/* Copyright (c) 2008 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Neither the name of the Advanced Micro Devices, Inc. nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. */ #include "xf86.h" #include "geode.h" #include "cim/cim_regs.h" #define ALIGN(x,y) (((x) + (y) - 1) / (y) * (y)) #define LX_CB_PITCH 544 /* Geode offscreen memory allocation functions. This is overengineered for the simple hardware that we have, but there are multiple functions that may want to independently allocate and free memory (crtc->shadow_alloc and Xv). This provides a semi-robust mechanism for doing that. */ /* Return the number of free bytes */ unsigned int GeodeOffscreenFreeSize(GeodeRec * pGeode) { GeodeMemPtr ptr = pGeode->offscreenList; if (ptr == NULL) return pGeode->offscreenSize; for (; ptr->next; ptr = ptr->next) ; return pGeode->offscreenSize - (ptr->offset + ptr->size); } void GeodeFreeOffscreen(GeodeRec * pGeode, GeodeMemPtr ptr) { /* There is a clear memory leak here, but * but it is unlikely that the first block of * "allocated" memory is going to be released * individually. */ if (ptr->prev == NULL) pGeode->offscreenList = ptr->next; else ptr->prev->next = ptr->next; if (ptr->next) ptr->next->prev = ptr->prev; xfree(ptr); } /* Allocate the "rest" of the offscreen memory - this is for situations where we have very little video memory, and we want to take as much of it as we can for EXA */ static GeodeMemPtr GeodeAllocRemainder(GeodeRec * pGeode) { GeodeMemPtr nptr, ptr = pGeode->offscreenList; if (!pGeode->offscreenList) { pGeode->offscreenList = xcalloc(1, sizeof(*nptr)); pGeode->offscreenList->offset = pGeode->offscreenStart; pGeode->offscreenList->size = pGeode->offscreenSize; pGeode->offscreenList->next = NULL; pGeode->offscreenList->prev = NULL; return pGeode->offscreenList; } /* Go to the end of the list of allocated stuff */ for (; ptr->next; ptr = ptr->next) ; nptr = xcalloc(1, sizeof(*nptr)); nptr->offset = ptr->offset + ptr->size; nptr->size = pGeode->offscreenSize - nptr->offset; nptr->next = ptr->next; nptr->prev = ptr; ptr->next = nptr; return nptr; } /* Allocate 'size' bytes of offscreen memory. */ GeodeMemPtr GeodeAllocOffscreen(GeodeRec * pGeode, int size, int align) { GeodeMemPtr ptr = pGeode->offscreenList; GeodeMemPtr nptr; unsigned int offset; if (!pGeode->offscreenList) { if (size > pGeode->offscreenSize) return NULL; offset = ALIGN(pGeode->offscreenStart, align); pGeode->offscreenList = xcalloc(1, sizeof(*nptr)); pGeode->offscreenList->offset = offset; pGeode->offscreenList->size = size; pGeode->offscreenList->next = NULL; return pGeode->offscreenList; } while (ptr) { unsigned int gap; if (ptr->next == NULL) gap = pGeode->offscreenSize; else gap = ptr->next->offset; gap = gap - (ptr->offset + ptr->size); gap = ALIGN(gap, align); if (size < gap) { offset = ptr->offset + ptr->size; offset = ALIGN(ptr->offset + ptr->size, align); nptr = xcalloc(1, sizeof(*nptr)); nptr->offset = offset; nptr->size = size; nptr->next = ptr->next; nptr->prev = ptr; ptr->next = nptr; return nptr; } ptr = ptr->next; } return NULL; } /* Carve out the space for the visible screen, and