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|
/*
* Copyright 2005 Eric Anholt
* Copyright 2005 Benjamin Herrenschmidt
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Eric Anholt <anholt@FreeBSD.org>
* Zack Rusin <zrusin@trolltech.com>
* Benjamin Herrenschmidt <benh@kernel.crashing.org>
*
*/
#if defined(ACCEL_MMIO) && defined(ACCEL_CP)
#error Cannot define both MMIO and CP acceleration!
#endif
#if !defined(UNIXCPP) || defined(ANSICPP)
#define FUNC_NAME_CAT(prefix,suffix) prefix##suffix
#else
#define FUNC_NAME_CAT(prefix,suffix) prefix/**/suffix
#endif
#ifdef ACCEL_MMIO
#define FUNC_NAME(prefix) FUNC_NAME_CAT(prefix,MMIO)
#else
#ifdef ACCEL_CP
#define FUNC_NAME(prefix) FUNC_NAME_CAT(prefix,CP)
#else
#error No accel type defined!
#endif
#endif
#ifndef ACCEL_CP
#define ONLY_ONCE
#endif
/* Only include the following (generic) bits once. */
#ifdef ONLY_ONCE
static Bool is_transform[2];
static PictTransform *transform[2];
struct blendinfo {
Bool dst_alpha;
Bool src_alpha;
CARD32 blend_cntl;
};
static struct blendinfo RadeonBlendOp[] = {
/* Clear */
{0, 0, RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_ZERO},
/* Src */
{0, 0, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ZERO},
/* Dst */
{0, 0, RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_ONE},
/* Over */
{0, 1, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA},
/* OverReverse */
{1, 0, RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA | RADEON_DST_BLEND_GL_ONE},
/* In */
{1, 0, RADEON_SRC_BLEND_GL_DST_ALPHA | RADEON_DST_BLEND_GL_ZERO},
/* InReverse */
{0, 1, RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_SRC_ALPHA},
/* Out */
{1, 0, RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA | RADEON_DST_BLEND_GL_ZERO},
/* OutReverse */
{0, 1, RADEON_SRC_BLEND_GL_ZERO | RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA},
/* Atop */
{1, 1, RADEON_SRC_BLEND_GL_DST_ALPHA | RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA},
/* AtopReverse */
{1, 1, RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA | RADEON_DST_BLEND_GL_SRC_ALPHA},
/* Xor */
{1, 1, RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA | RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA},
/* Add */
{0, 0, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ONE},
};
struct formatinfo {
int fmt;
Bool byte_swap;
CARD32 card_fmt;
};
/* Note on texture formats:
* TXFORMAT_Y8 expands to (Y,Y,Y,1). TXFORMAT_I8 expands to (I,I,I,I)
*/
static struct formatinfo R100TexFormats[] = {
{PICT_a8r8g8b8, 0, RADEON_TXFORMAT_ARGB8888 | RADEON_TXFORMAT_ALPHA_IN_MAP},
{PICT_x8r8g8b8, 0, RADEON_TXFORMAT_ARGB8888},
{PICT_a8b8g8r8, 1, RADEON_TXFORMAT_RGBA8888 | RADEON_TXFORMAT_ALPHA_IN_MAP},
{PICT_x8b8g8r8, 1, RADEON_TXFORMAT_RGBA8888},
{PICT_r5g6b5, 0, RADEON_TXFORMAT_RGB565},
{PICT_a1r5g5b5, 0, RADEON_TXFORMAT_ARGB1555 | RADEON_TXFORMAT_ALPHA_IN_MAP},
{PICT_x1r5g5b5, 0, RADEON_TXFORMAT_ARGB1555},
