summaryrefslogtreecommitdiff
path: root/man
diff options
context:
space:
mode:
authorChris Wilson <chris@chris-wilson.co.uk>2012-07-05 19:26:48 +0100
committerChris Wilson <chris@chris-wilson.co.uk>2012-07-15 20:56:58 +0100
commit0c32be15b06ad63c1fc1371de879f2d879080f6b (patch)
treea86f39daf524a54d1a54999df98462487d39e3b4 /man
parent6a18a0936eafc45ab920ab0eecf2fc2a601c41a7 (diff)
uxa: Remove Shadow hack
This was an incomplete hack so deprecate in favour of Shadow-on-Steriods, SNA. References: https://bugs.freedesktop.org/show_bug.cgi?id=47324 Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Diffstat (limited to 'man')
-rw-r--r--man/intel.man13
1 files changed, 0 insertions, 13 deletions
diff --git a/man/intel.man b/man/intel.man
index f74ee80e..d231fd0c 100644
--- a/man/intel.man
+++ b/man/intel.man
@@ -156,19 +156,6 @@ i.e. perform synchronous rendering.
.IP
Default: Disabled
.TP
-.BI "Option \*qShadow\*q \*q" boolean \*q
-This option controls the use of GPU acceleration and placement of auxiliary
-buffers in memory. Enabling the Shadow will disable all use of the GPU for
-RENDER acceleration and force software-fallbacks for all but updating the
-scan-out buffer. Hardware overlay is still supported so Xv will continue to
-playback videos using the GPU, but GL will be forced to use software
-rasterisation as well. This is a last resort measure for systems with
-crippling bugs, such as early 8xx chipsets. It is still hoped that we will
-find a workaround to enable as much hardware acceleration on those
-architectures as is possible, but until then, using a shadow buffer should
-maintain system stability.
-.IP
-Default: Disabled
.TP
.BI "Option \*qSwapbuffersWait\*q \*q" boolean \*q
This option controls the behavior of glXSwapBuffers and glXCopySubBufferMESA