diff options
author | Eric Anholt <anholt@FreeBSD.org> | 2006-05-18 10:43:07 -0700 |
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committer | Eric Anholt <anholt@FreeBSD.org> | 2006-05-18 10:43:07 -0700 |
commit | 291770efc691a02650e3c580ca40c2f9fce3896c (patch) | |
tree | 420d034badbe8c2fb406991d100540538f0526c0 | |
parent | bc51d6525a12c748d0a293b7e560f6dcea33eecb (diff) |
Start laying out some of the bits that need to be done for BW textured video.
Headers taken from TG code drop.
-rw-r--r-- | man/.gitignore | 2 | ||||
-rw-r--r-- | src/brw_defines.h | 847 | ||||
-rw-r--r-- | src/brw_structs.h | 1325 | ||||
-rw-r--r-- | src/i810_reg.h | 28 | ||||
-rw-r--r-- | src/i830_video.c | 247 |
5 files changed, 2445 insertions, 4 deletions
diff --git a/man/.gitignore b/man/.gitignore deleted file mode 100644 index a438e807..00000000 --- a/man/.gitignore +++ /dev/null @@ -1,2 +0,0 @@ -i810.4 -i810.4x diff --git a/src/brw_defines.h b/src/brw_defines.h new file mode 100644 index 00000000..93aed544 --- /dev/null +++ b/src/brw_defines.h @@ -0,0 +1,847 @@ + /************************************************************************** + * + * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef BRW_DEFINES_H +#define BRW_DEFINES_H + +/* + */ +#if 0 +#define MI_NOOP 0x00 +#define MI_USER_INTERRUPT 0x02 +#define MI_WAIT_FOR_EVENT 0x03 +#define MI_FLUSH 0x04 +#define MI_REPORT_HEAD 0x07 +#define MI_ARB_ON_OFF 0x08 +#define MI_BATCH_BUFFER_END 0x0A +#define MI_OVERLAY_FLIP 0x11 +#define MI_LOAD_SCAN_LINES_INCL 0x12 +#define MI_LOAD_SCAN_LINES_EXCL 0x13 +#define MI_DISPLAY_BUFFER_INFO 0x14 +#define MI_SET_CONTEXT 0x18 +#define MI_STORE_DATA_IMM 0x20 +#define MI_STORE_DATA_INDEX 0x21 +#define MI_LOAD_REGISTER_IMM 0x22 +#define MI_STORE_REGISTER_MEM 0x24 +#define MI_BATCH_BUFFER_START 0x31 + +#define MI_SYNCHRONOUS_FLIP 0x0 +#define MI_ASYNCHRONOUS_FLIP 0x1 + +#define MI_BUFFER_SECURE 0x0 +#define MI_BUFFER_NONSECURE 0x1 + +#define MI_ARBITRATE_AT_CHAIN_POINTS 0x0 +#define MI_ARBITRATE_BETWEEN_INSTS 0x1 +#define MI_NO_ARBITRATION 0x3 + +#define MI_CONDITION_CODE_WAIT_DISABLED 0x0 +#define MI_CONDITION_CODE_WAIT_0 0x1 +#define MI_CONDITION_CODE_WAIT_1 0x2 +#define MI_CONDITION_CODE_WAIT_2 0x3 +#define MI_CONDITION_CODE_WAIT_3 0x4 +#define MI_CONDITION_CODE_WAIT_4 0x5 + +#define MI_DISPLAY_PIPE_A 0x0 +#define MI_DISPLAY_PIPE_B 0x1 + +#define MI_DISPLAY_PLANE_A 0x0 +#define MI_DISPLAY_PLANE_B 0x1 +#define MI_DISPLAY_PLANE_C 0x2 + +#define MI_STANDARD_FLIP 0x0 +#define MI_ENQUEUE_FLIP_PERFORM_BASE_FRAME_NUMBER_LOAD 0x1 +#define MI_ENQUEUE_FLIP_TARGET_FRAME_NUMBER_RELATIVE 0x2 +#define MI_ENQUEUE_FLIP_ABSOLUTE_TARGET_FRAME_NUMBER 0x3 + +#define MI_PHYSICAL_ADDRESS 0x0 +#define MI_VIRTUAL_ADDRESS 0x1 + +#define MI_BUFFER_MEMORY_MAIN 0x0 +#define MI_BUFFER_MEMORY_GTT 0x2 +#define MI_BUFFER_MEMORY_PER_PROCESS_GTT 0x3 + +#define MI_FLIP_CONTINUE 0x0 +#define MI_FLIP_ON 0x1 +#define MI_FLIP_OFF 0x2 + +#define MI_UNTRUSTED_REGISTER_SPACE 0x0 +#define MI_TRUSTED_REGISTER_SPACE 0x1 +#endif + +/* 3D state: + */ +#define _3DOP_3DSTATE_PIPELINED 0x0 +#define _3DOP_3DSTATE_NONPIPELINED 0x1 +#define _3DOP_3DCONTROL 0x2 +#define _3DOP_3DPRIMITIVE 0x3 + +#define _3DSTATE_PIPELINED_POINTERS 0x00 +#define _3DSTATE_BINDING_TABLE_POINTERS 0x01 +#define _3DSTATE_VERTEX_BUFFERS 0x08 +#define _3DSTATE_VERTEX_ELEMENTS 0x09 +#define _3DSTATE_INDEX_BUFFER 0x0A +#define _3DSTATE_VF_STATISTICS 0x0B +#define _3DSTATE_DRAWING_RECTANGLE 0x00 +#define _3DSTATE_CONSTANT_COLOR 0x01 +#define _3DSTATE_SAMPLER_PALETTE_LOAD 0x02 +#define _3DSTATE_CHROMA_KEY 0x04 +#define _3DSTATE_DEPTH_BUFFER 0x05 +#define _3DSTATE_POLY_STIPPLE_OFFSET 0x06 +#define _3DSTATE_POLY_STIPPLE_PATTERN 0x07 +#define _3DSTATE_LINE_STIPPLE 0x08 +#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x09 +#define _3DCONTROL 0x00 +#define _3DPRIMITIVE 0x00 + +#define PIPE_CONTROL_NOWRITE 0x00 +#define PIPE_CONTROL_WRITEIMMEDIATE 0x01 +#define PIPE_CONTROL_WRITEDEPTH 0x02 +#define PIPE_CONTROL_WRITETIMESTAMP 0x03 + +#define PIPE_CONTROL_GTTWRITE_PROCESS_LOCAL 0x00 +#define PIPE_CONTROL_GTTWRITE_GLOBAL 0x01 + +#define _3DPRIM_POINTLIST 0x01 +#define _3DPRIM_LINELIST 0x02 +#define _3DPRIM_LINESTRIP 0x03 +#define _3DPRIM_TRILIST 0x04 +#define _3DPRIM_TRISTRIP 0x05 +#define _3DPRIM_TRIFAN 0x06 +#define _3DPRIM_QUADLIST 0x07 +#define _3DPRIM_QUADSTRIP 0x08 +#define _3DPRIM_LINELIST_ADJ 0x09 +#define _3DPRIM_LINESTRIP_ADJ 0x0A +#define _3DPRIM_TRILIST_ADJ 0x0B +#define _3DPRIM_TRISTRIP_ADJ 0x0C +#define _3DPRIM_TRISTRIP_REVERSE 0x0D +#define _3DPRIM_POLYGON 0x0E +#define _3DPRIM_RECTLIST 0x0F +#define _3DPRIM_LINELOOP 0x10 +#define _3DPRIM_POINTLIST_BF 0x11 +#define _3DPRIM_LINESTRIP_CONT 0x12 +#define _3DPRIM_LINESTRIP_BF 0x13 +#define _3DPRIM_LINESTRIP_CONT_BF 0x14 +#define _3DPRIM_TRIFAN_NOSTIPPLE 0x15 + +#define _3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL 0 +#define _3DPRIM_VERTEXBUFFER_ACCESS_RANDOM 1 + +#define BRW_ANISORATIO_2 0 +#define BRW_ANISORATIO_4 1 +#define BRW_ANISORATIO_6 2 +#define BRW_ANISORATIO_8 3 +#define BRW_ANISORATIO_10 4 +#define BRW_ANISORATIO_12 5 +#define BRW_ANISORATIO_14 6 +#define BRW_ANISORATIO_16 7 + +#define BRW_BLENDFACTOR_ONE 0x1 +#define BRW_BLENDFACTOR_SRC_COLOR 0x2 +#define BRW_BLENDFACTOR_SRC_ALPHA 0x3 +#define BRW_BLENDFACTOR_DST_ALPHA 0x4 +#define BRW_BLENDFACTOR_DST_COLOR 0x5 +#define BRW_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6 +#define BRW_BLENDFACTOR_CONST_COLOR 0x7 +#define BRW_BLENDFACTOR_CONST_ALPHA 0x8 +#define BRW_BLENDFACTOR_SRC1_COLOR 0x9 +#define BRW_BLENDFACTOR_SRC1_ALPHA 0x0A +#define BRW_BLENDFACTOR_ZERO 0x11 +#define BRW_BLENDFACTOR_INV_SRC_COLOR 0x12 +#define BRW_BLENDFACTOR_INV_SRC_ALPHA 0x13 +#define BRW_BLENDFACTOR_INV_DST_ALPHA 0x14 +#define BRW_BLENDFACTOR_INV_DST_COLOR 0x15 +#define BRW_BLENDFACTOR_INV_CONST_COLOR 0x17 +#define BRW_BLENDFACTOR_INV_CONST_ALPHA 0x18 +#define BRW_BLENDFACTOR_INV_SRC1_COLOR 0x19 +#define BRW_BLENDFACTOR_INV_SRC1_ALPHA 0x1A + +#define BRW_BLENDFUNCTION_ADD 0 +#define BRW_BLENDFUNCTION_SUBTRACT 1 +#define BRW_BLENDFUNCTION_REVERSE_SUBTRACT 2 +#define BRW_BLENDFUNCTION_MIN 3 +#define BRW_BLENDFUNCTION_MAX 4 + +#define BRW_ALPHATEST_FORMAT_UNORM8 0 +#define BRW_ALPHATEST_FORMAT_FLOAT32 1 + +#define BRW_CHROMAKEY_KILL_ON_ANY_MATCH 0 +#define BRW_CHROMAKEY_REPLACE_BLACK 1 + +#define BRW_CLIP_API_OGL 0 +#define BRW_CLIP_API_DX 1 + +#define BRW_CLIPMODE_NORMAL 0 +#define BRW_CLIPMODE_CLIP_ALL 1 +#define BRW_CLIPMODE_CLIP_NON_REJECTED 2 +#define BRW_CLIPMODE_REJECT_ALL 3 +#define BRW_CLIPMODE_ACCEPT_ALL 4 + +#define BRW_CLIP_NDCSPACE 0 +#define BRW_CLIP_SCREENSPACE 1 + +#define BRW_COMPAREFUNCTION_ALWAYS 0 +#define BRW_COMPAREFUNCTION_NEVER 1 +#define BRW_COMPAREFUNCTION_LESS 2 +#define BRW_COMPAREFUNCTION_EQUAL 3 +#define BRW_COMPAREFUNCTION_LEQUAL 4 +#define BRW_COMPAREFUNCTION_GREATER 5 +#define BRW_COMPAREFUNCTION_NOTEQUAL 6 +#define BRW_COMPAREFUNCTION_GEQUAL 7 + +#define BRW_COVERAGE_PIXELS_HALF 0 +#define BRW_COVERAGE_PIXELS_1 1 +#define BRW_COVERAGE_PIXELS_2 2 +#define BRW_COVERAGE_PIXELS_4 3 + +#define BRW_CULLMODE_BOTH 0 +#define BRW_CULLMODE_NONE 1 +#define BRW_CULLMODE_FRONT 2 +#define BRW_CULLMODE_BACK 3 + +#define BRW_DEFAULTCOLOR_R8G8B8A8_UNORM 0 +#define BRW_DEFAULTCOLOR_R32G32B32A32_FLOAT 1 + +#define BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0 +#define BRW_DEPTHFORMAT_D32_FLOAT 1 +#define BRW_DEPTHFORMAT_D24_UNORM_S8_UINT 2 +#define BRW_DEPTHFORMAT_D16_UNORM 5 + +#define BRW_FLOATING_POINT_IEEE_754 0 +#define BRW_FLOATING_POINT_NON_IEEE_754 1 + +#define BRW_FRONTWINDING_CW 0 +#define BRW_FRONTWINDING_CCW 1 + +#define BRW_INDEX_BYTE 0 +#define BRW_INDEX_WORD 1 +#define BRW_INDEX_DWORD 2 + +#define BRW_LOGICOPFUNCTION_CLEAR 0 +#define BRW_LOGICOPFUNCTION_NOR 1 +#define BRW_LOGICOPFUNCTION_AND_INVERTED 2 +#define BRW_LOGICOPFUNCTION_COPY_INVERTED 3 +#define BRW_LOGICOPFUNCTION_AND_REVERSE 4 +#define BRW_LOGICOPFUNCTION_INVERT 5 +#define BRW_LOGICOPFUNCTION_XOR 6 +#define BRW_LOGICOPFUNCTION_NAND 7 +#define BRW_LOGICOPFUNCTION_AND 8 +#define BRW_LOGICOPFUNCTION_EQUIV 9 +#define BRW_LOGICOPFUNCTION_NOOP 10 +#define BRW_LOGICOPFUNCTION_OR_INVERTED 11 +#define BRW_LOGICOPFUNCTION_COPY 12 +#define BRW_LOGICOPFUNCTION_OR_REVERSE 13 +#define BRW_LOGICOPFUNCTION_OR 14 +#define BRW_LOGICOPFUNCTION_SET 15 + +#define BRW_MAPFILTER_NEAREST 0x0 +#define BRW_MAPFILTER_LINEAR 0x1 +#define BRW_MAPFILTER_ANISOTROPIC 0x2 + +#define BRW_MIPFILTER_NONE 0 +#define BRW_MIPFILTER_NEAREST 1 +#define BRW_MIPFILTER_LINEAR 3 + +#define BRW_POLYGON_FRONT_FACING 0 +#define BRW_POLYGON_BACK_FACING 1 + +#define BRW_PREFILTER_ALWAYS 0x0 +#define BRW_PREFILTER_NEVER 0x1 +#define BRW_PREFILTER_LESS 0x2 +#define BRW_PREFILTER_EQUAL 0x3 +#define BRW_PREFILTER_LEQUAL 0x4 +#define BRW_PREFILTER_GREATER 0x5 +#define BRW_PREFILTER_NOTEQUAL 0x6 +#define BRW_PREFILTER_GEQUAL 0x7 + +#define BRW_PROVOKING_VERTEX_0 0 +#define BRW_PROVOKING_VERTEX_1 1 +#define BRW_PROVOKING_VERTEX_2 2 + +#define BRW_RASTRULE_UPPER_LEFT 0 +#define BRW_RASTRULE_UPPER_RIGHT 1 + +#define BRW_RENDERTARGET_CLAMPRANGE_UNORM 0 +#define BRW_RENDERTARGET_CLAMPRANGE_SNORM 1 +#define BRW_RENDERTARGET_CLAMPRANGE_FORMAT 2 + +#define BRW_STENCILOP_KEEP 0 +#define BRW_STENCILOP_ZERO 1 +#define BRW_STENCILOP_REPLACE 2 +#define BRW_STENCILOP_INCRSAT 3 +#define BRW_STENCILOP_DECRSAT 4 +#define BRW_STENCILOP_INCR 5 +#define BRW_STENCILOP_DECR 6 +#define BRW_STENCILOP_INVERT 7 + +#define BRW_SURFACE_MIPMAPLAYOUT_BELOW 0 +#define BRW_SURFACE_MIPMAPLAYOUT_RIGHT 1 + +#define BRW_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000 +#define BRW_SURFACEFORMAT_R32G32B32A32_SINT 0x001 +#define BRW_SURFACEFORMAT_R32G32B32A32_UINT 0x002 +#define BRW_SURFACEFORMAT_R32G32B32A32_UNORM 0x003 +#define BRW_SURFACEFORMAT_R32G32B32A32_SNORM 0x004 +#define BRW_SURFACEFORMAT_R64G64_FLOAT 0x005 +#define BRW_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006 +#define BRW_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007 +#define BRW_SURFACEFORMAT_R32G32B32A32_USCALED 0x008 +#define BRW_SURFACEFORMAT_R32G32B32_FLOAT 0x040 +#define BRW_SURFACEFORMAT_R32G32B32_SINT 0x041 +#define BRW_SURFACEFORMAT_R32G32B32_UINT 0x042 +#define BRW_SURFACEFORMAT_R32G32B32_UNORM 0x043 +#define BRW_SURFACEFORMAT_R32G32B32_SNORM 0x044 +#define BRW_SURFACEFORMAT_R32G32B32_SSCALED 0x045 +#define BRW_SURFACEFORMAT_R32G32B32_USCALED 0x046 +#define BRW_SURFACEFORMAT_R16G16B16A16_UNORM 0x080 +#define BRW_SURFACEFORMAT_R16G16B16A16_SNORM 0x081 +#define BRW_SURFACEFORMAT_R16G16B16A16_SINT 0x082 +#define BRW_SURFACEFORMAT_R16G16B16A16_UINT 0x083 +#define BRW_SURFACEFORMAT_R16G16B16A16_FLOAT 0x084 +#define BRW_SURFACEFORMAT_R32G32_FLOAT 0x085 +#define BRW_SURFACEFORMAT_R32G32_SINT 0x086 +#define BRW_SURFACEFORMAT_R32G32_UINT 0x087 +#define BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088 +#define BRW_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089 +#define BRW_SURFACEFORMAT_L32A32_FLOAT 0x08A +#define BRW_SURFACEFORMAT_R32G32_UNORM 0x08B +#define BRW_SURFACEFORMAT_R32G32_SNORM 0x08C +#define BRW_SURFACEFORMAT_R64_FLOAT 0x08D +#define BRW_SURFACEFORMAT_R16G16B16X16_UNORM 0x08E +#define BRW_SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F +#define BRW_SURFACEFORMAT_A32X32_FLOAT 0x090 +#define BRW_SURFACEFORMAT_L32X32_FLOAT 0x091 +#define BRW_SURFACEFORMAT_I32X32_FLOAT 0x092 +#define BRW_SURFACEFORMAT_R16G16B16A16_SSCALED 0x093 +#define BRW_SURFACEFORMAT_R16G16B16A16_USCALED 0x094 +#define BRW_SURFACEFORMAT_R32G32_SSCALED 0x095 +#define BRW_SURFACEFORMAT_R32G32_USCALED 0x096 +#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0 +#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1 +#define BRW_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2 +#define BRW_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3 +#define BRW_SURFACEFORMAT_R10G10B10A2_UINT 0x0C4 +#define BRW_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5 +#define BRW_SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7 +#define BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8 +#define BRW_SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9 +#define BRW_SURFACEFORMAT_R8G8B8A8_SINT 0x0CA +#define BRW_SURFACEFORMAT_R8G8B8A8_UINT 0x0CB +#define BRW_SURFACEFORMAT_R16G16_UNORM 0x0CC +#define BRW_SURFACEFORMAT_R16G16_SNORM 0x0CD +#define BRW_SURFACEFORMAT_R16G16_SINT 0x0CE +#define BRW_SURFACEFORMAT_R16G16_UINT 0x0CF +#define BRW_SURFACEFORMAT_R16G16_FLOAT 0x0D0 +#define BRW_SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1 +#define BRW_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2 +#define BRW_SURFACEFORMAT_R11G11B10_FLOAT 0x0D3 +#define BRW_SURFACEFORMAT_R32_SINT 0x0D6 +#define BRW_SURFACEFORMAT_R32_UINT 0x0D7 +#define BRW_SURFACEFORMAT_R32_FLOAT 0x0D8 +#define BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9 +#define BRW_SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA +#define BRW_SURFACEFORMAT_L16A16_UNORM 0x0DF +#define BRW_SURFACEFORMAT_I24X8_UNORM 0x0E0 +#define BRW_SURFACEFORMAT_L24X8_UNORM 0x0E1 +#define BRW_SURFACEFORMAT_A24X8_UNORM 0x0E2 +#define BRW_SURFACEFORMAT_I32_FLOAT 0x0E3 +#define BRW_SURFACEFORMAT_L32_FLOAT 0x0E4 +#define BRW_SURFACEFORMAT_A32_FLOAT 0x0E5 +#define BRW_SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9 +#define BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA +#define BRW_SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB +#define BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC +#define BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED +#define BRW_SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE +#define BRW_SURFACEFORMAT_L16A16_FLOAT 0x0F0 +#define BRW_SURFACEFORMAT_R32_UNORM 0x0F1 +#define BRW_SURFACEFORMAT_R32_SNORM 0x0F2 +#define BRW_SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3 +#define BRW_SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4 +#define BRW_SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5 +#define BRW_SURFACEFORMAT_R16G16_SSCALED 0x0F6 +#define BRW_SURFACEFORMAT_R16G16_USCALED 0x0F7 +#define BRW_SURFACEFORMAT_R32_SSCALED 0x0F8 +#define BRW_SURFACEFORMAT_R32_USCALED 0x0F9 +#define BRW_SURFACEFORMAT_B5G6R5_UNORM 0x100 +#define BRW_SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101 +#define BRW_SURFACEFORMAT_B5G5R5A1_UNORM 0x102 +#define BRW_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103 +#define BRW_SURFACEFORMAT_B4G4R4A4_UNORM 0x104 +#define BRW_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105 +#define BRW_SURFACEFORMAT_R8G8_UNORM 0x106 +#define BRW_SURFACEFORMAT_R8G8_SNORM 0x107 +#define BRW_SURFACEFORMAT_R8G8_SINT 0x108 +#define BRW_SURFACEFORMAT_R8G8_UINT 0x109 +#define BRW_SURFACEFORMAT_R16_UNORM 0x10A +#define BRW_SURFACEFORMAT_R16_SNORM 0x10B +#define BRW_SURFACEFORMAT_R16_SINT 0x10C +#define BRW_SURFACEFORMAT_R16_UINT 0x10D +#define BRW_SURFACEFORMAT_R16_FLOAT 0x10E +#define BRW_SURFACEFORMAT_I16_UNORM 0x111 +#define BRW_SURFACEFORMAT_L16_UNORM 0x112 +#define BRW_SURFACEFORMAT_A16_UNORM 0x113 +#define BRW_SURFACEFORMAT_L8A8_UNORM 0x114 +#define BRW_SURFACEFORMAT_I16_FLOAT 0x115 +#define BRW_SURFACEFORMAT_L16_FLOAT 0x116 +#define BRW_SURFACEFORMAT_A16_FLOAT 0x117 +#define BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119 +#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A +#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B +#define BRW_SURFACEFORMAT_R8G8_SSCALED 0x11C +#define BRW_SURFACEFORMAT_R8G8_USCALED 0x11D +#define BRW_SURFACEFORMAT_R16_SSCALED 0x11E +#define BRW_SURFACEFORMAT_R16_USCALED 0x11F +#define BRW_SURFACEFORMAT_R8_UNORM 0x140 +#define BRW_SURFACEFORMAT_R8_SNORM 0x141 +#define BRW_SURFACEFORMAT_R8_SINT 0x142 +#define BRW_SURFACEFORMAT_R8_UINT 0x143 +#define BRW_SURFACEFORMAT_A8_UNORM 0x144 +#define BRW_SURFACEFORMAT_I8_UNORM 0x145 +#define BRW_SURFACEFORMAT_L8_UNORM 0x146 +#define BRW_SURFACEFORMAT_P4A4_UNORM 0x147 +#define BRW_SURFACEFORMAT_A4P4_UNORM 0x148 +#define BRW_SURFACEFORMAT_R8_SSCALED 0x149 +#define BRW_SURFACEFORMAT_R8_USCALED 0x14A +#define BRW_SURFACEFORMAT_R1_UINT 0x181 +#define BRW_SURFACEFORMAT_YCRCB_NORMAL 0x182 +#define BRW_SURFACEFORMAT_YCRCB_SWAPUVY 0x183 +#define BRW_SURFACEFORMAT_BC1_UNORM 0x186 +#define BRW_SURFACEFORMAT_BC2_UNORM 0x187 +#define BRW_SURFACEFORMAT_BC3_UNORM 0x188 +#define BRW_SURFACEFORMAT_BC4_UNORM 0x189 +#define BRW_SURFACEFORMAT_BC5_UNORM 0x18A +#define BRW_SURFACEFORMAT_BC1_UNORM_SRGB 0x18B +#define BRW_SURFACEFORMAT_BC2_UNORM_SRGB 0x18C +#define BRW_SURFACEFORMAT_BC3_UNORM_SRGB 0x18D +#define BRW_SURFACEFORMAT_MONO8 0x18E +#define BRW_SURFACEFORMAT_YCRCB_SWAPUV 0x18F +#define BRW_SURFACEFORMAT_YCRCB_SWAPY 0x190 +#define BRW_SURFACEFORMAT_DXT1_RGB 0x191 +#define BRW_SURFACEFORMAT_FXT1 0x192 +#define BRW_SURFACEFORMAT_R8G8B8_UNORM 0x193 +#define BRW_SURFACEFORMAT_R8G8B8_SNORM 0x194 +#define BRW_SURFACEFORMAT_R8G8B8_SSCALED 0x195 +#define BRW_SURFACEFORMAT_R8G8B8_USCALED 0x196 +#define BRW_SURFACEFORMAT_R64G64B64A64_FLOAT 0x197 +#define BRW_SURFACEFORMAT_R64G64B64_FLOAT 0x198 +#define BRW_SURFACEFORMAT_BC4_SNORM 0x199 +#define BRW_SURFACEFORMAT_BC5_SNORM 0x19A +#define BRW_SURFACEFORMAT_R16G16B16_UNORM 0x19C +#define BRW_SURFACEFORMAT_R16G16B16_SNORM 0x19D +#define BRW_SURFACEFORMAT_R16G16B16_SSCALED 0x19E +#define BRW_SURFACEFORMAT_R16G16B16_USCALED 0x19F + +#define BRW_SURFACERETURNFORMAT_FLOAT32 0 +#define BRW_SURFACERETURNFORMAT_S1 1 + +#define BRW_SURFACE_1D 0 +#define BRW_SURFACE_2D 1 +#define BRW_SURFACE_3D 2 +#define BRW_SURFACE_CUBE 3 +#define BRW_SURFACE_BUFFER 4 +#define BRW_SURFACE_NULL 7 + +#define BRW_TEXCOORDMODE_WRAP 0 +#define BRW_TEXCOORDMODE_MIRROR 1 +#define BRW_TEXCOORDMODE_CLAMP 2 +#define BRW_TEXCOORDMODE_CUBE 3 +#define BRW_TEXCOORDMODE_CLAMP_BORDER 4 +#define BRW_TEXCOORDMODE_MIRROR_ONCE 5 + +#define BRW_THREAD_PRIORITY_NORMAL 0 +#define BRW_THREAD_PRIORITY_HIGH 1 + +#define BRW_TILEWALK_XMAJOR 0 +#define BRW_TILEWALK_YMAJOR 1 + +#define BRW_VERTEX_SUBPIXEL_PRECISION_8BITS 0 +#define BRW_VERTEX_SUBPIXEL_PRECISION_4BITS 1 + +#define BRW_VERTEXBUFFER_ACCESS_VERTEXDATA 0 +#define BRW_VERTEXBUFFER_ACCESS_INSTANCEDATA 1 + +#define BRW_VFCOMPONENT_NOSTORE 0 +#define BRW_VFCOMPONENT_STORE_SRC 1 +#define BRW_VFCOMPONENT_STORE_0 2 +#define BRW_VFCOMPONENT_STORE_1_FLT 3 +#define BRW_VFCOMPONENT_STORE_1_INT 4 +#define BRW_VFCOMPONENT_STORE_VID 5 +#define BRW_VFCOMPONENT_STORE_IID 6 +#define BRW_VFCOMPONENT_STORE_PID 7 + + + +/* Execution Unit (EU) defines + */ + +#define BRW_ALIGN_1 0 +#define BRW_ALIGN_16 1 + +#define BRW_ADDRESS_DIRECT 0 +#define BRW_ADDRESS_REGISTER_INDIRECT_REGISTER 1 + +#define BRW_CHANNEL_X 0 +#define BRW_CHANNEL_Y 1 +#define BRW_CHANNEL_Z 2 +#define BRW_CHANNEL_W 3 + +#define BRW_COMPRESSION_NONE 0 +#define BRW_COMPRESSION_2NDHALF 1 +#define BRW_COMPRESSION_COMPRESSED 2 + +#define BRW_CONDITIONAL_NONE 0 +#define BRW_CONDITIONAL_Z 1 +#define BRW_CONDITIONAL_NZ 2 +#define BRW_CONDITIONAL_EQ 1 /* Z */ +#define BRW_CONDITIONAL_NEQ 2 /* NZ */ +#define BRW_CONDITIONAL_G 3 +#define BRW_CONDITIONAL_GE 4 +#define BRW_CONDITIONAL_L 5 +#define BRW_CONDITIONAL_LE 6 +#define BRW_CONDITIONAL_C 7 +#define BRW_CONDITIONAL_O 8 + +#define BRW_DEBUG_NONE 0 +#define BRW_DEBUG_BREAKPOINT 1 + +#define BRW_DEPENDENCY_NORMAL 0 +#define BRW_DEPENDENCY_NOTCLEARED 1 +#define BRW_DEPENDENCY_NOTCHECKED 2 +#define BRW_DEPENDENCY_DISABLE 3 + +#define BRW_EXECUTE_1 0 +#define BRW_EXECUTE_2 1 +#define BRW_EXECUTE_4 2 +#define BRW_EXECUTE_8 3 +#define BRW_EXECUTE_16 4 +#define BRW_EXECUTE_32 5 + +#define BRW_HORIZONTAL_STRIDE_0 0 +#define BRW_HORIZONTAL_STRIDE_1 1 +#define BRW_HORIZONTAL_STRIDE_2 2 +#define BRW_HORIZONTAL_STRIDE_4 3 + +#define BRW_INSTRUCTION_NORMAL 0 +#define BRW_INSTRUCTION_SATURATE 1 + +#define BRW_MASK_ENABLE 0 +#define BRW_MASK_DISABLE 1 + +#define BRW_OPCODE_MOV 1 +#define BRW_OPCODE_SEL 2 +#define BRW_OPCODE_NOT 4 +#define BRW_OPCODE_AND 5 +#define BRW_OPCODE_OR 6 +#define BRW_OPCODE_XOR 7 +#define BRW_OPCODE_SHR 8 +#define BRW_OPCODE_SHL 9 +#define BRW_OPCODE_RSR 10 +#define BRW_OPCODE_RSL 11 +#define BRW_OPCODE_ASR 12 +#define BRW_OPCODE_CMP 16 +#define BRW_OPCODE_JMPI 32 +#define BRW_OPCODE_IF 34 +#define BRW_OPCODE_IFF 35 +#define BRW_OPCODE_ELSE 36 +#define BRW_OPCODE_ENDIF 37 +#define BRW_OPCODE_DO 38 +#define BRW_OPCODE_WHILE 39 +#define BRW_OPCODE_BREAK 40 +#define BRW_OPCODE_CONTINUE 41 +#define BRW_OPCODE_HALT 42 +#define BRW_OPCODE_MSAVE 44 +#define BRW_OPCODE_MRESTORE 45 +#define BRW_OPCODE_PUSH 46 +#define BRW_OPCODE_POP 47 +#define BRW_OPCODE_WAIT 48 +#define BRW_OPCODE_SEND 49 +#define BRW_OPCODE_ADD 64 +#define BRW_OPCODE_MUL 65 +#define BRW_OPCODE_AVG 66 +#define BRW_OPCODE_FRC 67 +#define BRW_OPCODE_RNDU 68 +#define BRW_OPCODE_RNDD 69 +#define BRW_OPCODE_RNDE 70 +#define BRW_OPCODE_RNDZ 71 +#define BRW_OPCODE_MAC 72 +#define BRW_OPCODE_MACH 73 +#define BRW_OPCODE_LZD 74 +#define BRW_OPCODE_SAD2 80 +#define BRW_OPCODE_SADA2 81 +#define BRW_OPCODE_DP4 84 +#define BRW_OPCODE_DPH 85 +#define BRW_OPCODE_DP3 86 +#define BRW_OPCODE_DP2 87 +#define BRW_OPCODE_DPA2 88 +#define BRW_OPCODE_LINE 89 +#define BRW_OPCODE_NOP 126 + +#define BRW_PREDICATE_NONE 0 +#define BRW_PREDICATE_NORMAL 1 +#define BRW_PREDICATE_ALIGN1_ANYV 2 +#define BRW_PREDICATE_ALIGN1_ALLV 3 +#define BRW_PREDICATE_ALIGN1_ANY2H 4 +#define BRW_PREDICATE_ALIGN1_ALL2H 5 +#define BRW_PREDICATE_ALIGN1_ANY4H 6 +#define BRW_PREDICATE_ALIGN1_ALL4H 7 +#define BRW_PREDICATE_ALIGN1_ANY8H 8 +#define BRW_PREDICATE_ALIGN1_ALL8H 9 +#define BRW_PREDICATE_ALIGN1_ANY16H 10 +#define BRW_PREDICATE_ALIGN1_ALL16H 11 +#define BRW_PREDICATE_ALIGN16_REPLICATE_X 2 +#define BRW_PREDICATE_ALIGN16_REPLICATE_Y 3 +#define BRW_PREDICATE_ALIGN16_REPLICATE_Z 4 +#define BRW_PREDICATE_ALIGN16_REPLICATE_W 5 +#define BRW_PREDICATE_ALIGN16_ANY4H 6 +#define BRW_PREDICATE_ALIGN16_ALL4H 7 + +#define BRW_ARCHITECTURE_REGISTER_FILE 0 +#define BRW_GENERAL_REGISTER_FILE 1 +#define BRW_MESSAGE_REGISTER_FILE 2 +#define BRW_IMMEDIATE_VALUE 3 + +#define BRW_REGISTER_TYPE_UD 0 +#define BRW_REGISTER_TYPE_D 1 +#define BRW_REGISTER_TYPE_UW 2 +#define BRW_REGISTER_TYPE_W 3 +#define BRW_REGISTER_TYPE_UB 4 +#define BRW_REGISTER_TYPE_B 5 +#define BRW_REGISTER_TYPE_VF 5 /* packed float vector, immediates only? */ +#define BRW_REGISTER_TYPE_HF 6 +#define BRW_REGISTER_TYPE_V 6 /* packed int vector, immediates only, uword dest only */ +#define BRW_REGISTER_TYPE_F 7 + +#define BRW_ARF_NULL 0x00 +#define BRW_ARF_ADDRESS 0x10 +#define BRW_ARF_ACCUMULATOR 0x20 +#define BRW_ARF_FLAG 0x30 +#define BRW_ARF_MASK 0x40 +#define BRW_ARF_MASK_STACK 0x50 +#define BRW_ARF_MASK_STACK_DEPTH 0x60 +#define BRW_ARF_STATE 0x70 +#define BRW_ARF_CONTROL 0x80 +#define BRW_ARF_NOTIFICATION_COUNT 0x90 +#define BRW_ARF_IP 0xA0 + +#define BRW_AMASK 0 +#define BRW_IMASK 1 +#define BRW_LMASK 2 +#define BRW_CMASK 3 + + + +#define BRW_THREAD_NORMAL 0 +#define BRW_THREAD_ATOMIC 1 +#define BRW_THREAD_SWITCH 2 + +#define BRW_VERTICAL_STRIDE_0 0 +#define BRW_VERTICAL_STRIDE_1 1 +#define BRW_VERTICAL_STRIDE_2 2 +#define BRW_VERTICAL_STRIDE_4 3 +#define BRW_VERTICAL_STRIDE_8 4 +#define BRW_VERTICAL_STRIDE_16 5 +#define BRW_VERTICAL_STRIDE_32 6 +#define BRW_VERTICAL_STRIDE_64 7 +#define BRW_VERTICAL_STRIDE_128 8 +#define