diff options
author | Chris Wilson <chris@chris-wilson.co.uk> | 2013-07-26 09:35:06 +0100 |
---|---|---|
committer | Chris Wilson <chris@chris-wilson.co.uk> | 2013-07-28 14:49:07 +0100 |
commit | 45d4e8dcf9aee37015b1ee026997ed4dabdf112e (patch) | |
tree | c140efa6a28d80266849d08d5ea368419e95c977 | |
parent | ab28526ea43728fb675448515e1519a970fb5f56 (diff) |
uxa: Clear up the common intel directory
Move all the UXA backend specifc files into their own subdirectory.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
-rw-r--r-- | Makefile.am | 2 | ||||
-rw-r--r-- | configure.ac | 13 | ||||
-rw-r--r-- | src/Makefile.am | 67 | ||||
-rw-r--r-- | src/intel_module.c | 3 | ||||
-rw-r--r-- | src/uxa/Makefile.am | 79 | ||||
-rw-r--r-- | src/uxa/brw_defines.h (renamed from src/brw_defines.h) | 0 | ||||
-rw-r--r-- | src/uxa/brw_structs.h (renamed from src/brw_structs.h) | 0 | ||||
-rw-r--r-- | src/uxa/common.h (renamed from src/common.h) | 2 | ||||
-rw-r--r-- | src/uxa/i830_3d.c (renamed from src/i830_3d.c) | 0 | ||||
-rw-r--r-- | src/uxa/i830_reg.h (renamed from src/i830_reg.h) | 0 | ||||
-rw-r--r-- | src/uxa/i830_render.c (renamed from src/i830_render.c) | 0 | ||||
-rw-r--r-- | src/uxa/i915_3d.c (renamed from src/i915_3d.c) | 0 | ||||
-rw-r--r-- | src/uxa/i915_3d.h (renamed from src/i915_3d.h) | 0 | ||||
-rw-r--r-- | src/uxa/i915_reg.h (renamed from src/i915_reg.h) | 0 | ||||
-rw-r--r-- | src/uxa/i915_render.c (renamed from src/i915_render.c) | 0 | ||||
-rw-r--r-- | src/uxa/i915_video.c (renamed from src/i915_video.c) | 0 | ||||
-rw-r--r-- | src/uxa/i965_3d.c (renamed from src/i965_3d.c) | 0 | ||||
-rw-r--r-- | src/uxa/i965_reg.h (renamed from src/i965_reg.h) | 0 | ||||
-rw-r--r-- | src/uxa/i965_render.c (renamed from src/i965_render.c) | 0 | ||||
-rw-r--r-- | src/uxa/i965_video.c (renamed from src/i965_video.c) | 2 | ||||
-rw-r--r-- | src/uxa/intel.h (renamed from src/intel.h) | 0 | ||||
-rw-r--r-- | src/uxa/intel_batchbuffer.c (renamed from src/intel_batchbuffer.c) | 0 | ||||
-rw-r--r-- | src/uxa/intel_batchbuffer.h (renamed from src/intel_batchbuffer.h) | 0 | ||||
-rw-r--r-- | src/uxa/intel_display.c (renamed from src/intel_display.c) | 0 | ||||
-rw-r--r-- | src/uxa/intel_dri.c (renamed from src/intel_dri.c) | 0 | ||||
-rw-r--r-- | src/uxa/intel_driver.c (renamed from src/intel_driver.c) | 2 | ||||
-rw-r--r-- | src/uxa/intel_glamor.c (renamed from src/intel_glamor.c) | 0 | ||||
-rw-r--r-- | src/uxa/intel_glamor.h (renamed from src/intel_glamor.h) | 0 | ||||
-rw-r--r-- | src/uxa/intel_hwmc.c (renamed from src/intel_hwmc.c) | 2 | ||||
-rw-r--r-- | src/uxa/intel_memory.c (renamed from src/intel_memory.c) | 0 | ||||
-rw-r--r-- | src/uxa/intel_uxa.c (renamed from src/intel_uxa.c) | 0 | ||||
-rw-r--r-- | src/uxa/intel_video.c (renamed from src/intel_video.c) | 2 | ||||
-rw-r--r-- | src/uxa/intel_video.h (renamed from src/intel_video.h) | 0 | ||||
-rw-r--r-- | src/uxa/uxa_module.h | 6 | ||||
-rw-r--r-- | src/xvmc/Makefile.am | 24 | ||||
-rw-r--r-- | uxa/Makefile.am | 2 | ||||
-rw-r--r-- | uxa/uxa-glyphs.c | 2 | ||||
-rw-r--r-- | xvmc/Makefile.am | 32 | ||||
-rw-r--r-- | xvmc/brw_defines.h | 881 | ||||
-rw-r--r-- | xvmc/brw_structs.h | 1723 | ||||
-rw-r--r-- | xvmc/i830_reg.h | 805 | ||||
-rw-r--r-- | xvmc/i915_program.h (renamed from src/xvmc/i915_program.h) | 0 | ||||
-rw-r--r-- | xvmc/i915_reg.h | 844 | ||||
-rw-r--r-- | xvmc/i915_structs.h (renamed from src/xvmc/i915_structs.h) | 0 | ||||
-rw-r--r-- | xvmc/i915_xvmc.c (renamed from src/xvmc/i915_xvmc.c) | 0 | ||||
-rw-r--r-- | xvmc/i915_xvmc.h (renamed from src/xvmc/i915_xvmc.h) | 3 | ||||
-rw-r--r-- | xvmc/i965_reg.h | 476 | ||||
-rw-r--r-- | xvmc/i965_xvmc.c (renamed from src/xvmc/i965_xvmc.c) | 4 | ||||
-rw-r--r-- | xvmc/intel_batchbuffer.c (renamed from src/xvmc/intel_batchbuffer.c) | 2 | ||||
-rw-r--r-- | xvmc/intel_batchbuffer.h (renamed from src/xvmc/intel_batchbuffer.h) | 0 | ||||
-rw-r--r-- | xvmc/intel_xvmc.c (renamed from src/xvmc/intel_xvmc.c) | 2 | ||||
-rw-r--r-- | xvmc/intel_xvmc.h (renamed from src/intel_hwmc.h) | 0 | ||||
-rw-r--r-- | xvmc/intel_xvmc_dump.c (renamed from src/xvmc/intel_xvmc_dump.c) | 2 | ||||
-rw-r--r-- | xvmc/intel_xvmc_private.h (renamed from src/xvmc/intel_xvmc.h) | 3 | ||||
-rw-r--r-- | xvmc/shader/Makefile.am (renamed from src/xvmc/shader/Makefile.am) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/Makefile.am (renamed from src/xvmc/shader/mc/Makefile.am) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/addidct.g4i (renamed from src/xvmc/shader/mc/addidct.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/addidct_igd.g4i (renamed from src/xvmc/shader/mc/addidct_igd.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/block_clear.g4i (renamed from src/xvmc/shader/mc/block_clear.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/dual_prime.g4a (renamed from src/xvmc/shader/mc/dual_prime.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/dual_prime.g4b (renamed from src/xvmc/shader/mc/dual_prime.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/dual_prime.g4b.gen5 (renamed from src/xvmc/shader/mc/dual_prime.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/dual_prime_igd.g4a (renamed from src/xvmc/shader/mc/dual_prime_igd.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/dual_prime_igd.g4b (renamed from src/xvmc/shader/mc/dual_prime_igd.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/dual_prime_igd.g4b.gen5 (renamed from src/xvmc/shader/mc/dual_prime_igd.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/field_backward.g4a (renamed from src/xvmc/shader/mc/field_backward.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/field_backward.g4b (renamed from src/xvmc/shader/mc/field_backward.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/field_backward.g4b.gen5 (renamed from src/xvmc/shader/mc/field_backward.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/field_backward_igd.g4a (renamed from src/xvmc/shader/mc/field_backward_igd.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/field_backward_igd.g4b (renamed from src/xvmc/shader/mc/field_backward_igd.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/field_backward_igd.g4b.gen5 (renamed from src/xvmc/shader/mc/field_backward_igd.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/field_f_b.g4a (renamed from src/xvmc/shader/mc/field_f_b.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/field_f_b.g4b (renamed from src/xvmc/shader/mc/field_f_b.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/field_f_b.g4b.gen5 (renamed from src/xvmc/shader/mc/field_f_b.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/field_f_b_igd.g4a (renamed from src/xvmc/shader/mc/field_f_b_igd.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/field_f_b_igd.g4b (renamed from src/xvmc/shader/mc/field_f_b_igd.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/field_f_b_igd.g4b.gen5 (renamed from src/xvmc/shader/mc/field_f_b_igd.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/field_forward.g4a (renamed from src/xvmc/shader/mc/field_forward.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/field_forward.g4b (renamed from src/xvmc/shader/mc/field_forward.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/field_forward.g4b.gen5 (renamed from src/xvmc/shader/mc/field_forward.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/field_forward_igd.g4a (renamed from src/xvmc/shader/mc/field_forward_igd.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/field_forward_igd.g4b (renamed from src/xvmc/shader/mc/field_forward_igd.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/field_forward_igd.g4b.gen5 (renamed from src/xvmc/shader/mc/field_forward_igd.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/frame_backward.g4a (renamed from src/xvmc/shader/mc/frame_backward.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/frame_backward.g4b (renamed from src/xvmc/shader/mc/frame_backward.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/frame_backward.g4b.gen5 (renamed from src/xvmc/shader/mc/frame_backward.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/frame_backward_igd.g4a (renamed from src/xvmc/shader/mc/frame_backward_igd.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/frame_backward_igd.g4b (renamed from src/xvmc/shader/mc/frame_backward_igd.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/frame_backward_igd.g4b.gen5 (renamed from src/xvmc/shader/mc/frame_backward_igd.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/frame_f_b.g4a (renamed from src/xvmc/shader/mc/frame_f_b.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/frame_f_b.g4b (renamed from src/xvmc/shader/mc/frame_f_b.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/frame_f_b.g4b.gen5 (renamed from src/xvmc/shader/mc/frame_f_b.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/frame_f_b_igd.g4a (renamed from src/xvmc/shader/mc/frame_f_b_igd.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/frame_f_b_igd.g4b (renamed from src/xvmc/shader/mc/frame_f_b_igd.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/frame_f_b_igd.g4b.gen5 (renamed from src/xvmc/shader/mc/frame_f_b_igd.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/frame_forward.g4a (renamed from src/xvmc/shader/mc/frame_forward.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/frame_forward.g4b (renamed from src/xvmc/shader/mc/frame_forward.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/frame_forward.g4b.gen5 (renamed from src/xvmc/shader/mc/frame_forward.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/frame_forward_igd.g4a (renamed from src/xvmc/shader/mc/frame_forward_igd.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/frame_forward_igd.g4b (renamed from src/xvmc/shader/mc/frame_forward_igd.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/frame_forward_igd.g4b.gen5 (renamed from src/xvmc/shader/mc/frame_forward_igd.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/ipicture.g4a (renamed from src/xvmc/shader/mc/ipicture.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/ipicture.g4b (renamed from src/xvmc/shader/mc/ipicture.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/ipicture.g4b.gen5 (renamed from src/xvmc/shader/mc/ipicture.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/ipicture_igd.g4a (renamed from src/xvmc/shader/mc/ipicture_igd.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/ipicture_igd.g4b (renamed from src/xvmc/shader/mc/ipicture_igd.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/ipicture_igd.g4b.gen5 (renamed from src/xvmc/shader/mc/ipicture_igd.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/lib_igd.g4a (renamed from src/xvmc/shader/mc/lib_igd.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/lib_igd.g4b (renamed from src/xvmc/shader/mc/lib_igd.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/lib_igd.g4b.gen5 (renamed from src/xvmc/shader/mc/lib_igd.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/motion_field_uv.g4i (renamed from src/xvmc/shader/mc/motion_field_uv.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/motion_field_uv_igd.g4i (renamed from src/xvmc/shader/mc/motion_field_uv_igd.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/motion_field_y.g4i (renamed from src/xvmc/shader/mc/motion_field_y.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/motion_field_y_igd.g4i (renamed from src/xvmc/shader/mc/motion_field_y_igd.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/motion_frame_uv.g4i (renamed from src/xvmc/shader/mc/motion_frame_uv.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/motion_frame_uv_igd.g4i (renamed from src/xvmc/shader/mc/motion_frame_uv_igd.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/motion_frame_y.g4i (renamed from src/xvmc/shader/mc/motion_frame_y.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/motion_frame_y_igd.g4i (renamed from src/xvmc/shader/mc/motion_frame_y_igd.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/null.g4a (renamed from src/xvmc/shader/mc/null.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/null.g4b (renamed from src/xvmc/shader/mc/null.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/null.g4b.gen5 (renamed from src/xvmc/shader/mc/null.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_field_x0y0_uv.g4i (renamed from src/xvmc/shader/mc/read_field_x0y0_uv.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_field_x0y0_uv_igd.g4i (renamed from src/xvmc/shader/mc/read_field_x0y0_uv_igd.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_field_x0y0_y.g4i (renamed from src/xvmc/shader/mc/read_field_x0y0_y.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_field_x0y0_y_igd.g4i (renamed from src/xvmc/shader/mc/read_field_x0y0_y_igd.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_field_x0y1_uv.g4i (renamed from src/xvmc/shader/mc/read_field_x0y1_uv.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_field_x0y1_uv_igd.g4i (renamed from src/xvmc/shader/mc/read_field_x0y1_uv_igd.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_field_x0y1_y.g4i (renamed from src/xvmc/shader/mc/read_field_x0y1_y.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_field_x0y1_y_igd.g4i (renamed from src/xvmc/shader/mc/read_field_x0y1_y_igd.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_field_x1y0_uv.g4i (renamed from src/xvmc/shader/mc/read_field_x1y0_uv.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_field_x1y0_uv_igd.g4i (renamed from src/xvmc/shader/mc/read_field_x1y0_uv_igd.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_field_x1y0_y.g4i (renamed from src/xvmc/shader/mc/read_field_x1y0_y.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_field_x1y0_y_igd.g4i (renamed from src/xvmc/shader/mc/read_field_x1y0_y_igd.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_field_x1y1_uv.g4i (renamed from src/xvmc/shader/mc/read_field_x1y1_uv.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_field_x1y1_uv_igd.g4i (renamed from src/xvmc/shader/mc/read_field_x1y1_uv_igd.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_field_x1y1_y.g4i (renamed from src/xvmc/shader/mc/read_field_x1y1_y.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_field_x1y1_y_igd.g4i (renamed from src/xvmc/shader/mc/read_field_x1y1_y_igd.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_frame_x0y0_uv.g4i (renamed from src/xvmc/shader/mc/read_frame_x0y0_uv.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_frame_x0y0_uv_igd.g4i (renamed from src/xvmc/shader/mc/read_frame_x0y0_uv_igd.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_frame_x0y0_y.g4i (renamed from src/xvmc/shader/mc/read_frame_x0y0_y.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_frame_x0y0_y_igd.g4i (renamed from src/xvmc/shader/mc/read_frame_x0y0_y_igd.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_frame_x0y1_uv.g4i (renamed from src/xvmc/shader/mc/read_frame_x0y1_uv.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_frame_x0y1_uv_igd.g4i (renamed from src/xvmc/shader/mc/read_frame_x0y1_uv_igd.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_frame_x0y1_y.g4i (renamed from src/xvmc/shader/mc/read_frame_x0y1_y.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_frame_x0y1_y_igd.g4i (renamed from src/xvmc/shader/mc/read_frame_x0y1_y_igd.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_frame_x1y0_uv.g4i (renamed from src/xvmc/shader/mc/read_frame_x1y0_uv.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_frame_x1y0_uv_igd.g4i (renamed from src/xvmc/shader/mc/read_frame_x1y0_uv_igd.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_frame_x1y0_y.g4i (renamed from src/xvmc/shader/mc/read_frame_x1y0_y.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_frame_x1y0_y_igd.g4i (renamed from src/xvmc/shader/mc/read_frame_x1y0_y_igd.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_frame_x1y1_uv.g4i (renamed from src/xvmc/shader/mc/read_frame_x1y1_uv.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_frame_x1y1_uv_igd.g4i (renamed from src/xvmc/shader/mc/read_frame_x1y1_uv_igd.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_frame_x1y1_y.g4i (renamed from src/xvmc/shader/mc/read_frame_x1y1_y.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/mc/read_frame_x1y1_y_igd.g4i (renamed from src/xvmc/shader/mc/read_frame_x1y1_y_igd.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/Makefile.am (renamed from src/xvmc/shader/vld/Makefile.am) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/addidct.g4i (renamed from src/xvmc/shader/vld/addidct.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/do_iq_intra.g4i (renamed from src/xvmc/shader/vld/do_iq_intra.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/do_iq_non_intra.g4i (renamed from src/xvmc/shader/vld/do_iq_non_intra.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/field_backward.g4a (renamed from src/xvmc/shader/vld/field_backward.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/field_backward.g4b (renamed from src/xvmc/shader/vld/field_backward.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/field_backward.g4b.gen5 (renamed from src/xvmc/shader/vld/field_backward.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/field_f_b.g4a (renamed from src/xvmc/shader/vld/field_f_b.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/field_f_b.g4b (renamed from src/xvmc/shader/vld/field_f_b.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/field_f_b.g4b.gen5 (renamed from src/xvmc/shader/vld/field_f_b.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/field_forward.g4a (renamed from src/xvmc/shader/vld/field_forward.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/field_forward.g4b (renamed from src/xvmc/shader/vld/field_forward.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/field_forward.g4b.gen5 (renamed from src/xvmc/shader/vld/field_forward.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/frame_backward.g4a (renamed from src/xvmc/shader/vld/frame_backward.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/frame_backward.g4b (renamed from src/xvmc/shader/vld/frame_backward.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/frame_backward.g4b.gen5 (renamed from src/xvmc/shader/vld/frame_backward.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/frame_f_b.g4a (renamed from src/xvmc/shader/vld/frame_f_b.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/frame_f_b.g4b (renamed from src/xvmc/shader/vld/frame_f_b.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/frame_f_b.g4b.gen5 (renamed from src/xvmc/shader/vld/frame_f_b.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/frame_forward.g4a (renamed from src/xvmc/shader/vld/frame_forward.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/frame_forward.g4b (renamed from src/xvmc/shader/vld/frame_forward.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/frame_forward.g4b.gen5 (renamed from src/xvmc/shader/vld/frame_forward.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/idct.g4i (renamed from src/xvmc/shader/vld/idct.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/ipicture.g4a (renamed from src/xvmc/shader/vld/ipicture.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/ipicture.g4b (renamed from src/xvmc/shader/vld/ipicture.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/ipicture.g4b.gen5 (renamed from src/xvmc/shader/vld/ipicture.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/iq_intra.g4i (renamed from src/xvmc/shader/vld/iq_intra.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/iq_non_intra.g4i (renamed from src/xvmc/shader/vld/iq_non_intra.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/lib.g4a (renamed from src/xvmc/shader/vld/lib.g4a) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/lib.g4b (renamed from src/xvmc/shader/vld/lib.g4b) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/lib.g4b.gen5 (renamed from src/xvmc/shader/vld/lib.g4b.gen5) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/motion_field_uv.g4i (renamed from src/xvmc/shader/vld/motion_field_uv.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/motion_field_y.g4i (renamed from src/xvmc/shader/vld/motion_field_y.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/motion_frame_uv.g4i (renamed from src/xvmc/shader/vld/motion_frame_uv.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/motion_frame_y.g4i (renamed from src/xvmc/shader/vld/motion_frame_y.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/read_field_x0y0_uv.g4i (renamed from src/xvmc/shader/vld/read_field_x0y0_uv.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/read_field_x0y0_y.g4i (renamed from src/xvmc/shader/vld/read_field_x0y0_y.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/read_field_x0y1_uv.g4i (renamed from src/xvmc/shader/vld/read_field_x0y1_uv.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/read_field_x0y1_y.g4i (renamed from src/xvmc/shader/vld/read_field_x0y1_y.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/read_field_x1y0_uv.g4i (renamed from src/xvmc/shader/vld/read_field_x1y0_uv.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/read_field_x1y0_y.g4i (renamed from src/xvmc/shader/vld/read_field_x1y0_y.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/read_field_x1y1_uv.g4i (renamed from src/xvmc/shader/vld/read_field_x1y1_uv.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/read_field_x1y1_y.g4i (renamed from src/xvmc/shader/vld/read_field_x1y1_y.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/read_frame_x0y0_uv.g4i (renamed from src/xvmc/shader/vld/read_frame_x0y0_uv.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/read_frame_x0y0_y.g4i (renamed from src/xvmc/shader/vld/read_frame_x0y0_y.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/read_frame_x0y1_uv.g4i (renamed from src/xvmc/shader/vld/read_frame_x0y1_uv.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/read_frame_x0y1_y.g4i (renamed from src/xvmc/shader/vld/read_frame_x0y1_y.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/read_frame_x1y0_uv.g4i (renamed from src/xvmc/shader/vld/read_frame_x1y0_uv.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/read_frame_x1y0_y.g4i (renamed from src/xvmc/shader/vld/read_frame_x1y0_y.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/read_frame_x1y1_uv.g4i (renamed from src/xvmc/shader/vld/read_frame_x1y1_uv.g4i) | 0 | ||||
-rw-r--r-- | xvmc/shader/vld/read_frame_x1y1_y.g4i (renamed from src/xvmc/shader/vld/read_frame_x1y1_y.g4i) | 0 | ||||
-rw-r--r-- | xvmc/xvmc_vld.c (renamed from src/xvmc/xvmc_vld.c) | 3 |
205 files changed, 4877 insertions, 111 deletions
