INST(5), R300_ALU_RGB_OP(R300_ALU_RGB_OP_SOP) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE)); /* alpha lg2 temp0, temp0.b */ OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(5), (R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(5), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_LN2) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_SRC0_B) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); /* MUL const1, temp1, temp0 */ OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(6), (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_ADDR1(0) | R300_ALU_RGB_ADDR2(0) | R300_ALU_RGB_ADDRD(0) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_RGB))); OUT_ACCEL_REG(R300_US_ALU_RGB_INST(6), (R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC0_RGB) | R300_ALU_RGB_MOD_A(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_SRC0_AAA) | R300_ALU_RGB_MOD_B(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_0_0) | R300_ALU_RGB_MOD_C(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE))); /* alpha nop, but set up const1 */ OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(6), (R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_ADDR0(R300_ALU_ALPHA_CONST(1)) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(6), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); /* rgb out0.r = op_sop, set up src0 reg */ OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(7), (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_R) | R300_ALU_RGB_OMASK(R300_ALU_RGB_MASK_R))); OUT_ACCEL_REG(R300_US_ALU_RGB_INST(7), R300_ALU_RGB_OP(R300_ALU_RGB_OP_SOP) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE)); /* alpha ex2 temp0, temp0.r */ OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(7), (R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(7), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_EX2) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_SRC0_R) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); /* rgb out0.g = op_sop, set up src0 reg */ OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(8), (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_G) | R300_ALU_RGB_OMASK(R300_ALU_RGB_MASK_G))); OUT_ACCEL_REG(R300_US_ALU_RGB_INST(8), R300_ALU_RGB_OP(R300_ALU_RGB_OP_SOP) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE)); /* alpha ex2 temp0, temp0.g */ OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(8), (R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(8), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_EX2) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_SRC0_G) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); /* rgb out0.b = op_sop, set up src0 reg */ OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(9), (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_B) | R300_ALU_RGB_OMASK(R300_ALU_RGB_MASK_B))); OUT_ACCEL_REG(R300_US_ALU_RGB_INST(9), R300_ALU_RGB_OP(R300_ALU_RGB_OP_SOP) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE)); /* alpha ex2 temp0, temp0.b */ OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(9), (R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(9), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_EX2) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_SRC0_B) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); } } else { BEGIN_ACCEL(needgamma ? 28 + 33 : 33); /* 2 components */ OUT_ACCEL_REG(R300_RS_COUNT, ((2 << R300_RS_COUNT_IT_COUNT_SHIFT) | R300_RS_COUNT_HIRES_EN)); /* R300_INST_COUNT_RS - highest RS instruction used */ OUT_ACCEL_REG(R300_RS_INST_COUNT, R300_INST_COUNT_RS(0)); OUT_ACCEL_REG(R300_US_PIXSIZE, 1); /* highest temp used */ /* Indirection levels */ OUT_ACCEL_REG(R300_US_CONFIG, ((0 << R300_NLEVEL_SHIFT) | R300_FIRST_TEX)); OUT_ACCEL_REG(R300_US_CODE_OFFSET, (R300_ALU_CODE_OFFSET(0) | R300_ALU_CODE_SIZE(needgamma ? 7 + 3 : 3) | R300_TEX_CODE_OFFSET(0) | R300_TEX_CODE_SIZE(1))); OUT_ACCEL_REG(R300_US_CODE_ADDR_3, (R300_ALU_START(0) | R300_ALU_SIZE(needgamma ? 7 + 2 : 2) | R300_TEX_START(0) | R300_TEX_SIZE(0) | R300_RGBA_OUT)); /* tex inst */ OUT_ACCEL_REG(R300_US_TEX_INST_0, (R300_TEX_SRC_ADDR(0) | R300_TEX_DST_ADDR(0) | R300_TEX_ID(0) | R300_TEX_INST(R300_TEX_INST_LD))); /* ALU inst */ /* MAD temp1.rgb, const0.aaa, temp0.ggg, const0.rgb */ OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(0), (R300_ALU_RGB_ADDR0(R300_ALU_RGB_CONST(0)) | R300_ALU_RGB_ADDR1(0) | R300_ALU_RGB_ADDR2(0) | R300_ALU_RGB_ADDRD(1) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_RGB))); OUT_ACCEL_REG(R300_US_ALU_RGB_INST(0), (R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC0_AAA) | R300_ALU_RGB_MOD_A(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_SRC1_GGG) | R300_ALU_RGB_MOD_B(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_SRC0_RGB) | R300_ALU_RGB_MOD_C(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE))); /* alpha nop, but need to set up alpha source for rgb usage */ OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(0), (R300_ALU_ALPHA_ADDR0(R300_ALU_ALPHA_CONST(0)) | R300_ALU_ALPHA_ADDR1(0) | R300_ALU_ALPHA_ADDR2(0) | R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(0), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); /* MAD temp1.rgb, const1.rgb, temp0.bbb, temp1.rgb */ OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(1), (R300_ALU_RGB_ADDR0(R300_ALU_RGB_CONST(1)) | R300_ALU_RGB_ADDR1(0) | R300_ALU_RGB_ADDR2(1) | R300_ALU_RGB_ADDRD(1) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_RGB))); OUT_ACCEL_REG(R300_US_ALU_RGB_INST(1), (R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC0_RGB) | R300_ALU_RGB_MOD_A(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_SRC1_BBB) | R300_ALU_RGB_MOD_B(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_SRC2_RGB) | R300_ALU_RGB_MOD_C(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE))); /* alpha nop */ OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(1), (R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(1), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); /* MAD result.rgb, const2.rgb, temp0.rrr, temp1.rgb */ OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(2), (R300_ALU_RGB_ADDR0(R300_ALU_RGB_CONST(2)) | R300_ALU_RGB_ADDR1(0) | R300_ALU_RGB_ADDR2(1) | R300_ALU_RGB_ADDRD(0) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_RGB) | (needgamma ? 0 : R300_ALU_RGB_OMASK(R300_ALU_RGB_MASK_RGB)))); OUT_ACCEL_REG(R300_US_ALU_RGB_INST(2), (R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC0_RGB) | R300_ALU_RGB_MOD_A(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_SRC1_RRR) | R300_ALU_RGB_MOD_B(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_SRC2_RGB) | R300_ALU_RGB_MOD_C(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE) | R300_ALU_RGB_CLAMP)); /* write alpha 1 */ OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(2), (R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_OMASK(R300_ALU_ALPHA_MASK_A) | R300_ALU_ALPHA_TARGET_A)); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(2), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_1_0))); if (needgamma) { /* rgb temp0.r = op_sop, set up src0 reg */ OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(3), (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_R))); OUT_ACCEL_REG(R300_US_ALU_RGB_INST(3), R300_ALU_RGB_OP(R300_ALU_RGB_OP_SOP) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE)); /* alpha lg2 temp0, temp0.r */ OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(3), (R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(3), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_LN2) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_SRC0_R) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); /* rgb temp0.g = op_sop, set up src0 reg */ OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(4), (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_G))); OUT_ACCEL_REG(R300_US_ALU_RGB_INST(4), R300_ALU_RGB_OP(R300_ALU_RGB_OP_SOP) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE)); /* alpha lg2 temp0, temp0.g */ OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(4), (R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(4), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_LN2) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_SRC0_G) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); /* rgb temp0.b = op_sop, set up src0 reg */ OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(5), (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_B))); OUT_ACCEL_REG(R300_US_ALU_RGB_INST(5), R300_ALU_RGB_OP(R300_ALU_RGB_OP_SOP) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE)); /* alpha lg2 temp0, temp0.b */ OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(5), (R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(5), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_LN2) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_SRC0_B) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); /* MUL const1, temp1, temp0 */ OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(6), (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_ADDR1(0) | R300_ALU_RGB_ADDR2(0) | R300_ALU_RGB_ADDRD(0) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_RGB))); OUT_ACCEL_REG(R300_US_ALU_RGB_INST(6), (R300_ALU_RGB_SEL_A(R300_ALU_RGB_SRC0_RGB) | R300_ALU_RGB_MOD_A(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_SEL_B(R300_ALU_RGB_SRC0_AAA) | R300_ALU_RGB_MOD_B(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_SEL_C(R300_ALU_RGB_0_0) | R300_ALU_RGB_MOD_C(R300_ALU_RGB_MOD_NOP) | R300_ALU_RGB_OP(R300_ALU_RGB_OP_MAD) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE))); /* alpha nop, but set up const1 */ OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(6), (R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_ADDR0(R300_ALU_ALPHA_CONST(1)) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(6), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_MAD) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); /* rgb out0.r = op_sop, set up src0 reg */ OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(7), (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_R) | R300_ALU_RGB_OMASK(R300_ALU_RGB_MASK_R))); OUT_ACCEL_REG(R300_US_ALU_RGB_INST(7), R300_ALU_RGB_OP(R300_ALU_RGB_OP_SOP) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE)); /* alpha ex2 temp0, temp0.r */ OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(7), (R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(7), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_EX2) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_SRC0_R) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); /* rgb out0.g = op_sop, set up src0 reg */ OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(8), (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_G) | R300_ALU_RGB_OMASK(R300_ALU_RGB_MASK_G))); OUT_ACCEL_REG(R300_US_ALU_RGB_INST(8), R300_ALU_RGB_OP(R300_ALU_RGB_OP_SOP) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE)); /* alpha ex2 temp0, temp0.g */ OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(8), (R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(8), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_EX2) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_SRC0_G) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); /* rgb out0.b = op_sop, set up src0 reg */ OUT_ACCEL_REG(R300_US_ALU_RGB_ADDR(9), (R300_ALU_RGB_ADDR0(0) | R300_ALU_RGB_WMASK(R300_ALU_RGB_MASK_B) | R300_ALU_RGB_OMASK(R300_ALU_RGB_MASK_B))); OUT_ACCEL_REG(R300_US_ALU_RGB_INST(9), R300_ALU_RGB_OP(R300_ALU_RGB_OP_SOP) | R300_ALU_RGB_OMOD(R300_ALU_RGB_OMOD_NONE)); /* alpha ex2 temp0, temp0.b */ OUT_ACCEL_REG(R300_US_ALU_ALPHA_ADDR(9), (R300_ALU_ALPHA_ADDRD(0) | R300_ALU_ALPHA_WMASK(R300_ALU_ALPHA_MASK_NONE))); OUT_ACCEL_REG(R300_US_ALU_ALPHA_INST(9), (R300_ALU_ALPHA_OP(R300_ALU_ALPHA_OP_EX2) | R300_ALU_ALPHA_SEL_A(R300_ALU_ALPHA_SRC0_B) | R300_ALU_ALPHA_SEL_B(R300_ALU_ALPHA_0_0) | R300_ALU_ALPHA_SEL_C(R300_ALU_ALPHA_0_0))); } } /* Shader constants. */ /* constant 0: off, yco */ OUT_ACCEL_REG(R300_US_ALU_CONST_R(0), F_TO_24(off[0])); OUT_ACCEL_REG(R300_US_ALU_CONST_G(0), F_TO_24(off[1])); OUT_ACCEL_REG(R300_US_ALU_CONST_B(0), F_TO_24(off[2])); OUT_ACCEL_REG(R300_US_ALU_CONST_A(0), F_TO_24(yco)); /* constant 1: uco */ OUT_ACCEL_REG(R300_US_ALU_CONST_R(1), F_TO_24(uco[0])); OUT_ACCEL_REG(R300_US_ALU_CONST_G(1), F_TO_24(uco[1])); OUT_ACCEL_REG(R300_US_ALU_CONST_B(1), F_TO_24(uco[2])); OUT_ACCEL_REG(R300_US_ALU_CONST_A(1), F_TO_24(gamma)); /* constant 2: vco */ OUT_ACCEL_REG(R300_US_ALU_CONST_R(2), F_TO_24(vco[0])); OUT_ACCEL_REG(R300_US_ALU_CONST_G(2), F_TO_24(vco[1])); OUT_ACCEL_REG(R300_US_ALU_CONST_B(2), F_TO_24(vco[2])); OUT_ACCEL_REG(R300_US_ALU_CONST_A(2), F_TO_24(0.0)); FINISH_ACCEL(); } BEGIN_ACCEL_RELOC(6, 2); OUT_ACCEL_REG(R300_TX_INVALTAGS, 0); OUT_ACCEL_REG(R300_TX_ENABLE, txenable); EMIT_WRITE_OFFSET(R300_RB3D_COLOROFFSET0, 0, pPixmap); EMIT_COLORPITCH(R300_RB3D_COLORPITCH0, colorpitch, pPixmap); /* no need to enable blending */ OUT_ACCEL_REG(R300_RB3D_BLENDCNTL, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ZERO); OUT_ACCEL_REG(R300_VAP_VTX_SIZE, vtx_count); FINISH_ACCEL(); if (pPriv->vsync) { xf86CrtcPtr crtc; if (pPriv->desired_crtc) crtc = pPriv->desired_crtc; else crtc = radeon_pick_best_crtc(pScrn, pPriv->drw_x, pPriv->drw_x + pPriv->dst_w, pPriv->drw_y, pPriv->drw_y + pPriv->dst_h); if (crtc) FUNC_NAME(RADEONWaitForVLine)(pScrn, pPixmap, crtc, pPriv->drw_y - crtc->y, (pPriv->drw_y - crtc->y) + pPriv->dst_h); } /* * Rendering of the actual polygon is done in two different * ways depending on chip generation: * * < R300: * * These chips can render a rectangle in one pass, so * handling is pretty straight-forward. * * >= R300: * * These chips can accept a quad, but will render it as * two triangles which results in a diagonal tear. Instead * We render a single, large triangle and use the scissor * functionality to restrict it to the desired rectangle. * Due to guardband limits on r3xx/r4xx, we can only use * the single triangle up to 2560/4021 pixels; above that we * render as a quad. */ while (nBox--) { int srcX, srcY, srcw, srch; int dstX, dstY, dstw, dsth; Bool use_quad = FALSE; dstX = pBox->x1 + dstxoff; dstY = pBox->y1 + dstyoff; dstw = pBox->x2 - pBox->x1; dsth = pBox->y2 - pBox->y1; srcX = pPriv->src_x; srcX += ((pBox->x1 - pPriv->drw_x) * pPriv->src_w) / pPriv->dst_w; srcY = pPriv->src_y; srcY += ((pBox->y1 - pPriv->drw_y) * pPriv->src_h) / pPriv->dst_h; srcw = (pPriv->src_w * dstw) / pPriv->dst_w; srch = (pPriv->src_h * dsth) / pPriv->dst_h; #if 0 ErrorF("dst: %d, %d, %d, %d\n", dstX, dstY, dstw, dsth); ErrorF("src: %d, %d, %d, %d\n", srcX, srcY, srcw, srch); #endif if (IS_R400_3D) { if ((dstw+dsth) > 4021) use_quad = TRUE; } else { if ((dstw+dsth) > 2560) use_quad = TRUE; } /* * Set up the scissor area to that of the output size. */ BEGIN_ACCEL(2); /* R300 has an offset */ OUT_ACCEL_REG(R300_SC_SCISSOR0, (((dstX + 1440) << R300_SCISSOR_X_SHIFT) | ((dstY + 