BRW_VERTICAL_STRIDE_256 9 +#define BRW_VERTICAL_STRIDE_ONE_DIMENSIONAL 0xF + +#define BRW_WIDTH_1 0 +#define BRW_WIDTH_2 1 +#define BRW_WIDTH_4 2 +#define BRW_WIDTH_8 3 +#define BRW_WIDTH_16 4 + +#define BRW_STATELESS_BUFFER_BOUNDARY_1K 0 +#define BRW_STATELESS_BUFFER_BOUNDARY_2K 1 +#define BRW_STATELESS_BUFFER_BOUNDARY_4K 2 +#define BRW_STATELESS_BUFFER_BOUNDARY_8K 3 +#define BRW_STATELESS_BUFFER_BOUNDARY_16K 4 +#define BRW_STATELESS_BUFFER_BOUNDARY_32K 5 +#define BRW_STATELESS_BUFFER_BOUNDARY_64K 6 +#define BRW_STATELESS_BUFFER_BOUNDARY_128K 7 +#define BRW_STATELESS_BUFFER_BOUNDARY_256K 8 +#define BRW_STATELESS_BUFFER_BOUNDARY_512K 9 +#define BRW_STATELESS_BUFFER_BOUNDARY_1M 10 +#define BRW_STATELESS_BUFFER_BOUNDARY_2M 11 + +#define BRW_POLYGON_FACING_FRONT 0 +#define BRW_POLYGON_FACING_BACK 1 + +#define BRW_MESSAGE_TARGET_NULL 0 +#define BRW_MESSAGE_TARGET_MATH 1 +#define BRW_MESSAGE_TARGET_SAMPLER 2 +#define BRW_MESSAGE_TARGET_GATEWAY 3 +#define BRW_MESSAGE_TARGET_DATAPORT_READ 4 +#define BRW_MESSAGE_TARGET_DATAPORT_WRITE 5 +#define BRW_MESSAGE_TARGET_URB 6 +#define BRW_MESSAGE_TARGET_THREAD_SPAWNER 7 + +#define BRW_SAMPLER_RETURN_FORMAT_FLOAT32 0 +#define BRW_SAMPLER_RETURN_FORMAT_UINT32 2 +#define BRW_SAMPLER_RETURN_FORMAT_SINT32 3 + +#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE 0 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE 0 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS 0 +#define BRW_SAMPLER_MESSAGE_SIMD8_KILLPIX 1 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD 1 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD 1 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS 2 +#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2 +#define BRW_SAMPLER_MESSAGE_SIMD8_RESINFO 2 +#define BRW_SAMPLER_MESSAGE_SIMD16_RESINFO 2 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_LD 3 +#define BRW_SAMPLER_MESSAGE_SIMD8_LD 3 +#define BRW_SAMPLER_MESSAGE_SIMD16_LD 3 + +#define BRW_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0 +#define BRW_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1 +#define BRW_DATAPORT_OWORD_BLOCK_2_OWORDS 2 +#define BRW_DATAPORT_OWORD_BLOCK_4_OWORDS 3 +#define BRW_DATAPORT_OWORD_BLOCK_8_OWORDS 4 + +#define BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD 0 +#define BRW_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS 2 + +#define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2 +#define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3 + +#define BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0 +#define BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1 +#define BRW_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ 2 +#define BRW_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3 + +#define BRW_DATAPORT_READ_TARGET_DATA_CACHE 0 +#define BRW_DATAPORT_READ_TARGET_RENDER_CACHE 1 +#define BRW_DATAPORT_READ_TARGET_SAMPLER_CACHE 2 + +#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE 0 +#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED 1 +#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01 2 +#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23 3 +#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01 4 + +#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0 +#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1 +#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE 2 +#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3 +#define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4 +#define BRW_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5 +#define BRW_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7 + +#define BRW_MATH_FUNCTION_INV 1 +#define BRW_MATH_FUNCTION_LOG 2 +#define BRW_MATH_FUNCTION_EXP 3 +#define BRW_MATH_FUNCTION_SQRT 4 +#define BRW_MATH_FUNCTION_RSQ 5 +#define BRW_MATH_FUNCTION_SIN 6 /* was 7 */ +#define BRW_MATH_FUNCTION_COS 7 /* was 8 */ +#define BRW_MATH_FUNCTION_SINCOS 8 /* was 6 */ +#define BRW_MATH_FUNCTION_TAN 9 +#define BRW_MATH_FUNCTION_POW 10 +#define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11 +#define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT 12 +#define BRW_MATH_FUNCTION_INT_DIV_REMAINDER 13 + +#define BRW_MATH_INTEGER_UNSIGNED 0 +#define BRW_MATH_INTEGER_SIGNED 1 + +#define BRW_MATH_PRECISION_FULL 0 +#define BRW_MATH_PRECISION_PARTIAL 1 + +#define BRW_MATH_SATURATE_NONE 0 +#define BRW_MATH_SATURATE_SATURATE 1 + +#define BRW_MATH_DATA_VECTOR 0 +#define BRW_MATH_DATA_SCALAR 1 + +#define BRW_URB_OPCODE_WRITE 0 + +#define BRW_URB_SWIZZLE_NONE 0 +#define BRW_URB_SWIZZLE_INTERLEAVE 1 +#define BRW_URB_SWIZZLE_TRANSPOSE 2 + +#define BRW_SCRATCH_SPACE_SIZE_1K 0 +#define BRW_SCRATCH_SPACE_SIZE_2K 1 +#define BRW_SCRATCH_SPACE_SIZE_4K 2 +#define BRW_SCRATCH_SPACE_SIZE_8K 3 +#define BRW_SCRATCH_SPACE_SIZE_16K 4 +#define BRW_SCRATCH_SPACE_SIZE_32K 5 +#define BRW_SCRATCH_SPACE_SIZE_64K 6 +#define BRW_SCRATCH_SPACE_SIZE_128K 7 +#define BRW_SCRATCH_SPACE_SIZE_256K 8 +#define BRW_SCRATCH_SPACE_SIZE_512K 9 +#define BRW_SCRATCH_SPACE_SIZE_1M 10 +#define BRW_SCRATCH_SPACE_SIZE_2M 11 + + + + +#define CMD_URB_FENCE 0x6000 +#define CMD_CONST_BUFFER_STATE 0x6001 +#define CMD_CONST_BUFFER 0x6002 + +#define CMD_STATE_BASE_ADDRESS 0x6101 +#define CMD_STATE_INSN_POINTER 0x6102 +#define CMD_PIPELINE_SELECT 0x6104 + +#define CMD_PIPELINED_STATE_POINTERS 0x7800 +#define CMD_BINDING_TABLE_PTRS 0x7801 +#define CMD_VERTEX_BUFFER 0x7808 +#define CMD_VERTEX_ELEMENT 0x7809 +#define CMD_INDEX_BUFFER 0x780a +#define CMD_VF_STATISTICS 0x780b + +#define CMD_DRAW_RECT 0x7900 +#define CMD_BLEND_CONSTANT_COLOR 0x7901 +#define CMD_CHROMA_KEY 0x7904 +#define CMD_DEPTH_BUFFER 0x7905 +#define CMD_POLY_STIPPLE_OFFSET 0x7906 +#define CMD_POLY_STIPPLE_PATTERN 0x7907 +#define CMD_LINE_STIPPLE_PATTERN 0x7908 +#define CMD_GLOBAL_DEPTH_OFFSET_CLAMP 0x7908 + +#define CMD_PIPE_CONTROL 0x7a00 + +#define CMD_3D_PRIM 0x7b00 + +#define CMD_MI_FLUSH 0x0200 + + +/* Various values from the R0 vertex header: + */ +#define R02_PRIM_END 0x1 +#define R02_PRIM_START 0x2 + + + +#endif diff --git a/src/brw_structs.h b/src/brw_structs.h new file mode 100644 index 00000000..1c59716a --- /dev/null +++ b/src/brw_structs.h @@ -0,0 +1,1325 @@ + /************************************************************************** + * + * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef BRW_STRUCTS_H +#define BRW_STRUCTS_H + +/* Command packets: + */ +struct header +{ + GLuint length:16; + GLuint opcode:16; +} bits; + + +union header_union +{ + struct header bits; + GLuint dword; +}; + +struct brw_3d_control +{ + struct + { + GLuint length:8; + GLuint notify_enable:1; + GLuint pad:3; + GLuint wc_flush_enable:1; + GLuint depth_stall_enable:1; + GLuint operation:2; + GLuint opcode:16; + } header; + + struct + { + GLuint pad:2; + GLuint dest_addr_type:1; + GLuint dest_addr:29; + } dest; + + GLuint dword2; + GLuint dword3; +}; + + +struct brw_3d_primitive +{ + struct + { + GLuint length:8; + GLuint pad:2; + GLuint topology:5; + GLuint indexed:1; + GLuint opcode:16; + } header; + + GLuint verts_per_instance; + GLuint start_vert_location; + GLuint instance_count; + GLuint start_instance_location; + GLuint base_vert_location; +}; + +/* These seem to be passed around as function args, so it works out + * better to keep them as #defines: + */ +#define BRW_FLUSH_READ_CACHE 0x1 +#define BRW_FLUSH_STATE_CACHE 0x2 +#define BRW_INHIBIT_FLUSH_RENDER_CACHE 0x4 +#define BRW_FLUSH_SNAPSHOT_COUNTERS 0x8 + +struct brw_mi_flush +{ + GLuint flags:4; + GLuint pad:12; + GLuint opcode:16; +}; + +struct brw_vf_statistics +{ + GLuint statistics_enable:1; + GLuint pad:15; + GLuint opcode:16; +}; + + + +struct brw_binding_table_pointers +{ + struct header header; + GLuint