{PICT_a8, 0, RADEON_TXFORMAT_I8 | RADEON_TXFORMAT_ALPHA_IN_MAP},
};
static struct formatinfo R200TexFormats[] = {
{PICT_a8r8g8b8, 0, R200_TXFORMAT_ARGB8888 | R200_TXFORMAT_ALPHA_IN_MAP},
{PICT_x8r8g8b8, 0, R200_TXFORMAT_ARGB8888},
{PICT_a8b8g8r8, 1, R200_TXFORMAT_RGBA8888 | R200_TXFORMAT_ALPHA_IN_MAP},
{PICT_x8b8g8r8, 1, R200_TXFORMAT_RGBA8888},
{PICT_r5g6b5, 0, R200_TXFORMAT_RGB565},
{PICT_a1r5g5b5, 0, R200_TXFORMAT_ARGB1555 | R200_TXFORMAT_ALPHA_IN_MAP},
{PICT_x1r5g5b5, 0, R200_TXFORMAT_ARGB1555},
{PICT_a8, 0, R200_TXFORMAT_I8 | R200_TXFORMAT_ALPHA_IN_MAP},
};
/* Common Radeon setup code */
static Bool RADEONGetDestFormat(PicturePtr pDstPicture, CARD32 *dst_format)
{
switch (pDstPicture->format) {
case PICT_a8r8g8b8:
case PICT_x8r8g8b8:
*dst_format = RADEON_COLOR_FORMAT_ARGB8888;
break;
case PICT_r5g6b5:
*dst_format = RADEON_COLOR_FORMAT_RGB565;
break;
case PICT_a1r5g5b5:
case PICT_x1r5g5b5:
*dst_format = RADEON_COLOR_FORMAT_ARGB1555;
break;
case PICT_a8:
*dst_format = RADEON_COLOR_FORMAT_RGB8;
break;
default:
RADEON_FALLBACK(("Unsupported dest format 0x%x\n",
(int)pDstPicture->format));
}
return TRUE;
}
static CARD32 RADEONGetBlendCntl(int op, PicturePtr pMask, CARD32 dst_format)
{
CARD32 sblend, dblend;
sblend = RadeonBlendOp[op].blend_cntl & RADEON_SRC_BLEND_MASK;
dblend = RadeonBlendOp[op].blend_cntl & RADEON_DST_BLEND_MASK;
/* If there's no dst alpha channel, adjust the blend op so that we'll treat
* it as always 1.
*/
if (PICT_FORMAT_A(dst_format) == 0 && RadeonBlendOp[op].dst_alpha) {
if (sblend == RADEON_SRC_BLEND_GL_DST_ALPHA)
sblend = RADEON_SRC_BLEND_GL_ONE;
else if (sblend == RADEON_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA)
sblend = RADEON_SRC_BLEND_GL_ZERO;
}
/* If the source alpha is being used, then we should only be in a case where
* the source blend factor is 0, and the source blend value is the mask
* channels multiplied by the source picture's alpha.
*/
if (pMask && pMask->componentAlpha && RadeonBlendOp[op].src_alpha) {
if (dblend == RADEON_DST_BLEND_GL_SRC_ALPHA) {
dblend = RADEON_DST_BLEND_GL_SRC_COLOR;
} else if (dblend == RADEON_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA) {
dblend = RADEON_DST_BLEND_GL_ONE_MINUS_SRC_COLOR;
}
}
return sblend | dblend;
}
union intfloat {
float f;
CARD32 i;
};
/* R100-specific code */
static Bool R100CheckCompositeTexture(PicturePtr pPict, int unit)
{
int w = pPict->pDrawable->width;
int h = pPict->pDrawable->height;
int i;
if ((w > 0x7ff) || (h > 0x7ff))
RADEON_FALLBACK(("Picture w/h too large (%dx%d)\n", w, h));
for (i = 0; i < sizeof(R100TexFormats) / sizeof(R100TexFormats[0]); i++) {
if (R100TexFormats[i].fmt == pPict->format)
break;
}
if (i == sizeof(R100TexFormats) / sizeof(R100TexFormats[0]))
RADEON_FALLBACK(("Unsupported picture format 0x%x\n",
(int)pPict->format));
if (pPict->repeat && ((w & (w - 1)) != 0 || (h & (h - 1)) != 0))
RADEON_FALLBACK(("NPOT repeat unsupported (%dx%d)\n", w, h));
if (pPict->filter != PictFilterNearest &&
