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/*
* Copyright 2005 Eric Anholt
* Copyright 2005 Benjamin Herrenschmidt
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Eric Anholt <anholt@FreeBSD.org>
* Zack Rusin <zrusin@trolltech.com>
* Benjamin Herrenschmidt <benh@kernel.crashing.org>
*
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "radeon.h"
#include "radeon_reg.h"
#ifdef XF86DRI
#include "radeon_dri.h"
#endif
#include "radeon_macros.h"
#include "radeon_probe.h"
#include "radeon_version.h"
#ifdef XF86DRI
#include "radeon_sarea.h"
#endif
#include "xf86.h"
/***********************************************************************/
#define RINFO_FROM_SCREEN(pScr) ScrnInfoPtr pScrn = xf86Screens[pScr->myNum]; \
RADEONInfoPtr info = RADEONPTR(pScrn)
#define RADEON_TRACE_FALL 0
#define RADEON_TRACE_DRAW 0
#if RADEON_TRACE_FALL
#define RADEON_FALLBACK(x) \
do { \
ErrorF("%s: ", __FUNCTION__); \
ErrorF x; \
return FALSE; \
} while (0)
#else
#define RADEON_FALLBACK(x) return FALSE
#endif
#if RADEON_TRACE_DRAW
#define TRACE do { ErrorF("TRACE: %s\n", __FUNCTION__); } while(0)
#else
#define TRACE
#endif
static struct {
int rop;
int pattern;
} RADEON_ROP[] = {
{ RADEON_ROP3_ZERO, RADEON_ROP3_ZERO }, /* GXclear */
{ RADEON_ROP3_DSa, RADEON_ROP3_DPa }, /* Gxand */
{ RADEON_ROP3_SDna, RADEON_ROP3_PDna }, /* GXandReverse */
{ RADEON_ROP3_S, RADEON_ROP3_P }, /* GXcopy */
{ RADEON_ROP3_DSna, RADEON_ROP3_DPna }, /* GXandInverted */
{ RADEON_ROP3_D, RADEON_ROP3_D }, /* GXnoop */
{ RADEON_ROP3_DSx, RADEON_ROP3_DPx }, /* GXxor */
{ RADEON_ROP3_DSo, RADEON_ROP3_DPo }, /* GXor */
{ RADEON_ROP3_DSon, RADEON_ROP3_DPon }, /* GXnor */
{ RADEON_ROP3_DSxn, RADEON_ROP3_PDxn }, /* GXequiv */
{ RADEON_ROP3_Dn, RADEON_ROP3_Dn }, /* GXinvert */
{ RADEON_ROP3_SDno, RADEON_ROP3_PDno }, /* GXorReverse */
{ RADEON_ROP3_Sn, RADEON_ROP3_Pn }, /* GXcopyInverted */
{ RADEON_ROP3_DSno, RADEON_ROP3_DPno }, /* GXorInverted */
{ RADEON_ROP3_DSan, RADEON_ROP3_DPan }, /* GXnand */
{ RADEON_ROP3_ONE, RADEON_ROP3_ONE } /* GXset */
};
/* Compute log base 2 of val. */
static __inline__ int
RADEONLog2(int val)
{
int bits;
#if (defined __i386__ || defined __x86_64__) && (defined __GNUC__)
__asm volatile("bsrl %1, %0"
: "=r" (bits)
: "c" (val)
);
return bits;
#else
for (bits = 0; val != 0; val >>= 1, ++bits)
;
return bits - 1;
#endif
}
static __inline__ uint32_t F_TO_DW(float val)
{
union {
float f;
uint32_t l;
} tmp;
tmp.f = val;
return tmp.l;
}
/* Assumes that depth 15 and 16 can be used as depth 16, which is okay since we
* require src and dest datatypes to be equal.
*/
Bool RADEONGetDatatypeBpp(int bpp, uint32_t *type)
{
switch (bpp) {
case 8:
*type = ATI_DATATYPE_CI8;
return TRUE;
case 16:
*type = ATI_DATATYPE_RGB565;
return TRUE;
case 24:
*type = ATI_DATATYPE_CI8;
return TRUE;
case 32:
*type = ATI_DATATYPE_ARGB8888;
return TRUE;
default:
RADEON_FALLBACK(("Unsupported bpp: %d\n", bpp));
return FALSE;
}
}
static Bool RADEONPixmapIsColortiled(PixmapPtr pPix)
{
RINFO_FROM_SCREEN(pPix->drawable.pScreen);
/* This doesn't account for the back buffer, which we may want to wrap in
* a pixmap at some point for the purposes of DRI buffer moves.