vs; + GLuint gs; + GLuint clp; + GLuint sf; + GLuint wm; +}; + + +struct brw_blend_constant_color +{ + struct header header; + GLfloat blend_constant_color[4]; +}; + + +struct brw_depthbuffer +{ + union header_union header; + + union { + struct { + GLuint pitch:18; + GLuint format:3; + GLuint pad:4; + GLuint depth_offset_disable:1; + GLuint tile_walk:1; + GLuint tiled_surface:1; + GLuint pad2:1; + GLuint surface_type:3; + } bits; + GLuint dword; + } dword1; + + GLuint dword2_base_addr; + + union { + struct { + GLuint pad:1; + GLuint mipmap_layout:1; + GLuint lod:4; + GLuint width:13; + GLuint height:13; + } bits; + GLuint dword; + } dword3; + + union { + struct { + GLuint pad:12; + GLuint min_array_element:9; + GLuint depth:11; + } bits; + GLuint dword; + } dword4; +}; + +struct brw_drawrect +{ + struct header header; + GLuint xmin:16; + GLuint ymin:16; + GLuint xmax:16; + GLuint ymax:16; + GLuint xorg:16; + GLuint yorg:16; +}; + + + + +struct brw_global_depth_offset_clamp +{ + struct header header; + GLfloat depth_offset_clamp; +}; + +struct brw_indexbuffer +{ + union { + struct + { + GLuint length:8; + GLuint index_format:2; + GLuint cut_index_enable:1; + GLuint pad:5; + GLuint opcode:16; + } bits; + GLuint dword; + + } header; + + GLuint buffer_start; + GLuint buffer_end; +}; + + +struct brw_line_stipple +{ + struct header header; + + struct + { + GLuint pattern:16; + GLuint pad:16; + } bits0; + + struct + { + GLuint repeat_count:9; + GLuint pad:7; + GLuint inverse_repeat_count:16; + } bits1; +}; + + +struct brw_pipelined_state_pointers +{ + struct header header; + + struct { + GLuint pad:5; + GLuint offset:27; + } vs; + + struct + { + GLuint enable:1; + GLuint pad:4; + GLuint offset:27; + } gs; + + struct + { + GLuint enable:1; + GLuint pad:4; + GLuint offset:27; + } clp; + + struct + { + GLuint pad:5; + GLuint offset:27; + } sf; + + struct + { + GLuint pad:5; + GLuint offset:27; + } wm; + + struct + { + GLuint pad:5; + GLuint offset:27; /* KW: check me! */ + } cc; +}; + + +struct brw_polygon_stipple_offset +{ + struct header header; + + struct { + GLuint y_offset:5; + GLuint pad:3; + GLuint x_offset:5; + GLuint pad0:19; + } bits0; +}; + + + +struct brw_polygon_stipple +{ + struct header header; + GLuint stipple[32]; +}; + + + +struct brw_pipeline_select +{ + struct + { + GLuint pipeline_select:1; + GLuint pad:15; + GLuint opcode:16; + } header; +}; + + +struct brw_pipe_control +{ + struct + { + GLuint length:8; + GLuint notify_enable:1; + GLuint pad:2; + GLuint instruction_state_cache_flush_enable:1; + GLuint write_cache_flush_enable:1; + GLuint depth_stall_enable:1; + GLuint post_sync_operation:2; + + GLuint opcode:16; + } header; + + struct + { + GLuint pad:2; + GLuint dest_addr_type:1; + GLuint dest_addr:29; + } bits1; + + GLuint data0; + GLuint data1; +}; + + +struct brw_urb_fence +{ + struct + { + GLuint length:8; + GLuint vs_realloc:1; + GLuint gs_realloc:1; + GLuint clp_realloc:1; + GLuint sf_realloc:1; + GLuint vfe_realloc:1; + GLuint cs_realloc:1; + GLuint pad:2; + GLuint opcode:16; + } header; + + struct + { + GLuint vs_fence:10; + GLuint gs_fence:10; + GLuint clp_fence:10; + GLuint pad:2; + } bits0; + + struct + { + GLuint sf_fence:10; + GLuint vf_fence:10; + GLuint cs_fence:10; + GLuint pad:2; + } bits1; +}; + +struct brw_constant_buffer_state /* previously brw_command_streamer */ +{ + struct header header; + + struct + { + GLuint nr_urb_entries:3; + GLuint pad:1; + GLuint urb_entry_size:5; + GLuint pad0:23; + } bits0; +}; + +struct brw_constant_buffer +{ + struct + { + GLuint length:8; + GLuint valid:1; + GLuint pad:7; + GLuint opcode:16; + } header; + + struct + { + GLuint buffer_length:6; + GLuint buffer_address:26; + } bits0; +}; + +struct brw_state_base_address +{ + struct header header; + + struct + { + GLuint modify_enable:1; + GLuint pad:4; + GLuint general_state_address:27; + } bits0; + + struct + { + GLuint modify_enable:1; + GLuint pad:4; + GLuint surface_state_address:27; + } bits1; + + struct + { + GLuint modify_enable:1; + GLuint pad:4; + GLuint indirect_object_state_address:27; + } bits2; + + struct + { + GLuint modify_enable:1; + GLuint pad:11; + GLuint general_state_upper_bound:20; + } bits3; + + struct + { + GLuint modify_enable:1; + GLuint pad:11; + GLuint indirect_object_state_upper_bound:20; + } bits4; +}; + +struct brw_state_prefetch +{ + struct header header; + + struct + { + GLuint prefetch_count:3; + GLuint pad:3; + GLuint prefetch_pointer:26; + } bits0; +}; + +struct brw_system_instruction_pointer +{ + struct header header; + + struct + { + GLuint pad:4; + GLuint system_instruction_pointer:28; + } bits0; +}; + + + + +/* State structs for the various fixed function units: + */ + + +struct thread0 +{ + GLuint pad0:1; + GLuint grf_reg_count:3; + GLuint pad1:2; + GLuint kernel_start_pointer:26; +}; + +struct thread1 +{ + GLuint ext_halt_exception_enable:1; + GLuint sw_exception_enable:1; + GLuint mask_stack_exception_enable:1; + GLuint timeout_exception_enable:1; + GLuint illegal_op_exception_enable:1; + GLuint pad0:3; + GLuint depth_coef_urb_read_offset:6; /* WM only */ + GLuint pad1:2; + GLuint floating_point_mode:1; + GLuint thread_priority:1; + GLuint binding_table_entry_count:8; + GLuint pad3:5; + GLuint single_program_flow:1; +}; + +struct thread2 +{ + GLuint per_thread_scratch_space:4; + GLuint pad0:6; + GLuint scratch_space_base_pointer:22; +}; + + +struct thread3 +{ + GLuint dispatch_grf_start_reg:4; + GLuint urb_entry_read_offset:6; + GLuint pad0:1; + GLuint urb_entry_read_length:6; + GLuint pad1:1; + GLuint const_urb_entry_read_offset:6; + GLuint pad2:1; + GLuint const_urb_entry_read_length:6; + GLuint pad3:1; +}; + + + +struct brw_clip_unit_state +{ + struct thread0 thread0; + struct thread1 thread1; + struct thread2 thread2; + struct thread3 thread3; + + struct + { + GLuint pad0:9; + GLuint gs_output_stats:1; /* not always */ + GLuint stats_enable:1; + GLuint nr_urb_entries:7; + GLuint pad1:1; + GLuint urb_entry_allocation_size:5; + GLuint pad2:1; + GLuint max_threads:6; /* may be less */ + GLuint pad3:1; + } thread4; + + struct + { + GLuint pad0:13; + GLuint clip_mode:3; + GLuint userclip_enable_flags:8; + GLuint userclip_must_clip:1; + GLuint pad1:1; + GLuint guard_band_enable:1; + GLuint viewport_z_clip_enable:1; + GLuint viewport_xy_clip_enable:1; + GLuint vertex_position_space:1; + GLuint api_mode:1; + GLuint pad2:1; + } clip5; + + struct + { + GLuint pad0:5; + GLuint clipper_viewport_state_ptr:27; + } clip6; + + + GLfloat viewport_xmin; + GLfloat viewport_xmax; + GLfloat viewport_ymin; + GLfloat viewport_ymax; +}; + + + +struct brw_cc_unit_state +{ + struct + { + GLuint pad0:3; + GLuint bf_stencil_pass_depth_pass_op:3; + GLuint bf_stencil_pass_depth_fail_op:3; + GLuint bf_stencil_fail_op:3; + GLuint bf_stencil_func:3; + GLuint bf_stencil_enable:1; + GLuint pad1:2; + GLuint stencil_write_enable:1; + GLuint stencil_pass_depth_pass_op:3; + GLuint stencil_pass_depth_fail_op:3; + GLuint stencil_fail_op:3; + GLuint stencil_func:3; + GLuint stencil_enable:1; + } cc0; + + + struct + { + GLuint bf_stencil_ref:8; + GLuint stencil_write_mask:8; + GLuint stencil_test_mask:8; + GLuint stencil_ref:8; + } cc1; + + + struct + { + GLuint logicop_enable:1; + GLuint pad0:10; + GLuint depth_write_enable:1; + GLuint depth_test_function:3; + GLuint depth_test:1; + GLuint bf_stencil_write_mask:8; + GLuint bf_stencil_test_mask:8; + } cc2; + + + struct + { + GLuint pad0:8; + GLuint alpha_test_func:3; + GLuint alpha_test:1; + GLuint blend_enable:1; + GLuint ia_blend_enable:1; + GLuint pad1:1; + GLuint alpha_test_format:1; + GLuint pad2:16; + } cc3; + + struct + { + GLuint pad0:5; + GLuint cc_viewport_state_offset:27; + } cc4; + + struct + { + GLuint