diff options
author | Rémi Cardona <remi@gentoo.org> | 2009-07-06 11:01:31 +0200 |
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committer | Rémi Cardona <remi@gentoo.org> | 2009-07-06 11:01:31 +0200 |
commit | f6f79eb629184366b1355743d601129a526da90c (patch) | |
tree | d528ab6c129520b579c42019c7fc560a901fdbaa | |
parent | 7e722ada533777c5e9ddf44bb4d770bacf8e13bf (diff) |
remove unused shader program
This file is not even referenced by any Makefile.am
Acked-by: Zhenyu Wang <zhenyuw@linux.intel.com>
-rw-r--r-- | src/render_program/exa_wm_nomask.g4a | 143 |
1 files changed, 0 insertions, 143 deletions
diff --git a/src/render_program/exa_wm_nomask.g4a b/src/render_program/exa_wm_nomask.g4a deleted file mode 100644 index eb535fe3..00000000 --- a/src/render_program/exa_wm_nomask.g4a +++ /dev/null @@ -1,143 +0,0 @@ -/* - * Copyright © 2006 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - * - * Authors: - * Wang Zhenyu <zhenyu.z.wang@intel.com> - */ - -/* - * This's for exa composite operation in no mask picture case. - * The simplest case is just sending what src picture has to dst picture. - */ - -/* I think this should be same as in g4a program for texture video, - as we also use 16-pixel dispatch. and SF scale in g3 is useful for us. */ - -/* The initial payload of the thread is always g0. - * WM_URB (incoming URB entries) is g3 - * X0_R is g4 - * X1_R is g5 - * Y0_R is g6 - * Y1_R is g7 - */ - - -/* Load X and Y coordinates and compute per-pixel coordinates */ -add (16) g4<1>UW g1.8<2,4,0>UW 0x10101010V { align1 }; -add (16) g6<1>UW g1.10<2,4,0>UW 0x11001100V { align1 }; - - /* Now, map these screen space coordinates into texture coordinates. */ - - /* subtract screen-space X origin of vertex 0. */ -add (16) g12<1>F g4<8,8,1>UW -g1.0<0,1,0>F { compr align1 }; - - /* subtract screen-space Y origin of vertex 0. */ -add (16) g16<1>F g6<8,8,1>UW -g1.4<0,1,0>F { compr align1 }; - - /* g8/g9 = X * du/dx */ -mul (16) g8<1>F g12<8,8,1>F g3.0<0,1,0>F { compr align1 }; - - /* g10/g11 = Y * du/dy */ -mul (16) g10<1>F g16<8,8,1>F g3.4<0,1,0>F { compr align1 }; - - /* g8/g9 = X du/dx + Y du/dy */ -add (16) g8<1>F g8<8,8,1>F g10<8,8,1>F { compr align1 }; - - /* m1/m2 = g8/g9 + uo */ -add (16) m1<1>F g8<8,8,1>F g3.12<0,1,0>F { compr align1 }; - - - /* g8/g9 = X * dv/dx */ -mul (16) g8<1>F g12<8,8,1>F g3.16<0,1,0>F { compr align1 }; - - /* g10/g11 = Y * du/dy */ -mul (16) g10<1>F g16<8,8,1>F g3.20<0,1,0>F { compr align1 }; - - /* g8/g9 = X du/dx + Y du/dy */ -add (16) g8<1>F g8<8,8,1>F g10<8,8,1>F { compr align1 }; - - /* m3/m4 = g8/g9 + vo */ -add (16) m3<1>F g8<8,8,1>F g3.28<0,1,0>F { compr align1 }; - - -/* prepare sampler read back gX register, which would be written back to output */ - -/* use simd16 sampler, param 0 is u, param 1 is v. */ -/* 'payload' loading, assuming tex coord start from g4 */ - -/* m0 will be copied with g0, as it contains send desc */ -/* emit sampler 'send' cmd */ -send (16) 0 /* msg reg index */ - g12<1>UW /* readback */ - g0<8,8,1>UW /* copy to msg start reg*/ - sampler (1,0,F) /* sampler message description, (binding_table,sampler_index,datatype) - /* here(src->dst) we should use src_sampler and src_surface */ - mlen 5 rlen 8 { align1 }; /* required message len 5, readback len 8 */ - -mov (8) g19<1>UD g19<8,8,1>UD { align1 }; /* wait sampler return */ -/* if we set up read-back reg correctly, emit dataport write 'send' cmd with EOT */ - -/* m0, m1 are all direct passed by PS thread payload */ -mov (8) m1<1>F g1<8,8,1>F { align1 }; - -/* prepare data in m2-m5 for subspan(1,0), m6-m9 for subspan(3,2), then it's ready to write */ -/* g12 -> m2 - g13 -> m6 - g14 -> m3 - g15 -> m7 - g16 -> m4 - g17 -> m8 - g18 -> m5 - g19 -> m9 -*/ -mov (8) m2<1>F g12<8,8,1>F { align1 }; -mov (8) m3<1>F g14<8,8,1>F { align1 }; -mov (8) m4<1>F g16<8,8,1>F { align1 }; -mov (8) m5<1>F g18<8,8,1>F { align1 }; -mov (8) m6<1>F g13<8,8,1>F { align1 }; -mov (8) m7<1>F g15<8,8,1>F { align1 }; -mov (8) m8<1>F g17<8,8,1>F { align1 }; -mov (8) m9<1>F g19<8,8,1>F { align1 }; - -/* m0, m1 are all direct passed by PS thread payload */ -mov (8) m1<1>UD g1<8,8,1>UD { align1 }; - -/* write */ -send (16) 0 acc0<1>UW g0<8,8,1>UW write ( - 0, /* binding_table */ - 8, /* pixel scordboard clear, msg type simd16 single source */ - 4, /* render target write */ - 0 /* no write commit message */ - ) - mlen 10 - rlen 0 - { align1 EOT }; - -nop; -nop; -nop; -nop; -nop; -nop; -nop; -nop; -nop; |