/* Copyright (c) 2003-2005 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Neither the name of the Advanced Micro Devices, Inc. nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * */ /* * File Contents: Direct graphics display routines are implemented and * graphics rendering are all done in memory. * * Project: Geode Xfree Frame buffer device driver. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "xf86.h" #include "xf86_OSproc.h" #include "xf86Resources.h" #include "xf86_ansic.h" #include "xf86PciInfo.h" #include "xf86Pci.h" #include "amd.h" #include "shadowfb.h" #include "servermd.h" #define CLIP(sip,bp,u1,v1,u2,v2) \ u1 = bp->x1; v1 = bp->y1; \ u2 = bp->x2; v2 = bp->y2; \ if ( u1 < 0 ) \ u1 = 0; \ if ( v1 < 0 ) \ v1 = 0; \ if ( u1 > sip->virtualX ) \ u1 = sip->virtualX; \ if ( v1 > sip->virtualY ) \ v1 = sip->virtualY; \ if ( u2 < 0 ) \ u2 = 0; \ if ( v2 < 0 ) \ v2 = 0; \ if ( u2 > sip->virtualX ) \ u2 = sip->virtualX; \ if ( v2 > sip->virtualY ) \ v2 = sip->virtualY; void GXAccelSync(ScrnInfoPtr pScrni); void GXRotation0(int x, int y, int w, int h, int *newX, int *newY) { *newX = x; *newY = y; } void GXRotation1(int x, int y, int w, int h, int *newX, int *newY) { *newX = (h - 1) - y; *newY = x; } void GXRotation2(int x, int y, int w, int h, int *newX, int *newY) { *newX = (w - 1) - x; *newY = (h - 1) - y; } void GXRotation3(int x, int y, int w, int h, int *newX, int *newY) { *newY = (w - 1) - x; *newX = y; } void GXRBltXlat0(int x, int y, int w, int h, int *newX, int *newY) { *newX = x; *newY = y; } void GXRBltXlat1(int x, int y, int w, int h, int *newX, int *newY) { *newX = x - (h - 1); *newY = y; } void GXRBltXlat2(int x, int y, int w, int h, int *newX, int *newY) { *newX = x - (w - 1); *newY = y - (h - 1); } void GXRBltXlat3(int x, int y, int w, int h, int *newX, int *newY) { *newX = x; *newY = y - (w - 1); } /*---------------------------------------------------------------------------- * GXPointerMoved. * * Description :This function moves one screen memory from one area to other. * * Parameters. * index :Pointer to screen index. * x :Specifies the new x co-ordinates of new area. * y :Specifies the new y co-ordinates of new area. * Returns :none * * Comments :none * *---------------------------------------------------------------------------- */ void GXPointerMoved(int index, int x, int y) { ScrnInfoPtr pScrni = xf86Screens[index]; GeodeRec *pGeode = GEODEPTR(pScrni); Bool frameChanged = FALSE; if (x < 0) x = 0; else if (x >= pScrni->virtualX) x = pScrni->virtualX - 1; if (y < 0) y = 0; else if (y >= pScrni->virtualY) y = pScrni->virtualY - 1; if (pScrni->frameX0 > x) { pScrni->frameX0 = x; pScrni->frameX1 = x + pGeode->HDisplay - 1; frameChanged = TRUE; } if (pScrni->frameX1 < x) { pScrni->frameX1 = x + 1; pScrni->frameX0 = x - pGeode->HDisplay + 1; frameChanged = TRUE; } if (pScrni->frameY0 > y) { pScrni->frameY0 = y; pScrni->frameY1 = y + pGeode->VDisplay - 1; frameChanged = TRUE; } if (pScrni->frameY1 < y) { pScrni->frameY1 = y; pScrni->frameY0 = y - pGeode->VDisplay + 1; frameChanged = TRUE; } if (frameChanged && pScrni->AdjustFrame != NULL) pScrni->AdjustFrame(pScrni->scrnIndex, pScrni->frameX0, pScrni->frameY0, 0); } void GXRefreshArea_Cpy(ScrnInfoPtr pScrni, int num, BoxPtr pbox) { GeodeRec *pGeode = GEODEPTR(pScrni); int x1, y1, x2, y2, width, height; unsigned long src, dst; int Bpp = pScrni->bitsPerPixel >> 3; gfx_set_raster_operation(0xcc); /* copy dst=src */ for (; --num >= 0; ++pbox) { CLIP(pScrni, pbox, x1, y1, x2, y2); if ((width = x2 - x1) <= 0 || (height = y2 - y1) <= 0) continue; src = y1 * pGeode->ShadowPitch + x1 * Bpp; dst = pGeode->FBOffset + y1 * pGeode->Pitch + x1 * Bpp; gfx2_set_destination_stride(pGeode->Pitch); gfx2_color_bitmap_to_screen_blt(0, 0, dst, width, height, pGeode->ShadowPtr + src, pGeode->ShadowPitch); } } /*---------------------------------------------------------------------------- * GXRefreshArea8. * * Description :This function copies the memory to be displayed from the * shadow pointer by 8bpp. * Parameters. * pScrni :Pointer to ScrnInfo structure. * num :Specifies the num of squarebox area to be displayed. * pbox :Points to square of memory to be displayed. * * Returns :none * * Comments :none * *---------------------------------------------------------------------------- */ void GXRefreshArea0_Cpu(ScrnInfoPtr pScrni, int num, BoxPtr pbox) { GeodeRec *pGeode = GEODEPTR(pScrni); int width, height, x1, y1, x2, y2; unsigned char *src, *dst; int Bpp = pScrni->bitsPerPixel >> 3; GXAccelSync(pScrni); for (; --num >= 0; ++pbox) { CLIP(pScrni, pbox, x1, y1, x2, y2); if ((width = x2 - x1) <= 0 || (height = y2 - y1) <= 0) continue; src = pGeode->ShadowPtr + y1 * pGeode->ShadowPitch + x1 * Bpp; dst = pGeode->FBBase + pGeode->FBOffset + y1 * pGeode->Pitch + x1 * Bpp; width *= Bpp; while (--height >= 0) { memcpy(dst, src, width); dst += pGeode->Pitch; src += pGeode->ShadowPitch; } } } #define RefreshArea1_Cpu(nm,typ) \ void GXRefreshArea1_Cpu##nm(ScrnInfoPtr pScrni, int num, BoxPtr pbox) \ { \ GeodeRec *pGeode = GEODEPTR(pScrni); \ int l, width, height, x1, y1, x2, y2, newX, newY; \ unsigned long src, dst, dp; \ typ *sp; \ GXAccelSync(pScrni); \ for( ; --num>=0; ++pbox ) { \ CLIP(pScrni,pbox,x1,y1,x2,y2); \ if( (width=x2-x1) <=0 || (height=y2-y1) <= 0 ) \ continue; \ src = y1*pGeode->ShadowPitch + x1*sizeof(typ); \ newX = pScrni->virtualY-1 - y1; \ newY = x1; \ dst = pGeode->FBOffset + newY*pGeode->Pitch + newX*sizeof(typ); \ while( --height >= 0 ) { \ sp = (typ *)(pGeode->ShadowPtr + src); \ dp = (unsigned long)(pGeode->FBBase + dst); \ for( l=width; --l>=0; ) { \ *(typ *)dp = *sp++; \ dp += pGeode->Pitch; \ } \ dst -= sizeof(typ); \ src += pGeode->ShadowPitch; \ } \ } \ } RefreshArea1_Cpu(8, unsigned char) RefreshArea1_Cpu(16, unsigned short) RefreshArea1_Cpu(32, unsigned int) #define RefreshArea2_Cpu(nm,typ) \ void GXRefreshArea2_Cpu##nm(ScrnInfoPtr pScrni, int num, BoxPtr pbox) \ { \ GeodeRec *pGeode = GEODEPTR(pScrni); \ int