diff options
author | Keith Packard <keithp@keithp.com> | 2008-12-15 15:41:28 -0800 |
---|---|---|
committer | Keith Packard <keithp@keithp.com> | 2009-01-06 09:31:39 -0800 |
commit | 90b28a56553d809374fa6d9b9529b7a8b583488c (patch) | |
tree | e1f963eaa2f490a65327e8e8eb737435c896b16c | |
parent | 8237faf8f3ca73ecdf0ef009a7d361b318726f6f (diff) |
Handle drm_bo_map failure in 965 video and composite paths.
These two paths allocate a number of objects directly.
Signed-off-by: Keith Packard <keithp@keithp.com>
-rw-r--r-- | src/i965_render.c | 22 | ||||
-rw-r--r-- | src/i965_video.c | 168 |
2 files changed, 130 insertions, 60 deletions
diff --git a/src/i965_render.c b/src/i965_render.c index 3b0ee35d..00cb0514 100644 --- a/src/i965_render.c +++ b/src/i965_render.c @@ -1065,7 +1065,13 @@ _emit_batch_header_for_composite_internal (ScrnInfoPtr pScrn, Bool check_twice) surface_state_bo = dri_bo_alloc (pI830->bufmgr, "surface_state", 3 * sizeof (brw_surface_state_padded), 4096); - dri_bo_map (surface_state_bo, 1); + if (dri_bo_map (surface_state_bo, 1) != 0) { + dri_bo_unreference (surface_state_bo); + dri_bo_unreference (render_state->vertex_buffer_bo); + render_state->vertex_buffer_bo = NULL; + + return FALSE; + } /* Set up the state buffer for the destination surface */ i965_set_picture_surface_state(surface_state_bo, 0, pDstPicture, pDst, TRUE); @@ -1083,7 +1089,15 @@ _emit_batch_header_for_composite_internal (ScrnInfoPtr pScrn, Bool check_twice) /* Set up the binding table of surface indices to surface state. */ binding_table_bo = dri_bo_alloc (pI830->bufmgr, "binding_table", 3 * sizeof (uint32_t), 4096); - dri_bo_map (binding_table_bo, 1); + if (dri_bo_map (binding_table_bo, 1) != 0) { + dri_bo_unreference(binding_table_bo); + dri_bo_unreference(surface_state_bo); + dri_bo_unreference (render_state->vertex_buffer_bo); + render_state->vertex_buffer_bo = NULL; + + return FALSE; + } + binding_table = binding_table_bo->virtual; binding_table[0] = 0 * sizeof (brw_surface_state_padded) + surface_state_bo->offset; dri_bo_emit_reloc (binding_table_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, @@ -1495,7 +1509,9 @@ i965_composite(PixmapPtr pDst, int srcX, int srcY, int maskX, int maskY, _emit_batch_header_for_composite (pScrn); /* Map the vertex_buffer buffer object so we can write to it. */ - dri_bo_map (render_state->vertex_buffer_bo, 1); + if (dri_bo_map (render_state->vertex_buffer_bo, 1) != 0) + return; /* XXX what else to do here? */ + vb = render_state->vertex_buffer_bo->virtual; i = render_state->vb_offset; diff --git a/src/i965_video.c b/src/i965_video.c index 7e84ae03..e9f5ced6 100644 --- a/src/i965_video.c +++ b/src/i965_video.c @@ -343,6 +343,25 @@ intel_emit_reloc(drm_intel_bo *bo, uint32_t offset, return target_bo->offset + target_offset; } +static int +intel_alloc_and_map(I830Ptr i830, char *name, int size, + drm_intel_bo **bop, void *virtualp) +{ + drm_intel_bo *bo; + + bo = drm_intel_bo_alloc(i830->bufmgr, name, size, 4096); + if (!bo) + return -1; + if (drm_intel_bo_map(bo, TRUE) != 