*/
if (info->tilingEnabled && exaGetPixmapOffset(pPix) == 0)
return TRUE;
else
return FALSE;
}
static Bool RADEONGetOffsetPitch(PixmapPtr pPix, int bpp, uint32_t *pitch_offset,
unsigned int offset, unsigned int pitch)
{
RINFO_FROM_SCREEN(pPix->drawable.pScreen);
if (pitch > 16320 || pitch % info->exa->pixmapPitchAlign != 0)
RADEON_FALLBACK(("Bad pitch 0x%08x\n", pitch));
if (offset % info->exa->pixmapOffsetAlign != 0)
RADEON_FALLBACK(("Bad offset 0x%08x\n", offset));
pitch = pitch >> 6;
*pitch_offset = (pitch << 22) | (offset >> 10);
/* If it's the front buffer, we've got to note that it's tiled? */
if (RADEONPixmapIsColortiled(pPix))
*pitch_offset |= RADEON_DST_TILE_MACRO;
return TRUE;
}
Bool RADEONGetPixmapOffsetPitch(PixmapPtr pPix, uint32_t *pitch_offset)
{
RINFO_FROM_SCREEN(pPix->drawable.pScreen);
uint32_t pitch, offset;
int bpp;
bpp = pPix->drawable.bitsPerPixel;
if (bpp == 24)
bpp = 8;
offset = exaGetPixmapOffset(pPix) + info->fbLocation + pScrn->fbOffset;
pitch = exaGetPixmapPitch(pPix);
return RADEONGetOffsetPitch(pPix, bpp, pitch_offset, offset, pitch);
}
#if X_BYTE_ORDER == X_BIG_ENDIAN
static unsigned long swapper_surfaces[3];
static Bool RADEONPrepareAccess(PixmapPtr pPix, int index)
{
RINFO_FROM_SCREEN(pPix->drawable.pScreen);
unsigned char *RADEONMMIO = info->MMIO;
uint32_t offset = exaGetPixmapOffset(pPix);
int bpp, soff;
uint32_t size, flags;
/* Front buffer is always set with proper swappers */
if (offset == 0)
return TRUE;
/* If same bpp as front buffer, just do nothing as the main
* swappers will apply
*/
bpp = pPix->drawable.bitsPerPixel;
if (bpp == pScrn->bitsPerPixel)
return TRUE;
/* We need to setup a separate swapper, let's request a
* surface. We need to align the size first
*/
size = exaGetPixmapSize(pPix);
size = (size + RADEON_BUFFER_ALIGN) & ~(RADEON_BUFFER_ALIGN);
/* Set surface to tiling disabled with appropriate swapper */
switch (bpp) {
case 16:
flags = RADEON_SURF_AP0_SWP_16BPP | RADEON_SURF_AP1_SWP_16BPP;
break;
case 32:
flags = RADEON_SURF_AP0_SWP_32BPP | RADEON_SURF_AP1_SWP_32BPP;
break;
default:
flags = 0;
}
#if defined(XF86DRI)
if (info->directRenderingEnabled && info->allowColorTiling) {
drmRadeonSurfaceAlloc drmsurfalloc;
int rc;
drmsurfalloc.address = offset;
drmsurfalloc.size = size;
drmsurfalloc.flags = flags | 1; /* bogus pitch to please DRM */
rc = drmCommandWrite(info->drmFD, DRM_RADEON_SURF_ALLOC,
&drmsurfalloc, sizeof(drmsurfalloc));
if (rc < 0) {
xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
"drm: could not allocate surface for access"
" swapper, err: %d!\n", rc);
return FALSE;
}
swapper_surfaces[index] = offset;
return TRUE;
}
#endif
soff = (index + 1) * 0x10;
OUTREG(RADEON_SURFACE0_INFO + soff, flags);
OUTREG(RADEON_SURFACE0_LOWER_BOUND + soff, offset);
OUTREG(RADEON_SURFACE0_UPPER_BOUND + soff, offset + size - 1);
swapper_surfaces[index] = offset;
return TRUE;
}
static void RADEONFinishAccess(PixmapPtr pPix, int index)
{
RINFO_FROM_SCREEN(pPix->drawable.pScreen);
unsigned char *RADEONMMIO = info->MMIO;
uint32_t offset = exaGetPixmapOffset(pPix);
int soff;
/* Front buffer is always set with proper swappers */
if (offset == 0)
