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authorBrice Goglin <Brice.Goglin@ens-lyon.org>2007-07-25 20:11:32 +0200
committerBrice Goglin <Brice.Goglin@ens-lyon.org>2007-07-25 20:11:32 +0200
commit0fd3ba0518b3cde9ca0e4e2fc1854c00d8a43d5c (patch)
tree0486c57f8f2396051788900cbce144a60010844b /man/intel.man
parent45962eed51120ff77326c29d72cf8b6cd8a934b5 (diff)
Fix typo in intel.man
Reported by A. Costa" <agcosta@gis.net> in http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=432061
Diffstat (limited to 'man/intel.man')
-rw-r--r--man/intel.man2
1 files changed, 1 insertions, 1 deletions
diff --git a/man/intel.man b/man/intel.man
index 33dc319e..5909fddc 100644
--- a/man/intel.man
+++ b/man/intel.man
@@ -141,7 +141,7 @@ and that is used with the 3D driver in Mesa from version 6.5.2 and
upwards. If the size is set too high to make room for pre-allocated
VideoRam, the driver will try to reduce it automatically. If you use only
older Mesa or DRM versions, you may set this value to zero, and
-atctivate the legacy texture pool (see
+activate the legacy texture pool (see
.B "Option \*qLegacy3D\*q"
). If you run 3D programs with large texture memory requirements, you might
gain some performance by increasing this value.