diff --git a/Makefile.am b/Makefile.am index b4b027d1..75913a62 100644 --- a/Makefile.am +++ b/Makefile.am @@ -20,7 +20,7 @@ ACLOCAL_AMFLAGS = ${ACLOCAL_FLAGS} -I m4 -SUBDIRS = man +SUBDIRS = man xvmc if UXA SUBDIRS += uxa diff --git a/configure.ac b/configure.ac index 3987461a..0eadbabf 100644 --- a/configure.ac +++ b/configure.ac @@ -506,20 +506,21 @@ AC_SUBST([moduledir]) AC_CONFIG_FILES([ Makefile + man/Makefile uxa/Makefile src/Makefile - src/xvmc/Makefile - src/xvmc/shader/Makefile - src/xvmc/shader/mc/Makefile - src/xvmc/shader/vld/Makefile src/legacy/Makefile src/legacy/i810/Makefile src/legacy/i810/xvmc/Makefile + src/render_program/Makefile src/sna/Makefile src/sna/brw/Makefile src/sna/fb/Makefile - man/Makefile - src/render_program/Makefile + src/uxa/Makefile + xvmc/Makefile + xvmc/shader/Makefile + xvmc/shader/mc/Makefile + xvmc/shader/vld/Makefile test/Makefile ]) AC_OUTPUT diff --git a/src/Makefile.am b/src/Makefile.am index 098a94a9..9df09159 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -18,7 +18,7 @@ # IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN # CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -SUBDIRS = xvmc render_program legacy +SUBDIRS = render_program legacy # this is obnoxious: # -module lets us name the module exactly how we want @@ -38,6 +38,11 @@ SUBDIRS += sna intel_drv_la_LIBADD += sna/libsna.la endif +if UXA +SUBDIRS += uxa +intel_drv_la_LIBADD += uxa/libuxa.la +endif + NULL:=# intel_drv_la_SOURCES = \ @@ -45,70 +50,12 @@ intel_drv_la_SOURCES = \ intel_list.h \ intel_options.h \ intel_device.c \ + intel_driver.h \ intel_options.c \ intel_module.c \ compat-api.h \ $(NULL) -if UXA -AM_CFLAGS += @UDEV_CFLAGS@ @DRM_CFLAGS@ @DRMINTEL_CFLAGS@ -AM_CFLAGS += -I$(top_srcdir)/uxa -I$(top_srcdir)/src/render_program -intel_drv_la_LIBADD += @UDEV_LIBS@ @DRMINTEL_LIBS@ @DRM_LIBS@ ../uxa/libuxa.la -intel_drv_la_SOURCES += \ - brw_defines.h \ - brw_structs.h \ - common.h \ - intel.h \ - intel_batchbuffer.c \ - intel_batchbuffer.h \ - intel_display.c \ - intel_driver.c \ - intel_driver.h \ - intel_glamor.h \ - intel_memory.c \ - intel_uxa.c \ - intel_video.c \ - intel_video.h \ - i830_3d.c \ - i830_render.c \ - i830_reg.h \ - i915_3d.h \ - i915_reg.h \ - i915_3d.c \ - i915_render.c \ - i915_video.c \ - i965_reg.h \ - i965_3d.c \ - i965_video.c \ - i965_render.c \ - $(NULL) - -if GLAMOR -AM_CFLAGS += @LIBGLAMOR_CFLAGS@ -intel_drv_la_LIBADD += @LIBGLAMOR_LIBS@ -intel_drv_la_SOURCES += \ - intel_glamor.c \ - $(NULL) -endif - -if DRI2 -intel_drv_la_SOURCES += \ - intel_dri.c \ - $(NULL) -intel_drv_la_LIBADD += \ - $(DRI_LIBS) \ - @CLOCK_GETTIME_LIBS@ \ - $(NULL) -endif - -if XVMC -intel_drv_la_SOURCES += \ - intel_hwmc.h \ - intel_hwmc.c \ - $(NULL) -endif -endif - EXTRA_DIST = \ scripts/clock.5c \ scripts/clock-graph.5c \ diff --git a/src/intel_module.c b/src/intel_module.c index 005e4185..90643d35 100644 --- a/src/intel_module.c +++ b/src/intel_module.c @@ -28,6 +28,7 @@ #include "config.h" #endif +#include <xf86.h> #include <xf86Parser.h> #include <xorgVersion.h> @@ -35,11 +36,11 @@ #include <xf86Resources.h> #endif -#include "common.h" #include "intel_driver.h" #include "intel_options.h" #include "legacy/legacy.h" #include "sna/sna_module.h" +#include "uxa/uxa_module.h" #include "i915_pciids.h" /* copied from (kernel) include/drm/i915_pciids.h */ diff --git a/src/uxa/Makefile.am b/src/uxa/Makefile.am new file mode 100644 index 00000000..5f89cfc2 --- /dev/null +++ b/src/uxa/Makefile.am @@ -0,0 +1,79 @@ +# Copyright 2005 Adam Jackson. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# ADAM JACKSON BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER +# IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +AM_CFLAGS = @CWARNFLAGS@ @XORG_CFLAGS@ @DRM_CFLAGS@ @PCIACCESS_CFLAGS@ +AM_CFLAGS += @UDEV_CFLAGS@ @DRM_CFLAGS@ @DRMINTEL_CFLAGS@ +AM_CFLAGS += -I$(top_srcdir)/uxa -I$(top_srcdir)/src -I$(top_srcdir)/src/render_program + +noinst_LTLIBRARIES = libuxa.la +libuxa_la_LIBADD = @UDEV_LIBS@ @DRMINTEL_LIBS@ @DRM_LIBS@ $(top_builddir)/uxa/libuxa.la +libuxa_la_SOURCES = \ + brw_defines.h \ + brw_structs.h \ + common.h \ + intel.h \ + intel_batchbuffer.c \ + intel_batchbuffer.h \ + intel_display.c \ + intel_driver.c \ + intel_glamor.h \ + intel_memory.c \ + intel_uxa.c \ + intel_video.c \ + intel_video.h \ + i830_3d.c \ + i830_render.c \ + i830_reg.h \ + i915_3d.h \ + i915_reg.h \ + i915_3d.c \ + i915_render.c \ + i915_video.c \ + i965_reg.h \ + i965_3d.c \ + i965_video.c \ + i965_render.c \ + uxa_module.h \ + $(NULL) + +if GLAMOR +AM_CFLAGS += @LIBGLAMOR_CFLAGS@ +libuxa_la_LIBADD += @LIBGLAMOR_LIBS@ +libuxa_la_SOURCES += \ + intel_glamor.c \ + $(NULL) +endif + +if DRI2 +libuxa_la_SOURCES += \ + intel_dri.c \ + $(NULL) +libuxa_la_LIBADD += \ + $(DRI_LIBS) \ + @CLOCK_GETTIME_LIBS@ \ + $(NULL) +endif + +if XVMC +AM_CFLAGS += -I$(top_srcdir)/xvmc +libuxa_la_SOURCES += \ + intel_hwmc.c \ + $(NULL) +endif diff --git a/src/brw_defines.h b/src/uxa/brw_defines.h index e580a8f4..e580a8f4 100644 --- a/src/brw_defines.h +++ b/src/uxa/brw_defines.h diff --git a/src/brw_structs.h b/src/uxa/brw_structs.h index 20c2f857..20c2f857 100644 --- a/src/brw_structs.h +++ b/src/uxa/brw_structs.h diff --git a/src/common.h b/src/uxa/common.h index 86e5b11d..4f55846b 100644 --- a/src/common.h +++ b/src/uxa/common.h @@ -55,8 +55,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define KB(x) ((x) * 1024) #define MB(x) ((x) * KB(1024)) -extern Bool intel_init_scrn(ScrnInfoPtr scrn); - /** * Hints to CreatePixmap to tell the driver how the pixmap is going to be * used. diff --git a/src/i830_3d.c b/src/uxa/i830_3d.c index 10432011..10432011 100644 --- a/src/i830_3d.c +++ b/src/uxa/i830_3d.c diff --git a/src/i830_reg.h b/src/uxa/i830_reg.h index 93d03cf3..93d03cf3 100644 --- a/src/i830_reg.h +++ b/src/uxa/i830_reg.h diff --git a/src/i830_render.c b/src/uxa/i830_render.c index e169cc11..e169cc11 100644 --- a/src/i830_render.c +++ b/src/uxa/i830_render.c diff --git a/src/i915_3d.c b/src/uxa/i915_3d.c index 77db5685..77db5685 100644 --- a/src/i915_3d.c +++ b/src/uxa/i915_3d.c diff --git a/src/i915_3d.h b/src/uxa/i915_3d.h index 04531f33..04531f33 100644 --- a/src/i915_3d.h +++ b/src/uxa/i915_3d.h diff --git a/src/i915_reg.h b/src/uxa/i915_reg.h index 746a4131..746a4131 100644 --- a/src/i915_reg.h +++ b/src/uxa/i915_reg.h diff --git a/src/i915_render.c b/src/uxa/i915_render.c index 6d3400e7..6d3400e7 100644 --- a/src/i915_render.c +++ b/src/uxa/i915_render.c diff --git a/src/i915_video.c b/src/uxa/i915_video.c index ae2e6bb5..ae2e6bb5 100644 --- a/src/i915_video.c +++ b/src/uxa/i915_video.c diff --git a/src/i965_3d.c b/src/uxa/i965_3d.c index fe2d9aa6..fe2d9aa6 100644 --- a/src/i965_3d.c +++ b/src/uxa/i965_3d.c diff --git a/src/i965_reg.h b/src/uxa/i965_reg.h index 4bb5e4d2..4bb5e4d2 100644 --- a/src/i965_reg.h +++ b/src/uxa/i965_reg.h diff --git a/src/i965_render.c b/src/uxa/i965_render.c index 39698b0d..39698b0d 100644 --- a/src/i965_render.c +++ b/src/uxa/i965_render.c diff --git a/src/i965_video.c b/src/uxa/i965_video.c index 65f60612..5706b201 100644 --- a/src/i965_video.c +++ b/src/uxa/i965_video.c @@ -36,7 +36,7 @@ #include "fourcc.h" #include "intel.h" -#include "intel_hwmc.h" +#include "intel_xvmc.h" #include "intel_video.h" #include "i830_reg.h" #include "i965_reg.h" diff --git a/src/intel.h b/src/uxa/intel.h index d4c9aff2..d4c9aff2 100644 --- a/src/intel.h +++ b/src/uxa/intel.h diff --git a/src/intel_batchbuffer.c b/src/uxa/intel_batchbuffer.c index a44a1563..a44a1563 100644 --- a/src/intel_batchbuffer.c +++ b/src/uxa/intel_batchbuffer.c diff --git a/src/intel_batchbuffer.h b/src/uxa/intel_batchbuffer.h index b2bb390c..b2bb390c 100644 --- a/src/intel_batchbuffer.h +++ b/src/uxa/intel_batchbuffer.h diff --git a/src/intel_display.c b/src/uxa/intel_display.c index 0acb86d4..0acb86d4 100644 --- a/src/intel_display.c +++ b/src/uxa/intel_display.c diff --git a/src/intel_dri.c b/src/uxa/intel_dri.c index 03700343..03700343 100644 --- a/src/intel_dri.c +++ b/src/uxa/intel_dri.c diff --git a/src/intel_driver.c b/src/uxa/intel_driver.c index f4d76bb4..726f0b8b 100644 --- a/src/intel_driver.c +++ b/src/uxa/intel_driver.c @@ -66,7 +66,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #ifdef INTEL_XVMC #define _INTEL_XVMC_SERVER_ -#include "intel_hwmc.h" +#include "intel_xvmc.h" #endif #include "legacy/legacy.h" diff --git a/src/intel_glamor.c b/src/uxa/intel_glamor.c index 0c4e3a77..0c4e3a77 100644 --- a/src/intel_glamor.c +++ b/src/uxa/intel_glamor.c diff --git a/src/intel_glamor.h b/src/uxa/intel_glamor.h index 46692bc8..46692bc8 100644 --- a/src/intel_glamor.h +++ b/src/uxa/intel_glamor.h diff --git a/src/intel_hwmc.c b/src/uxa/intel_hwmc.c index 25978d22..f991aa65 100644 --- a/src/intel_hwmc.c +++ b/src/uxa/intel_hwmc.c @@ -30,7 +30,7 @@ #define _INTEL_XVMC_SERVER_ #include "intel.h" -#include "intel_hwmc.h" +#include "intel_xvmc.h" #include <X11/extensions/Xv.h> #include <X11/extensions/XvMC.h> diff --git a/src/intel_memory.c b/src/uxa/intel_memory.c index e51fa33a..e51fa33a 100644 --- a/src/intel_memory.c +++ b/src/uxa/intel_memory.c diff --git a/src/intel_uxa.c b/src/uxa/intel_uxa.c index 2f141735..2f141735 100644 --- a/src/intel_uxa.c +++ b/src/uxa/intel_uxa.c diff --git a/src/intel_video.c b/src/uxa/intel_video.c index 6cce1824..c74b793b 100644 --- a/src/intel_video.c +++ b/src/uxa/intel_video.c @@ -75,7 +75,7 @@ #ifdef INTEL_XVMC #define _INTEL_XVMC_SERVER_ -#include "intel_hwmc.h" +#include "intel_xvmc.h" #endif #define OFF_DELAY 250 /* milliseconds */ diff --git a/src/intel_video.h b/src/uxa/intel_video.h index f405d40b..f405d40b 100644 --- a/src/intel_video.h +++ b/src/uxa/intel_video.h diff --git a/src/uxa/uxa_module.h b/src/uxa/uxa_module.h new file mode 100644 index 00000000..7a248f08 --- /dev/null +++ b/src/uxa/uxa_module.h @@ -0,0 +1,6 @@ +#ifndef INTEL_MODULE_H +#define INTEL_MODULE_H + +extern Bool intel_init_scrn(ScrnInfoPtr scrn); + +#endif /* INTEL_MODULE_H */ diff --git a/src/xvmc/Makefile.am b/src/xvmc/Makefile.am deleted file mode 100644 index 51c98b0c..00000000 --- a/src/xvmc/Makefile.am +++ /dev/null @@ -1,24 +0,0 @@ -if XVMC -lib_LTLIBRARIES=libIntelXvMC.la -endif - -SUBDIRS = shader - -libIntelXvMC_la_SOURCES = intel_xvmc.c \ - intel_xvmc.h \ - intel_xvmc_dump.c \ - i915_structs.h \ - i915_program.h \ - i915_xvmc.c \ - i915_xvmc.h \ - i965_xvmc.c \ - xvmc_vld.c \ - intel_batchbuffer.c \ - intel_batchbuffer.h - -AM_CFLAGS = @XORG_CFLAGS@ @DRM_CFLAGS@ @DRI_CFLAGS@ \ - @XVMCLIB_CFLAGS@ @XCB_CFLAGS@ \ - -I$(top_srcdir)/src -DTRUE=1 -DFALSE=0 - -libIntelXvMC_la_LDFLAGS = -version-number 1:0:0 -libIntelXvMC_la_LIBADD = @DRI_LIBS@ @DRM_LIBS@ @XVMCLIB_LIBS@ @XCB_LIBS@ @DRMINTEL_LIBS@ -lpthread diff --git a/uxa/Makefile.am b/uxa/Makefile.am index 9763637a..2d10f229 100644 --- a/uxa/Makefile.am +++ b/uxa/Makefile.am @@ -4,7 +4,7 @@ noinst_LTLIBRARIES = libuxa.la # built (in hw/xfree86/os-support/solaris) until after UXA is built SOLARIS_ASM_CFLAGS="" -AM_CFLAGS = $(CWARNFLAGS) $(XORG_CFLAGS) +AM_CFLAGS = $(CWARNFLAGS) $(XORG_CFLAGS) -I$(top_srcdir)/src/uxa if GLAMOR AM_CFLAGS += @LIBGLAMOR_CFLAGS@ diff --git a/uxa/uxa-glyphs.c b/uxa/uxa-glyphs.c index f5d4d08b..b022c833 100644 --- a/uxa/uxa-glyphs.c +++ b/uxa/uxa-glyphs.c @@ -66,7 +66,7 @@ #include "uxa-priv.h" #include "uxa-glamor.h" -#include "../src/common.h" +#include "common.h" #include "mipict.h" diff --git a/xvmc/Makefile.am b/xvmc/Makefile.am new file mode 100644 index 00000000..dd884a51 --- /dev/null +++ b/xvmc/Makefile.am @@ -0,0 +1,32 @@ +if XVMC +lib_LTLIBRARIES=libIntelXvMC.la +endif + +SUBDIRS = shader + +libIntelXvMC_la_SOURCES = \ + intel_xvmc.c \ + intel_xvmc.h \ + intel_xvmc_private.h \ + intel_xvmc_dump.c \ + i830_reg.h \ + i915_reg.h \ + i915_structs.h \ + i915_program.h \ + i915_xvmc.c \ + i915_xvmc.h \ + brw_defines.h \ + brw_structs.h \ + i965_reg.h \ + i965_xvmc.c \ + xvmc_vld.c \ + intel_batchbuffer.c \ + intel_batchbuffer.h \ + $(NULL) + +AM_CFLAGS = @XORG_CFLAGS@ @DRM_CFLAGS@ @DRI_CFLAGS@ \ + @XVMCLIB_CFLAGS@ @XCB_CFLAGS@ \ + -I$(top_srcdir)/src -DTRUE=1 -DFALSE=0 + +libIntelXvMC_la_LDFLAGS = -version-number 1:0:0 +libIntelXvMC_la_LIBADD = @DRI_LIBS@ @DRM_LIBS@ @XVMCLIB_LIBS@ @XCB_LIBS@ @DRMINTEL_LIBS@ -lpthread diff --git a/xvmc/brw_defines.h b/xvmc/brw_defines.h new file mode 100644 index 00000000..e580a8f4 --- /dev/null +++ b/xvmc/brw_defines.h @@ -0,0 +1,881 @@ + /************************************************************************** + * + * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef BRW_DEFINES_H +#define BRW_DEFINES_H + +/* + */ +#if 0 +#define MI_NOOP 0x00 +#define MI_USER_INTERRUPT 0x02 +#define MI_WAIT_FOR_EVENT 0x03 +#define MI_FLUSH 0x04 +#define MI_REPORT_HEAD 0x07 +#define MI_ARB_ON_OFF 0x08 +#define MI_BATCH_BUFFER_END 0x0A +#define MI_OVERLAY_FLIP 0x11 +#define MI_LOAD_SCAN_LINES_INCL 0x12 +#define MI_LOAD_SCAN_LINES_EXCL 0x13 +#define MI_DISPLAY_BUFFER_INFO 0x14 +#define MI_SET_CONTEXT 0x18 +#define MI_STORE_DATA_IMM 0x20 +#define MI_STORE_DATA_INDEX 0x21 +#define MI_LOAD_REGISTER_IMM 0x22 +#define MI_STORE_REGISTER_MEM 0x24 +#define MI_BATCH_BUFFER_START 0x31 + +#define MI_SYNCHRONOUS_FLIP 0x0 +#define MI_ASYNCHRONOUS_FLIP 0x1 + +#define MI_BUFFER_SECURE 0x0 +#define MI_BUFFER_NONSECURE 0x1 + +#define MI_ARBITRATE_AT_CHAIN_POINTS 0x0 +#define MI_ARBITRATE_BETWEEN_INSTS 0x1 +#define MI_NO_ARBITRATION 0x3 + +#define MI_CONDITION_CODE_WAIT_DISABLED 0x0 +#define MI_CONDITION_CODE_WAIT_0 0x1 +#define MI_CONDITION_CODE_WAIT_1 0x2 +#define MI_CONDITION_CODE_WAIT_2 0x3 +#define MI_CONDITION_CODE_WAIT_3 0x4 +#define MI_CONDITION_CODE_WAIT_4 0x5 + +#define MI_DISPLAY_PIPE_A 0x0 +#define MI_DISPLAY_PIPE_B 0x1 + +#define MI_DISPLAY_PLANE_A 0x0 +#define MI_DISPLAY_PLANE_B 0x1 +#define MI_DISPLAY_PLANE_C 0x2 + +#define MI_STANDARD_FLIP 0x0 +#define MI_ENQUEUE_FLIP_PERFORM_BASE_FRAME_NUMBER_LOAD 0x1 +#define MI_ENQUEUE_FLIP_TARGET_FRAME_NUMBER_RELATIVE 0x2 +#define MI_ENQUEUE_FLIP_ABSOLUTE_TARGET_FRAME_NUMBER 0x3 + +#define MI_PHYSICAL_ADDRESS 0x0 +#define MI_VIRTUAL_ADDRESS 0x1 + +#define MI_BUFFER_MEMORY_MAIN 0x0 +#define MI_BUFFER_MEMORY_GTT 0x2 +#define MI_BUFFER_MEMORY_PER_PROCESS_GTT 0x3 + +#define MI_FLIP_CONTINUE 0x0 +#define MI_FLIP_ON 0x1 +#define MI_FLIP_OFF 0x2 + +#define MI_UNTRUSTED_REGISTER_SPACE 0x0 +#define MI_TRUSTED_REGISTER_SPACE 0x1 +#endif + +/* 3D state: + */ +#define _3DOP_3DSTATE_PIPELINED 0x0 +#define _3DOP_3DSTATE_NONPIPELINED 0x1 +#define _3DOP_3DCONTROL 0x2 +#define _3DOP_3DPRIMITIVE 0x3 + +#define _3DSTATE_PIPELINED_POINTERS 0x00 +#define _3DSTATE_BINDING_TABLE_POINTERS 0x01 +#define _3DSTATE_VERTEX_BUFFERS 0x08 +#define _3DSTATE_VERTEX_ELEMENTS 0x09 +#define _3DSTATE_INDEX_BUFFER 0x0A +#define _3DSTATE_VF_STATISTICS 0x0B +#define _3DSTATE_DRAWING_RECTANGLE 0x00 +#define _3DSTATE_CONSTANT_COLOR 0x01 +#define _3DSTATE_SAMPLER_PALETTE_LOAD 0x02 +#define _3DSTATE_CHROMA_KEY 0x04 +#define _3DSTATE_DEPTH_BUFFER 0x05 +#define _3DSTATE_POLY_STIPPLE_OFFSET 0x06 +#define _3DSTATE_POLY_STIPPLE_PATTERN 0x07 +#define _3DSTATE_LINE_STIPPLE 0x08 +#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x09 +#define _3DCONTROL 0x00 +#define _3DPRIMITIVE 0x00 + +#define PIPE_CONTROL_NOWRITE 0x00 +#define PIPE_CONTROL_WRITEIMMEDIATE 0x01 +#define PIPE_CONTROL_WRITEDEPTH 0x02 +#define PIPE_CONTROL_WRITETIMESTAMP 0x03 + +#define PIPE_CONTROL_GTTWRITE_PROCESS_LOCAL 0x00 +#define PIPE_CONTROL_GTTWRITE_GLOBAL 0x01 + +#define _3DPRIM_POINTLIST 0x01 +#define _3DPRIM_LINELIST 0x02 +#define _3DPRIM_LINESTRIP 0x03 +#define _3DPRIM_TRILIST 0x04 +#define _3DPRIM_TRISTRIP 0x05 +#define _3DPRIM_TRIFAN 0x06 +#define _3DPRIM_QUADLIST 0x07 +#define _3DPRIM_QUADSTRIP 0x08 +#define _3DPRIM_LINELIST_ADJ 0x09 +#define _3DPRIM_LINESTRIP_ADJ 0x0A +#define _3DPRIM_TRILIST_ADJ 0x0B +#define _3DPRIM_TRISTRIP_ADJ 0x0C +#define _3DPRIM_TRISTRIP_REVERSE 0x0D +#define _3DPRIM_POLYGON 0x0E +#define _3DPRIM_RECTLIST 0x0F +#define _3DPRIM_LINELOOP 0x10 +#define _3DPRIM_POINTLIST_BF 0x11 +#define _3DPRIM_LINESTRIP_CONT 0x12 +#define _3DPRIM_LINESTRIP_BF 0x13 +#define _3DPRIM_LINESTRIP_CONT_BF 0x14 +#define _3DPRIM_TRIFAN_NOSTIPPLE 0x15 + +#define _3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL 0 +#define _3DPRIM_VERTEXBUFFER_ACCESS_RANDOM 1 + +#define BRW_ANISORATIO_2 0 +#define BRW_ANISORATIO_4 1 +#define BRW_ANISORATIO_6 2 +#define BRW_ANISORATIO_8 3 +#define BRW_ANISORATIO_10 4 +#define BRW_ANISORATIO_12 5 +#define BRW_ANISORATIO_14 6 +#define BRW_ANISORATIO_16 7 + +#define BRW_BLENDFACTOR_ONE 0x1 +#define BRW_BLENDFACTOR_SRC_COLOR 0x2 +#define BRW_BLENDFACTOR_SRC_ALPHA 0x3 +#define BRW_BLENDFACTOR_DST_ALPHA 0x4 +#define BRW_BLENDFACTOR_DST_COLOR 0x5 +#define BRW_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6 +#define BRW_BLENDFACTOR_CONST_COLOR 0x7 +#define BRW_BLENDFACTOR_CONST_ALPHA 0x8 +#define BRW_BLENDFACTOR_SRC1_COLOR 0x9 +#define BRW_BLENDFACTOR_SRC1_ALPHA 0x0A +#define BRW_BLENDFACTOR_ZERO 0x11 +#define BRW_BLENDFACTOR_INV_SRC_COLOR 0x12 +#define BRW_BLENDFACTOR_INV_SRC_ALPHA 0x13 +#define BRW_BLENDFACTOR_INV_DST_ALPHA 0x14 +#define BRW_BLENDFACTOR_INV_DST_COLOR 0x15 +#define BRW_BLENDFACTOR_INV_CONST_COLOR 0x17 +#define BRW_BLENDFACTOR_INV_CONST_ALPHA 0x18 +#define BRW_BLENDFACTOR_INV_SRC1_COLOR 0x19 +#define BRW_BLENDFACTOR_INV_SRC1_ALPHA 0x1A + +#define BRW_BLENDFUNCTION_ADD 0 +#define BRW_BLENDFUNCTION_SUBTRACT 1 +#define BRW_BLENDFUNCTION_REVERSE_SUBTRACT 2 +#define BRW_BLENDFUNCTION_MIN 3 +#define BRW_BLENDFUNCTION_MAX 4 + +#define BRW_ALPHATEST_FORMAT_UNORM8 0 +#define BRW_ALPHATEST_FORMAT_FLOAT32 1 + +#define BRW_CHROMAKEY_KILL_ON_ANY_MATCH 0 +#define BRW_CHROMAKEY_REPLACE_BLACK 1 + +#define BRW_CLIP_API_OGL 0 +#define BRW_CLIP_API_DX 1 + +#define BRW_CLIPMODE_NORMAL 0 +#define BRW_CLIPMODE_CLIP_ALL 1 +#define BRW_CLIPMODE_CLIP_NON_REJECTED 2 +#define BRW_CLIPMODE_REJECT_ALL 3 +#define BRW_CLIPMODE_ACCEPT_ALL 4 + +#define BRW_CLIP_NDCSPACE 0 +#define BRW_CLIP_SCREENSPACE 1 + +#define BRW_COMPAREFUNCTION_ALWAYS 0 +#define BRW_COMPAREFUNCTION_NEVER 1 +#define BRW_COMPAREFUNCTION_LESS 2 +#define BRW_COMPAREFUNCTION_EQUAL 3 +#define BRW_COMPAREFUNCTION_LEQUAL 4 +#define BRW_COMPAREFUNCTION_GREATER 5 +#define BRW_COMPAREFUNCTION_NOTEQUAL 6 +#define BRW_COMPAREFUNCTION_GEQUAL 7 + +#define BRW_COVERAGE_PIXELS_HALF 0 +#define BRW_COVERAGE_PIXELS_1 1 +#define BRW_COVERAGE_PIXELS_2 2 +#define BRW_COVERAGE_PIXELS_4 3 + +#define BRW_CULLMODE_BOTH 0 +#define BRW_CULLMODE_NONE 1 +#define BRW_CULLMODE_FRONT 2 +#define BRW_CULLMODE_BACK 3 + +#define BRW_DEFAULTCOLOR_R8G8B8A8_UNORM 0 +#define BRW_DEFAULTCOLOR_R32G32B32A32_FLOAT 1 + +#define BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0 +#define BRW_DEPTHFORMAT_D32_FLOAT 1 +#define BRW_DEPTHFORMAT_D24_UNORM_S8_UINT 2 +#define BRW_DEPTHFORMAT_D16_UNORM 5 + +#define BRW_FLOATING_POINT_IEEE_754 0 +#define BRW_FLOATING_POINT_NON_IEEE_754 1 + +#define BRW_FRONTWINDING_CW 0 +#define BRW_FRONTWINDING_CCW 1 + +#define BRW_INDEX_BYTE 0 +#define BRW_INDEX_WORD 1 +#define BRW_INDEX_DWORD 2 + +#define BRW_LOGICOPFUNCTION_CLEAR 0 +#define BRW_LOGICOPFUNCTION_NOR 1 +#define BRW_LOGICOPFUNCTION_AND_INVERTED 2 +#define BRW_LOGICOPFUNCTION_COPY_INVERTED 3 +#define BRW_LOGICOPFUNCTION_AND_REVERSE 4 +#define BRW_LOGICOPFUNCTION_INVERT 5 +#define BRW_LOGICOPFUNCTION_XOR 6 +#define BRW_LOGICOPFUNCTION_NAND 7 +#define BRW_LOGICOPFUNCTION_AND 8 +#define BRW_LOGICOPFUNCTION_EQUIV 9 +#define BRW_LOGICOPFUNCTION_NOOP 10 +#define BRW_LOGICOPFUNCTION_OR_INVERTED 11 +#define BRW_LOGICOPFUNCTION_COPY 12 +#define BRW_LOGICOPFUNCTION_OR_REVERSE 13 +#define BRW_LOGICOPFUNCTION_OR 14 +#define BRW_LOGICOPFUNCTION_SET 15 + +#define BRW_MAPFILTER_NEAREST 0x0 +#define BRW_MAPFILTER_LINEAR 0x1 +#define BRW_MAPFILTER_ANISOTROPIC 0x2 + +#define BRW_MIPFILTER_NONE 0 +#define BRW_MIPFILTER_NEAREST 1 +#define BRW_MIPFILTER_LINEAR 3 + +#define BRW_POLYGON_FRONT_FACING 0 +#define BRW_POLYGON_BACK_FACING 1 + +#define BRW_PREFILTER_ALWAYS 0x0 +#define BRW_PREFILTER_NEVER 0x1 +#define BRW_PREFILTER_LESS 0x2 +#define BRW_PREFILTER_EQUAL 0x3 +#define BRW_PREFILTER_LEQUAL 0x4 +#define BRW_PREFILTER_GREATER 0x5 +#define BRW_PREFILTER_NOTEQUAL 0x6 +#define BRW_PREFILTER_GEQUAL 0x7 + +#define BRW_PROVOKING_VERTEX_0 0 +#define BRW_PROVOKING_VERTEX_1 1 +#define BRW_PROVOKING_VERTEX_2 2 + +#define BRW_RASTRULE_UPPER_LEFT 0 +#define BRW_RASTRULE_UPPER_RIGHT 1 + +#define BRW_RENDERTARGET_CLAMPRANGE_UNORM 0 +#define BRW_RENDERTARGET_CLAMPRANGE_SNORM 1 +#define BRW_RENDERTARGET_CLAMPRANGE_FORMAT 2 + +#define BRW_STENCILOP_KEEP 0 +#define BRW_STENCILOP_ZERO 1 +#define BRW_STENCILOP_REPLACE 2 +#define BRW_STENCILOP_INCRSAT 3 +#define BRW_STENCILOP_DECRSAT 4 +#define BRW_STENCILOP_INCR 5 +#define BRW_STENCILOP_DECR 6 +#define BRW_STENCILOP_INVERT 7 + +#define BRW_SURFACE_MIPMAPLAYOUT_BELOW 0 +#define BRW_SURFACE_MIPMAPLAYOUT_RIGHT 1 + +#define BRW_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000 +#define BRW_SURFACEFORMAT_R32G32B32A32_SINT 0x001 +#define BRW_SURFACEFORMAT_R32G32B32A32_UINT 0x002 +#define BRW_SURFACEFORMAT_R32G32B32A32_UNORM 0x003 +#define BRW_SURFACEFORMAT_R32G32B32A32_SNORM 0x004 +#define BRW_SURFACEFORMAT_R64G64_FLOAT 0x005 +#define BRW_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006 +#define BRW_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007 +#define BRW_SURFACEFORMAT_R32G32B32A32_USCALED 0x008 +#define BRW_SURFACEFORMAT_R32G32B32_FLOAT 0x040 +#define BRW_SURFACEFORMAT_R32G32B32_SINT 0x041 +#define BRW_SURFACEFORMAT_R32G32B32_UINT 0x042 +#define BRW_SURFACEFORMAT_R32G32B32_UNORM 0x043 +#define BRW_SURFACEFORMAT_R32G32B32_SNORM 0x044 +#define BRW_SURFACEFORMAT_R32G32B32_SSCALED 0x045 +#define BRW_SURFACEFORMAT_R32G32B32_USCALED 0x046 +#define BRW_SURFACEFORMAT_R16G16B16A16_UNORM 0x080 +#define BRW_SURFACEFORMAT_R16G16B16A16_SNORM 0x081 +#define BRW_SURFACEFORMAT_R16G16B16A16_SINT 0x082 +#define BRW_SURFACEFORMAT_R16G16B16A16_UINT 0x083 +#define BRW_SURFACEFORMAT_R16G16B16A16_FLOAT 0x084 +#define BRW_SURFACEFORMAT_R32G32_FLOAT 0x085 +#define BRW_SURFACEFORMAT_R32G32_SINT 0x086 +#define BRW_SURFACEFORMAT_R32G32_UINT 0x087 +#define BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088 +#define BRW_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089 +#define BRW_SURFACEFORMAT_L32A32_FLOAT 0x08A +#define BRW_SURFACEFORMAT_R32G32_UNORM 0x08B +#define BRW_SURFACEFORMAT_R32G32_SNORM 0x08C +#define BRW_SURFACEFORMAT_R64_FLOAT 0x08D +#define BRW_SURFACEFORMAT_R16G16B16X16_UNORM 0x08E +#define BRW_SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F +#define BRW_SURFACEFORMAT_A32X32_FLOAT 0x090 +#define BRW_SURFACEFORMAT_L32X32_FLOAT 0x091 +#define BRW_SURFACEFORMAT_I32X32_FLOAT 0x092 +#define BRW_SURFACEFORMAT_R16G16B16A16_SSCALED 0x093 +#define BRW_SURFACEFORMAT_R16G16B16A16_USCALED 0x094 +#define BRW_SURFACEFORMAT_R32G32_SSCALED 0x095 +#define BRW_SURFACEFORMAT_R32G32_USCALED 0x096 +#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0 +#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1 +#define BRW_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2 +#define BRW_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3 +#define BRW_SURFACEFORMAT_R10G10B10A2_UINT 0x0C4 +#define BRW_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5 +#define BRW_SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7 +#define BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8 +#define BRW_SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9 +#define BRW_SURFACEFORMAT_R8G8B8A8_SINT 0x0CA +#define BRW_SURFACEFORMAT_R8G8B8A8_UINT 0x0CB +#define BRW_SURFACEFORMAT_R16G16_UNORM 0x0CC +#define BRW_SURFACEFORMAT_R16G16_SNORM 0x0CD +#define BRW_SURFACEFORMAT_R16G16_SINT 0x0CE +#define BRW_SURFACEFORMAT_R16G16_UINT 0x0CF +#define BRW_SURFACEFORMAT_R16G16_FLOAT 0x0D0 +#define BRW_SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1 +#define BRW_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2 +#define BRW_SURFACEFORMAT_R11G11B10_FLOAT 0x0D3 +#define BRW_SURFACEFORMAT_R32_SINT 0x0D6 +#define BRW_SURFACEFORMAT_R32_UINT 0x0D7 +#define BRW_SURFACEFORMAT_R32_FLOAT 0x0D8 +#define BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9 +#define BRW_SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA +#define BRW_SURFACEFORMAT_L16A16_UNORM 0x0DF +#define BRW_SURFACEFORMAT_I24X8_UNORM 0x0E0 +#define BRW_SURFACEFORMAT_L24X8_UNORM 0x0E1 +#define BRW_SURFACEFORMAT_A24X8_UNORM 0x0E2 +#define BRW_SURFACEFORMAT_I32_FLOAT 0x0E3 +#define BRW_SURFACEFORMAT_L32_FLOAT 0x0E4 +#define BRW_SURFACEFORMAT_A32_FLOAT 0x0E5 +#define BRW_SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9 +#define BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA +#define BRW_SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB +#define BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC +#define BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED +#define BRW_SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE +#define BRW_SURFACEFORMAT_L16A16_FLOAT 0x0F0 +#define BRW_SURFACEFORMAT_R32_UNORM 0x0F1 +#define BRW_SURFACEFORMAT_R32_SNORM 0x0F2 +#define BRW_SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3 +#define BRW_SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4 +#define BRW_SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5 +#define BRW_SURFACEFORMAT_R16G16_SSCALED 0x0F6 +#define BRW_SURFACEFORMAT_R16G16_USCALED 0x0F7 +#define BRW_SURFACEFORMAT_R32_SSCALED 0x0F8 +#define BRW_SURFACEFORMAT_R32_USCALED 0x0F9 +#define BRW_SURFACEFORMAT_B5G6R5_UNORM 0x100 +#define BRW_SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101 +#define BRW_SURFACEFORMAT_B5G5R5A1_UNORM 0x102 +#define BRW_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103 +#define BRW_SURFACEFORMAT_B4G4R4A4_UNORM 0x104 +#define BRW_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105 +#define BRW_SURFACEFORMAT_R8G8_UNORM 0x106 +#define BRW_SURFACEFORMAT_R8G8_SNORM 0x107 +#define BRW_SURFACEFORMAT_R8G8_SINT 0x108 +#define BRW_SURFACEFORMAT_R8G8_UINT 0x109 +#define BRW_SURFACEFORMAT_R16_UNORM 0x10A +#define BRW_SURFACEFORMAT_R16_SNORM 0x10B +#define BRW_SURFACEFORMAT_R16_SINT 0x10C +#define BRW_SURFACEFORMAT_R16_UINT 0x10D +#define BRW_SURFACEFORMAT_R16_FLOAT 0x10E +#define BRW_SURFACEFORMAT_I16_UNORM 0x111 +#define BRW_SURFACEFORMAT_L16_UNORM 0x112 +#define BRW_SURFACEFORMAT_A16_UNORM 0x113 +#define BRW_SURFACEFORMAT_L8A8_UNORM 0x114 +#define BRW_SURFACEFORMAT_I16_FLOAT 0x115 +#define BRW_SURFACEFORMAT_L16_FLOAT 0x116 +#define BRW_SURFACEFORMAT_A16_FLOAT 0x117 +#define BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119 +#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A +#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B +#define BRW_SURFACEFORMAT_R8G8_SSCALED 0x11C +#define BRW_SURFACEFORMAT_R8G8_USCALED 0x11D +#define BRW_SURFACEFORMAT_R16_SSCALED 0x11E +#define BRW_SURFACEFORMAT_R16_USCALED 0x11F +#define BRW_SURFACEFORMAT_R8_UNORM 0x140 +#define BRW_SURFACEFORMAT_R8_SNORM 0x141 +#define BRW_SURFACEFORMAT_R8_SINT 0x142 +#define BRW_SURFACEFORMAT_R8_UINT 0x143 +#define BRW_SURFACEFORMAT_A8_UNORM 0x144 +#define BRW_SURFACEFORMAT_I8_UNORM 0x145 +#define BRW_SURFACEFORMAT_L8_UNORM 0x146 +#define BRW_SURFACEFORMAT_P4A4_UNORM 0x147 +#define BRW_SURFACEFORMAT_A4P4_UNORM 0x148 +#define BRW_SURFACEFORMAT_R8_SSCALED 0x149 +#define BRW_SURFACEFORMAT_R8_USCALED 0x14A +#define BRW_SURFACEFORMAT_R1_UINT 0x181 +#define BRW_SURFACEFORMAT_YCRCB_NORMAL 0x182 +#define BRW_SURFACEFORMAT_YCRCB_SWAPUVY 0x183 +#define BRW_SURFACEFORMAT_BC1_UNORM 0x186 +#define BRW_SURFACEFORMAT_BC2_UNORM 0x187 +#define BRW_SURFACEFORMAT_BC3_UNORM 0x188 +#define BRW_SURFACEFORMAT_BC4_UNORM 0x189 +#define BRW_SURFACEFORMAT_BC5_UNORM 0x18A +#define BRW_SURFACEFORMAT_BC1_UNORM_SRGB 0x18B +#define BRW_SURFACEFORMAT_BC2_UNORM_SRGB 0x18C +#define BRW_SURFACEFORMAT_BC3_UNORM_SRGB 0x18D +#define BRW_SURFACEFORMAT_MONO8 0x18E +#define BRW_SURFACEFORMAT_YCRCB_SWAPUV 0x18F +#define BRW_SURFACEFORMAT_YCRCB_SWAPY 0x190 +#define BRW_SURFACEFORMAT_DXT1_RGB 0x191 +#define BRW_SURFACEFORMAT_FXT1 0x192 +#define BRW_SURFACEFORMAT_R8G8B8_UNORM 0x193 +#define BRW_SURFACEFORMAT_R8G8B8_SNORM 0x194 +#define BRW_SURFACEFORMAT_R8G8B8_SSCALED 0x195 +#define BRW_SURFACEFORMAT_R8G8B8_USCALED 0x196 +#define BRW_SURFACEFORMAT_R64G64B64A64_FLOAT 0x197 +#define BRW_SURFACEFORMAT_R64G64B64_FLOAT 0x198 +#define BRW_SURFACEFORMAT_BC4_SNORM 0x199 +#define BRW_SURFACEFORMAT_BC5_SNORM 0x19A +#define BRW_SURFACEFORMAT_R16G16B16_UNORM 0x19C +#define BRW_SURFACEFORMAT_R16G16B16_SNORM 0x19D +#define BRW_SURFACEFORMAT_R16G16B16_SSCALED 0x19E +#define BRW_SURFACEFORMAT_R16G16B16_USCALED 0x19F + +#define BRW_SURFACERETURNFORMAT_FLOAT32 0 +#define BRW_SURFACERETURNFORMAT_S1 1 + +#define BRW_SURFACE_1D 0 +#define BRW_SURFACE_2D 1 +#define BRW_SURFACE_3D 2 +#define BRW_SURFACE_CUBE 3 +#define BRW_SURFACE_BUFFER 4 +#define BRW_SURFACE_NULL 7 + +#define BRW_BORDER_COLOR_MODE_DEFAULT 0 +#define BRW_BORDER_COLOR_MODE_LEGACY 1 + +#define HSW_SCS_ZERO 0 +#define HSW_SCS_ONE 1 +#define HSW_SCS_RED 4 +#define HSW_SCS_GREEN 5 +#define HSW_SCS_BLUE 6 +#define HSW_SCS_ALPHA 7 + +#define BRW_TEXCOORDMODE_WRAP 0 +#define BRW_TEXCOORDMODE_MIRROR 1 +#define BRW_TEXCOORDMODE_CLAMP 2 +#define BRW_TEXCOORDMODE_CUBE 3 +#define BRW_TEXCOORDMODE_CLAMP_BORDER 4 +#define BRW_TEXCOORDMODE_MIRROR_ONCE 5 + +#define BRW_THREAD_PRIORITY_NORMAL 0 +#define BRW_THREAD_PRIORITY_HIGH 1 + +#define BRW_TILEWALK_XMAJOR 0 +#define BRW_TILEWALK_YMAJOR 1 + +#define BRW_VERTEX_SUBPIXEL_PRECISION_8BITS 0 +#define