0) { + drm_intel_bo_unreference(bo); + return -1; + } + *bop = bo; + *(void **) virtualp = bo->virtual; + memset (bo->virtual, 0, size); + return 0; +} + static drm_intel_bo * i965_create_dst_surface_state(ScrnInfoPtr scrn, PixmapPtr pixmap) @@ -352,13 +371,10 @@ i965_create_dst_surface_state(ScrnInfoPtr scrn, drm_intel_bo *pixmap_bo = i830_get_pixmap_bo(pixmap); drm_intel_bo *surf_bo; - surf_bo = drm_intel_bo_alloc(pI830->bufmgr, - "textured video surface state", - 4096, 4096); - drm_intel_bo_map(surf_bo, TRUE); - dest_surf_state = surf_bo->virtual; + if (intel_alloc_and_map(pI830, "textured video surface state", 4096, + &surf_bo, &dest_surf_state) != 0) + return NULL; - memset(dest_surf_state, 0, sizeof(*dest_surf_state)); dest_surf_state->ss0.surface_type = BRW_SURFACE_2D; dest_surf_state->ss0.data_return_format = BRW_SURFACERETURNFORMAT_FLOAT32; if (pI830->cpp == 2) { @@ -408,14 +424,11 @@ i965_create_src_surface_state(ScrnInfoPtr scrn, drm_intel_bo *surface_bo; struct brw_surface_state *src_surf_state; - surface_bo = drm_intel_bo_alloc(pI830->bufmgr, - "textured video surface state", - 4096, 4096); - drm_intel_bo_map(surface_bo, TRUE); - src_surf_state = surface_bo->virtual; + if (intel_alloc_and_map(pI830, "textured video surface state", 4096, + &surface_bo, &src_surf_state) != 0) + return NULL; /* Set up the source surface state buffer */ - memset(src_surf_state, 0, sizeof(struct brw_surface_state)); src_surf_state->ss0.surface_type = BRW_SURFACE_2D; src_surf_state->ss0.surface_format = src_surf_format; src_surf_state->ss0.writedisable_alpha = 0; @@ -449,11 +462,9 @@ i965_create_binding_table(ScrnInfoPtr scrn, drm_intel_bo **surf_bos, int n_surf) /* Set up a binding table for our surfaces. Only the PS will use it */ - bind_bo = drm_intel_bo_alloc(pI830->bufmgr, - "textured video binding table", - 4096, 4096); - drm_intel_bo_map(bind_bo, TRUE); - binding_table = bind_bo->virtual; + if (intel_alloc_and_map(pI830, "textured video binding table", 4096, + &bind_bo, &binding_table) != 0) + return NULL; for (i = 0; i < n_surf; i++) binding_table[i] = intel_emit_reloc(bind_bo, i * sizeof(uint32_t), @@ -471,13 +482,9 @@ i965_create_sampler_state(ScrnInfoPtr scrn) drm_intel_bo *sampler_bo; struct brw_sampler_state *sampler_state; - sampler_bo = drm_intel_bo_alloc(pI830->bufmgr, - "textured video sampler state", - 4096, 4096); - drm_intel_bo_map(sampler_bo, TRUE); - sampler_state = sampler_bo->virtual; - - memset(sampler_state, 0, sizeof(struct brw_sampler_state)); + if (intel_alloc_and_map(pI830, "textured video sampler state", 4096, + &sampler_bo, &sampler_state) != 0) + return NULL; sampler_state->ss0.min_filter = BRW_MAPFILTER_LINEAR; sampler_state->ss0.mag_filter = BRW_MAPFILTER_LINEAR; @@ -496,13 +503,11 @@ i965_create_vs_state(ScrnInfoPtr scrn) drm_intel_bo *vs_bo; struct brw_vs_unit_state *vs_state; - vs_bo = drm_intel_bo_alloc(pI830->bufmgr, "textured video vs state", - 4096, 4096); - drm_intel_bo_map(vs_bo, TRUE); - vs_state = vs_bo->virtual; + if (intel_alloc_and_map(pI830, "textured video vs state", 