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-rw-r--r--src/lx_display.c57
1 files changed, 53 insertions, 4 deletions
diff --git a/src/lx_display.c b/src/lx_display.c
index 89b725f..d34a25f 100644
--- a/src/lx_display.c
+++ b/src/lx_display.c
@@ -266,6 +266,7 @@ lx_crtc_mode_set(xf86CrtcPtr crtc, DisplayModePtr mode,
ScrnInfoPtr pScrni = crtc->scrn;
GeodeRec *pGeode = GEODEPTR(pScrni);
DF_VIDEO_SOURCE_PARAMS vs_odd, vs_even;
+ unsigned int rpitch;
df_get_video_source_configuration(&vs_odd, &vs_even);
@@ -279,6 +280,14 @@ lx_crtc_mode_set(xf86CrtcPtr crtc, DisplayModePtr mode,
/* The output gets turned in in the output code as
* per convention */
+ /* For rotation, any write to the frame buffer region marks
+ * the retire frame as dirty.
+ */
+ if (crtc->rotatedData != NULL) {
+ rpitch = pScrni->displayWidth * (pScrni->bitsPerPixel / 8);
+ vg_set_display_pitch(rpitch);
+ }
+ else
vg_set_display_pitch(pGeode->Pitch);
gp_set_bpp(pScrni->bitsPerPixel);
@@ -363,6 +372,45 @@ lx_crtc_gamma_set(xf86CrtcPtr crtc, CARD16 * red, CARD16 * green,
WRITE_VID32(DF_DISPLAY_CONFIG, dcfg);
}
+ /* The Xserver has a scratch pixmap allocation routine that will
+ * try to use the existing scratch pixmap if possible. When the driver
+ * or any other user stop using it, it need to clear out any pixmap
+ * state (private data etc) otherwise the next user may get stale data.
+ */
+
+ /* Use our own wrapper to allocate a pixmap for wrapping a buffer object
+ * It removes using scratch pixmaps for rotate.
+ */
+static PixmapPtr
+lx_create_bo_pixmap(ScreenPtr pScreen,
+ int width, int height,
+ int depth, int bpp,
+ int pitch, pointer pPixData)
+{
+ PixmapPtr pixmap;
+
+ pixmap = (*pScreen->CreatePixmap)(pScreen, 0, 0, depth, 0);
+ if (!pixmap)
+ return NULL;
+ if (!(*pScreen->ModifyPixmapHeader)(pixmap, width, height,
+ depth, bpp, pitch, pPixData)) {
+ /* ModifyPixmapHeader failed, so we can't use it as scratch pixmap
+ */
+ (*pScreen->DestroyPixmap)(pixmap);
+ return NULL;
+ }
+
+ return pixmap;
+}
+
+static void
+lx_destory_bo_pixmap(PixmapPtr pixmap)
+{
+ ScreenPtr pScreen = pixmap->drawable.pScreen;
+
+ (*pScreen->DestroyPixmap)(pixmap);
+}
+
/* Allocates shadow memory, and allocating a new space for Rotation.
* The size is measured in bytes, and the offset from the beginning
* of card space is returned.
@@ -422,14 +470,15 @@ static PixmapPtr
lx_crtc_shadow_create(xf86CrtcPtr crtc, void *data, int width, int height)
{
ScrnInfoPtr pScrni = crtc->scrn;
- GeodeRec *pGeode = GEODEPTR(pScrni);
PixmapPtr rpixmap;
+ unsigned int rpitch;
+ rpitch = pScrni->displayWidth * (pScrni->bitsPerPixel / 8);
if (!data)
data = lx_crtc_shadow_allocate(crtc, width, height);
- rpixmap = GetScratchPixmapHeader(pScrni->pScreen,
- width, height, pScrni->depth, pScrni->bitsPerPixel, pGeode->Pitch,
+ rpixmap = lx_create_bo_pixmap(pScrni->pScreen,
+ width, height, pScrni->depth, pScrni->bitsPerPixel, rpitch,
data);
if (rpixmap == NULL) {
@@ -447,7 +496,7 @@ lx_crtc_shadow_destroy(xf86CrtcPtr crtc, PixmapPtr rpixmap, void *data)
GeodeRec *pGeode = GEODEPTR(pScrni);
if (rpixmap)
- FreeScratchPixmapHeader(rpixmap);
+ lx_destory_bo_pixmap(rpixmap);
/* Free shadow memory */
if (data) {