pPict->filter != PictFilterBilinear)
{
RADEON_FALLBACK(("Unsupported filter 0x%x\n", pPict->filter));
}
return TRUE;
}
#endif /* ONLY_ONCE */
static Bool FUNC_NAME(R100TextureSetup)(PicturePtr pPict, PixmapPtr pPix,
int unit)
{
RINFO_FROM_SCREEN(pPix->drawable.pScreen);
CARD32 txfilter, txformat, txoffset, txpitch;
int w = pPict->pDrawable->width;
int h = pPict->pDrawable->height;
int i;
ACCEL_PREAMBLE();
txpitch = exaGetPixmapPitch(pPix);
txoffset = exaGetPixmapOffset(pPix) + info->fbLocation;
if ((txoffset & 0x1f) != 0)
RADEON_FALLBACK(("Bad texture offset 0x%x\n", (int)txoffset));
if ((txpitch & 0x1f) != 0)
RADEON_FALLBACK(("Bad texture pitch 0x%x\n", (int)txpitch));
for (i = 0; i < sizeof(R100TexFormats) / sizeof(R100TexFormats[0]); i++)
{
if (R100TexFormats[i].fmt == pPict->format)
break;
}
txformat = R100TexFormats[i].card_fmt;
if (R100TexFormats[i].byte_swap)
txoffset |= RADEON_TXO_ENDIAN_BYTE_SWAP;
if (RADEONPixmapIsColortiled(pPix))
txoffset |= RADEON_TXO_MACRO_TILE;
if (pPict->repeat) {
txformat |= RADEONLog2(w) << RADEON_TXFORMAT_WIDTH_SHIFT;
txformat |= RADEONLog2(h) << RADEON_TXFORMAT_HEIGHT_SHIFT;
} else
txformat |= RADEON_TXFORMAT_NON_POWER2;
txformat |= unit << 24; /* RADEON_TXFORMAT_ST_ROUTE_STQX */
switch (pPict->filter) {
case PictFilterNearest:
txfilter = (RADEON_MAG_FILTER_NEAREST | RADEON_MIN_FILTER_NEAREST);
break;
case PictFilterBilinear:
txfilter = (RADEON_MAG_FILTER_LINEAR | RADEON_MIN_FILTER_LINEAR);
break;
default:
RADEON_FALLBACK(("Bad filter 0x%x\n", pPict->filter));
}
BEGIN_ACCEL(5);
if (unit == 0) {
OUT_ACCEL_REG(RADEON_PP_TXFILTER_0, txfilter);
OUT_ACCEL_REG(RADEON_PP_TXFORMAT_0, txformat);
OUT_ACCEL_REG(RADEON_PP_TXOFFSET_0, txoffset);
OUT_ACCEL_REG(RADEON_PP_TEX_SIZE_0,
(pPix->drawable.width - 1) |
((pPix->drawable.height - 1) << RADEON_TEX_VSIZE_SHIFT));
OUT_ACCEL_REG(RADEON_PP_TEX_PITCH_0, txpitch - 32);
} else {
OUT_ACCEL_REG(RADEON_PP_TXFILTER_1, txfilter);
OUT_ACCEL_REG(RADEON_PP_TXFORMAT_1, txformat);
OUT_ACCEL_REG(RADEON_PP_TXOFFSET_1, txoffset);
OUT_ACCEL_REG(RADEON_PP_TEX_SIZE_1,
(pPix->drawable.width - 1) |
((pPix->drawable.height - 1) << RADEON_TEX_VSIZE_SHIFT));
OUT_ACCEL_REG(RADEON_PP_TEX_PITCH_1, txpitch - 32);
}
FINISH_ACCEL();
if (pPict->transform != 0) {
is_transform[unit] = TRUE;
transform[unit] = pPict->transform;
} else {
is_transform[unit] = FALSE;
}
return TRUE;
}
#ifdef ONLY_ONCE
static Bool R100CheckComposite(int op, PicturePtr pSrcPicture,
PicturePtr pMaskPicture, PicturePtr pDstPicture)
{
CARD32 tmp1;
/* Check for unsupported compositing operations. */
if (op >= sizeof(RadeonBlendOp) / sizeof(RadeonBlendOp[0]))
RADEON_FALLBACK(("Unsupported Composite op 0x%x\n", op));
if (pMaskPicture != NULL && pMaskPicture->componentAlpha) {
/* Check if it's component alpha that relies on a source alpha and on
* the source value. We can only get one of those into the single
* source value that we get to blend with.
