diff options
author | Chris Wilson <chris@chris-wilson.co.uk> | 2014-06-23 09:22:13 +0100 |
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committer | Chris Wilson <chris@chris-wilson.co.uk> | 2014-06-23 09:43:10 +0100 |
commit | bb4c057620fb0558a77a9b7db538786ffda7cf13 (patch) | |
tree | 92d8c72d70fa261b8e9ca00d4f08a5172068f418 | |
parent | 416c223861aaeb61c6408e6537315b78e908df43 (diff) |
sna: Prefer to render over damage into the GPU bo
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
-rw-r--r-- | src/sna/sna_accel.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/sna/sna_accel.c b/src/sna/sna_accel.c index 067f7dd2..e4520d14 100644 --- a/src/sna/sna_accel.c +++ b/src/sna/sna_accel.c @@ -3809,6 +3809,9 @@ cpu_fail: assert(priv->gpu_bo == NULL || priv->gpu_bo->proxy == NULL); if (flags & RENDER_GPU) { + if ((flags & IGNORE_DAMAGE) == 0 && priv->gpu_damage) + goto move_to_gpu; + if (priv->gpu_bo && priv->gpu_bo->tiling) goto move_to_gpu; @@ -3865,6 +3868,7 @@ cpu_fail: __FUNCTION__, *damage != NULL)); assert(damage == NULL || !DAMAGE_IS_ALL(*damage)); assert(priv->clear == false); + priv->cpu = false; return priv->cpu_bo; } |