return;
if (swapper_surfaces[index] == 0)
return;
#if defined(XF86DRI)
if (info->directRenderingEnabled && info->allowColorTiling) {
drmRadeonSurfaceFree drmsurffree;
drmsurffree.address = offset;
drmCommandWrite(info->drmFD, DRM_RADEON_SURF_FREE,
&drmsurffree, sizeof(drmsurffree));
swapper_surfaces[index] = 0;
return;
}
#endif
soff = (index + 1) * 0x10;
OUTREG(RADEON_SURFACE0_INFO + soff, 0);
OUTREG(RADEON_SURFACE0_LOWER_BOUND + soff, 0);
OUTREG(RADEON_SURFACE0_UPPER_BOUND + soff, 0);
swapper_surfaces[index] = 0;
}
#endif /* X_BYTE_ORDER == X_BIG_ENDIAN */
#define RADEON_SWITCH_TO_2D() \
do { \
uint32_t wait_until = 0; \
BEGIN_ACCEL(1); \
switch (info->engineMode) { \
case EXA_ENGINEMODE_UNKNOWN: \
wait_until |= RADEON_WAIT_HOST_IDLECLEAN | RADEON_WAIT_2D_IDLECLEAN; \
case EXA_ENGINEMODE_3D: \
wait_until |= RADEON_WAIT_3D_IDLECLEAN; \
case EXA_ENGINEMODE_2D: \
break; \
} \
OUT_ACCEL_REG(RADEON_WAIT_UNTIL, wait_until); \
FINISH_ACCEL(); \
info->engineMode = EXA_ENGINEMODE_2D; \
} while (0);
#define RADEON_SWITCH_TO_3D() \
do { \
uint32_t wait_until = 0; \
BEGIN_ACCEL(1); \
switch (info->engineMode) { \
case EXA_ENGINEMODE_UNKNOWN: \
wait_until |= RADEON_WAIT_HOST_IDLECLEAN | RADEON_WAIT_3D_IDLECLEAN; \
case EXA_ENGINEMODE_2D: \
wait_until |= RADEON_WAIT_2D_IDLECLEAN | RADEON_WAIT_DMA_GUI_IDLE; \
case EXA_ENGINEMODE_3D: \
break; \
} \
OUT_ACCEL_REG(RADEON_WAIT_UNTIL, wait_until); \
FINISH_ACCEL(); \
info->engineMode = EXA_ENGINEMODE_3D; \
} while (0);
#define ENTER_DRAW(x) TRACE
#define LEAVE_DRAW(x) TRACE
/***********************************************************************/
#define ACCEL_MMIO
#define ACCEL_PREAMBLE() unsigned char *RADEONMMIO = info->MMIO
#define BEGIN_ACCEL(n) RADEONWaitForFifo(pScrn, (n))
#define OUT_ACCEL_REG(reg, val) OUTREG(reg, val)
#define OUT_ACCEL_REG_F(reg, val) OUTREG(reg, F_TO_DW(val))
#define FINISH_ACCEL()
#ifdef RENDER
#include "radeon_exa_render.c"
#endif
#include "radeon_exa_funcs.c"
#undef ACCEL_MMIO
#undef ACCEL_PREAMBLE
#undef BEGIN_ACCEL
#undef OUT_ACCEL_REG
#undef FINISH_ACCEL
#ifdef XF86DRI
#define ACCEL_CP
#define ACCEL_PREAMBLE() \
RING_LOCALS; \
RADEONCP_REFRESH(pScrn, info)
#define BEGIN_ACCEL(n) BEGIN_RING(2*(n))
#define OUT_ACCEL_REG(reg, val) OUT_RING_REG(reg, val)
#define FINISH_ACCEL() ADVANCE_RING()
#define OUT_RING_F(x) OUT_RING(F_TO_DW(x))
#ifdef RENDER
#include "radeon_exa_render.c"
#endif
#include "radeon_exa_funcs.c"
#endif /* XF86DRI */
/*
* Once screen->off_screen_base is set, this function
* allocates the remaining memory appropriately
*/
Bool RADEONSetupMemEXA (ScreenPtr pScreen)
{
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
RADEONInfoPtr info = RADEONPTR(pScrn);
xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(pScrn);
int cpp = info->CurrentLayout.pixel_bytes;
int screen_size;
int byteStride = pScrn->displayWidth * cpp;
if (info->exa != NULL) {
xf86DrvMsg(pScreen->myNum, X_ERROR, "Memory map already initialized\n");
return FALSE;
}
info->exa = exaDriverAlloc();
if (info->exa == NULL)
return FALSE;
/* Need to adjust screen size for 16 line tiles, and then make it align to.
* the buffer alignment requirement.