pad0:2; + GLuint ia_dest_blend_factor:5; + GLuint ia_src_blend_factor:5; + GLuint ia_blend_function:3; + GLuint statistics_enable:1; + GLuint logicop_func:4; + GLuint pad1:11; + GLuint dither_enable:1; + } cc5; + + struct + { + GLuint clamp_post_alpha_blend:1; + GLuint clamp_pre_alpha_blend:1; + GLuint clamp_range:2; + GLuint pad0:11; + GLuint y_dither_offset:2; + GLuint x_dither_offset:2; + GLuint dest_blend_factor:5; + GLuint src_blend_factor:5; + GLuint blend_function:3; + } cc6; + + struct { + union { + GLfloat f; + GLubyte ub[4]; + } alpha_ref; + } cc7; +}; + + + +struct brw_sf_unit_state +{ + struct thread0 thread0; + struct thread1 thread1; + struct thread2 thread2; + struct thread3 thread3; + + struct + { + GLuint pad0:10; + GLuint stats_enable:1; + GLuint nr_urb_entries:7; + GLuint pad1:1; + GLuint urb_entry_allocation_size:5; + GLuint pad2:1; + GLuint max_threads:6; + GLuint pad3:1; + } thread4; + + struct + { + GLuint front_winding:1; + GLuint viewport_transform:1; + GLuint pad0:3; + GLuint sf_viewport_state_offset:27; + } sf5; + + struct + { + GLuint pad0:9; + GLuint dest_org_vbias:4; + GLuint dest_org_hbias:4; + GLuint scissor:1; + GLuint disable_2x2_trifilter:1; + GLuint disable_zero_pix_trifilter:1; + GLuint point_rast_rule:2; + GLuint line_endcap_aa_region_width:2; + GLuint line_width:4; + GLuint fast_scissor_disable:1; + GLuint cull_mode:2; + GLuint aa_enable:1; + } sf6; + + struct + { + GLuint point_size:11; + GLuint use_point_size_state:1; + GLuint subpixel_precision:1; + GLuint sprite_point:1; + GLuint pad0:11; + GLuint trifan_pv:2; + GLuint linestrip_pv:2; + GLuint tristrip_pv:2; + GLuint line_last_pixel_enable:1; + } sf7; + +}; + + +struct brw_gs_unit_state +{ + struct thread0 thread0; + struct thread1 thread1; + struct thread2 thread2; + struct thread3 thread3; + + struct + { + GLuint pad0:10; + GLuint stats_enable:1; + GLuint nr_urb_entries:7; + GLuint pad1:1; + GLuint urb_entry_allocation_size:5; + GLuint pad2:1; + GLuint max_threads:1; + GLuint pad3:6; + } thread4; + + struct + { + GLuint sampler_count:3; + GLuint pad0:2; + GLuint sampler_state_pointer:27; + } gs5; + + + struct + { + GLuint max_vp_index:4; + GLuint pad0:26; + GLuint reorder_enable:1; + GLuint pad1:1; + } gs6; +}; + + +struct brw_vs_unit_state +{ + struct thread0 thread0; + struct thread1 thread1; + struct thread2 thread2; + struct thread3 thread3; + + struct + { + GLuint pad0:10; + GLuint stats_enable:1; + GLuint nr_urb_entries:7; + GLuint pad1:1; + GLuint urb_entry_allocation_size:5; + GLuint pad2:1; + GLuint max_threads:4; + GLuint pad3:3; + } thread4; + + struct + { + GLuint sampler_count:3; + GLuint pad0:2; + GLuint sampler_state_pointer:27; + } vs5; + + struct + { + GLuint vs_enable:1; + GLuint vert_cache_disable:1; + GLuint pad0:30; + } vs6; +}; + + +struct brw_wm_unit_state +{ + struct thread0 thread0; + struct thread1 thread1; + struct thread2 thread2; + struct thread3 thread3; + + struct { + GLuint stats_enable:1; + GLuint pad0:1; + GLuint sampler_count:3; + GLuint sampler_state_pointer:27; + } wm4; + + struct + { + GLuint enable_8_pix:1; + GLuint enable_16_pix:1; + GLuint enable_32_pix:1; + GLuint pad0:7; + GLuint legacy_global_depth_bias:1; + GLuint line_stipple:1; + GLuint depth_offset:1; + GLuint polygon_stipple:1; + GLuint line_aa_region_width:2; + GLuint line_endcap_aa_region_width:2; + GLuint early_depth_test:1; + GLuint thread_dispatch_enable:1; + GLuint program_uses_depth:1; + GLuint program_computes_depth:1; + GLuint program_uses_killpixel:1; + GLuint legacy_line_rast: 1; + GLuint pad1:1; + GLuint max_threads:6; + GLuint pad2:1; + } wm5; + + GLfloat global_depth_offset_constant; + GLfloat global_depth_offset_scale; +}; + +struct brw_sampler_default_color { + GLfloat color[4]; +}; + +struct brw_sampler_state +{ + + struct + { + GLuint shadow_function:3; + GLuint lod_bias:11; + GLuint min_filter:3; + GLuint mag_filter:3; + GLuint mip_filter:2; + GLuint base_level:5; + GLuint pad:1; + GLuint lod_preclamp:1; + GLuint default_color_mode:1; + GLuint pad0:1; + GLuint disable:1; + } ss0; + + struct + { + GLuint r_wrap_mode:3; + GLuint t_wrap_mode:3; + GLuint s_wrap_mode:3; + GLuint pad:3; + GLuint max_lod:10; + GLuint min_lod:10; + } ss1; + + + struct + { + GLuint pad:5; + GLuint default_color_pointer:27; + } ss2; + + struct + { + GLuint pad:19; + GLuint max_aniso:3; + GLuint chroma_key_mode:1; + GLuint chroma_key_index:2; + GLuint chroma_key_enable:1; + GLuint monochrome_filter_width:3; + GLuint monochrome_filter_height:3; + } ss3; +}; + + +struct brw_clipper_viewport +{ + GLfloat xmin; + GLfloat xmax; + GLfloat ymin; + GLfloat ymax; +}; + +struct brw_cc_viewport +{ + GLfloat min_depth; + GLfloat max_depth; +}; + +struct brw_sf_viewport +{ + struct { + GLfloat m00; + GLfloat m11; + GLfloat m22; + GLfloat m30; + GLfloat m31; + GLfloat m32; + } viewport; + + struct { + GLshort xmin; + GLshort ymin; + GLshort xmax; + GLshort ymax; + } scissor; +}; + +/* Documented in the subsystem/shared-functions/sampler chapter... + */ +struct brw_surface_state +{ + struct { + GLuint cube_pos_z:1; + GLuint cube_neg_z:1; + GLuint cube_pos_y:1; + GLuint cube_neg_y:1; + GLuint cube_pos_x:1; + GLuint cube_neg_x:1; + GLuint pad:4; + GLuint mipmap_layout_mode:1; + GLuint vert_line_stride_ofs:1; + GLuint vert_line_stride:1; + GLuint color_blend:1; + GLuint writedisable_blue:1; + GLuint writedisable_green:1; + GLuint writedisable_red:1; + GLuint writedisable_alpha:1; + GLuint surface_format:9; + GLuint data_return_format:1; + GLuint pad0:1; + GLuint surface_type:3; + } ss0; + + struct { + GLuint base_addr; + } ss1; + + struct { + GLuint pad:2; + GLuint mip_count:4; + GLuint width:13; + GLuint height:13; + } ss2; + + struct { + GLuint tile_walk:1; + GLuint tiled_surface:1; + GLuint pad:1; + GLuint pitch:18; + GLuint depth:11; + } ss3; + + struct { + GLuint pad:19; + GLuint min_array_elt:9; + GLuint min_lod:4; + } ss4; +}; + + + +struct brw_vertex_buffer_state +{ + struct { + GLuint pitch:11; + GLuint pad:15; + GLuint access_type:1; + GLuint vb_index:5; + } vb0; + + GLuint start_addr; + GLuint max_index; +#if 1 + GLuint instance_data_step_rate; /* not included for sequential/random vertices? */ +#endif +}; + +#define BRW_VBP_MAX 17 + +struct brw_vb_array_state { + struct header header; + struct brw_vertex_buffer_state vb[BRW_VBP_MAX]; +}; + + +struct brw_vertex_element_state +{ + struct + { + GLuint src_offset:11; + GLuint pad:5; + GLuint src_format:9; + GLuint pad0:1; + GLuint valid:1; + GLuint vertex_buffer_index:5; + } ve0; + + struct + { + GLuint dst_offset:8; + GLuint pad:8; + GLuint vfcomponent3:4; + GLuint vfcomponent2:4; + GLuint vfcomponent1:4; + GLuint vfcomponent0:4; + } ve1; +}; + +#define BRW_VEP_MAX 18 + +struct brw_vertex_element_packet { + struct header header; + struct brw_vertex_element_state ve[BRW_VEP_MAX]; /* note: less than _TNL_ATTRIB_MAX */ +}; + + +struct brw_urb_immediate { + GLuint opcode:4; + GLuint offset:6; + GLuint swizzle_control:2; + GLuint pad:1; + GLuint allocate:1; + GLuint used:1; + GLuint complete:1; + GLuint response_length:4; + GLuint msg_length:4; + GLuint msg_target:4; + GLuint pad1:3; + GLuint end_of_thread:1; +}; + +/* Instruction format for the execution units: + */ + +struct brw_instruction +{ + struct + { + GLuint opcode:7; + GLuint pad:1; + GLuint access_mode:1; + GLuint mask_control:1; + GLuint dependency_control:2; + GLuint compression_control:2; + GLuint thread_control:2; + GLuint predicate_control:4; + GLuint predicate_inverse:1; + GLuint execution_size:3; + GLuint destreg__conditonalmod:4; /* destreg - send, conditionalmod - others */ + GLuint pad0:2; + GLuint debug_control:1; + GLuint saturate:1; + } header; + + union { + struct + { + GLuint