l, width, height, x1, y1, x2, y2, newX, newY; \ unsigned long src, dst, dp; \ typ *sp; \ GXAccelSync(pScrni); \ for( ; --num>=0; ++pbox ) { \ CLIP(pScrni,pbox,x1,y1,x2,y2); \ if( (width=x2-x1) <=0 || (height=y2-y1) <= 0 ) \ continue; \ src = y1*pGeode->ShadowPitch + x1*sizeof(typ); \ newX = pScrni->virtualX-1 - x1; \ newY = pScrni->virtualY-1 - y1; \ dst = pGeode->FBOffset + newY*pGeode->Pitch + newX*sizeof(typ); \ while( --height >= 0 ) { \ sp = (typ *)(pGeode->ShadowPtr + src); \ dp = (unsigned long)(pGeode->FBBase + dst); \ for( l=width; --l>=0; ) { \ *(typ *)dp = *sp++; \ dp -= sizeof(typ); \ } \ src += pGeode->ShadowPitch; \ dst -= pGeode->Pitch; \ } \ } \ } RefreshArea2_Cpu(8, unsigned char) RefreshArea2_Cpu(16, unsigned short) RefreshArea2_Cpu(32, unsigned int) #define RefreshArea3_Cpu(nm,typ) \ void GXRefreshArea3_Cpu##nm(ScrnInfoPtr pScrni, int num, BoxPtr pbox) \ { \ GeodeRec *pGeode = GEODEPTR(pScrni); \ int l, width, height, x1, y1, x2, y2, newX, newY; \ unsigned long src, dst, dp; \ typ *sp; \ GXAccelSync(pScrni); \ for( ; --num>=0; ++pbox ) { \ CLIP(pScrni,pbox,x1,y1,x2,y2); \ if( (width=x2-x1) <=0 || (height=y2-y1) <= 0 ) \ continue; \ src = y1*pGeode->ShadowPitch + x1*sizeof(typ); \ newX = y1; \ newY = pScrni->virtualX-1 - x1; \ dst = pGeode->FBOffset + newY*pGeode->Pitch + newX*sizeof(typ); \ while( --height >= 0 ) { \ sp = (typ *)(pGeode->ShadowPtr + src); \ dp = (unsigned long)(pGeode->FBBase + dst); \ for( l=width; --l>=0; ) { \ *(typ *)dp = *sp++; \ dp -= pGeode->Pitch; \ } \ dst += sizeof(typ); \ src += pGeode->ShadowPitch; \ } \ } \ } RefreshArea3_Cpu(8, unsigned char) RefreshArea3_Cpu(16, unsigned short) RefreshArea3_Cpu(32, unsigned int) void GXRotationInit(ScrnInfoPtr pScrni) { GeodeRec *pGeode = GEODEPTR(pScrni); switch (pGeode->Rotate) { case 1: pGeode->Rotation = GXRotation1; pGeode->RBltXlat = GXRBltXlat1; break; case 2: pGeode->Rotation = GXRotation2; pGeode->RBltXlat = GXRBltXlat2; break; case 3: pGeode->Rotation = GXRotation3; pGeode->RBltXlat = GXRBltXlat3; break; default: pGeode->Rotation = GXRotation0; pGeode->RBltXlat = GXRBltXlat0; break; } } void GXShadowFBInit(ScreenPtr pScrn, GeodeRec *pGeode, int bytpp) { RefreshAreaFuncPtr refreshArea; switch (bytpp) { case 2: switch (pGeode->Rotate) { case 1: refreshArea = GXRefreshArea1_Cpu16; break; case 2: refreshArea = GXRefreshArea2_Cpu16; break; case 3: refreshArea = GXRefreshArea3_Cpu16; break; default: refreshArea = GXRefreshArea0_Cpu; break; } break; case 4: switch (pGeode->Rotate) { case 1: refreshArea = GXRefreshArea1_Cpu32; break; case 2: refreshArea = GXRefreshArea2_Cpu32; break; case 3: refreshArea = GXRefreshArea3_Cpu32; break; default: refreshArea = GXRefreshArea0_Cpu; break; } break; default: switch (pGeode->Rotate) { case 1: refreshArea = GXRefreshArea1_Cpu8; break; case 2: refreshArea = GXRefreshArea2_Cpu8; break; case 3: refreshArea = GXRefreshArea3_Cpu8; break; default: refreshArea = GXRefreshArea0_Cpu; break; } break; } ShadowFBInit(pScrn, refreshArea); } /* End of file */