BRW_VERTEX_SUBPIXEL_PRECISION_4BITS 1 + +#define BRW_VERTEXBUFFER_ACCESS_VERTEXDATA 0 +#define BRW_VERTEXBUFFER_ACCESS_INSTANCEDATA 1 + +#define BRW_VFCOMPONENT_NOSTORE 0 +#define BRW_VFCOMPONENT_STORE_SRC 1 +#define BRW_VFCOMPONENT_STORE_0 2 +#define BRW_VFCOMPONENT_STORE_1_FLT 3 +#define BRW_VFCOMPONENT_STORE_1_INT 4 +#define BRW_VFCOMPONENT_STORE_VID 5 +#define BRW_VFCOMPONENT_STORE_IID 6 +#define BRW_VFCOMPONENT_STORE_PID 7 + + + +/* Execution Unit (EU) defines + */ + +#define BRW_ALIGN_1 0 +#define BRW_ALIGN_16 1 + +#define BRW_ADDRESS_DIRECT 0 +#define BRW_ADDRESS_REGISTER_INDIRECT_REGISTER 1 + +#define BRW_CHANNEL_X 0 +#define BRW_CHANNEL_Y 1 +#define BRW_CHANNEL_Z 2 +#define BRW_CHANNEL_W 3 + +#define BRW_COMPRESSION_NONE 0 +#define BRW_COMPRESSION_2NDHALF 1 +#define BRW_COMPRESSION_COMPRESSED 2 + +#define BRW_CONDITIONAL_NONE 0 +#define BRW_CONDITIONAL_Z 1 +#define BRW_CONDITIONAL_NZ 2 +#define BRW_CONDITIONAL_EQ 1 /* Z */ +#define BRW_CONDITIONAL_NEQ 2 /* NZ */ +#define BRW_CONDITIONAL_G 3 +#define BRW_CONDITIONAL_GE 4 +#define BRW_CONDITIONAL_L 5 +#define BRW_CONDITIONAL_LE 6 +#define BRW_CONDITIONAL_C 7 +#define BRW_CONDITIONAL_O 8 + +#define BRW_DEBUG_NONE 0 +#define BRW_DEBUG_BREAKPOINT 1 + +#define BRW_DEPENDENCY_NORMAL 0 +#define BRW_DEPENDENCY_NOTCLEARED 1 +#define BRW_DEPENDENCY_NOTCHECKED 2 +#define BRW_DEPENDENCY_DISABLE 3 + +#define BRW_EXECUTE_1 0 +#define BRW_EXECUTE_2 1 +#define BRW_EXECUTE_4 2 +#define BRW_EXECUTE_8 3 +#define BRW_EXECUTE_16 4 +#define BRW_EXECUTE_32 5 + +#define BRW_HORIZONTAL_STRIDE_0 0 +#define BRW_HORIZONTAL_STRIDE_1 1 +#define BRW_HORIZONTAL_STRIDE_2 2 +#define BRW_HORIZONTAL_STRIDE_4 3 + +#define BRW_INSTRUCTION_NORMAL 0 +#define BRW_INSTRUCTION_SATURATE 1 + +#define BRW_MASK_ENABLE 0 +#define BRW_MASK_DISABLE 1 + +#define BRW_OPCODE_MOV 1 +#define BRW_OPCODE_SEL 2 +#define BRW_OPCODE_NOT 4 +#define BRW_OPCODE_AND 5 +#define BRW_OPCODE_OR 6 +#define BRW_OPCODE_XOR 7 +#define BRW_OPCODE_SHR 8 +#define BRW_OPCODE_SHL 9 +#define BRW_OPCODE_RSR 10 +#define BRW_OPCODE_RSL 11 +#define BRW_OPCODE_ASR 12 +#define BRW_OPCODE_CMP 16 +#define BRW_OPCODE_JMPI 32 +#define BRW_OPCODE_IF 34 +#define BRW_OPCODE_IFF 35 +#define BRW_OPCODE_ELSE 36 +#define BRW_OPCODE_ENDIF 37 +#define BRW_OPCODE_DO 38 +#define BRW_OPCODE_WHILE 39 +#define BRW_OPCODE_BREAK 40 +#define BRW_OPCODE_CONTINUE 41 +#define BRW_OPCODE_HALT 42 +#define BRW_OPCODE_MSAVE 44 +#define BRW_OPCODE_MRESTORE 45 +#define BRW_OPCODE_PUSH 46 +#define BRW_OPCODE_POP 47 +#define BRW_OPCODE_WAIT 48 +#define BRW_OPCODE_SEND 49 +#define BRW_OPCODE_ADD 64 +#define BRW_OPCODE_MUL 65 +#define BRW_OPCODE_AVG 66 +#define BRW_OPCODE_FRC 67 +#define BRW_OPCODE_RNDU 68 +#define BRW_OPCODE_RNDD 69 +#define BRW_OPCODE_RNDE 70 +#define BRW_OPCODE_RNDZ 71 +#define BRW_OPCODE_MAC 72 +#define BRW_OPCODE_MACH 73 +#define BRW_OPCODE_LZD 74 +#define BRW_OPCODE_SAD2 80 +#define BRW_OPCODE_SADA2 81 +#define BRW_OPCODE_DP4 84 +#define BRW_OPCODE_DPH 85 +#define BRW_OPCODE_DP3 86 +#define BRW_OPCODE_DP2 87 +#define BRW_OPCODE_DPA2 88 +#define BRW_OPCODE_LINE 89 +#define BRW_OPCODE_NOP 126 + +#define BRW_PREDICATE_NONE 0 +#define BRW_PREDICATE_NORMAL 1 +#define BRW_PREDICATE_ALIGN1_ANYV 2 +#define BRW_PREDICATE_ALIGN1_ALLV 3 +#define BRW_PREDICATE_ALIGN1_ANY2H 4 +#define BRW_PREDICATE_ALIGN1_ALL2H 5 +#define BRW_PREDICATE_ALIGN1_ANY4H 6 +#define BRW_PREDICATE_ALIGN1_ALL4H 7 +#define BRW_PREDICATE_ALIGN1_ANY8H 8 +#define BRW_PREDICATE_ALIGN1_ALL8H 9 +#define BRW_PREDICATE_ALIGN1_ANY16H 10 +#define BRW_PREDICATE_ALIGN1_ALL16H 11 +#define BRW_PREDICATE_ALIGN16_REPLICATE_X 2 +#define BRW_PREDICATE_ALIGN16_REPLICATE_Y 3 +#define BRW_PREDICATE_ALIGN16_REPLICATE_Z 4 +#define BRW_PREDICATE_ALIGN16_REPLICATE_W 5 +#define BRW_PREDICATE_ALIGN16_ANY4H 6 +#define BRW_PREDICATE_ALIGN16_ALL4H 7 + +#define BRW_ARCHITECTURE_REGISTER_FILE 0 +#define BRW_GENERAL_REGISTER_FILE 1 +#define BRW_MESSAGE_REGISTER_FILE 2 +#define BRW_IMMEDIATE_VALUE 3 + +#define BRW_REGISTER_TYPE_UD 0 +#define BRW_REGISTER_TYPE_D 1 +#define BRW_REGISTER_TYPE_UW 2 +#define BRW_REGISTER_TYPE_W 3 +#define BRW_REGISTER_TYPE_UB 4 +#define BRW_REGISTER_TYPE_B 5 +#define BRW_REGISTER_TYPE_VF 5 /* packed float vector, immediates only? */ +#define BRW_REGISTER_TYPE_HF 6 +#define BRW_REGISTER_TYPE_V 6 /* packed int vector, immediates only, uword dest only */ +#define BRW_REGISTER_TYPE_F 7 + +#define BRW_ARF_NULL 0x00 +#define BRW_ARF_ADDRESS 0x10 +#define BRW_ARF_ACCUMULATOR 0x20 +#define BRW_ARF_FLAG 0x30 +#define BRW_ARF_MASK 0x40 +#define BRW_ARF_MASK_STACK 0x50 +#define BRW_ARF_MASK_STACK_DEPTH 0x60 +#define BRW_ARF_STATE 0x70 +#define BRW_ARF_CONTROL 0x80 +#define BRW_ARF_NOTIFICATION_COUNT 0x90 +#define BRW_ARF_IP 0xA0 + +#define BRW_AMASK 0 +#define BRW_IMASK 1 +#define BRW_LMASK 2 +#define BRW_CMASK 3 + + + +#define BRW_THREAD_NORMAL 0 +#define BRW_THREAD_ATOMIC 1 +#define BRW_THREAD_SWITCH 2 + +#define BRW_VERTICAL_STRIDE_0 0 +#define BRW_VERTICAL_STRIDE_1 1 +#define BRW_VERTICAL_STRIDE_2 2 +#define BRW_VERTICAL_STRIDE_4 3 +#define BRW_VERTICAL_STRIDE_8 4 +#define BRW_VERTICAL_STRIDE_16 5 +#define BRW_VERTICAL_STRIDE_32 6 +#define BRW_VERTICAL_STRIDE_64 7 +#define BRW_VERTICAL_STRIDE_128 8 +#define BRW_VERTICAL_STRIDE_256 9 +#define BRW_VERTICAL_STRIDE_ONE_DIMENSIONAL 0xF + +#define BRW_WIDTH_1 0 +#define BRW_WIDTH_2 1 +#define BRW_WIDTH_4 2 +#define BRW_WIDTH_8 3 +#define BRW_WIDTH_16 4 + +#define BRW_STATELESS_BUFFER_BOUNDARY_1K 0 +#define BRW_STATELESS_BUFFER_BOUNDARY_2K 1 +#define BRW_STATELESS_BUFFER_BOUNDARY_4K 2 +#define BRW_STATELESS_BUFFER_BOUNDARY_8K 3 +#define BRW_STATELESS_BUFFER_BOUNDARY_16K 4 +#define BRW_STATELESS_BUFFER_BOUNDARY_32K 5 +#define BRW_STATELESS_BUFFER_BOUNDARY_64K 6 +#define BRW_STATELESS_BUFFER_BOUNDARY_128K 7 +#define BRW_STATELESS_BUFFER_BOUNDARY_256K 8 +#define BRW_STATELESS_BUFFER_BOUNDARY_512K 9 +#define BRW_STATELESS_BUFFER_BOUNDARY_1M 10 +#define BRW_STATELESS_BUFFER_BOUNDARY_2M 11 + +#define BRW_POLYGON_FACING_FRONT 0 +#define BRW_POLYGON_FACING_BACK 1 + +#define BRW_MESSAGE_TARGET_NULL 0 +#define BRW_MESSAGE_TARGET_MATH 1 +#define BRW_MESSAGE_TARGET_SAMPLER 2 +#define BRW_MESSAGE_TARGET_GATEWAY 3 +#define BRW_MESSAGE_TARGET_DATAPORT_READ 4 +#define BRW_MESSAGE_TARGET_DATAPORT_WRITE 5 +#define BRW_MESSAGE_TARGET_URB 6 +#define BRW_MESSAGE_TARGET_THREAD_SPAWNER 7 + +#define BRW_SAMPLER_RETURN_FORMAT_FLOAT32 0 +#define BRW_SAMPLER_RETURN_FORMAT_UINT32 2 +#define BRW_SAMPLER_RETURN_FORMAT_SINT32 3 + +#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE 0 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE 0 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS 0 +#define BRW_SAMPLER_MESSAGE_SIMD8_KILLPIX 1 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD 1 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD 1 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS 2 +#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2 +#define BRW_SAMPLER_MESSAGE_SIMD8_RESINFO 2 +#define BRW_SAMPLER_MESSAGE_SIMD16_RESINFO 2 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_LD 3 +#define BRW_SAMPLER_MESSAGE_SIMD8_LD 3 +#define BRW_SAMPLER_MESSAGE_SIMD16_LD 3 + +#define BRW_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0 +#define BRW_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1 +#define BRW_DATAPORT_OWORD_BLOCK_2_OWORDS 2 +#define BRW_DATAPORT_OWORD_BLOCK_4_OWORDS 3 +#define BRW_DATAPORT_OWORD_BLOCK_8_OWORDS 4 + +#define BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD 0 +#define BRW_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS 2 + +#define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2 +#define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3 + +#define BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0 +#define BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1 +#define BRW_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ 2 +#define BRW_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3 + +#define BRW_DATAPORT_READ_TARGET_DATA_CACHE 0 +#define BRW_DATAPORT_READ_TARGET_RENDER_CACHE 1 +#define BRW_DATAPORT_READ_TARGET_SAMPLER_CACHE 2 + +#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE 0 +#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED 1 +#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01 2 +#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23 3 +#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01 4 + +#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0 +#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1 +#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE 2 +#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3 +#define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4 +#define BRW_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5 +#define BRW_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7 + +#define BRW_MATH_FUNCTION_INV 1 +#define BRW_MATH_FUNCTION_LOG 2 +#define BRW_MATH_FUNCTION_EXP 3 +#define BRW_MATH_FUNCTION_SQRT 4 +#define BRW_MATH_FUNCTION_RSQ 5 +#define BRW_MATH_FUNCTION_SIN 6 /* was 7 */ +#define BRW_MATH_FUNCTION_COS 7 /* was 8 */ +#define BRW_MATH_FUNCTION_SINCOS 8 /* was 6 */ +#define BRW_MATH_FUNCTION_TAN 9 +#define BRW_MATH_FUNCTION_POW 10 +#define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11 +#define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT 12 +#define BRW_MATH_FUNCTION_INT_DIV_REMAINDER 13 + +#define BRW_MATH_INTEGER_UNSIGNED 0 +#define BRW_MATH_INTEGER_SIGNED 1 + +#define BRW_MATH_PRECISION_FULL 0 +#define BRW_MATH_PRECISION_PARTIAL 1 + +#define BRW_MATH_SATURATE_NONE 0 +#define BRW_MATH_SATURATE_SATURATE 1 + +#define BRW_MATH_DATA_VECTOR 0 +#define BRW_MATH_DATA_SCALAR 1 + +#define BRW_URB_OPCODE_WRITE 0 + +#define BRW_URB_SWIZZLE_NONE 0 +#define BRW_URB_SWIZZLE_INTERLEAVE 1 +#define BRW_URB_SWIZZLE_TRANSPOSE 2 + +#define BRW_SCRATCH_SPACE_SIZE_1K 0 +#define BRW_SCRATCH_SPACE_SIZE_2K 1 +#define BRW_SCRATCH_SPACE_SIZE_4K 2 +#define BRW_SCRATCH_SPACE_SIZE_8K 3 +#define BRW_SCRATCH_SPACE_SIZE_16K 4 +#define BRW_SCRATCH_SPACE_SIZE_32K 5 +#define BRW_SCRATCH_SPACE_SIZE_64K 6 +#define BRW_SCRATCH_SPACE_SIZE_128K 7 +#define BRW_SCRATCH_SPACE_SIZE_256K 8 +#define BRW_SCRATCH_SPACE_SIZE_512K 9 +#define BRW_SCRATCH_SPACE_SIZE_1M 10 +#define BRW_SCRATCH_SPACE_SIZE_2M 11 + + + + +#define CMD_URB_FENCE 0x6000 +#define CMD_CONST_BUFFER_STATE 0x6001 +#define CMD_CONST_BUFFER 0x6002 + +#define CMD_STATE_BASE_ADDRESS 0x6101 +#define CMD_STATE_INSN_POINTER 0x6102 +#define CMD_PIPELINE_SELECT 0x6104 + +#define CMD_PIPELINED_STATE_POINTERS 0x7800 +#define CMD_BINDING_TABLE_PTRS 0x7801 +#define CMD_VERTEX_BUFFER 0x7808 +#define CMD_VERTEX_ELEMENT 0x7809 +#define CMD_INDEX_BUFFER 0x780a +#define CMD_VF_STATISTICS 0x780b + +#define CMD_DRAW_RECT 0x7900 +#define CMD_BLEND_CONSTANT_COLOR 0x7901 +#define CMD_CHROMA_KEY 0x7904 +#define CMD_DEPTH_BUFFER 0x7905 +#define CMD_POLY_STIPPLE_OFFSET 0x7906 +#define CMD_POLY_STIPPLE_PATTERN 0x7907 +#define CMD_LINE_STIPPLE_PATTERN 0x7908 +#define CMD_GLOBAL_DEPTH_OFFSET_CLAMP 0x7908 + +#define CMD_PIPE_CONTROL 0x7a00 + +#define CMD_3D_PRIM 0x7b00 + +#define CMD_MI_FLUSH 0x0200 + + +/* Various values from the R0 vertex header: + */ +#define R02_PRIM_END 0x1 +#define R02_PRIM_START 0x2 + +/* media pipeline */ + +#define BRW_VFE_MODE_GENERIC 0x0 +#define BRW_VFE_MODE_VLD_MPEG2 0x1 +#define BRW_VFE_MODE_IS 0x2 +#define BRW_VFE_MODE_AVC_MC 0x4 +#define BRW_VFE_MODE_AVC_IT 0x7 +#define BRW_VFE_MODE_VC1_IT 0xB + +#define BRW_VFE_DEBUG_COUNTER_FREE 0 +#define BRW_VFE_DEBUG_COUNTER_FROZEN 1 +#define BRW_VFE_DEBUG_COUNTER_ONCE 2 +#define BRW_VFE_DEBUG_COUNTER_ALWAYS 3 + +/* VLD_STATE */ +#define BRW_MPEG_TOP_FIELD 1 +#define BRW_MPEG_BOTTOM_FIELD 2 +#define BRW_MPEG_FRAME 3 +#define BRW_MPEG_QSCALE_LINEAR 0 +#define BRW_MPEG_QSCALE_NONLINEAR 1 +#define BRW_MPEG_ZIGZAG_SCAN 0 +#define BRW_MPEG_ALTER_VERTICAL_SCAN 1 +#define BRW_MPEG_I_PICTURE 1 +#define BRW_MPEG_P_PICTURE 2 +#define BRW_MPEG_B_PICTURE 3 + +#endif diff --git a/xvmc/brw_structs.h b/xvmc/brw_structs.h new file mode 100644 index 00000000..20c2f857 --- /dev/null +++ b/xvmc/brw_structs.h @@ -0,0 +1,1723 @@ + /************************************************************************** + * + * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef BRW_STRUCTS_H +#define BRW_STRUCTS_H + +/* Command packets: + */ +struct header +{ + unsigned int length:16; + unsigned int opcode:16; +}; + + +union header_union +{ + struct header bits; + unsigned int dword; +}; + +struct brw_3d_control +{ + struct + { + unsigned int length:8; + unsigned int notify_enable:1; + unsigned int pad:3; + unsigned int wc_flush_enable:1; + unsigned int depth_stall_enable:1; + unsigned int operation:2; + unsigned int opcode:16; + } header; + + struct + { + unsigned int pad:2; + unsigned int dest_addr_type:1; + unsigned int dest_addr:29; + } dest; + + unsigned int dword2; + unsigned int dword3; +}; + + +struct brw_3d_primitive +{ + struct + { + unsigned int length:8; + unsigned int pad:2; + unsigned int topology:5; + unsigned int indexed:1; + unsigned int opcode:16; + } header; + + unsigned int verts_per_instance; + unsigned int start_vert_location; + unsigned int instance_count; + unsigned int start_instance_location; + unsigned int base_vert_location; +}; + +/* These seem to be passed around as function args, so it works out + * better to keep them as #defines: + */ +#define BRW_FLUSH_READ_CACHE 0x1 +#define BRW_FLUSH_STATE_CACHE 0x2 +#define BRW_INHIBIT_FLUSH_RENDER_CACHE 0x4 +#define BRW_FLUSH_SNAPSHOT_COUNTERS 0x8 + +struct brw_mi_flush +{ + unsigned int flags:4; + unsigned int pad:12; + unsigned int opcode:16; +}; + +struct brw_vf_statistics +{ + unsigned int statistics_enable:1; + unsigned int pad:15; + unsigned int opcode:16; +}; + + + +struct brw_binding_table_pointers +{ + struct header header; + unsigned int vs; + unsigned int gs; + unsigned int clp; + unsigned int sf; + unsigned int wm; +}; + + +struct brw_blend_constant_color +{ + struct header header; + float blend_constant_color[4]; +}; + + +struct brw_depthbuffer +{ + union header_union header; + + union { + struct { + unsigned int pitch:18; + unsigned int format:3; + unsigned int pad:4; + unsigned int depth_offset_disable:1; + unsigned int tile_walk:1; + unsigned int tiled_surface:1; + unsigned int pad2:1; + unsigned int surface_type:3; + } bits; + unsigned int dword; + } dword1; + + unsigned int dword2_base_addr; + + union { + struct { + unsigned int pad:1; + unsigned int mipmap_layout:1; + unsigned int lod:4; + unsigned int width:13; + unsigned int height:13; + } bits; + unsigned int dword; + } dword3; + + union { + struct { + unsigned int pad:12; + unsigned int min_array_element:9; + unsigned int depth:11; + } bits; + unsigned int dword; + } dword4; +}; + +struct brw_drawrect +{ + struct header header; + unsigned int xmin:16; + unsigned int ymin:16; + unsigned int xmax:16; + unsigned int ymax:16; + unsigned int xorg:16; + unsigned int yorg:16; +}; + + + + +struct brw_global_depth_offset_clamp +{ + struct header header; + float depth_offset_clamp; +}; + +struct brw_indexbuffer +{ + union { + struct + { + unsigned int length:8; + unsigned int index_format:2; + unsigned int cut_index_enable:1; + unsigned int pad:5; + unsigned int opcode:16; + } bits; + unsigned int dword; + + } header; + + unsigned int buffer_start; + unsigned int buffer_end; +}; + + +struct brw_line_stipple +{ + struct header header; + + struct + { + unsigned int pattern:16; + unsigned int pad:16; + } bits0; + + struct + { + unsigned int repeat_count:9; + unsigned int pad:7; + unsigned int inverse_repeat_count:16; + } bits1; +}; + + +struct brw_pipelined_state_pointers +{ + struct header header; + + struct { + unsigned int pad:5; + unsigned int offset:27; + } vs; + + struct + { + unsigned int enable:1; + unsigned int pad:4; + unsigned int offset:27; + } gs; + + struct + { + unsigned int enable:1; + unsigned int pad:4; + unsigned int offset:27; + } clp; + + struct + { + unsigned int pad:5; + unsigned int offset:27; + } sf; + + struct + { + unsigned int pad:5; + unsigned int offset:27; + } wm; + + struct + { + unsigned int pad:5; + unsigned int offset:27; /* KW: check me! */ + } cc; +}; + + +struct brw_polygon_stipple_offset +{ + struct header header; + + struct { + unsigned int y_offset:5; + unsigned int pad:3; + unsigned int x_offset:5; + unsigned int pad0:19; + } bits0; +}; + + + +struct brw_polygon_stipple +{ + struct header header; + unsigned int stipple[32]; +}; + + + +struct brw_pipeline_select +{ + struct + { + unsigned int pipeline_select:1; + unsigned int pad:15; + unsigned int opcode:16; + } header; +}; + + +struct brw_pipe_control +{ + struct + { + unsigned int length:8; + unsigned int notify_enable:1; + unsigned int pad:2; + unsigned int instruction_state_cache_flush_enable:1; + unsigned int write_cache_flush_enable:1; + unsigned int depth_stall_enable:1; + unsigned int post_sync_operation:2; + + unsigned int opcode:16; + } header; + + struct + { + unsigned int pad:2; + unsigned int dest_addr_type:1; + unsigned int dest_addr:29; + } bits1; + + unsigned int data0; + unsigned int data1; +}; + + +struct brw_urb_fence +{ + struct + { + unsigned int length:8; + unsigned int vs_realloc:1; + unsigned int gs_realloc:1; + unsigned int clp_realloc:1; + unsigned int sf_realloc:1; + unsigned int vfe_realloc:1; + unsigned int cs_realloc:1; + unsigned int pad:2; + unsigned int opcode:16; + } header; + + struct + { + unsigned int vs_fence:10; + unsigned int gs_fence:10; + unsigned int clp_fence:10; + unsigned int pad:2; + } bits0; + + struct + { + unsigned int sf_fence:10; + unsigned int vf_fence:10; + unsigned int cs_fence:10; + unsigned int pad:2; + } bits1; +}; + +struct brw_constant_buffer_state /* previously brw_command_streamer */ +{ + struct header header; + + struct + { + unsigned int nr_urb_entries:3; + unsigned int pad:1; + unsigned int urb_entry_size:5; + unsigned int pad0:23; + } bits0; +}; + +struct brw_constant_buffer +{ + struct + { + unsigned int length:8; + unsigned int valid:1; + unsigned int pad:7; + unsigned int opcode:16; + } header; + + struct + { + unsigned int buffer_length:6; + unsigned int buffer_address:26; + } bits0; +}; + +struct brw_state_base_address +{ + struct header header; + + struct + { + unsigned int modify_enable:1; + unsigned int pad:4; + unsigned int general_state_address:27; + } bits0; + + struct + { + unsigned int modify_enable:1; + unsigned int pad:4; + unsigned int surface_state_address:27; + } bits1; + + struct + { + unsigned int modify_enable:1; + unsigned int pad:4; + unsigned int indirect_object_state_address:27; + } bits2; + + struct + { + unsigned int modify_enable:1; + unsigned int pad:11; + unsigned int general_state_upper_bound:20; + } bits3; + + struct + { + unsigned int modify_enable:1; + unsigned int pad:11; + unsigned int indirect_object_state_upper_bound:20; + } bits4; +}; + +struct brw_state_prefetch +{ + struct header header; + + struct + { + unsigned int prefetch_count:3; + unsigned int pad:3; + unsigned int prefetch_pointer:26; + } bits0; +}; + +struct brw_system_instruction_pointer +{ + struct header header; + + struct + { + unsigned int pad:4; + unsigned int system_instruction_pointer:28; + } bits0; +}; + + + + +/* State structs for the various fixed function units: + */ + + +struct thread0 +{ + unsigned int pad0:1; + unsigned int grf_reg_count:3; + unsigned int pad1:2; + unsigned int kernel_start_pointer:26; +}; + +struct thread1 +{ + unsigned int ext_halt_exception_enable:1; + unsigned int sw_exception_enable:1; + unsigned int mask_stack_exception_enable:1; + unsigned int timeout_exception_enable:1; + unsigned int illegal_op_exception_enable:1; + unsigned int pad0:3; + unsigned int depth_coef_urb_read_offset:6; /* WM only */ + unsigned int pad1:2; + unsigned int floating_point_mode:1; + unsigned int thread_priority:1; + unsigned int binding_table_entry_count:8; + unsigned int pad3:5; + unsigned int single_program_flow:1; +}; + +struct thread2 +{ + unsigned int per_thread_scratch_space:4; + unsigned int pad0:6; + unsigned int scratch_space_base_pointer:22; +}; + + +struct thread3 +{ + unsigned int dispatch_grf_start_reg:4; + unsigned int urb_entry_read_offset:6; + unsigned int pad0:1; + unsigned int urb_entry_read_length:6; + unsigned int pad1:1; + unsigned int const_urb_entry_read_offset:6; + unsigned int pad2:1; + unsigned int const_urb_entry_read_length:6; + unsigned int pad3:1; +}; + + + +struct brw_clip_unit_state +{ + struct thread0 thread0; + struct thread1 thread1; + struct thread2 thread2; + struct thread3 thread3; + + struct + { + unsigned int pad0:9; + unsigned int gs_output_stats:1; /* not always */ + unsigned int stats_enable:1; + unsigned int nr_urb_entries:7; + unsigned int pad1:1; + unsigned int urb_entry_allocation_size:5; + unsigned int pad2:1; + unsigned int max_threads:6; /* may be less */ + unsigned int pad3:1; + } thread4; + + struct + { + unsigned int pad0:13; + unsigned int clip_mode:3; + unsigned int userclip_enable_flags:8; + unsigned int userclip_must_clip:1; + unsigned int pad1:1; + unsigned int guard_band_enable:1; + unsigned int viewport_z_clip_enable:1; + unsigned int viewport_xy_clip_enable:1; + unsigned int vertex_position_space:1; + unsigned int api_mode:1; + unsigned int pad2:1; + } clip5; + + struct + { + unsigned int pad0:5; + unsigned int clipper_viewport_state_ptr:27; + } clip6; + + + float viewport_xmin; + float viewport_xmax; + float viewport_ymin; + float viewport_ymax; +}; + + + +struct brw_cc_unit_state +{ + struct + { + unsigned int pad0:3; + unsigned int bf_stencil_pass_depth_pass_op:3; + unsigned int bf_stencil_pass_depth_fail_op:3; + unsigned int bf_stencil_fail_op:3; + unsigned int bf_stencil_func:3; + unsigned int bf_stencil_enable:1; + unsigned int pad1:2; + unsigned int stencil_write_enable:1; + unsigned int stencil_pass_depth_pass_op:3; + unsigned int stencil_pass_depth_fail_op:3; + unsigned int stencil_fail_op:3; + unsigned int stencil_func:3; + unsigned int stencil_enable:1; + } cc0; + + + struct + { + unsigned int bf_stencil_ref:8; + unsigned int stencil_write_mask:8; + unsigned int stencil_test_mask:8; + unsigned int stencil_ref:8; + } cc1; + + + struct + { + unsigned int logicop_enable:1; + unsigned int pad0:10; + unsigned int depth_write_enable:1; + unsigned int depth_test_function:3; + unsigned int depth_test:1; + unsigned int bf_stencil_write_mask:8; + unsigned int bf_stencil_test_mask:8; + } cc2; + + + struct + { + unsigned int pad0:8; + unsigned int alpha_test_func:3; + unsigned int alpha_test:1; + unsigned int blend_enable:1; + unsigned int ia_blend_enable:1; + unsigned int pad1:1; + unsigned int alpha_test_format:1; + unsigned int pad2:16; + } cc3; + + struct + { + unsigned int pad0:5; + unsigned int cc_viewport_state_offset:27; + } cc4; + + struct + { + unsigned int pad0:2; + unsigned int ia_dest_blend_factor:5; + unsigned int ia_src_blend_factor:5; + unsigned int ia_blend_function:3; + unsigned int statistics_enable:1; + unsigned int logicop_func:4; + unsigned int pad1:11; + unsigned int dither_enable:1; + } cc5; + + struct + { + unsigned int clamp_post_alpha_blend:1; + unsigned int clamp_pre_alpha_blend:1; + unsigned int clamp_range:2; + unsigned int pad0:11; + unsigned int y_dither_offset:2; + unsigned int x_dither_offset:2; + unsigned int dest_blend_factor:5; + unsigned int src_blend_factor:5; + unsigned int blend_function:3; + } cc6; + + struct { + union { + float f; + unsigned char ub[4]; + } alpha_ref; + } cc7; +}; + + + +struct brw_sf_unit_state +{ + struct thread0 thread0; + struct { + unsigned int pad0:7; + unsigned int sw_exception_enable:1; + unsigned int pad1:3; + unsigned int mask_stack_exception_enable:1; + unsigned int pad2:1; + unsigned int illegal_op_exception_enable:1; + unsigned int pad3:2; + unsigned int floating_point_mode:1; + unsigned int thread_priority:1; + unsigned int binding_table_entry_count:8; + unsigned int pad4:5; + unsigned int single_program_flow:1; + } sf1; + + struct thread2 thread2; + struct thread3 thread3; + + struct + { + unsigned int pad0:10; + unsigned int stats_enable:1; + unsigned int nr_urb_entries:7; + unsigned int pad1:1; + unsigned int urb_entry_allocation_size:5; + unsigned int pad2:1; + unsigned int max_threads:6; + unsigned int pad3:1; + } thread4; + + struct + { + unsigned int front_winding:1; + unsigned int viewport_transform:1; + unsigned int pad0:3; + unsigned int sf_viewport_state_offset:27; + } sf5; + + struct + { + unsigned int pad0:9; + unsigned int dest_org_vbias:4; + unsigned int dest_org_hbias:4; + unsigned int scissor:1; + unsigned int disable_2x2_trifilter:1; + unsigned int disable_zero_pix_trifilter:1; + unsigned int point_rast_rule:2; + unsigned int line_endcap_aa_region_width:2; + unsigned int line_width:4; + unsigned int fast_scissor_disable:1; + unsigned int cull_mode:2; + unsigned int aa_enable:1; + } sf6; + + struct + { + unsigned int point_size:11; + unsigned int use_point_size_state:1; + unsigned int subpixel_precision:1; + unsigned int sprite_point:1; + unsigned int pad0:11; + unsigned int trifan_pv:2; + unsigned int linestrip_pv:2; + unsigned int tristrip_pv:2; + unsigned int line_last_pixel_enable:1; + } sf7; + +}; + + +struct brw_gs_unit_state +{ + struct thread0 thread0; + struct thread1 thread1; + struct thread2 thread2; + struct thread3 thread3; + + struct + { + unsigned int pad0:10; + unsigned int stats_enable:1; + unsigned int nr_urb_entries:7; + unsigned int pad1:1; + unsigned int urb_entry_allocation_size:5; + unsigned int pad2:1; + unsigned int max_threads:1; + unsigned int pad3:6; + } thread4; + + struct + { + unsigned int sampler_count:3; + unsigned int pad0:2; + unsigned int sampler_state_pointer:27; + } gs5; + + + struct + { + unsigned int max_vp_index:4; + unsigned int pad0:26; + unsigned int reorder_enable:1; + unsigned int pad1:1; + } gs6; +}; + + +struct brw_vs_unit_state +{ + struct thread0 thread0; + struct thread1 thread1; + struct thread2 thread2; + struct thread3 thread3; + + struct + { + unsigned int pad0:10; + unsigned int