*/
if (RadeonBlendOp[op].src_alpha &&
(RadeonBlendOp[op].blend_cntl & RADEON_SRC_BLEND_MASK) !=
RADEON_SRC_BLEND_GL_ZERO)
{
RADEON_FALLBACK(("Component alpha not supported with source "
"alpha and source value blending.\n"));
}
}
if (pDstPicture->pDrawable->width >= (1 << 11) ||
pDstPicture->pDrawable->height >= (1 << 11))
{
RADEON_FALLBACK(("Dest w/h too large (%d,%d).\n",
pDstPicture->pDrawable->width,
pDstPicture->pDrawable->height));
}
if (!R100CheckCompositeTexture(pSrcPicture, 0))
return FALSE;
if (pMaskPicture != NULL && !R100CheckCompositeTexture(pMaskPicture, 1))
return FALSE;
if (!RADEONGetDestFormat(pDstPicture, &tmp1))
return FALSE;
return TRUE;
}
#endif /* ONLY_ONCE */
static Bool FUNC_NAME(R100PrepareComposite)(int op,
PicturePtr pSrcPicture,
PicturePtr pMaskPicture,
PicturePtr pDstPicture,
PixmapPtr pSrc,
PixmapPtr pMask,
PixmapPtr pDst)
{
RINFO_FROM_SCREEN(pDst->drawable.pScreen);
CARD32 dst_format, dst_offset, dst_pitch, colorpitch;
CARD32 pp_cntl, blendcntl, cblend, ablend;
int pixel_shift;
ACCEL_PREAMBLE();
TRACE;
if (!info->XInited3D)
RADEONInit3DEngine(pScrn);
RADEONGetDestFormat(pDstPicture, &dst_format);
pixel_shift = pDst->drawable.bitsPerPixel >> 4;
dst_offset = exaGetPixmapOffset(pDst) + info->fbLocation;
dst_pitch = exaGetPixmapPitch(pDst);
colorpitch = dst_pitch >> pixel_shift;
if (RADEONPixmapIsColortiled(pDst))
colorpitch |= RADEON_COLOR_TILE_ENABLE;
dst_offset = exaGetPixmapOffset(pDst) + info->fbLocation;
dst_pitch = exaGetPixmapPitch(pDst);
if ((dst_offset & 0x0f) != 0)
RADEON_FALLBACK(("Bad destination offset 0x%x\n", (int)dst_offset));
if (((dst_pitch >> pixel_shift) & 0x7) != 0)
RADEON_FALLBACK(("Bad destination pitch 0x%x\n", (int)dst_pitch));
if (!FUNC_NAME(R100TextureSetup)(pSrcPicture, pSrc, 0))
return FALSE;
pp_cntl = RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE;
if (pMask != NULL) {
if (!FUNC_NAME(R100TextureSetup)(pMaskPicture, pMask, 1))
return FALSE;
pp_cntl |= RADEON_TEX_1_ENABLE;
} else {
is_transform[1] = FALSE;
}
RADEON_SWITCH_TO_3D();
BEGIN_ACCEL(8);
OUT_ACCEL_REG(RADEON_PP_CNTL, pp_cntl);
OUT_ACCEL_REG(RADEON_RB3D_CNTL, dst_format | RADEON_ALPHA_BLEND_ENABLE);
OUT_ACCEL_REG(RADEON_RB3D_COLOROFFSET, dst_offset);
OUT_ACCEL_REG(RADEON_RB3D_COLORPITCH, colorpitch);
/* IN operator: Multiply src by mask components or mask alpha.
* BLEND_CTL_ADD is A * B + C.
* If a source is a8, we have to explicitly zero its color values.
* If the destination is a8, we have to route the alpha to red, I think.
* If we're doing component alpha where the source for blending is going to
* be the source alpha (and there's no source value used), we have to zero
* the source's color values.
*/
cblend = RADEON_BLEND_CTL_ADD | RADEON_CLAMP_TX | RADEON_COLOR_ARG_C_ZERO;
ablend = RADEON_BLEND_CTL_ADD | RADEON_CLAMP_TX | RADEON_ALPHA_ARG_C_ZERO;
if (pDstPicture->format == PICT_a8 ||
(pMask && pMaskPicture->componentAlpha && RadeonBlendOp[op].src_alpha))
{
cblend |= RADEON_COLOR_ARG_A_T0_ALPHA;
} else if (pSrcPicture->format == PICT_a8)
cblend |= RADEON_COLOR_ARG_A_ZERO;
else
cblend |= RADEON_COLOR_ARG_A_T0_COLOR;
ablend |= RADEON_ALPHA_ARG_A_T0_ALPHA;
if (pMask) {
if (pMaskPicture->componentAlpha &&
pDstPicture->format != PICT_a8)