dest_reg_file:2; + GLuint dest_reg_type:3; + GLuint src0_reg_file:2; + GLuint src0_reg_type:3; + GLuint src1_reg_file:2; + GLuint src1_reg_type:3; + GLuint pad:1; + GLuint dest_subreg_nr:5; + GLuint dest_reg_nr:8; + GLuint dest_horiz_stride:2; + GLuint dest_address_mode:1; + } da1; + + struct + { + GLuint dest_reg_file:2; + GLuint dest_reg_type:3; + GLuint src0_reg_file:2; + GLuint src0_reg_type:3; + GLuint pad:6; + GLint dest_indirect_offset:10; /* offset against the deref'd address reg */ + GLuint dest_subreg_nr:3; /* subnr for the address reg a0.x */ + GLuint dest_horiz_stride:2; + GLuint dest_address_mode:1; + } ia1; + + struct + { + GLuint dest_reg_file:2; + GLuint dest_reg_type:3; + GLuint src0_reg_file:2; + GLuint src0_reg_type:3; + GLuint src1_reg_file:2; + GLuint src1_reg_type:3; + GLuint pad0:1; + GLuint dest_writemask:4; + GLuint dest_subreg_nr:1; + GLuint dest_reg_nr:8; + GLuint pad1:2; + GLuint dest_address_mode:1; + } da16; + + struct + { + GLuint dest_reg_file:2; + GLuint dest_reg_type:3; + GLuint src0_reg_file:2; + GLuint src0_reg_type:3; + GLuint pad0:6; + GLuint dest_writemask:4; + GLint dest_indirect_offset:6; + GLuint dest_subreg_nr:3; + GLuint pad1:2; + GLuint dest_address_mode:1; + } ia16; + } bits1; + + + union { + struct + { + GLuint src0_subreg_nr:5; + GLuint src0_reg_nr:8; + GLuint src0_abs:1; + GLuint src0_negate:1; + GLuint src0_address_mode:1; + GLuint src0_horiz_stride:2; + GLuint src0_width:3; + GLuint src0_vert_stride:4; + GLuint flag_reg_nr:1; + GLuint pad:6; + } da1; + + struct + { + GLint src0_indirect_offset:10; + GLuint src0_subreg_nr:3; + GLuint src0_abs:1; + GLuint src0_negate:1; + GLuint src0_address_mode:1; + GLuint src0_horiz_stride:2; + GLuint src0_width:3; + GLuint src0_vert_stride:4; + GLuint flag_reg_nr:1; + GLuint pad:6; + } ia1; + + struct + { + GLuint src0_swz_x:2; + GLuint src0_swz_y:2; + GLuint src0_subreg_nr:1; + GLuint src0_reg_nr:8; + GLuint src0_abs:1; + GLuint src0_negate:1; + GLuint src0_address_mode:1; + GLuint src0_swz_z:2; + GLuint src0_swz_w:2; + GLuint pad0:1; + GLuint src0_vert_stride:4; + GLuint flag_reg_nr:1; + GLuint pad1:6; + } da16; + + struct + { + GLuint src0_swz_x:2; + GLuint src0_swz_y:2; + GLint src0_indirect_offset:6; + GLuint src0_subreg_nr:3; + GLuint src0_abs:1; + GLuint src0_negate:1; + GLuint src0_address_mode:1; + GLuint src0_swz_z:2; + GLuint src0_swz_w:2; + GLuint pad0:1; + GLuint src0_vert_stride:4; + GLuint flag_reg_nr:1; + GLuint pad1:6; + } ia16; + + } bits2; + + union + { + struct + { + GLuint src1_subreg_nr:5; + GLuint src1_reg_nr:8; + GLuint src1_abs:1; + GLuint src1_negate:1; + GLuint pad:1; + GLuint src1_horiz_stride:2; + GLuint src1_width:3; + GLuint src1_vert_stride:4; + GLuint pad0:7; + } da1; + + struct + { + GLuint src1_swz_x:2; + GLuint src1_swz_y:2; + GLuint src1_subreg_nr:1; + GLuint src1_reg_nr:8; + GLuint src1_abs:1; + GLuint src1_negate:1; + GLuint pad0:1; + GLuint src1_swz_z:2; + GLuint src1_swz_w:2; + GLuint pad1:1; + GLuint src1_vert_stride:4; + GLuint pad2:7; + } da16; + + struct + { + GLint src1_indirect_offset:10; + GLuint src1_subreg_nr:3; + GLuint src1_abs:1; + GLuint src1_negate:1; + GLuint pad0:1; + GLuint src1_horiz_stride:2; + GLuint src1_width:3; + GLuint src1_vert_stride:4; + GLuint flag_reg_nr:1; + GLuint pad1:6; + } ia1; + + struct + { + GLuint src1_swz_x:2; + GLuint src1_swz_y:2; + GLint src1_indirect_offset:6; + GLuint src1_subreg_nr:3; + GLuint src1_abs:1; + GLuint src1_negate:1; + GLuint pad0:1; + GLuint src1_swz_z:2; + GLuint src1_swz_w:2; + GLuint pad1:1; + GLuint src1_vert_stride:4; + GLuint flag_reg_nr:1; + GLuint pad2:6; + } ia16; + + + struct + { + GLint jump_count:16; /* note: signed */ + GLuint pop_count:4; + GLuint pad0:12; + } if_else; + + struct { + GLuint function:4; + GLuint int_type:1; + GLuint precision:1; + GLuint saturate:1; + GLuint data_type:1; + GLuint pad0:8; + GLuint response_length:4; + GLuint msg_length:4; + GLuint msg_target:4; + GLuint pad1:3; + GLuint end_of_thread:1; + } math; + + struct { + GLuint binding_table_index:8; + GLuint sampler:4; + GLuint return_format:2; + GLuint msg_type:2; + GLuint response_length:4; + GLuint msg_length:4; + GLuint msg_target:4; + GLuint pad1:3; + GLuint end_of_thread:1; + } sampler; + + struct brw_urb_immediate urb; + + struct { + GLuint binding_table_index:8; + GLuint msg_control:4; + GLuint msg_type:2; + GLuint target_cache:2; + GLuint response_length:4; + GLuint msg_length:4; + GLuint msg_target:4; + GLuint pad1:3; + GLuint end_of_thread:1; + } dp_read; + + struct { + GLuint binding_table_index:8; + GLuint msg_control:3; + GLuint pixel_scoreboard_clear:1; + GLuint msg_type:3; + GLuint send_commit_msg:1; + GLuint response_length:4; + GLuint msg_length:4; + GLuint msg_target:4; + GLuint pad1:3; + GLuint end_of_thread:1; + } dp_write; + + struct { + GLuint pad:16; + GLuint response_length:4; + GLuint msg_length:4; + GLuint msg_target:4; + GLuint pad1:3; + GLuint end_of_thread:1; + } generic; + + GLuint ud; + } bits3; +}; + + +#endif diff --git a/src/i810_reg.h b/src/i810_reg.h index 5b9654b2..5ccd8cc5 100644 --- a/src/i810_reg.h +++ b/src/i810_reg.h @@ -1594,6 +1594,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define MI_WRITE_DIRTY_STATE (1<<4) #define MI_END_SCENE (1<<3) #define MI_INHIBIT_RENDER_CACHE_FLUSH (1<<2) +#define MI_STATE_INSTRUCTION_CACHE_FLUSH (1<<1) #define MI_INVALIDATE_MAP_CACHE (1<<0) /* Noop */ @@ -1608,6 +1609,33 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define ENABLE_FOG_CONST (1<<24) #define ENABLE_FOG_DENSITY (1<<23) +/* + * New regs for broadwater -- we need to split this file up sensibly somehow. + */ +#define STATE3D_PIPELINE_SELECT (CMD_3D | (0x01<<24) | (0x04<<16)) +#define PIPELINE_SELECT_3D 0 +#define PIPELINE_SELECT_MEDIA 1 + +#define STATE3D_URB_FENCE (CMD_3D | (0x00<<24) | (0x00<<16)) +#define UF0_CS_REALLOC (1 << 13) +#define UF0_VFE_REALLOC (1 << 12) +#define UF0_SF_REALLOC (1 << 11) +#define UF0_CLIP_REALLOC (1 << 10) +#define UF0_GS_REALLOC (1 << 9) +#define UF0_VS_REALLOC (1 << 8) +#define UF1_CLIP_FENCE_SHIFT 20 +#define UF1_GS_FENCE_SHIFT 10 +#define UF1_VS_FENCE_SHIFT 0 +#define UF2_CS_FENCE_SHIFT 20 +#define UF2_VFE_FENCE_SHIFT 10 +#define UF2_SF_FENCE_SHIFT 0 + +#define STATE3D_DRAWING_RECTANGLE_BRW (CMD_3D | (0x01<<24) | (0x00<<16)) + +#define PRIMITIVE3D_BRW (CMD_3D | (0x03<<27) | (0x08<<16)) +#define PRIM3D_BRW_POINTLIST 0x0 +/* End regs for broadwater */ + #define MAX_DISPLAY_PIPES 2 diff --git a/src/i830_video.c b/src/i830_video.c index 1a133b9a..d13b75fd 100644 --- a/src/i830_video.c +++ b/src/i830_video.c @@ -83,6 +83,8 @@ THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "xaalocal.h" #include "dixstruct.h" #include "fourcc.h" +#include "brw_defines.h" +#include "brw_structs.h" #ifndef USE_USLEEP_FOR_VIDEO #define USE_USLEEP_FOR_VIDEO 0 @@ -488,7 +490,7 @@ I830InitVideo(ScreenPtr pScreen) /* Set up textured video if we can do it at this depth and we are on * supported hardware. */ - if (pScrn->bitsPerPixel >= 16 && IS_I9XX(pI830)) { + if (pScrn->bitsPerPixel >= 16 && IS_I9XX(pI830) || IS_BROADWATER(pI830)) { texturedAdaptor = I830SetupImageVideoTextured(pScreen); if (texturedAdaptor != NULL) { adaptors[num_adaptors++] = texturedAdaptor; @@ -2607,6 +2609,247 @@ I915DisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id, pI830->AccelInfoRec->NeedToSync = TRUE; } +static void +BroadwaterDisplayVideoTextured(ScrnInfoPtr pScrn, I830PortPrivPtr pPriv, int id, + RegionPtr dstRegion, + short width, short height, int video_pitch, + int x1, int y1, int x2, int y2, + short src_w, short src_h, + short drw_w, short drw_h, + DrawablePtr pDraw) +{ + I830Ptr pI830 = I830PTR(pScrn); + CARD32 format, ms3, s2; + BoxPtr pbox; + int