stats_enable:1; + unsigned int nr_urb_entries:7; + unsigned int pad1:1; + unsigned int urb_entry_allocation_size:5; + unsigned int pad2:1; + unsigned int max_threads:4; + unsigned int pad3:3; + } thread4; + + struct + { + unsigned int sampler_count:3; + unsigned int pad0:2; + unsigned int sampler_state_pointer:27; + } vs5; + + struct + { + unsigned int vs_enable:1; + unsigned int vert_cache_disable:1; + unsigned int pad0:30; + } vs6; +}; + + +struct brw_wm_unit_state +{ + struct thread0 thread0; + struct thread1 thread1; + struct thread2 thread2; + struct thread3 thread3; + + struct { + unsigned int stats_enable:1; + unsigned int pad0:1; + unsigned int sampler_count:3; + unsigned int sampler_state_pointer:27; + } wm4; + + struct + { + unsigned int enable_8_pix:1; + unsigned int enable_16_pix:1; + unsigned int enable_32_pix:1; + unsigned int pad0:7; + unsigned int legacy_global_depth_bias:1; + unsigned int line_stipple:1; + unsigned int depth_offset:1; + unsigned int polygon_stipple:1; + unsigned int line_aa_region_width:2; + unsigned int line_endcap_aa_region_width:2; + unsigned int early_depth_test:1; + unsigned int thread_dispatch_enable:1; + unsigned int program_uses_depth:1; + unsigned int program_computes_depth:1; + unsigned int program_uses_killpixel:1; + unsigned int legacy_line_rast: 1; + unsigned int transposed_urb_read:1; + unsigned int max_threads:7; + } wm5; + + float global_depth_offset_constant; + float global_depth_offset_scale; + + struct { + unsigned int pad0:1; + unsigned int grf_reg_count_1:3; + unsigned int pad1:2; + unsigned int kernel_start_pointer_1:26; + } wm8; + + struct { + unsigned int pad0:1; + unsigned int grf_reg_count_2:3; + unsigned int pad1:2; + unsigned int kernel_start_pointer_2:26; + } wm9; + + struct { + unsigned int pad0:1; + unsigned int grf_reg_count_3:3; + unsigned int pad1:2; + unsigned int kernel_start_pointer_3:26; + } wm10; +}; + +struct brw_wm_unit_state_padded { + struct brw_wm_unit_state state; + char pad[64 - sizeof(struct brw_wm_unit_state)]; +}; + +/* The hardware supports two different modes for border color. The + * default (OpenGL) mode uses floating-point color channels, while the + * legacy mode uses 4 bytes. + * + * More significantly, the legacy mode respects the components of the + * border color for channels not present in the source, (whereas the + * default mode will ignore the border color's alpha channel and use + * alpha==1 for an RGB source, for example). + * + * The legacy mode matches the semantics specified by the Render + * extension. + */ +struct brw_sampler_default_border_color { + float color[4]; +}; + +struct brw_sampler_legacy_border_color { + uint8_t color[4]; +}; + +struct brw_sampler_state +{ + + struct + { + unsigned int shadow_function:3; + unsigned int lod_bias:11; + unsigned int min_filter:3; + unsigned int mag_filter:3; + unsigned int mip_filter:2; + unsigned int base_level:5; + unsigned int pad:1; + unsigned int lod_preclamp:1; + unsigned int border_color_mode:1; + unsigned int pad0:1; + unsigned int disable:1; + } ss0; + + struct + { + unsigned int r_wrap_mode:3; + unsigned int t_wrap_mode:3; + unsigned int s_wrap_mode:3; + unsigned int pad:3; + unsigned int max_lod:10; + unsigned int min_lod:10; + } ss1; + + + struct + { + unsigned int pad:5; + unsigned int border_color_pointer:27; + } ss2; + + struct + { + unsigned int pad:19; + unsigned int max_aniso:3; + unsigned int chroma_key_mode:1; + unsigned int chroma_key_index:2; + unsigned int chroma_key_enable:1; + unsigned int monochrome_filter_width:3; + unsigned int monochrome_filter_height:3; + } ss3; +}; + + +struct brw_clipper_viewport +{ + float xmin; + float xmax; + float ymin; + float ymax; +}; + +struct brw_cc_viewport +{ + float min_depth; + float max_depth; +}; + +struct brw_sf_viewport +{ + struct { + float m00; + float m11; + float m22; + float m30; + float m31; + float m32; + } viewport; + + struct { + short xmin; + short ymin; + short xmax; + short ymax; + } scissor; +}; + +/* Documented in the subsystem/shared-functions/sampler chapter... + */ +struct brw_surface_state +{ + struct { + unsigned int cube_pos_z:1; + unsigned int cube_neg_z:1; + unsigned int cube_pos_y:1; + unsigned int cube_neg_y:1; + unsigned int cube_pos_x:1; + unsigned int cube_neg_x:1; + unsigned int pad:3; + unsigned int render_cache_read_mode:1; + unsigned int mipmap_layout_mode:1; + unsigned int vert_line_stride_ofs:1; + unsigned int vert_line_stride:1; + unsigned int color_blend:1; + unsigned int writedisable_blue:1; + unsigned int writedisable_green:1; + unsigned int writedisable_red:1; + unsigned int writedisable_alpha:1; + unsigned int surface_format:9; + unsigned int data_return_format:1; + unsigned int pad0:1; + unsigned int surface_type:3; + } ss0; + + struct { + unsigned int base_addr; + } ss1; + + struct { + unsigned int render_target_rotation:2; + unsigned int mip_count:4; + unsigned int width:13; + unsigned int height:13; + } ss2; + + struct { + unsigned int tile_walk:1; + unsigned int tiled_surface:1; + unsigned int pad:1; + unsigned int pitch:18; + unsigned int depth:11; + } ss3; + + struct { + unsigned int pad:19; + unsigned int min_array_elt:9; + unsigned int min_lod:4; + } ss4; + + struct { + unsigned int pad:20; + unsigned int y_offset:4; + unsigned int pad2:1; + unsigned int x_offset:7; + } ss5; +}; + + + +struct brw_vertex_buffer_state +{ + struct { + unsigned int pitch:11; + unsigned int pad:15; + unsigned int access_type:1; + unsigned int vb_index:5; + } vb0; + + unsigned int start_addr; + unsigned int max_index; +#if 1 + unsigned int instance_data_step_rate; /* not included for sequential/random vertices? */ +#endif +}; + +#define BRW_VBP_MAX 17 + +struct brw_vb_array_state { + struct header header; + struct brw_vertex_buffer_state vb[BRW_VBP_MAX]; +}; + + +struct brw_vertex_element_state +{ + struct + { + unsigned int src_offset:11; + unsigned int pad:5; + unsigned int src_format:9; + unsigned int pad0:1; + unsigned int valid:1; + unsigned int vertex_buffer_index:5; + } ve0; + + struct + { + unsigned int dst_offset:8; + unsigned int pad:8; + unsigned int vfcomponent3:4; + unsigned int vfcomponent2:4; + unsigned int vfcomponent1:4; + unsigned int vfcomponent0:4; + } ve1; +}; + +#define BRW_VEP_MAX 18 + +struct brw_vertex_element_packet { + struct header header; + struct brw_vertex_element_state ve[BRW_VEP_MAX]; /* note: less than _TNL_ATTRIB_MAX */ +}; + + +struct brw_urb_immediate { + unsigned int opcode:4; + unsigned int offset:6; + unsigned int swizzle_control:2; + unsigned int pad:1; + unsigned int allocate:1; + unsigned int used:1; + unsigned int complete:1; + unsigned int response_length:4; + unsigned int msg_length:4; + unsigned int msg_target:4; + unsigned int pad1:3; + unsigned int end_of_thread:1; +}; + +/* Instruction format for the execution units: + */ + +struct brw_instruction +{ + struct + { + unsigned int opcode:7; + unsigned int pad:1; + unsigned int access_mode:1; + unsigned int mask_control:1; + unsigned int dependency_control:2; + unsigned int compression_control:2; + unsigned int thread_control:2; + unsigned int predicate_control:4; + unsigned int predicate_inverse:1; + unsigned int execution_size:3; + unsigned int destreg__conditonalmod:4; /* destreg - send, conditionalmod - others */ + unsigned int pad0:2; + unsigned int debug_control:1; + unsigned int saturate:1; + } header; + + union { + struct + { + unsigned int dest_reg_file:2; + unsigned int dest_reg_type:3; + unsigned int src0_reg_file:2; + unsigned int src0_reg_type:3; + unsigned int src1_reg_file:2; + unsigned int src1_reg_type:3; + unsigned int pad:1; + unsigned int dest_subreg_nr:5; + unsigned int dest_reg_nr:8; + unsigned int dest_horiz_stride:2; + unsigned int dest_address_mode:1; + } da1; + + struct + { + unsigned int dest_reg_file:2; + unsigned int dest_reg_type:3; + unsigned int src0_reg_file:2; + unsigned int src0_reg_type:3; + unsigned int pad:6; + int dest_indirect_offset:10; /* offset against the deref'd address reg */ + unsigned int dest_subreg_nr:3; /* subnr for the address reg a0.x */ + unsigned int dest_horiz_stride:2; + unsigned int dest_address_mode:1; + } ia1; + + struct + { + unsigned int dest_reg_file:2; + unsigned int dest_reg_type:3; + unsigned int src0_reg_file:2; + unsigned int src0_reg_type:3; + unsigned int src1_reg_file:2; + unsigned int src1_reg_type:3; + unsigned int pad0:1; + unsigned int dest_writemask:4; + unsigned int dest_subreg_nr:1; + unsigned int dest_reg_nr:8; + unsigned int pad1:2; + unsigned int dest_address_mode:1; + } da16; + + struct + { + unsigned int dest_reg_file:2; + unsigned int dest_reg_type:3; + unsigned int src0_reg_file:2; + unsigned int src0_reg_type:3; + unsigned int pad0:6; + unsigned int dest_writemask:4; + int dest_indirect_offset:6; + unsigned int dest_subreg_nr:3; + unsigned int pad1:2; + unsigned int dest_address_mode:1; + } ia16; + } bits1; + + + union { + struct + { + unsigned int src0_subreg_nr:5; + unsigned int src0_reg_nr:8; + unsigned int src0_abs:1; + unsigned int src0_negate:1; + unsigned int src0_address_mode:1; + unsigned int src0_horiz_stride:2; + unsigned int src0_width:3; + unsigned int src0_vert_stride:4; + unsigned int flag_reg_nr:1; + unsigned int pad:6; + } da1; + + struct + { + int src0_indirect_offset:10; + unsigned int src0_subreg_nr:3; + unsigned int src0_abs:1; + unsigned int src0_negate:1; + unsigned int src0_address_mode:1; + unsigned int src0_horiz_stride:2; + unsigned int src0_width:3; + unsigned int src0_vert_stride:4; + unsigned int flag_reg_nr:1; + unsigned int pad:6; + } ia1; + + struct + { + unsigned int src0_swz_x:2; + unsigned int src0_swz_y:2; + unsigned int src0_subreg_nr:1; + unsigned int src0_reg_nr:8; + unsigned int src0_abs:1; + unsigned int src0_negate:1; + unsigned int src0_address_mode:1; + unsigned int src0_swz_z:2; + unsigned int src0_swz_w:2; + unsigned int pad0:1; + unsigned int src0_vert_stride:4; + unsigned int flag_reg_nr:1; + unsigned int pad1:6; + } da16; + + struct + { + unsigned int src0_swz_x:2; + unsigned int src0_swz_y:2; + int src0_indirect_offset:6; + unsigned int src0_subreg_nr:3; + unsigned int src0_abs:1; + unsigned int src0_negate:1; + unsigned int src0_address_mode:1; + unsigned int src0_swz_z:2; + unsigned int src0_swz_w:2; + unsigned int pad0:1; + unsigned int src0_vert_stride:4; + unsigned int flag_reg_nr:1; + unsigned int pad1:6; + } ia16; + + } bits2; + + union + { + struct + { + unsigned int src1_subreg_nr:5; + unsigned int src1_reg_nr:8; + unsigned int src1_abs:1; + unsigned int src1_negate:1; + unsigned int pad:1; + unsigned int src1_horiz_stride:2; + unsigned int src1_width:3; + unsigned int src1_vert_stride:4; + unsigned int pad0:7; + } da1; + + struct + { + unsigned int src1_swz_x:2; + unsigned int src1_swz_y:2; + unsigned int src1_subreg_nr:1; + unsigned int src1_reg_nr:8; + unsigned int src1_abs:1; + unsigned int src1_negate:1; + unsigned int pad0:1; + unsigned int src1_swz_z:2; + unsigned int src1_swz_w:2; + unsigned int pad1:1; + unsigned int src1_vert_stride:4; + unsigned int pad2:7; + } da16; + + struct + { + int src1_indirect_offset:10; + unsigned int src1_subreg_nr:3; + unsigned int src1_abs:1; + unsigned int src1_negate:1; + unsigned int pad0:1; + unsigned int src1_horiz_stride:2; + unsigned int src1_width:3; + unsigned int src1_vert_stride:4; + unsigned int flag_reg_nr:1; + unsigned int pad1:6; + } ia1; + + struct + { + unsigned int src1_swz_x:2; + unsigned int src1_swz_y:2; + int src1_indirect_offset:6; + unsigned int src1_subreg_nr:3; + unsigned int src1_abs:1; + unsigned int src1_negate:1; + unsigned int pad0:1; + unsigned int src1_swz_z:2; + unsigned int src1_swz_w:2; + unsigned int pad1:1; + unsigned int src1_vert_stride:4; + unsigned int flag_reg_nr:1; + unsigned int pad2:6; + } ia16; + + + struct + { + int jump_count:16; /* note: signed */ + unsigned int pop_count:4; + unsigned int pad0:12; + } if_else; + + struct { + unsigned int function:4; + unsigned int int_type:1; + unsigned int precision:1; + unsigned int saturate:1; + unsigned int data_type:1; + unsigned int pad0:8; + unsigned int response_length:4; + unsigned int msg_length:4; + unsigned int msg_target:4; + unsigned int pad1:3; + unsigned int end_of_thread:1; + } math; + + struct { + unsigned int binding_table_index:8; + unsigned int sampler:4; + unsigned int return_format:2; + unsigned int msg_type:2; + unsigned int response_length:4; + unsigned int msg_length:4; + unsigned int msg_target:4; + unsigned int pad1:3; + unsigned int end_of_thread:1; + } sampler; + + struct brw_urb_immediate urb; + + struct { + unsigned int binding_table_index:8; + unsigned int msg_control:4; + unsigned int msg_type:2; + unsigned int target_cache:2; + unsigned int response_length:4; + unsigned int msg_length:4; + unsigned int msg_target:4; + unsigned int pad1:3; + unsigned int end_of_thread:1; + } dp_read; + + struct { + unsigned int binding_table_index:8; + unsigned int msg_control:3; + unsigned int pixel_scoreboard_clear:1; + unsigned int msg_type:3; + unsigned int send_commit_msg:1; + unsigned int response_length:4; + unsigned int msg_length:4; + unsigned int msg_target:4; + unsigned int pad1:3; + unsigned int end_of_thread:1; + } dp_write; + + struct { + unsigned int pad:16; + unsigned int response_length:4; + unsigned int msg_length:4; + unsigned int msg_target:4; + unsigned int pad1:3; + unsigned int end_of_thread:1; + } generic; + + unsigned int ud; + } bits3; +}; + +/* media pipeline */ + +struct brw_vfe_state { + struct { + unsigned int per_thread_scratch_space:4; + unsigned int pad3:3; + unsigned int extend_vfe_state_present:1; + unsigned int pad2:2; + unsigned int scratch_base:22; + } vfe0; + + struct { + unsigned int debug_counter_control:2; + unsigned int children_present:1; + unsigned int vfe_mode:4; + unsigned int pad2:2; + unsigned int num_urb_entries:7; + unsigned int urb_entry_alloc_size:9; + unsigned int max_threads:7; + } vfe1; + + struct { + unsigned int pad4:4; + unsigned int interface_descriptor_base:28; + } vfe2; +}; + +struct brw_vld_state { + struct { + unsigned int pad6:6; + unsigned int scan_order:1; + unsigned int intra_vlc_format:1; + unsigned int quantizer_scale_type:1; + unsigned int concealment_motion_vector:1; + unsigned int frame_predict_frame_dct:1; + unsigned int top_field_first:1; + unsigned int picture_structure:2; + unsigned int intra_dc_precision:2; + unsigned int f_code_0_0:4; + unsigned int f_code_0_1:4; + unsigned int f_code_1_0:4; + unsigned int f_code_1_1:4; + } vld0; + + struct { + unsigned int pad2:9; + unsigned int picture_coding_type:2; + unsigned int pad:21; + } vld1; + + struct { + unsigned int index_0:4; + unsigned int index_1:4; + unsigned int index_2:4; + unsigned int index_3:4; + unsigned int index_4:4; + unsigned int index_5:4; + unsigned int index_6:4; + unsigned int index_7:4; + } desc_remap_table0; + + struct { + unsigned int index_8:4; + unsigned int index_9:4; + unsigned int index_10:4; + unsigned int index_11:4; + unsigned int index_12:4; + unsigned int index_13:4; + unsigned int index_14:4; + unsigned int index_15:4; + } desc_remap_table1; +}; + +struct brw_interface_descriptor { + struct { + unsigned int grf_reg_blocks:4; + unsigned int pad:2; + unsigned int kernel_start_pointer:26; + } desc0; + + struct { + unsigned int pad:7; + unsigned int software_exception:1; + unsigned int pad2:3; + unsigned int maskstack_exception:1; + unsigned int pad3:1; + unsigned int illegal_opcode_exception:1; + unsigned int pad4:2; + unsigned int floating_point_mode:1; + unsigned int thread_priority:1; + unsigned int single_program_flow:1; + unsigned int pad5:1; + unsigned int const_urb_entry_read_offset:6; + unsigned int const_urb_entry_read_len:6; + } desc1; + + struct { + unsigned int pad:2; + unsigned int sampler_count:3; + unsigned int sampler_state_pointer:27; + } desc2; + + struct { + unsigned int binding_table_entry_count:5; + unsigned int binding_table_pointer:27; + } desc3; +}; + +struct gen6_blend_state +{ + struct { + unsigned int dest_blend_factor:5; + unsigned int source_blend_factor:5; + unsigned int pad3:1; + unsigned int blend_func:3; + unsigned int pad2:1; + unsigned int ia_dest_blend_factor:5; + unsigned int ia_source_blend_factor:5; + unsigned int pad1:1; + unsigned int ia_blend_func:3; + unsigned int pad0:1; + unsigned int ia_blend_enable:1; + unsigned int blend_enable:1; + } blend0; + + struct { + unsigned int post_blend_clamp_enable:1; + unsigned int pre_blend_clamp_enable:1; + unsigned int clamp_range:2; + unsigned int pad0:4; + unsigned int x_dither_offset:2; + unsigned int y_dither_offset:2; + unsigned int dither_enable:1; + unsigned int alpha_test_func:3; + unsigned int alpha_test_enable:1; + unsigned int pad1:1; + unsigned int logic_op_func:4; + unsigned int logic_op_enable:1; + unsigned int pad2:1; + unsigned int write_disable_b:1; + unsigned int write_disable_g:1; + unsigned int write_disable_r:1; + unsigned int write_disable_a:1; + unsigned int pad3:1; + unsigned int alpha_to_coverage_dither:1; + unsigned int alpha_to_one:1; + unsigned int alpha_to_coverage:1; + } blend1; +}; + +struct gen6_color_calc_state +{ + struct { + unsigned int alpha_test_format:1; + unsigned int pad0:14; + unsigned int round_disable:1; + unsigned int bf_stencil_ref:8; + unsigned int stencil_ref:8; + } cc0; + + union { + float alpha_ref_f; + struct { + unsigned int ui:8; + unsigned int pad0:24; + } alpha_ref_fi; + } cc1; + + float constant_r; + float constant_g; + float constant_b; + float constant_a; +}; + +struct gen6_depth_stencil_state +{ + struct { + unsigned int pad0:3; + unsigned int bf_stencil_pass_depth_pass_op:3; + unsigned int bf_stencil_pass_depth_fail_op:3; + unsigned int bf_stencil_fail_op:3; + unsigned int bf_stencil_func:3; + unsigned int bf_stencil_enable:1; + unsigned int pad1:2; + unsigned int stencil_write_enable:1; + unsigned int stencil_pass_depth_pass_op:3; + unsigned int stencil_pass_depth_fail_op:3; + unsigned int stencil_fail_op:3; + unsigned int stencil_func:3; + unsigned int stencil_enable:1; + } ds0; + + struct { + unsigned int bf_stencil_write_mask:8; + unsigned int bf_stencil_test_mask:8; + unsigned int stencil_write_mask:8; + unsigned int stencil_test_mask:8; + } ds1; + + struct { + unsigned int pad0:26; + unsigned int depth_write_enable:1; + unsigned int depth_test_func:3; + unsigned int pad1:1; + unsigned int depth_test_enable:1; + } ds2; +}; + +struct gen7_surface_state +{ + struct { + unsigned int cube_pos_z:1; + unsigned int cube_neg_z:1; + unsigned int cube_pos_y:1; + unsigned int cube_neg_y:1; + unsigned int cube_pos_x:1; + unsigned int cube_neg_x:1; + unsigned int pad2:2; + unsigned int render_cache_read_write:1; + unsigned int pad1:1; + unsigned int surface_array_spacing:1; + unsigned int vert_line_stride_ofs:1; + unsigned int vert_line_stride:1; + unsigned int tile_walk:1; + unsigned int tiled_surface:1; + unsigned int horizontal_alignment:1; + unsigned int vertical_alignment:2; + unsigned int surface_format:9; /**< BRW_SURFACEFORMAT_x */ + unsigned int pad0:1; + unsigned int is_array:1; + unsigned int surface_type:3; /**< BRW_SURFACE_1D/2D/3D/CUBE */ + } ss0; + + struct { + unsigned int base_addr; + } ss1; + + struct { + unsigned int width:14; + unsigned int pad1:2; + unsigned int height:14; + unsigned int pad0:2; + } ss2; + + struct { + unsigned int pitch:18; + unsigned int pad:3; + unsigned int depth:11; + } ss3; + + struct { + unsigned int multisample_position_palette_index:3; + unsigned int num_multisamples:3; + unsigned int multisampled_surface_storage_format:1; + unsigned int render_target_view_extent:11; + unsigned int min_array_elt:11; + unsigned int rotation:2; + unsigned int pad0:1; + } ss4; + + struct { + unsigned int mip_count:4; + unsigned int min_lod:4; + unsigned int pad1:12; + unsigned int y_offset:4; + unsigned int pad0:1; + unsigned int x_offset:7; + } ss5; + + struct { + unsigned int pad; /* Multisample Control Surface stuff */ + } ss6; + + struct { + unsigned int resource_min_lod:12; + unsigned int pad0:4; + unsigned int shader_chanel_select_a:3; + unsigned int shader_chanel_select_b:3; + unsigned int shader_chanel_select_g:3; + unsigned int shader_chanel_select_r:3; + unsigned int alpha_clear_color:1; + unsigned int blue_clear_color:1; + unsigned int green_clear_color:1; + unsigned int red_clear_color:1; + } ss7; +}; + +struct gen7_sampler_state +{ + struct + { + unsigned int aniso_algorithm:1; + unsigned int lod_bias:13; + unsigned int min_filter:3; + unsigned int mag_filter:3; + unsigned int mip_filter:2; + unsigned int base_level:5; + unsigned int pad1:1; + unsigned int lod_preclamp:1; + unsigned int default_color_mode:1; + unsigned int pad0:1; + unsigned int disable:1; + } ss0; + + struct + { + unsigned int cube_control_mode:1; + unsigned int shadow_function:3; + unsigned int pad:4; + unsigned int max_lod:12; + unsigned int min_lod:12; + } ss1; + + struct + { + unsigned int pad:5; + unsigned int default_color_pointer:27; + } ss2; + + struct + { + unsigned int r_wrap_mode:3; + unsigned int t_wrap_mode:3; + unsigned int s_wrap_mode:3; + unsigned int pad:1; + unsigned int non_normalized_coord:1; + unsigned int trilinear_quality:2; + unsigned int address_round:6; + unsigned int max_aniso:3; + unsigned int chroma_key_mode:1; + unsigned int chroma_key_index:2; + unsigned int chroma_key_enable:1; + unsigned int pad0:6; + } ss3; +}; + +#endif diff --git a/xvmc/i830_reg.h b/xvmc/i830_reg.h new file mode 100644 index 00000000..93d03cf3 --- /dev/null +++ b/xvmc/i830_reg.h @@ -0,0 +1,805 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef _I830_REG_H_ +#define _I830_REG_H_ + +#define I830_SET_FIELD( var, mask, value ) (var &= ~(mask), var |= value) + +/* Flush */ +#define MI_FLUSH (0x04<<23) +#define MI_FLUSH_DW (0x26<<23) + +#define MI_WRITE_DIRTY_STATE (1<<4) +#define MI_END_SCENE (1<<3) +#define MI_GLOBAL_SNAPSHOT_COUNT_RESET (1<<3) +#define MI_INHIBIT_RENDER_CACHE_FLUSH (1<<2) +#define MI_STATE_INSTRUCTION_CACHE_FLUSH (1<<1) +#define MI_INVALIDATE_MAP_CACHE (1<<0) +/* broadwater flush bits */ +#define BRW_MI_GLOBAL_SNAPSHOT_RESET (1 << 3) + +#define MI_BATCH_BUFFER_END (0xA << 23) + +/* Noop */ +#define MI_NOOP 0x00 +#define MI_NOOP_WRITE_ID (1<<22) +#define MI_NOOP_ID_MASK (1<<22 - 1) + +/* Wait for Events */ +#define MI_WAIT_FOR_EVENT (0x03<<23) +#define MI_WAIT_FOR_PIPEB_SVBLANK (1<<18) +#define MI_WAIT_FOR_PIPEA_SVBLANK (1<<17) +#define MI_WAIT_FOR_OVERLAY_FLIP (1<<16) +#define MI_WAIT_FOR_PIPEB_VBLANK (1<<7) +#define MI_WAIT_FOR_PIPEB_SCAN_LINE_WINDOW (1<<5) +#define MI_WAIT_FOR_PIPEA_VBLANK (1<<3) +#define MI_WAIT_FOR_PIPEA_SCAN_LINE_WINDOW (1<<1) + +/* Set the scan line for MI_WAIT_FOR_PIPE?