cblend |= RADEON_COLOR_ARG_B_T1_COLOR;
else
cblend |= RADEON_COLOR_ARG_B_T1_ALPHA;
ablend |= RADEON_ALPHA_ARG_B_T1_ALPHA;
} else {
cblend |= RADEON_COLOR_ARG_B_ZERO | RADEON_COMP_ARG_B;
ablend |= RADEON_ALPHA_ARG_B_ZERO | RADEON_COMP_ARG_B;
}
OUT_ACCEL_REG(RADEON_PP_TXCBLEND_0, cblend);
OUT_ACCEL_REG(RADEON_PP_TXABLEND_0, ablend);
OUT_ACCEL_REG(RADEON_SE_VTX_FMT, RADEON_SE_VTX_FMT_XY |
RADEON_SE_VTX_FMT_ST0 |
RADEON_SE_VTX_FMT_ST1);
/* Op operator. */
blendcntl = RADEONGetBlendCntl(op, pMaskPicture, pDstPicture->format);
OUT_ACCEL_REG(RADEON_RB3D_BLENDCNTL, blendcntl);
FINISH_ACCEL();
return TRUE;
}
#ifdef ONLY_ONCE
static Bool R200CheckCompositeTexture(PicturePtr pPict, int unit)
{
int w = pPict->pDrawable->width;
int h = pPict->pDrawable->height;
int i;
if ((w > 0x7ff) || (h > 0x7ff))
RADEON_FALLBACK(("Picture w/h too large (%dx%d)\n", w, h));
for (i = 0; i < sizeof(R200TexFormats) / sizeof(R200TexFormats[0]); i++)
{
if (R200TexFormats[i].fmt == pPict->format)
break;
}
if (i == sizeof(R200TexFormats) / sizeof(R200TexFormats[0]))
RADEON_FALLBACK(("Unsupported picture format 0x%x\n",
(int)pPict->format));
if (pPict->repeat && ((w & (w - 1)) != 0 || (h & (h - 1)) != 0))
RADEON_FALLBACK(("NPOT repeat unsupported (%dx%d)\n", w, h));
if (pPict->filter != PictFilterNearest &&
pPict->filter != PictFilterBilinear)
RADEON_FALLBACK(("Unsupported filter 0x%x\n", pPict->filter));
return TRUE;
}
#endif /* ONLY_ONCE */
static Bool FUNC_NAME(R200TextureSetup)(PicturePtr pPict, PixmapPtr pPix,
int unit)
{
RINFO_FROM_SCREEN(pPix->drawable.pScreen);
CARD32 txfilter, txformat, txoffset, txpitch;
int w = pPict->pDrawable->width;
int h = pPict->pDrawable->height;
int i;
ACCEL_PREAMBLE();
txpitch = exaGetPixmapPitch(pPix);
txoffset = exaGetPixmapOffset(pPix) + info->fbLocation;
if ((txoffset & 0x1f) != 0)
RADEON_FALLBACK(("Bad texture offset 0x%x\n", (int)txoffset));
if ((txpitch & 0x1f) != 0)
RADEON_FALLBACK(("Bad texture pitch 0x%x\n", (int)txpitch));
for (i = 0; i < sizeof(R200TexFormats) / sizeof(R200TexFormats[0]); i++)
{
if (R200TexFormats[i].fmt == pPict->format)
break;
}
txformat = R200TexFormats[i].card_fmt;
if (R200TexFormats[i].byte_swap)
txoffset |= R200_TXO_ENDIAN_BYTE_SWAP;
if (RADEONPixmapIsColortiled(pPix))
txoffset |= R200_TXO_MACRO_TILE;
if (pPict->repeat) {
txformat |= RADEONLog2(w) << R200_TXFORMAT_WIDTH_SHIFT;
txformat |= RADEONLog2(h) << R200_TXFORMAT_HEIGHT_SHIFT;
} else
txformat |= R200_TXFORMAT_NON_POWER2;
txformat |= unit << R200_TXFORMAT_ST_ROUTE_SHIFT;
switch (pPict->filter) {
case PictFilterNearest:
txfilter = (R200_MAG_FILTER_NEAREST |
R200_MIN_FILTER_NEAREST);
break;
case PictFilterBilinear:
txfilter = (R200_MAG_FILTER_LINEAR |
R200_MIN_FILTER_LINEAR);
break;
default:
RADEON_FALLBACK(("Bad filter 0x%x\n", pPict->filter));
}
BEGIN_ACCEL(6);
if (unit == 0) {
OUT_ACCEL_REG(R200_PP_TXFILTER_0, txfilter);
OUT_ACCEL_REG(R200_PP_TXFORMAT_0, txformat);
OUT_ACCEL_REG(R200_PP_TXFORMAT_X_0, 0);
OUT_ACCEL_REG(R200_PP_TXSIZE_0, (pPix->drawable.width - 1) |
((pPix->drawable.height - 1) << RADEON_TEX_VSIZE_SHIFT));
OUT_ACCEL_REG(R200_PP_TXPITCH_0, txpitch - 32);
OUT_ACCEL_REG(R200_PP_TXOFFSET_0, txoffset);
} else {
OUT_ACCEL_REG(R200_PP_TXFILTER_1, txfilter);
