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authorCarl Worth <cworth@cworth.org>2009-05-08 17:13:44 -0700
committerCarl Worth <cworth@cworth.org>2009-05-08 17:13:44 -0700
commit9c7213fa7273742d91cd31a6052306043d9da784 (patch)
tree9436edfb5ea939739e65d764f5aaf59750349f15
parentca63a5d4afd8482d280d8d64c58021e568931e27 (diff)
NEWS: Add items for 2.7.0.901 release candidate
There are some nice bug fixes here.
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+Release 2.7.0.901 (2009-05-08)
+------------------------------
+This is (release candidate for) a maintenance release on the 2.7
+branch. Compared to 2.7.0 it consists only of a few carefully
+hand-picked fixes for bugs. We encourage willing testers to give this
+release candidate a try and report back any problems. If no major
+problems are identified, this same code will become 2.7.1.
+
+Bug fixes since 2.7.0:
+
+ * KMS: Hook up output properties for RANDR, (this allows output
+ properties to be controlled in the KMS case just as in the UMS
+ case). [Zhenyu Wang <zhenyu.z.wang@intel.com>]
+
+ * Fix multiplication error when computing required batch space.
+ This could fix any number of cases where the driver did
+ inexplicable things (due to having computed the wrong
+ size). [Keith Packard <keithp@keithp.com>]
+
+ * Hold reference to video binding table until all rects are
+ painted. This prevent general chaos in the buffer
+ manager. [Keith Packard <keithp@keithp.com>]
+
+ * Split i915 textured video commands to fit into batch
+ buffers. Video and 3D setup commands share the same batch
+ buffer, so without this fix, various problems could occur when
+ video and 3D clients were both heavily active at the same
+ time. [Keith Packard <keithp@keithp.com>]
+
+ * Fix crash with XV with large virtual display (> 2049). [Albert
+ Damen <albrt@gmx.net>]
+
+ * Provide missing value to 3D_STATE_VERTEX_BUFFERS command. We
+ don't know that this was causing any problem, but the change
+ does bring the driver into conformance with what the
+ specification says the hardware requires here. [Keith Packard
+ <keithp@keithp.com>]
+
Release 2.7.0 (2009-04-15)
--------------------------
Compared to the 2.6 series, 2.7.0 has a large number of bug fixes, but