carve out the usual suspects that need offscreen memory */ #define MAX(a,b) ((a) > (b) ? (a) : (b)) void LXInitOffscreen(ScrnInfoPtr pScrni) { GeodeRec *pGeode = GEODEPTR(pScrni); unsigned int fbavail; GeodeMemPtr ptr; /* The scratch buffer is always used */ fbavail = pGeode->FBAvail - GP3_SCRATCH_BUFFER_SIZE; pGeode->displaySize = MAX(pScrni->virtualX, pScrni->virtualY) * pGeode->Pitch; pGeode->offscreenStart = pGeode->displaySize; pGeode->offscreenSize = fbavail - pGeode->displaySize; /* Allocate the usual memory suspects */ if (pGeode->tryCompression) { int size = pScrni->virtualY * LX_CB_PITCH; /* The compression buffer needs to be 16 byte aligned */ ptr = GeodeAllocOffscreen(pGeode, size, 16); if (ptr != NULL) { pGeode->CBData.compression_offset = ptr->offset; pGeode->CBData.size = LX_CB_PITCH; pGeode->CBData.pitch = LX_CB_PITCH; pGeode->Compression = TRUE; } else { xf86DrvMsg(pScrni->scrnIndex, X_ERROR, "Not enough memory for compression\n"); pGeode->Compression = FALSE; } } if (pGeode->tryHWCursor) { ptr = GeodeAllocOffscreen(pGeode, 1024, 4); if (ptr != NULL) { pGeode->CursorStartOffset = ptr->offset; pGeode->HWCursor = TRUE; } else { xf86DrvMsg(pScrni->scrnIndex, X_ERROR, "Not enough memory for the hardware cursor\n"); pGeode->HWCursor = FALSE; } } if (!pGeode->NoAccel && pGeode->pExa) { int size; /* Try to get the scratch buffer for blending */ pGeode->exaBfrOffset = 0; if (pGeode->exaBfrSz > 0) { ptr = GeodeAllocOffscreen(pGeode, pGeode->exaBfrSz, 4); if (ptr != NULL) pGeode->exaBfrOffset = ptr->offset; } pGeode->pExa->offScreenBase = 0; pGeode->pExa->memorySize = 0; /* In a break from the previous behavior, we will * allocate 3 screens worth of offscreen memory. * (that means, 3 * y * (x * bpp) - not the compressed * pitch if it is enabled). */ /* FIXME: Make this configurable */ size = 3 * (pScrni->virtualY * ((pScrni->virtualX + 3) & ~3) * (pScrni->bitsPerPixel >> 3)); ptr = GeodeAllocOffscreen(pGeode, size, 4); if (ptr == NULL) { /* If we couldn't allocate what we wanted, * then allocate whats left */ ptr = GeodeAllocRemainder(pGeode); } if (ptr != NULL) { pGeode->pExa->offScreenBase = ptr->offset; pGeode->pExa->memorySize = ptr->offset + ptr->size; } } /* Show the memory map for diagnostic purposes */ xf86DrvMsg(pScrni->scrnIndex, X_INFO, "LX video memory:\n"); xf86DrvMsg(pScrni->scrnIndex, X_INFO, " Display: 0x%x bytes\n", pGeode->displaySize); if (pGeode->Compression) xf86DrvMsg(pScrni->scrnIndex, X_INFO, " Compression: 0x%x bytes\n", pScrni->virtualY * LX_CB_PITCH); if (pGeode->HWCursor) xf86DrvMsg(pScrni->scrnIndex, X_INFO, " Cursor: 0x400 bytes\n"); if (pGeode->pExa->offScreenBase) xf86DrvMsg(pScrni->scrnIndex, X_INFO, " EXA: 0x%x bytes\n", pGeode->pExa->memorySize - pGeode->pExa->offScreenBase); xf86DrvMsg(pScrni->scrnIndex, X_INFO, " FREE: 0x%x bytes\n", GeodeOffscreenFreeSize(pGeode)); } /* Called as we go down, so blitz everybody */ void GeodeCloseOffscreen(ScrnInfoPtr pScrni) { GeodeRec *pGeode = GEODEPTR(pScrni); GeodeMemPtr ptr = pGeode->offscreenList; GeodeMemPtr nptr; while (ptr) { nptr = ptr->next; xfree(ptr); ptr = nptr; } pGeode->offscreenList = NULL; }