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authorChris Wilson <chris@chris-wilson.co.uk>2013-03-26 15:13:32 +0000
committerChris Wilson <chris@chris-wilson.co.uk>2013-03-26 15:13:32 +0000
commitda2bd82b0e10f8a263f7ab4fb49b440349d97ace (patch)
treeeca144c57af7ed8dd7983cea59e815bade364815
parent86bcf4a9f5dff98eab076df5872c3c412c0c13af (diff)
sna/gen4+: Add a couple more advanced SSE variants for composite vertices
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
-rw-r--r--src/sna/gen4_vertex.c354
1 files changed, 350 insertions, 4 deletions
diff --git a/src/sna/gen4_vertex.c b/src/sna/gen4_vertex.c
index d8425859..78d89722 100644
--- a/src/sna/gen4_vertex.c
+++ b/src/sna/gen4_vertex.c
@@ -739,6 +739,160 @@ emit_boxes_identity_mask(const struct sna_composite_op *op,
} while (--nbox);
}
+sse4_2 fastcall static void
+emit_primitive_identity_mask__sse4_2(struct sna *sna,
+ const struct sna_composite_op *op,
+ const struct sna_composite_rectangles *r)
+{
+ union {
+ struct sna_coordinate p;
+ float f;
+ } dst;
+ float msk_x, msk_y;
+ float w, h;
+ float *v;
+
+ msk_x = r->mask.x + op->mask.offset[0];
+ msk_y = r->mask.y + op->mask.offset[1];
+ w = r->width;
+ h = r->height;
+
+ DBG(("%s: dst=(%d, %d), mask=(%f, %f) x (%f, %f)\n",
+ __FUNCTION__, r->dst.x, r->dst.y, msk_x, msk_y, w, h));
+
+ assert(op->floats_per_rect == 12);
+ assert((sna->render.vertex_used % 4) == 0);
+ v = sna->render.vertices + sna->render.vertex_used;
+ sna->render.vertex_used += 12;
+
+ dst.p.x = r->dst.x + r->width;
+ dst.p.y = r->dst.y + r->height;
+ v[0] = dst.f;
+ v[2] = (msk_x + w) * op->mask.scale[0];
+ v[7] = v[3] = (msk_y + h) * op->mask.scale[1];
+
+ dst.p.x = r->dst.x;
+ v[4] = dst.f;
+ v[10] = v[6] = msk_x * op->mask.scale[0];
+
+ dst.p.y = r->dst.y;
+ v[8] = dst.f;
+ v[11] = msk_y * op->mask.scale[1];
+
+ v[9] = v[5] = v[1] = .5;
+}
+
+sse4_2 fastcall static void
+emit_boxes_identity_mask__sse4_2(const struct sna_composite_op *op,
+ const BoxRec *box, int nbox,
+ float *v)
+{
+ float msk_x = op->mask.offset[0];
+ float msk_y = op->mask.offset[1];
+
+ do {
+ union {
+ struct sna_coordinate p;
+ float f;
+ } dst;
+
+ dst.p.x = box->x2;
+ dst.p.y = box->y2;
+ v[0] = dst.f;
+ v[2] = (msk_x + box->x2) * op->mask.scale[0];
+ v[7] = v[3] = (msk_y + box->y2) * op->mask.scale[1];
+
+ dst.p.x = box->x1;
+ v[4] = dst.f;
+ v[10] = v[6] = (msk_x + box->x1) * op->mask.scale[0];
+
+ dst.p.y = box->y1;
+ v[8] = dst.f;
+ v[11] = (msk_y + box->y1) * op->mask.scale[1];
+
+ v[9] = v[5] = v[1] = .5;
+ v += 12;
+ box++;
+ } while (--nbox);
+}
+
+avx2 fastcall static void
+emit_primitive_identity_mask__avx2(struct sna *sna,
+ const struct sna_composite_op *op,
+ const struct sna_composite_rectangles *r)
+{
+ union {
+ struct sna_coordinate p;
+ float f;
+ } dst;
+ float msk_x, msk_y;
+ float w, h;
+ float *v;
+
+ msk_x = r->mask.x + op->mask.offset[0];
+ msk_y = r->mask.y + op->mask.offset[1];
+ w = r->width;
+ h = r->height;
+
+ DBG(("%s: dst=(%d, %d), mask=(%f, %f) x (%f, %f)\n",
+ __FUNCTION__, r->dst.x, r->dst.y, msk_x, msk_y, w, h));
+
+ assert(op->floats_per_rect == 12);
+ assert((sna->render.vertex_used % 4) == 0);
+ v = sna->render.vertices + sna->render.vertex_used;
+ sna->render.vertex_used += 12;
+
+ dst.p.x = r->dst.x + r->width;
+ dst.p.y = r->dst.y + r->height;
+ v[0] = dst.f;
+ v[2] = (msk_x + w) * op->mask.scale[0];
+ v[7] = v[3] = (msk_y + h) * op->mask.scale[1];
+
+ dst.p.x = r->dst.x;
+ v[4] = dst.f;