OUT_ACCEL_REG(R200_PP_TXFORMAT_1, txformat);
OUT_ACCEL_REG(R200_PP_TXFORMAT_X_1, 0);
OUT_ACCEL_REG(R200_PP_TXSIZE_1, (pPix->drawable.width - 1) |
((pPix->drawable.height - 1) << RADEON_TEX_VSIZE_SHIFT));
OUT_ACCEL_REG(R200_PP_TXPITCH_1, txpitch - 32);
OUT_ACCEL_REG(R200_PP_TXOFFSET_1, txoffset);
}
FINISH_ACCEL();
if (pPict->transform != 0) {
is_transform[unit] = TRUE;
transform[unit] = pPict->transform;
} else {
is_transform[unit] = FALSE;
}
return TRUE;
}
#ifdef ONLY_ONCE
static Bool R200CheckComposite(int op, PicturePtr pSrcPicture, PicturePtr pMaskPicture,
PicturePtr pDstPicture)
{
CARD32 tmp1;
TRACE;
/* Check for unsupported compositing operations. */
if (op >= sizeof(RadeonBlendOp) / sizeof(RadeonBlendOp[0]))
RADEON_FALLBACK(("Unsupported Composite op 0x%x\n", op));
if (pMaskPicture != NULL && pMaskPicture->componentAlpha) {
/* Check if it's component alpha that relies on a source alpha and on
* the source value. We can only get one of those into the single
* source value that we get to blend with.
*/
if (RadeonBlendOp[op].src_alpha &&
(RadeonBlendOp[op].blend_cntl & RADEON_SRC_BLEND_MASK) !=
RADEON_SRC_BLEND_GL_ZERO)
{
RADEON_FALLBACK(("Component alpha not supported with source "
"alpha and source value blending.\n"));
}
}
if (!R200CheckCompositeTexture(pSrcPicture, 0))
return FALSE;
if (pMaskPicture != NULL && !R200CheckCompositeTexture(pMaskPicture, 1))
return FALSE;
if (!RADEONGetDestFormat(pDstPicture, &tmp1))
return FALSE;
return TRUE;
}
#endif /* ONLY_ONCE */
static Bool FUNC_NAME(R200PrepareComposite)(int op, PicturePtr pSrcPicture,
PicturePtr pMaskPicture, PicturePtr pDstPicture,
PixmapPtr pSrc, PixmapPtr pMask, PixmapPtr pDst)
{
RINFO_FROM_SCREEN(pDst->drawable.pScreen);
CARD32 dst_format, dst_offset, dst_pitch;
CARD32 pp_cntl, blendcntl, cblend, ablend, colorpitch;
int pixel_shift;
ACCEL_PREAMBLE();
TRACE;
if (!info->XInited3D)
RADEONInit3DEngine(pScrn);
RADEONGetDestFormat(pDstPicture, &dst_format);
pixel_shift = pDst->drawable.bitsPerPixel >> 4;
dst_offset = exaGetPixmapOffset(pDst) + info->fbLocation;
dst_pitch = exaGetPixmapPitch(pDst);
colorpitch = dst_pitch >> pixel_shift;
if (RADEONPixmapIsColortiled(pDst))
colorpitch |= RADEON_COLOR_TILE_ENABLE;
if ((dst_offset & 0x0f) != 0)
RADEON_FALLBACK(("Bad destination offset 0x%x\n", (int)dst_offset));
if (((dst_pitch >> pixel_shift) & 0x7) != 0)
RADEON_FALLBACK(("Bad destination pitch 0x%x\n", (int)dst_pitch));
if (!FUNC_NAME(R200TextureSetup)(pSrcPicture, pSrc, 0))
return FALSE;
pp_cntl = RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE;
if (pMask != NULL) {
if (!FUNC_NAME(R200TextureSetup)(pMaskPicture, pMask, 1))
return FALSE;
pp_cntl |= RADEON_TEX_1_ENABLE;
} else {
is_transform[1] = FALSE;
}
RADEON_SWITCH_TO_3D();
BEGIN_ACCEL(11);
OUT_ACCEL_REG(RADEON_PP_CNTL, pp_cntl);
OUT_ACCEL_REG(RADEON_RB3D_CNTL, dst_format | RADEON_ALPHA_BLEND_ENABLE);
OUT_ACCEL_REG(RADEON_RB3D_COLOROFFSET, dst_offset);
OUT_ACCEL_REG(R200_SE_VTX_FMT_0, R200_VTX_XY);
OUT_ACCEL_REG(R200_SE_VTX_FMT_1,
(2 << R200_VTX_TEX0_COMP_CNT_SHIFT) |
(2 << R200_VTX_TEX1_COMP_CNT_SHIFT));
OUT_ACCEL_REG(RADEON_RB3D_COLORPITCH, colorpitch);
/* IN operator: Multiply src by mask components or mask alpha.
