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authorEric Anholt <eric@anholt.net>2006-10-26 15:47:49 -0700
committerEric Anholt <eric@anholt.net>2006-10-26 15:47:49 -0700
commit25e6e497824a23eb231fc6fd6e483f601d612cee (patch)
tree85f317aff96c3ac817932fc70313c1c8ac01f4ce /man/i810.man
parent0bdcce2e4541c6e441c44aad49254ad3093cedb2 (diff)
Major cleanup of 3D invariant state, fixing hangs with rotation and render.exa
Now, the generic invariant state is always set while the X Server is active, and happens automatically when the X Server grabs the DRI lock. More 3D state is moved to the generic code. Then, the 3D consumers (video, rotation, render) set last_3d to their enum entry, and can update their own invariant state when another consumer was active.
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