+ v[10] = v[6] = msk_x * op->mask.scale[0];
+
+ dst.p.y = r->dst.y;
+ v[8] = dst.f;
+ v[11] = msk_y * op->mask.scale[1];
+
+ v[9] = v[5] = v[1] = .5;
+}
+
+avx2 fastcall static void
+emit_boxes_identity_mask__avx2(const struct sna_composite_op *op,
+ const BoxRec *box, int nbox,
+ float *v)
+{
+ float msk_x = op->mask.offset[0];
+ float msk_y = op->mask.offset[1];
+
+ do {
+ union {
+ struct sna_coordinate p;
+ float f;
+ } dst;
+
+ dst.p.x = box->x2;
+ dst.p.y = box->y2;
+ v[0] = dst.f;
+ v[2] = (msk_x + box->x2) * op->mask.scale[0];
+ v[7] = v[3] = (msk_y + box->y2) * op->mask.scale[1];
+
+ dst.p.x = box->x1;
+ v[4] = dst.f;
+ v[10] = v[6] = (msk_x + box->x1) * op->mask.scale[0];
+
+ dst.p.y = box->y1;
+ v[8] = dst.f;
+ v[11] = (msk_y + box->y1) * op->mask.scale[1];
+
+ v[9] = v[5] = v[1] = .5;
+ v += 12;
+ box++;
+ } while (--nbox);
+}
+
sse2 fastcall static void
emit_primitive_linear_identity_mask(struct sna *sna,
const struct sna_composite_op *op,
@@ -821,6 +975,170 @@ emit_boxes_linear_identity_mask(const struct sna_composite_op *op,
} while (--nbox);
}
+sse4_2 fastcall static void
+emit_primitive_linear_identity_mask__sse4_2(struct sna *sna,
+ const struct sna_composite_op *op,
+ const struct sna_composite_rectangles *r)
+{
+ union {
+ struct sna_coordinate p;
+ float f;
+ } dst;
+ float msk_x, msk_y;
+ float w, h;
+ float *v;
+
+ msk_x = r->mask.x + op->mask.offset[0];
+ msk_y = r->mask.y + op->mask.offset[1];
+ w = r->width;
+ h = r->height;
+
+ DBG(("%s: dst=(%d, %d), mask=(%f, %f) x (%f, %f)\n",
+ __FUNCTION__, r->dst.x, r->dst.y, msk_x, msk_y, w, h));
+
+ assert(op->floats_per_rect == 12);
+ assert((sna->render.vertex_used % 4) == 0);
+ v = sna->render.vertices + sna->render.vertex_used;
+ sna->render.vertex_used += 12;
+
+ dst.p.x = r->dst.x + r->width;
+ dst.p.y = r->dst.y + r->height;
+ v[0] = dst.f;
+ v[2] = (msk_x + w) * op->mask.scale[0];
+ v[7] = v[3] = (msk_y + h) * op->mask.scale[1];
+
+ dst.p.x = r->dst.x;
+ v[4] = dst.f;
+ v[10] = v[6] = msk_x * op->mask.scale[0];
+
+ dst.p.y = r->dst.y;
+ v[8] = dst.f;
+ v[11] = msk_y * op->mask.scale[1];
+
+ v[1] = compute_linear(&op->src, r->src.x+r->width, r->src.y+r->height);
+ v[5] = compute_linear(&op->src, r->src.x, r->src.y+r->height);
+ v[9] = compute_linear(&op->src, r->src.x, r->src.y);
+}
+
+sse4_2 fastcall static void
+emit_boxes_linear_identity_mask__sse4_2(const struct sna_composite_op *op,
+ const BoxRec *box, int nbox,
+ float *v)
+{
+ float msk_x = op->mask.offset[0];
+ float msk_y = op->mask.offset[1];
+
+ do {
+ union {
+ struct sna_coordinate p;
+ float f;
+ } dst;
+
+ dst.p.x = box->x2;
+ dst.p.y = box->y2;
+ v[0] = dst.f;
+ v[2] = (msk_x + box->x2) * op->mask.scale[0];
+ v[7] = v[3] = (msk_y + box->y2) * op->mask.scale[1];
+
+ dst.p.x = box->x1;
+ v[4] = dst.f;
+ v[10] = v[6] = (msk_x + box->x1) * op->mask.scale[0];
+
+ dst.p.y = box->y1;
+ v[8] = dst.f;
+ v[11] = (msk_y + box->y1) * op->mask.scale[1];
+
+ v[1] = compute_linear(&op->src, box->x2, box->y2);
+ v[5] = compute_linear(&op->src, box->x1, box->y2);
+ v[9] = compute_linear(&op->src, box->x1, box->y1);
+
+ v += 12;
+ box++;
+ } while (--nbox);
+}
+
+avx2 fastcall static void
+emit_primitive_linear_identity_mask__avx2(struct sna *sna,
+ const struct sna_composite_op *op,
+ const struct sna_composite_rectangles *r)
+{
+ union {
+ struct sna_coordinate p;
+ float f;
+ } dst;
+ float msk_x, msk_y;
+ float w, h;
+ float *v;
+
+ msk_x = r->mask.x + op->mask.offset[0];