* BLEND_CTL_ADD is A * B + C.
* If a picture is a8, we have to explicitly zero its color values.
* If the destination is a8, we have to route the alpha to red, I think.
* If we're doing component alpha where the source for blending is going to
* be the source alpha (and there's no source value used), we have to zero
* the source's color values.
*/
cblend = R200_TXC_OP_MADD | R200_TXC_ARG_C_ZERO;
ablend = R200_TXA_OP_MADD | R200_TXA_ARG_C_ZERO;
if (pDstPicture->format == PICT_a8 ||
(pMask && pMaskPicture->componentAlpha && RadeonBlendOp[op].src_alpha))
{
cblend |= R200_TXC_ARG_A_R0_ALPHA;
} else if (pSrcPicture->format == PICT_a8)
cblend |= R200_TXC_ARG_A_ZERO;
else
cblend |= R200_TXC_ARG_A_R0_COLOR;
ablend |= R200_TXA_ARG_A_R0_ALPHA;
if (pMask) {
if (pMaskPicture->componentAlpha &&
pDstPicture->format != PICT_a8)
cblend |= R200_TXC_ARG_B_R1_COLOR;
else
cblend |= R200_TXC_ARG_B_R1_ALPHA;
ablend |= R200_TXA_ARG_B_R1_ALPHA;
} else {
cblend |= R200_TXC_ARG_B_ZERO | R200_TXC_COMP_ARG_B;
ablend |= R200_TXA_ARG_B_ZERO | R200_TXA_COMP_ARG_B;
}
OUT_ACCEL_REG(R200_PP_TXCBLEND_0, cblend);
OUT_ACCEL_REG(R200_PP_TXCBLEND2_0,
R200_TXC_CLAMP_0_1 | R200_TXC_OUTPUT_REG_R0);
OUT_ACCEL_REG(R200_PP_TXABLEND_0, ablend);
OUT_ACCEL_REG(R200_PP_TXABLEND2_0,
R200_TXA_CLAMP_0_1 | R200_TXA_OUTPUT_REG_R0);
/* Op operator. */
blendcntl = RADEONGetBlendCntl(op, pMaskPicture, pDstPicture->format);
OUT_ACCEL_REG(RADEON_RB3D_BLENDCNTL, blendcntl);
FINISH_ACCEL();
return TRUE;
}
#ifdef ACCEL_CP
#define VTX_DWORD_COUNT 6
#define VTX_OUT(_dstX, _dstY, _srcX, _srcY, _maskX, _maskY) \
do { \
OUT_RING_F(_dstX); \
OUT_RING_F(_dstY); \
OUT_RING_F(_srcX); \
OUT_RING_F(_srcY); \
OUT_RING_F(_maskX); \
OUT_RING_F(_maskY); \
} while (0)
#else /* ACCEL_CP */
#define VTX_REG_COUNT 6
#define VTX_OUT(_dstX, _dstY, _srcX, _srcY, _maskX, _maskY) \
do { \
OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _dstX); \
OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _dstY); \
OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _srcX); \
OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _srcY); \
OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _maskX); \
OUT_ACCEL_REG_F(RADEON_SE_PORT_DATA0, _maskY); \
} while (0)
#endif /* !ACCEL_CP */
static void FUNC_NAME(RadeonComposite)(PixmapPtr pDst,
int srcX, int srcY,
int maskX, int maskY,
int dstX, int dstY,
int w, int h)
{
RINFO_FROM_SCREEN(pDst->drawable.pScreen);
int srcXend, srcYend, maskXend, maskYend;
PictVector v;
ACCEL_PREAMBLE();
ENTER_DRAW(0);
/*ErrorF("RadeonComposite (%d,%d) (%d,%d) (%d,%d) (%d,%d)\n",
srcX, srcY, maskX, maskY,dstX, dstY, w, h);*/
srcXend = srcX + w;
srcYend = srcY + h;
maskXend = maskX + w;
maskYend = maskY + h;
if (is_transform[0]) {