nbox, dxo, dyo; + Bool planar; + int urb_vs_start, urb_vs_size; + int urb_gs_start, urb_gs_size; + int urb_clip_start, urb_clip_size; + int urb_sf_start, urb_sf_size; + int urb_cs_start, urb_cs_size; + struct brw_surface_state *dest_surf_state; + struct brw_surface_state *src_surf_state; + struct brw_sampler_state *src_sampler_state; + struct brw_cc_unit_state *cc_state; + + ErrorF("BroadwaterDisplayVideoTextured: %dx%d (pitch %d)\n", width, height, + video_pitch); + + assert((id == FOURCC_UYVY) || (id == FOURCC_YUY2)); + + /* Tell the rotation code that we have stomped its invariant state by + * setting a high bit. We don't use any invariant 3D state for video, so we + * don't have to worry about it ourselves. + */ + *pI830->used3D |= 1 << 30; + + /* Set up a default static partitioning of the URB, which is supposed to + * allow anything we would want to do, at potentially lower performance. + */ + urb_vs_start = 0; + urb_vs_size = 8 * 5; + urb_gs_start = urb_vs_start + urb_vs_size; + urb_gs_size = 4 * 5; + urb_clip_start = urb_gs_start + urb_gs_size; + urb_clip_size = 6 * 5; + urb_sf_start = urb_clip_start + urb_clip_size; + urb_sf_size = 8 * 11; + urb_cs_start = urb_sf_start + urb_sf_size; + urb_cs_size = 2 * 32; + + /* We'll be poking the state buffers that could be in use by the 3d hardware + * here, but we should have synced the 3D engine if we've reached this point. + */ + + /* XXX: Allocate space for our state buffers, and set up the state structure + * pointers. + */ + + /* Set up the state buffer for the destination surface */ + memset(dest_surf_state, 0, sizeof(*dest_surf_state)); + dest_surf_state->ss0.surface_type = BRW_SURFACE_2D; + if (pI830->cpp == 2) { + dest_surf_state->ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM; + } else { + dest_surf_state->ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8X8_UNORM; + } + dest_surf_state->ss1.base_addr = pI830->bufferOffset; + dest_surf_state->ss2.width = pScrn->virtualX - 1; + dest_surf_state->ss2.height = pScrn->virtualY - 1; + dest_surf_state->ss3.pitch = pI830->displayWidth * pI830->cpp; + + /* Set up the source surface state buffer */ + memset(src_surf_state, 0, sizeof(*src_surf_state)); + src_surf_state->ss0.surface_type = BRW_SURFACE_2D; + switch (id) { + case FOURCC_YUY2: + src_surf_state->ss0.surface_format = BRW_SURFACEFORMAT_YCRCB_NORMAL; + break; + case FOURCC_UYVY: + src_surf_state->ss0.surface_format = BRW_SURFACEFORMAT_YCRCB_SWAPY; + break; + } + src_surf_state->ss1.base_addr = pPriv->YBuf0offset; + src_surf_state->ss2.width = width; + src_surf_state->ss2.height = height; + src_surf_state->ss3.pitch = video_pitch - 1; + + /* Set up the packed YUV source sampler. Doesn't do colorspace conversion. + */ + memset(src_sampler_state, 0, sizeof(*src_sampler_state)); + src_sampler_state->ss0.min_filter = BRW_MAPFILTER_LINEAR; + src_sampler_state->ss0.mag_filter = BRW_MAPFILTER_LINEAR; + src_sampler_state->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CLAMP; + src_sampler_state->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CLAMP; + + /* XXX: Set up binding table state */ + /* XXX: Set up the VF for however we send our prims */ + /* XXX: Set up the SF kernel to do coord interp */ + /* XXX: Set up the SF state */ + /* XXX: Set up the clipper to do nothing for us, I think */ + + /* XXX: Set up the PS kernel (dispatched by WM) for convertiny YUV to RGB. + * The 3D driver does this as: + * + CONST C0 = { -.5, -.0625, -.5, 1.164 } + CONST C1 = { 1.596, -0.813, 2.018, -.391 } + UYV = TEX ... + UYV.xyz = ADD UYV, C0 + UYV.y = MUL UYV.y, C0.w + RGB.xyz = MAD UYV.xxz, C1, UYV.y + RGB.y = MAD UYV.z, C1.w, RGB.y + * + */ + + /* XXX: Set up the WM state. */ + + /* XXX: Set up CC_VIEWPORT, though we really don't care about its behavior. + */ + + memset(cc_state, 0, sizeof(*cc_state)); + /* XXX: Set pointer to CC_VIEWPORT */ + + BEGIN_LP_RING(XXX); + OUT_RING(MI_FLUSH | MI_STATE_INSTRUCTION_CACHE_FLUSH); + + OUT_RING(STATE3D_PIPELINE_SELECT | PIPELINE_SELECT_3D); + + OUT_RING(STATE3D_URB_FENCE | + UF0_CS_REALLOC | + UF0_VFE_REALLOC | + UF0_SF_REALLOC | + UF0_CLIP_REALLOC | + UF0_GS_REALLOC | + UF0_VS_REALLOC); + OUT_RING(((urb_clip_start + urb_clip_size) << UF1_CLIP_FENCE_SHIFT) | + ((urb_gs_start + urb_gs_size) << UF1_GS_FENCE_SHIFT) | + ((urb_vs_start + urb_vs_size) << UF1_VS_FENCE_SHIFT)); + OUT_RING(((urb_cs_start + urb_cs_size) << UF2_CS_FENCE_SHIFT) | + ((urb_vfe_start + urb_vfe_size) << UF2_VFE_FENCE_SHIFT) | + ((urb_sf_start + urb_sf_size) << UF2_SF_FENCE_SHIFT)); + + OUT_RING(STATE3D_DRAWING_RECTANGLE_BRW | 2); + OUT_RING(0x00000000); /* ymin, xmin */ + OUT_RING((pScrn->virtualX - 1) | + (pScrn->virtualY - 1) << 16); /* ymax, xmax */ + OUT_RING(0x00000000); /* yorigin, xorigin */ + + /* XXX: Set the locations of the sampler/surface/etc. state */ + + ADVANCE_LP_RING(); + + /* XXX: Finally, emit some prims */ + + dxo = dstRegion->extents.x1; + dyo = dstRegion->extents.y1; + +#if 0 + pbox = REGION_RECTS(dstRegion); + nbox = REGION_NUM_RECTS(dstRegion); + while (nbox--) + { + int box_x1 = pbox->x1; + int box_y1 = pbox->y1; + int box_x2 = pbox->x2; + int box_y2 = pbox->y2; + int j; + float src_scale_x, src_scale_y; + CARD32 vb[40]; + float verts[4][2], tex[4][2], tex2[4][2]; + int vert_data_count; + + pbox++; + + src_scale_x = (float)src_w / (float)drw_w; + src_scale_y = (float)src_h / (float)drw_h; + + if (!planar) + vert_data_count = 32; + else + vert_data_count = 40; + + BEGIN_LP_RING(vert_data_count + 8); + OUT_RING(MI_NOOP); + OUT_RING(MI_NOOP); + OUT_RING(MI_NOOP); + OUT_RING(MI_NOOP); + OUT_RING(MI_NOOP); + OUT_RING(MI_NOOP); + OUT_RING(MI_NOOP); + + /* vertex data */ + OUT_RING(PRIMITIVE3D | PRIM3D_INLINE | PRIM3D_TRIFAN | + (vert_data_count - 1)); + verts[0][0] = box_x1; verts[0][1] = box_y1; + verts[1][0] = box_x2; verts[1][1] = box_y1; + verts[2][0] = box_x2; verts[2][1] = box_y2; + verts[3][0] = box_x1; verts[3][1] = box_y2; + + if (!planar) { + tex[0][0] = (box_x1 - dxo) * src_scale_x; + tex[0][1] = (box_y1 - dyo) * src_scale_y; + tex[1][0] = (box_x2 - dxo) * src_scale_x; + tex[1][1] = (box_y1 - dyo) * src_scale_y; + tex[2][0] = (box_x2 - dxo) * src_scale_x; + tex[2][1] = (box_y2 - dyo) * src_scale_y; + tex[3][0] = (box_x1 - dxo) * src_scale_x; + tex[3][1] = (box_y2 - dyo) * src_scale_y; + /* emit vertex buffer */ + draw_poly(vb, verts, tex, NULL); + for (j = 0; j < vert_data_count; j++) + OUT_RING(vb[j]); + } else { + tex[0][0] = (box_x1 - dxo) * src_scale_x / 2.0; + tex[0][1] = (box_y1 - dyo) * src_scale_y / 2.0; + tex[1][0] = (box_x2 - dxo) * src_scale_x / 2.0; + tex[1][1] = (box_y1 - dyo) * src_scale_y / 2.0; + tex[2][0] = (box_x2 - dxo) * src_scale_x / 2.0; + tex[2][1] = (box_y2 - dyo) * src_scale_y / 2.0; + tex[3][0] = (box_x1 - dxo) * src_scale_x / 2.0; + tex[3][1] = (box_y2 - dyo) * src_scale_y / 2.0; + tex2[0][0] = (box_x1 - dxo) * src_scale_x; + tex2[0][1] = (box_y1 - dyo) * src_scale_y; + tex2[1][0] = (box_x2 - dxo) * src_scale_x; + tex2[1][1] = (box_y1 - dyo) * src_scale_y; + tex2[2][0] = (box_x2 - dxo) * src_scale_x; + tex2[2][1] = (box_y2 - dyo) * src_scale_y; + tex2[3][0] = (box_x1 - dxo) * src_scale_x; + tex2[3][1] = (box_y2 - dyo) * src_scale_y; + /* emit vertex buffer */ + draw_poly(vb, verts, tex, tex2); + for (j = 0; j < vert_data_count; j++) + OUT_RING(vb[j]); + } + + ADVANCE_LP_RING(); + } +#endif + + if (pI830->AccelInfoRec) + pI830->AccelInfoRec->NeedToSync = TRUE; +} + static FBLinearPtr I830AllocateMemory(ScrnInfoPtr pScrn, FBLinearPtr linear, int size) { @@ -2749,7 +2992,7 @@ I830PutImage(ScrnInfoPtr pScrn, if (pPriv->textured) { pitchAlignMask = 3; } else { - if (IS_BROADWATER(pI830)) { + if (IS_BROADWATER(pI830)) pitchAlignMask = 255; else pitchAlignMask = 63; |