+ msk_y = r->mask.y + op->mask.offset[1];
+ w = r->width;
+ h = r->height;
+
+ DBG(("%s: dst=(%d, %d), mask=(%f, %f) x (%f, %f)\n",
+ __FUNCTION__, r->dst.x, r->dst.y, msk_x, msk_y, w, h));
+
+ assert(op->floats_per_rect == 12);
+ assert((sna->render.vertex_used % 4) == 0);
+ v = sna->render.vertices + sna->render.vertex_used;
+ sna->render.vertex_used += 12;
+
+ dst.p.x = r->dst.x + r->width;
+ dst.p.y = r->dst.y + r->height;
+ v[0] = dst.f;
+ v[2] = (msk_x + w) * op->mask.scale[0];
+ v[7] = v[3] = (msk_y + h) * op->mask.scale[1];
+
+ dst.p.x = r->dst.x;
+ v[4] = dst.f;
+ v[10] = v[6] = msk_x * op->mask.scale[0];
+
+ dst.p.y = r->dst.y;
+ v[8] = dst.f;
+ v[11] = msk_y * op->mask.scale[1];
+
+ v[1] = compute_linear(&op->src, r->src.x+r->width, r->src.y+r->height);
+ v[5] = compute_linear(&op->src, r->src.x, r->src.y+r->height);
+ v[9] = compute_linear(&op->src, r->src.x, r->src.y);
+}
+
+avx2 fastcall static void
+emit_boxes_linear_identity_mask__avx2(const struct sna_composite_op *op,
+ const BoxRec *box, int nbox,
+ float *v)
+{
+ float msk_x = op->mask.offset[0];
+ float msk_y = op->mask.offset[1];
+
+ do {
+ union {
+ struct sna_coordinate p;
+ float f;
+ } dst;
+
+ dst.p.x = box->x2;
+ dst.p.y = box->y2;
+ v[0] = dst.f;
+ v[2] = (msk_x + box->x2) * op->mask.scale[0];
+ v[7] = v[3] = (msk_y + box->y2) * op->mask.scale[1];
+
+ dst.p.x = box->x1;
+ v[4] = dst.f;
+ v[10] = v[6] = (msk_x + box->x1) * op->mask.scale[0];
+
+ dst.p.y = box->y1;
+ v[8] = dst.f;
+ v[11] = (msk_y + box->y1) * op->mask.scale[1];
+
+ v[1] = compute_linear(&op->src, box->x2, box->y2);
+ v[5] = compute_linear(&op->src, box->x1, box->y2);
+ v[9] = compute_linear(&op->src, box->x1, box->y1);
+
+ v += 12;
+ box++;
+ } while (--nbox);
+}
+
sse2 fastcall static void
emit_primitive_identity_source_mask(struct sna *sna,
const struct sna_composite_op *op,
@@ -1383,14 +1701,42 @@ unsigned gen4_choose_composite_emitter(struct sna *sna, struct sna_composite_op
if (tmp->mask.transform == NULL) {
if (tmp->src.is_solid) {
DBG(("%s: solid, identity mask\n", __FUNCTION__));
- tmp->prim_emit = emit_primitive_identity_mask;
- tmp->emit_boxes = emit_boxes_identity_mask;
+#if defined(avx2)
+ if (sna->cpu_features & AVX2) {
+ tmp->prim_emit = emit_primitive_identity_mask__avx2;
+ tmp->emit_boxes = emit_boxes_identity_mask__avx2;
+ } else
+#endif
+#if defined(sse4_2)
+ if (sna->cpu_features & SSE4_2) {
+ tmp->prim_emit = emit_primitive_identity_mask__sse4_2;
+ tmp->emit_boxes = emit_boxes_identity_mask__sse4_2;
+ } else
+#endif
+ {
+ tmp->prim_emit = emit_primitive_identity_mask;
+ tmp->emit_boxes = emit_boxes_identity_mask;
+ }
tmp->floats_per_vertex = 4;
vb = 1 | 2 << 2;
} else if (tmp->src.is_linear) {
DBG(("%s: linear, identity mask\n", __FUNCTION__));
- tmp->prim_emit = emit_primitive_linear_identity_mask;
- tmp->emit_boxes = emit_boxes_linear_identity_mask;
+#if defined(avx2)
+ if (sna->cpu_features & AVX2) {
+ tmp->prim_emit = emit_primitive_linear_identity_mask__avx2;
+ tmp->emit_boxes = emit_boxes_linear_identity_mask__avx2;
+ } else
+#endif
+#if defined(sse4_2)
+ if (sna->cpu_features & SSE4_2) {
+ tmp->prim_emit = emit_primitive_linear_identity_mask__sse4_2;
+ tmp->emit_boxes = emit_boxes_linear_identity_mask__sse4_2;
+ } else
+#endif
+ {
+ tmp->prim_emit = emit_primitive_linear_identity_mask;
+ tmp->emit_boxes = emit_boxes_linear_identity_mask;
+ }
tmp->floats_per_vertex = 4;
vb = 1 | 2 << 2;
} else if (tmp->src.transform == NULL) {