_SCAN_LINE_WINDOW */ +#define MI_LOAD_SCAN_LINES_INCL (0x12<<23) +#define MI_LOAD_SCAN_LINES_DISPLAY_PIPEA (0) +#define MI_LOAD_SCAN_LINES_DISPLAY_PIPEB (0x1<<20) + +/* BLT commands */ +#define COLOR_BLT_CMD ((2<<29)|(0x40<<22)|(0x3)) +#define COLOR_BLT_WRITE_ALPHA (1<<21) +#define COLOR_BLT_WRITE_RGB (1<<20) + +#define XY_COLOR_BLT_CMD ((2<<29)|(0x50<<22)|(0x4)) +#define XY_COLOR_BLT_WRITE_ALPHA (1<<21) +#define XY_COLOR_BLT_WRITE_RGB (1<<20) +#define XY_COLOR_BLT_TILED (1<<11) + +#define XY_SETUP_CLIP_BLT_CMD ((2<<29)|(3<<22)|1) + +#define XY_SRC_COPY_BLT_CMD ((2<<29)|(0x53<<22)|6) +#define XY_SRC_COPY_BLT_WRITE_ALPHA (1<<21) +#define XY_SRC_COPY_BLT_WRITE_RGB (1<<20) +#define XY_SRC_COPY_BLT_SRC_TILED (1<<15) +#define XY_SRC_COPY_BLT_DST_TILED (1<<11) + +#define SRC_COPY_BLT_CMD ((2<<29)|(0x43<<22)|0x4) +#define SRC_COPY_BLT_WRITE_ALPHA (1<<21) +#define SRC_COPY_BLT_WRITE_RGB (1<<20) + +#define XY_PAT_BLT_IMMEDIATE ((2<<29)|(0x72<<22)) + +#define XY_MONO_PAT_BLT_CMD ((0x2<<29)|(0x52<<22)|0x7) +#define XY_MONO_PAT_VERT_SEED ((1<<10)|(1<<9)|(1<<8)) +#define XY_MONO_PAT_HORT_SEED ((1<<14)|(1<<13)|(1<<12)) +#define XY_MONO_PAT_BLT_WRITE_ALPHA (1<<21) +#define XY_MONO_PAT_BLT_WRITE_RGB (1<<20) + +#define XY_MONO_SRC_BLT_CMD ((0x2<<29)|(0x54<<22)|(0x6)) +#define XY_MONO_SRC_BLT_WRITE_ALPHA (1<<21) +#define XY_MONO_SRC_BLT_WRITE_RGB (1<<20) + +#define CMD_3D (0x3<<29) + +#define PRIM3D_INLINE (CMD_3D | (0x1f<<24)) +#define PRIM3D_TRILIST (0x0<<18) +#define PRIM3D_TRISTRIP (0x1<<18) +#define PRIM3D_TRISTRIP_RVRSE (0x2<<18) +#define PRIM3D_TRIFAN (0x3<<18) +#define PRIM3D_POLY (0x4<<18) +#define PRIM3D_LINELIST (0x5<<18) +#define PRIM3D_LINESTRIP (0x6<<18) +#define PRIM3D_RECTLIST (0x7<<18) +#define PRIM3D_POINTLIST (0x8<<18) +#define PRIM3D_DIB (0x9<<18) +#define PRIM3D_CLEAR_RECT (0xa<<18) +#define PRIM3D_ZONE_INIT (0xd<<18) +#define PRIM3D_MASK (0x1f<<18) + +#define _3DSTATE_AA_CMD (CMD_3D | (0x06<<24)) +#define AA_LINE_ECAAR_WIDTH_ENABLE (1<<16) +#define AA_LINE_ECAAR_WIDTH_0_5 0 +#define AA_LINE_ECAAR_WIDTH_1_0 (1<<14) +#define AA_LINE_ECAAR_WIDTH_2_0 (2<<14) +#define AA_LINE_ECAAR_WIDTH_4_0 (3<<14) +#define AA_LINE_REGION_WIDTH_ENABLE (1<<8) +#define AA_LINE_REGION_WIDTH_0_5 0 +#define AA_LINE_REGION_WIDTH_1_0 (1<<6) +#define AA_LINE_REGION_WIDTH_2_0 (2<<6) +#define AA_LINE_REGION_WIDTH_4_0 (3<<6) +#define AA_LINE_ENABLE ((1<<1) | 1) +#define AA_LINE_DISABLE (1<<1) + +#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1) +/* Dword 1 */ +#define BUF_3D_ID_COLOR_BACK (0x3<<24) +#define BUF_3D_ID_DEPTH (0x7<<24) +#define BUF_3D_USE_FENCE (1<<23) +#define BUF_3D_TILED_SURFACE (1<<22) +#define BUF_3D_TILE_WALK_X 0 +#define BUF_3D_TILE_WALK_Y (1<<21) +#define BUF_3D_PITCH(x) (((x)/4)<<2) +/* Dword 2 */ +#define BUF_3D_ADDR(x) ((x) & ~0x3) + +#define _3DSTATE_COLOR_FACTOR_CMD (CMD_3D | (0x1d<<24) | (0x1<<16)) + +#define _3DSTATE_COLOR_FACTOR_N_CMD(stage) (CMD_3D | (0x1d<<24) | \ + ((0x90+(stage))<<16)) + +#define _3DSTATE_CONST_BLEND_COLOR_CMD (CMD_3D | (0x1d<<24) | (0x88<<16)) + +#define _3DSTATE_DFLT_DIFFUSE_CMD (CMD_3D | (0x1d<<24) | (0x99<<16)) + +#define _3DSTATE_DFLT_SPEC_CMD (CMD_3D | (0x1d<<24) | (0x9a<<16)) + +#define _3DSTATE_DFLT_Z_CMD (CMD_3D | (0x1d<<24) | (0x98<<16)) + +#define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16)) +/* Dword 1 */ +#define DSTORG_HORT_BIAS(x) ((x)<<20) +#define DSTORG_VERT_BIAS(x) ((x)<<16) +#define COLOR_4_2_2_CHNL_WRT_ALL 0 +#define COLOR_4_2_2_CHNL_WRT_Y (1<<12) +#define COLOR_4_2_2_CHNL_WRT_CR (2<<12) +#define COLOR_4_2_2_CHNL_WRT_CB (3<<12) +#define COLOR_4_2_2_CHNL_WRT_CRCB (4<<12) +#define COLR_BUF_8BIT 0 +#define COLR_BUF_RGB555 (1<<8) +#define COLR_BUF_RGB565 (2<<8) +#define COLR_BUF_ARGB8888 (3<<8) +#define COLR_BUF_ARGB4444 (8<<8) +#define COLR_BUF_ARGB1555 (9<<8) +#define DEPTH_IS_Z 0 +#define DEPTH_IS_W (1<<6) +#define DEPTH_FRMT_16_FIXED 0 +#define DEPTH_FRMT_16_FLOAT (1<<2) +#define DEPTH_FRMT_24_FIXED_8_OTHER (2<<2) +#define DEPTH_FRMT_24_FLOAT_8_OTHER (3<<2) +#define VERT_LINE_STRIDE_1 (1<<1) +#define VERT_LINE_STRIDE_0 0 +#define VERT_LINE_STRIDE_OFS_1 1 +#define VERT_LINE_STRIDE_OFS_0 0 + +#define _3DSTATE_DRAW_RECT_CMD (CMD_3D|(0x1d<<24)|(0x80<<16)|3) +/* Dword 1 */ +#define DRAW_RECT_DIS_DEPTH_OFS (1<<30) +#define DRAW_DITHER_OFS_X(x) ((x)<<26) +#define DRAW_DITHER_OFS_Y(x) ((x)<<24) +/* Dword 2 */ +#define DRAW_YMIN(x) ((x)<<16) +#define DRAW_XMIN(x) (x) +/* Dword 3 */ +#define DRAW_YMAX(x) ((x)<<16) +#define DRAW_XMAX(x) (x) +/* Dword 4 */ +#define DRAW_YORG(x) ((x)<<16) +#define DRAW_XORG(x) (x) + +#define _3DSTATE_ENABLES_1_CMD (CMD_3D|(0x3<<24)) +#define ENABLE_LOGIC_OP_MASK ((1<<23)|(1<<22)) +#define ENABLE_LOGIC_OP ((1<<23)|(1<<22)) +#define DISABLE_LOGIC_OP (1<<23) +#define ENABLE_STENCIL_TEST ((1<<21)|(1<<20)) +#define DISABLE_STENCIL_TEST (1<<21) +#define ENABLE_DEPTH_BIAS ((1<<11)|(1<<10)) +#define DISABLE_DEPTH_BIAS (1<<11) +#define ENABLE_SPEC_ADD_MASK ((1<<9)|(1<<8)) +#define ENABLE_SPEC_ADD ((1<<9)|(1<<8)) +#define DISABLE_SPEC_ADD (1<<9) +#define ENABLE_DIS_FOG_MASK ((1<<7)|(1<<6)) +#define ENABLE_FOG ((1<<7)|(1<<6)) +#define DISABLE_FOG (1<<7) +#define ENABLE_DIS_ALPHA_TEST_MASK ((1<<5)|(1<<4)) +#define ENABLE_ALPHA_TEST ((1<<5)|(1<<4)) +#define DISABLE_ALPHA_TEST (1<<5) +#define ENABLE_DIS_CBLEND_MASK ((1<<3)|(1<<2)) +#define ENABLE_COLOR_BLEND ((1<<3)|(1<<2)) +#define DISABLE_COLOR_BLEND (1<<3) +#define ENABLE_DIS_DEPTH_TEST_MASK ((1<<1)|1) +#define ENABLE_DEPTH_TEST ((1<<1)|1) +#define DISABLE_DEPTH_TEST (1<<1) + +/* _3DSTATE_ENABLES_2, p138 */ +#define _3DSTATE_ENABLES_2_CMD (CMD_3D|(0x4<<24)) +#define ENABLE_STENCIL_WRITE ((1<<21)|(1<<20)) +#define DISABLE_STENCIL_WRITE (1<<21) +#define ENABLE_TEX_CACHE ((1<<17)|(1<<16)) +#define DISABLE_TEX_CACHE (1<<17) +#define ENABLE_DITHER ((1<<9)|(1<<8)) +#define DISABLE_DITHER (1<<9) +#define ENABLE_COLOR_MASK (1<<10) +#define WRITEMASK_ALPHA (1<<7) +#define WRITEMASK_ALPHA_SHIFT 7 +#define WRITEMASK_RED (1<<6) +#define WRITEMASK_RED_SHIFT 6 +#define WRITEMASK_GREEN (1<<5) +#define WRITEMASK_GREEN_SHIFT 5 +#define WRITEMASK_BLUE (1<<4) +#define WRITEMASK_BLUE_SHIFT 4 +#define WRITEMASK_MASK ((1<<4)|(1<<5)|(1<<6)|(1<<7)) +#define ENABLE_COLOR_WRITE ((1<<3)|(1<<2)) +#define DISABLE_COLOR_WRITE (1<<3) +#define ENABLE_DIS_DEPTH_WRITE_MASK 0x3 +#define ENABLE_DEPTH_WRITE ((1<<1)|1) +#define DISABLE_DEPTH_WRITE (1<<1) + +/* _3DSTATE_FOG_COLOR, p139 */ +#define _3DSTATE_FOG_COLOR_CMD (CMD_3D|(0x15<<24)) +#define FOG_COLOR_RED(x) ((x)<<16) +#define FOG_COLOR_GREEN(x) ((x)<<8) +#define FOG_COLOR_BLUE(x) (x) + +/* _3DSTATE_FOG_MODE, p140 */ +#define _3DSTATE_FOG_MODE_CMD (CMD_3D|(0x1d<<24)|(0x89<<16)|2) +/* Dword 1 */ +#define FOGFUNC_ENABLE (1<<31) +#define FOGFUNC_VERTEX 0 +#define FOGFUNC_PIXEL_EXP (1<<28) +#define FOGFUNC_PIXEL_EXP2 (2<<28) +#define FOGFUNC_PIXEL_LINEAR (3<<28) +#define FOGSRC_INDEX_Z (1<<27) +#define FOGSRC_INDEX_W ((1<<27)|(1<<25)) +#define FOG_LINEAR_CONST (1<<24) +#define FOG_CONST_1(x) ((x)<<4) +#define ENABLE_FOG_DENSITY (1<<23) +/* Dword 2 */ +#define FOG_CONST_2(x) (x) +/* Dword 3 */ +#define FOG_DENSITY(x) (x) + +/* _3DSTATE_INDEPENDENT_ALPHA_BLEND, p142 */ +#define _3DSTATE_INDPT_ALPHA_BLEND_CMD (CMD_3D|(0x0b<<24)) +#define ENABLE_INDPT_ALPHA_BLEND ((1<<23)|(1<<22)) +#define DISABLE_INDPT_ALPHA_BLEND (1<<23) +#define ALPHA_BLENDFUNC_MASK 0x3f0000 +#define ENABLE_ALPHA_BLENDFUNC (1<<21) +#define ABLENDFUNC_ADD 0 +#define ABLENDFUNC_SUB (1<<16) +#define ABLENDFUNC_RVSE_SUB (2<<16) +#define ABLENDFUNC_MIN (3<<16) +#define ABLENDFUNC_MAX (4<<16) +#define SRC_DST_ABLEND_MASK 0xfff +#define ENABLE_SRC_ABLEND_FACTOR (1<<11) +#define SRC_ABLEND_FACT(x) ((x)<<6) +#define ENABLE_DST_ABLEND_FACTOR (1<<5) +#define DST_ABLEND_FACT(x) (x) + +#define BLENDFACTOR_ZERO 0x01 +#define BLENDFACTOR_ONE 0x02 +#define BLENDFACTOR_SRC_COLR 0x03 +#define BLENDFACTOR_INV_SRC_COLR 0x04 +#define BLENDFACTOR_SRC_ALPHA 0x05 +#define BLENDFACTOR_INV_SRC_ALPHA 0x06 +#define BLENDFACTOR_DST_ALPHA 0x07 +#define BLENDFACTOR_INV_DST_ALPHA 0x08 +#define BLENDFACTOR_DST_COLR 0x09 +#define BLENDFACTOR_INV_DST_COLR 0x0a +#define BLENDFACTOR_SRC_ALPHA_SATURATE 0x0b +#define BLENDFACTOR_CONST_COLOR 0x0c +#define BLENDFACTOR_INV_CONST_COLOR 0x0d +#define BLENDFACTOR_CONST_ALPHA 0x0e +#define BLENDFACTOR_INV_CONST_ALPHA 0x0f +#define BLENDFACTOR_MASK 0x0f + +/* _3DSTATE_MAP_BLEND_ARG, p152 */ +#define _3DSTATE_MAP_BLEND_ARG_CMD(stage) (CMD_3D|(0x0e<<24)|((stage)<<20)) + +#define TEXPIPE_COLOR 0 +#define TEXPIPE_ALPHA (1<<18) +#define TEXPIPE_KILL (2<<18) +#define TEXBLEND_ARG0 0 +#define TEXBLEND_ARG1 (1<<15) +#define TEXBLEND_ARG2 (2<<15) +#define TEXBLEND_ARG3 (3<<15) +#define TEXBLENDARG_MODIFY_PARMS (1<<6) +#define TEXBLENDARG_REPLICATE_ALPHA (1<<5) +#define TEXBLENDARG_INV_ARG (1<<4) +#define TEXBLENDARG_ONE 0 +#define TEXBLENDARG_FACTOR 0x01 +#define TEXBLENDARG_ACCUM 0x02 +#define TEXBLENDARG_DIFFUSE 0x03 +#define TEXBLENDARG_SPEC 0x04 +#define TEXBLENDARG_CURRENT 0x05 +#define TEXBLENDARG_TEXEL0 0x06 +#define TEXBLENDARG_TEXEL1 0x07 +#define TEXBLENDARG_TEXEL2 0x08 +#define TEXBLENDARG_TEXEL3 0x09 +#define TEXBLENDARG_FACTOR_N 0x0e + +/* _3DSTATE_MAP_BLEND_OP, p155 */ +#define _3DSTATE_MAP_BLEND_OP_CMD(stage) (CMD_3D|(0x0d<<24)|((stage)<<20)) +#if 0 +# define TEXPIPE_COLOR 0 +# define TEXPIPE_ALPHA (1<<18) +# define TEXPIPE_KILL (2<<18) +#endif +#define ENABLE_TEXOUTPUT_WRT_SEL (1<<17) +#define TEXOP_OUTPUT_CURRENT 0 +#define TEXOP_OUTPUT_ACCUM (1<<15) +#define ENABLE_TEX_CNTRL_STAGE ((1<<12)|(1<<11)) +#define DISABLE_TEX_CNTRL_STAGE (1<<12) +#define TEXOP_SCALE_SHIFT 9 +#define TEXOP_SCALE_1X (0 << TEXOP_SCALE_SHIFT) +#define TEXOP_SCALE_2X (1 << TEXOP_SCALE_SHIFT) +#define TEXOP_SCALE_4X (2 << TEXOP_SCALE_SHIFT) +#define TEXOP_MODIFY_PARMS (1<<8) +#define TEXOP_LAST_STAGE (1<<7) +#define TEXBLENDOP_KILLPIXEL 0x02 +#define TEXBLENDOP_ARG1 0x01 +#define TEXBLENDOP_ARG2 0x02 +#define TEXBLENDOP_MODULATE 0x03 +#define TEXBLENDOP_ADD 0x06 +#define TEXBLENDOP_ADDSIGNED 0x07 +#define TEXBLENDOP_BLEND 0x08 +#define TEXBLENDOP_BLEND_AND_ADD 0x09 +#define TEXBLENDOP_SUBTRACT 0x0a +#define TEXBLENDOP_DOT3 0x0b +#define TEXBLENDOP_DOT4 0x0c +#define TEXBLENDOP_MODULATE_AND_ADD 0x0d +#define TEXBLENDOP_MODULATE_2X_AND_ADD 0x0e +#define TEXBLENDOP_MODULATE_4X_AND_ADD 0x0f + +/* _3DSTATE_MAP_BUMP_TABLE, p160 TODO */ +/* _3DSTATE_MAP_COLOR_CHROMA_KEY, p161 TODO */ + +#define _3DSTATE_MAP_COORD_TRANSFORM ((3<<29)|(0x1d<<24)|(0x8c<<16)) +#define DISABLE_TEX_TRANSFORM (1<<28) +#define TEXTURE_SET(x) (x<<29) + +#define _3DSTATE_VERTEX_TRANSFORM ((3<<29)|(0x1d<<24)|(0x8b<<16)) +#define DISABLE_VIEWPORT_TRANSFORM (1<<31) +#define DISABLE_PERSPECTIVE_DIVIDE (1<<29) + +/* _3DSTATE_MAP_COORD_SET_BINDINGS, p162 */ +#define _3DSTATE_MAP_COORD_SETBIND_CMD (CMD_3D|(0x1d<<24)|(0x02<<16)) +#define TEXBIND_MASK3 ((1<<15)|(1<<14)|(1<<13)|(1<<12)) +#define TEXBIND_MASK2 ((1<<11)|(1<<10)|(1<<9)|(1<<8)) +#define TEXBIND_MASK1 ((1<<7)|(1<<6)|(1<<5)|(1<<4)) +#define TEXBIND_MASK0 ((1<<3)|(1<<2)|(1<<1)|1) + +#define TEXBIND_SET3(x) ((x)<<12) +#define TEXBIND_SET2(x) ((x)<<8) +#define TEXBIND_SET1(x) ((x)<<4) +#define TEXBIND_SET0(x) (x) + +#define TEXCOORDSRC_KEEP 0 +#define TEXCOORDSRC_DEFAULT 0x01 +#define TEXCOORDSRC_VTXSET_0 0x08 +#define TEXCOORDSRC_VTXSET_1 0x09 +#define TEXCOORDSRC_VTXSET_2 0x0a +#define TEXCOORDSRC_VTXSET_3 0x0b +#define TEXCOORDSRC_VTXSET_4 0x0c +#define TEXCOORDSRC_VTXSET_5 0x0d +#define TEXCOORDSRC_VTXSET_6 0x0e +#define TEXCOORDSRC_VTXSET_7 0x0f + +#define MAP_UNIT(unit) ((unit)<<16) +#define MAP_UNIT_MASK (0x7<<16) + +/* _3DSTATE_MAP_COORD_SETS, p164 */ +#define _3DSTATE_MAP_COORD_SET_CMD (CMD_3D|(0x1c<<24)|(0x01<<19)) +#define TEXCOORD_SET(n) ((n)<<16) +#define ENABLE_TEXCOORD_PARAMS (1<<15) +#define TEXCOORDS_ARE_NORMAL (1<<14) +#define TEXCOORDS_ARE_IN_TEXELUNITS 0 +#define TEXCOORDTYPE_CARTESIAN 0 +#define TEXCOORDTYPE_HOMOGENEOUS (1<<11) +#define TEXCOORDTYPE_VECTOR (2<<11) +#define TEXCOORDTYPE_MASK (0x7<<11) +#define ENABLE_ADDR_V_CNTL (1<<7) +#define ENABLE_ADDR_U_CNTL (1<<3) +#define TEXCOORD_ADDR_V_MODE(x) ((x)<<4) +#define TEXCOORD_ADDR_U_MODE(x) (x) +#define TEXCOORDMODE_WRAP 0 +#define TEXCOORDMODE_MIRROR 1 +#define TEXCOORDMODE_CLAMP 2 +#define TEXCOORDMODE_WRAP_SHORTEST 3 +#define TEXCOORDMODE_CLAMP_BORDER 4 +#define TEXCOORD_ADDR_V_MASK 0x70 +#define TEXCOORD_ADDR_U_MASK 0x7 + +/* _3DSTATE_MAP_CUBE, p168 TODO */ +#define _3DSTATE_MAP_CUBE (CMD_3D|(0x1c<<24)|(0x0a<<19)) +#define CUBE_NEGX_ENABLE (1<<5) +#define CUBE_POSX_ENABLE (1<<4) +#define CUBE_NEGY_ENABLE (1<<3) +#define CUBE_POSY_ENABLE (1<<2) +#define CUBE_NEGZ_ENABLE (1<<1) +#define CUBE_POSZ_ENABLE (1<<0) + +#define _3DSTATE_MAP_INFO_CMD (CMD_3D|(0x1d<<24)|(0x0<<16)|3) +#define TEXMAP_INDEX(x) ((x)<<28) +#define MAP_SURFACE_8BIT (1<<24) +#define MAP_SURFACE_16BIT (2<<24) +#define MAP_SURFACE_32BIT (3<<24) +#define MAP_FORMAT_2D (0) +#define MAP_FORMAT_3D_CUBE (1<<11) + +/* _3DSTATE_MODES_1, p190 */ +#define _3DSTATE_MODES_1_CMD (CMD_3D|(0x08<<24)) +#define BLENDFUNC_MASK 0x3f0000 +#define ENABLE_COLR_BLND_FUNC (1<<21) +#define BLENDFUNC_ADD 0 +#define BLENDFUNC_SUB (1<<16) +#define BLENDFUNC_RVRSE_SUB (2<<16) +#define BLENDFUNC_MIN (3<<16) +#define BLENDFUNC_MAX (4<<16) +#define SRC_DST_BLND_MASK 0xfff +#define ENABLE_SRC_BLND_FACTOR (1<<11) +#define ENABLE_DST_BLND_FACTOR (1<<5) +#define SRC_BLND_FACT(x) ((x)<<6) +#define DST_BLND_FACT(x) (x) + +/* _3DSTATE_MODES_2, p192 */ +#define _3DSTATE_MODES_2_CMD (CMD_3D|(0x0f<<24)) +#define ENABLE_GLOBAL_DEPTH_BIAS (1<<22) +#define GLOBAL_DEPTH_BIAS(x) ((x)<<14) +#define ENABLE_ALPHA_TEST_FUNC (1<<13) +#define ENABLE_ALPHA_REF_VALUE (1<<8) +#define ALPHA_TEST_FUNC(x) ((x)<<9) +#define ALPHA_REF_VALUE(x) (x) + +#define ALPHA_TEST_REF_MASK 0x3fff + +/* _3DSTATE_MODES_3, p193 */ +#define _3DSTATE_MODES_3_CMD (CMD_3D|(0x02<<24)) +#define DEPTH_TEST_FUNC_MASK 0x1f0000 +#define ENABLE_DEPTH_TEST_FUNC (1<<20) +/* Uses COMPAREFUNC */ +#define DEPTH_TEST_FUNC(x) ((x)<<16) +#define ENABLE_ALPHA_SHADE_MODE (1<<11) +#define ENABLE_FOG_SHADE_MODE (1<<9) +#define ENABLE_SPEC_SHADE_MODE (1<<7) +#define ENABLE_COLOR_SHADE_MODE (1<<5) +#define ALPHA_SHADE_MODE(x) ((x)<<10) +#define FOG_SHADE_MODE(x) ((x)<<8) +#define SPEC_SHADE_MODE(x) ((x)<<6) +#define COLOR_SHADE_MODE(x) ((x)<<4) +#define CULLMODE_MASK 0xf +#define ENABLE_CULL_MODE (1<<3) +#define CULLMODE_BOTH 0 +#define CULLMODE_NONE 1 +#define CULLMODE_CW 2 +#define CULLMODE_CCW 3 + +#define SHADE_MODE_LINEAR 0 +#define SHADE_MODE_FLAT 0x1 + +/* _3DSTATE_MODES_4, p195 */ +#define _3DSTATE_MODES_4_CMD (CMD_3D|(0x16<<24)) +#define ENABLE_LOGIC_OP_FUNC (1<<23) +#define LOGIC_OP_FUNC(x) ((x)<<18) +#define LOGICOP_MASK ((1<<18)|(1<<19)|(1<<20)|(1<<21)) +#define LOGICOP_CLEAR 0 +#define LOGICOP_NOR 0x1 +#define LOGICOP_AND_INV 0x2 +#define LOGICOP_COPY_INV 0x3 +#define LOGICOP_AND_RVRSE 0x4 +#define LOGICOP_INV 0x5 +#define LOGICOP_XOR 0x6 +#define LOGICOP_NAND 0x7 +#define LOGICOP_AND 0x8 +#define LOGICOP_EQUIV 0x9 +#define LOGICOP_NOOP 0xa +#define LOGICOP_OR_INV 0xb +#define LOGICOP_COPY 0xc +#define LOGICOP_OR_RVRSE 0xd +#define LOGICOP_OR 0xe +#define LOGICOP_SET 0xf +#define MODE4_ENABLE_STENCIL_TEST_MASK ((1<<17)|(0xff00)) +#define ENABLE_STENCIL_TEST_MASK (1<<17) +#define STENCIL_TEST_MASK(x) ((x)<<8) +#define MODE4_ENABLE_STENCIL_WRITE_MASK ((1<<16)|(0x00ff)) +#define ENABLE_STENCIL_WRITE_MASK (1<<16) +#define STENCIL_WRITE_MASK(x) ((x)&0xff) + +/* _3DSTATE_MODES_5, p196 */ +#define _3DSTATE_MODES_5_CMD (CMD_3D|(0x0c<<24)) +#define ENABLE_SPRITE_POINT_TEX (1<<23) +#define SPRITE_POINT_TEX_ON (1<<22) +#define SPRITE_POINT_TEX_OFF 0 +#define FLUSH_RENDER_CACHE (1<<18) +#define FLUSH_TEXTURE_CACHE (1<<16) +#define FIXED_LINE_WIDTH_MASK 0xfc00 +#define ENABLE_FIXED_LINE_WIDTH (1<<15) +#define FIXED_LINE_WIDTH(x) ((x)<<10) +#define FIXED_POINT_WIDTH_MASK 0x3ff +#define ENABLE_FIXED_POINT_WIDTH (1<<9) +#define FIXED_POINT_WIDTH(x) (x) + +/* _3DSTATE_RASTERIZATION_RULES, p198 */ +#define _3DSTATE_RASTER_RULES_CMD (CMD_3D|(0x07<<24)) +#define ENABLE_POINT_RASTER_RULE (1<<15) +#define OGL_POINT_RASTER_RULE (1<<13) +#define ENABLE_LINE_STRIP_PROVOKE_VRTX (1<<8) +#define ENABLE_TRI_FAN_PROVOKE_VRTX (1<<5) +#define ENABLE_TRI_STRIP_PROVOKE_VRTX (1<<2) +#define LINE_STRIP_PROVOKE_VRTX(x) ((x)<<6) +#define TRI_FAN_PROVOKE_VRTX(x) ((x)<<3) +#define TRI_STRIP_PROVOKE_VRTX(x) (x) + +/* _3DSTATE_SCISSOR_ENABLE, p200 */ +#define _3DSTATE_SCISSOR_ENABLE_CMD (CMD_3D|(0x1c<<24)|(0x10<<19)) +#define ENABLE_SCISSOR_RECT ((1<<1) | 1) +#define DISABLE_SCISSOR_RECT (1<<1) + +/* _3DSTATE_SCISSOR_RECTANGLE_0, p201 */ +#define _3DSTATE_SCISSOR_RECT_0_CMD (CMD_3D|(0x1d<<24)|(0x81<<16)|1) +/* Dword 1 */ +#define SCISSOR_RECT_0_YMIN(x) ((x)<<16) +#define SCISSOR_RECT_0_XMIN(x) (x) +/* Dword 2 */ +#define SCISSOR_RECT_0_YMAX(x) ((x)<<16) +#define SCISSOR_RECT_0_XMAX(x) (x) + +/* _3DSTATE_STENCIL_TEST, p202 */ +#define _3DSTATE_STENCIL_TEST_CMD (CMD_3D|(0x09<<24)) +#define ENABLE_STENCIL_PARMS (1<<23) +#define STENCIL_OPS_MASK (0xffc000) +#define STENCIL_FAIL_OP(x) ((x)<<20) +#define STENCIL_PASS_DEPTH_FAIL_OP(x) ((x)<<17) +#define STENCIL_PASS_DEPTH_PASS_OP(x) ((x)<<14) + +#define ENABLE_STENCIL_TEST_FUNC_MASK ((1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9)) +#define ENABLE_STENCIL_TEST_FUNC (1<<13) +/* Uses COMPAREFUNC */ +#define STENCIL_TEST_FUNC(x) ((x)<<9) +#define STENCIL_REF_VALUE_MASK ((1<<8)|0xff) +#define ENABLE_STENCIL_REF_VALUE (1<<8) +#define STENCIL_REF_VALUE(x) (x) + +/* _3DSTATE_VERTEX_FORMAT, p204 */ +#define _3DSTATE_VFT0_CMD (CMD_3D|(0x05<<24)) +#define VFT0_POINT_WIDTH (1<<12) +#define VFT0_TEX_COUNT_MASK (7<<8) +#define VFT0_TEX_COUNT_SHIFT 8 +#define VFT0_TEX_COUNT(x) ((x)<<8) +#define VFT0_SPEC (1<<7) +#define VFT0_DIFFUSE (1<<6) +#define VFT0_DEPTH_OFFSET (1<<5) +#define VFT0_XYZ (1<<1) +#define VFT0_XYZW (2<<1) +#define VFT0_XY (3<<1) +#define VFT0_XYW (4<<1) +#define VFT0_XYZW_MASK (7<<1) + +/* _3DSTATE_VERTEX_FORMAT_2, p206 */ +#define _3DSTATE_VERTEX_FORMAT_2_CMD (CMD_3D|(0x0a<<24)) +#define VFT1_TEX7_FMT(x) ((x)<<14) +#define VFT1_TEX6_FMT(x) ((x)<<12) +#define VFT1_TEX5_FMT(x) ((x)<<10) +#define VFT1_TEX4_FMT(x) ((x)<<8) +#define VFT1_TEX3_FMT(x) ((x)<<6) +#define VFT1_TEX2_FMT(x) ((x)<<4) +#define VFT1_TEX1_FMT(x) ((x)<<2) +#define VFT1_TEX0_FMT(x) (x) +#define VFT1_TEX0_MASK 3 +#define VFT1_TEX1_SHIFT 2 +#define TEXCOORDFMT_2D 0 +#define TEXCOORDFMT_3D 1 +#define TEXCOORDFMT_4D 2 +#define TEXCOORDFMT_1D 3 + +/*New stuff picked up along the way */ + +#define MLC_LOD_BIAS_MASK ((1<<7)-1) + +/* _3DSTATE_VERTEX_TRANSFORM, p207 */ +#define _3DSTATE_VERTEX_TRANS_CMD (CMD_3D|(0x1d<<24)|(0x8b<<16)|0) +#define _3DSTATE_VERTEX_TRANS_MTX_CMD (CMD_3D|(0x1d<<24)|(0x8b<<16)|6) +/* Dword 1 */ +#define ENABLE_VIEWPORT_TRANSFORM ((1<<31)|(1<<30)) +#define DISABLE_VIEWPORT_TRANSFORM (1<<31) +#define ENABLE_PERSP_DIVIDE ((1<<29)|(1<<28)) +#define DISABLE_PERSP_DIVIDE (1<<29) +#define VRTX_TRANS_LOAD_MATRICES 0x7421 +#define VRTX_TRANS_NO_LOAD_MATRICES 0x0000 +/* Dword 2 -> 7 are matrix elements */ + +/* _3DSTATE_W_STATE, p209 */ +#define _3DSTATE_W_STATE_CMD (CMD_3D|(0x1d<<24)|(0x8d<<16)|1) +/* Dword 1 */ +#define MAGIC_W_STATE_DWORD1 0x00000008 +/* Dword 2 */ +#define WFAR_VALUE(x) (x) + +/* Stipple command, carried over from the i810, apparently: + */ +#define _3DSTATE_STIPPLE (CMD_3D|(0x1d<<24)|(0x83<<16)) +#define ST1_ENABLE (1<<16) +#define ST1_MASK (0xffff) + +#define _3DSTATE_LOAD_STATE_IMMEDIATE_1 (CMD_3D|(0x1d<<24)|(0x04<<16)) +#define I1_LOAD_S(n) (1<<((n)+4)) +#define S3_POINT_WIDTH_SHIFT 23 +#define S3_LINE_WIDTH_SHIFT 19 +#define S3_ALPHA_SHADE_MODE_SHIFT 18 +#define S3_FOG_SHADE_MODE_SHIFT 17 +#define S3_SPEC_SHADE_MODE_SHIFT 16 +#define S3_COLOR_SHADE_MODE_SHIFT 15 +#define S3_CULL_MODE_SHIFT 13 +#define S3_CULLMODE_BOTH (0) +#define S3_CULLMODE_NONE (1<<13) +#define S3_CULLMODE_CW (2<<13) +#define S3_CULLMODE_CCW (3<<13) +#define S3_POINT_WIDTH_PRESENT (1<<12) +#define S3_SPEC_FOG_PRESENT (1<<11) +#define S3_DIFFUSE_PRESENT (1<<10) +#define S3_DEPTH_OFFSET_PRESENT (1<<9) +#define S3_POSITION_SHIFT 6 +#define S3_VERTEXHAS_XYZ (1<<6) +#define S3_VERTEXHAS_XYZW (2<<6) +#define S3_VERTEXHAS_XY (3<<6) +#define S3_VERTEXHAS_XYW (4<<6) +#define S3_ENABLE_SPEC_ADD (1<<5) +#define S3_ENABLE_FOG (1<<4) +#define S3_ENABLE_LOCAL_DEPTH_BIAS (1<<3) +#define S3_ENABLE_SPRITE_POINT (1<<1) +#define S3_ENABLE_ANTIALIASING 1 +#define S8_ENABLE_ALPHA_TEST (1<<31) +#define S8_ALPHA_TEST_FUNC_SHIFT 28 +#define S8_ALPHA_REFVALUE_SHIFT 20 +#define S8_ENABLE_DEPTH_TEST (1<<19) +#define S8_DEPTH_TEST_FUNC_SHIFT 16 +#define S8_ENABLE_COLOR_BLEND (1<<15) +#define S8_COLOR_BLEND_FUNC_SHIFT 12 +#define S8_BLENDFUNC_ADD (0) +#define S8_BLENDFUNC_SUB (1<<12) +#define S8_BLENDFUNC_RVRSE_SUB (2<<12) +#define S8_BLENDFUNC_MIN (3<<12) +#define S8_BLENDFUNC_MAX (4<<12) +#define S8_SRC_BLEND_FACTOR_SHIFT 8 +#define S8_DST_BLEND_FACTOR_SHIFT 4 +#define S8_ENABLE_DEPTH_BUFFER_WRITE (1<<3) +#define S8_ENABLE_COLOR_BUFFER_WRITE (1<<2) + +#define _3DSTATE_LOAD_STATE_IMMEDIATE_2 (CMD_3D|(0x1d<<24)|(0x03<<16)) +#define LOAD_TEXTURE_MAP(x) (1<<((x)+11)) +#define LOAD_TEXTURE_BLEND_STAGE(x) (1<<((x)+7)) +#define LOAD_GLOBAL_COLOR_FACTOR (1<<6) + +#define TM0S0_ADDRESS_MASK 0xfffffffc +#define TM0S0_USE_FENCE (1<<1) + +#define TM0S1_HEIGHT_SHIFT 21 +#define TM0S1_WIDTH_SHIFT 10 +#define TM0S1_PALETTE_SELECT (1<<9) +#define TM0S1_MAPSURF_FORMAT_MASK (0x7 << 6) +#define TM0S1_MAPSURF_FORMAT_SHIFT 6 +#define MAPSURF_8BIT_INDEXED (0<<6) +#define MAPSURF_8BIT (1<<6) +#define MAPSURF_16BIT (2<<6) +#define MAPSURF_32BIT (3<<6) +#define MAPSURF_411 (4<<6) +#define MAPSURF_422 (5<<6) +#define MAPSURF_COMPRESSED (6<<6) +#define MAPSURF_4BIT_INDEXED (7<<6) +#define TM0S1_MT_FORMAT_MASK (0x7 << 3) +#define TM0S1_MT_FORMAT_SHIFT 3 +#define MT_4BIT_IDX_ARGB8888 (7<<3) /* SURFACE_4BIT_INDEXED */ +#define MT_8BIT_IDX_RGB565 (0<<3) /* SURFACE_8BIT_INDEXED */ +#define MT_8BIT_IDX_ARGB1555 (1<<3) +#define MT_8BIT_IDX_ARGB4444 (2<<3) +#define MT_8BIT_IDX_AY88 (3<<3) +#define MT_8BIT_IDX_ABGR8888 (4<<3) +#define MT_8BIT_IDX_BUMP_88DVDU (5<<3) +#define MT_8BIT_IDX_BUMP_655LDVDU (6<<3) +#define MT_8BIT_IDX_ARGB8888 (7<<3) +#define MT_8BIT_I8 (0<<3) /* SURFACE_8BIT */ +#define MT_8BIT_L8 (1<<3) +#define MT_8BIT_A8 (4<<3) +#define MT_16BIT_RGB565 (0<<3) /* SURFACE_16BIT */ +#define MT_16BIT_ARGB1555 (1<<3) +#define MT_16BIT_ARGB4444 (2<<3) +#define MT_16BIT_AY88 (3<<3) +#define MT_16BIT_DIB_ARGB1555_8888 (4<<3) +#define MT_16BIT_BUMP_88DVDU (5<<3) +#define MT_16BIT_BUMP_655LDVDU (6<<3) +#define MT_16BIT_DIB_RGB565_8888 (7<<3) +#define MT_32BIT_ARGB8888 (0<<3) /* SURFACE_32BIT */ +#define MT_32BIT_ABGR8888 (1<<3) +#define MT_32BIT_XRGB8888 (2<<3) +#define MT_32BIT_XBGR8888 (3<<3) +#define MT_32BIT_BUMP_XLDVDU_8888 (6<<3) +#define MT_32BIT_DIB_8888 (7<<3) +#define MT_411_YUV411 (0<<3) /* SURFACE_411 */ +#define MT_422_YCRCB_SWAPY (0<<3) /* SURFACE_422 */ +#define MT_422_YCRCB_NORMAL (1<<3) +#define MT_422_YCRCB_SWAPUV (2<<3) +#define MT_422_YCRCB_SWAPUVY (3<<3) +#define MT_COMPRESS_DXT1 (0<<3) /* SURFACE_COMPRESSED */ +#define MT_COMPRESS_DXT2_3 (1<<3) +#define MT_COMPRESS_DXT4_5 (2<<3) +#define MT_COMPRESS_FXT1 (3<<3) +#define TM0S1_COLORSPACE_CONVERSION (1 << 2) +#define TM0S1_TILED_SURFACE (1 << 1) +#define TM0S1_TILE_WALK (1 << 0) + +#define TM0S2_PITCH_SHIFT 21 +#define TM0S2_CUBE_FACE_ENA_SHIFT 15 +#define TM0S2_CUBE_FACE_ENA_MASK (1<<15) +#define TM0S2_MAP_FORMAT (1<<14) +#define TM0S2_MAP_2D (0<<14) +#define TM0S2_MAP_3D_CUBE (1<<14) +#define TM0S2_VERTICAL_LINE_STRIDE (1<<13) +#define TM0S2_VERITCAL_LINE_STRIDE_OFF (1<<12) +#define TM0S2_OUTPUT_CHAN_SHIFT 10 +#define TM0S2_OUTPUT_CHAN_MASK (3<<10) + +#define TM0S3_MIP_FILTER_MASK (0x3<<30) +#define TM0S3_MIP_FILTER_SHIFT 30 +#define MIPFILTER_NONE 0 +#define MIPFILTER_NEAREST 1 +#define MIPFILTER_LINEAR 3 +#define TM0S3_MAG_FILTER_MASK (0x3<<28) +#define TM0S3_MAG_FILTER_SHIFT 28 +#define TM0S3_MIN_FILTER_MASK (0x3<<26) +#define TM0S3_MIN_FILTER_SHIFT 26 +#define FILTER_NEAREST 0 +#define FILTER_LINEAR 1 +#define FILTER_ANISOTROPIC 2 + +#define TM0S3_LOD_BIAS_SHIFT 17 +#define TM0S3_LOD_BIAS_MASK (0x1ff<<17) +#define TM0S3_MAX_MIP_SHIFT 9 +#define TM0S3_MAX_MIP_MASK (0xff<<9) +#define TM0S3_MIN_MIP_SHIFT 3 +#define TM0S3_MIN_MIP_MASK (0x3f<<3) +#define TM0S3_KILL_PIXEL (1<<2) +#define TM0S3_KEYED_FILTER (1<<1) +#define TM0S3_CHROMA_KEY (1<<0) + +/* _3DSTATE_MAP_TEXEL_STREAM, p188 */ +#define _3DSTATE_MAP_TEX_STREAM_CMD (CMD_3D|(0x1c<<24)|(0x05<<19)) +#define DISABLE_TEX_STREAM_BUMP (1<<12) +#define ENABLE_TEX_STREAM_BUMP ((1<<12)|(1<<11)) +#define TEX_MODIFY_UNIT_0 0 +#define TEX_MODIFY_UNIT_1 (1<<8) +#define ENABLE_TEX_STREAM_COORD_SET (1<<7) +#define TEX_STREAM_COORD_SET(x) ((x)<<4) +#define ENABLE_TEX_STREAM_MAP_IDX (1<<3) +#define TEX_STREAM_MAP_IDX(x) (x) + +#define FLUSH_MAP_CACHE (1<<0) + +#define _3DSTATE_MAP_FILTER_CMD (CMD_3D|(0x1c<<24)|(0x02<<19)) +#define FILTER_TEXMAP_INDEX(x) ((x) << 16) +#define MAG_MODE_FILTER_ENABLE (1 << 5) +#define MIN_MODE_FILTER_ENABLE (1 << 2) +#define MAG_MAPFILTER_NEAREST (0 << 3) +#define MAG_MAPFILTER_LINEAR (1 << 3) +#define MAG_MAPFILTER_ANISOTROPIC (2 << 3) +#define MIN_MAPFILTER_NEAREST (0) +#define MIN_MAPFILTER_LINEAR (1) +#define MIN_MAPFILTER_ANISOTROPIC (2) +#define ENABLE_KEYS (1<<15) +#define DISABLE_COLOR_KEY 0 +#define DISABLE_CHROMA_KEY 0 +#define DISABLE_KILL_PIXEL 0 +#define ENABLE_MIP_MODE_FILTER (1 << 9) +#define MIPFILTER_NONE 0 +#define MIPFILTER_NEAREST 1 +#define MIPFILTER_LINEAR 3 + +#endif diff --git a/src/xvmc/i915_program.h b/xvmc/i915_program.h index da315437..da315437 100644 --- a/src/xvmc/i915_program.h +++ b/xvmc/i915_program.h diff --git a/xvmc/i915_reg.h b/xvmc/i915_reg.h new file mode 100644 index 00000000..746a4131 --- /dev/null +++ b/xvmc/i915_reg.h @@ -0,0 +1,844 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef _I915_REG_H_ +#define _I915_REG_H_ + +#define I915_SET_FIELD( var, mask, value ) (var &= ~(mask), var |= value) + +#define CMD_3D (0x3<<29) + +#define PRIM3D (CMD_3D | (0x1f<<24)) +#define PRIM3D_INDIRECT_SEQUENTIAL ((1<<23) | (0<<17)) +#define PRIM3D_TRILIST (PRIM3D | (0x0<<18)) +#define PRIM3D_TRISTRIP (PRIM3D | (0x1<<18)) +#define PRIM3D_TRISTRIP_RVRSE (PRIM3D | (0x2<<18)) +#define PRIM3D_TRIFAN (PRIM3D | (0x3<<18)) +#define PRIM3D_POLY (PRIM3D | (0x4<<18)) +#define PRIM3D_LINELIST (PRIM3D | (0x5<<18)) +#define PRIM3D_LINESTRIP (PRIM3D | (0x6<<18)) +#define PRIM3D_RECTLIST (PRIM3D | (0x7<<18)) +#define PRIM3D_POINTLIST (PRIM3D | (0x8<<18)) +#define PRIM3D_DIB (PRIM3D | (0x9<<18)) +#define PRIM3D_CLEAR_RECT (PRIM3D | (0xa<<18)) +#define PRIM3D_ZONE_INIT (PRIM3D | (0xd<<18)) +#define PRIM3D_MASK (0x1f<<18) + +/* p137 */ +#define _3DSTATE_AA_CMD (CMD_3D | (0x06<<24)) +#define AA_LINE_ECAAR_WIDTH_ENABLE (1<<16) +#define AA_LINE_ECAAR_WIDTH_0_5 0 +#define AA_LINE_ECAAR_WIDTH_1_0 (1<<14) +#define AA_LINE_ECAAR_WIDTH_2_0 (2<<14) +#define AA_LINE_ECAAR_WIDTH_4_0 (3<<14) +#define AA_LINE_REGION_WIDTH_ENABLE (1<<8) +#define AA_LINE_REGION_WIDTH_0_5 0 +#define AA_LINE_REGION_WIDTH_1_0 (1<<6) +#define AA_LINE_REGION_WIDTH_2_0 (2<<6) +#define AA_LINE_REGION_WIDTH_4_0 (3<<6) + +/* 3DSTATE_BACKFACE_STENCIL_OPS, p138*/ +#define _3DSTATE_BACKFACE_STENCIL_OPS (CMD_3D | (0x8<<24)) +#define BFO_ENABLE_STENCIL_REF (1<<23) +#define BFO_STENCIL_REF_SHIFT 15 +#define BFO_STENCIL_REF_MASK (0xff<<15) +#define BFO_ENABLE_STENCIL_FUNCS (1<<14) +#define BFO_STENCIL_TEST_SHIFT 11 +#define BFO_STENCIL_TEST_MASK (0x7<<11) +#define BFO_STENCIL_FAIL_SHIFT 8 +#define BFO_STENCIL_FAIL_MASK (0x7<<8) +#define BFO_STENCIL_PASS_Z_FAIL_SHIFT 5 +#define BFO_STENCIL_PASS_Z_FAIL_MASK (0x7<<5) +#define BFO_STENCIL_PASS_Z_PASS_SHIFT 2 +#define BFO_STENCIL_PASS_Z_PASS_MASK (0x7<<2) +#define BFO_ENABLE_STENCIL_TWO_SIDE (1<<1) +#define BFO_STENCIL_TWO_SIDE (1<<0) + +/* 3DSTATE_BACKFACE_STENCIL_MASKS, p140 */ +#define _3DSTATE_BACKFACE_STENCIL_MASKS (CMD_3D | (0x9<<24)) +#define BFM_ENABLE_STENCIL_TEST_MASK (1<<17) +#define BFM_ENABLE_STENCIL_WRITE_MASK (1<<16) +#define BFM_STENCIL_TEST_MASK_SHIFT 8 +#define BFM_STENCIL_TEST_MASK_MASK (0xff<<8) +#define BFM_STENCIL_WRITE_MASK_SHIFT 0 +#define BFM_STENCIL_WRITE_MASK_MASK (0xff<<0) + +/* 3DSTATE_BIN_CONTROL p141 */ + +/* p143 */ +#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1) +/* Dword 1 */ +#define BUF_3D_ID_COLOR_BACK (0x3<<24) +#define BUF_3D_ID_DEPTH (0x7<<24) +#define BUF_3D_USE_FENCE (1<<23) +#define BUF_3D_TILED_SURFACE (1<<22) +#define BUF_3D_TILE_WALK_X 0 +#define BUF_3D_TILE_WALK_Y (1<<21) +#define BUF_3D_PITCH(x) (((x)/4)<<2) +/* Dword 2 */ +#define BUF_3D_ADDR(x) ((x) & ~0x3) + +/* 3DSTATE_CHROMA_KEY */ + +/* 3DSTATE_CLEAR_PARAMETERS, p150 */ +#define _3DSTATE_CLEAR_PARAMETERS (CMD_3D | (0x1d<<24) | (0x9c<<16) | 5) +/* Dword 1 */ +#define CLEARPARAM_CLEAR_RECT (1 << 16) +#define CLEARPARAM_ZONE_INIT (0 << 16) +#define CLEARPARAM_WRITE_COLOR (1 << 2) +#define CLEARPARAM_WRITE_DEPTH (1 << 1) +#define CLEARPARAM_WRITE_STENCIL (1 << 0) + +/* 3DSTATE_CONSTANT_BLEND_COLOR, p153 */ +#define _3DSTATE_CONST_BLEND_COLOR_CMD (CMD_3D | (0x1d<<24) | (0x88<<16)) + +/* 3DSTATE_COORD_SET_BINDINGS, p154 */ +#define _3DSTATE_COORD_SET_BINDINGS (CMD_3D | (0x16<<24)) +#define CSB_TCB(iunit, eunit) ((eunit)<<(iunit*3)) + +/* p156 */ +#define _3DSTATE_DFLT_DIFFUSE_CMD (CMD_3D | (0x1d<<24) | (0x99<<16)) + +/* p157 */ +#define _3DSTATE_DFLT_SPEC_CMD (CMD_3D | (0x1d<<24) | (0x9a<<16)) + +/* p158 */ +#define _3DSTATE_DFLT_Z_CMD (CMD_3D | (0x1d<<24) | (0x98<<16)) + +/* 3DSTATE_DEPTH_OFFSET_SCALE, p159 */ +#define _3DSTATE_DEPTH_OFFSET_SCALE (CMD_3D | (0x1d<<24) | (0x97<<16)) +/* scale in dword 1 */ + +/* The depth subrectangle is not supported, but must be disabled. */ +/* 3DSTATE_DEPTH_SUBRECT_DISABLE, p160 */ +#define _3DSTATE_DEPTH_SUBRECT_DISABLE (CMD_3D | (0x1c<<24) | (0x11<<19) | (1 << 1) | (0 << 0)) + +/* p161 */ +#define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16)) +/* Dword 1 */ +#define TEX_DEFAULT_COLOR_OGL (0<<30) +#define TEX_DEFAULT_COLOR_D3D (1<<30) +#define ZR_EARLY_DEPTH (1<<29) +#define LOD_PRECLAMP_OGL (1<<28) +#define LOD_PRECLAMP_D3D (0<<28) +#define DITHER_FULL_ALWAYS (0<<26) +#define DITHER_FULL_ON_FB_BLEND (1<<26) +#define DITHER_CLAMPED_ALWAYS (2<<26) +#define LINEAR_GAMMA_BLEND_32BPP (1<<25) +#define DEBUG_DISABLE_ENH_DITHER (1<<24) +#define DSTORG_HORT_BIAS(x) ((x)<<20) +#define DSTORG_VERT_BIAS(x) ((x)<<16) +#define COLOR_4_2_2_CHNL_WRT_ALL 0 +#define COLOR_4_2_2_CHNL_WRT_Y (1<<12) +#define COLOR_4_2_2_CHNL_WRT_CR (2<<12) +#define COLOR_4_2_2_CHNL_WRT_CB (3<<12) +#define COLOR_4_2_2_CHNL_WRT_CRCB (4<<12) +#define COLR_BUF_8BIT 0 +#define COLR_BUF_RGB555 (1<<8) +#define COLR_BUF_RGB565 (2<<8) +#define COLR_BUF_ARGB8888 (3<<8) +#define COLR_BUF_ARGB4444 (8<<8) +#define COLR_BUF_ARGB1555 (9<<8) +#define COLR_BUF_ARGB2AAA (0xa<<8) +#define DEPTH_FRMT_16_FIXED 0 +#define DEPTH_FRMT_16_FLOAT (1<<2) +#define DEPTH_FRMT_24_FIXED_8_OTHER (2<<2) +#define VERT_LINE_STRIDE_1 (1<<1) +#define VERT_LINE_STRIDE_0 (0<<1) +#define VERT_LINE_STRIDE_OFS_1 1 +#define VERT_LINE_STRIDE_OFS_0 0 + +/* p166 */ +#define _3DSTATE_DRAW_RECT_CMD (CMD_3D|(0x1d<<24)|(0x80<<16)|3) +/* Dword 1 */ +#define DRAW_RECT_DIS_DEPTH_OFS (1<<30) +#define DRAW_DITHER_OFS_X(x) ((x)<<26) +#define DRAW_DITHER_OFS_Y(x) ((x)<<24) +/* Dword 2 */ +#define DRAW_YMIN(x) ((x)<<16) +#define DRAW_XMIN(x) (x) +/* Dword 3 */ +#define DRAW_YMAX(x) ((x)<<16) +#define DRAW_XMAX(x) (x) +/* Dword 4 */ +#define DRAW_YORG(x) ((x)<<16) +#define DRAW_XORG(x) (x) + +/* 3DSTATE_FILTER_COEFFICIENTS_4X4, p170 */ + +/* 3DSTATE_FILTER_COEFFICIENTS_6X5, p172 */ + +/* _3DSTATE_FOG_COLOR, p173 */ +#define _3DSTATE_FOG_COLOR_CMD (CMD_3D|(0x15<<24)) +#define FOG_COLOR_RED(x) ((x)<<16) +#define FOG_COLOR_GREEN(x) ((x)<<8) +#define FOG_COLOR_BLUE(x) (x) + +/* _3DSTATE_FOG_MODE, p174 */ +#define _3DSTATE_FOG_MODE_CMD (CMD_3D|(0x1d<<24)|(0x89<<16)|2) +/* Dword 1 */ +#define FMC1_FOGFUNC_MODIFY_ENABLE (1<<31) +#define FMC1_FOGFUNC_VERTEX (0<<28) +#define FMC1_FOGFUNC_PIXEL_EXP (1<<28) +#define FMC1_FOGFUNC_PIXEL_EXP2 (2<<28) +#define FMC1_FOGFUNC_PIXEL_LINEAR (3<<28) +#define FMC1_FOGFUNC_MASK (3<<28) +#define FMC1_FOGINDEX_MODIFY_ENABLE (1<<27) +#define FMC1_FOGINDEX_Z (0<<25) +#define FMC1_FOGINDEX_W (1<<25) +#define FMC1_C1_C2_MODIFY_ENABLE (1<<24) +#define FMC1_DENSITY_MODIFY_ENABLE (1<<23) +#define FMC1_C1_ONE (1<<13) +#define FMC1_C1_MASK (0xffff<<4) +/* Dword 2 */ +#define FMC2_C2_ONE (1<<16) +/* Dword 3 */ +#define FMC3_D_ONE (1<<16) + +/* _3DSTATE_INDEPENDENT_ALPHA_BLEND, p177 */ +#define _3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD (CMD_3D|(0x0b<<24)) +#define IAB_MODIFY_ENABLE (1<<23) +#define IAB_ENABLE (1<<22) +#define IAB_MODIFY_FUNC (1<<21) +#define IAB_FUNC_SHIFT 16 +#define IAB_MODIFY_SRC_FACTOR (1<<11) +#define IAB_SRC_FACTOR_SHIFT 6 +#define IAB_SRC_FACTOR_MASK (BLENDFACT_MASK<<6) +#define IAB_MODIFY_DST_FACTOR (1<<5) +#define IAB_DST_FACTOR_SHIFT 0 +#define IAB_DST_FACTOR_MASK (BLENDFACT_MASK<<0) + +#define BLENDFACT_ZERO 0x01 +#define BLENDFACT_ONE 0x02 +#define BLENDFACT_SRC_COLR 0x03 +#define BLENDFACT_INV_SRC_COLR 0x04 +#define BLENDFACT_SRC_ALPHA 0x05 +#define BLENDFACT_INV_SRC_ALPHA 0x06 +#define BLENDFACT_DST_ALPHA 0x07 +#define BLENDFACT_INV_DST_ALPHA 0x08 +#define BLENDFACT_DST_COLR 0x09 +#define BLENDFACT_INV_DST_COLR 0x0a +#define BLENDFACT_SRC_ALPHA_SATURATE 0x0b +#define BLENDFACT_CONST_COLOR 0x0c +#define BLENDFACT_INV_CONST_COLOR 0x0d +#define BLENDFACT_CONST_ALPHA 0x0e +#define BLENDFACT_INV_CONST_ALPHA 0x0f +#define BLENDFACT_MASK 0x0f + +#define BLENDFUNC_ADD 0x0 +#define BLENDFUNC_SUBTRACT 0x1 +#define BLENDFUNC_REVERSE_SUBTRACT 0x2 +#define BLENDFUNC_MIN 0x3 +#define BLENDFUNC_MAX 0x4 +#define BLENDFUNC_MASK 0x7 + +/* 3DSTATE_LOAD_INDIRECT, p180 */ + +#define _3DSTATE_LOAD_INDIRECT (CMD_3D|(0x1d<<24)|(0x7<<16)) +#define LI0_STATE_STATIC_INDIRECT (0x01<<8) +#define LI0_STATE_DYNAMIC_INDIRECT (0x02<<8) +#define LI0_STATE_SAMPLER (0x04<<8) +#define LI0_STATE_MAP (0x08<<8) +#define LI0_STATE_PROGRAM (0x10<<8) +#define LI0_STATE_CONSTANTS (0x20<<8) + +#define SIS0_BUFFER_ADDRESS(x) ((x)&~0x3) +#define SIS0_FORCE_LOAD (1<<1) +#define SIS0_BUFFER_VALID (1<<0) +#define SIS1_BUFFER_LENGTH(x) ((x)&0xff) + +#define DIS0_BUFFER_ADDRESS(x) ((x)&~0x3) +#define DIS0_BUFFER_RESET (1<<1) +#define DIS0_BUFFER_VALID (1<<0) + +#define SSB0_BUFFER_ADDRESS(x) ((x)&~0x3) +#define SSB0_FORCE_LOAD (1<<1) +#define SSB0_BUFFER_VALID (1<<0) +#define SSB1_BUFFER_LENGTH(x) ((x)&0xff) + +#define MSB0_BUFFER_ADDRESS(x) ((x)&~0x3) +#define MSB0_FORCE_LOAD (1<<1) +#define MSB0_BUFFER_VALID (1<<0) +#define MSB1_BUFFER_LENGTH(x) ((x)&0xff) + +#define PSP0_BUFFER_ADDRESS(x) ((x)&~0x3) +#define PSP0_FORCE_LOAD (1<<1) +#define PSP0_BUFFER_VALID (1<<0) +#define PSP1_BUFFER_LENGTH(x) ((x)&0xff) + +#define PSC0_BUFFER_ADDRESS(x) ((x)&~0x3) +#define PSC0_FORCE_LOAD (1<<1) +#define PSC0_BUFFER_VALID (1<<0) +#define PSC1_BUFFER_LENGTH(x) ((x)&0xff) + +/* _3DSTATE_RASTERIZATION_RULES */ +#define _3DSTATE_RASTER_RULES_CMD (CMD_3D|(0x07<<24)) +#define ENABLE_POINT_RASTER_RULE (1<<15) +#define OGL_POINT_RASTER_RULE (1<<13) +#define ENABLE_TEXKILL_3D_4D (1<<10) +#define TEXKILL_3D (0<<9) +#define TEXKILL_4D (1<<9) +#define ENABLE_LINE_STRIP_PROVOKE_VRTX (1<<8) +#define ENABLE_TRI_FAN_PROVOKE_VRTX (1<<5) +#define LINE_STRIP_PROVOKE_VRTX(x) ((x)<<6) +#define TRI_FAN_PROVOKE_VRTX(x) ((x)<<3) + +/* _3DSTATE_SCISSOR_ENABLE, p256 */ +#define _3DSTATE_SCISSOR_ENABLE_CMD (CMD_3D|(0x1c<<24)|(0x10<<19)) +#define ENABLE_SCISSOR_RECT ((1<<1) | 1) +#define DISABLE_SCISSOR_RECT (1<<1) + +/* _3DSTATE_SCISSOR_RECTANGLE_0, p257 */ +#define _3DSTATE_SCISSOR_RECT_0_CMD (CMD_3D|(0x1d<<24)|(0x81<<16)|1) +/* Dword 1 */ +#define SCISSOR_RECT_0_YMIN(x) ((x)<<16) +#define SCISSOR_RECT_0_XMIN(x) (x) +/* Dword 2 */ +#define SCISSOR_RECT_0_YMAX(x) ((x)<<16) +#define SCISSOR_RECT_0_XMAX(x) (x) + +/* p189 */ +#define _3DSTATE_LOAD_STATE_IMMEDIATE_1 ((0x3<<29)|(0x1d<<24)|(0x04<<16)) +#define I1_LOAD_S(n) (1<<(4+n)) + +#define S0_VB_OFFSET_MASK 0xffffffc +#define S0_AUTO_CACHE_INV_DISABLE (1<<0) + +#define S1_VERTEX_WIDTH_SHIFT 24 +#define S1_VERTEX_WIDTH_MASK (0x3f<<24) +#define S1_VERTEX_PITCH_SHIFT 16 +#define S1_VERTEX_PITCH_MASK (0x3f<<16) + +#define TEXCOORDFMT_2D 0x0 +#define TEXCOORDFMT_3D 0x1 +#define TEXCOORDFMT_4D 0x2 +#define TEXCOORDFMT_1D 0x3 +#define TEXCOORDFMT_2D_16 0x4 +#define TEXCOORDFMT_4D_16 0x5 +#define TEXCOORDFMT_NOT_PRESENT 0xf +#define S2_TEXCOORD_FMT0_MASK 0xf +#define S2_TEXCOORD_FMT1_SHIFT 4 +#define S2_TEXCOORD_FMT(unit, type) ((type)<<(unit*4)) +#define S2_TEXCOORD_NONE (~0) + +#define TEXCOORD_WRAP_SHORTEST_TCX 8 +#define TEXCOORD_WRAP_SHORTEST_TCY 4 +#define TEXCOORD_WRAP_SHORTEST_TCZ 2 +#define TEXCOORD_PERSPECTIVE_DISABLE 1 + +#define S3_WRAP_SHORTEST_TCX(unit) (TEXCOORD_WRAP_SHORTEST_TCX << ((unit) * 4)) +#define S3_WRAP_SHORTEST_TCY(unit) (TEXCOORD_WRAP_SHORTEST_TCY << ((unit) * 4)) +#define S3_WRAP_SHORTEST_TCZ(unit) (TEXCOORD_WRAP_SHORTEST_TCZ << ((unit) * 4)) +#define S3_PERSPECTIVE_DISABLE(unit) (TEXCOORD_PERSPECTIVE_DISABLE << ((unit) * 4)) + +/* S3 not interesting */ + +#define S4_POINT_WIDTH_SHIFT 23 +#define S4_POINT_WIDTH_MASK (0x1ff<<23) +#define S4_LINE_WIDTH_SHIFT 19 +#define S4_LINE_WIDTH_ONE (0x2<<19) +#define S4_LINE_WIDTH_MASK (0xf<<19) +#define S4_FLATSHADE_ALPHA (1<<18) +#define S4_FLATSHADE_FOG (1<<17) +#define S4_FLATSHADE_SPECULAR (1<<16) +#define S4_FLATSHADE_COLOR (1<<15) +#define S4_CULLMODE_BOTH (0<<13) +#define S4_CULLMODE_NONE (1<<13) +#define S4_CULLMODE_CW (2<<13) +#define S4_CULLMODE_CCW (3<<13) +#define S4_CULLMODE_MASK (3<<13) +#define S4_VFMT_POINT_WIDTH (1<<12) +#define S4_VFMT_SPEC_FOG (1<<11) +#define S4_VFMT_COLOR (1<<10) +#define S4_VFMT_DEPTH_OFFSET (1<<9) +#define S4_VFMT_XYZ (1<<6) +#define S4_VFMT_XYZW (2<<6) +#define S4_VFMT_XY (3<<6) +#define S4_VFMT_XYW (4<<6) +#define S4_VFMT_XYZW_MASK (7<<6) +#define S4_FORCE_DEFAULT_DIFFUSE (1<<5) +#define S4_FORCE_DEFAULT_SPECULAR (1<<4) +#define S4_LOCAL_DEPTH_OFFSET_ENABLE (1<<3) +#define S4_VFMT_FOG_PARAM (1<<2) +#define S4_SPRITE_POINT_ENABLE (1<<1) +#define S4_LINE_ANTIALIAS_ENABLE (1<<0) + +#define S4_VFMT_MASK (S4_VFMT_POINT_WIDTH | \ + S4_VFMT_SPEC_FOG | \ + S4_VFMT_COLOR | \ + S4_VFMT_DEPTH_OFFSET | \ + S4_VFMT_XYZW_MASK | \ + S4_VFMT_FOG_PARAM) + +#define S5_WRITEDISABLE_ALPHA (1<<31) +#define S5_WRITEDISABLE_RED (1<<30) +#define S5_WRITEDISABLE_GREEN (1<<29) +#define S5_WRITEDISABLE_BLUE (1<<28) +#define S5_WRITEDISABLE_MASK (0xf<<28) +#define S5_FORCE_DEFAULT_POINT_SIZE (1<<27) +#define S5_LAST_PIXEL_ENABLE (1<<26) +#define S5_GLOBAL_DEPTH_OFFSET_ENABLE (1<<25) +#define S5_FOG_ENABLE (1<<24) +#define S5_STENCIL_REF_SHIFT 16 +#define S5_STENCIL_REF_MASK (0xff<<16) +#define S5_STENCIL_TEST_FUNC_SHIFT 13 +#define S5_STENCIL_TEST_FUNC_MASK (0x7<<13) +#define S5_STENCIL_FAIL_SHIFT 10 +#define S5_STENCIL_FAIL_MASK (0x7<<10) +#define S5_STENCIL_PASS_Z_FAIL_SHIFT 7 +#define S5_STENCIL_PASS_Z_FAIL_MASK (0x7<<7) +#define S5_STENCIL_PASS_Z_PASS_SHIFT 4 +#define S5_STENCIL_PASS_Z_PASS_MASK (0x7<<4) +#define S5_STENCIL_WRITE_ENABLE (1<<3) +#define S5_STENCIL_TEST_ENABLE (1<<2) +#define S5_COLOR_DITHER_ENABLE (1<<1) +#define S5_LOGICOP_ENABLE (1<<0) + +#define S6_ALPHA_TEST_ENABLE (1<<31) +#define S6_ALPHA_TEST_FUNC_SHIFT 28 +#define S6_ALPHA_TEST_FUNC_MASK (0x7<<28) +#define S6_ALPHA_REF_SHIFT 20 +#define S6_ALPHA_REF_MASK (0xff<<20) +#define S6_DEPTH_TEST_ENABLE (1<<19) +#define S6_DEPTH_TEST_FUNC_SHIFT 16 +#define S6_DEPTH_TEST_FUNC_MASK (0x7<<16) +#define S6_CBUF_BLEND_ENABLE (1<<15) +#define S6_CBUF_BLEND_FUNC_SHIFT 12 +#define S6_CBUF_BLEND_FUNC_MASK (0x7<<12) +#define S6_CBUF_SRC_BLEND_FACT_SHIFT 8 +#define S6_CBUF_SRC_BLEND_FACT_MASK (0xf<<8) +#define S6_CBUF_DST_BLEND_FACT_SHIFT 4 +#define S6_CBUF_DST_BLEND_FACT_MASK (0xf<<4) +#define S6_DEPTH_WRITE_ENABLE (1<<3) +#define S6_COLOR_WRITE_ENABLE (1<<2) +#define S6_TRISTRIP_PV_SHIFT 0 +#define S6_TRISTRIP_PV_MASK (0x3<<0) + +#define S7_DEPTH_OFFSET_CONST_MASK ~0 + +/* 3DSTATE_MAP_DEINTERLACER_PARAMETERS */ +/* 3DSTATE_MAP_PALETTE_LOAD_32, p206 */ + +/* _3DSTATE_MODES_4, p218 */ +#define _3DSTATE_MODES_4_CMD (CMD_3D|(0x0d<<24)) +#define ENABLE_LOGIC_OP_FUNC (1<<23) +#define LOGIC_OP_FUNC(x) ((x)<<18) +#define LOGICOP_MASK (0xf<<18) +#define LOGICOP_COPY 0xc +#define MODE4_ENABLE_STENCIL_TEST_MASK ((1<<17)|(0xff00)) +#define ENABLE_STENCIL_TEST_MASK (1<<17) +#define STENCIL_TEST_MASK(x) ((x)<<8) +#define MODE4_ENABLE_STENCIL_WRITE_MASK ((1<<16)|(0x00ff)) +#define ENABLE_STENCIL_WRITE_MASK (1<<16) +#define STENCIL_WRITE_MASK(x) ((x)&0xff) + +/* _3DSTATE_MODES_5, p220 */ +#define _3DSTATE_MODES_5_CMD (CMD_3D|(0x0c<<24)) +#define PIPELINE_FLUSH_RENDER_CACHE (1<<18) +#define PIPELINE_FLUSH_TEXTURE_CACHE (1<<16) + +/* p221 */ +#define _3DSTATE_PIXEL_SHADER_CONSTANTS (CMD_3D|(0x1d<<24)|(0x6<<16)) +#define PS1_REG(n) (1<<(n)) +#define PS2_CONST_X(n) (n) +#define PS3_CONST_Y(n) (n) +#define PS4_CONST_Z(n) (n) +#define PS5_CONST_W(n) (n) + +/* p222 */ + +#define I915_MAX_TEX_INDIRECT 4 +#define I915_MAX_TEX_INSN 32 +#define I915_MAX_ALU_INSN 64 +#define I915_MAX_DECL_INSN 27 +#define I915_MAX_TEMPORARY 16 + +/* Each instruction is 3 dwords long, though most don't require all + * this space. Maximum of 123 instructions. Smaller maxes per insn + * type. + */ +#define _3DSTATE_PIXEL_SHADER_PROGRAM (CMD_3D|(0x1d<<24)|(0x5<<16)) + +#define REG_TYPE_R 0 /* temporary regs, no need to + * dcl, must be written before + * read -- Preserved between + * phases. + */ +#define REG_TYPE_T 1 /* Interpolated values, must be + * dcl'ed before use. + * + * 0..7: texture coord, + * 8: diffuse spec, + * 9: specular color, + * 10: fog parameter in w. + */ +#define REG_TYPE_CONST 2 /* Restriction: only one const + * can be referenced per + * instruction, though it may be + * selected for multiple inputs. + * Constants not initialized + * default to zero. + */ +#define REG_TYPE_S 3 /* sampler */ +#define REG_TYPE_OC 4 /* output color (rgba) */ +#define REG_TYPE_OD 5 /* output depth (w), xyz are + * temporaries. If not written, + * interpolated depth is used? + */ +#define REG_TYPE_U 6 /* unpreserved temporaries */ +#define REG_TYPE_MASK 0x7 +#define REG_NR_MASK 0xf + +/* REG_TYPE_T: + */ +#define T_TEX0 0 +#define T_TEX1 1 +#define T_TEX2 2 +#define T_TEX3 3 +#define T_TEX4 4 +#define T_TEX5 5 +#define T_TEX6 6 +#define T_TEX7 7 +#define T_DIFFUSE 8 +#define T_SPECULAR 9 +#define T_FOG_W 10 /* interpolated fog is in W coord */ + +/* Arithmetic instructions */ + +/* .replicate_swizzle == selection and replication of a particular + * scalar channel, ie., .xxxx, .yyyy, .zzzz or .wwww + */ +#define A0_NOP (0x0<<24) /* no operation */ +#define A0_ADD (0x1<<24) /* dst = src0 + src1 */ +#define A0_MOV (0x2<<24) /* dst = src0 */ +#define A0_MUL (0x3<<24) /* dst = src0 * src1 */ +#define A0_MAD (0x4<<24) /* dst = src0 * src1 + src2 */ +#define A0_DP2ADD (0x5<<24) /* dst.xyzw = src0.xy dot src1.xy + src2.replicate_swizzle */ +#define A0_DP3 (0x6<<24) /* dst.xyzw = src0.xyz dot src1.xyz */ +#define A0_DP4 (0x7<<24) /* dst.xyzw = src0.xyzw dot src1.xyzw */ +#define A0_FRC (0x8<<24) /* dst = src0 - floor(src0) */ +#define A0_RCP (0x9<<24) /* dst.xyzw = 1/(src0.replicate_swizzle) */ +#define A0_RSQ (0xa<<24) /* dst.xyzw = 1/(sqrt(abs(src0.replicate_swizzle))) */ +#define A0_EXP (0xb<<24) /* dst.xyzw = exp2(src0.replicate_swizzle) */ +#define A0_LOG (0xc<<24) /* dst.xyzw = log2(abs(src0.replicate_swizzle)) */ +#define A0_CMP (0xd<<24) /* dst = (src0 >= 0.0) ? src1 : src2 */ +#define A0_MIN (0xe<<24) /* dst = (src0 < src1) ? src0 : src1 */ +#define A0_MAX (0xf<<24) /* dst = (src0 >= src1) ? src0 : src1 */ +#define A0_FLR (0x10<<24) /* dst = floor(src0) */ +#define A0_MOD (0x11<<24) /* dst = src0 fmod 1.0 */ +#define A0_TRC (0x12<<24) /* dst = int(src0) */ +#define A0_SGE (0x13<<24) /* dst = src0 >= src1 ? 1.0 : 0.0 */ +#define A0_SLT (0x14<<24) /* dst = src0 < src1 ? 1.0 : 0.0 */ +#define A0_DEST_SATURATE (1<<22) +#define A0_DEST_TYPE_SHIFT 19 +/* Allow: R, OC, OD, U */ +#define A0_DEST_NR_SHIFT 14 +/* Allow R: 0..15, OC,OD: 0..0, U: 0..2 */ +#define A0_DEST_CHANNEL_X (1<<10) +#define A0_DEST_CHANNEL_Y (2<<10) +#define A0_DEST_CHANNEL_Z (4<<10) +#define A0_DEST_CHANNEL_W (8<<10) +#define A0_DEST_CHANNEL_ALL (0xf<<10) +#define A0_DEST_CHANNEL_SHIFT 10 +#define A0_SRC0_TYPE_SHIFT 7 +#define A0_SRC0_NR_SHIFT 2 + +#define A0_DEST_CHANNEL_XY (A0_DEST_CHANNEL_X|A0_DEST_CHANNEL_Y) +#define A0_DEST_CHANNEL_XYZ (A0_DEST_CHANNEL_XY|A0_DEST_CHANNEL_Z) + +#define SRC_X 0 +#define SRC_Y 1 +#define SRC_Z 2 +#define SRC_W 3 +#define SRC_ZERO 4 +#define SRC_ONE 5 + +#define A1_SRC0_CHANNEL_X_NEGATE (1<<31) +#define A1_SRC0_CHANNEL_X_SHIFT 28 +#define A1_SRC0_CHANNEL_Y_NEGATE (1<<27) +#define A1_SRC0_CHANNEL_Y_SHIFT 24 +#define A1_SRC0_CHANNEL_Z_NEGATE (1<<23) +#define A1_SRC0_CHANNEL_Z_SHIFT 20 +#define A1_SRC0_CHANNEL_W_NEGATE (1<<19) +#define A1_SRC0_CHANNEL_W_SHIFT 16 +#define A1_SRC1_TYPE_SHIFT 13 +#define A1_SRC1_NR_SHIFT 8 +#define A1_SRC1_CHANNEL_X_NEGATE (1<<7) +#define A1_SRC1_CHANNEL_X_SHIFT 4 +#define A1_SRC1_CHANNEL_Y_NEGATE (1<<3) +#define A1_SRC1_CHANNEL_Y_SHIFT 0 + +#define A2_SRC1_CHANNEL_Z_NEGATE (1<<31) +#define A2_SRC1_CHANNEL_Z_SHIFT 28 +#define A2_SRC1_CHANNEL_W_NEGATE (1<<27) +#define A2_SRC1_CHANNEL_W_SHIFT 24 +#define A2_SRC2_TYPE_SHIFT 21 +#define A2_SRC2_NR_SHIFT 16 +#define A2_SRC2_CHANNEL_X_NEGATE (1<<15) +#define A2_SRC2_CHANNEL_X_SHIFT 12 +#define A2_SRC2_CHANNEL_Y_NEGATE (1<<11) +#define A2_SRC2_CHANNEL_Y_SHIFT 8 +#define A2_SRC2_CHANNEL_Z_NEGATE (1<<7) +#define A2_SRC2_CHANNEL_Z_SHIFT 4 +#define A2_SRC2_CHANNEL_W_NEGATE (1<<3) +#define A2_SRC2_CHANNEL_W_SHIFT 0 + +/* Texture instructions */ +#define T0_TEXLD (0x15<<24) /* Sample texture using predeclared + * sampler and address, and output + * filtered texel data to destination + * register */ +#define T0_TEXLDP (0x16<<24) /* Same as texld but performs a + * perspective divide of the texture + * coordinate .xyz values by .w before + * sampling. */ +#define T0_TEXLDB (0x17<<24) /* Same as texld but biases the + * computed LOD by w. Only S4.6 two's + * comp is used. This implies that a + * float to fixed conversion is + * done. */ +#define T0_TEXKILL (0x18<<24) /* Does not perform a sampling + * operation. Simply kills the pixel + * if any channel of the address + * register is < 0.0. */ +#define T0_DEST_TYPE_SHIFT 19 +/* Allow: R, OC, OD, U */ +/* Note: U (unpreserved) regs do not retain their values between + * phases (cannot be used for feedback) + * + * Note: oC and OD registers can only be used as the destination of a + * texture instruction once per phase (this is an implementation + * restriction). + */ +#define T0_DEST_NR_SHIFT 14 +/* Allow R: 0..15, OC,OD: 0..0, U: 0..2 */ +#define T0_SAMPLER_NR_SHIFT 0 /* This field ignored for TEXKILL */ +#define T0_SAMPLER_NR_MASK (0xf<<0) + +#define T1_ADDRESS_REG_TYPE_SHIFT 24 /* Reg to use as texture coord */ +/* Allow R, T, OC, OD -- R, OC, OD are 'dependent' reads, new program phase */ +#define T1_ADDRESS_REG_NR_SHIFT 17 +#define T2_MBZ 0 + +/* Declaration instructions */ +#define D0_DCL (0x19<<24) /* Declare a t (interpolated attrib) + * register or an s (sampler) + * register. */ +#define D0_SAMPLE_TYPE_SHIFT 22 +#define D0_SAMPLE_TYPE_2D (0x0<<22) +#define D0_SAMPLE_TYPE_CUBE (0x1<<22) +#define D0_SAMPLE_TYPE_VOLUME (0x2<<22) +#define D0_SAMPLE_TYPE_MASK (0x3<<22) + +#define D0_TYPE_SHIFT 19 +/* Allow: T, S */ +#define D0_NR_SHIFT 14 +/* Allow T: 0..10, S: 0..15 */ +#define D0_CHANNEL_X (1<<10) +#define D0_CHANNEL_Y (2<<10) +#define D0_CHANNEL_Z (4<<10) +#define D0_CHANNEL_W (8<<10) +#define D0_CHANNEL_ALL (0xf<<10) +#define D0_CHANNEL_NONE (0<<10) + +#define D0_CHANNEL_XY (D0_CHANNEL_X|D0_CHANNEL_Y) +#define D0_CHANNEL_XYZ (D0_CHANNEL_XY|D0_CHANNEL_Z) + +/* I915 Errata: Do not allow (xz), (xw), (xzw) combinations for diffuse + * or specular declarations. + * + * For T dcls, only allow: (x), (xy), (xyz), (w), (xyzw) + * + * Must be zero for S (sampler) dcls + */ +#define D1_MBZ 0 +#define D2_MBZ 0 + +/* p207. + * The DWORD count is 3 times the number of bits set in MS1_MAPMASK_MASK + */ +#define _3DSTATE_MAP_STATE (CMD_3D|(0x1d<<24)|(0x0<<16)) + +#define MS1_MAPMASK_SHIFT 0 +#define MS1_MAPMASK_MASK (0x8fff<<0) + +#define MS2_UNTRUSTED_SURFACE (1<<31) +#define MS2_ADDRESS_MASK 0xfffffffc +#define MS2_VERTICAL_LINE_STRIDE (1<<1) +#define MS2_VERTICAL_OFFSET (1<<1) + +#define MS3_HEIGHT_SHIFT 21 +#define MS3_WIDTH_SHIFT 10 +#define MS3_PALETTE_SELECT (1<<9) +#define MS3_MAPSURF_FORMAT_SHIFT 7 +#define MS3_MAPSURF_FORMAT_MASK (0x7<<7) +#define MAPSURF_8BIT (1<<7) +#define MAPSURF_16BIT (2<<7) +#define MAPSURF_32BIT (3<<7) +#define MAPSURF_422 (5<<7) +#define MAPSURF_COMPRESSED (6<<7) +#define MAPSURF_4BIT_INDEXED (7<<7) +#define MS3_MT_FORMAT_MASK (0x7 << 3) +#define MS3_MT_FORMAT_SHIFT 3 +#define MT_4BIT_IDX_ARGB8888 (7<<3) /* SURFACE_4BIT_INDEXED */ +#define MT_8BIT_I8 (0<<3) /* SURFACE_8BIT */ +#define MT_8BIT_L8 (1<<3) +#define MT_8BIT_A8 (4<<3) +#define MT_8BIT_MONO8 (5<<3) +#define MT_16BIT_RGB565 (0<<3) /* SURFACE_16BIT */ +#define MT_16BIT_ARGB1555 (1<<3) +#define MT_16BIT_ARGB4444 (2<<3) +#define MT_16BIT_AY88 (3<<3) +#define MT_16BIT_88DVDU (5<<3) +#define MT_16BIT_BUMP_655LDVDU (6<<3) +#define MT_16BIT_I16 (7<<3) +#define MT_16BIT_L16 (8<<3) +#define MT_16BIT_A16 (9<<3) +#define MT_32BIT_ARGB8888 (0<<3) /* SURFACE_32BIT */ +#define MT_32BIT_ABGR8888 (1<<3) +#define MT_32BIT_XRGB8888 (2<<3) +#define MT_32BIT_XBGR8888 (3<<3) +#define MT_32BIT_QWVU8888 (4<<3) +#define MT_32BIT_AXVU8888 (5<<3) +#define MT_32BIT_LXVU8888 (6<<3) +#define MT_32BIT_XLVU8888 (7<<3) +#define MT_32BIT_ARGB2101010 (8<<3) +#define MT_32BIT_ABGR2101010 (9<<3) +#define MT_32BIT_AWVU2101010 (0xA<<3) +#define MT_32BIT_GR1616 (0xB<<3) +#define MT_32BIT_VU1616 (0xC<<3) +#define MT_32BIT_xI824 (0xD<<3) +#define MT_32BIT_xA824 (0xE<<3) +#define MT_32BIT_xL824 (0xF<<3) +#define MT_422_YCRCB_SWAPY (0<<3) /* SURFACE_422 */ +#define MT_422_YCRCB_NORMAL (1<<3) +#define MT_422_YCRCB_SWAPUV (2<<3) +#define MT_422_YCRCB_SWAPUVY (3<<3) +#define MT_COMPRESS_DXT1 (0<<3) /* SURFACE_COMPRESSED */ +#define MT_COMPRESS_DXT2_3 (1<<3) +#define MT_COMPRESS_DXT4_5 (2<<3) +#define MT_COMPRESS_FXT1 (3<<3) +#define MT_COMPRESS_DXT1_RGB (4<<3) +#define MS3_USE_FENCE_REGS (1<<2) +#define MS3_TILED_SURFACE (1<<1) +#define MS3_TILE_WALK (1<<0) + +/* The pitch is the pitch measured in DWORDS, minus 1 */ +#define MS4_PITCH_SHIFT 21 +#define MS4_CUBE_FACE_ENA_NEGX (1<<20) +#define MS4_CUBE_FACE_ENA_POSX (1<<19) +#define MS4_CUBE_FACE_ENA_NEGY (1<<18) +#define MS4_CUBE_FACE_ENA_POSY (1<<17) +#define MS4_CUBE_FACE_ENA_NEGZ (1<<16) +#define MS4_CUBE_FACE_ENA_POSZ (1<<15) +#define MS4_CUBE_FACE_ENA_MASK (0x3f<<15) +#define MS4_MAX_LOD_SHIFT 9 +#define MS4_MAX_LOD_MASK (0x3f<<9) +#define MS4_MIP_LAYOUT_LEGACY (0<<8) +#define MS4_MIP_LAYOUT_BELOW_LPT (0<<8) +#define MS4_MIP_LAYOUT_RIGHT_LPT (1<<8) +#define MS4_VOLUME_DEPTH_SHIFT 0 +#define MS4_VOLUME_DEPTH_MASK (0xff<<0) + +/* p244. + * The DWORD count is 3 times the number of bits set in SS1_MAPMASK_MASK. + */ +#define _3DSTATE_SAMPLER_STATE (CMD_3D|(0x1d<<24)|(0x1<<16)) + +#define SS1_MAPMASK_SHIFT 0 +#define SS1_MAPMASK_MASK (0x8fff<<0) + +#define SS2_REVERSE_GAMMA_ENABLE (1<<31) +#define SS2_PACKED_TO_PLANAR_ENABLE (1<<30) +#define SS2_COLORSPACE_CONVERSION (1<<29) +#define SS2_CHROMAKEY_SHIFT 27 +#define SS2_BASE_MIP_LEVEL_SHIFT 22 +#define SS2_BASE_MIP_LEVEL_MASK (0x1f<<22) +#define SS2_MIP_FILTER_SHIFT 20 +#define SS2_MIP_FILTER_MASK (0x3<<20) +#define MIPFILTER_NONE 0 +#define MIPFILTER_NEAREST 1 +#define MIPFILTER_LINEAR 3 +#define SS2_MAG_FILTER_SHIFT 17 +#define SS2_MAG_FILTER_MASK (0x7<<17) +#define FILTER_NEAREST 0 +#define FILTER_LINEAR 1 +#define FILTER_ANISOTROPIC 2 +#define FILTER_4X4_1 3 +#define FILTER_4X4_2 4 +#define FILTER_4X4_FLAT 5 +#define FILTER_6X5_MONO 6 /* XXX - check */ +#define SS2_MIN_FILTER_SHIFT 14 +#define SS2_MIN_FILTER_MASK (0x7<<14) +#define SS2_LOD_BIAS_SHIFT 5 +#define SS2_LOD_BIAS_ONE (0x10<<5) +#define SS2_LOD_BIAS_MASK (0x1ff<<5) +/* Shadow requires: + * MT_X8{I,L,A}24 or MT_{I,L,A}16 texture format + * FILTER_4X4_x MIN and MAG filters + */ +#define SS2_SHADOW_ENABLE (1<<4) +#define SS2_MAX_ANISO_MASK (1<<3) +#define SS2_MAX_ANISO_2 (0<<3) +#define SS2_MAX_ANISO_4 (1<<3) +#define SS2_SHADOW_FUNC_SHIFT 0 +#define SS2_SHADOW_FUNC_MASK (0x7<<0) +/* SS2_SHADOW_FUNC values: see COMPAREFUNC_* */ + +#define SS3_MIN_LOD_SHIFT 24 +#define SS3_MIN_LOD_ONE (0x10<<24) +#define SS3_MIN_LOD_MASK (0xff<<24) +#define SS3_KILL_PIXEL_ENABLE (1<<17) +#define SS3_TCX_ADDR_MODE_SHIFT 12 +#define SS3_TCX_ADDR_MODE_MASK (0x7<<12) +#define TEXCOORDMODE_WRAP 0 +#define TEXCOORDMODE_MIRROR 1 +#define TEXCOORDMODE_CLAMP_EDGE 2 +#define TEXCOORDMODE_CUBE 3 +#define TEXCOORDMODE_CLAMP_BORDER 4 +#define TEXCOORDMODE_MIRROR_ONCE 5 +#define SS3_TCY_ADDR_MODE_SHIFT 9 +#define SS3_TCY_ADDR_MODE_MASK (0x7<<9) +#define SS3_TCZ_ADDR_MODE_SHIFT 6 +#define SS3_TCZ_ADDR_MODE_MASK (0x7<<6) +#define SS3_NORMALIZED_COORDS (1<<5) +#define SS3_TEXTUREMAP_INDEX_SHIFT 1 +#define SS3_TEXTUREMAP_INDEX_MASK (0xf<<1) +#define SS3_DEINTERLACER_ENABLE (1<<0) + +#define SS4_BORDER_COLOR_MASK (~0) + +/* 3DSTATE_SPAN_STIPPLE, p258 + */ +#define _3DSTATE_STIPPLE ((0x3<<29)|(0x1d<<24)|(0x83<<16)) +#define ST1_ENABLE (1<<16) +#define ST1_MASK (0xffff) + +#define FLUSH_MAP_CACHE (1<<0) +#define FLUSH_RENDER_CACHE (1<<1) + +#endif diff --git a/src/xvmc/i915_structs.h b/xvmc/i915_structs.h index 2aa9d239..2aa9d239 100644 --- a/src/xvmc/i915_structs.h +++ b/xvmc/i915_structs.h diff --git a/src/xvmc/i915_xvmc.c b/xvmc/i915_xvmc.c index fbd4555e..fbd4555e 100644 --- a/src/xvmc/i915_xvmc.c +++ b/xvmc/i915_xvmc.c diff --git a/src/xvmc/i915_xvmc.h b/xvmc/i915_xvmc.h index 852e3eab..a0bb9a62 100644 --- a/src/xvmc/i915_xvmc.h +++ b/xvmc/i915_xvmc.h @@ -28,8 +28,7 @@ #ifndef _I915XVMC_H #define _I915XVMC_H -#include "intel_xvmc.h" -#include "intel_hwmc.h" +#include "intel_xvmc_private.h" #define I915_SUBPIC_PALETTE_SIZE 16 #define MAX_SUBCONTEXT_LEN 1024 diff --git a/xvmc/i965_reg.h b/xvmc/i965_reg.h new file mode 100644 index 00000000..4bb5e4d2 --- /dev/null +++ b/xvmc/i965_reg.h @@ -0,0 +1,476 @@ +/* + * New regs for broadwater -- we need to split this file up sensibly somehow. + */ +#define BRW_3D(Pipeline,Opcode,Subopcode) ((3 << 29) | \ + ((Pipeline) << 27) | \ + ((Opcode) << 24) | \ + ((Subopcode) << 16)) + +#define BRW_URB_FENCE BRW_3D(0, 0, 0) +#define BRW_CS_URB_STATE BRW_3D(0, 0, 1) +#define BRW_CONSTANT_BUFFER BRW_3D(0, 0, 2) +#define BRW_STATE_PREFETCH BRW_3D(0, 0, 3) + +#define BRW_STATE_BASE_ADDRESS BRW_3D(0, 1, 1) +#define BRW_STATE_SIP BRW_3D(0, 1, 2) +#define BRW_PIPELINE_SELECT BRW_3D(0, 1, 4) + +#define NEW_PIPELINE_SELECT BRW_3D(1, 1, 4) + +#define BRW_MEDIA_STATE_POINTERS BRW_3D(2, 0, 0) +#define BRW_MEDIA_OBJECT BRW_3D(2, 1, 0) + +#define BRW_3DSTATE_PIPELINED_POINTERS BRW_3D(3, 0, 0) +#define BRW_3DSTATE_BINDING_TABLE_POINTERS BRW_3D(3, 0, 1) +# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_PS (1 << 12)/* for GEN6 */ +# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_GS (1 << 9) /* for GEN6 */ +# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_VS (1 << 8) /* for GEN6 */ + +#define BRW_3DSTATE_VERTEX_BUFFERS BRW_3D(3, 0, 8) +#define BRW_3DSTATE_VERTEX_ELEMENTS BRW_3D(3, 0, 9) +#define BRW_3DSTATE_INDEX_BUFFER BRW_3D(3, 0, 0xa) +#define BRW_3DSTATE_VF_STATISTICS BRW_3D(3, 0, 0xb) + +#define