diff options
author | Chris Wilson <chris@chris-wilson.co.uk> | 2013-01-16 12:20:48 +0000 |
---|---|---|
committer | Chris Wilson <chris@chris-wilson.co.uk> | 2013-01-16 12:20:48 +0000 |
commit | dbf1cfec9cd4e9efe7650f2940c92b4e51214288 (patch) | |
tree | 4651c39d052070e1da0fd82891026376ff6a21ef /NEWS | |
parent | 47caffc50b5cdd288ad868fa9a697f0d4e2d28dc (diff) |
2.20.18 release2.20.18
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'NEWS')
-rw-r--r-- | NEWS | 27 |
1 files changed, 27 insertions, 0 deletions
@@ -1,3 +1,30 @@ +Release 2.20.18 (2013-01-16) +============================ +A bunch of miscellaneous fixes for assertion failures and various +performance regressions when mixing new methods for offloads, along with +a couple of improvements for rendering with gen4. + + * Remove use of packed unnormalized texture coordinates on gen4/5 as + these GPUs do not support unnormalized coordinates in the sampler. + + * Remove dependency upon x86 asm for cross-building to unsupported + architectures. + https://bugs.gentoo.org/show_bug.cgi?id=448570 + + * Apply damage around PRIME updates in the correct order. + + * Correctly read the initial backlight level for when the user + overrides UXA's choice of backlight controller. + + * Throttle UXA and prevent it queuing work much faster than the GPU can + complete it. This realised itself in impossible performance figures and + the entire display freezing for several seconds whlist the GPU caught + up. One side effect is that it also caused the DDX to consume more + memory than was required as it could not recycle buffers quick + enough, and in some cases this produces a marked improvement in + performance. Also note on gen2/3 this requires a new libdrm [2.4.41] + in order to prevent a bug causing the DDX to fallback to swrast. + Release 2.20.17 (2012-12-26) ============================ A minor update to prepare for co-operating with the kernel over managing |