1440) << R300_SCISSOR_Y_SHIFT))); OUT_ACCEL_REG(R300_SC_SCISSOR1, (((dstX + dstw + 1440 - 1) << R300_SCISSOR_X_SHIFT) | ((dstY + dsth + 1440 - 1) << R300_SCISSOR_Y_SHIFT))); FINISH_ACCEL(); #ifdef ACCEL_CP if (use_quad) { BEGIN_RING(4 * vtx_count + 4); OUT_RING(CP_PACKET3(R200_CP_PACKET3_3D_DRAW_IMMD_2, 4 * vtx_count)); OUT_RING(RADEON_CP_VC_CNTL_PRIM_TYPE_QUAD_LIST | RADEON_CP_VC_CNTL_PRIM_WALK_RING | (4 << RADEON_CP_VC_CNTL_NUM_SHIFT)); } else { BEGIN_RING(3 * vtx_count + 4); OUT_RING(CP_PACKET3(R200_CP_PACKET3_3D_DRAW_IMMD_2, 3 * vtx_count)); OUT_RING(RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST | RADEON_CP_VC_CNTL_PRIM_WALK_RING | (3 << RADEON_CP_VC_CNTL_NUM_SHIFT)); } #else /* ACCEL_CP */ if (use_quad) BEGIN_ACCEL(2 + vtx_count * 4); else BEGIN_ACCEL(2 + vtx_count * 3); if (use_quad) OUT_ACCEL_REG(RADEON_SE_VF_CNTL, (RADEON_VF_PRIM_TYPE_QUAD_LIST | RADEON_VF_PRIM_WALK_DATA | (4 << RADEON_VF_NUM_VERTICES_SHIFT))); else OUT_ACCEL_REG(RADEON_SE_VF_CNTL, (RADEON_VF_PRIM_TYPE_TRIANGLE_LIST | RADEON_VF_PRIM_WALK_DATA | (3 << RADEON_VF_NUM_VERTICES_SHIFT))); #endif if (pPriv->bicubic_enabled) { /* * This code is only executed on >= R300, so we don't * have to deal with the legacy handling. */ if (use_quad) { VTX_OUT_6((float)dstX, (float)dstY, (float)srcX / pPriv->w, (float)srcY / pPriv->h, (float)srcX + 0.5, (float)srcY + 0.5); VTX_OUT_6((float)dstX, (float)(dstY + dsth), (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h, (float)srcX + 0.5, (float)(srcY + srch) + 0.5); VTX_OUT_6((float)(dstX + dstw), (float)(dstY + dsth), (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h, (float)(srcX + srcw) + 0.5, (float)(srcY + srch) + 0.5); VTX_OUT_6((float)(dstX + dstw), (float)dstY, (float)(srcX + srcw) / pPriv->w, (float)srcY / pPriv->h, (float)(srcX + srcw) + 0.5, (float)srcY + 0.5); } else { VTX_OUT_6((float)dstX, (float)dstY, (float)srcX / pPriv->w, (float)srcY / pPriv->h, (float)srcX + 0.5, (float)srcY + 0.5); VTX_OUT_6((float)dstX, (float)(dstY + dstw + dsth), (float)srcX / pPriv->w, ((float)srcY + (float)srch * (((float)dstw / (float)dsth) + 1.0)) / pPriv->h, (float)srcX + 0.5, (float)srcY + (float)srch * (((float)dstw / (float)dsth) + 1.0) + 0.5); VTX_OUT_6((float)(dstX + dstw + dsth), (float)dstY, ((float)srcX + (float)srcw * (((float)dsth / (float)dstw) + 1.0)) / pPriv->w, (float)srcY / pPriv->h, (float)srcX + (float)srcw * (((float)dsth / (float)dstw) + 1.0) + 0.5, (float)srcY + 0.5); } } else { if (use_quad) { VTX_OUT_4((float)dstX, (float)dstY, (float)srcX / pPriv->w, (float)srcY / pPriv->h); VTX_OUT_4((float)dstX, (float)(dstY + dsth), (float)srcX / pPriv->w, (float)(srcY + srch) / pPriv->h); VTX_OUT_4((float)(dstX + dstw), (float)(dstY + dsth), (float)(srcX + srcw) / pPriv->w, (float)(srcY + srch) / pPriv->h); VTX_OUT_4((float)(dstX + dstw), (float)dstY, (float)(srcX + srcw) / pPriv->w, (float)srcY / pPriv->h); } else { /* * Render a big, scissored triangle. This means * increasing the triangle size and adjusting * texture coordinates. */ VTX_OUT_4((float)dstX, (float)dstY, (float)srcX / pPriv->w, (float)srcY / pPriv->h); VTX_OUT_4((float)dstX, (float)(dstY + dsth + dstw), (float)srcX / pPriv->w, ((float)srcY + (float)srch * (((float)dstw / (float)dsth) + 1.0)) / pPriv->h); VTX_OUT_4((float)(dstX + dstw + dsth), (float)dstY, ((float)srcX + (float)srcw * (((float)dsth / (float)dstw) + 1.0)) / pPriv->w, (float)srcY / pPriv->h); } } /* flushing is pipelined, free/finish is not */ OUT_ACCEL_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_DC_FLUSH_3D); #ifdef ACCEL_CP ADVANCE_RING(); #else FINISH_ACCEL(); #endif /* !ACCEL_CP */ pBox++; } BEGIN_ACCEL(3); OUT_ACCEL_REG(R300_SC_CLIP_RULE, 0xAAAA); OUT_ACCEL_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_RB3D_DC_FLUSH_ALL); OUT_ACCEL_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN); FINISH_ACCEL(); DamageDamageRegion(pPriv->pDraw, &pPriv->clip); } static void FUNC_NAME(R500DisplayTexturedVideo)(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv) { RADEONInfoPtr info = RADEONPTR(pScrn); PixmapPtr pPixmap = pPriv->pPixmap; struct radeon_exa_pixmap_priv *driver_priv; struct radeon_bo *src_bo = pPriv->src_bo[pPriv->currentBuffer]; uint32_t txfilter, txformat0, txformat1, txoffset, txpitch; uint32_t dst_pitch, dst_format; uint32_t txenable, colorpitch, bicubic_offset; uint32_t output_fmt; Bool isplanar = FALSE; int dstxoff, dstyoff, pixel_shift, vtx_count; BoxPtr pBox = REGION_RECTS(&pPriv->clip); int nBox = REGION_NUM_RECTS(&pPriv->clip); ACCEL_PREAMBLE(); #ifdef XF86DRM_MODE if (info->cs) { int ret; radeon_cs_space_reset_bos(info->cs); radeon_cs_space_add_persistent_bo(info->cs, src_bo, RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0); if (pPriv->bicubic_enabled) radeon_cs_space_add_persistent_bo(info->cs, info->bicubic_bo, RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0); driver_priv = exaGetPixmapDriverPrivate(pPixmap); radeon_cs_space_add_persistent_bo(info->cs, driver_priv->bo, 0, RADEON_GEM_DOMAIN_VRAM); ret = radeon_cs_space_check(info->cs); if (ret) { ErrorF("Not enough RAM to hw accel xv operation\n"); return; } } #endif pixel_shift = pPixmap->drawable.bitsPerPixel >> 4; #ifdef USE_EXA if (info->useEXA) { dst_pitch = exaGetPixmapPitch(pPixmap); } else #endif { dst_pitch = pPixmap->devKind; } #ifdef COMPOSITE dstxoff = -pPixmap->screen_x + pPixmap->drawable.x; dstyoff = -pPixmap->screen_y + pPixmap->drawable.y; #else dstxoff = 0; dstyoff = 0; #endif #ifdef USE_EXA if (info->useEXA) { RADEON_SWITCH_TO_3D(); } else #endif { BEGIN_ACCEL(2); OUT_ACCEL_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_DC_FLUSH_3D); /* We must wait for 3d to idle, in case source was just written as a dest. */ OUT_ACCEL_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_HOST_IDLECLEAN | RADEON_WAIT_2D_IDLECLEAN | RADEON_WAIT_3D_IDLECLEAN | RADEON_WAIT_DMA_GUI_IDLE); FINISH_ACCEL(); if (!info->accel_state->XInited3D) RADEONInit3DEngine(pScrn); } if (pPriv->bicubic_enabled) vtx_count = 6; else vtx_count = 4; switch (pPixmap->drawable.bitsPerPixel) { case 16: if (pPixmap->drawable.depth == 15) dst_format = R300_COLORFORMAT_ARGB1555; else dst_format = R300_COLORFORMAT_RGB565; break; case 32: dst_format = R300_COLORFORMAT_ARGB8888; break; default: return; } output_fmt = (R300_OUT_FMT_C4_8 | R300_OUT_FMT_C0_SEL_BLUE | R300_OUT_FMT_C1_SEL_GREEN | R300_OUT_FMT_C2_SEL_RED | R300_OUT_FMT_C3_SEL_ALPHA); colorpitch = dst_pitch >> pixel_shift; colorpitch |= dst_format; if (RADEONTilingEnabled(pScrn, pPixmap)) colorpitch |= R300_COLORTILE; if (((pPriv->bicubic_state == BICUBIC_OFF)) && (pPriv->id == FOURCC_I420 || pPriv->id == FOURCC_YV12)) isplanar = TRUE; if (isplanar) { txformat1 = R300_TX_FORMAT_X8; txpitch = pPriv->src_pitch; } else { if (pPriv->id == FOURCC_UYVY) txformat1 = R300_TX_FORMAT_YVYU422; else txformat1 = R300_TX_FORMAT_VYUY422; if (pPriv->bicubic_state != BICUBIC_OFF) txformat1 |= R300_TX_FORMAT_YUV_TO_RGB_CLAMP; /* pitch is in pixels */ txpitch = pPriv->src_pitch / 2; } txpitch -= 1; txformat0 = ((((pPriv->w - 1) & 0x7ff) << R300_TXWIDTH_SHIFT) | (((pPriv->h - 1) & 0x7ff) << R300_TXHEIGHT_SHIFT) | R300_TXPITCH_EN); txfilter = (R300_TX_CLAMP_S(R300_TX_CLAMP_CLAMP_LAST) | R300_TX_CLAMP_T(R300_TX_CLAMP_CLAMP_LAST) | R300_TX_MAG_FILTER_LINEAR | R300_TX_MIN_FILTER_LINEAR | (0 << R300_TX_ID_SHIFT)); if ((pPriv->w - 1) & 0x800) txpitch |= R500_TXWIDTH_11; if ((pPriv->h - 1) & 0x800) txpitch |= R500_TXHEIGHT_11; txoffset = info->cs ? 