4096, + &vs_bo, &vs_state) != 0) + return NULL; /* Set up the vertex shader to be disabled (passthrough) */ - memset(vs_state, 0, sizeof(*vs_state)); vs_state->thread4.nr_urb_entries = URB_VS_ENTRIES; vs_state->thread4.urb_entry_allocation_size = URB_VS_ENTRY_SIZE - 1; vs_state->vs6.vs_enable = 0; @@ -521,6 +526,9 @@ i965_create_program(ScrnInfoPtr scrn, const uint32_t *program, prog_bo = drm_intel_bo_alloc(pI830->bufmgr, "textured video program", program_size, 4096); + if (!prog_bo) + return NULL; + drm_intel_bo_subdata(prog_bo, 0, program_size, program); return prog_bo; @@ -536,16 +544,20 @@ i965_create_sf_state(ScrnInfoPtr scrn) kernel_bo = i965_create_program(scrn, &sf_kernel_static[0][0], sizeof(sf_kernel_static)); - sf_bo = drm_intel_bo_alloc(pI830->bufmgr, "textured video sf state", - 4096, 4096); - drm_intel_bo_map(sf_bo, TRUE); - sf_state = sf_bo->virtual; + if (!kernel_bo) + return NULL; + + if (intel_alloc_and_map(pI830, "textured video sf state", 4096, + &sf_bo, &sf_state) != 0) + { + drm_intel_bo_unreference(kernel_bo); + return NULL; + } /* Set up the SF kernel to do coord interp: for each attribute, * calculate dA/dx and dA/dy. Hand these interpolation coefficients * back to SF which then hands pixels off to WM. */ - memset(sf_state, 0, sizeof(*sf_state)); sf_state->thread0.grf_reg_count = BRW_GRF_BLOCKS(SF_KERNEL_NUM_GRF); sf_state->thread0.kernel_start_pointer = intel_emit_reloc(sf_bo, offsetof(struct brw_sf_unit_state, thread0), @@ -595,13 +607,15 @@ i965_create_wm_state(ScrnInfoPtr scrn, drm_intel_bo *sampler_bo, Bool is_packed) kernel_bo = i965_create_program(scrn, &ps_kernel_planar_static[0][0], sizeof(ps_kernel_planar_static)); } + if (!kernel_bo) + return NULL; - wm_bo = drm_intel_bo_alloc(pI830->bufmgr, "textured video wm state", - 4096, 4096); - drm_intel_bo_map(wm_bo, TRUE); - wm_state = wm_bo->virtual; + if (intel_alloc_and_map(pI830, "textured video wm state", sizeof (*wm_state), + &wm_bo, &wm_state)) { + drm_intel_bo_unreference(kernel_bo); + return NULL; + } - memset(wm_state, 0, sizeof (*wm_state)); wm_state->thread0.grf_reg_count = BRW_GRF_BLOCKS(PS_KERNEL_NUM_GRF); wm_state->thread0.kernel_start_pointer = intel_emit_reloc(wm_bo, offsetof(struct brw_wm_unit_state, thread0), @@ -647,12 +661,10 @@ i965_create_cc_vp_state(ScrnInfoPtr scrn) drm_intel_bo *cc_vp_bo; struct brw_cc_viewport *cc_viewport; - cc_vp_bo = drm_intel_bo_alloc(pI830->bufmgr, "textured video cc viewport", - 4096, 4096); - drm_intel_bo_map(cc_vp_bo, TRUE); - cc_viewport = cc_vp_bo->virtual; + if (intel_alloc_and_map(pI830, "textured video cc viewport", 4096, + &cc_vp_bo, &cc_viewport) != 0) + return NULL; - memset (cc_viewport, 0, sizeof (*cc_viewport)); cc_viewport->min_depth = -1.e35; cc_viewport->max_depth = 1.e35; @@ -668,11 +680,14 @@ i965_create_cc_state(ScrnInfoPtr scrn) struct brw_cc_unit_state *cc_state; cc_vp_bo = i965_create_cc_vp_state(scrn); + if (!cc_vp_bo) + return NULL; - cc_bo = drm_intel_bo_alloc(pI830->bufmgr, "textured video cc state", - 4096, 4096); - drm_intel_bo_map(cc_bo, TRUE); - cc_state = cc_bo->virtual; + if (intel_alloc_and_map(pI830, "textured video cc state", sizeof(*cc_state), + &cc_bo, &cc_state) != 0) { + drm_intel_bo_unreference(cc_vp_bo); + return NULL; + } /* Color calculator state */ memset(cc_state, 0, sizeof(*cc_state)); @@ -809,44 +824,84 @@ I965DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id, /* Upload kernels */ surf_bos[0] = i965_create_dst_surface_state(pScrn, pPixmap); + if (!surf_bos[0]) + return; for (src_surf = 0; src_surf < n_src_surf; src_surf++) { - surf_bos[src_surf + 1] = + drm_intel_bo *surf_bo = i965_create_src_surface_state(pScrn, src_surf_base[src_surf], src_width[src_surf], src_height[src_surf], src_pitch[src_surf], src_surf_format); + if (!surf_bo) { + int q; + for(q = 0; q < src_surf + 1; q++) + drm_intel_bo_unreference(surf_bos[q]); + return; + } + surf_bos[src_surf + 1] = surf_bo; } bind_bo = i965_create_binding_table(pScrn, surf_bos, n_src_surf + 1); for (i = 0; i < n_src_surf + 1; i++) { drm_intel_bo_unreference(surf_bos[i]); surf_bos[i] = NULL; } + if (!bind_bo) + return; if (pI830->video.gen4_sampler_bo == NULL) pI830->video.gen4_sampler_bo = i965_create_sampler_state(pScrn); - if (pI830->video.gen4_sip_kernel_bo == NULL) + if (pI830->video.gen4_sip_kernel_bo == NULL) { pI830->video.gen4_sip_kernel_bo = i965_create_program(pScrn, &sip_kernel_static[0][0], sizeof(sip_kernel_static)); + if (!pI830->video.gen4_sip_kernel_bo) { + drm_intel_bo_unreference(bind_bo); + return; + } + } - if (pI830->video.gen4_vs_bo == NULL) + if (pI830->video.gen4_vs_bo == NULL) { pI830->video.gen4_vs_bo = i965_create_vs_state(pScrn); - if (pI830->video.gen4_sf_bo == NULL) + if (!pI830->video.gen4_vs_bo) { + drm_intel_bo_unreference(bind_bo); + return; + } + } + if (pI830->video.gen4_sf_bo == NULL) { pI830->video.gen4_sf_bo = i965_create_sf_state(pScrn); + if (!pI830->video.gen4_sf_bo) { + drm_intel_bo_unreference(bind_bo); + return; + } + } if (pI830->video.gen4_wm_packed_bo == NULL) { pI830->video.gen4_wm_packed_bo = i965_create_wm_state(pScrn, pI830->video.gen4_sampler_bo, TRUE); + if (!pI830->video.gen4_wm_packed_bo) { + drm_intel_bo_unreference(bind_bo); + return; + } } + if (pI830->video.gen4_wm_planar_bo == NULL) { pI830->video.gen4_wm_planar_bo = i965_create_wm_state(pScrn, pI830->video.gen4_sampler_bo, FALSE); + if (!pI830->video.gen4_wm_planar_bo) { + drm_intel_bo_unreference(bind_bo); + return; + } } - if (pI830->video.gen4_cc_bo == NULL) + if (pI830->video.gen4_cc_bo == NULL) { pI830->video.gen4_cc_bo = i965_create_cc_state(pScrn); + if (!pI830->video.gen4_cc_bo) { + drm_intel_bo_unreference(bind_bo); + return; + } + } { BEGIN_BATCH(2); @@ -1033,11 +1088,10 @@ I965DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id, pbox++; - vb_bo = drm_intel_bo_alloc(pI830->bufmgr, "textured video vb", - 4096, 4096); - drm_intel_bo_map(vb_bo, TRUE); + if (intel_alloc_and_map(pI830, "textured video vb", 4096, + &vb_bo, &vb) != 0) + break; - vb = vb_bo->virtual; i = 0; vb[i++] = (box_x2 - dxo) * src_scale_x; vb[i++] = (box_y2 - dyo) * src_scale_y; |