v.vector[0] = IntToxFixed(srcX);
v.vector[1] = IntToxFixed(srcY);
v.vector[2] = xFixed1;
PictureTransformPoint(transform[0], &v);
srcX = xFixedToInt(v.vector[0]);
srcY = xFixedToInt(v.vector[1]);
v.vector[0] = IntToxFixed(srcXend);
v.vector[1] = IntToxFixed(srcYend);
v.vector[2] = xFixed1;
PictureTransformPoint(transform[0], &v);
srcXend = xFixedToInt(v.vector[0]);
srcYend = xFixedToInt(v.vector[1]);
}
if (is_transform[1]) {
v.vector[0] = IntToxFixed(maskX);
v.vector[1] = IntToxFixed(maskY);
v.vector[2] = xFixed1;
PictureTransformPoint(transform[1], &v);
maskX = xFixedToInt(v.vector[0]);
maskY = xFixedToInt(v.vector[1]);
v.vector[0] = IntToxFixed(maskXend);
v.vector[1] = IntToxFixed(maskYend);
v.vector[2] = xFixed1;
PictureTransformPoint(transform[1], &v);
maskXend = xFixedToInt(v.vector[0]);
maskYend = xFixedToInt(v.vector[1]);
}
#ifdef ACCEL_CP
if (info->ChipFamily < CHIP_FAMILY_R200) {
BEGIN_RING(4 * VTX_DWORD_COUNT + 3);
OUT_RING(CP_PACKET3(RADEON_CP_PACKET3_3D_DRAW_IMMD,
4 * VTX_DWORD_COUNT + 1));
OUT_RING(RADEON_CP_VC_FRMT_XY |
RADEON_CP_VC_FRMT_ST0 |
RADEON_CP_VC_FRMT_ST1);
OUT_RING(RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN |
RADEON_CP_VC_CNTL_PRIM_WALK_RING |
RADEON_CP_VC_CNTL_MAOS_ENABLE |
RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE |
(4 << RADEON_CP_VC_CNTL_NUM_SHIFT));
} else {
BEGIN_RING(4 * VTX_DWORD_COUNT + 2);
OUT_RING(CP_PACKET3(R200_CP_PACKET3_3D_DRAW_IMMD_2,
4 * VTX_DWORD_COUNT));
OUT_RING(RADEON_CP_VC_CNTL_PRIM_TYPE_TRI_FAN |
RADEON_CP_VC_CNTL_PRIM_WALK_RING |
(4 << RADEON_CP_VC_CNTL_NUM_SHIFT));
}
VTX_OUT(dstX, dstY, srcX, srcY, maskX, maskY);
VTX_OUT(dstX, dstY + h, srcX, srcYend, maskX, maskYend);
VTX_OUT(dstX + w, dstY + h, srcXend, srcYend, maskXend, maskYend);
VTX_OUT(dstX + w, dstY, srcXend, srcY, maskXend, maskY);
ADVANCE_RING();
#else /* ACCEL_CP */
BEGIN_ACCEL(1 + VTX_REG_COUNT * 4);
if (info->ChipFamily < CHIP_FAMILY_R200) {
OUT_ACCEL_REG(RADEON_SE_VF_CNTL, (RADEON_VF_PRIM_TYPE_TRIANGLE_FAN |
RADEON_VF_PRIM_WALK_DATA |
RADEON_VF_RADEON_MODE |
4 << RADEON_VF_NUM_VERTICES_SHIFT));
} else {
OUT_ACCEL_REG(RADEON_SE_VF_CNTL, (RADEON_VF_PRIM_TYPE_QUAD_LIST |
RADEON_VF_PRIM_WALK_DATA |
4 << RADEON_VF_NUM_VERTICES_SHIFT));
}
VTX_OUT(dstX, dstY, srcX, srcY, maskX, maskY);
VTX_OUT(dstX, dstY + h, srcX, srcYend, maskX, maskYend);
VTX_OUT(dstX + w, dstY + h, srcXend, srcYend, maskXend, maskYend);
VTX_OUT(dstX + w, dstY, srcXend, srcY, maskXend, maskY);
FINISH_ACCEL();
#endif /* !ACCEL_CP */
LEAVE_DRAW(0);
}
#undef VTX_OUT
#ifdef ONLY_ONCE
static void RadeonDoneComposite(PixmapPtr pDst)
{
ENTER_DRAW(0);
LEAVE_DRAW(0);
}
#endif /* ONLY_ONCE */
#undef ONLY_ONCE
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