BRW_3DSTATE_DRAWING_RECTANGLE BRW_3D(3, 1, 0) +#define BRW_3DSTATE_CONSTANT_COLOR BRW_3D(3, 1, 1) +#define BRW_3DSTATE_SAMPLER_PALETTE_LOAD BRW_3D(3, 1, 2) +#define BRW_3DSTATE_CHROMA_KEY BRW_3D(3, 1, 4) +#define BRW_3DSTATE_DEPTH_BUFFER BRW_3D(3, 1, 5) +# define BRW_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT 29 +# define BRW_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT 18 + +#define BRW_3DSTATE_POLY_STIPPLE_OFFSET BRW_3D(3, 1, 6) +#define BRW_3DSTATE_POLY_STIPPLE_PATTERN BRW_3D(3, 1, 7) +#define BRW_3DSTATE_LINE_STIPPLE BRW_3D(3, 1, 8) +#define BRW_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP BRW_3D(3, 1, 9) +/* These two are BLC and CTG only, not BW or CL */ +#define BRW_3DSTATE_AA_LINE_PARAMS BRW_3D(3, 1, 0xa) +#define BRW_3DSTATE_GS_SVB_INDEX BRW_3D(3, 1, 0xb) + +#define BRW_PIPE_CONTROL BRW_3D(3, 2, 0) + +#define BRW_3DPRIMITIVE BRW_3D(3, 3, 0) + +#define BRW_3DSTATE_CLEAR_PARAMS BRW_3D(3, 1, 0x10) +/* DW1 */ +# define BRW_3DSTATE_DEPTH_CLEAR_VALID (1 << 15) + +/* for GEN6+ */ +#define GEN6_3DSTATE_SAMPLER_STATE_POINTERS BRW_3D(3, 0, 0x02) +# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS (1 << 12) +# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_GS (1 << 9) +# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_VS (1 << 8) + +#define GEN6_3DSTATE_URB BRW_3D(3, 0, 0x05) +/* DW1 */ +# define GEN6_3DSTATE_URB_VS_SIZE_SHIFT 16 +# define GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT 0 +/* DW2 */ +# define GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT 8 +# define GEN6_3DSTATE_URB_GS_SIZE_SHIFT 0 + +#define GEN6_3DSTATE_VIEWPORT_STATE_POINTERS BRW_3D(3, 0, 0x0d) +# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC (1 << 12) +# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_SF (1 << 11) +# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CLIP (1 << 10) + +#define GEN6_3DSTATE_CC_STATE_POINTERS BRW_3D(3, 0, 0x0e) + +#define GEN6_3DSTATE_VS BRW_3D(3, 0, 0x10) + +#define GEN6_3DSTATE_GS BRW_3D(3, 0, 0x11) +/* DW4 */ +# define GEN6_3DSTATE_GS_DISPATCH_START_GRF_SHIFT 0 + +#define GEN6_3DSTATE_CLIP BRW_3D(3, 0, 0x12) + +#define GEN6_3DSTATE_SF BRW_3D(3, 0, 0x13) +/* DW1 */ +# define GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT 22 +# define GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT 11 +# define GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT 4 +/* DW2 */ +/* DW3 */ +# define GEN6_3DSTATE_SF_CULL_BOTH (0 << 29) +# define GEN6_3DSTATE_SF_CULL_NONE (1 << 29) +# define GEN6_3DSTATE_SF_CULL_FRONT (2 << 29) +# define GEN6_3DSTATE_SF_CULL_BACK (3 << 29) +/* DW4 */ +# define GEN6_3DSTATE_SF_TRI_PROVOKE_SHIFT 29 +# define GEN6_3DSTATE_SF_LINE_PROVOKE_SHIFT 27 +# define GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT 25 + + +#define GEN6_3DSTATE_WM BRW_3D(3, 0, 0x14) +/* DW2 */ +# define GEN6_3DSTATE_WM_SAMPLER_COUNT_SHITF 27 +# define GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 +/* DW4 */ +# define GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT 16 +/* DW5 */ +# define GEN6_3DSTATE_WM_MAX_THREADS_SHIFT 25 +# define GEN6_3DSTATE_WM_DISPATCH_ENABLE (1 << 19) +# define GEN6_3DSTATE_WM_16_DISPATCH_ENABLE (1 << 1) +# define GEN6_3DSTATE_WM_8_DISPATCH_ENABLE (1 << 0) +/* DW6 */ +# define GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT 20 +# define GEN6_3DSTATE_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15) +# define GEN6_3DSTATE_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14) +# define GEN6_3DSTATE_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13) +# define GEN6_3DSTATE_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12) +# define GEN6_3DSTATE_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11) +# define GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10) + + +#define GEN6_3DSTATE_CONSTANT_VS BRW_3D(3, 0, 0x15) +#define GEN6_3DSTATE_CONSTANT_GS BRW_3D(3, 0, 0x16) +#define GEN6_3DSTATE_CONSTANT_PS BRW_3D(3, 0, 0x17) + +#define GEN6_3DSTATE_SAMPLE_MASK BRW_3D(3, 0, 0x18) + +#define GEN6_3DSTATE_MULTISAMPLE BRW_3D(3, 1, 0x0d) +/* DW1 */ +# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER (0 << 4) +# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_UPPER_LEFT (1 << 4) +# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1 (0 << 1) +# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_4 (2 << 1) +# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_8 (3 << 1) + +/* on GEN7+ */ +/* _3DSTATE_VERTEX_BUFFERS on GEN7*/ +/* DW1 */ +#define GEN7_VB0_ADDRESS_MODIFYENABLE (1 << 14) + +/* _3DPRIMITIVE on GEN7 */ +/* DW1 */ +# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 8) +# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 8) + +/* 3DSTATE_WM on GEN7 */ +/* DW1 */ +# define GEN7_WM_STATISTICS_ENABLE (1 << 31) +# define GEN7_WM_DEPTH_CLEAR (1 << 30) +# define GEN7_WM_DISPATCH_ENABLE (1 << 29) +# define GEN6_WM_DEPTH_RESOLVE (1 << 28) +# define GEN7_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27) +# define GEN7_WM_KILL_ENABLE (1 << 25) +# define GEN7_WM_PSCDEPTH_OFF (0 << 23) +# define GEN7_WM_PSCDEPTH_ON (1 << 23) +# define GEN7_WM_PSCDEPTH_ON_GE (2 << 23) +# define GEN7_WM_PSCDEPTH_ON_LE (3 << 23) +# define GEN7_WM_USES_SOURCE_DEPTH (1 << 20) +# define GEN7_WM_USES_SOURCE_W (1 << 19) +# define GEN7_WM_POSITION_ZW_PIXEL (0 << 17) +# define GEN7_WM_POSITION_ZW_CENTROID (2 << 17) +# define GEN7_WM_POSITION_ZW_SAMPLE (3 << 17) +# define GEN7_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 16) +# define GEN7_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 15) +# define GEN7_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 14) +# define GEN7_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 13) +# define GEN7_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 12) +# define GEN7_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 11) +# define GEN7_WM_USES_INPUT_COVERAGE_MASK (1 << 10) +# define GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 8) +# define GEN7_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 8) +# define GEN7_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 8) +# define GEN7_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 8) +# define GEN7_WM_LINE_AA_WIDTH_0_5 (0 << 6) +# define GEN7_WM_LINE_AA_WIDTH_1_0 (1 << 6) +# define GEN7_WM_LINE_AA_WIDTH_2_0 (2 << 6) +# define GEN7_WM_LINE_AA_WIDTH_4_0 (3 << 6) +# define GEN7_WM_POLYGON_STIPPLE_ENABLE (1 << 4) +# define GEN7_WM_LINE_STIPPLE_ENABLE (1 << 3) +# define GEN7_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 2) +# define GEN7_WM_MSRAST_OFF_PIXEL (0 << 0) +# define GEN7_WM_MSRAST_OFF_PATTERN (1 << 0) +# define GEN7_WM_MSRAST_ON_PIXEL (2 << 0) +# define GEN7_WM_MSRAST_ON_PATTERN (3 << 0) +/* DW2 */ +# define GEN7_WM_MSDISPMODE_PERPIXEL (1 << 31) + +#define GEN7_3DSTATE_CLEAR_PARAMS BRW_3D(3, 0, 0x04) +#define GEN7_3DSTATE_DEPTH_BUFFER BRW_3D(3, 0, 0x05) + +#define GEN7_3DSTATE_CONSTANT_HS BRW_3D(3, 0, 0x19) +#define GEN7_3DSTATE_CONSTANT_DS BRW_3D(3, 0, 0x1a) + +#define GEN7_3DSTATE_HS BRW_3D(3, 0, 0x1b) +#define GEN7_3DSTATE_TE BRW_3D(3, 0, 0x1c) +#define GEN7_3DSTATE_DS BRW_3D(3, 0, 0x1d) +#define GEN7_3DSTATE_STREAMOUT BRW_3D(3, 0, 0x1e) +#define GEN7_3DSTATE_SBE BRW_3D(3, 0, 0x1f) + +/* DW1 */ +# define GEN7_SBE_SWIZZLE_CONTROL_MODE (1 << 28) +# define GEN7_SBE_NUM_OUTPUTS_SHIFT 22 +# define GEN7_SBE_SWIZZLE_ENABLE (1 << 21) +# define GEN7_SBE_POINT_SPRITE_LOWERLEFT (1 << 20) +# define GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT 11 +# define GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT 4 + +#define GEN7_3DSTATE_PS BRW_3D(3, 0, 0x20) +/* DW1: kernel pointer */ +/* DW2 */ +# define GEN7_PS_SPF_MODE (1 << 31) +# define GEN7_PS_VECTOR_MASK_ENABLE (1 << 30) +# define GEN7_PS_SAMPLER_COUNT_SHIFT 27 +# define GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 +# define GEN7_PS_FLOATING_POINT_MODE_IEEE_754 (0 << 16) +# define GEN7_PS_FLOATING_POINT_MODE_ALT (1 << 16) +/* DW3: scratch space */ +/* DW4 */ +# define GEN7_PS_MAX_THREADS_SHIFT_IVB 24 +# define GEN7_PS_MAX_THREADS_SHIFT_HSW 23 +# define GEN7_PS_SAMPLE_MASK_SHIFT_HSW 12 +# define GEN7_PS_PUSH_CONSTANT_ENABLE (1 << 11) +# define GEN7_PS_ATTRIBUTE_ENABLE (1 << 10) +# define GEN7_PS_OMASK_TO_RENDER_TARGET (1 << 9) +# define GEN7_PS_DUAL_SOURCE_BLEND_ENABLE (1 << 7) +# define GEN7_PS_POSOFFSET_NONE (0 << 3) +# define GEN7_PS_POSOFFSET_CENTROID (2 << 3) +# define GEN7_PS_POSOFFSET_SAMPLE (3 << 3) +# define GEN7_PS_32_DISPATCH_ENABLE (1 << 2) +# define GEN7_PS_16_DISPATCH_ENABLE (1 << 1) +# define GEN7_PS_8_DISPATCH_ENABLE (1 << 0) +/* DW5 */ +# define GEN7_PS_DISPATCH_START_GRF_SHIFT_0 16 +# define GEN7_PS_DISPATCH_START_GRF_SHIFT_1 8 +# define GEN7_PS_DISPATCH_START_GRF_SHIFT_2 0 +/* DW6: kernel 1 pointer */ +/* DW7: kernel 2 pointer */ + +#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL BRW_3D(3, 0, 0x21) +#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC BRW_3D(3, 0, 0x23) + +#define GEN7_3DSTATE_BLEND_STATE_POINTERS BRW_3D(3, 0, 0x24) +#define GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS BRW_3D(3, 0, 0x25) + +#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS BRW_3D(3, 0, 0x26) +#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS BRW_3D(3, 0, 0x27) +#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS BRW_3D(3, 0, 0x28) +#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS BRW_3D(3, 0, 0x29) +#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS BRW_3D(3, 0, 0x2a) + +#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS BRW_3D(3, 0, 0x2b) +#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS BRW_3D(3, 0, 0x2e) +#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS BRW_3D(3, 0, 0x2f) + +#define GEN7_3DSTATE_URB_VS BRW_3D(3, 0, 0x30) +#define GEN7_3DSTATE_URB_HS BRW_3D(3, 0, 0x31) +#define GEN7_3DSTATE_URB_DS BRW_3D(3, 0, 0x32) +#define GEN7_3DSTATE_URB_GS BRW_3D(3, 0, 0x33) +/* DW1 */ +# define GEN7_URB_ENTRY_NUMBER_SHIFT 0 +# define GEN7_URB_ENTRY_SIZE_SHIFT 16 +# define GEN7_URB_STARTING_ADDRESS_SHIFT 25 + +#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS BRW_3D(3, 1, 0x12) +#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS BRW_3D(3, 1, 0x16) +/* DW1 */ +# define GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16 + + +#define PIPELINE_SELECT_3D 0 +#define PIPELINE_SELECT_MEDIA 1 + +#define UF0_CS_REALLOC (1 << 13) +#define UF0_VFE_REALLOC (1 << 12) +#define UF0_SF_REALLOC (1 << 11) +#define UF0_CLIP_REALLOC (1 << 10) +#define UF0_GS_REALLOC (1 << 9) +#define UF0_VS_REALLOC (1 << 8) +#define UF1_CLIP_FENCE_SHIFT 20 +#define UF1_GS_FENCE_SHIFT 10 +#define UF1_VS_FENCE_SHIFT 0 +#define UF2_CS_FENCE_SHIFT 20 +#define UF2_VFE_FENCE_SHIFT 10 +#define UF2_SF_FENCE_SHIFT 0 + +/* for BRW_STATE_BASE_ADDRESS */ +#define BASE_ADDRESS_MODIFY (1 << 0) + +/* for BRW_3DSTATE_PIPELINED_POINTERS */ +#define BRW_GS_DISABLE 0 +#define BRW_GS_ENABLE 1 +#define BRW_CLIP_DISABLE 0 +#define BRW_CLIP_ENABLE 1 + +/* for BRW_PIPE_CONTROL */ +#define BRW_PIPE_CONTROL_CS_STALL (1 << 20) +#define BRW_PIPE_CONTROL_NOWRITE (0 << 14) +#define BRW_PIPE_CONTROL_WRITE_QWORD (1 << 14) +#define BRW_PIPE_CONTROL_WRITE_DEPTH (2 << 14) +#define BRW_PIPE_CONTROL_WRITE_TIME (3 << 14) +#define BRW_PIPE_CONTROL_DEPTH_STALL (1 << 13) +#define BRW_PIPE_CONTROL_WC_FLUSH (1 << 12) +#define BRW_PIPE_CONTROL_IS_FLUSH (1 << 11) +#define BRW_PIPE_CONTROL_TC_FLUSH (1 << 10) +#define BRW_PIPE_CONTROL_NOTIFY_ENABLE (1 << 8) +#define BRW_PIPE_CONTROL_GLOBAL_GTT (1 << 2) +#define BRW_PIPE_CONTROL_LOCAL_PGTT (0 << 2) +#define BRW_PIPE_CONTROL_STALL_AT_SCOREBOARD (1 << 1) +#define BRW_PIPE_CONTROL_DEPTH_CACHE_FLUSH (1 << 0) + +/* VERTEX_BUFFER_STATE Structure */ +#define VB0_BUFFER_INDEX_SHIFT 27 +#define GEN6_VB0_BUFFER_INDEX_SHIFT 26 +#define VB0_VERTEXDATA (0 << 26) +#define VB0_INSTANCEDATA (1 << 26) +#define GEN6_VB0_VERTEXDATA (0 << 20) +#define GEN6_VB0_INSTANCEDATA (1 << 20) +#define VB0_BUFFER_PITCH_SHIFT 0 + +/* VERTEX_ELEMENT_STATE Structure */ +#define VE0_VERTEX_BUFFER_INDEX_SHIFT 27 +#define GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT 26 /* for GEN6 */ +#define VE0_VALID (1 << 26) +#define GEN6_VE0_VALID (1 << 25) /* for GEN6 */ +#define VE0_FORMAT_SHIFT 16 +#define VE0_OFFSET_SHIFT 0 +#define VE1_VFCOMPONENT_0_SHIFT 28 +#define VE1_VFCOMPONENT_1_SHIFT 24 +#define VE1_VFCOMPONENT_2_SHIFT 20 +#define VE1_VFCOMPONENT_3_SHIFT 16 +#define VE1_DESTINATION_ELEMENT_OFFSET_SHIFT 0 + +/* 3DPRIMITIVE bits */ +#define BRW_3DPRIMITIVE_VERTEX_SEQUENTIAL (0 << 15) +#define BRW_3DPRIMITIVE_VERTEX_RANDOM (1 << 15) +/* Primitive types are in brw_defines.h */ +#define BRW_3DPRIMITIVE_TOPOLOGY_SHIFT 10 + +#define BRW_SVG_CTL 0x7400 + +#define BRW_SVG_CTL_GS_BA (0 << 8) +#define BRW_SVG_CTL_SS_BA (1 << 8) +#define BRW_SVG_CTL_IO_BA (2 << 8) +#define BRW_SVG_CTL_GS_AUB (3 << 8) +#define BRW_SVG_CTL_IO_AUB (4 << 8) +#define BRW_SVG_CTL_SIP (5 << 8) + +#define BRW_SVG_RDATA 0x7404 +#define BRW_SVG_WORK_CTL 0x7408 + +#define BRW_VF_CTL 0x7500 + +#define BRW_VF_CTL_SNAPSHOT_COMPLETE (1 << 31) +#define BRW_VF_CTL_SNAPSHOT_MUX_SELECT_THREADID (0 << 8) +#define BRW_VF_CTL_SNAPSHOT_MUX_SELECT_VF_DEBUG (1 << 8) +#define BRW_VF_CTL_SNAPSHOT_TYPE_VERTEX_SEQUENCE (0 << 4) +#define BRW_VF_CTL_SNAPSHOT_TYPE_VERTEX_INDEX (1 << 4) +#define BRW_VF_CTL_SKIP_INITIAL_PRIMITIVES (1 << 3) +#define BRW_VF_CTL_MAX_PRIMITIVES_LIMIT_ENABLE (1 << 2) +#define BRW_VF_CTL_VERTEX_RANGE_LIMIT_ENABLE (1 << 1) +#define BRW_VF_CTL_SNAPSHOT_ENABLE (1 << 0) + +#define BRW_VF_STRG_VAL 0x7504 +#define BRW_VF_STR_VL_OVR 0x7508 +#define BRW_VF_VC_OVR 0x750c +#define BRW_VF_STR_PSKIP 0x7510 +#define BRW_VF_MAX_PRIM 0x7514 +#define BRW_VF_RDATA 0x7518 + +#define BRW_VS_CTL 0x7600 +#define BRW_VS_CTL_SNAPSHOT_COMPLETE (1 << 31) +#define BRW_VS_CTL_SNAPSHOT_MUX_VERTEX_0 (0 << 8) +#define BRW_VS_CTL_SNAPSHOT_MUX_VERTEX_1 (1 << 8) +#define BRW_VS_CTL_SNAPSHOT_MUX_VALID_COUNT (2 << 8) +#define BRW_VS_CTL_SNAPSHOT_MUX_VS_KERNEL_POINTER (3 << 8) +#define BRW_VS_CTL_SNAPSHOT_ALL_THREADS (1 << 2) +#define BRW_VS_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1) +#define BRW_VS_CTL_SNAPSHOT_ENABLE (1 << 0) + +#define BRW_VS_STRG_VAL 0x7604 +#define BRW_VS_RDATA 0x7608 + +#define BRW_SF_CTL 0x7b00 +#define BRW_SF_CTL_SNAPSHOT_COMPLETE (1 << 31) +#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_0_FF_ID (0 << 8) +#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_0_REL_COUNT (1 << 8) +#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_1_FF_ID (2 << 8) +#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_1_REL_COUNT (3 << 8) +#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_2_FF_ID (4 << 8) +#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_2_REL_COUNT (5 << 8) +#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_COUNT (6 << 8) +#define BRW_SF_CTL_SNAPSHOT_MUX_SF_KERNEL_POINTER (7 << 8) +#define BRW_SF_CTL_MIN_MAX_PRIMITIVE_RANGE_ENABLE (1 << 4) +#define BRW_SF_CTL_DEBUG_CLIP_RECTANGLE_ENABLE (1 << 3) +#define BRW_SF_CTL_SNAPSHOT_ALL_THREADS (1 << 2) +#define BRW_SF_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1) +#define BRW_SF_CTL_SNAPSHOT_ENABLE (1 << 0) + +#define BRW_SF_STRG_VAL 0x7b04 +#define BRW_SF_RDATA 0x7b18 + +#define BRW_WIZ_CTL 0x7c00 +#define BRW_WIZ_CTL_SNAPSHOT_COMPLETE (1 << 31) +#define BRW_WIZ_CTL_SUBSPAN_INSTANCE_SHIFT 16 +#define BRW_WIZ_CTL_SNAPSHOT_MUX_WIZ_KERNEL_POINTER (0 << 8) +#define BRW_WIZ_CTL_SNAPSHOT_MUX_SUBSPAN_INSTANCE (1 << 8) +#define BRW_WIZ_CTL_SNAPSHOT_MUX_PRIMITIVE_SEQUENCE (2 << 8) +#define BRW_WIZ_CTL_SINGLE_SUBSPAN_DISPATCH (1 << 6) +#define BRW_WIZ_CTL_IGNORE_COLOR_SCOREBOARD_STALLS (1 << 5) +#define BRW_WIZ_CTL_ENABLE_SUBSPAN_INSTANCE_COMPARE (1 << 4) +#define BRW_WIZ_CTL_USE_UPSTREAM_SNAPSHOT_FLAG (1 << 3) +#define BRW_WIZ_CTL_SNAPSHOT_ALL_THREADS (1 << 2) +#define BRW_WIZ_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1) +#define BRW_WIZ_CTL_SNAPSHOT_ENABLE (1 << 0) + +#define BRW_WIZ_STRG_VAL 0x7c04 +#define BRW_WIZ_RDATA 0x7c18 + +#define BRW_TS_CTL 0x7e00 +#define BRW_TS_CTL_SNAPSHOT_COMPLETE (1 << 31) +#define BRW_TS_CTL_SNAPSHOT_MESSAGE_ERROR (0 << 8) +#define BRW_TS_CTL_SNAPSHOT_INTERFACE_DESCRIPTOR (3 << 8) +#define BRW_TS_CTL_SNAPSHOT_ALL_CHILD_THREADS (1 << 2) +#define BRW_TS_CTL_SNAPSHOT_ALL_ROOT_THREADS (1 << 1) +#define BRW_TS_CTL_SNAPSHOT_ENABLE (1 << 0) + +#define BRW_TS_STRG_VAL 0x7e04 +#define BRW_TS_RDATA 0x7e08 + +#define BRW_TD_CTL 0x8000 +#define BRW_TD_CTL_MUX_SHIFT 8 +#define BRW_TD_CTL_EXTERNAL_HALT_R0_DEBUG_MATCH (1 << 7) +#define BRW_TD_CTL_FORCE_EXTERNAL_HALT (1 << 6) +#define BRW_TD_CTL_EXCEPTION_MASK_OVERRIDE (1 << 5) +#define BRW_TD_CTL_FORCE_THREAD_BREAKPOINT_ENABLE (1 << 4) +#define BRW_TD_CTL_BREAKPOINT_ENABLE (1 << 2) +#define BRW_TD_CTL2 0x8004 +#define BRW_TD_CTL2_ILLEGAL_OPCODE_EXCEPTION_OVERRIDE (1 << 28) +#define BRW_TD_CTL2_MASKSTACK_EXCEPTION_OVERRIDE (1 << 26) +#define BRW_TD_CTL2_SOFTWARE_EXCEPTION_OVERRIDE (1 << 25) +#define BRW_TD_CTL2_ACTIVE_THREAD_LIMIT_SHIFT 16 +#define BRW_TD_CTL2_ACTIVE_THREAD_LIMIT_ENABLE (1 << 8) +#define BRW_TD_CTL2_THREAD_SPAWNER_EXECUTION_MASK_ENABLE (1 << 7) +#define BRW_TD_CTL2_WIZ_EXECUTION_MASK_ENABLE (1 << 6) +#define BRW_TD_CTL2_SF_EXECUTION_MASK_ENABLE (1 << 5) +#define BRW_TD_CTL2_CLIPPER_EXECUTION_MASK_ENABLE (1 << 4) +#define BRW_TD_CTL2_GS_EXECUTION_MASK_ENABLE (1 << 3) +#define BRW_TD_CTL2_VS_EXECUTION_MASK_ENABLE (1 << 0) +#define BRW_TD_VF_VS_EMSK 0x8008 +#define BRW_TD_GS_EMSK 0x800c +#define BRW_TD_CLIP_EMSK 0x8010 +#define BRW_TD_SF_EMSK 0x8014 +#define BRW_TD_WIZ_EMSK 0x8018 +#define BRW_TD_0_6_EHTRG_VAL 0x801c +#define BRW_TD_0_7_EHTRG_VAL 0x8020 +#define BRW_TD_0_6_EHTRG_MSK 0x8024 +#define BRW_TD_0_7_EHTRG_MSK 0x8028 +#define BRW_TD_RDATA 0x802c +#define BRW_TD_TS_EMSK 0x8030 + +#define BRW_EU_CTL 0x8800 +#define BRW_EU_CTL_SELECT_SHIFT 16 +#define BRW_EU_CTL_DATA_MUX_SHIFT 8 +#define BRW_EU_ATT_0 0x8810 +#define BRW_EU_ATT_1 0x8814 +#define BRW_EU_ATT_DATA_0 0x8820 +#define BRW_EU_ATT_DATA_1 0x8824 +#define BRW_EU_ATT_CLR_0 0x8830 +#define BRW_EU_ATT_CLR_1 0x8834 +#define BRW_EU_RDATA 0x8840 + +/* End regs for broadwater */ + diff --git a/src/xvmc/i965_xvmc.c b/xvmc/i965_xvmc.c index 261cf35e..1850480c 100644 --- a/src/xvmc/i965_xvmc.c +++ b/xvmc/i965_xvmc.c @@ -24,13 +24,11 @@ * Zou Nan hai <nanhai.zou@intel.com> * */ -#include "intel_xvmc.h" +#include "intel_xvmc_private.h" #include "i830_reg.h" #include "i965_reg.h" #include "brw_defines.h" #include "brw_structs.h" -#include "intel_batchbuffer.h" -#include "intel_hwmc.h" #define BATCH_STRUCT(x) intelBatchbufferData(&x, sizeof(x), 0) #define URB_SIZE 256 /* XXX */ diff --git a/src/xvmc/intel_batchbuffer.c b/xvmc/intel_batchbuffer.c index 2b5526c5..3fa16bb4 100644 --- a/src/xvmc/intel_batchbuffer.c +++ b/xvmc/intel_batchbuffer.c @@ -43,7 +43,7 @@ #include <X11/extensions/XvMC.h> #include <X11/extensions/XvMClib.h> -#include "intel_xvmc.h" +#include "intel_xvmc_private.h" #include "intel_batchbuffer.h" #include "brw_defines.h" #include "brw_structs.h" diff --git a/src/xvmc/intel_batchbuffer.h b/xvmc/intel_batchbuffer.h index 7fae6f7d..7fae6f7d 100644 --- a/src/xvmc/intel_batchbuffer.h +++ b/xvmc/intel_batchbuffer.h diff --git a/src/xvmc/intel_xvmc.c b/xvmc/intel_xvmc.c index 883dadae..1d7b6e20 100644 --- a/src/xvmc/intel_xvmc.c +++ b/xvmc/intel_xvmc.c @@ -24,7 +24,7 @@ * Zhenyu Wang <zhenyu.z.wang@intel.com> * */ -#include "intel_xvmc.h" +#include "intel_xvmc_private.h" #include <xcb/xcb.h> #include <xcb/xcb_aux.h> #include <xcb/dri2.h> diff --git a/src/intel_hwmc.h b/xvmc/intel_xvmc.h index 8682fe0e..8682fe0e 100644 --- a/src/intel_hwmc.h +++ b/xvmc/intel_xvmc.h diff --git a/src/xvmc/intel_xvmc_dump.c b/xvmc/intel_xvmc_dump.c index d22d311a..8103754f 100644 --- a/src/xvmc/intel_xvmc_dump.c +++ b/xvmc/intel_xvmc_dump.c @@ -24,7 +24,7 @@ * Zhenyu Wang <zhenyu.z.wang@intel.com> * */ -#include "intel_xvmc.h" +#include "intel_xvmc_private.h" #define DUMPFILE "./intel_xvmc_dump" diff --git a/src/xvmc/intel_xvmc.h b/xvmc/intel_xvmc_private.h index 7fdfd062..e2ea2dca 100644 --- a/src/xvmc/intel_xvmc.h +++ b/xvmc/intel_xvmc_private.h @@ -41,7 +41,6 @@ #include <stdint.h> #include <xf86drm.h> -#include "intel_hwmc.h" #include <X11/X.h> #include <X11/Xlibint.h> #include <X11/Xutil.h> @@ -52,9 +51,11 @@ #include <X11/extensions/XvMClib.h> #include <X11/extensions/vldXvMC.h> #include <drm_sarea.h> + #include "i915_drm.h" #include "intel_bufmgr.h" +#include "intel_xvmc.h" #include "intel_batchbuffer.h" #define GTT_PAGE_SIZE 4*1024 diff --git a/src/xvmc/shader/Makefile.am b/xvmc/shader/Makefile.am index 2a58cfde..2a58cfde 100644 --- a/src/xvmc/shader/Makefile.am +++ b/xvmc/shader/Makefile.am diff --git a/src/xvmc/shader/mc/Makefile.am b/xvmc/shader/mc/Makefile.am index 8d657691..8d657691 100644 --- a/src/xvmc/shader/mc/Makefile.am +++ b/xvmc/shader/mc/Makefile.am diff --git a/src/xvmc/shader/mc/addidct.g4i b/xvmc/shader/mc/addidct.g4i index bd3d5fe5..bd3d5fe5 100644 --- a/src/xvmc/shader/mc/addidct.g4i +++ b/xvmc/shader/mc/addidct.g4i diff --git a/src/xvmc/shader/mc/addidct_igd.g4i b/xvmc/shader/mc/addidct_igd.g4i index 56fa2af3..56fa2af3 100644 --- a/src/xvmc/shader/mc/addidct_igd.g4i +++ b/xvmc/shader/mc/addidct_igd.g4i diff --git a/src/xvmc/shader/mc/block_clear.g4i b/xvmc/shader/mc/block_clear.g4i index ce12f3b5..ce12f3b5 100644 --- a/src/xvmc/shader/mc/block_clear.g4i +++ b/xvmc/shader/mc/block_clear.g4i diff --git a/src/xvmc/shader/mc/dual_prime.g4a b/xvmc/shader/mc/dual_prime.g4a index 7066a75b..7066a75b 100644 --- a/src/xvmc/shader/mc/dual_prime.g4a +++ b/xvmc/shader/mc/dual_prime.g4a diff --git a/src/xvmc/shader/mc/dual_prime.g4b b/xvmc/shader/mc/dual_prime.g4b index 4a1eb4be..4a1eb4be 100644 --- a/src/xvmc/shader/mc/dual_prime.g4b +++ b/xvmc/shader/mc/dual_prime.g4b diff --git a/src/xvmc/shader/mc/dual_prime.g4b.gen5 b/xvmc/shader/mc/dual_prime.g4b.gen5 index af9a7adf..af9a7adf 100644 --- a/src/xvmc/shader/mc/dual_prime.g4b.gen5 +++ b/xvmc/shader/mc/dual_prime.g4b.gen5 diff --git a/src/xvmc/shader/mc/dual_prime_igd.g4a b/xvmc/shader/mc/dual_prime_igd.g4a index e741244b..e741244b 100644 --- a/src/xvmc/shader/mc/dual_prime_igd.g4a +++ b/xvmc/shader/mc/dual_prime_igd.g4a diff --git a/src/xvmc/shader/mc/dual_prime_igd.g4b b/xvmc/shader/mc/dual_prime_igd.g4b index 6a558fdb..6a558fdb 100644 --- a/src/xvmc/shader/mc/dual_prime_igd.g4b +++ b/xvmc/shader/mc/dual_prime_igd.g4b diff --git a/src/xvmc/shader/mc/dual_prime_igd.g4b.gen5 b/xvmc/shader/mc/dual_prime_igd.g4b.gen5 index 10daa149..10daa149 100644 --- a/src/xvmc/shader/mc/dual_prime_igd.g4b.gen5 +++ b/xvmc/shader/mc/dual_prime_igd.g4b.gen5 diff --git a/src/xvmc/shader/mc/field_backward.g4a b/xvmc/shader/mc/field_backward.g4a index 8c721c62..8c721c62 100644 --- a/src/xvmc/shader/mc/field_backward.g4a +++ b/xvmc/shader/mc/field_backward.g4a diff --git a/src/xvmc/shader/mc/field_backward.g4b b/xvmc/shader/mc/field_backward.g4b index cce7d454..cce7d454 100644 --- a/src/xvmc/shader/mc/field_backward.g4b +++ b/xvmc/shader/mc/field_backward.g4b diff --git a/src/xvmc/shader/mc/field_backward.g4b.gen5 b/xvmc/shader/mc/field_backward.g4b.gen5 index 3fc1d7a9..3fc1d7a9 100644 --- a/src/xvmc/shader/mc/field_backward.g4b.gen5 +++ b/xvmc/shader/mc/field_backward.g4b.gen5 diff --git a/src/xvmc/shader/mc/field_backward_igd.g4a b/xvmc/shader/mc/field_backward_igd.g4a index 9938ab5d..9938ab5d 100644 --- a/src/xvmc/shader/mc/field_backward_igd.g4a +++ b/xvmc/shader/mc/field_backward_igd.g4a diff --git a/src/xvmc/shader/mc/field_backward_igd.g4b b/xvmc/shader/mc/field_backward_igd.g4b index 6236e786..6236e786 100644 --- a/src/xvmc/shader/mc/field_backward_igd.g4b +++ b/xvmc/shader/mc/field_backward_igd.g4b diff --git a/src/xvmc/shader/mc/field_backward_igd.g4b.gen5 b/xvmc/shader/mc/field_backward_igd.g4b.gen5 index 6236e786..6236e786 100644 --- a/src/xvmc/shader/mc/field_backward_igd.g4b.gen5 +++ b/xvmc/shader/mc/field_backward_igd.g4b.gen5 diff --git a/src/xvmc/shader/mc/field_f_b.g4a b/xvmc/shader/mc/field_f_b.g4a index 7066a75b..7066a75b 100644 --- a/src/xvmc/shader/mc/field_f_b.g4a +++ b/xvmc/shader/mc/field_f_b.g4a diff --git a/src/xvmc/shader/mc/field_f_b.g4b b/xvmc/shader/mc/field_f_b.g4b index 4a1eb4be..4a1eb4be 100644 --- a/src/xvmc/shader/mc/field_f_b.g4b +++ b/xvmc/shader/mc/field_f_b.g4b diff --git a/src/xvmc/shader/mc/field_f_b.g4b.gen5 b/xvmc/shader/mc/field_f_b.g4b.gen5 index af9a7adf..af9a7adf 100644 --- a/src/xvmc/shader/mc/field_f_b.g4b.gen5 +++ b/xvmc/shader/mc/field_f_b.g4b.gen5 diff --git a/src/xvmc/shader/mc/field_f_b_igd.g4a b/xvmc/shader/mc/field_f_b_igd.g4a index c072cd60..c072cd60 100644 --- a/src/xvmc/shader/mc/field_f_b_igd.g4a +++ b/xvmc/shader/mc/field_f_b_igd.g4a diff --git a/src/xvmc/shader/mc/field_f_b_igd.g4b b/xvmc/shader/mc/field_f_b_igd.g4b index c0bd0bed..c0bd0bed 100644 --- a/src/xvmc/shader/mc/field_f_b_igd.g4b +++ b/xvmc/shader/mc/field_f_b_igd.g4b diff --git a/src/xvmc/shader/mc/field_f_b_igd.g4b.gen5 b/xvmc/shader/mc/field_f_b_igd.g4b.gen5 index c0bd0bed..c0bd0bed 100644 --- a/src/xvmc/shader/mc/field_f_b_igd.g4b.gen5 +++ b/xvmc/shader/mc/field_f_b_igd.g4b.gen5 diff --git a/src/xvmc/shader/mc/field_forward.g4a b/xvmc/shader/mc/field_forward.g4a index f5595ee1..f5595ee1 100644 --- a/src/xvmc/shader/mc/field_forward.g4a +++ b/xvmc/shader/mc/field_forward.g4a diff --git a/src/xvmc/shader/mc/field_forward.g4b b/xvmc/shader/mc/field_forward.g4b index 3514c868..3514c868 100644 --- a/src/xvmc/shader/mc/field_forward.g4b +++ b/xvmc/shader/mc/field_forward.g4b diff --git a/src/xvmc/shader/mc/field_forward.g4b.gen5 b/xvmc/shader/mc/field_forward.g4b.gen5 index e7dd773a..e7dd773a 100644 --- a/src/xvmc/shader/mc/field_forward.g4b.gen5 +++ b/xvmc/shader/mc/field_forward.g4b.gen5 diff --git a/src/xvmc/shader/mc/field_forward_igd.g4a b/xvmc/shader/mc/field_forward_igd.g4a index 61719ed2..61719ed2 100644 --- a/src/xvmc/shader/mc/field_forward_igd.g4a +++ b/xvmc/shader/mc/field_forward_igd.g4a diff --git a/src/xvmc/shader/mc/field_forward_igd.g4b b/xvmc/shader/mc/field_forward_igd.g4b index 12036bf7..12036bf7 