*/
if (info->allowColorTiling)
screen_size = RADEON_ALIGN(pScrn->virtualY, 16) * byteStride;
else
screen_size = pScrn->virtualY * byteStride;
info->exa->memoryBase = info->FB;
info->exa->memorySize = info->FbMapSize - info->FbSecureSize;
info->exa->offScreenBase = screen_size;
xf86DrvMsg(pScrn->scrnIndex, X_INFO, "Allocating from a screen of %ld kb\n",
info->exa->memorySize / 1024);
/* Reserve static area for hardware cursor */
if (!xf86ReturnOptValBool(info->Options, OPTION_SW_CURSOR, FALSE)) {
int cursor_size = 64 * 4 * 64;
int c;
for (c = 0; c < xf86_config->num_crtc; c++) {
xf86CrtcPtr crtc = xf86_config->crtc[c];
RADEONCrtcPrivatePtr radeon_crtc = crtc->driver_private;
radeon_crtc->cursor_offset = info->exa->offScreenBase;
info->exa->offScreenBase += cursor_size;
xf86DrvMsg(pScrn->scrnIndex, X_INFO,
"Will use %d kb for hardware cursor %d at offset 0x%08x\n",
(cursor_size * xf86_config->num_crtc) / 1024,
c,
(unsigned int)radeon_crtc->cursor_offset);
}
}
#if defined(XF86DRI)
if (info->directRenderingEnabled) {
int depthCpp = (info->depthBits - 8) / 4, l, next, depth_size;
info->frontOffset = 0;
info->frontPitch = pScrn->displayWidth;
xf86DrvMsg(pScrn->scrnIndex, X_INFO,
"Will use %d kb for front buffer at offset 0x%08x\n",
screen_size / 1024, info->frontOffset);
RADEONDRIAllocatePCIGARTTable(pScreen);
if (info->cardType==CARD_PCIE)
xf86DrvMsg(pScrn->scrnIndex, X_INFO,
"Will use %d kb for PCI GART at offset 0x%08x\n",
info->pciGartSize / 1024,
(int)info->pciGartOffset);
/* Reserve a static area for the back buffer the same size as the
* visible screen. XXX: This would be better initialized in ati_dri.c
* when GLX is set up, but the offscreen memory manager's allocations
* don't last through VT switches, while the kernel's understanding of
* offscreen locations does.
*/
info->backPitch = pScrn->displayWidth;
next = RADEON_ALIGN(info->exa->offScreenBase, RADEON_BUFFER_ALIGN);
if (!info->noBackBuffer &&
next + screen_size <= info->exa->memorySize)
{
info->backOffset = next;
info->exa->offScreenBase = next + screen_size;
xf86DrvMsg(pScrn->scrnIndex, X_INFO,
"Will use %d kb for back buffer at offset 0x%08x\n",
screen_size / 1024, info->backOffset);
}
/* Reserve the static depth buffer, and adjust pitch and height to
* handle tiling.
*/
info->depthPitch = RADEON_ALIGN(pScrn->displayWidth, 32);
depth_size = RADEON_ALIGN(pScrn->virtualY, 16) * info->depthPitch * depthCpp;
next = RADEON_ALIGN(info->exa->offScreenBase, RADEON_BUFFER_ALIGN);
if (next + depth_size <= info->exa->memorySize)
{
info->depthOffset = next;
info->exa->offScreenBase = next + depth_size;
xf86DrvMsg(pScrn->scrnIndex, X_INFO,
"Will use %d kb for depth buffer at offset 0x%08x\n",
depth_size / 1024, info->depthOffset);
}
info->textureSize *= (info->exa->memorySize -
info->exa->offScreenBase) / 100;
l = RADEONLog2(info->textureSize / RADEON_NR_TEX_REGIONS);
if (l < RADEON_LOG_TEX_GRANULARITY)
l = RADEON_LOG_TEX_GRANULARITY;
info->textureSize = (info->textureSize >> l) << l;
if (info->textureSize >= 512 * 1024) {
info->textureOffset = info->exa->offScreenBase;
info->exa->offScreenBase += info->textureSize;
xf86DrvMsg(pScrn->scrnIndex, X_INFO,
"Will use %d kb for textures at offset 0x%08x\n",
info->textureSize / 1024, info->textureOffset);
} else {
/* Minimum texture size is for 2 256x256x32bpp textures */
info->textureSize = 0;
}
} else
#endif /* XF86DRI */
xf86DrvMsg(pScrn->scrnIndex, X_INFO,
"Will use %d kb for front buffer at offset 0x%08x\n",
screen_size / 1024, 0);
xf86DrvMsg(pScrn->scrnIndex, X_INFO,
"Will use %ld kb for X Server offscreen at offset 0x%08lx\n",
(info->exa->memorySize - info->exa->offScreenBase) /
1024, info->exa->offScreenBase);
return TRUE;
}
#ifdef XF86DRI
#ifndef ExaOffscreenMarkUsed
extern void ExaOffscreenMarkUsed(PixmapPtr);
#endif
unsigned long long
RADEONTexOffsetStart(PixmapPtr pPix)
{
exaMoveInPixmap(pPix);
ExaOffscreenMarkUsed(pPix);
return RADEONPTR(xf86Screens[pPix->drawable.pScreen->myNum])->fbLocation +
exaGetPixmapOffset(pPix);
}
#endif
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