diff options
author | Keith Packard <keithp@keithp.com> | 2008-08-05 22:36:03 -0700 |
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committer | Keith Packard <keithp@keithp.com> | 2008-08-05 22:36:03 -0700 |
commit | 68f0872db6ec4d5dc3b524ee08ecad0aa125acd9 (patch) | |
tree | f779dc9fed2c707d3b8b3da72eeb03efbe1d138c | |
parent | 8f10bfb127bfe73d83d58f1f306fb9a4dfd825d6 (diff) |
[uxa] Check xalloc returns and deal with failure
Failing xalloc in a rendering function means just dropping the drawing on
the floor (that's what we've always done).
-rw-r--r-- | uxa/uxa-accel.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/uxa/uxa-accel.c b/uxa/uxa-accel.c index edc68f2a..b25a8faa 100644 --- a/uxa/uxa-accel.c +++ b/uxa/uxa-accel.c @@ -508,6 +508,8 @@ uxa_poly_point(DrawablePtr pDrawable, GCPtr pGC, int mode, int npt, } prect = xalloc(sizeof(xRectangle) * npt); + if (!prect) + return; for (i = 0; i < npt; i++) { prect[i].x = ppt[i].x; prect[i].y = ppt[i].y; @@ -543,6 +545,8 @@ uxa_poly_lines(DrawablePtr pDrawable, GCPtr pGC, int mode, int npt, } prect = xalloc(sizeof(xRectangle) * (npt - 1)); + if (!prect) + return; x1 = ppt[0].x; y1 = ppt[0].y; /* If we have any non-horizontal/vertical, fall back. */ @@ -612,6 +616,8 @@ uxa_poly_segment (DrawablePtr pDrawable, GCPtr pGC, int nseg, } prect = xalloc(sizeof(xRectangle) * nseg); + if (!prect) + return; for (i = 0; i < nseg; i++) { if (pSeg[i].x1 < pSeg[i].x2) { prect[i].x = pSeg[i].x1; |