100644 --- a/src/xvmc/shader/mc/field_forward_igd.g4b +++ b/xvmc/shader/mc/field_forward_igd.g4b diff --git a/src/xvmc/shader/mc/field_forward_igd.g4b.gen5 b/xvmc/shader/mc/field_forward_igd.g4b.gen5 index 12036bf7..12036bf7 100644 --- a/src/xvmc/shader/mc/field_forward_igd.g4b.gen5 +++ b/xvmc/shader/mc/field_forward_igd.g4b.gen5 diff --git a/src/xvmc/shader/mc/frame_backward.g4a b/xvmc/shader/mc/frame_backward.g4a index f669dac5..f669dac5 100644 --- a/src/xvmc/shader/mc/frame_backward.g4a +++ b/xvmc/shader/mc/frame_backward.g4a diff --git a/src/xvmc/shader/mc/frame_backward.g4b b/xvmc/shader/mc/frame_backward.g4b index 980ad62f..980ad62f 100644 --- a/src/xvmc/shader/mc/frame_backward.g4b +++ b/xvmc/shader/mc/frame_backward.g4b diff --git a/src/xvmc/shader/mc/frame_backward.g4b.gen5 b/xvmc/shader/mc/frame_backward.g4b.gen5 index b9e28401..b9e28401 100644 --- a/src/xvmc/shader/mc/frame_backward.g4b.gen5 +++ b/xvmc/shader/mc/frame_backward.g4b.gen5 diff --git a/src/xvmc/shader/mc/frame_backward_igd.g4a b/xvmc/shader/mc/frame_backward_igd.g4a index 774c1190..774c1190 100644 --- a/src/xvmc/shader/mc/frame_backward_igd.g4a +++ b/xvmc/shader/mc/frame_backward_igd.g4a diff --git a/src/xvmc/shader/mc/frame_backward_igd.g4b b/xvmc/shader/mc/frame_backward_igd.g4b index 1b533e5f..1b533e5f 100644 --- a/src/xvmc/shader/mc/frame_backward_igd.g4b +++ b/xvmc/shader/mc/frame_backward_igd.g4b diff --git a/src/xvmc/shader/mc/frame_backward_igd.g4b.gen5 b/xvmc/shader/mc/frame_backward_igd.g4b.gen5 index 1b533e5f..1b533e5f 100644 --- a/src/xvmc/shader/mc/frame_backward_igd.g4b.gen5 +++ b/xvmc/shader/mc/frame_backward_igd.g4b.gen5 diff --git a/src/xvmc/shader/mc/frame_f_b.g4a b/xvmc/shader/mc/frame_f_b.g4a index 98729dd2..98729dd2 100644 --- a/src/xvmc/shader/mc/frame_f_b.g4a +++ b/xvmc/shader/mc/frame_f_b.g4a diff --git a/src/xvmc/shader/mc/frame_f_b.g4b b/xvmc/shader/mc/frame_f_b.g4b index 760cae14..760cae14 100644 --- a/src/xvmc/shader/mc/frame_f_b.g4b +++ b/xvmc/shader/mc/frame_f_b.g4b diff --git a/src/xvmc/shader/mc/frame_f_b.g4b.gen5 b/xvmc/shader/mc/frame_f_b.g4b.gen5 index 14497ab1..14497ab1 100644 --- a/src/xvmc/shader/mc/frame_f_b.g4b.gen5 +++ b/xvmc/shader/mc/frame_f_b.g4b.gen5 diff --git a/src/xvmc/shader/mc/frame_f_b_igd.g4a b/xvmc/shader/mc/frame_f_b_igd.g4a index 35231f14..35231f14 100644 --- a/src/xvmc/shader/mc/frame_f_b_igd.g4a +++ b/xvmc/shader/mc/frame_f_b_igd.g4a diff --git a/src/xvmc/shader/mc/frame_f_b_igd.g4b b/xvmc/shader/mc/frame_f_b_igd.g4b index 6505aec4..6505aec4 100644 --- a/src/xvmc/shader/mc/frame_f_b_igd.g4b +++ b/xvmc/shader/mc/frame_f_b_igd.g4b diff --git a/src/xvmc/shader/mc/frame_f_b_igd.g4b.gen5 b/xvmc/shader/mc/frame_f_b_igd.g4b.gen5 index 6505aec4..6505aec4 100644 --- a/src/xvmc/shader/mc/frame_f_b_igd.g4b.gen5 +++ b/xvmc/shader/mc/frame_f_b_igd.g4b.gen5 diff --git a/src/xvmc/shader/mc/frame_forward.g4a b/xvmc/shader/mc/frame_forward.g4a index 925d568e..925d568e 100644 --- a/src/xvmc/shader/mc/frame_forward.g4a +++ b/xvmc/shader/mc/frame_forward.g4a diff --git a/src/xvmc/shader/mc/frame_forward.g4b b/xvmc/shader/mc/frame_forward.g4b index efbd20c7..efbd20c7 100644 --- a/src/xvmc/shader/mc/frame_forward.g4b +++ b/xvmc/shader/mc/frame_forward.g4b diff --git a/src/xvmc/shader/mc/frame_forward.g4b.gen5 b/xvmc/shader/mc/frame_forward.g4b.gen5 index 9f90e7e0..9f90e7e0 100644 --- a/src/xvmc/shader/mc/frame_forward.g4b.gen5 +++ b/xvmc/shader/mc/frame_forward.g4b.gen5 diff --git a/src/xvmc/shader/mc/frame_forward_igd.g4a b/xvmc/shader/mc/frame_forward_igd.g4a index 11928eaf..11928eaf 100644 --- a/src/xvmc/shader/mc/frame_forward_igd.g4a +++ b/xvmc/shader/mc/frame_forward_igd.g4a diff --git a/src/xvmc/shader/mc/frame_forward_igd.g4b b/xvmc/shader/mc/frame_forward_igd.g4b index ea7ecf8b..ea7ecf8b 100644 --- a/src/xvmc/shader/mc/frame_forward_igd.g4b +++ b/xvmc/shader/mc/frame_forward_igd.g4b diff --git a/src/xvmc/shader/mc/frame_forward_igd.g4b.gen5 b/xvmc/shader/mc/frame_forward_igd.g4b.gen5 index ea7ecf8b..ea7ecf8b 100644 --- a/src/xvmc/shader/mc/frame_forward_igd.g4b.gen5 +++ b/xvmc/shader/mc/frame_forward_igd.g4b.gen5 diff --git a/src/xvmc/shader/mc/ipicture.g4a b/xvmc/shader/mc/ipicture.g4a index afd5bc3d..afd5bc3d 100644 --- a/src/xvmc/shader/mc/ipicture.g4a +++ b/xvmc/shader/mc/ipicture.g4a diff --git a/src/xvmc/shader/mc/ipicture.g4b b/xvmc/shader/mc/ipicture.g4b index 10be527f..10be527f 100644 --- a/src/xvmc/shader/mc/ipicture.g4b +++ b/xvmc/shader/mc/ipicture.g4b diff --git a/src/xvmc/shader/mc/ipicture.g4b.gen5 b/xvmc/shader/mc/ipicture.g4b.gen5 index 216883f1..216883f1 100644 --- a/src/xvmc/shader/mc/ipicture.g4b.gen5 +++ b/xvmc/shader/mc/ipicture.g4b.gen5 diff --git a/src/xvmc/shader/mc/ipicture_igd.g4a b/xvmc/shader/mc/ipicture_igd.g4a index 20c3d8ea..20c3d8ea 100644 --- a/src/xvmc/shader/mc/ipicture_igd.g4a +++ b/xvmc/shader/mc/ipicture_igd.g4a diff --git a/src/xvmc/shader/mc/ipicture_igd.g4b b/xvmc/shader/mc/ipicture_igd.g4b index c0947f74..c0947f74 100644 --- a/src/xvmc/shader/mc/ipicture_igd.g4b +++ b/xvmc/shader/mc/ipicture_igd.g4b diff --git a/src/xvmc/shader/mc/ipicture_igd.g4b.gen5 b/xvmc/shader/mc/ipicture_igd.g4b.gen5 index 79b8cad2..79b8cad2 100644 --- a/src/xvmc/shader/mc/ipicture_igd.g4b.gen5 +++ b/xvmc/shader/mc/ipicture_igd.g4b.gen5 diff --git a/src/xvmc/shader/mc/lib_igd.g4a b/xvmc/shader/mc/lib_igd.g4a index 649619f0..649619f0 100644 --- a/src/xvmc/shader/mc/lib_igd.g4a +++ b/xvmc/shader/mc/lib_igd.g4a diff --git a/src/xvmc/shader/mc/lib_igd.g4b b/xvmc/shader/mc/lib_igd.g4b index 0e8fe01c..0e8fe01c 100644 --- a/src/xvmc/shader/mc/lib_igd.g4b +++ b/xvmc/shader/mc/lib_igd.g4b diff --git a/src/xvmc/shader/mc/lib_igd.g4b.gen5 b/xvmc/shader/mc/lib_igd.g4b.gen5 index 442fa6ae..442fa6ae 100644 --- a/src/xvmc/shader/mc/lib_igd.g4b.gen5 +++ b/xvmc/shader/mc/lib_igd.g4b.gen5 diff --git a/src/xvmc/shader/mc/motion_field_uv.g4i b/xvmc/shader/mc/motion_field_uv.g4i index 46401974..46401974 100644 --- a/src/xvmc/shader/mc/motion_field_uv.g4i +++ b/xvmc/shader/mc/motion_field_uv.g4i diff --git a/src/xvmc/shader/mc/motion_field_uv_igd.g4i b/xvmc/shader/mc/motion_field_uv_igd.g4i index 9681e2e8..9681e2e8 100644 --- a/src/xvmc/shader/mc/motion_field_uv_igd.g4i +++ b/xvmc/shader/mc/motion_field_uv_igd.g4i diff --git a/src/xvmc/shader/mc/motion_field_y.g4i b/xvmc/shader/mc/motion_field_y.g4i index 06fa6cb6..06fa6cb6 100644 --- a/src/xvmc/shader/mc/motion_field_y.g4i +++ b/xvmc/shader/mc/motion_field_y.g4i diff --git a/src/xvmc/shader/mc/motion_field_y_igd.g4i b/xvmc/shader/mc/motion_field_y_igd.g4i index 619857a0..619857a0 100644 --- a/src/xvmc/shader/mc/motion_field_y_igd.g4i +++ b/xvmc/shader/mc/motion_field_y_igd.g4i diff --git a/src/xvmc/shader/mc/motion_frame_uv.g4i b/xvmc/shader/mc/motion_frame_uv.g4i index c027c903..c027c903 100644 --- a/src/xvmc/shader/mc/motion_frame_uv.g4i +++ b/xvmc/shader/mc/motion_frame_uv.g4i diff --git a/src/xvmc/shader/mc/motion_frame_uv_igd.g4i b/xvmc/shader/mc/motion_frame_uv_igd.g4i index 7fc8931a..7fc8931a 100644 --- a/src/xvmc/shader/mc/motion_frame_uv_igd.g4i +++ b/xvmc/shader/mc/motion_frame_uv_igd.g4i diff --git a/src/xvmc/shader/mc/motion_frame_y.g4i b/xvmc/shader/mc/motion_frame_y.g4i index f0b212f2..f0b212f2 100644 --- a/src/xvmc/shader/mc/motion_frame_y.g4i +++ b/xvmc/shader/mc/motion_frame_y.g4i diff --git a/src/xvmc/shader/mc/motion_frame_y_igd.g4i b/xvmc/shader/mc/motion_frame_y_igd.g4i index d888b543..d888b543 100644 --- a/src/xvmc/shader/mc/motion_frame_y_igd.g4i +++ b/xvmc/shader/mc/motion_frame_y_igd.g4i diff --git a/src/xvmc/shader/mc/null.g4a b/xvmc/shader/mc/null.g4a index 65698426..65698426 100644 --- a/src/xvmc/shader/mc/null.g4a +++ b/xvmc/shader/mc/null.g4a diff --git a/src/xvmc/shader/mc/null.g4b b/xvmc/shader/mc/null.g4b index 960fda9a..960fda9a 100644 --- a/src/xvmc/shader/mc/null.g4b +++ b/xvmc/shader/mc/null.g4b diff --git a/src/xvmc/shader/mc/null.g4b.gen5 b/xvmc/shader/mc/null.g4b.gen5 index fa9755c6..fa9755c6 100644 --- a/src/xvmc/shader/mc/null.g4b.gen5 +++ b/xvmc/shader/mc/null.g4b.gen5 diff --git a/src/xvmc/shader/mc/read_field_x0y0_uv.g4i b/xvmc/shader/mc/read_field_x0y0_uv.g4i index 673b8cd3..673b8cd3 100644 --- a/src/xvmc/shader/mc/read_field_x0y0_uv.g4i +++ b/xvmc/shader/mc/read_field_x0y0_uv.g4i diff --git a/src/xvmc/shader/mc/read_field_x0y0_uv_igd.g4i b/xvmc/shader/mc/read_field_x0y0_uv_igd.g4i index 23fe1a5d..23fe1a5d 100644 --- a/src/xvmc/shader/mc/read_field_x0y0_uv_igd.g4i +++ b/xvmc/shader/mc/read_field_x0y0_uv_igd.g4i diff --git a/src/xvmc/shader/mc/read_field_x0y0_y.g4i b/xvmc/shader/mc/read_field_x0y0_y.g4i index 8f4e339c..8f4e339c 100644 --- a/src/xvmc/shader/mc/read_field_x0y0_y.g4i +++ b/xvmc/shader/mc/read_field_x0y0_y.g4i diff --git a/src/xvmc/shader/mc/read_field_x0y0_y_igd.g4i b/xvmc/shader/mc/read_field_x0y0_y_igd.g4i index 8dcb96d4..8dcb96d4 100644 --- a/src/xvmc/shader/mc/read_field_x0y0_y_igd.g4i +++ b/xvmc/shader/mc/read_field_x0y0_y_igd.g4i diff --git a/src/xvmc/shader/mc/read_field_x0y1_uv.g4i b/xvmc/shader/mc/read_field_x0y1_uv.g4i index 1be4fd29..1be4fd29 100644 --- a/src/xvmc/shader/mc/read_field_x0y1_uv.g4i +++ b/xvmc/shader/mc/read_field_x0y1_uv.g4i diff --git a/src/xvmc/shader/mc/read_field_x0y1_uv_igd.g4i b/xvmc/shader/mc/read_field_x0y1_uv_igd.g4i index 489f50a5..489f50a5 100644 --- a/src/xvmc/shader/mc/read_field_x0y1_uv_igd.g4i +++ b/xvmc/shader/mc/read_field_x0y1_uv_igd.g4i diff --git a/src/xvmc/shader/mc/read_field_x0y1_y.g4i b/xvmc/shader/mc/read_field_x0y1_y.g4i index a15a2218..a15a2218 100644 --- a/src/xvmc/shader/mc/read_field_x0y1_y.g4i +++ b/xvmc/shader/mc/read_field_x0y1_y.g4i diff --git a/src/xvmc/shader/mc/read_field_x0y1_y_igd.g4i b/xvmc/shader/mc/read_field_x0y1_y_igd.g4i index 58d3f266..58d3f266 100644 --- a/src/xvmc/shader/mc/read_field_x0y1_y_igd.g4i +++ b/xvmc/shader/mc/read_field_x0y1_y_igd.g4i diff --git a/src/xvmc/shader/mc/read_field_x1y0_uv.g4i b/xvmc/shader/mc/read_field_x1y0_uv.g4i index e89a2dc2..e89a2dc2 100644 --- a/src/xvmc/shader/mc/read_field_x1y0_uv.g4i +++ b/xvmc/shader/mc/read_field_x1y0_uv.g4i diff --git a/src/xvmc/shader/mc/read_field_x1y0_uv_igd.g4i b/xvmc/shader/mc/read_field_x1y0_uv_igd.g4i index 0cec2e01..0cec2e01 100644 --- a/src/xvmc/shader/mc/read_field_x1y0_uv_igd.g4i +++ b/xvmc/shader/mc/read_field_x1y0_uv_igd.g4i diff --git a/src/xvmc/shader/mc/read_field_x1y0_y.g4i b/xvmc/shader/mc/read_field_x1y0_y.g4i index a517aaa8..a517aaa8 100644 --- a/src/xvmc/shader/mc/read_field_x1y0_y.g4i +++ b/xvmc/shader/mc/read_field_x1y0_y.g4i diff --git a/src/xvmc/shader/mc/read_field_x1y0_y_igd.g4i b/xvmc/shader/mc/read_field_x1y0_y_igd.g4i index f76a2679..f76a2679 100644 --- a/src/xvmc/shader/mc/read_field_x1y0_y_igd.g4i +++ b/xvmc/shader/mc/read_field_x1y0_y_igd.g4i diff --git a/src/xvmc/shader/mc/read_field_x1y1_uv.g4i b/xvmc/shader/mc/read_field_x1y1_uv.g4i index 162de9a2..162de9a2 100644 --- a/src/xvmc/shader/mc/read_field_x1y1_uv.g4i +++ b/xvmc/shader/mc/read_field_x1y1_uv.g4i diff --git a/src/xvmc/shader/mc/read_field_x1y1_uv_igd.g4i b/xvmc/shader/mc/read_field_x1y1_uv_igd.g4i index e2612255..e2612255 100644 --- a/src/xvmc/shader/mc/read_field_x1y1_uv_igd.g4i +++ b/xvmc/shader/mc/read_field_x1y1_uv_igd.g4i diff --git a/src/xvmc/shader/mc/read_field_x1y1_y.g4i b/xvmc/shader/mc/read_field_x1y1_y.g4i index 7c017012..7c017012 100644 --- a/src/xvmc/shader/mc/read_field_x1y1_y.g4i +++ b/xvmc/shader/mc/read_field_x1y1_y.g4i diff --git a/src/xvmc/shader/mc/read_field_x1y1_y_igd.g4i b/xvmc/shader/mc/read_field_x1y1_y_igd.g4i index db635fe5..db635fe5 100644 --- a/src/xvmc/shader/mc/read_field_x1y1_y_igd.g4i +++ b/xvmc/shader/mc/read_field_x1y1_y_igd.g4i diff --git a/src/xvmc/shader/mc/read_frame_x0y0_uv.g4i b/xvmc/shader/mc/read_frame_x0y0_uv.g4i index 43f77a8f..43f77a8f 100644 --- a/src/xvmc/shader/mc/read_frame_x0y0_uv.g4i +++ b/xvmc/shader/mc/read_frame_x0y0_uv.g4i diff --git a/src/xvmc/shader/mc/read_frame_x0y0_uv_igd.g4i b/xvmc/shader/mc/read_frame_x0y0_uv_igd.g4i index edff59b6..edff59b6 100644 --- a/src/xvmc/shader/mc/read_frame_x0y0_uv_igd.g4i +++ b/xvmc/shader/mc/read_frame_x0y0_uv_igd.g4i diff --git a/src/xvmc/shader/mc/read_frame_x0y0_y.g4i b/xvmc/shader/mc/read_frame_x0y0_y.g4i index 20f577d6..20f577d6 100644 --- a/src/xvmc/shader/mc/read_frame_x0y0_y.g4i +++ b/xvmc/shader/mc/read_frame_x0y0_y.g4i diff --git a/src/xvmc/shader/mc/read_frame_x0y0_y_igd.g4i b/xvmc/shader/mc/read_frame_x0y0_y_igd.g4i index ba3dc729..ba3dc729 100644 --- a/src/xvmc/shader/mc/read_frame_x0y0_y_igd.g4i +++ b/xvmc/shader/mc/read_frame_x0y0_y_igd.g4i diff --git a/src/xvmc/shader/mc/read_frame_x0y1_uv.g4i b/xvmc/shader/mc/read_frame_x0y1_uv.g4i index 58bebbc0..58bebbc0 100644 --- a/src/xvmc/shader/mc/read_frame_x0y1_uv.g4i +++ b/xvmc/shader/mc/read_frame_x0y1_uv.g4i diff --git a/src/xvmc/shader/mc/read_frame_x0y1_uv_igd.g4i b/xvmc/shader/mc/read_frame_x0y1_uv_igd.g4i index 7240b3f2..7240b3f2 100644 --- a/src/xvmc/shader/mc/read_frame_x0y1_uv_igd.g4i +++ b/xvmc/shader/mc/read_frame_x0y1_uv_igd.g4i diff --git a/src/xvmc/shader/mc/read_frame_x0y1_y.g4i b/xvmc/shader/mc/read_frame_x0y1_y.g4i index bbc0d787..bbc0d787 100644 --- a/src/xvmc/shader/mc/read_frame_x0y1_y.g4i +++ b/xvmc/shader/mc/read_frame_x0y1_y.g4i diff --git a/src/xvmc/shader/mc/read_frame_x0y1_y_igd.g4i b/xvmc/shader/mc/read_frame_x0y1_y_igd.g4i index 65cc88b4..65cc88b4 100644 --- a/src/xvmc/shader/mc/read_frame_x0y1_y_igd.g4i +++ b/xvmc/shader/mc/read_frame_x0y1_y_igd.g4i diff --git a/src/xvmc/shader/mc/read_frame_x1y0_uv.g4i b/xvmc/shader/mc/read_frame_x1y0_uv.g4i index bed4abe5..bed4abe5 100644 --- a/src/xvmc/shader/mc/read_frame_x1y0_uv.g4i +++ b/xvmc/shader/mc/read_frame_x1y0_uv.g4i diff --git a/src/xvmc/shader/mc/read_frame_x1y0_uv_igd.g4i b/xvmc/shader/mc/read_frame_x1y0_uv_igd.g4i index c63e8ecd..c63e8ecd 100644 --- a/src/xvmc/shader/mc/read_frame_x1y0_uv_igd.g4i +++ b/xvmc/shader/mc/read_frame_x1y0_uv_igd.g4i diff --git a/src/xvmc/shader/mc/read_frame_x1y0_y.g4i b/xvmc/shader/mc/read_frame_x1y0_y.g4i index 3af3e085..3af3e085 100644 --- a/src/xvmc/shader/mc/read_frame_x1y0_y.g4i +++ b/xvmc/shader/mc/read_frame_x1y0_y.g4i diff --git a/src/xvmc/shader/mc/read_frame_x1y0_y_igd.g4i b/xvmc/shader/mc/read_frame_x1y0_y_igd.g4i index 64bd8e81..64bd8e81 100644 --- a/src/xvmc/shader/mc/read_frame_x1y0_y_igd.g4i +++ b/xvmc/shader/mc/read_frame_x1y0_y_igd.g4i diff --git a/src/xvmc/shader/mc/read_frame_x1y1_uv.g4i b/xvmc/shader/mc/read_frame_x1y1_uv.g4i index d124d298..d124d298 100644 --- a/src/xvmc/shader/mc/read_frame_x1y1_uv.g4i +++ b/xvmc/shader/mc/read_frame_x1y1_uv.g4i diff --git a/src/xvmc/shader/mc/read_frame_x1y1_uv_igd.g4i b/xvmc/shader/mc/read_frame_x1y1_uv_igd.g4i index 96aada87..96aada87 100644 --- a/src/xvmc/shader/mc/read_frame_x1y1_uv_igd.g4i +++ b/xvmc/shader/mc/read_frame_x1y1_uv_igd.g4i diff --git a/src/xvmc/shader/mc/read_frame_x1y1_y.g4i b/xvmc/shader/mc/read_frame_x1y1_y.g4i index fa55d865..fa55d865 100644 --- a/src/xvmc/shader/mc/read_frame_x1y1_y.g4i +++ b/xvmc/shader/mc/read_frame_x1y1_y.g4i diff --git a/src/xvmc/shader/mc/read_frame_x1y1_y_igd.g4i b/xvmc/shader/mc/read_frame_x1y1_y_igd.g4i index ce8f46a3..ce8f46a3 100644 --- a/src/xvmc/shader/mc/read_frame_x1y1_y_igd.g4i +++ b/xvmc/shader/mc/read_frame_x1y1_y_igd.g4i diff --git a/src/xvmc/shader/vld/Makefile.am b/xvmc/shader/vld/Makefile.am index 8f1047e0..8f1047e0 100644 --- a/src/xvmc/shader/vld/Makefile.am +++ b/xvmc/shader/vld/Makefile.am diff --git a/src/xvmc/shader/vld/addidct.g4i b/xvmc/shader/vld/addidct.g4i index b57548d1..b57548d1 100644 --- a/src/xvmc/shader/vld/addidct.g4i +++ b/xvmc/shader/vld/addidct.g4i diff --git a/src/xvmc/shader/vld/do_iq_intra.g4i b/xvmc/shader/vld/do_iq_intra.g4i index 29bd0208..29bd0208 100644 --- a/src/xvmc/shader/vld/do_iq_intra.g4i +++ b/xvmc/shader/vld/do_iq_intra.g4i diff --git a/src/xvmc/shader/vld/do_iq_non_intra.g4i b/xvmc/shader/vld/do_iq_non_intra.g4i index da85e845..da85e845 100644 --- a/src/xvmc/shader/vld/do_iq_non_intra.g4i +++ b/xvmc/shader/vld/do_iq_non_intra.g4i diff --git a/src/xvmc/shader/vld/field_backward.g4a b/xvmc/shader/vld/field_backward.g4a index 9db50eda..9db50eda 100644 --- a/src/xvmc/shader/vld/field_backward.g4a +++ b/xvmc/shader/vld/field_backward.g4a diff --git a/src/xvmc/shader/vld/field_backward.g4b b/xvmc/shader/vld/field_backward.g4b index 5d468295..5d468295 100644 --- a/src/xvmc/shader/vld/field_backward.g4b +++ b/xvmc/shader/vld/field_backward.g4b diff --git a/src/xvmc/shader/vld/field_backward.g4b.gen5 b/xvmc/shader/vld/field_backward.g4b.gen5 index 18595b26..18595b26 100644 --- a/src/xvmc/shader/vld/field_backward.g4b.gen5 +++ b/xvmc/shader/vld/field_backward.g4b.gen5 diff --git a/src/xvmc/shader/vld/field_f_b.g4a b/xvmc/shader/vld/field_f_b.g4a index fdc1e838..fdc1e838 100644 --- a/src/xvmc/shader/vld/field_f_b.g4a +++ b/xvmc/shader/vld/field_f_b.g4a diff --git a/src/xvmc/shader/vld/field_f_b.g4b b/xvmc/shader/vld/field_f_b.g4b index 9bd272e4..9bd272e4 100644 --- a/src/xvmc/shader/vld/field_f_b.g4b +++ b/xvmc/shader/vld/field_f_b.g4b diff --git a/src/xvmc/shader/vld/field_f_b.g4b.gen5 b/xvmc/shader/vld/field_f_b.g4b.gen5 index b99ad57f..b99ad57f 100644 --- a/src/xvmc/shader/vld/field_f_b.g4b.gen5 +++ b/xvmc/shader/vld/field_f_b.g4b.gen5 diff --git a/src/xvmc/shader/vld/field_forward.g4a b/xvmc/shader/vld/field_forward.g4a index 4c79c5f4..4c79c5f4 100644 --- a/src/xvmc/shader/vld/field_forward.g4a +++ b/xvmc/shader/vld/field_forward.g4a diff --git a/src/xvmc/shader/vld/field_forward.g4b b/xvmc/shader/vld/field_forward.g4b index 6c02221f..6c02221f 100644 --- a/src/xvmc/shader/vld/field_forward.g4b +++ b/xvmc/shader/vld/field_forward.g4b diff --git a/src/xvmc/shader/vld/field_forward.g4b.gen5 b/xvmc/shader/vld/field_forward.g4b.gen5 index 4c2434ab..4c2434ab 100644 --- a/src/xvmc/shader/vld/field_forward.g4b.gen5 +++ b/xvmc/shader/vld/field_forward.g4b.gen5 diff --git a/src/xvmc/shader/vld/frame_backward.g4a b/xvmc/shader/vld/frame_backward.g4a index 28fe910e..28fe910e 100644 --- a/src/xvmc/shader/vld/frame_backward.g4a +++ b/xvmc/shader/vld/frame_backward.g4a diff --git a/src/xvmc/shader/vld/frame_backward.g4b b/xvmc/shader/vld/frame_backward.g4b index 475200b6..475200b6 100644 --- a/src/xvmc/shader/vld/frame_backward.g4b +++ b/xvmc/shader/vld/frame_backward.g4b diff --git a/src/xvmc/shader/vld/frame_backward.g4b.gen5 b/xvmc/shader/vld/frame_backward.g4b.gen5 index 5f5c174a..5f5c174a 100644 --- a/src/xvmc/shader/vld/frame_backward.g4b.gen5 +++ b/xvmc/shader/vld/frame_backward.g4b.gen5 diff --git a/src/xvmc/shader/vld/frame_f_b.g4a b/xvmc/shader/vld/frame_f_b.g4a index cf7ef57c..cf7ef57c 100644 --- a/src/xvmc/shader/vld/frame_f_b.g4a +++ b/xvmc/shader/vld/frame_f_b.g4a diff --git a/src/xvmc/shader/vld/frame_f_b.g4b b/xvmc/shader/vld/frame_f_b.g4b index 0ca1f384..0ca1f384 100644 --- a/src/xvmc/shader/vld/frame_f_b.g4b +++ b/xvmc/shader/vld/frame_f_b.g4b diff --git a/src/xvmc/shader/vld/frame_f_b.g4b.gen5 b/xvmc/shader/vld/frame_f_b.g4b.gen5 index 1078caa5..1078caa5 100644 --- a/src/xvmc/shader/vld/frame_f_b.g4b.gen5 +++ b/xvmc/shader/vld/frame_f_b.g4b.gen5 diff --git a/src/xvmc/shader/vld/frame_forward.g4a b/xvmc/shader/vld/frame_forward.g4a index 22f48041..22f48041 100644 --- a/src/xvmc/shader/vld/frame_forward.g4a +++ b/xvmc/shader/vld/frame_forward.g4a diff --git a/src/xvmc/shader/vld/frame_forward.g4b b/xvmc/shader/vld/frame_forward.g4b index 4bf6c935..4bf6c935 100644 --- a/src/xvmc/shader/vld/frame_forward.g4b +++ b/xvmc/shader/vld/frame_forward.g4b diff --git a/src/xvmc/shader/vld/frame_forward.g4b.gen5 b/xvmc/shader/vld/frame_forward.g4b.gen5 index 9d894888..9d894888 100644 --- a/src/xvmc/shader/vld/frame_forward.g4b.gen5 +++ b/xvmc/shader/vld/frame_forward.g4b.gen5 diff --git a/src/xvmc/shader/vld/idct.g4i b/xvmc/shader/vld/idct.g4i index c1747d18..c1747d18 100644 --- a/src/xvmc/shader/vld/idct.g4i +++ b/xvmc/shader/vld/idct.g4i diff --git a/src/xvmc/shader/vld/ipicture.g4a b/xvmc/shader/vld/ipicture.g4a index 688cf940..688cf940 100644 --- a/src/xvmc/shader/vld/ipicture.g4a +++ b/xvmc/shader/vld/ipicture.g4a diff --git a/src/xvmc/shader/vld/ipicture.g4b b/xvmc/shader/vld/ipicture.g4b index 4c1c8c44..4c1c8c44 100644 --- a/src/xvmc/shader/vld/ipicture.g4b +++ b/xvmc/shader/vld/ipicture.g4b diff --git a/src/xvmc/shader/vld/ipicture.g4b.gen5 b/xvmc/shader/vld/ipicture.g4b.gen5 index 957f6fc3..957f6fc3 100644 --- a/src/xvmc/shader/vld/ipicture.g4b.gen5 +++ b/xvmc/shader/vld/ipicture.g4b.gen5 diff --git a/src/xvmc/shader/vld/iq_intra.g4i b/xvmc/shader/vld/iq_intra.g4i index b0143613..b0143613 100644 --- a/src/xvmc/shader/vld/iq_intra.g4i +++ b/xvmc/shader/vld/iq_intra.g4i diff --git a/src/xvmc/shader/vld/iq_non_intra.g4i b/xvmc/shader/vld/iq_non_intra.g4i index 03c09aa0..03c09aa0 100644 --- a/src/xvmc/shader/vld/iq_non_intra.g4i +++ b/xvmc/shader/vld/iq_non_intra.g4i diff --git a/src/xvmc/shader/vld/lib.g4a b/xvmc/shader/vld/lib.g4a index 567caafe..567caafe 100644 --- a/src/xvmc/shader/vld/lib.g4a +++ b/xvmc/shader/vld/lib.g4a diff --git a/src/xvmc/shader/vld/lib.g4b b/xvmc/shader/vld/lib.g4b index 262bff90..262bff90 100644 --- a/src/xvmc/shader/vld/lib.g4b +++ b/xvmc/shader/vld/lib.g4b diff --git a/src/xvmc/shader/vld/lib.g4b.gen5 b/xvmc/shader/vld/lib.g4b.gen5 index 2371beb0..2371beb0 100644 --- a/src/xvmc/shader/vld/lib.g4b.gen5 +++ b/xvmc/shader/vld/lib.g4b.gen5 diff --git a/src/xvmc/shader/vld/motion_field_uv.g4i b/xvmc/shader/vld/motion_field_uv.g4i index 4598c85a..4598c85a 100644 --- a/src/xvmc/shader/vld/motion_field_uv.g4i +++ b/xvmc/shader/vld/motion_field_uv.g4i diff --git a/src/xvmc/shader/vld/motion_field_y.g4i b/xvmc/shader/vld/motion_field_y.g4i index 47d2ec40..47d2ec40 100644 --- a/src/xvmc/shader/vld/motion_field_y.g4i +++ b/xvmc/shader/vld/motion_field_y.g4i diff --git a/src/xvmc/shader/vld/motion_frame_uv.g4i b/xvmc/shader/vld/motion_frame_uv.g4i index 00a5f2bf..00a5f2bf 100644 --- a/src/xvmc/shader/vld/motion_frame_uv.g4i +++ b/xvmc/shader/vld/motion_frame_uv.g4i diff --git a/src/xvmc/shader/vld/motion_frame_y.g4i b/xvmc/shader/vld/motion_frame_y.g4i index 88c80851..88c80851 100644 --- a/src/xvmc/shader/vld/motion_frame_y.g4i +++ b/xvmc/shader/vld/motion_frame_y.g4i diff --git a/src/xvmc/shader/vld/read_field_x0y0_uv.g4i b/xvmc/shader/vld/read_field_x0y0_uv.g4i index 36e589a1..36e589a1 100644 --- a/src/xvmc/shader/vld/read_field_x0y0_uv.g4i +++ b/xvmc/shader/vld/read_field_x0y0_uv.g4i diff --git a/src/xvmc/shader/vld/read_field_x0y0_y.g4i b/xvmc/shader/vld/read_field_x0y0_y.g4i index e5495981..e5495981 100644 --- a/src/xvmc/shader/vld/read_field_x0y0_y.g4i +++ b/xvmc/shader/vld/read_field_x0y0_y.g4i diff --git a/src/xvmc/shader/vld/read_field_x0y1_uv.g4i b/xvmc/shader/vld/read_field_x0y1_uv.g4i index ac8030b8..ac8030b8 100644 --- a/src/xvmc/shader/vld/read_field_x0y1_uv.g4i +++ b/xvmc/shader/vld/read_field_x0y1_uv.g4i diff --git a/src/xvmc/shader/vld/read_field_x0y1_y.g4i b/xvmc/shader/vld/read_field_x0y1_y.g4i index 7a7909fe..7a7909fe 100644 --- a/src/xvmc/shader/vld/read_field_x0y1_y.g4i +++ b/xvmc/shader/vld/read_field_x0y1_y.g4i diff --git a/src/xvmc/shader/vld/read_field_x1y0_uv.g4i b/xvmc/shader/vld/read_field_x1y0_uv.g4i index 4c364382..4c364382 100644 --- a/src/xvmc/shader/vld/read_field_x1y0_uv.g4i +++ b/xvmc/shader/vld/read_field_x1y0_uv.g4i diff --git a/src/xvmc/shader/vld/read_field_x1y0_y.g4i b/xvmc/shader/vld/read_field_x1y0_y.g4i index c8ff505d..c8ff505d 100644 --- a/src/xvmc/shader/vld/read_field_x1y0_y.g4i +++ b/xvmc/shader/vld/read_field_x1y0_y.g4i diff --git a/src/xvmc/shader/vld/read_field_x1y1_uv.g4i b/xvmc/shader/vld/read_field_x1y1_uv.g4i index 816dd724..816dd724 100644 --- a/src/xvmc/shader/vld/read_field_x1y1_uv.g4i +++ b/xvmc/shader/vld/read_field_x1y1_uv.g4i diff --git a/src/xvmc/shader/vld/read_field_x1y1_y.g4i b/xvmc/shader/vld/read_field_x1y1_y.g4i index dcc9ebf0..dcc9ebf0 100644 --- a/src/xvmc/shader/vld/read_field_x1y1_y.g4i +++ b/xvmc/shader/vld/read_field_x1y1_y.g4i diff --git a/src/xvmc/shader/vld/read_frame_x0y0_uv.g4i b/xvmc/shader/vld/read_frame_x0y0_uv.g4i index 63f898f1..63f898f1 100644 --- a/src/xvmc/shader/vld/read_frame_x0y0_uv.g4i +++ b/xvmc/shader/vld/read_frame_x0y0_uv.g4i diff --git a/src/xvmc/shader/vld/read_frame_x0y0_y.g4i b/xvmc/shader/vld/read_frame_x0y0_y.g4i index 3ab5ccd5..3ab5ccd5 100644 --- a/src/xvmc/shader/vld/read_frame_x0y0_y.g4i +++ b/xvmc/shader/vld/read_frame_x0y0_y.g4i diff --git a/src/xvmc/shader/vld/read_frame_x0y1_uv.g4i b/xvmc/shader/vld/read_frame_x0y1_uv.g4i index 6351ec50..6351ec50 100644 --- a/src/xvmc/shader/vld/read_frame_x0y1_uv.g4i +++ b/xvmc/shader/vld/read_frame_x0y1_uv.g4i diff --git a/src/xvmc/shader/vld/read_frame_x0y1_y.g4i b/xvmc/shader/vld/read_frame_x0y1_y.g4i index db3dcc55..db3dcc55 100644 --- a/src/xvmc/shader/vld/read_frame_x0y1_y.g4i +++ b/xvmc/shader/vld/read_frame_x0y1_y.g4i diff --git a/src/xvmc/shader/vld/read_frame_x1y0_uv.g4i b/xvmc/shader/vld/read_frame_x1y0_uv.g4i index 05736f0e..05736f0e 100644 --- a/src/xvmc/shader/vld/read_frame_x1y0_uv.g4i +++ b/xvmc/shader/vld/read_frame_x1y0_uv.g4i diff --git a/src/xvmc/shader/vld/read_frame_x1y0_y.g4i b/xvmc/shader/vld/read_frame_x1y0_y.g4i index c236d117..c236d117 100644 --- a/src/xvmc/shader/vld/read_frame_x1y0_y.g4i +++ b/xvmc/shader/vld/read_frame_x1y0_y.g4i diff --git a/src/xvmc/shader/vld/read_frame_x1y1_uv.g4i b/xvmc/shader/vld/read_frame_x1y1_uv.g4i index 2f741fa0..2f741fa0 100644 --- a/src/xvmc/shader/vld/read_frame_x1y1_uv.g4i +++ b/xvmc/shader/vld/read_frame_x1y1_uv.g4i diff --git a/src/xvmc/shader/vld/read_frame_x1y1_y.g4i b/xvmc/shader/vld/read_frame_x1y1_y.g4i index 990927dc..990927dc 100644 --- a/src/xvmc/shader/vld/read_frame_x1y1_y.g4i +++ b/xvmc/shader/vld/read_frame_x1y1_y.g4i diff --git a/src/xvmc/xvmc_vld.c b/xvmc/xvmc_vld.c index 3f5fa5e1..e5762941 100644 --- a/src/xvmc/xvmc_vld.c +++ b/xvmc/xvmc_vld.c @@ -23,8 +23,7 @@ * Author: * Zou Nan hai <nanhai.zou@intel.com> */ -#include "intel_xvmc.h" -#include "intel_hwmc.h" +#include "intel_xvmc_private.h" #include "i830_reg.h" #include "i965_reg.h" #include "brw_defines.h" |