0 : pPriv->src_offset; BEGIN_ACCEL_RELOC(6, 1); OUT_ACCEL_REG(R300_TX_FILTER0_0, txfilter); OUT_ACCEL_REG(R300_TX_FILTER1_0, 0); OUT_ACCEL_REG(R300_TX_FORMAT0_0, txformat0); OUT_ACCEL_REG(R300_TX_FORMAT1_0, txformat1); OUT_ACCEL_REG(R300_TX_FORMAT2_0, txpitch); OUT_TEXTURE_REG(R300_TX_OFFSET_0, txoffset, src_bo); FINISH_ACCEL(); txenable = R300_TEX_0_ENABLE; if (isplanar) { txformat0 = ((((((pPriv->w + 1 ) >> 1) - 1) & 0x7ff) << R300_TXWIDTH_SHIFT) | (((((pPriv->h + 1 ) >> 1 ) - 1) & 0x7ff) << R300_TXHEIGHT_SHIFT) | R300_TXPITCH_EN); txpitch = RADEON_ALIGN(pPriv->src_pitch >> 1, 64); txpitch -= 1; txfilter = (R300_TX_CLAMP_S(R300_TX_CLAMP_CLAMP_LAST) | R300_TX_CLAMP_T(R300_TX_CLAMP_CLAMP_LAST) | R300_TX_MIN_FILTER_LINEAR | R300_TX_MAG_FILTER_LINEAR); BEGIN_ACCEL_RELOC(12, 2); OUT_ACCEL_REG(R300_TX_FILTER0_1, txfilter | (1 << R300_TX_ID_SHIFT)); OUT_ACCEL_REG(R300_TX_FILTER1_1, 0); OUT_ACCEL_REG(R300_TX_FORMAT0_1, txformat0); OUT_ACCEL_REG(R300_TX_FORMAT1_1, R300_TX_FORMAT_X8); OUT_ACCEL_REG(R300_TX_FORMAT2_1, txpitch); OUT_TEXTURE_REG(R300_TX_OFFSET_1, txoffset + pPriv->planeu_offset, src_bo); OUT_ACCEL_REG(R300_TX_FILTER0_2, txfilter | (2 << R300_TX_ID_SHIFT)); OUT_ACCEL_REG(R300_TX_FILTER1_2, 0); OUT_ACCEL_REG(R300_TX_FORMAT0_2, txformat0); OUT_ACCEL_REG(R300_TX_FORMAT1_2, R300_TX_FORMAT_X8); OUT_ACCEL_REG(R300_TX_FORMAT2_2, txpitch); OUT_TEXTURE_REG(R300_TX_OFFSET_2, txoffset + pPriv->planev_offset, src_bo); FINISH_ACCEL(); txenable |= R300_TEX_1_ENABLE | R300_TEX_2_ENABLE; } if (pPriv->bicubic_enabled) { /* Size is 128x1 */ txformat0 = ((0x7f << R300_TXWIDTH_SHIFT) | (0x0 << R300_TXHEIGHT_SHIFT) | R300_TXPITCH_EN); /* Format is 32-bit floats, 4bpp */ txformat1 = R300_EASY_TX_FORMAT(Z, Y, X, W, FL_R16G16B16A16); /* Pitch is 127 (128-1) */ txpitch = 0x7f; /* Tex filter */ txfilter = (R300_TX_CLAMP_S(R300_TX_CLAMP_WRAP) | R300_TX_CLAMP_T(R300_TX_CLAMP_WRAP) | R300_TX_MIN_FILTER_NEAREST | R300_TX_MAG_FILTER_NEAREST | (1 << R300_TX_ID_SHIFT)); if (info->cs) bicubic_offset = 0; else bicubic_offset = pPriv->bicubic_src_offset; BEGIN_ACCEL_RELOC(6, 1); OUT_ACCEL_REG(R300_TX_FILTER0_1, txfilter); OUT_ACCEL_REG(R300_TX_FILTER1_1, 0); OUT_ACCEL_REG(R300_TX_FORMAT0_1, txformat0); OUT_ACCEL_REG(R300_TX_FORMAT1_1, txformat1); OUT_ACCEL_REG(R300_TX_FORMAT2_1, txpitch); OUT_TEXTURE_REG(R300_TX_OFFSET_1, bicubic_offset, info->bicubic_bo); FINISH_ACCEL(); /* Enable tex 1 */ txenable |= R300_TEX_1_ENABLE; } /* setup the VAP */ if (info->accel_state->has_tcl) { if (pPriv->bicubic_enabled) BEGIN_ACCEL(7); else BEGIN_ACCEL(6); } else { if (pPriv->bicubic_enabled) BEGIN_ACCEL(5); else BEGIN_ACCEL(4); } /* These registers define the number, type, and location of data submitted * to the PVS unit of GA input (when PVS is disabled) * DST_VEC_LOC is the slot in the PVS input vector memory when PVS/TCL is * enabled. This memory provides the imputs to the vertex shader program * and ordering is not important. When PVS/TCL is disabled, this field maps * directly to the GA input memory and the order is signifigant. In * PVS_BYPASS mode the order is as follows: * Position * Point Size * Color 0-3 * Textures 0-7 * Fog */ if (pPriv->bicubic_enabled) { OUT_ACCEL_REG(R300_VAP_PROG_STREAM_CNTL_0, ((R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_0_SHIFT) | (0 << R300_SKIP_DWORDS_0_SHIFT) | (0 << R300_DST_VEC_LOC_0_SHIFT) | R300_SIGNED_0 | (R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_1_SHIFT) | (0 << R300_SKIP_DWORDS_1_SHIFT) | (6 << R300_DST_VEC_LOC_1_SHIFT) | R300_SIGNED_1)); OUT_ACCEL_REG(R300_VAP_PROG_STREAM_CNTL_1, ((R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_2_SHIFT) | (0 << R300_SKIP_DWORDS_2_SHIFT) | (7 << R300_DST_VEC_LOC_2_SHIFT) | R300_LAST_VEC_2 | R300_SIGNED_2)); } else { OUT_ACCEL_REG(R300_VAP_PROG_STREAM_CNTL_0, ((R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_0_SHIFT) | (0 << R300_SKIP_DWORDS_0_SHIFT) | (0 << R300_DST_VEC_LOC_0_SHIFT) | R300_SIGNED_0 | (R300_DATA_TYPE_FLOAT_2 << R300_DATA_TYPE_1_SHIFT) | (0 << R300_SKIP_DWORDS_1_SHIFT) | (6 << R300_DST_VEC_LOC_1_SHIFT) | R300_LAST_VEC_1 | R300_SIGNED_1)); } /* load the vertex shader * We pre-load vertex programs in RADEONInit3DEngine(): * - exa * - Xv * - Xv bicubic * Here we select the offset of the vertex program we want to use */ if (info->accel_state->has_tcl) { if (pPriv->bicubic_enabled) { OUT_ACCEL_REG(R300_VAP_PVS_CODE_CNTL_0, ((11 << R300_PVS_FIRST_INST_SHIFT) | (13 << R300_PVS_XYZW_VALID_INST_SHIFT) | (13 << R300_PVS_LAST_INST_SHIFT))); OUT_ACCEL_REG(R300_VAP_PVS_CODE_CNTL_1, (13 << R300_PVS_LAST_VTX_SRC_INST_SHIFT)); } else { OUT_ACCEL_REG(R300_VAP_PVS_CODE_CNTL_0, ((9 << R300_PVS_FIRST_INST_SHIFT) | (10 << R300_PVS_XYZW_VALID_INST_SHIFT) | (10 << R300_PVS_LAST_INST_SHIFT))); OUT_ACCEL_REG(R300_VAP_PVS_CODE_CNTL_1, (10 << R300_PVS_LAST_VTX_SRC_INST_SHIFT)); } } /* Position and one set of 2 texture coordinates */ OUT_ACCEL_REG(R300_VAP_OUT_VTX_FMT_0, R300_VTX_POS_PRESENT); if (pPriv->bicubic_enabled) OUT_ACCEL_REG(R300_VAP_OUT_VTX_FMT_1, ((2 << R300_TEX_0_COMP_CNT_SHIFT) | (2 << R300_TEX_1_COMP_CNT_SHIFT))); else OUT_ACCEL_REG(R300_VAP_OUT_VTX_FMT_1, (2 << R300_TEX_0_COMP_CNT_SHIFT)); OUT_ACCEL_REG(R300_US_OUT_FMT_0, output_fmt); FINISH_ACCEL(); /* setup pixel shader */ if (pPriv->bicubic_state != BICUBIC_OFF) { if (pPriv->bicubic_enabled) { BEGIN_ACCEL(7); /* 4 components: 2 for tex0 and 2 for tex1 */ OUT_ACCEL_REG(R300_RS_COUNT, ((4 << R300_RS_COUNT_IT_COUNT_SHIFT) | R300_RS_COUNT_HIRES_EN)); /* R300_INST_COUNT_RS - highest RS instruction used */ OUT_ACCEL_REG(R300_RS_INST_COUNT, R300_INST_COUNT_RS(1)); /* Pixel stack frame size. */ OUT_ACCEL_REG(R300_US_PIXSIZE, 5); /* FP length. */ OUT_ACCEL_REG(R500_US_CODE_ADDR, (R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(13))); OUT_ACCEL_REG(R500_US_CODE_RANGE, (R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(13))); /* Prepare for FP emission. */ OUT_ACCEL_REG(R500_US_CODE_OFFSET, 0); OUT_ACCEL_REG(R500_GA_US_VECTOR_INDEX, R500_US_VECTOR_INST_INDEX(0)); FINISH_ACCEL(); BEGIN_ACCEL(89); /* Pixel shader. * I've gone ahead and annotated each instruction, since this * thing is MASSIVE. :3 * Note: In order to avoid buggies with temps and multiple * inputs, all temps are offset by 2. temp0 -> register2. */ /* TEX temp2, input1.xxxx, tex1, 1D */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_TEX | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_ID(1) | R500_TEX_INST_LD | R500_TEX_IGNORE_UNCOVERED)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_SRC_ADDR(1) | R500_TEX_SRC_S_SWIZ_R | R500_TEX_SRC_T_SWIZ_R | R500_TEX_SRC_R_SWIZ_R | R500_TEX_SRC_Q_SWIZ_R | R500_TEX_DST_ADDR(2) | R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G | R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); /* TEX temp5, input1.yyyy, tex1, 1D */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_TEX | R500_INST_TEX_SEM_WAIT | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_ID(1) | R500_TEX_INST_LD | R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_SRC_ADDR(1) | R500_TEX_SRC_S_SWIZ_G | R500_TEX_SRC_T_SWIZ_G | R500_TEX_SRC_R_SWIZ_G | R500_TEX_SRC_Q_SWIZ_G | R500_TEX_DST_ADDR(5) | R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G | R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); /* MUL temp4, const0.x0x0, temp2.yyxx */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_RGB_ADDR0(0) | R500_RGB_ADDR0_CONST | R500_RGB_ADDR1(2))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR0_CONST | R500_ALPHA_ADDR1(2))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R | R500_ALU_RGB_G_SWIZ_A_0 | R500_ALU_RGB_B_SWIZ_A_R | R500_ALU_RGB_SEL_B_SRC1 | R500_ALU_RGB_R_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_G | R500_ALU_RGB_B_SWIZ_B_R)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDRD(4) | R500_ALPHA_OP_MAD | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SWIZ_A_0 | R500_ALPHA_SEL_B_SRC1 | R500_ALPHA_SWIZ_B_R)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGBA_ADDRD(4) | R500_ALU_RGBA_OP_MAD | R500_ALU_RGBA_R_SWIZ_0 | R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 | R500_ALU_RGBA_A_SWIZ_0)); /* MAD temp3, const0.0y0y, temp5.xxxx, temp4 */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_ALU | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_RGB_ADDR0(0) | R500_RGB_ADDR0_CONST | R500_RGB_ADDR1(5) | R500_RGB_ADDR2(4))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR0_CONST | R500_ALPHA_ADDR1(5) | R500_ALPHA_ADDR2(4))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_0 | R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_0 | R500_ALU_RGB_SEL_B_SRC1 | R500_ALU_RGB_R_SWIZ_B_R | R500_ALU_RGB_G_SWIZ_B_R | R500_ALU_RGB_B_SWIZ_B_R)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDRD(3) | R500_ALPHA_OP_MAD | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SWIZ_A_G | R500_ALPHA_SEL_B_SRC1 | R500_ALPHA_SWIZ_B_R)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGBA_ADDRD(3) | R500_ALU_RGBA_OP_MAD | R500_ALU_RGBA_SEL_C_SRC2 | R500_ALU_RGBA_R_SWIZ_R | R500_ALU_RGBA_G_SWIZ_G | R500_ALU_RGBA_B_SWIZ_B | R500_ALU_RGBA_A_SWIZ_A)); /* ADD temp3, temp3, input0.xyxy */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_ALU | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_RGB_ADDR1(3) | R500_RGB_ADDR2(0))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDR1(3) | R500_ALPHA_ADDR2(0))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGB_R_SWIZ_A_1 | R500_ALU_RGB_G_SWIZ_A_1 | R500_ALU_RGB_B_SWIZ_A_1 | R500_ALU_RGB_SEL_B_SRC1 | R500_ALU_RGB_R_SWIZ_B_R | R500_ALU_RGB_G_SWIZ_B_G | R500_ALU_RGB_B_SWIZ_B_B)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDRD(3) | R500_ALPHA_OP_MAD | R500_ALPHA_SWIZ_A_1 | R500_ALPHA_SEL_B_SRC1 | R500_ALPHA_SWIZ_B_A)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGBA_ADDRD(3) | R500_ALU_RGBA_OP_MAD | R500_ALU_RGBA_SEL_C_SRC2 | R500_ALU_RGBA_R_SWIZ_R | R500_ALU_RGBA_G_SWIZ_G | R500_ALU_RGBA_B_SWIZ_R | R500_ALU_RGBA_A_SWIZ_G)); /* TEX temp1, temp3.zwxy, tex0, 2D */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_TEX | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_ID(0) | R500_TEX_INST_LD | R500_TEX_IGNORE_UNCOVERED)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_SRC_ADDR(3) | R500_TEX_SRC_S_SWIZ_B | R500_TEX_SRC_T_SWIZ_A | R500_TEX_SRC_R_SWIZ_R | R500_TEX_SRC_Q_SWIZ_G | R500_TEX_DST_ADDR(1) | R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G | R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); /* TEX temp3, temp3.xyzw, tex0, 2D */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_TEX | R500_INST_TEX_SEM_WAIT | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_ID(0) | R500_TEX_INST_LD | R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_SRC_ADDR(3) | R500_TEX_SRC_S_SWIZ_R | R500_TEX_SRC_T_SWIZ_G | R500_TEX_SRC_R_SWIZ_B | R500_TEX_SRC_Q_SWIZ_A | R500_TEX_DST_ADDR(3) | R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G | R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); /* MAD temp4, const0.0y0y, temp5.yyyy, temp4 */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_ALU | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_RGB_ADDR0(0) | R500_RGB_ADDR0_CONST | R500_RGB_ADDR1(5) | R500_RGB_ADDR2(4))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR0_CONST | R500_ALPHA_ADDR1(5) | R500_ALPHA_ADDR2(4))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_0 | R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_0 | R500_ALU_RGB_SEL_B_SRC1 | R500_ALU_RGB_R_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_G | R500_ALU_RGB_B_SWIZ_B_G)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDRD(4) | R500_ALPHA_OP_MAD | R500_ALPHA_SEL_A_SRC0 | R500_ALPHA_SWIZ_A_G | R500_ALPHA_SEL_B_SRC1 | R500_ALPHA_SWIZ_B_G)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGBA_ADDRD(4) | R500_ALU_RGBA_OP_MAD | R500_ALU_RGBA_SEL_C_SRC2 | R500_ALU_RGBA_R_SWIZ_R | R500_ALU_RGBA_G_SWIZ_G | R500_ALU_RGBA_B_SWIZ_B | R500_ALU_RGBA_A_SWIZ_A)); /* ADD temp0, temp4, input0.xyxy */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_ALU | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_RGB_ADDR1(4) | R500_RGB_ADDR2(0))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDR1(4) | R500_ALPHA_ADDR2(0))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGB_R_SWIZ_A_1 | R500_ALU_RGB_G_SWIZ_A_1 | R500_ALU_RGB_B_SWIZ_A_1 | R500_ALU_RGB_SEL_B_SRC1 | R500_ALU_RGB_R_SWIZ_B_R | R500_ALU_RGB_G_SWIZ_B_G | R500_ALU_RGB_B_SWIZ_B_B)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDRD(0) | R500_ALPHA_OP_MAD | R500_ALPHA_SWIZ_A_1 | R500_ALPHA_SEL_B_SRC1 | R500_ALPHA_SWIZ_B_A)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGBA_ADDRD(0) | R500_ALU_RGBA_OP_MAD | R500_ALU_RGBA_SEL_C_SRC2 | R500_ALU_RGBA_R_SWIZ_R | R500_ALU_RGBA_G_SWIZ_G | R500_ALU_RGBA_B_SWIZ_R | R500_ALU_RGBA_A_SWIZ_G)); /* TEX temp4, temp0.zwzw, tex0, 2D */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_TEX | R500_INST_TEX_SEM_WAIT | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_ID(0) | R500_TEX_INST_LD | R500_TEX_IGNORE_UNCOVERED)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_SRC_ADDR(0) | R500_TEX_SRC_S_SWIZ_B | R500_TEX_SRC_T_SWIZ_A | R500_TEX_SRC_R_SWIZ_B | R500_TEX_SRC_Q_SWIZ_A | R500_TEX_DST_ADDR(4) | R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G | R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); /* TEX temp0, temp0.xyzw, tex0, 2D */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_TEX | R500_INST_TEX_SEM_WAIT | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_ID(0) | R500_TEX_INST_LD | R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_SRC_ADDR(0) | R500_TEX_SRC_S_SWIZ_R | R500_TEX_SRC_T_SWIZ_G | R500_TEX_SRC_R_SWIZ_B | R500_TEX_SRC_Q_SWIZ_A | R500_TEX_DST_ADDR(0) | R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G | R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); /* LRP temp3, temp2.zzzz, temp1, temp3 -> * - PRESUB temps, temp1 - temp3 * - MAD temp2.zzzz, temps, temp3 */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_ALU | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_RGB_ADDR0(3) | R500_RGB_SRCP_OP_RGB1_MINUS_RGB0 | R500_RGB_ADDR1(1) | R500_RGB_ADDR2(2))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDR0(3) | R500_ALPHA_SRCP_OP_A1_MINUS_A0 | R500_ALPHA_ADDR1(1) | R500_ALPHA_ADDR2(2))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGB_SEL_A_SRC2 | R500_ALU_RGB_R_SWIZ_A_B | R500_ALU_RGB_G_SWIZ_A_B | R500_ALU_RGB_B_SWIZ_A_B | R500_ALU_RGB_SEL_B_SRCP | R500_ALU_RGB_R_SWIZ_B_R | R500_ALU_RGB_G_SWIZ_B_G | R500_ALU_RGB_B_SWIZ_B_B)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDRD(3) | R500_ALPHA_OP_MAD | R500_ALPHA_SEL_A_SRC2 | R500_ALPHA_SWIZ_A_B | R500_ALPHA_SEL_B_SRCP | R500_ALPHA_SWIZ_B_A)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGBA_ADDRD(3) | R500_ALU_RGBA_OP_MAD | R500_ALU_RGBA_SEL_C_SRC0 | R500_ALU_RGBA_R_SWIZ_R | R500_ALU_RGBA_G_SWIZ_G | R500_ALU_RGBA_B_SWIZ_B | R500_ALU_RGBA_A_SWIZ_A)); /* LRP temp0, temp2.zzzz, temp4, temp0 -> * - PRESUB temps, temp4 - temp1 * - MAD temp2.zzzz, temps, temp0 */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_RGB_ADDR0(0) | R500_RGB_SRCP_OP_RGB1_MINUS_RGB0 | R500_RGB_ADDR1(4) | R500_RGB_ADDR2(2))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDR0(0) | R500_ALPHA_SRCP_OP_A1_MINUS_A0 | R500_ALPHA_ADDR1(4) | R500_ALPHA_ADDR2(2))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGB_SEL_A_SRC2 | R500_ALU_RGB_R_SWIZ_A_B | R500_ALU_RGB_G_SWIZ_A_B | R500_ALU_RGB_B_SWIZ_A_B | R500_ALU_RGB_SEL_B_SRCP | R500_ALU_RGB_R_SWIZ_B_R | R500_ALU_RGB_G_SWIZ_B_G | R500_ALU_RGB_B_SWIZ_B_B)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDRD(0) | R500_ALPHA_OP_MAD | R500_ALPHA_SEL_A_SRC2 | R500_ALPHA_SWIZ_A_B | R500_ALPHA_SEL_B_SRCP | R500_ALPHA_SWIZ_B_A)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGBA_ADDRD(0) | R500_ALU_RGBA_OP_MAD | R500_ALU_RGBA_SEL_C_SRC0 | R500_ALU_RGBA_R_SWIZ_R | R500_ALU_RGBA_G_SWIZ_G | R500_ALU_RGBA_B_SWIZ_B | R500_ALU_RGBA_A_SWIZ_A)); /* LRP output, temp5.zzzz, temp3, temp0 -> * - PRESUB temps, temp3 - temp0 * - MAD temp5.zzzz, temps, temp0 */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_OUT | R500_INST_LAST | R500_INST_TEX_SEM_WAIT | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK | R500_INST_RGB_OMASK_R | R500_INST_RGB_OMASK_G | R500_INST_RGB_OMASK_B | R500_INST_ALPHA_OMASK)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_RGB_ADDR0(0) | R500_RGB_SRCP_OP_RGB1_MINUS_RGB0 | R500_RGB_ADDR1(3) | R500_RGB_ADDR2(5))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDR0(0) | R500_ALPHA_SRCP_OP_A1_MINUS_A0 | R500_ALPHA_ADDR1(3) | R500_ALPHA_ADDR2(5))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGB_SEL_A_SRC2 | R500_ALU_RGB_R_SWIZ_A_B | R500_ALU_RGB_G_SWIZ_A_B | R500_ALU_RGB_B_SWIZ_A_B | R500_ALU_RGB_SEL_B_SRCP | R500_ALU_RGB_R_SWIZ_B_R | R500_ALU_RGB_G_SWIZ_B_G | R500_ALU_RGB_B_SWIZ_B_B)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDRD(0) | R500_ALPHA_OP_MAD | R500_ALPHA_SEL_A_SRC2 | R500_ALPHA_SWIZ_A_B | R500_ALPHA_SEL_B_SRCP | R500_ALPHA_SWIZ_B_A)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGBA_ADDRD(0) | R500_ALU_RGBA_OP_MAD | R500_ALU_RGBA_SEL_C_SRC0 | R500_ALU_RGBA_R_SWIZ_R | R500_ALU_RGBA_G_SWIZ_G | R500_ALU_RGBA_B_SWIZ_B | R500_ALU_RGBA_A_SWIZ_A)); /* Shader constants. */ OUT_ACCEL_REG(R500_GA_US_VECTOR_INDEX, R500_US_VECTOR_CONST_INDEX(0)); /* const0 = {1 / texture[0].width, 1 / texture[0].height, 0, 0} */ OUT_ACCEL_REG_F(R500_GA_US_VECTOR_DATA, (1.0/(float)pPriv->w)); OUT_ACCEL_REG_F(R500_GA_US_VECTOR_DATA, (1.0/(float)pPriv->h)); OUT_ACCEL_REG_F(R500_GA_US_VECTOR_DATA, 0x0); OUT_ACCEL_REG_F(R500_GA_US_VECTOR_DATA, 0x0); FINISH_ACCEL(); } else { BEGIN_ACCEL(19); /* 2 components: 2 for tex0 */ OUT_ACCEL_REG(R300_RS_COUNT, ((2 << R300_RS_COUNT_IT_COUNT_SHIFT) | R300_RS_COUNT_HIRES_EN)); /* R300_INST_COUNT_RS - highest RS instruction used */ OUT_ACCEL_REG(R300_RS_INST_COUNT, R300_INST_COUNT_RS(0)); /* Pixel stack frame size. */ OUT_ACCEL_REG(R300_US_PIXSIZE, 0); /* highest temp used */ /* FP length. */ OUT_ACCEL_REG(R500_US_CODE_ADDR, (R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(1))); OUT_ACCEL_REG(R500_US_CODE_RANGE, (R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(1))); /* Prepare for FP emission. */ OUT_ACCEL_REG(R500_US_CODE_OFFSET, 0); OUT_ACCEL_REG(R500_GA_US_VECTOR_INDEX, R500_US_VECTOR_INST_INDEX(0)); /* tex inst */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_TEX | R500_INST_TEX_SEM_WAIT | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK | R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_ID(0) | R500_TEX_INST_LD | R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_SRC_ADDR(0) | R500_TEX_SRC_S_SWIZ_R | R500_TEX_SRC_T_SWIZ_G | R500_TEX_DST_ADDR(0) | R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G | R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_DX_ADDR(0) | R500_DX_S_SWIZ_R | R500_DX_T_SWIZ_R | R500_DX_R_SWIZ_R | R500_DX_Q_SWIZ_R | R500_DY_ADDR(0) | R500_DY_S_SWIZ_R | R500_DY_T_SWIZ_R | R500_DY_R_SWIZ_R | R500_DY_Q_SWIZ_R)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); /* ALU inst */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_OUT | R500_INST_TEX_SEM_WAIT | R500_INST_LAST | R500_INST_RGB_OMASK_R | R500_INST_RGB_OMASK_G | R500_INST_RGB_OMASK_B | R500_INST_ALPHA_OMASK | R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_RGB_ADDR0(0) | R500_RGB_ADDR1(0) | R500_RGB_ADDR1_CONST | R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR1_CONST | R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R | R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B | R500_ALU_RGB_SEL_B_SRC0 | R500_ALU_RGB_R_SWIZ_B_1 | R500_ALU_RGB_B_SWIZ_B_1 | R500_ALU_RGB_G_SWIZ_B_1)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_OP_MAD | R500_ALPHA_SWIZ_A_A | R500_ALPHA_SWIZ_B_1)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGBA_OP_MAD | R500_ALU_RGBA_R_SWIZ_0 | R500_ALU_RGBA_G_SWIZ_0 | R500_ALU_RGBA_B_SWIZ_0 | R500_ALU_RGBA_A_SWIZ_0)); FINISH_ACCEL(); } } else { /* * y' = y - .0625 * u' = u - .5 * v' = v - .5; * * r = 1.1643 * y' + 0.0 * u' + 1.5958 * v' * g = 1.1643 * y' - 0.39173 * u' - 0.81290 * v' * b = 1.1643 * y' + 2.017 * u' + 0.0 * v' * * DP3 might look like the straightforward solution * but we'd need to move the texture yuv values in * the same reg for this to work. Therefore use MADs. * Brightness just adds to the off constant. * Contrast is multiplication of luminance. * Saturation and hue change the u and v coeffs. * Default values (before adjustments - depend on colorspace): * yco = 1.1643 * uco = 0, -0.39173, 2.017 * vco = 1.5958, -0.8129, 0 * off = -0.0625 * yco + -0.5 * uco[r] + -0.5 * vco[r], * -0.0625 * yco + -0.5 * uco[g] + -0.5 * vco[g], * -0.0625 * yco + -0.5 * uco[b] + -0.5 * vco[b], * * temp = MAD(yco, yuv.yyyy, off) * temp = MAD(uco, yuv.uuuu, temp) * result = MAD(vco, yuv.vvvv, temp) */ /* TODO: don't recalc consts always */ const float Loff = -0.0627; const float Coff = -0.502; float uvcosf, uvsinf; float yco; float uco[3], vco[3], off[3]; float bright, cont, gamma; int ref = pPriv->transform_index; Bool needgamma = FALSE; cont = RTFContrast(pPriv->contrast); bright = RTFBrightness(pPriv->brightness); gamma = (float)pPriv->gamma / 1000.0; uvcosf = RTFSaturation(pPriv->saturation) * cos(RTFHue(pPriv->hue)); uvsinf = RTFSaturation(pPriv->saturation) * sin(RTFHue(pPriv->hue)); /* overlay video also does pre-gamma contrast/sat adjust, should we? */ yco = trans[ref].RefLuma * cont; uco[0] = -trans[ref].RefRCr * uvsinf; uco[1] = trans[ref].RefGCb * uvcosf - trans[ref].RefGCr * uvsinf; uco[2] = trans[ref].RefBCb * uvcosf; vco[0] = trans[ref].RefRCr * uvcosf; vco[1] = trans[ref].RefGCb * uvsinf + trans[ref].RefGCr * uvcosf; vco[2] = trans[ref].RefBCb * uvsinf; off[0] = Loff * yco + Coff * (uco[0] + vco[0]) + bright; off[1] = Loff * yco + Coff * (uco[1] + vco[1]) + bright; off[2] = Loff * yco + Coff * (uco[2] + vco[2]) + bright; //XXX gamma if (gamma != 1.0) { needgamma = TRUE; /* note: gamma correction is out = in ^ gamma; gpu can only do LG2/EX2 therefore we transform into in ^ gamma = 2 ^ (log2(in) * gamma). Lots of scalar ops, unfortunately (better solution?) - without gamma that's 3 inst, with gamma it's 10... could use different gamma factors per channel, if that's of any use. */ } if (isplanar) { BEGIN_ACCEL(56); /* 2 components: 2 for tex0 */ OUT_ACCEL_REG(R300_RS_COUNT, ((2 << R300_RS_COUNT_IT_COUNT_SHIFT) | R300_RS_COUNT_HIRES_EN)); /* R300_INST_COUNT_RS - highest RS instruction used */ OUT_ACCEL_REG(R300_RS_INST_COUNT, R300_INST_COUNT_RS(0)); /* Pixel stack frame size. */ OUT_ACCEL_REG(R300_US_PIXSIZE, 2); /* highest temp used */ /* FP length. */ OUT_ACCEL_REG(R500_US_CODE_ADDR, (R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(5))); OUT_ACCEL_REG(R500_US_CODE_RANGE, (R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(5))); /* Prepare for FP emission. */ OUT_ACCEL_REG(R500_US_CODE_OFFSET, 0); OUT_ACCEL_REG(R500_GA_US_VECTOR_INDEX, R500_US_VECTOR_INST_INDEX(0)); /* tex inst */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_TEX | R500_INST_TEX_SEM_WAIT | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK | R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_ID(0) | R500_TEX_INST_LD | R500_TEX_IGNORE_UNCOVERED)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_SRC_ADDR(0) | R500_TEX_SRC_S_SWIZ_R | R500_TEX_SRC_T_SWIZ_G | R500_TEX_DST_ADDR(2) | R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G | R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_DX_ADDR(0) | R500_DX_S_SWIZ_R | R500_DX_T_SWIZ_R | R500_DX_R_SWIZ_R | R500_DX_Q_SWIZ_R | R500_DY_ADDR(0) | R500_DY_S_SWIZ_R | R500_DY_T_SWIZ_R | R500_DY_R_SWIZ_R | R500_DY_Q_SWIZ_R)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); /* tex inst */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_TEX | R500_INST_TEX_SEM_WAIT | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK | R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_ID(1) | R500_TEX_INST_LD | R500_TEX_IGNORE_UNCOVERED)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_SRC_ADDR(0) | R500_TEX_SRC_S_SWIZ_R | R500_TEX_SRC_T_SWIZ_G | R500_TEX_DST_ADDR(1) | R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G | R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_DX_ADDR(0) | R500_DX_S_SWIZ_R | R500_DX_T_SWIZ_R | R500_DX_R_SWIZ_R | R500_DX_Q_SWIZ_R | R500_DY_ADDR(0) | R500_DY_S_SWIZ_R | R500_DY_T_SWIZ_R | R500_DY_R_SWIZ_R | R500_DY_Q_SWIZ_R)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); /* tex inst */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_TEX | R500_INST_TEX_SEM_WAIT | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK | R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_ID(2) | R500_TEX_INST_LD | R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_SRC_ADDR(0) | R500_TEX_SRC_S_SWIZ_R | R500_TEX_SRC_T_SWIZ_G | R500_TEX_DST_ADDR(0) | R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G | R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_DX_ADDR(0) | R500_DX_S_SWIZ_R | R500_DX_T_SWIZ_R | R500_DX_R_SWIZ_R | R500_DX_Q_SWIZ_R | R500_DY_ADDR(0) | R500_DY_S_SWIZ_R | R500_DY_T_SWIZ_R | R500_DY_R_SWIZ_R | R500_DY_Q_SWIZ_R)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); /* ALU inst */ /* MAD temp2.rgb, const0.aaa, temp2.rgb, const0.rgb */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_RGB_ADDR0(0) | R500_RGB_ADDR0_CONST | R500_RGB_ADDR1(2) | R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR0_CONST | R500_ALPHA_ADDR1(2) | R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_A | R500_ALU_RGB_G_SWIZ_A_A | R500_ALU_RGB_B_SWIZ_A_A | R500_ALU_RGB_SEL_B_SRC1 | R500_ALU_RGB_R_SWIZ_B_R | R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_OP_MAD | R500_ALPHA_ADDRD(2) | R500_ALPHA_SWIZ_A_0 | R500_ALPHA_SWIZ_B_0)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGBA_OP_MAD | R500_ALU_RGBA_ADDRD(2) | R500_ALU_RGBA_SEL_C_SRC0 | R500_ALU_RGBA_R_SWIZ_R | R500_ALU_RGBA_G_SWIZ_G | R500_ALU_RGBA_B_SWIZ_B | R500_ALU_RGBA_ALPHA_SEL_C_SRC0 | R500_ALU_RGBA_A_SWIZ_0)); /* MAD temp2.rgb, const1.rgb, temp1.rgb, temp2.rgb */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_RGB_ADDR0(1) | R500_RGB_ADDR0_CONST | R500_RGB_ADDR1(1) | R500_RGB_ADDR2(2))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDR0(1) | R500_ALPHA_ADDR0_CONST | R500_ALPHA_ADDR1(1) | R500_ALPHA_ADDR2(2))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R | R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B | R500_ALU_RGB_SEL_B_SRC1 | R500_ALU_RGB_R_SWIZ_B_R | R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_OP_MAD | R500_ALPHA_ADDRD(2) | R500_ALPHA_SWIZ_A_0 | R500_ALPHA_SWIZ_B_0)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGBA_OP_MAD | R500_ALU_RGBA_ADDRD(2) | R500_ALU_RGBA_SEL_C_SRC2 | R500_ALU_RGBA_R_SWIZ_R | R500_ALU_RGBA_G_SWIZ_G | R500_ALU_RGBA_B_SWIZ_B | R500_ALU_RGBA_ALPHA_SEL_C_SRC0 | R500_ALU_RGBA_A_SWIZ_0)); /* MAD result.rgb, const2.rgb, temp0.rgb, temp2.rgb */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_OUT | R500_INST_TEX_SEM_WAIT | R500_INST_LAST | R500_INST_RGB_OMASK_R | R500_INST_RGB_OMASK_G | R500_INST_RGB_OMASK_B | R500_INST_ALPHA_OMASK | R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_RGB_ADDR0(2) | R500_RGB_ADDR0_CONST | R500_RGB_ADDR1(0) | R500_RGB_ADDR2(2))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDR0(2) | R500_ALPHA_ADDR0_CONST | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR2(2))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R | R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B | R500_ALU_RGB_SEL_B_SRC1 | R500_ALU_RGB_R_SWIZ_B_R | R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_B)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_OP_MAD | R500_ALPHA_ADDRD(0) | R500_ALPHA_SWIZ_A_0 | R500_ALPHA_SWIZ_B_0)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGBA_OP_MAD | R500_ALU_RGBA_ADDRD(0) | R500_ALU_RGBA_SEL_C_SRC2 | R500_ALU_RGBA_R_SWIZ_R | R500_ALU_RGBA_G_SWIZ_G | R500_ALU_RGBA_B_SWIZ_B | R500_ALU_RGBA_ALPHA_SEL_C_SRC0 | R500_ALU_RGBA_A_SWIZ_1)); } else { BEGIN_ACCEL(44); /* 2 components: 2 for tex0/1/2 */ OUT_ACCEL_REG(R300_RS_COUNT, ((2 << R300_RS_COUNT_IT_COUNT_SHIFT) | R300_RS_COUNT_HIRES_EN)); /* R300_INST_COUNT_RS - highest RS instruction used */ OUT_ACCEL_REG(R300_RS_INST_COUNT, R300_INST_COUNT_RS(0)); /* Pixel stack frame size. */ OUT_ACCEL_REG(R300_US_PIXSIZE, 1); /* highest temp used */ /* FP length. */ OUT_ACCEL_REG(R500_US_CODE_ADDR, (R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(3))); OUT_ACCEL_REG(R500_US_CODE_RANGE, (R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(3))); /* Prepare for FP emission. */ OUT_ACCEL_REG(R500_US_CODE_OFFSET, 0); OUT_ACCEL_REG(R500_GA_US_VECTOR_INDEX, R500_US_VECTOR_INST_INDEX(0)); /* tex inst */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_TEX | R500_INST_TEX_SEM_WAIT | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK | R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_ID(0) | R500_TEX_INST_LD | R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_TEX_SRC_ADDR(0) | R500_TEX_SRC_S_SWIZ_R | R500_TEX_SRC_T_SWIZ_G | R500_TEX_DST_ADDR(0) | R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G | R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_DX_ADDR(0) | R500_DX_S_SWIZ_R | R500_DX_T_SWIZ_R | R500_DX_R_SWIZ_R | R500_DX_Q_SWIZ_R | R500_DY_ADDR(0) | R500_DY_S_SWIZ_R | R500_DY_T_SWIZ_R | R500_DY_R_SWIZ_R | R500_DY_Q_SWIZ_R)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, 0x00000000); /* ALU inst */ /* MAD temp1.rgb, const0.aaa, temp0.ggg, const0.rgb */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_RGB_ADDR0(0) | R500_RGB_ADDR0_CONST | R500_RGB_ADDR1(0) | R500_RGB_ADDR2(0) | R500_RGB_ADDR2_CONST)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDR0(0) | R500_ALPHA_ADDR0_CONST | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR2(0) | R500_ALPHA_ADDR2_CONST)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_A | R500_ALU_RGB_G_SWIZ_A_A | R500_ALU_RGB_B_SWIZ_A_A | R500_ALU_RGB_SEL_B_SRC1 | R500_ALU_RGB_R_SWIZ_B_G | R500_ALU_RGB_B_SWIZ_B_G | R500_ALU_RGB_G_SWIZ_B_G)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_OP_MAD | R500_ALPHA_ADDRD(1) | R500_ALPHA_SWIZ_A_0 | R500_ALPHA_SWIZ_B_0)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGBA_OP_MAD | R500_ALU_RGBA_ADDRD(1) | R500_ALU_RGBA_SEL_C_SRC0 | R500_ALU_RGBA_R_SWIZ_R | R500_ALU_RGBA_G_SWIZ_G | R500_ALU_RGBA_B_SWIZ_B | R500_ALU_RGBA_ALPHA_SEL_C_SRC0 | R500_ALU_RGBA_A_SWIZ_0)); /* MAD temp1.rgb, const1.rgb, temp0.bbb, temp1.rgb */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_ALU | R500_INST_TEX_SEM_WAIT | R500_INST_RGB_WMASK_R | R500_INST_RGB_WMASK_G | R500_INST_RGB_WMASK_B | R500_INST_ALPHA_WMASK)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_RGB_ADDR0(1) | R500_RGB_ADDR0_CONST | R500_RGB_ADDR1(0) | R500_RGB_ADDR2(1))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDR0(1) | R500_ALPHA_ADDR0_CONST | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR2(1))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R | R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B | R500_ALU_RGB_SEL_B_SRC1 | R500_ALU_RGB_R_SWIZ_B_B | R500_ALU_RGB_B_SWIZ_B_B | R500_ALU_RGB_G_SWIZ_B_B)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_OP_MAD | R500_ALPHA_ADDRD(1) | R500_ALPHA_SWIZ_A_0 | R500_ALPHA_SWIZ_B_0)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGBA_OP_MAD | R500_ALU_RGBA_ADDRD(1) | R500_ALU_RGBA_SEL_C_SRC2 | R500_ALU_RGBA_R_SWIZ_R | R500_ALU_RGBA_G_SWIZ_G | R500_ALU_RGBA_B_SWIZ_B | R500_ALU_RGBA_ALPHA_SEL_C_SRC0 | R500_ALU_RGBA_A_SWIZ_0)); /* MAD result.rgb, const2.rgb, temp0.rrr, temp1.rgb */ OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_INST_TYPE_OUT | R500_INST_TEX_SEM_WAIT | R500_INST_LAST | R500_INST_RGB_OMASK_R | R500_INST_RGB_OMASK_G | R500_INST_RGB_OMASK_B | R500_INST_ALPHA_OMASK | R500_INST_RGB_CLAMP | R500_INST_ALPHA_CLAMP)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_RGB_ADDR0(2) | R500_RGB_ADDR0_CONST | R500_RGB_ADDR1(0) | R500_RGB_ADDR2(1))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_ADDR0(1) | R500_ALPHA_ADDR0_CONST | R500_ALPHA_ADDR1(0) | R500_ALPHA_ADDR2(1))); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGB_SEL_A_SRC0 | R500_ALU_RGB_R_SWIZ_A_R | R500_ALU_RGB_G_SWIZ_A_G | R500_ALU_RGB_B_SWIZ_A_B | R500_ALU_RGB_SEL_B_SRC1 | R500_ALU_RGB_R_SWIZ_B_R | R500_ALU_RGB_B_SWIZ_B_R | R500_ALU_RGB_G_SWIZ_B_R)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALPHA_OP_MAD | R500_ALPHA_ADDRD(1) | R500_ALPHA_SWIZ_A_0 | R500_ALPHA_SWIZ_B_0)); OUT_ACCEL_REG(R500_GA_US_VECTOR_DATA, (R500_ALU_RGBA_OP_MAD | R500_ALU_RGBA_ADDRD(1) | R500_ALU_RGBA_SEL_C_SRC2 | R500_ALU_RGBA_R_SWIZ_R | R500_ALU_RGBA_G_SWIZ_G | R500_ALU_RGBA_B_SWIZ_B | R500_ALU_RGBA_ALPHA_SEL_C_SRC0 | R500_ALU_RGBA_A_SWIZ_1)); } /* Shader constants. */ OUT_ACCEL_REG(R500_GA_US_VECTOR_INDEX, R500_US_VECTOR_CONST_INDEX(0)); /* constant 0: off, yco */ OUT_ACCEL_REG_F(R500_GA_US_VECTOR_DATA, off[0]); OUT_ACCEL_REG_F(R500_GA_US_VECTOR_DATA, off[1]); OUT_ACCEL_REG_F(R500_GA_US_VECTOR_DATA, off[2]); OUT_ACCEL_REG_F(R500_GA_US_VECTOR_DATA, yco); /* constant 1: uco */ OUT_ACCEL_REG_F(R500_GA_US_VECTOR_DATA, uco[0]); OUT_ACCEL_REG_F(R500_GA_US_VECTOR_DATA, uco[1]); OUT_ACCEL_REG_F(R500_GA_US_VECTOR_DATA, uco[2]); OUT_ACCEL_REG_F(R500_GA_US_VECTOR_DATA, gamma); /* constant 2: vco */ OUT_ACCEL_REG_F(R500_GA_US_VECTOR_DATA, vco[0]); OUT_ACCEL_REG_F(R500_GA_US_VECTOR_DATA, vco[1]); OUT_ACCEL_REG_F(R500_GA_US_VECTOR_DATA, vco[2]); OUT_ACCEL_REG_F(R500_GA_US_VECTOR_DATA, 0.0); FINISH_ACCEL(); } BEGIN_ACCEL_RELOC(6, 2); OUT_ACCEL_REG(R300_TX_INVALTAGS, 0); OUT_ACCEL_REG(R300_TX_ENABLE, txenable); EMIT_WRITE_OFFSET(R300_RB3D_COLOROFFSET0, 0, pPixmap); EMIT_COLORPITCH(R300_RB3D_COLORPITCH0, colorpitch, pPixmap); /* no need to enable blending */ OUT_ACCEL_REG(R300_RB3D_BLENDCNTL, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ZERO); OUT_ACCEL_REG(R300_VAP_VTX_SIZE, vtx_count); FINISH_ACCEL(); if (pPriv->vsync) { xf86CrtcPtr crtc; if (pPriv->desired_crtc) crtc = pPriv->desired_crtc; else crtc = radeon_pick_best_crtc(pScrn, pPriv->drw_x, pPriv->drw_x + pPriv->dst_w, pPriv->drw_y, pPriv->drw_y + pPriv->dst_h); if (crtc) FUNC_NAME(RADEONWaitForVLine)(pScrn, pPixmap, crtc, pPriv->drw_y - crtc->y, (pPriv->drw_y - crtc->y) + pPriv->dst_h); } /* * Rendering of the actual polygon is done in two different * ways depending on chip generation: * * < R300: * * These chips can render a rectangle in one pass, so * handling is pretty straight-forward. * * >= R300: * * These chips can accept a quad, but will render it as * two triangles which results in a diagonal tear. Instead * We render a single, large triangle and use the scissor * functionality to restrict it to the desired rectangle. * Due to guardband limits on r3xx/r4xx, we can only use * the single triangle up to 2880 pixels; above that we * render as a quad. */ while (nBox--) { int srcX, srcY, srcw, srch; int dstX, dstY, dstw, dsth; dstX = pBox->x1 + dstxoff; dstY = pBox->y1 + dstyoff; dstw = pBox->x2 - pBox->x1; dsth = pBox->y2 - pBox->y1; srcX = pPriv->src_x; srcX += ((pBox->x1 - pPriv->drw_x) * pPriv->src_w) / pPriv->dst_w; srcY = pPriv->src_y; srcY += ((pBox->y1 - pPriv->drw_y) * pPriv->src_h) / pPriv->dst_h; srcw = (pPriv->src_w * dstw) / pPriv->dst_w; srch = (pPriv->src_h * dsth) / pPriv->dst_h; BEGIN_ACCEL(2); OUT_ACCEL_REG(R300_SC_SCISSOR0, (((dstX) << R300_SCISSOR_X_SHIFT) | ((dstY) << R300_SCISSOR_Y_SHIFT))); OUT_ACCEL_REG(R300_SC_SCISSOR1, (((dstX + dstw - 1) << R300_SCISSOR_X_SHIFT) | ((dstY + dsth - 1) << R300_SCISSOR_Y_SHIFT))); FINISH_ACCEL(); #ifdef ACCEL_CP BEGIN_RING(3 * vtx_count + 4); OUT_RING(CP_PACKET3(R200_CP_PACKET3_3D_DRAW_IMMD_2, 3 * vtx_count)); OUT_RING(RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_LIST | RADEON_CP_VC_CNTL_PRIM_WALK_RING | (3 << RADEON_CP_VC_CNTL_NUM_SHIFT)); #else /* ACCEL_CP */ BEGIN_ACCEL(2 + vtx_count * 3); OUT_ACCEL_REG(RADEON_SE_VF_CNTL, (RADEON_VF_PRIM_TYPE_TRIANGLE_LIST | RADEON_VF_PRIM_WALK_DATA | (3 << RADEON_VF_NUM_VERTICES_SHIFT))); #endif if (pPriv->bicubic_enabled) { VTX_OUT_6((float)dstX, (float)dstY, (float)srcX / pPriv->w, (float)srcY / pPriv->h, (float)srcX + 0.5, (float)srcY + 0.5); VTX_OUT_6((float)dstX, (float)(dstY + dstw + dsth), (float)srcX / pPriv->w, ((float)srcY + (float)srch * (((float)dstw / (float)dsth) + 1.0)) / pPriv->h, (float)srcX + 0.5, (float)srcY + (float)srch * (((float)dstw / (float)dsth) + 1.0) + 0.5); VTX_OUT_6((float)(dstX + dstw + dsth), (float)dstY, ((float)srcX + (float)srcw * (((float)dsth / (float)dstw) + 1.0)) / pPriv->w, (float)srcY / pPriv->h, (float)srcX + (float)srcw * (((float)dsth / (float)dstw) + 1.0) + 0.5, (float)srcY + 0.5); } else { /* * Render a big, scissored triangle. This means * increasing the triangle size and adjusting * texture coordinates. */ VTX_OUT_4((float)dstX, (float)dstY, (float)srcX / pPriv->w, (float)srcY / pPriv->h); VTX_OUT_4((float)dstX, (float)(dstY + dsth + dstw), (float)srcX / pPriv->w, ((float)srcY + (float)srch * (((float)dstw / (float)dsth) + 1.0)) / pPriv->h); VTX_OUT_4((float)(dstX + dstw + dsth), (float)dstY, ((float)srcX + (float)srcw * (((float)dsth / (float)dstw) + 1.0)) / pPriv->w, (float)srcY / pPriv->h); } /* flushing is pipelined, free/finish is not */ OUT_ACCEL_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_DC_FLUSH_3D); #ifdef ACCEL_CP ADVANCE_RING(); #else FINISH_ACCEL(); #endif /* !ACCEL_CP */ pBox++; } BEGIN_ACCEL(3); OUT_ACCEL_REG(R300_SC_CLIP_RULE, 0xAAAA); OUT_ACCEL_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_RB3D_DC_FLUSH_ALL); OUT_ACCEL_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN); FINISH_ACCEL(); DamageDamageRegion(pPriv->pDraw, &pPriv->clip); } #undef VTX_OUT_4 #undef VTX_OUT_6 #undef FUNC_NAME